BM3 Karl7 (Allies) vs simon33 (Axis)

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2

    Game History

    Round: 10

    Combat Move - Japanese
                1 infantry moved from Shantung to Anhwe
                1 fighter and 1 tactical_bomber moved from Shantung to Anhwe

    Purchase Units - Japanese
                Japanese buy 1 artillery, 2 fighters and 2 infantry; Remaining resources: 6 SuicideAttackTokens; 8 PUs;

    Combat - Japanese
                Battle in Anhwe
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 artillery
                        Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Anhwe, round 2 :  3/3 hits
                        Chinese roll dice for 1 artillery in Anhwe, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 artillery owned by the Chinese lost in Anhwe
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Chinese: 1 artillery
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from Anhwe to Shantung
                1 mech_infantry moved from Buyant-Uhaa to Siberia
                1 fighter moved from Japan to Siberia
                1 destroyer moved from 3 Sea Zone to 5 Sea Zone
                2 aaGuns, 4 artilleries and 5 infantry moved from Suiyuyan to Shensi

    Place Units - Japanese
                1 artillery and 2 infantry placed in Shantung
                2 fighters placed in Japan

    Turn Complete - Japanese
                Japanese collect 31 PUs; end with 39 PUs total
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 42 PUs

    triplea_39485_Jap10.tsvg

  • '19 '17 '16

    @Karl7:

    the allies live one more round!   :lol:  :-P

    Yeah, the US fleet keeps preventing an amphibious assault. Hopefully I can shift it.

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2

    Game History

    Round: 10

    Combat Move - Americans
                1 submarine moved from 112 Sea Zone to 119 Sea Zone
                1 infantry moved from Belgian Congo to Rhodesia
                      British take Rhodesia from Italians
                1 infantry moved from Anglo Egyptian Sudan to Kenya
                      British take Kenya from Italians
                1 bomber moved from Algeria to 110 Sea Zone
                3 fighters moved from United Kingdom to 110 Sea Zone
                1 bomber moved from Iraq to Egypt

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 5 fighters, 4 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat - Americans
                Battle in 110 Sea Zone
                    Americans attack with 1 bomber, 1 destroyer, 3 fighters and 1 submarine
                    Germans defend with 1 destroyer
                    Americans win with 1 bomber, 1 destroyer, 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer

    Non Combat Move - Americans
                3 carriers moved from 91 Sea Zone to 110 Sea Zone
                1 bomber moved from 110 Sea Zone to United Kingdom
                3 fighters moved from 110 Sea Zone to United Kingdom
                3 fighters moved from Gibraltar to United Kingdom
                2 fighters moved from 91 Sea Zone to United Kingdom
                6 fighters moved from Eastern United States to 110 Sea Zone
                1 carrier moved from 91 Sea Zone to 110 Sea Zone
                3 fighters moved from Algeria to Gibraltar
                1 destroyer and 2 submarines moved from 91 Sea Zone to 110 Sea Zone
                1 artillery and 3 infantry moved from Quebec to 106 Sea Zone
                1 artillery, 1 destroyer, 3 infantry and 2 transports moved from 106 Sea Zone to 109 Sea Zone
                1 artillery and 3 infantry moved from 109 Sea Zone to United Kingdom
                2 fighters moved from Eastern United States to 110 Sea Zone
                1 bomber moved from Egypt to Algeria
                2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 106 Sea Zone
                2 artilleries and 2 infantry moved from 106 Sea Zone to Quebec
                1 infantry and 1 mech_infantry moved from Yunnan to Kweichow

    Place Units - Americans
                1 carrier, 2 destroyers and 2 transports placed in 101 Sea Zone
                5 fighters placed in Eastern United States
                4 infantry placed in Central United States

    Turn Complete - Americans
                Americans collect 68 PUs; end with 68 PUs total
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 93 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 103 PUs
                Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 108 PUs

    Combat Move - Chinese
                1 infantry moved from Kiangsi to Kiangsu
                      Chinese take Kiangsu from Japanese
                3 artilleries and 8 infantry moved from Kweichow to Shensi

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 3 artilleries and 8 infantry
                    Germans defend with 1 infantry; Japanese defend with 2 aaGuns, 4 artilleries and 5 infantry
                    1 infantry owned by the Chinese and 3 artilleries owned by the Chinese retreated to Kweichow
                    Germans win with 4 artilleries and 2 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 infantry
                    Casualties for Chinese: 7 infantry
                    Casualties for Japanese: 2 aaGuns and 3 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                5 infantry placed in Kweichow

