No rush, but let us know when you’ve decided how you want to split powers. I’m going to be travelling for most of the next 6 days and likely won’t be able to post until next Wednesday evening.
BM3 Karl7 (Allies) vs simon33 (Axis)
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 8
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarCombat Move - Italians
1 fighter moved from Southern Italy to 112 Sea Zone
1 infantry moved from Trans-Jordan to Iraq
Italians take Iraq from RussiansPurchase Units - Italians
Italians buy 2 fighters; Remaining resources: 2 PUs;Combat - Italians
Battle in 112 Sea Zone
Italians attack with 1 fighter
Americans defend with 1 destroyer
Italians roll dice for 1 fighter in 112 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 112 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 112 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Italians
1 fighter moved from 112 Sea Zone to Western Germany
1 artillery and 3 infantry moved from Rostov to Caucasus
1 infantry moved from Anglo Egyptian Sudan to KenyaPlace Units - Italians
2 fighters placed in Southern ItalyTurn Complete - Italians
Italians collect 23 PUs; end with 25 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 32 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 8
Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to SiamPurchase Units - ANZAC
ANZAC buy 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 0 PUs;Combat - ANZAC
Battle in SiamNon Combat Move - ANZAC
2 fighters moved from Queensland to Sumatra
1 destroyer moved from 43 Sea Zone to 35 Sea Zone
1 artillery and 2 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 33 Sea Zone to 35 Sea Zone
1 artillery and 2 infantry moved from 35 Sea Zone to PhilippinesPlace Units - ANZAC
1 destroyer and 1 submarine placed in 54 Sea Zone
1 fighter placed in QueenslandTurn Complete - ANZAC
ANZAC collect 15 PUs; end with 15 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUsCombat Move - French
Turn Complete - French
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ok, Germany for the win~ !
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 9
Research Technology - Germans
Combat Move - Germans
1 infantry moved from Evenkiyskiy to Timguska
2 fighters and 1 tactical_bomber moved from Scotland to United Kingdom
3 bombers and 2 fighters moved from Western Germany to United Kingdom
2 fighters and 1 tactical_bomber moved from 111 Sea Zone to 110 Sea Zone
1 destroyer moved from 111 Sea Zone to 110 Sea ZonePurchase Units - Germans
Germans buy 6 armour, 3 artilleries, 2 fighters, 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat - Germans
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ok, Germany for the win~ !
Not really for the win this turn.
Scramble and intercept in London?
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all intercept! no scram!
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 9
Research Technology - Germans
Combat Move - Germans
1 infantry moved from Evenkiyskiy to Timguska
2 fighters and 1 tactical_bomber moved from Scotland to United Kingdom
3 bombers and 2 fighters moved from Western Germany to United Kingdom
2 fighters and 1 tactical_bomber moved from 111 Sea Zone to 110 Sea Zone
1 destroyer moved from 111 Sea Zone to 110 Sea ZonePurchase Units - Germans
Germans buy 6 armour, 3 artilleries, 2 fighters, 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat - Germans
Air Battle in United Kingdom
Germans attacks with 8 units heading to United Kingdom
British launches 7 interceptors out of United Kingdom
Attackers Fire, : 3/8 hits
Defenders Fire, : 1/7 hits
1 tactical_bomber owned by the Germans lost in United Kingdom
1 fighter owned by the French, 1 fighter owned by the British and 1 fighter owned by the Americans lost in United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 0/2 hits
AA fire in United Kingdom : 0/1 hits
Bombing raid in United Kingdom rolls: 3,7 and causes: 10 damage to unit: factory_major
Bombing raid in United Kingdom rolls: 4 and causes: 4 damage to unit: airfield
Bombing raid in United Kingdom causes 14 damage total. Damaged units is as follows: factory_major = 10, airfield = 4
Battle in 110 Sea Zone
Germans attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Americans defend with 1 destroyer
