Please perform the German Combat Move.
G40 BM2 Rommel X vs Colt L "Third times a charm"
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OOL by country for Norm. will post hits R1
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Nuts, AA hit 1 and Ger only inflicted 5 hits
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Order: Take AAA, Brit inf, US inf, Brit art/mech(if i have any) US art, brit tank, us tank, brit figs.
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Bummer, every battle was bad. Had to retreat from Norm; Mos inf inflicted 5 hits; 2>1 in Arc and Rus won. But the Ger tank made it to the Pac. My rationale to push back D-Day was that 40% odds wasn’t good, but not suicidal. I had almost as many ground troops, so wouldn’t lose planes and retreating tanks could defend Paris. Surviving allied troops would have less attack on their turn. I’ve got to get up early tomorrow morning and will be gone all day, so no NCM tonight.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 1x factory_major; Remaining resources: 55 PUs;
Germans buy 18 infantry; Remaining resources: 1 PUs;Combat Move - Germans
1 armour moved from Yakut S.S.R. to Amur
Germans take Buryatia from Russians
Germans take Amur from Russians
4 artilleries and 4 infantry moved from France to Normandy Bordeaux
3 bombers moved from Novgorod to Normandy Bordeaux
3 armour and 3 mech_infantrys moved from Western Germany to Normandy Bordeaux
1 artillery moved from Western Germany to Holland Belgium
1 bomber moved from Ukraine to Smolensk
1 infantry moved from Belarus to Smolensk
4 tactical_bombers moved from Ukraine to Western Ukraine
10 armour moved from Bryansk to Russia
3 mech_infantrys moved from Ukraine to Russia
1 infantry moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Romania to Western Ukraine
1 infantry moved from Western Germany to Holland Belgium
1 artillery and 1 infantry moved from Novgorod to Archangel
1 mech_infantry moved from Ukraine to SmolenskCombat - Germans
Germans creates battle in territory 113 Sea Zone
Battle in Normandy Bordeaux
Germans attack with 3 armour, 4 artilleries, 3 bombers, 4 infantry and 3 mech_infantrys
British defend with 1 armour, 2 artilleries, 3 fighters and 3 infantry; Americans defend with 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour and 6 infantry
2 armour owned by the Germans retreated to France
Americans win with 1 armour, 3 artilleries, 3 fighters and 1 infantry remaining. Battle score for attacker is -29
Casualties for Germans: 1 armour, 4 artilleries, 1 bomber, 4 infantry and 3 mech_infantrys
Casualties for British: 3 infantry
Casualties for Americans: 1 aaGun and 5 infantry
Battle in Russia
Germans attack with 10 armour and 3 mech_infantrys
Russians defend with 1 airfield, 1 factory_major and 7 infantry
Germans captures 27PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 8 armour remaining. Battle score for attacker is -3
Casualties for Germans: 2 armour and 3 mech_infantrys
Casualties for Russians: 7 infantry
Battle in Smolensk
Germans attack with 1 bomber, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Holland Belgium
Germans attack with 1 artillery and 1 infantry
British defend with 1 infantry
Germans win, taking Holland Belgium from British with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Western Ukraine
Germans attack with 1 infantry, 1 mech_infantry and 4 tactical_bombers
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 1 infantry, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Russians win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Germans: 1 artillery and 1 infantry
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to RussiansNon Combat Move - Germans
1 submarine moved from 125 Sea Zone to 113 Sea Zone
1 submarine moved from 113 Sea Zone to 114 Sea Zone
2 bombers moved from Normandy Bordeaux to France
1 aaGun and 2 artilleries moved from Western Germany to France
1 mech_infantry moved from Germany to France
1 aaGun and 1 artillery moved from Germany to Western Germany
3 fighters and 1 tactical_bomber moved from Novgorod to Western Germany
4 tactical_bombers moved from Western Ukraine to Germany
1 infantry moved from Northern Italy to 95 Sea Zone
1 infantry moved from Northern Italy to Southern France
4 infantry moved from Northern Italy to France
2 aaGuns moved from Bryansk to Russia
1 mech_infantry moved from Ukraine to Russia
1 mech_infantry moved from Ukraine to Bryansk
2 mech_infantrys moved from Romania to Ukraine
1 bomber moved from Smolensk to Germany
1 artillery and 1 infantry moved from Novgorod to Belarus
1 aaGun, 2 artilleries and 6 infantry moved from Novgorod to Baltic States
1 infantry moved from Romania to BessarabiaPlace Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Southern France: 1 infantry
EDIT: Adding units owned by Germans to France: 1 infantry
EDIT: Turning off Edit Mode
10 infantry placed in Western Germany
5 infantry placed in Germany
1 infantry placed in Southern France
2 infantry placed in UkraineTurn Complete - Germans
Germans collect 56 PUs; end with 84 PUs total
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 86 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 96 PUs -
Forgot to move 2 figs from Egypt. Edited them to Italy
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Please edit Ger NCM sub sz125>sz123 instead of sz113; and sub in sz113 cancels move to sz114 and stays in sz113.