    Turn Complete - Chinese
                Chinese collect 13 PUs; end with 13 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 16 PUs

    Combat Move - British
                1 carrier, 2 cruisers, 1 destroyer and 3 transports moved from 83 Sea Zone to 91 Sea Zone
                1 infantry moved from Trans-Jordan to Egypt

    Purchase Units - British
                British repair damage of 6x factory_major; Remaining resources: 24 PUs;
                British buy 8 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 armour and 3 mech_infantrys; Remaining resources: 1 PUs;

    Non Combat Move - British
                2 fighters moved from Eastern Persia to Egypt
                1 mech_infantry moved from India to Eastern Persia
                2 armour moved from India to Eastern Persia
                1 infantry moved from India to West India
                1 artillery and 1 infantry moved from Yunnan to Kwangsi
                1 artillery moved from Yunnan to Kwangsi
                2 aaGuns and 2 artilleries moved from Yunnan to Kweichow

    Place Units - British
                8 infantry placed in United Kingdom

    Turn Complete - British
                British collect 26 PUs; end with 26 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 29 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 32 PUs

    Place Units - UK_Pacific
                2 armour and 3 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 19 PUs; end with 20 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 26 PUs
                Some Units in India change ownership: 2 armour and 3 mech_infantrys

    triplea_39485_UK_10.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2

    Game History

    Round: 10

    Combat Move - Italians
                1 infantry moved from Northwest Persia to Persia
                      Italians take Persia from Russians
                1 infantry moved from Northwest Persia to Iraq
                      Italians take Iraq from Russians
                1 infantry moved from Northwest Persia to Persia
                1 artillery moved from Northwest Persia to Persia
                1 submarine moved from 97 Sea Zone to 98 Sea Zone
                2 fighters moved from Southern Italy to 98 Sea Zone

    Purchase Units - Italians
                Italians buy 1 destroyer and 2 fighters; Remaining resources: 0 PUs;

    Combat - Italians
                Battle in 98 Sea Zone
                    Italians attack with 2 fighters and 1 submarine
                    French defend with 1 destroyer
                        Italians roll dice for 1 submarine in 98 Sea Zone, round 2 :  1/1 hits
                        French roll dice for 1 destroyer in 98 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the French lost in 98 Sea Zone
                    Italians win, taking 98 Sea Zone from British with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for French: 1 destroyer

    Non Combat Move - Italians
                2 fighters moved from 98 Sea Zone to Greece
                1 fighter moved from Southern Italy to Western Germany

    Place Units - Italians
                1 destroyer placed in 97 Sea Zone
                2 fighters placed in Southern Italy

    Turn Complete - Italians
                Italians collect 20 PUs; end with 20 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 31 PUs

    triplea_39485_Ita10.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2

    Game History

    Round: 10

    Combat Move - ANZAC
                2 fighters moved from India to British Somaliland

    Purchase Units - ANZAC
                ANZAC buy 1 artillery and 2 fighters; Remaining resources: 0 PUs;

    Non Combat Move - ANZAC
                1 transport moved from 33 Sea Zone to 54 Sea Zone
                1 carrier and 1 destroyer moved from 54 Sea Zone to 33 Sea Zone
                1 fighter moved from Caroline Islands to 33 Sea Zone
                1 artillery moved from Queensland to 54 Sea Zone
                1 artillery and 1 transport moved from 54 Sea Zone to 33 Sea Zone
                1 artillery moved from 33 Sea Zone to Caroline Islands
                1 transport moved from 37 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from Shan State to Yunnan
                1 artillery and 1 infantry moved from Siam to Shan State

    Place Units - ANZAC
                1 artillery and 2 fighters placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 15 PUs; end with 15 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs

    Combat Move - French

    Turn Complete - French

    triplea_39485_Fre10.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2

    Game History

    Round: 11

    Politics - Germans

    triplea_39485_Ger11.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2

    Game History

    Round: 11

    Politics - Germans

    Combat Move - Germans
                1 destroyer moved from 112 Sea Zone to 119 Sea Zone
                1 destroyer moved from 112 Sea Zone to 109 Sea Zone
                3 fighters and 1 tactical_bomber moved from Scotland to 109 Sea Zone
                4 fighters moved from 111 Sea Zone to 119 Sea Zone
                1 infantry moved from Kazakhstan to Tsinghai
                      Germans take Tsinghai from Chinese
                6 infantry moved from Kazakhstan to Sikang
                      Germans take Sikang from Chinese