Germans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 110 Sea Zone, round 2 : 1/4 hits
Americans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 destroyer owned by the Germans lost in 110 Sea Zone
Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 destroyer
Cleaning up after air battlesNon Combat Move - Germans
2 fighters and 1 tactical_bomber moved from 110 Sea Zone to Scotland
4 fighters moved from United Kingdom to 111 Sea Zone
3 bombers moved from United Kingdom to Western Germany
1 artillery and 3 infantry moved from Western Germany to 113 Sea Zone
4 transports moved from 111 Sea Zone to 110 Sea Zone
4 artilleries and 4 infantry moved from Normandy Bordeaux to 110 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 110 Sea Zone to 111 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 113 Sea Zone to 111 Sea Zone
5 artilleries and 7 infantry moved from 111 Sea Zone to Scotland
2 artilleries moved from Northern Italy to Western Germany
3 infantry moved from Northern Italy to Western Germany
1 aaGun and 7 infantry moved from Vologda to Samara
1 aaGun, 7 artilleries and 7 infantry moved from Volgograd to Caucasus
1 aaGun and 4 infantry moved from Rostov to Caucasus
1 mech_infantry moved from Turkmenistan to Caucasus
3 infantry moved from Ukraine to Rostov
2 fighters and 1 tactical_bomber moved from Trans-Jordan to Caucasus
1 destroyer moved from 111 Sea Zone to 110 Sea Zone
1 fighter moved from 111 Sea Zone to ScotlandPlace Units - Germans
1 armour and 2 artilleries placed in Volgograd
3 mech_infantrys placed in Russia
Germans undo move 1.
3 armour placed in Volgograd
2 armour, 3 artilleries and 2 fighters placed in Western Germany
1 armour and 2 infantry placed in Ukraine
3 infantry placed in Western Germany
4 infantry placed in GermanyTurn Complete - Germans
Germans collect 71 PUs; end with 71 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 91 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 96 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 9
Combat Move - Russians
3 armour, 5 artilleries, 16 infantry and 1 mech_infantry moved from Persia to IraqCombat - Russians
Battle in Iraq
Russians attack with 3 armour, 5 artilleries, 16 infantry and 1 mech_infantry
Italians defend with 1 infantry
Russians win, taking Iraq from Italians with 3 armour, 5 artilleries, 15 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - Russians
Turn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 9
Combat Move - Japanese
1 artillery moved from Jehol to Anhwe
1 infantry moved from Central Mongolia to Chahar
Japanese take Chahar from Chinese
1 infantry moved from Central Mongolia to Suiyuyan
Japanese take Suiyuyan from Chinese
1 fighter moved from 6 Sea Zone to 20 Sea Zone
1 destroyer moved from 6 Sea Zone to 3 Sea Zone
1 tactical_bomber moved from Kansu to Anhwe
1 infantry moved from Shantung to Anhwe
1 fighter moved from 6 Sea Zone to AnhwePurchase Units - Japanese
Japanese buy 1 artillery, 2 destroyers, 1 fighter, 2 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 2 PUs;Combat - Japanese
Battle in 3 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 transport
1 transport owned by the Americans lost in 3 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 20 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 20 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Anhwe
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 3 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Anhwe, round 2 : 2/4 hits
Chinese roll dice for 3 infantry in Anhwe, round 2 : 1/3 hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Anhwe
Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Anhwe, round 3 : 2/3 hits
Chinese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 3 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Anhwe to Shantung
2 aaGuns, 4 artilleries and 5 infantry moved from Central Mongolia to Suiyuyan
1 mech_infantry moved from Shantung to Buyant-Uhaa
1 fighter moved from 20 Sea Zone to 6 Sea ZonePlace Units - Japanese
2 destroyers, 1 fighter and 1 transport placed in 6 Sea Zone
1 artillery and 2 infantry placed in ShantungTurn Complete - Japanese
Japanese collect 33 PUs; end with 35 PUs total
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 38 PUs -
I think I’ll get on London next turn and the Mid East won’t hold up for long.
