BM3 Karl7 (Allies) vs simon33 (Axis)

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2

    Game History

    Round: 14

    Research Technology - Germans

    Combat Move - Germans
                1 fighter moved from Scotland to 124 Sea Zone
                1 artillery and 1 infantry moved from Western Germany to Denmark
                1 armour moved from Eastern Persia to West India
                      Germans take West India from UK_Pacific
                2 artilleries moved from Sikang to Shensi
                      Germans take Shensi from Chinese
                1 bomber moved from Western Germany to Finland
                2 armour moved from Novgorod to Finland
                1 fighter moved from Western Germany to 112 Sea Zone
                7 artilleries and 11 infantry moved from Eastern Persia to West India
                2 armour and 7 mech_infantrys moved from Persia to West India
                1 fighter moved from Western Germany to Holland Belgium
                1 fighter moved from Western Germany to Denmark
                1 infantry moved from France to Normandy Bordeaux
                      Germans take Normandy Bordeaux from Americans
                1 artillery and 1 infantry moved from France to Holland Belgium
                1 fighter moved from Scotland to Holland Belgium
                1 fighter moved from Scotland to Denmark

    Purchase Units - Germans
                Germans buy 1 armour, 1 artillery, 2 carriers, 2 fighters, 6 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat - Germans
                Battle in 124 Sea Zone
                    Germans attack with 1 fighter
                    British defend with 1 transport
                        1 transport owned by the British lost in 124 Sea Zone
                    Germans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in 112 Sea Zone
                    Germans attack with 1 fighter
                    British defend with 1 transport
                        1 transport owned by the British lost in 112 Sea Zone
                    Germans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Finland
                    Germans attack with 2 armour and 1 bomber
                    British defend with 1 infantry
                        Germans roll dice for 2 armour and 1 bomber in Finland, round 2 :  1/3 hits
                        British roll dice for 1 infantry in Finland, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Finland
                    Germans win, taking Finland from British with 2 armour and 1 bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Holland Belgium
                    Germans attack with 1 artillery, 2 fighters and 1 infantry
                    Americans defend with 2 infantry
                        Germans roll dice for 1 artillery, 2 fighters and 1 infantry in Holland Belgium, round 2 :  2/4 hits
                        Americans roll dice for 2 infantry in Holland Belgium, round 2 :  1/2 hits
                        2 infantry owned by the Americans and 1 infantry owned by the Germans lost in Holland Belgium
                    Germans win, taking Holland Belgium from Americans with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 2 infantry
                Battle in Denmark
                    Germans attack with 1 artillery, 2 fighters and 1 infantry
                    British defend with 1 infantry
                        Germans roll dice for 1 artillery, 2 fighters and 1 infantry in Denmark, round 2 :  2/4 hits
                        British roll dice for 1 infantry in Denmark, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Denmark
                    Germans win, taking Denmark from British with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Germans
                2 fighters moved from Denmark to 113 Sea Zone
                1 fighter moved from 112 Sea Zone to 113 Sea Zone
                1 fighter moved from 124 Sea Zone to 113 Sea Zone
                1 bomber moved from Finland to Western Germany
                2 fighters moved from Holland Belgium to Western Germany
                1 artillery and 2 infantry moved from Western Germany to France
                1 artillery moved from Western Germany to France
                1 infantry moved from Novgorod to Vyborg
                1 aaGun, 1 armour and 5 infantry moved from Szechwan to Shensi
                2 aaGuns moved from Eastern Persia to West India
                1 fighter and 1 tactical_bomber moved from Eastern Persia to Persia
                3 artilleries moved from Volgograd to Caucasus
                1 fighter moved from Eastern Persia to Persia

    Place Units - Germans
                2 carriers placed in 113 Sea Zone
                3 mech_infantrys placed in Volgograd
                1 armour, 1 infantry and 1 mech_infantry placed in Novgorod
                1 artillery, 2 fighters and 5 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 74 PUs; end with 74 PUs total
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 76 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 91 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 96 PUs

    triplea_39485_Ger14.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2

    Game History

    Round: 14

    Combat Move - Japanese
                4 artilleries, 2 fighters, 1 infantry and 1 tactical_bomber moved from Szechwan to Kweichow
                8 artilleries and 7 infantry moved from Anhwe to Kweichow
                4 fighters and 3 mech_infantrys moved from Shantung to Kweichow