    Purchase Units - Germans
                Germans buy 1 artillery, 2 carriers, 2 destroyers, 4 fighters and 1 infantry; Remaining resources: 0 PUs;

    Combat - Germans
                Battle in 119 Sea Zone
                    Germans attack with 1 destroyer and 4 fighters
                    Americans defend with 1 submarine
                        Germans roll dice for 1 destroyer and 4 fighters in 119 Sea Zone, round 2 :  3/5 hits
                        Americans roll dice for 1 submarine in 119 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Americans lost in 119 Sea Zone
                    Germans win, taking 119 Sea Zone from Neutral with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in 109 Sea Zone
                    Germans attack with 1 destroyer, 3 fighters and 1 tactical_bomber
                    Americans defend with 1 destroyer and 2 transports
                        Germans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 109 Sea Zone, round 2 :  2/5 hits
                        Americans roll dice for 1 destroyer and 2 transports in 109 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 109 Sea Zone
                        1 transport owned by the Americans lost in 109 Sea Zone
                    Germans win, taking 109 Sea Zone from Neutral with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 22
                    Casualties for Americans: 1 destroyer and 2 transports

    Non Combat Move - Germans
                3 fighters and 1 tactical_bomber moved from 109 Sea Zone to 112 Sea Zone
                4 fighters moved from 119 Sea Zone to 112 Sea Zone
                1 battleship, 2 carriers and 6 transports moved from 111 Sea Zone to 112 Sea Zone
                1 destroyer moved from 113 Sea Zone to 112 Sea Zone
                2 fighters moved from Volgograd to Persia
                2 aaGuns, 3 armour, 7 artilleries, 11 infantry, 1 mech_infantry and 1 tactical_bomber moved from Northwest Persia to Persia
                1 aaGun moved from Kazakhstan to Sikang
                1 armour moved from Caucasus to Sikang
                3 infantry moved from Caucasus to Northwest Persia
                3 artilleries moved from Volgograd to Caucasus
                2 infantry and 3 mech_infantrys moved from Rostov to Caucasus
                3 mech_infantrys moved from Ukraine to Caucasus
                3 mech_infantrys moved from Caucasus to Northwest Persia
                2 infantry moved from Germany to Western Germany

    Place Units - Germans
                2 carriers, 2 destroyers and 2 fighters placed in 112 Sea Zone
                Germans undo move 1.
                2 carriers and 2 destroyers placed in 112 Sea Zone
                1 artillery and 1 infantry placed in Volgograd
                4 fighters placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,2
                Germans collect 71 PUs (2 lost to blockades); end with 71 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 91 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 96 PUs

    triplea_39485_Ger11.tsvg

  • '19 '17 '16

    Bother. Looks like a miscalculated my buy. Can I swap in a CV? If so, I’ll repost.

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    @simon33:

    Bother. Looks like a miscalculated my buy. Can I swap in a CV? If so, I’ll repost.

    ok

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2

    Game History

    Round: 11

    Politics - Germans

    Combat Move - Germans
                1 destroyer moved from 112 Sea Zone to 119 Sea Zone
                1 destroyer moved from 112 Sea Zone to 109 Sea Zone
                3 fighters and 1 tactical_bomber moved from Scotland to 109 Sea Zone
                4 fighters moved from 111 Sea Zone to 119 Sea Zone
                1 infantry moved from Kazakhstan to Tsinghai
                      Germans take Tsinghai from Chinese
                6 infantry moved from Kazakhstan to Sikang
                      Germans take Sikang from Chinese

    Purchase Units - Germans
                Germans buy 1 artillery, 2 carriers, 2 destroyers, 4 fighters and 1 infantry; Remaining resources: 0 PUs;