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I think I’ll get on London next turn and the Mid East won’t hold up for long.
probably…. but there is still always hope!
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 9
Combat Move - Americans
1 submarine moved from 91 Sea Zone to 110 Sea Zone
3 fighters moved from Gibraltar to 110 Sea Zone
1 infantry moved from French Equatorial Africa to Belgian Congo
British take Belgian Congo from Italians
1 armour and 1 mech_infantry moved from Egypt to Kenya
British take Anglo Egyptian Sudan from Italians
1 bomber moved from Persia to Volgograd
1 infantry moved from French Equatorial Africa to Anglo Egyptian SudanPurchase Units - Americans
Americans buy 2 artilleries, 8 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs;Combat - Americans
Battle in 110 Sea Zone
Americans attack with 3 fighters and 1 submarine
Germans defend with 1 destroyer
Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Kenya
Americans attack with 1 armour and 1 mech_infantry
Italians defend with 1 infantry
Italians win with no units remaining. Battle score for attacker is -7
Casualties for Italians: 1 infantry
Casualties for Americans: 1 armour and 1 mech_infantry
Strategic bombing raid in Volgograd
Bombing raid in Volgograd rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Volgograd causes 6 damage total.Non Combat Move - Americans
1 bomber moved from Volgograd to Iraq
1 bomber moved from Persia to Algeria
3 fighters moved from Egypt to Algeria
2 infantry moved from Morocco to 91 Sea Zone
1 artillery and 1 marine moved from Gibraltar to 91 Sea Zone
1 artillery, 2 infantry, 1 marine and 2 transports moved from 91 Sea Zone to 109 Sea Zone
1 artillery, 2 infantry and 1 marine moved from 109 Sea Zone to United Kingdom
1 carrier moved from 91 Sea Zone to 112 Sea Zone
2 fighters moved from 110 Sea Zone to 112 Sea Zone
1 destroyer moved from 91 Sea Zone to 112 Sea Zone
1 fighter moved from 110 Sea Zone to United Kingdom
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 cruiser moved from 91 Sea Zone to 109 Sea Zone
1 artillery and 3 infantry moved from Central United States to 101 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 106 Sea Zone
1 artillery and 3 infantry moved from 106 Sea Zone to Quebec
2 fighters moved from 91 Sea Zone to United Kingdom
1 submarine moved from 91 Sea Zone to 105 Sea Zone
1 submarine moved from 91 Sea Zone to 112 Sea Zone
3 fighters moved from Eastern United States to Gibraltar
2 fighters moved from Eastern United States to 91 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
2 submarines moved from 101 Sea Zone to 91 Sea Zone
1 carrier moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 101 Sea Zone to 106 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
2 artilleries, 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 4 submarines and 3 transports moved from 35 Sea Zone to 33 Sea Zone
2 artilleries and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 destroyer moved from 30 Sea Zone to 25 Sea Zone
2 bombers moved from Borneo to Caroline Islands
1 mech_infantry moved from Kwangtung to Yunnan
1 infantry moved from Shan State to YunnanPlace Units - Americans
2 transports placed in 101 Sea Zone
2 artilleries and 2 infantry placed in Central United States
8 fighters placed in Eastern United StatesTurn Complete - Americans
Americans collect 68 PUs; end with 68 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 103 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 108 PUsCombat Move - Chinese
1 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from Japanese
1 artillery and 2 infantry moved from Kweichow to AnhwePurchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 2 infantry; Remaining resources: 1 PUs;Combat - Chinese
Battle in Anhwe
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 artillery
Chinese win, taking Anhwe from Japanese with 1 artillery remaining. Battle score for attacker is -2