    Purchase Units - Japanese
                Japanese buy 1 artillery, 3 fighters and 2 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat - Japanese
                Battle in Kweichow
                    Japanese attack with 12 artilleries, 6 fighters, 8 infantry, 3 mech_infantrys and 1 tactical_bomber
                    British defend with 2 aaGuns, 1 armour, 3 artilleries and 1 infantry; Americans defend with 1 infantry and 1 mech_infantry; ANZAC defend with 2 artilleries and 1 fighter; Chinese defend with 1 artillery and 13 infantry
                        AA fire in Kweichow :  1/6 hits
                        1 fighter owned by the Japanese lost in Kweichow
                        Japanese roll dice for 12 artilleries, 5 fighters, 8 infantry, 3 mech_infantrys and 1 tactical_bomber in Kweichow, round 2 :  11/29 hits
                        Chinese roll dice for 2 aaGuns, 1 armour, 6 artilleries, 1 fighter, 15 infantry and 1 mech_infantry in Kweichow, round 2 :  12/24 hits
                        8 infantry owned by the Japanese, 4 artilleries owned by the Japanese, 7 infantry owned by the Chinese, 2 aaGuns owned by the British, 1 infantry owned by the Americans and 1 infantry owned by the British lost in Kweichow
                        Japanese roll dice for 8 artilleries, 5 fighters, 3 mech_infantrys and 1 tactical_bomber in Kweichow, round 3 :  9/17 hits
                        Chinese roll dice for 1 armour, 6 artilleries, 1 fighter, 6 infantry and 1 mech_infantry in Kweichow, round 3 :  6/15 hits
                        5 artilleries owned by the Japanese, 6 infantry owned by the Chinese, 1 mech_infantry owned by the Americans, 1 mech_infantry owned by the Japanese and 2 artilleries owned by the British lost in Kweichow
                        Japanese roll dice for 3 artilleries, 5 fighters, 2 mech_infantrys and 1 tactical_bomber in Kweichow, round 4 :  8/11 hits
                        Chinese roll dice for 1 armour, 4 artilleries and 1 fighter in Kweichow, round 4 :  4/6 hits
                        3 artilleries owned by the Japanese, 1 artillery owned by the Chinese, 2 artilleries owned by the ANZAC, 1 armour owned by the British, 1 mech_infantry owned by the Japanese, 1 artillery owned by the British and 1 fighter owned by the ANZAC lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 5 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for British: 2 aaGuns, 1 armour, 3 artilleries and 1 infantry
                    Casualties for Americans: 1 infantry and 1 mech_infantry
                    Casualties for ANZAC: 2 artilleries and 1 fighter
                    Casualties for Chinese: 1 artillery and 13 infantry
                    Casualties for Japanese: 12 artilleries, 1 fighter, 8 infantry and 2 mech_infantrys

    Non Combat Move - Japanese
                3 fighters moved from Kweichow to Shantung
                2 fighters and 1 tactical_bomber moved from Kweichow to Anhwe
                1 armour moved from Kwangtung to Anhwe
                1 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
                1 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
                2 fighters moved from Japan to 6 Sea Zone

    Place Units - Japanese
                1 artillery and 2 infantry placed in Shantung
                3 fighters placed in Japan

    Turn Complete - Japanese
                Japanese collect 35 PUs; end with 35 PUs total

    triplea_39485_Jap14.tsvg

  • '19 '17 '16

    Finally cleared that Kweichow stack. Did you not see the danger it was in?

    At least USA needs to spend some money in the pacific now. Could be too late.

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    yeah, but whatever it takes to reduce Japan’s army!

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2

    Game History

    Round: 14

    Combat Move - Americans
                1 submarine moved from 7 Sea Zone to 6 Sea Zone
                1 submarine moved from 4 Sea Zone to 6 Sea Zone
                1 submarine moved from 8 Sea Zone to 6 Sea Zone
                1 submarine moved from 15 Sea Zone to 6 Sea Zone
                4 submarines moved from 17 Sea Zone to 6 Sea Zone
                1 carrier, 1 destroyer and 2 fighters moved from 17 Sea Zone to 6 Sea Zone
                1 destroyer moved from 25 Sea Zone to 6 Sea Zone
                2 bombers moved from Hawaiian Islands to 6 Sea Zone
                2 bombers moved from Philippines to 6 Sea Zone
                2 carriers, 1 destroyer and 4 fighters moved from 26 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from Iwo Jima to 17 Sea Zone
                2 artilleries, 1 infantry and 2 transports moved from 17 Sea Zone to 6 Sea Zone
                2 artilleries and 1 infantry moved from 6 Sea Zone to Korea
                2 fighters moved from 6 Sea Zone to Korea
                4 bombers moved from Western United States to 6 Sea Zone
                2 fighters moved from Western United States to 6 Sea Zone
                1 artillery and 3 infantry moved from United Kingdom to 110 Sea Zone
                1 artillery moved from 110 Sea Zone to Normandy Bordeaux
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 destroyer moved from 110 Sea Zone to 92 Sea Zone
                3 fighters moved from Gibraltar to 92 Sea Zone
                2 fighters moved from United Kingdom to Holland Belgium
                1 bomber and 1 fighter moved from United Kingdom to Normandy Bordeaux
                2 fighters moved from 110 Sea Zone to Normandy Bordeaux
                2 fighters moved from 110 Sea Zone to Holland Belgium
                1 transport moved from 110 Sea Zone to 107 Sea Zone