    Combat - Germans
                Battle in 119 Sea Zone
                    Germans attack with 1 destroyer and 4 fighters
                    Americans defend with 1 submarine
                        Germans roll dice for 1 destroyer and 4 fighters in 119 Sea Zone, round 2 :  3/5 hits
                        Americans roll dice for 1 submarine in 119 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Americans lost in 119 Sea Zone
                    Germans win, taking 119 Sea Zone from Neutral with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in 109 Sea Zone
                    Germans attack with 1 destroyer, 3 fighters and 1 tactical_bomber
                    Americans defend with 1 destroyer and 2 transports
                        Germans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 109 Sea Zone, round 2 :  2/5 hits
                        Americans roll dice for 1 destroyer and 2 transports in 109 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 109 Sea Zone
                        1 transport owned by the Americans lost in 109 Sea Zone
                    Germans win, taking 109 Sea Zone from Neutral with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 22
                    Casualties for Americans: 1 destroyer and 2 transports

    Non Combat Move - Germans
                3 fighters and 1 tactical_bomber moved from 109 Sea Zone to 112 Sea Zone
                4 fighters moved from 119 Sea Zone to 112 Sea Zone
                1 battleship, 2 carriers and 6 transports moved from 111 Sea Zone to 112 Sea Zone
                1 destroyer moved from 113 Sea Zone to 112 Sea Zone
                2 fighters moved from Volgograd to Persia
                2 aaGuns, 3 armour, 7 artilleries, 11 infantry, 1 mech_infantry and 1 tactical_bomber moved from Northwest Persia to Persia
                1 aaGun moved from Kazakhstan to Sikang
                1 armour moved from Caucasus to Sikang
                3 infantry moved from Caucasus to Northwest Persia
                3 artilleries moved from Volgograd to Caucasus
                2 infantry and 3 mech_infantrys moved from Rostov to Caucasus
                3 mech_infantrys moved from Ukraine to Caucasus
                3 mech_infantrys moved from Caucasus to Northwest Persia
                2 infantry moved from Germany to Western Germany

    Place Units - Germans
                2 carriers, 2 destroyers and 2 fighters placed in 112 Sea Zone
                Germans undo move 1.
                2 carriers and 2 destroyers placed in 112 Sea Zone
                1 artillery and 1 infantry placed in Volgograd
                4 fighters placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,2
                Germans collect 71 PUs (2 lost to blockades); end with 71 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 91 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 96 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Western Germany: 4 fighters
                EDIT: Adding units owned by Germans to 112 Sea Zone: 1 carrier and 2 fighters
                EDIT: Adding units owned by Germans to Volgograd: 1 artillery
                EDIT: Turning off Edit Mode

    triplea_39485_Ger11.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2

    Game History

    Round: 11

    Combat Move - Russians
                5 artilleries, 15 infantry and 1 mech_infantry moved from Trans-Jordan to Egypt

    Non Combat Move - Russians

    Turn Complete - Russians

    triplea_39485_Rus11.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2

    Game History

    Round: 11

    Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber moved from Shantung to Kiangsu
                1 fighter and 1 mech_infantry moved from Siberia to Soviet Far East
                1 fighter and 1 tactical_bomber moved from Japan to 25 Sea Zone
                EDIT: 2 fighters moved from 6 Sea Zone to 25 Sea Zone

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 1 carrier, 1 fighter and 1 infantry; Remaining resources: 6 SuicideAttackTokens; 3 PUs;

    Combat - Japanese
                Battle in Soviet Far East
                    Japanese attack with 1 fighter and 1 mech_infantry
                    Americans defend with 1 artillery
                        Japanese roll dice for 1 fighter and 1 mech_infantry in Soviet Far East, round 2 :  1/2 hits
                        Americans roll dice for 1 artillery in Soviet Far East, round 2 :  1/1 hits
                        1 artillery owned by the Americans and 1 mech_infantry owned by the Japanese lost in Soviet Far East
                    Japanese win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 artillery
                    Casualties for Japanese: 1 mech_infantry
                Battle in Kiangsu
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Kiangsu, round 2 :  2/4 hits
                        Chinese roll dice for 1 infantry in Kiangsu, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kiangsu
                    Japanese win, taking Kiangsu from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in 25 Sea Zone
                    Japanese attack with 3 fighters and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Japanese roll dice for 3 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 :  3/4 hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 25 Sea Zone
                    Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Japanese
                3 fighters and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
                1 fighter moved from Soviet Far East to Japan
                1 fighter and 1 tactical_bomber moved from Kiangsu to Shantung
                4 artilleries and 1 infantry moved from Shensi to Sikang
                1 destroyer moved from 5 Sea Zone to 6 Sea Zone