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 artilleryNon Combat Move - Chinese
3 infantry moved from Shensi to Kweichow
2 infantry moved from Yunnan to KweichowPlace Units - Chinese
2 artilleries and 2 infantry placed in KweichowTurn Complete - Chinese
Chinese collect 11 PUs; end with 12 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUsCombat Move - British
1 infantry moved from Egypt to Trans-Jordan
British take Trans-Jordan from Germans
1 carrier, 2 cruisers, 1 destroyer and 3 transports moved from 71 Sea Zone to 83 Sea ZonePurchase Units - British
British repair damage of 11x factory_major, 3x airfield; Remaining resources: 13 PUs;
British buy 1 armour and 2 infantry; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 7x factory_major; Remaining resources: 19 PUs;
UK_Pacific buy 2 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat - British
Non Combat Move - British
3 infantry moved from West India to Eastern Persia
2 armour and 1 mech_infantry moved from India to Eastern Persia
1 artillery and 1 infantry moved from Yunnan to Kweichow
2 fighters moved from Burma to Eastern Persia
2 aaGuns, 1 armour, 4 artilleries and 1 infantry moved from French Indo China to Yunnan
1 armour moved from Yunnan to Kweichow
1 battleship moved from 35 Sea Zone to 33 Sea Zone
1 destroyer moved from 35 Sea Zone to 33 Sea ZonePlace Units - British
1 armour and 2 infantry placed in United KingdomTurn Complete - British
British collect 24 PUs; end with 25 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 28 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 31 PUsPlace Units - UK_Pacific
2 armour, 1 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 19 PUs; end with 19 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 22 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 25 PUs
Some Units in India change ownership: 2 armour, 1 infantry and 1 mech_infantry
Turning on Edit Mode
EDIT: Changing unit bombing damage for these British owned units to: airfield = 2
EDIT: Changing PUs for British from 31 to 30
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 9
Combat Move - Italians
1 artillery and 3 infantry moved from Caucasus to Northwest Persia
Italians take Northwest Persia from RussiansPurchase Units - Italians
Italians buy 3 fighters; Remaining resources: 2 PUs;Combat - Italians
Non Combat Move - Italians
2 fighters moved from Southern Italy to Western GermanyPlace Units - Italians
3 fighters placed in Southern ItalyTurn Complete - Italians
Italians collect 19 PUs; end with 21 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 28 PUs -
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 9
Combat Move - ANZAC
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 destroyer; Remaining resources: 0 PUs;Non Combat Move - ANZAC
1 destroyer and 1 submarine moved from 54 Sea Zone to 33 Sea Zone
1 fighter moved from Queensland to Caroline Islands
1 transport moved from 37 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Siam to Shan State
1 artillery and 1 infantry moved from 37 Sea Zone to Siam
2 fighters moved from Sumatra to India
1 transport moved from 35 Sea Zone to 54 Sea Zone
1 destroyer and 1 transport moved from 35 Sea Zone to 33 Sea ZonePlace Units - ANZAC
1 carrier and 1 destroyer placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 15 PUs; end with 15 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUsCombat Move - French
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by French from 81 Sea Zone: 1 destroyer
EDIT: Adding units owned by French to 98 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 10
Research Technology - Germans
Combat Move - Germans
3 fighters and 1 tactical_bomber moved from Scotland to 109 Sea Zone
1 fighter moved from 111 Sea Zone to 109 Sea Zone
1 infantry moved from Kansu to Shensi
Germans take Shensi from Chinese
1 infantry moved from Timguska to Kansu
3 bombers and 2 fighters moved from Western Germany to 112 Sea Zone
1 fighter moved from 111 Sea Zone to 112 Sea Zone
