Game History
Round: 5 Purchase Units - British British buy 1 bomber and 4 infantry; Remaining resources: 2 PUs; Non Combat Move - British 4 transports moved from West Spain Sea Zone to North Sea Zone 1 armour and 6 infantry moved from United Kingdom to North Sea Zone 1 armour, 6 infantry and 4 transports moved from North Sea Zone to West Spain Sea Zone 1 armour and 6 infantry moved from West Spain Sea Zone to Algeria 8 infantry moved from Algeria to French Equatorial Africa 1 aaGun and 2 infantry moved from French Equatorial Africa to Anglo Sudan Egypt 1 infantry moved from Italian East Africa to Anglo Sudan Egypt 1 armour moved from Italian East Africa to Anglo Sudan Egypt 1 fighter moved from Kenya-Rhodesia to Anglo Sudan Egypt Place Units - British 1 bomber and 4 infantry placed in United Kingdom Turn Complete - British British collect 26 PUs; end with 28 PUsG40 BM2 Rommel X vs Colt L "Third times a charm"
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries; Remaining resources: 1 PUs;Combat Move - Chinese
1 artillery and 1 infantry moved from Shensi to Hopei
1 artillery and 2 infantry moved from Yunnan to Hunan
1 fighter and 1 infantry moved from Yunnan to KwangsiCombat - Chinese
Battle in Hunan
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 armour
Chinese win, taking Hunan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 armour
Battle in Hopei
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Hopei from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Kwangsi
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese win, taking Kwangsi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kwangsi to YunnanPlace Units - Chinese
1 artillery placed in Shensi
2 artilleries placed in YunnanTurn Complete - Chinese
Chinese collect 11 PUs; end with 12 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUsTerritory Summary for Chinese :
Kwangsi : 1 infantry
Shensi : 1 artillery and 2 infantry
Yunnan : 2 artilleries, 1 fighter and 6 infantry
Suiyuyan : 1 infantry
Hunan : 1 artillery and 1 infantry
Hopei : 1 artillery and 1 infantryProduction/PUs Summary :
Germans : 46 / 61
Russians : 25 / 36
Japanese : 52 / 55
Americans : 61 / 86
Chinese : 11 / 15
British : 33 / 36
UK_Pacific : 6 / 6
Italians : 12 / 21
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 8
Purchase Units - British
British buy 1 destroyer, 2 fighters and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour moved from Finland to Vyborg
Russians take Vyborg from Germans
1 armour moved from Vyborg to Finland
1 destroyer moved from 81 Sea Zone to 75 Sea Zone
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 mech_infantry moved from Yunnan to Kiangsi
2 fighters moved from Yunnan to KiangsiCombat - British
Battle in 75 Sea Zone
British attack with 1 destroyer and 1 submarine
Japanese defend with 1 submarine
British win with 1 destroyer remaining. Battle score for attacker is 0
Casualties for British: 1 submarine
Casualties for Japanese: 1 submarine
Battle in Kiangsi
British attack with 2 fighters and 1 mech_infantry
Japanese defend with 1 armour
British win, taking Kiangsi from Japanese with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armourNon Combat Move - British
1 fighter moved from India to Yunnan
2 aaGuns and 7 infantry moved from Burma to Yunnan
1 aaGun and 5 infantry moved from Yunnan to Hunan
2 fighters moved from Kiangsi to Hunan
1 armour moved from Burma to Hunan
2 infantry moved from India to Burma
1 submarine moved from 39 Sea Zone to 37 Sea Zone
2 infantry moved from Eastern Persia to West India
1 infantry moved from Persia to Eastern Persia
5 fighters and 1 tactical_bomber moved from Persia to India
1 cruiser moved from 81 Sea Zone to 79 Sea Zone
1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 tactical_bomber moved from Norway to Finland
1 destroyer moved from 91 Sea Zone to 92 Sea ZonePlace Units - British
1 destroyer placed in 109 Sea Zone
2 fighters placed in United Kingdom
2 mech_infantrys placed in PersiaTurn Complete - British
British collect 33 PUs; end with 33 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in India change ownership: 2 infantryTerritory Summary for British and UK_Pacific :
Kiangsi : 1 mech_infantry
Yunnan : 2 aaGuns, 1 fighter and 7 infantry
Hunan : 1 aaGun, 1 armour, 2 fighters and 5 infantry
Shan State : 1 infantry
Burma : 2 infantry
India : 1 airfield, 1 factory_major, 5 fighters, 1 harbour, 2 infantry and 1 tactical_bomber
37 Sea Zone : 1 submarine
West India : 2 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield, 1 artillery, 2 fighters, 1 harbour and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 3 infantry and 1 mech_infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 3 infantry