    Purchase Units - Americans
                Americans buy 1 artillery, 2 carriers, 2 destroyers, 3 fighters, 2 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat - Americans

    triplea_39485_Ame14.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    big naval battle…

    scram?

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    and Kamikazes

  • '19 '17 '16

    One K each per DD & CV.

    And scramble all 3.

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    OK!!

    will be  few before I roll, so pour yourself a whiskey and get ready

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2

    Game History

    Round: 14

    Combat Move - Americans
                1 submarine moved from 7 Sea Zone to 6 Sea Zone
                1 submarine moved from 4 Sea Zone to 6 Sea Zone
                1 submarine moved from 8 Sea Zone to 6 Sea Zone
                1 submarine moved from 15 Sea Zone to 6 Sea Zone
                4 submarines moved from 17 Sea Zone to 6 Sea Zone
                1 carrier, 1 destroyer and 2 fighters moved from 17 Sea Zone to 6 Sea Zone
                1 destroyer moved from 25 Sea Zone to 6 Sea Zone
                2 bombers moved from Hawaiian Islands to 6 Sea Zone
                2 bombers moved from Philippines to 6 Sea Zone
                2 carriers, 1 destroyer and 4 fighters moved from 26 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from Iwo Jima to 17 Sea Zone
                2 artilleries, 1 infantry and 2 transports moved from 17 Sea Zone to 6 Sea Zone
                2 artilleries and 1 infantry moved from 6 Sea Zone to Korea
                2 fighters moved from 6 Sea Zone to Korea
                4 bombers moved from Western United States to 6 Sea Zone
                2 fighters moved from Western United States to 6 Sea Zone
                1 artillery and 3 infantry moved from United Kingdom to 110 Sea Zone
                1 artillery moved from 110 Sea Zone to Normandy Bordeaux
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 destroyer moved from 110 Sea Zone to 92 Sea Zone
                3 fighters moved from Gibraltar to 92 Sea Zone
                2 fighters moved from United Kingdom to Holland Belgium
                1 bomber and 1 fighter moved from United Kingdom to Normandy Bordeaux
                2 fighters moved from 110 Sea Zone to Normandy Bordeaux
                2 fighters moved from 110 Sea Zone to Holland Belgium
                1 transport moved from 110 Sea Zone to 107 Sea Zone

    Purchase Units - Americans
                Americans buy 1 artillery, 2 carriers, 2 destroyers, 3 fighters, 2 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat - Americans
                Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
                Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits.  Rolls: 3
                Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits.  Rolls: 5
                Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits.  Rolls: 6
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits.  Rolls: 2
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 6
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 6
                Battle in Holland Belgium
                    Americans attack with 4 fighters and 2 infantry
                    Germans defend with 1 artillery
                    Americans win, taking Holland Belgium from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery
                Battle in Normandy Bordeaux
                    Americans attack with 1 artillery, 1 bomber, 3 fighters and 1 infantry
                    Germans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Americans win, taking Normandy Bordeaux from Germans with 1 artillery, 1 bomber, 3 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in 92 Sea Zone
                    Americans attack with 1 destroyer and 3 fighters
                    Italians defend with 1 submarine
                    Americans win with 3 fighters remaining. Battle score for attacker is -2
                    Casualties for Italians: 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in 6 Sea Zone
                    Americans attack with 8 bombers, 3 carriers, 2 destroyers, 6 fighters, 8 submarines and 2 transports
                    Japanese defend with 3 carriers, 3 destroyers, 8 fighters, 1 tactical_bomber and 1 transport
                    Units damaged: 1 carrier owned by the Japanese
                    Americans win, taking 6 Sea Zone from Japanese with 5 bombers, 2 carriers, 1 destroyer, 2 fighters, 4 submarines and 2 transports remaining. Battle score for attacker is 46
                    Casualties for Americans: 3 bombers, 1 carrier, 1 destroyer, 4 fighters and 4 submarines
                    Casualties for Japanese: 3 carriers, 3 destroyers, 8 fighters, 1 tactical_bomber and 1 transport
                Battle in Korea
                    Americans attack with 2 artilleries, 2 fighters and 1 infantry
                    Japanese defend with 1 infantry and 1 mech_infantry
                    Americans win, taking Korea from Japanese with 2 artilleries, 2 fighters and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 infantry and 1 mech_infantry