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Italy should have moved 2 aa into Paris after the Allies pivoted back to Eng Cha. Retreat of Mos army kept it from being destroyed, but allowed the entire Luftwaffe to move to the western front just in time. Retreat of Ger army north also allowed the transfer.
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Please cancel the last edit request to move the Ger subs during NCM.
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Please edit NCM Ger leave 1 inf in Novg, instead of moving to Bal
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 12
Combat Move - Russians
Turning on Edit Mode
EDIT: Removing units owned by Germans from Egypt: 2 fighters
EDIT: Adding units owned by Germans to Southern Italy: 2 fighters
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Belarus: 1 infantry
EDIT: Adding units owned by Germans to Novgorod: 1 infantry
EDIT: Turning off Edit ModeCombat - Russians
Russians creates battle in territory 113 Sea ZoneNon Combat Move - Russians
1 infantry moved from Archangel to Vologda
8 infantry moved from Samara to Volgograd
1 armour and 1 mech_infantry moved from Suiyuyan to KweichowTurn Complete - Russians
Territory Summary for Russians :
Kweichow : 1 armour and 1 mech_infantry
Tambov : 1 infantry
Vologda : 1 infantry
Volgograd : 1 factory_minor and 18 infantry
Samara : 1 infantry
113 Sea Zone : 1 submarine
105 Sea Zone : 1 submarine -
Just to confirm, a Jpn tank NCM thru formerly Rus terr north of and adjacent to Mong, that is now Ger controlled, doesn’t activate the Mongolian rule, because the rule specifies Rus controlled terr. Please confirm.
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Confirm. If for some reason we are wrong we can edit tank to elsewhere
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 4 infantry, 2 marines, 2 mech_infantrys and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Politics - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Germans from Baltic States: 1 infantry
EDIT: Adding units owned by Germans to Belarus: 1 infantry
EDIT: Turning off Edit ModeCombat Move - Japanese
1 bomber moved from French Indo China to 42 Sea Zone
1 submarine moved from 35 Sea Zone to 42 Sea Zone
1 infantry moved from Shan State to Yunnan
1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber moved from French Indo China to Yunnan
1 armour moved from Kwangtung to Yunnan
Japanese take Kwangsi from Chinese
3 bombers moved from Kiangsu to YunnanCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 bomber and 1 submarine
ANZAC defend with 1 destroyer and 2 transports
Japanese win with 1 bomber remaining. Battle score for attacker is 16
Casualties for ANZAC: 1 destroyer and 2 transports
Casualties for Japanese: 1 submarine
Battle in Yunnan
Japanese attack with 1 armour, 1 artillery, 3 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 3 infantry and 2 mech_infantrys
Japanese win, taking Yunnan from Chinese with 1 armour, 1 artillery, 3 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for British: 3 infantry and 2 mech_infantrys
Casualties for Japanese: 2 infantryNon Combat Move - Japanese
3 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Malaya
1 artillery moved from Malaya to Shan State
2 infantry moved from Malaya to Shan State
1 bomber moved from 42 Sea Zone to Malaya
2 armour moved from Kiangsu to Kwangsi
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 armour and 1 infantry moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 armour and 1 infantry moved from 19 Sea Zone to Kiangsu
1 infantry moved from Kiangsu to Kiangsi
1 destroyer moved from 19 Sea Zone to 35 Sea Zone