Morocco : 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
Tobruk : 1 flag
Ethiopia : 1 flag
75 Sea Zone : 1 destroyer
109 Sea Zone : 1 destroyer
Iraq : 1 flag
92 Sea Zone : 1 destroyer
Eastern Persia : 1 flag, 1 infantry
71 Sea Zone : 1 flag
81 Sea Zone : 1 submarine
79 Sea Zone : 1 cruiser
Northwest Persia : 1 flag, 2 infantry
Persia : 1 flag, 1 factory_minor and 2 mech_infantrys
91 Sea Zone : 1 fighter and 4 transports
Finland : 1 armour, 2 fighters, 1 infantry and 1 tactical_bomberProduction/PUs Summary :
Germans : 46 / 61
Russians : 25 / 36
Japanese : 50 / 55
Americans : 61 / 86
Chinese : 12 / 15
British : 33 / 36
UK_Pacific : 7 / 10
Italians : 12 / 21
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 8
Purchase Units - Italians
Turning on Edit Mode
EDIT: Removing units owned by British from 109 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 110 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 8
Purchase Units - Italians
Turning on Edit Mode
EDIT: Removing units owned by British from 109 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 110 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Persia: 1 mech_infantry
EDIT: Adding units owned by British to Egypt: 1 mech_infantry
EDIT: Turning off Edit Mode -
Jpn now has 27 ground troops in China/SE Asia vs only 25 for the Allies. Jpn is outproducing ground troops and can bring back more air support.
It’s now Allies with 34 ground units east of India and not inc. AAA vs Jpn 25 and a much less significant Jpn air superiority if Persian factory keeps pumping out figs. I hope i wasn’t overly aggressive in Hunan but will be costly if you want to take either it or Yunnan and thats if you ignore other areas.
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My defenders didn’t hit, so you were able to take everything around Hunan. So I can’t take it by land and it’s not worth the air loses. I see USA retreated to get reinforcements, so I have limited window to do something until you come back.
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TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 8
Purchase Units - Italians
Turning on Edit Mode
EDIT: Removing units owned by British from 109 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 110 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Persia: 1 mech_infantry
EDIT: Adding units owned by British to Egypt: 1 mech_infantry
EDIT: Turning off Edit Mode
Italians buy 1 artillery, 1 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Italians
2 submarines moved from 95 Sea Zone to 92 Sea Zone
1 bomber moved from Southern Italy to 92 Sea Zone
2 fighters moved from 95 Sea Zone to 92 Sea Zone -
Scramble 3 fighters from Gib?
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No
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 8
Purchase Units - Italians
Turning on Edit Mode
EDIT: Removing units owned by British from 109 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 110 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Persia: 1 mech_infantry
EDIT: Adding units owned by British to Egypt: 1 mech_infantry
EDIT: Turning off Edit Mode
Italians buy 1 artillery, 1 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Italians
2 submarines moved from 95 Sea Zone to 92 Sea Zone
1 bomber moved from Southern Italy to 92 Sea Zone
2 fighters moved from 95 Sea Zone to 92 Sea ZoneCombat - Italians
Battle in 92 Sea Zone
Italians attack with 1 bomber, 2 fighters and 2 submarines
British defend with 1 destroyer
Italians win with 1 bomber, 2 fighters and 2 submarines remaining. Battle score for attacker is 8
Casualties for British: 1 destroyerNon Combat Move - Italians
2 fighters moved from 92 Sea Zone to 95 Sea Zone
1 bomber moved from 92 Sea Zone to Southern Italy
1 infantry moved from France to Northern Italy
1 mech_infantry moved from Normandy Bordeaux to Northern Italy
1 fighter moved from Southern Italy to Ukraine
1 fighter moved from France to Southern Italy
1 armour moved from Romania to Ukraine
1 destroyer moved from 97 Sea Zone to 95 Sea ZonePlace Units - Italians
1 artillery and 1 infantry placed in Southern Italy
2 transports placed in 95 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by British from Morocco: 1 armour and 1 infantry
EDIT: Adding units owned by British to Gibraltar: 1 armour and 1 infantry
EDIT: Removing units owned by Italians from Northern Italy: 1 infantry
EDIT: Adding units owned by Italians to Southern Italy: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,3
Italians collect 10 PUs (2 lost to blockades); end with 10 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 15 PUs -