    Non Combat Move - Americans
                5 bombers moved from 6 Sea Zone to Iwo Jima
                2 fighters moved from Korea to 6 Sea Zone
                1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
                1 aaGun and 2 infantry moved from Eastern United States to 101 Sea Zone
                2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Gibraltar
                1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 aaGun, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
                3 fighters moved from 92 Sea Zone to Gibraltar
                1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
                1 transport moved from 26 Sea Zone to 10 Sea Zone
                2 infantry moved from Central United States to Western United States
                1 bomber moved from Normandy Bordeaux to United Kingdom
                4 fighters moved from Holland Belgium to 110 Sea Zone
                3 fighters moved from Normandy Bordeaux to United Kingdom
                1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 infantry moved from Italian Somaliland to Ethiopia

    Place Units - Americans
                2 carriers, 2 destroyers, 3 submarines and 2 transports placed in 101 Sea Zone
                3 fighters placed in 101 Sea Zone
                1 artillery and 2 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 77 PUs; end with 77 PUs total
                Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 82 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 92 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 97 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 102 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 112 PUs
                Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 117 PUs

    Combat Move - Chinese
                1 artillery and 1 infantry moved from Hopei to Chahar

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat - Chinese
                Battle in Chahar
                    Chinese attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Chahar from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 6 PUs total

    Combat Move - British
                3 armour, 16 artilleries, 2 fighters and 29 infantry moved from United Kingdom to Scotland
                2 fighters moved from 110 Sea Zone to Scotland
                5 armour and 5 mech_infantrys moved from Yunnan to Anhwe

    Purchase Units - British
                British buy 1 artillery, 1 carrier, 1 destroyer and 3 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;

    Combat - British
                Battle in Scotland
                    British attack with 3 armour, 16 artilleries, 4 fighters and 29 infantry
                    Germans defend with 1 aaGun, 1 airfield, 2 armour, 16 artilleries and 17 infantry
                    British win, taking Scotland from Germans with 3 armour, 9 artilleries and 3 fighters remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 aaGun, 2 armour, 16 artilleries and 17 infantry
                    Casualties for British: 7 artilleries, 1 fighter and 29 infantry
                Battle in Anhwe
                    British attack with 5 armour and 5 mech_infantrys
                    Japanese defend with 1 armour, 2 fighters and 1 tactical_bomber
                    British win, taking Anhwe from Japanese with 5 armour and 4 mech_infantrys remaining. Battle score for attacker is 33
                    Casualties for British: 1 mech_infantry
                    Casualties for Japanese: 1 armour, 2 fighters and 1 tactical_bomber

    Non Combat Move - British
                1 infantry moved from Yunnan to Kwangsi
                3 fighters moved from Scotland to 110 Sea Zone
                1 battleship and 1 destroyer moved from 17 Sea Zone to 6 Sea Zone

    Place Units - British
                1 carrier and 1 destroyer placed in 110 Sea Zone
                1 artillery and 2 infantry placed in Egypt
                1 infantry placed in United Kingdom

    Turn Complete - British
                British collect 32 PUs; end with 32 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 38 PUs

    Place Units - UK_Pacific
                1 artillery and 5 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 14 PUs; end with 14 PUs total
                Some Units in India change ownership: 1 artillery and 5 infantry

    triplea_39485_UK_14.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2

    Game History

    Round: 14

    Combat Move - Italians
                1 infantry moved from Tunisia to Libya
                      Italians take Libya from Americans
                1 armour moved from Iraq to Trans-Jordan
                      Italians take Trans-Jordan from British
                1 armour moved from Trans-Jordan to Iraq

    Purchase Units - Italians
                Italians buy 2 artilleries, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat - Italians

    Non Combat Move - Italians
                1 artillery and 2 infantry moved from Northern Italy to Western Germany
                1 artillery and 2 infantry moved from Persia to Iraq
                2 carriers, 2 destroyers, 4 fighters and 1 transport moved from 94 Sea Zone to 95 Sea Zone

    Place Units - Italians
                1 artillery and 2 infantry placed in Persia
                1 transport placed in 95 Sea Zone
                1 artillery and 1 fighter placed in Southern Italy