1 fighter moved from 111 Sea Zone to 112 Sea Zone
1 fighter moved from 111 Sea Zone to 109 Sea ZonePurchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 90 PUs;
Germans buy 6 artilleries, 4 destroyers, 7 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;Combat - Germans
Battle in 109 Sea Zone
Germans attack with 5 fighters and 1 tactical_bomber
Americans defend with 1 cruiser and 2 transports
Germans roll dice for 5 fighters and 1 tactical_bomber in 109 Sea Zone, round 2 : 5/6 hits
Americans roll dice for 1 cruiser and 2 transports in 109 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the Germans, 1 cruiser owned by the Americans and 2 transports owned by the Americans lost in 109 Sea Zone
Germans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 16
Casualties for Germans: 1 fighter
Casualties for Americans: 1 cruiser and 2 transports
Battle in 112 Sea Zone
Germans attack with 3 bombers and 4 fighters
Americans defend with 1 carrier, 1 destroyer, 2 fighters and 1 submarine
1 submarine owned by the Americans Submerged
Germans roll dice for 3 bombers and 4 fighters in 112 Sea Zone, round 2 : 4/7 hits
Units damaged: 1 carrier owned by the Americans
Americans roll dice for 1 carrier, 1 destroyer and 2 fighters in 112 Sea Zone, round 2 : 1/4 hits
1 fighter owned by the Germans, 1 destroyer owned by the Americans and 2 fighters owned by the Americans lost in 112 Sea Zone
Germans roll dice for 3 bombers and 3 fighters in 112 Sea Zone, round 3 : 3/6 hits
Americans roll dice for 1 carrier in 112 Sea Zone, round 3 : 0/1 hits
1 carrier owned by the Americans lost in 112 Sea Zone
Germans win with 3 bombers and 3 fighters remaining. Battle score for attacker is 34
Casualties for Germans: 1 fighter
Casualties for Americans: 1 carrier, 1 destroyer and 2 fightersNon Combat Move - Germans
4 fighters moved from 109 Sea Zone to 111 Sea Zone
1 tactical_bomber moved from 109 Sea Zone to Scotland
3 fighters moved from 112 Sea Zone to Scotland
3 bombers moved from 112 Sea Zone to Western Germany
6 transports moved from 111 Sea Zone to 112 Sea Zone
1 armour and 5 artilleries moved from Western Germany to 112 Sea Zone
6 infantry moved from Western Germany to 112 Sea Zone
1 armour, 5 artilleries, 6 infantry and 6 transports moved from 112 Sea Zone to 111 Sea Zone
1 armour, 5 artilleries and 6 infantry moved from 111 Sea Zone to Scotland
4 infantry moved from Germany to Western Germany
3 armour moved from Volgograd to Northwest Persia
2 aaGuns, 7 artilleries, 2 fighters, 11 infantry, 1 mech_infantry and 1 tactical_bomber moved from Caucasus to Northwest Persia
3 infantry moved from Rostov to Caucasus
1 armour moved from Ukraine to Caucasus
2 infantry moved from Ukraine to Rostov
3 mech_infantrys moved from Russia to Rostov
1 aaGun and 7 infantry moved from Samara to Kazakhstan
2 fighters moved from Northwest Persia to VolgogradPlace Units - Germans
1 destroyer placed in 110 Sea Zone
1 destroyer placed in 113 Sea Zone
2 destroyers placed in 112 Sea Zone
3 artilleries placed in Volgograd
3 mech_infantrys placed in Ukraine
3 artilleries and 5 infantry placed in Western Germany
2 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,2
Germans collect 69 PUs (2 lost to blockades); end with 70 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 90 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 95 PUs -
I assumed no scramble in SZ109.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 10
Combat Move - Russians
3 armour moved from Iraq to Egypt
5 artilleries, 15 infantry and 1 mech_infantry moved from Iraq to Trans-JordanNon Combat Move - Russians
Turn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 10
Combat Move - Russians
3 armour moved from Iraq to Egypt
5 artilleries, 15 infantry and 1 mech_infantry moved from Iraq to Trans-JordanNon Combat Move - Russians
Turn Complete - Russians
Turning on Edit Mode
EDIT: Changing ownership of Syria from Italians to Russians
EDIT: Turning off Edit Mode -
the allies live one more round! :lol: :-P