    Place Units - Japanese
                1 carrier placed in 6 Sea Zone
                1 armour, 1 artillery and 1 infantry placed in Shantung
                1 fighter placed in Japan

    Turn Complete - Japanese
                Japanese collect 31 PUs; end with 34 PUs total
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 37 PUs

    triplea_39485_Jap11.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2

    Game History

    Round: 11

    Combat Move - Americans
                4 carriers, 2 destroyers, 8 fighters and 3 submarines moved from 110 Sea Zone to 112 Sea Zone
                1 submarine moved from 105 Sea Zone to 112 Sea Zone
                1 bomber and 8 fighters moved from United Kingdom to 112 Sea Zone
                3 fighters moved from Gibraltar to 112 Sea Zone
                1 bomber moved from Algeria to 109 Sea Zone
                1 destroyer moved from 33 Sea Zone to 25 Sea Zone
                1 infantry moved from Rhodesia to Tanganyika Territory
                      British take Tanganyika Territory from Italians
                1 infantry moved from Kenya to Ethiopia
                      Americans take Ethiopia from Italians

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 5 fighters, 4 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat - Americans

    triplea_39485_Ame11.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    scram?

  • '19 '17 '16

    Definitely. And Max D.

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2

    Game History

    Round: 11

    Combat Move - Americans
                4 carriers, 2 destroyers, 8 fighters and 3 submarines moved from 110 Sea Zone to 112 Sea Zone
                1 submarine moved from 105 Sea Zone to 112 Sea Zone
                1 bomber and 8 fighters moved from United Kingdom to 112 Sea Zone
                3 fighters moved from Gibraltar to 112 Sea Zone
                1 bomber moved from Algeria to 109 Sea Zone
                1 destroyer moved from 33 Sea Zone to 25 Sea Zone
                1 infantry moved from Rhodesia to Tanganyika Territory
                      British take Tanganyika Territory from Italians
                1 infantry moved from Kenya to Ethiopia
                      Americans take Ethiopia from Italians

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 5 fighters, 4 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat - Americans
                Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone
                Battle in 109 Sea Zone
                    Americans attack with 1 bomber
                    Germans defend with 1 destroyer
                    Germans win with no units remaining. Battle score for attacker is -4
                    Casualties for Germans: 1 destroyer
                    Casualties for Americans: 1 bomber
                Battle in 112 Sea Zone
                    Americans attack with 1 bomber, 4 carriers, 2 destroyers, 19 fighters and 4 submarines
                    Germans defend with 1 battleship, 5 carriers, 3 destroyers, 9 fighters, 1 tactical_bomber and 6 transports; Italians defend with 3 fighters
                    Units damaged: 2 carriers owned by the Germans
                    Units damaged: 1 battleship owned by the Germans and 3 carriers owned by the Germans
                    Americans win with 1 bomber and 6 fighters remaining. Battle score for attacker is 63
                    Casualties for Germans: 1 battleship, 5 carriers, 3 destroyers, 9 fighters, 1 tactical_bomber and 6 transports
                    Casualties for Italians: 3 fighters
                    Casualties for Americans: 4 carriers, 2 destroyers, 13 fighters and 4 submarines

    Non Combat Move - Americans
                1 bomber and 6 fighters moved from 112 Sea Zone to United Kingdom
                2 artilleries and 2 infantry moved from Quebec to 106 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 106 Sea Zone to 109 Sea Zone
                2 artilleries and 2 infantry moved from 109 Sea Zone to United Kingdom
                4 infantry moved from Central United States to 101 Sea Zone
                1 carrier, 2 destroyers, 4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                5 fighters moved from Eastern United States to 91 Sea Zone
                3 fighters moved from 91 Sea Zone to Gibraltar
                4 infantry moved from 91 Sea Zone to Gibraltar

    Place Units - Americans
                1 carrier, 2 destroyers and 2 transports placed in 101 Sea Zone
                2 fighters placed in 101 Sea Zone
                3 fighters placed in Eastern United States
                4 infantry placed in Central United States

    Turn Complete - Americans
                Americans collect 69 PUs; end with 69 PUs total
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 84 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 94 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 104 PUs
                Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 109 PUs