    Turn Complete - Italians
                Italians collect 21 PUs; end with 21 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 32 PUs

    triplea_39485_Ita14.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2

    Game History

    Round: 14

    Combat Move - ANZAC
                2 infantry moved from Hunan to Kweichow
                1 fighter moved from Yunnan to Kweichow
                1 mech_infantry moved from Yunnan to Kwangtung
                      UK_Pacific take Kwangtung from Japanese
                1 artillery moved from Yunnan to Szechwan
                1 artillery moved from Iwo Jima to 17 Sea Zone
                1 artillery and 1 transport moved from 17 Sea Zone to 19 Sea Zone
                1 artillery moved from 19 Sea Zone to Manchuria

    Purchase Units - ANZAC
                ANZAC buy 2 fighters and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat - ANZAC
                Battle in Kweichow
                    ANZAC attack with 1 fighter and 2 infantry
                    Japanese defend with 1 mech_infantry
                    ANZAC win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                Battle in Manchuria
                Battle in Szechwan
                    ANZAC attack with 1 artillery
                    Germans defend with 1 infantry
                    ANZAC win, taking Manchuria from Japanese, taking Szechwan from Germans with 1 artillery remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - ANZAC
                1 fighter moved from Kweichow to India
                2 fighters moved from Shan State to India
                1 mech_infantry moved from Shan State to Yunnan
                1 mech_infantry moved from Yunnan to Hunan
                1 mech_infantry moved from Queensland to 54 Sea Zone
                1 mech_infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
                1 mech_infantry moved from 37 Sea Zone to Shan State
                1 transport moved from 37 Sea Zone to 54 Sea Zone
                2 fighters moved from Queensland to Shan State
                1 carrier, 3 destroyers, 2 fighters and 1 submarine moved from 17 Sea Zone to 6 Sea Zone

    Place Units - ANZAC
                2 fighters and 1 mech_infantry placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 15 PUs; end with 15 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs

    Combat Move - French

    Turn Complete - French

    triplea_39485_Fre14.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2

    Game History

    Round: 15

    Research Technology - Germans

    Combat Move - Germans
                2 armour moved from Finland to Norway
                1 artillery and 2 infantry moved from France to Normandy Bordeaux
                1 artillery and 2 infantry moved from Western Germany to Holland Belgium
                1 artillery and 2 infantry moved from Shensi to Kweichow
                1 armour, 1 artillery and 2 infantry moved from Shensi to Szechwan
                3 fighters moved from 113 Sea Zone to United Kingdom
                1 bomber moved from Western Germany to United Kingdom
                2 fighters moved from Western Germany to Normandy Bordeaux
                2 fighters moved from Western Germany to Holland Belgium
                1 fighter moved from 113 Sea Zone to Norway

    Purchase Units - Germans
                Germans buy 4 artilleries, 2 carriers, 1 factory_minor, 3 fighters and 2 infantry; Remaining resources: 0 PUs;