1 submarine moved from 5 Sea Zone to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 fighter moved from 35 Sea Zone to Japan
2 tactical_bombers moved from Kiangsu to 35 Sea Zone
2 fighters moved from Kiangsu to 35 Sea Zone
2 fighters moved from 35 Sea Zone to Philippines
1 armour moved from Siberia to BuryatiaPlace Units - Japanese
1 destroyer and 3 submarines placed in 6 Sea Zone
1 infantry and 2 marines placed in Malaya
1 artillery and 2 infantry placed in French Indo China
1 infantry and 2 mech_infantrys placed in KiangsuTurn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,5
Japanese collect 52 PUs; end with 52 PUs total -
TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 airfield, 1 armour, 2 carriers, 3 destroyers and 2 mech_infantrys; Remaining resources: 2 PUs;Combat Move - Americans
13 armour, 2 artilleries, 2 infantry, 1 marine and 1 mech_infantry moved from Karelia to Novgorod
3 armour moved from Finland to Novgorod
1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from Norway to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
1 bomber moved from Karelia to Germany
1 bomber moved from United Kingdom to Germany
4 fighters moved from 110 Sea Zone to Germany
1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium
3 carriers, 1 cruiser and 1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 destroyer moved from 104 Sea Zone to 112 Sea Zone
3 fighters moved from Queensland to 54 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 2 carriers, 1 destroyer, 6 fighters, 1 infantry, 8 submarines and 2 transports moved from 54 Sea Zone to 33 Sea Zone
1 artillery, 4 fighters and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 destroyer moved from 54 Sea Zone to 22 Sea Zone
Americans take 22 Sea Zone from Japanese
1 destroyer moved from 54 Sea Zone to 23 Sea Zone -
scramble to 112 decision and OOL Germany, please.
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no scramble. OOL inf, bomber, tb. I didn’t see that coming. I had to defend Paris, W. Ger and put what I needed to stop a Bri amphib. But moved aa out to defend W. Ger because Bri fig couldn’t reach. This could be bad.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 airfield, 1 armour, 2 carriers, 3 destroyers and 2 mech_infantrys; Remaining resources: 2 PUs;Combat Move - Americans
13 armour, 2 artilleries, 2 infantry, 1 marine and 1 mech_infantry moved from Karelia to Novgorod
3 armour moved from Finland to Novgorod
1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from Norway to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
1 bomber moved from Karelia to Germany
1 bomber moved from United Kingdom to Germany
4 fighters moved from 110 Sea Zone to Germany
1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium
3 carriers, 1 cruiser and 1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 destroyer moved from 104 Sea Zone to 112 Sea Zone
3 fighters moved from Queensland to 54 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 2 carriers, 1 destroyer, 6 fighters, 1 infantry, 8 submarines and 2 transports moved from 54 Sea Zone to 33 Sea Zone
1 artillery, 4 fighters and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 destroyer moved from 54 Sea Zone to 22 Sea Zone
Americans take 22 Sea Zone from Japanese
1 destroyer moved from 54 Sea Zone to 23 Sea ZoneCombat - Americans
Battle in Caroline Islands
Americans attack with 2 artilleries, 4 fighters and 2 infantry
Japanese defend with 1 airfield, 1 harbour and 1 infantry
Americans win, taking Caroline Islands from Japanese with 2 artilleries, 4 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Denmark
Battle in Novgorod