    Combat Move - Chinese
                1 artillery and 1 infantry moved from Kweichow to Shensi

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Shensi from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                1 artillery and 4 infantry placed in Kweichow

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 9 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs

    Combat Move - British
                2 transports moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 destroyer moved from 91 Sea Zone to 109 Sea Zone
                      British take 109 Sea Zone from Germans
                1 transport moved from 91 Sea Zone to 106 Sea Zone
                1 carrier and 2 cruisers moved from 91 Sea Zone to 110 Sea Zone
                2 fighters moved from United Kingdom to 110 Sea Zone

    Purchase Units - British
                British repair damage of 1x factory_major; Remaining resources: 31 PUs;
                British buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;

    Combat - British
                Battle in Holland Belgium
                Battle in Normandy Bordeaux

    Non Combat Move - British
                4 armour, 3 infantry and 2 mech_infantrys moved from Eastern Persia to West India
                2 armour and 3 mech_infantrys moved from India to West India

    Place Units - British
                1 artillery and 9 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,1
                British collect 31 PUs (1 lost to blockades); end with 31 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs

    Place Units - UK_Pacific
                2 artilleries and 6 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 19 PUs; end with 19 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 22 PUs
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 25 PUs
                Some Units in India change ownership: 2 artilleries and 6 infantry

    triplea_39485_UK_11.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2

    Game History

    Round: 11

    Combat Move - Italians
                1 infantry moved from Iraq to Trans-Jordan
                      Italians take Trans-Jordan from British
                1 artillery and 2 infantry moved from Persia to Eastern Persia
                      Italians take Eastern Persia from British
                1 armour and 1 mech_infantry moved from Northern Italy to Normandy Bordeaux
                1 fighter moved from Western Germany to Normandy Bordeaux

    Purchase Units - Italians
                Italians buy 1 armour, 1 artillery, 1 carrier and 1 infantry; Remaining resources: 2 PUs;

    Combat - Italians
                Battle in Normandy Bordeaux
                    Italians attack with 1 armour, 1 fighter and 1 mech_infantry
                    British defend with 1 factory_minor, 1 harbour and 1 infantry
                        Italians roll dice for 1 armour, 1 fighter and 1 mech_infantry in Normandy Bordeaux, round 2 :  2/3 hits
                        British roll dice for 1 infantry in Normandy Bordeaux, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Normandy Bordeaux
                    Italians win, taking Normandy Bordeaux from British with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Italians
                1 fighter moved from Normandy Bordeaux to Southern Italy

    Place Units - Italians
                1 armour, 1 artillery and 1 infantry placed in Persia
                1 carrier placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 21 PUs; end with 23 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 34 PUs

    triplea_39485_Ita11.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2

    Game History

    Round: 11

    Combat Move - ANZAC

    Purchase Units - ANZAC
                ANZAC buy 2 fighters and 1 mech_infantry; Remaining resources: 0 PUs;

    Non Combat Move - ANZAC
                1 artillery moved from Queensland to 54 Sea Zone
                1 artillery and 1 transport moved from 54 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from Yunnan to Kweichow
                1 artillery and 1 infantry moved from Shan State to Yunnan
                1 artillery moved from 37 Sea Zone to Shan State
                1 fighter moved from Queensland to 33 Sea Zone
                1 fighter moved from Queensland to Philippines
                2 fighters moved from British Somaliland to Egypt

    Place Units - ANZAC
                2 fighters and 1 mech_infantry placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 15 PUs; end with 15 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs

    Combat Move - French

    Turn Complete - French

    triplea_39485_Fre11.tsvg

  • '19 '17 '16

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2

    Game History

    Round: 12

    Research Technology - Germans

    Combat Move - Germans
                1 mech_infantry moved from Northwest Persia to Syria
                      Germans take Syria from Russians
                1 artillery and 1 infantry moved from Western Germany to Holland Belgium
                3 bombers moved from Western Germany to 109 Sea Zone
                1 destroyer moved from 119 Sea Zone to 109 Sea Zone

    Purchase Units - Germans
                Germans buy 3 artilleries, 1 destroyer, 3 fighters, 7 infantry and 4 submarines; Remaining resources: 1 PUs;

    Combat - Germans

    triplea_39485_Ger12.tsvg

  • '19 '17 '16

    Scramble to SZ109?

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