    Combat - Germans
                Air Battle in United Kingdom
                    Germans attacks with 4 units heading to United Kingdom
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in United Kingdom
                        AA fire in United Kingdom :  0/1 hits
                    Bombing raid in United Kingdom rolls: 4 and causes: 4 damage to unit: factory_major
                    Bombing raid in United Kingdom causes 4 damage total.
                Battle in Kweichow
                    Germans attack with 1 artillery and 2 infantry
                    ANZAC defend with 2 infantry
                        Germans roll dice for 1 artillery and 2 infantry in Kweichow, round 2 :  0/3 hits
                        Chinese roll dice for 2 infantry in Kweichow, round 2 :  0/2 hits
                        Germans roll dice for 1 artillery and 2 infantry in Kweichow, round 3 :  0/3 hits
                        Chinese roll dice for 2 infantry in Kweichow, round 3 :  2/2 hits
                        2 infantry owned by the Germans lost in Kweichow
                    1 artillery owned by the Germans retreated to Shensi
                    Chinese win with 2 infantry remaining. Battle score for attacker is -6
                    Casualties for Germans: 2 infantry
                Battle in Norway
                    Germans attack with 2 armour and 1 fighter
                    British defend with 1 infantry
                        Germans roll dice for 2 armour and 1 fighter in Norway, round 2 :  1/3 hits
                        British roll dice for 1 infantry in Norway, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Norway
                    Germans win, taking Norway from British with 2 armour and 1 fighter remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Holland Belgium
                    Germans attack with 1 artillery, 2 fighters and 2 infantry
                    Americans defend with 2 infantry
                        Germans roll dice for 1 artillery, 2 fighters and 2 infantry in Holland Belgium, round 2 :  0/5 hits
                        Americans roll dice for 2 infantry in Holland Belgium, round 2 :  0/2 hits
                        Germans roll dice for 1 artillery, 2 fighters and 2 infantry in Holland Belgium, round 3 :  0/5 hits
                        Americans roll dice for 2 infantry in Holland Belgium, round 3 :  0/2 hits
                        Germans roll dice for 1 artillery, 2 fighters and 2 infantry in Holland Belgium, round 4 :  1/5 hits
                        Americans roll dice for 2 infantry in Holland Belgium, round 4 :  0/2 hits
                        1 infantry owned by the Americans lost in Holland Belgium
                        Germans roll dice for 1 artillery, 2 fighters and 2 infantry in Holland Belgium, round 5 :  2/5 hits
                        Americans roll dice for 1 infantry in Holland Belgium, round 5 :  1/1 hits
                        1 infantry owned by the Americans and 1 infantry owned by the Germans lost in Holland Belgium
                    Germans win, taking Holland Belgium from Americans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 2 infantry
                Battle in Szechwan
                    Germans attack with 1 armour, 1 artillery and 2 infantry
                    ANZAC defend with 1 artillery
                        Germans roll dice for 1 armour, 1 artillery and 2 infantry in Szechwan, round 2 :  1/4 hits
                        Chinese roll dice for 1 artillery in Szechwan, round 2 :  0/1 hits
                        1 artillery owned by the ANZAC lost in Szechwan
                    Germans win, taking Szechwan from Chinese with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for ANZAC: 1 artillery
                Battle in Normandy Bordeaux
                    Germans attack with 1 artillery, 2 fighters and 2 infantry
                    Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 1 artillery, 2 fighters and 2 infantry in Normandy Bordeaux, round 2 :  2/5 hits
                        Americans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 :  2/2 hits
                        1 artillery owned by the Americans, 1 infantry owned by the Americans and 2 infantry owned by the Germans lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from Americans with 1 artillery and 2 fighters remaining. Battle score for attacker is 1
                    Casualties for Germans: 2 infantry
                    Casualties for Americans: 1 artillery and 1 infantry
                Cleaning up after air battles

    Non Combat Move - Germans
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                2 fighters moved from Normandy Bordeaux to 112 Sea Zone
                2 fighters moved from Holland Belgium to 112 Sea Zone
                1 bomber moved from United Kingdom to Western Germany
                EDIT: 3 fighters moved from United Kingdom to 112 Sea Zone
                1 fighter moved from Norway to 112 Sea Zone
                2 carriers, 1 destroyer and 9 submarines moved from 113 Sea Zone to 112 Sea Zone
                1 artillery and 1 infantry moved from Denmark to Western Germany
                1 artillery and 2 infantry moved from Western Germany to France
                3 mech_infantrys moved from Volgograd to Northwest Persia
                3 artilleries moved from Caucasus to Northwest Persia
                2 fighters and 1 tactical_bomber moved from Persia to West India
                3 artilleries and 5 infantry moved from Iraq to Persia

    Place Units - Germans
                2 carriers placed in 112 Sea Zone
                1 factory_minor placed in West India
                3 artilleries placed in Volgograd
                1 artillery, 3 fighters and 2 infantry placed in Western Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Novgorod: 1 armour, 1 infantry and 1 mech_infantry
                EDIT: Adding units owned by Germans to Finland: 1 armour, 1 infantry and 1 mech_infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Germans collect 75 PUs; end with 75 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 80 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 82 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 97 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 102 PUs

    triplea_39485_Ger15.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2

    Game History

    Round: 15

    Combat Move - Russians

    Turn Complete - Russians

    triplea_39485_Rus15.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2

    Game History

    Round: 15

    Combat Move - Japanese
                1 fighter moved from Shantung to 19 Sea Zone

    Purchase Units - Japanese
                Japanese buy 1 artillery, 2 fighters and 2 infantry; Remaining resources: 0 SuicideAttackTokens; 5 PUs;

    Combat - Japanese
                Battle in 19 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 19 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport

    Non Combat Move - Japanese
                1 fighter moved from 19 Sea Zone to Shantung

    Place Units - Japanese
                1 artillery and 2 infantry placed in Shantung
                2 fighters placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,5,6,2,6,1,3,4,3,1,6,3,5,1,4,3,5,1,1,2,2,1,6,5,1,6,1,2
                Japanese collect 15 PUs (8 lost to blockades); end with 20 PUs total

    triplea_39485_Jap15.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2

    Game History

    Round: 15

    Combat Move - Japanese
                1 fighter moved from Shantung to 19 Sea Zone