Americans attack with 16 armour, 2 artilleries, 2 infantry, 1 marine and 1 mech_infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Americans win, taking Denmark from Germans, taking Novgorod from Germans with 16 armour, 2 artilleries, 2 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Holland Belgium
Americans attack with 1 artillery and 1 infantry
Germans defend with 1 artillery
Germans win with 1 artillery remaining. Battle score for attacker is -7
Casualties for Americans: 1 artillery and 1 infantry
Battle in Germany
Americans attack with 2 bombers and 4 fighters
Germans defend with 1 bomber, 1 factory_major, 5 infantry and 4 tactical_bombers
Germans win with 1 bomber, 3 infantry and 4 tactical_bombers remaining. Battle score for attacker is -58
Casualties for Germans: 2 infantry
Casualties for Americans: 2 bombers and 4 fightersNon Combat Move - Americans
2 fighters moved from Karelia to 112 Sea Zone
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone
2 artilleries, 2 destroyers, 2 infantry and 2 transports moved from 101 Sea Zone to 106 Sea Zone
1 artillery and 1 infantry moved from Algeria to Morocco
1 infantry moved from Libya to Tunisia
4 transports moved from 110 Sea Zone to 107 Sea Zone
4 fighters moved from Caroline Islands to 33 Sea Zone
2 artilleries and 2 infantry moved from 106 Sea Zone to New Brunswick Nova Scotia
2 artilleries moved from Norway to FinlandPlace Units - Americans
1 armour and 2 mech_infantrys placed in Finland
1 carrier and 2 destroyers placed in 112 Sea Zone
1 carrier and 1 destroyer placed in 10 Sea Zone
1 airfield placed in NorwayTurn Complete - Americans
Americans collect 67 PUs; end with 69 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 94 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 2 artilleries, 1 harbour and 2 infantry
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 2 artilleries, 2 fighters, 1 harbour, 4 infantry and 1 mech_infantry
Midway : 1 airfield
33 Sea Zone : 3 carriers, 2 destroyers, 4 fighters, 9 submarines and 3 transports
23 Sea Zone : 1 destroyer
26 Sea Zone : 1 destroyer and 1 submarine
22 Sea Zone : 1 flag, 1 destroyer
10 Sea Zone : 1 carrier and 1 destroyer
2 Sea Zone : 1 flag
Central United States : 1 factory_major
Eastern United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
New Brunswick Nova Scotia : 2 artilleries and 2 infantry
Morocco : 1 artillery and 1 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Algeria : 1 flag
French West Africa : 1 flag
Tunisia : 1 flag, 1 infantry
Norway : 1 flag, 1 airfield and 1 factory_minor
Denmark : 1 flag, 1 infantry
Libya : 1 flag
Novgorod : 1 flag, 1 airfield, 16 armour, 2 artilleries, 1 factory_minor, 1 harbour, 2 infantry, 1 marine and 1 mech_infantry
112 Sea Zone : 4 carriers, 1 cruiser, 4 destroyers, 2 fighters and 1 transport
106 Sea Zone : 1 flag, 2 destroyers and 2 transports
Brazil : 1 flag
Finland : 1 flag, 1 armour, 2 artilleries, 1 factory_minor and 2 mech_infantrys
107 Sea Zone : 4 transports
110 Sea Zone : 1 transport
105 Sea Zone : 1 flag -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Combat - Chinese
Non Combat Move - Chinese
1 infantry moved from Kweichow to Hunan
1 infantry moved from Shensi to Kweichow
1 artillery and 1 infantry moved from Shensi to HopeiPlace Units - Chinese
1 infantry placed in Hopei
3 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 11 PUs; end with 12 PUs totalTerritory Summary for Chinese :
Shensi : 1 artillery and 4 infantry
Kweichow : 1 infantry
Hunan : 1 infantry
Hopei : 3 artilleries and 3 infantry
Szechwan : 1 infantry
Chahar : 1 infantry
Anhwe : 1 infantry -
Messed up US placement. Will edit