    Purchase Units - Japanese
                Japanese buy 1 artillery, 2 fighters and 2 infantry; Remaining resources: 0 SuicideAttackTokens; 5 PUs;

    Combat - Japanese
                Battle in 19 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 19 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport

    Non Combat Move - Japanese
                1 fighter moved from 19 Sea Zone to Shantung

    Place Units - Japanese
                1 artillery and 2 infantry placed in Shantung
                2 fighters placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,5,6,2,6,1,3,4,3,1,6,3,5,1,4,3,5,1,1,2,2,1,6,5,1,6,1,2
                Japanese collect 15 PUs (8 lost to blockades); end with 20 PUs total
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Shensi: 1 aaGun
                EDIT: Adding units owned by Germans to Szechwan: 1 aaGun
                EDIT: Turning off Edit Mode

    triplea_39485_Jap15.tsvg

  • '19 '17 '16

    I’ll blitz Trans Jordan as USSR.

    Edit assumed that the W Germany fighters escorted the bomber in London and that you didn’t want to intercept.

    Ooh, this post didn’t go through. I’ll post it now.

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2

    Game History

    Round: 15

    Combat Move - Americans
                2 artilleries and 1 infantry moved from Korea to 6 Sea Zone
                2 artilleries, 1 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
                2 artilleries and 1 infantry moved from 19 Sea Zone to Shantung
                4 fighters moved from 6 Sea Zone to Shantung
                5 bombers moved from Iwo Jima to Shantung
                4 infantry moved from Gibraltar to 91 Sea Zone
                4 infantry and 2 transports moved from 91 Sea Zone to 104 Sea Zone
                2 transports moved from 110 Sea Zone to 107 Sea Zone
                1 transport moved from 107 Sea Zone to 106 Sea Zone
                4 infantry and 2 transports moved from 104 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 bomber moved from United Kingdom to Holland Belgium
                3 fighters moved from United Kingdom to Holland Belgium
                4 fighters moved from 110 Sea Zone to Normandy Bordeaux

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 2 destroyers, 1 factory_minor, 5 fighters, 4 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat - Americans
                Battle in Shantung
                    Americans attack with 2 artilleries, 5 bombers, 4 fighters and 1 infantry
                    Japanese defend with 2 artilleries, 1 factory_minor, 3 fighters and 4 infantry
                    Japanese win with 2 fighters remaining. Battle score for attacker is -1
                    Casualties for Americans: 2 artilleries, 2 fighters and 1 infantry
                    Casualties for Japanese: 2 artilleries, 1 fighter and 4 infantry
                    5 bombers owned by the Americans and 2 fighters owned by the Americans retreated
                Battle in Holland Belgium
                    Americans attack with 1 bomber, 3 fighters and 2 infantry
                    Germans defend with 1 artillery and 1 infantry
                    Americans win, taking Holland Belgium from Germans with 1 bomber, 3 fighters and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in Normandy Bordeaux
                    Americans attack with 4 fighters and 2 infantry
                    Germans defend with 1 artillery, 1 factory_minor and 1 harbour
                    Americans win, taking Normandy Bordeaux from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery

    Non Combat Move - Americans
                3 fighters moved from Holland Belgium to United Kingdom
                1 bomber moved from Holland Belgium to United Kingdom
                4 fighters moved from Normandy Bordeaux to United Kingdom
                3 fighters moved from United Kingdom to 110 Sea Zone
                1 fighter moved from United Kingdom to 110 Sea Zone
                1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
                1 aaGun moved from Central United States to 101 Sea Zone
                1 aaGun, 1 artillery, 2 carriers, 2 destroyers, 3 fighters, 2 infantry, 3 submarines and 2 transports moved from 101 Sea Zone to 90 Sea Zone
                1 transport moved from 91 Sea Zone to 101 Sea Zone
                1 transport moved from 106 Sea Zone to 101 Sea Zone
                1 destroyer and 1 submarine moved from 91 Sea Zone to 110 Sea Zone
                1 aaGun, 1 artillery, 2 carriers, 2 destroyers, 3 fighters, 2 infantry, 3 submarines and 2 transports moved from 90 Sea Zone to 91 Sea Zone
                1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
                1 aaGun moved from 91 Sea Zone to Gibraltar
                1 aaGun, 1 artillery and 3 infantry moved from Morocco to Algeria
                2 infantry moved from Western United States to 10 Sea Zone
                2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                2 infantry moved from 26 Sea Zone to Hawaiian Islands
                2 carriers moved from 6 Sea Zone to 19 Sea Zone
                2 fighters moved from Shantung to 19 Sea Zone
                1 destroyer moved from 6 Sea Zone to 19 Sea Zone
                5 bombers moved from Shantung to Anhwe

    Place Units - Americans
                1 factory_minor placed in Korea
                1 carrier, 2 destroyers and 1 transport placed in 101 Sea Zone
                2 fighters placed in 101 Sea Zone
                2 fighters placed in Western United States
                1 artillery, 1 fighter and 4 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 76 PUs; end with 76 PUs total
                Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 81 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 91 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 96 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 101 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 111 PUs
                Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 116 PUs

    Combat Move - Chinese
                1 infantry moved from Chahar to Jehol
                      Chinese take Jehol from Japanese
                1 artillery moved from Chahar to Anhwe

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Kweichow

    Turn Complete - Chinese
                Chinese collect 12 PUs; end with 12 PUs total

    Combat Move - British
                1 armour moved from Scotland to Eire
                      British take Eire from Germans
                1 armour moved from Eire to Scotland
                1 infantry moved from Kwangsi to Kiangsi
                      Chinese take Kiangsi from Japanese
                1 mech_infantry moved from Anhwe to Kiangsu
                      Chinese take Kiangsu from Japanese
                4 armour moved from Anhwe to Shantung
                3 mech_infantrys moved from Anhwe to Shantung
                1 armour moved from Anhwe to Central Mongolia
                      UK_Pacific take Central Mongolia from Japanese
                2 artilleries moved from Yunnan to Burma

    Purchase Units - British
                British buy 1 artillery, 3 destroyers and 1 fighter; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;

    Combat - British
                Battle in Shantung
                    British attack with 4 armour and 3 mech_infantrys
                    Japanese defend with 1 factory_minor and 2 fighters
                    British win, taking Shantung from Japanese with 4 armour and 2 mech_infantrys remaining. Battle score for attacker is 16
                    Casualties for British: 1 mech_infantry
                    Casualties for Japanese: 2 fighters
                Trigger Chinese Destroy Factories Shantung British: has removed 1 factory_minor owned by Chinese in Shantung

    Non Combat Move - British
                1 infantry moved from Morocco to Algeria
                1 transport moved from 110 Sea Zone to 107 Sea Zone
                2 armour and 9 artilleries moved from Scotland to United Kingdom

    Place Units - British
                3 destroyers and 1 fighter placed in 110 Sea Zone
                1 artillery placed in Egypt

    Turn Complete - British
                British collect 29 PUs; end with 29 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUs
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 35 PUs

    Place Units - UK_Pacific
                2 artilleries and 2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 17 PUs; end with 17 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
                Some Units in India change ownership: 2 artilleries and 2 infantry

    triplea_39485_UK_15.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    game is getting tight!

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2

    Game History

    Round: 15

    Combat Move - Italians
                1 infantry moved from Western Germany to Holland Belgium
                2 fighters moved from Southern Italy to Holland Belgium
                1 armour moved from Iraq to Trans-Jordan
                      Italians take Trans-Jordan from British
                1 armour moved from Trans-Jordan to Iraq
                1 infantry moved from Libya to Tobruk
                      Italians take Tobruk from Americans
                1 infantry moved from Southern Italy to 95 Sea Zone
                1 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
                1 infantry moved from 99 Sea Zone to Cyprus

    Purchase Units - Italians
                Italians buy 3 artilleries and 6 infantry; Remaining resources: 2 PUs;

    Combat - Italians
                Battle in Cyprus
                Battle in Holland Belgium
                    Italians attack with 2 fighters and 1 infantry
                    Americans defend with 1 infantry
                        Italians roll dice for 2 fighters and 1 infantry in Holland Belgium, round 2 :  2/3 hits
                        Americans roll dice for 1 infantry in Holland Belgium, round 2 :  0/1 hits
                        1 infantry owned by the Americans lost in Holland Belgium
                    Italians win, taking Cyprus from British, taking Holland Belgium from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry

    Non Combat Move - Italians
                2 fighters moved from Holland Belgium to Western Germany
                2 carriers, 2 destroyers, 4 fighters and 1 transport moved from 95 Sea Zone to 99 Sea Zone
                1 infantry moved from Northern Italy to France

    Place Units - Italians
                3 artilleries placed in Persia
                3 infantry placed in Southern Italy
                3 infantry placed in Northern Italy
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Tunisia: 1 infantry
                EDIT: Adding units owned by Italians to Libya: 1 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Italians
                Italians collect 21 PUs; end with 23 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 34 PUs

    triplea_39485_Ita15.tsvg

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Axis & Allies Boardgaming Custom Painted Miniatures

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