I edit/moved Brit inf & tank from Mor>Gib per your intention.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 bomber and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Combat - ANZAC
ANZAC creates battle in territory 42 Sea ZoneNon Combat Move - ANZAC
1 submarine moved from 42 Sea Zone to 41 Sea Zone
2 aaGuns, 1 artillery and 1 infantry moved from Queensland to New South WalesPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 bomber placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,2
ANZAC collect 11 PUs (3 lost to blockades); end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 62 Sea Zone: 1 transport
EDIT: Changing PUs for ANZAC from 17 to 24
EDIT: Removing units owned by ANZAC from 62 Sea Zone: 1 submarine and 1 transport
EDIT: Adding units owned by ANZAC to 52 Sea Zone: 1 submarine and 1 transport
EDIT: Removing units owned by ANZAC from Dutch New Guinea: 1 fighter
EDIT: Adding units owned by ANZAC to Java: 1 fighter
EDIT: Turning off Edit ModeTerritory Summary for ANZAC :
Yunnan : 1 fighter
Queensland : 1 airfield, 1 factory_minor and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 2 aaGuns, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour and 1 infantry
Java : 1 flag, 2 artilleries, 1 fighter and 1 infantry
Dutch New Guinea : 1 flag, 2 infantry
41 Sea Zone : 1 submarine
52 Sea Zone : 1 submarine and 1 transport
Northwest Persia : 2 infantryProduction/PUs Summary :
Germans : 46 / 61
Russians : 25 / 36
Japanese : 50 / 55
Americans : 61 / 86
Chinese : 12 / 15
British : 33 / 36
UK_Pacific : 7 / 10
Italians : 12 / 15
ANZAC : 14 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 8
Combat Move - French
Non Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to EgyptTurn Complete - French
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Allies still have a hefty PU advantage at the end of round 8 but not much to show for it.
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Axis had gotten to within almost 20 P.U.s of the Allies. But Ger & Jpn have both stalled and lost terr and/or N.O.s. Jpn had been holding it’s own, altho stalled. But with Brit reinforcements from Mid East, Indian army has restored the Allies numerical advantage in China. And Brit planes and ships and Chi art have pushed Jpn back to the coast. Jpn’s 3 IC’s and strat bomb couldn’t force a breakout. Now with the loss of 5 planes from the sea battle, it will be impossible to stop the pullback. I thought Jpn was in better shape, but the Allies have turned their resources from Ger>Jpn. Very discouraging, just a steady decline.
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TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 4 artilleries, 3 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Novgorod to Nenetsia
Germans take Archangel from Russians
Germans take Nenetsia from Russians
1 submarine moved from 113 Sea Zone to 110 Sea Zone
3 fighters moved from Western Germany to 110 Sea Zone
1 mech_infantry moved from Belarus to Smolensk
3 bombers moved from Novgorod to Russia
1 infantry moved from Ukraine to Rostov
2 fighters moved from Ukraine to Smolensk
1 mech_infantry moved from Novgorod to Vyborg
Germans take Vyborg from Russians
1 mech_infantry moved from Novgorod to Karelia
Germans take Karelia from Russians
2 bombers moved from Western Germany to Ukraine
2 bombers moved from Ukraine to Rostov
1 tactical_bomber moved from Ukraine to Smolensk
4 tactical_bombers moved from Novgorod to Smolensk -
Scramble 2 figs in U.K. to support dd in Eng Cha sz110 from 1 sub and 3 figs?
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Sort of tempting, but no
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 4 artilleries, 3 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Novgorod to Nenetsia
Germans take Archangel from Russians
Germans take Nenetsia from Russians
1 submarine moved from 113 Sea Zone to 110 Sea Zone
3 fighters moved from Western Germany to 110 Sea Zone
1 mech_infantry moved from Belarus to Smolensk
3 bombers moved from Novgorod to Russia
1 infantry moved from Ukraine to Rostov
2 fighters moved from Ukraine to Smolensk
1 mech_infantry moved from Novgorod to Vyborg
Germans take Vyborg from Russians
1 mech_infantry moved from Novgorod to Karelia
Germans take Karelia from Russians
2 bombers moved from Western Germany to Ukraine
2 bombers moved from Ukraine to Rostov
1 tactical_bomber moved from Ukraine to Smolensk
4 tactical_bombers moved from Novgorod to SmolenskCombat - Germans
Battle in Smolensk
Germans attack with 2 fighters, 1 mech_infantry and 5 tactical_bombers
Russians defend with 3 infantry
Germans win, taking Smolensk from Russians with 2 fighters, 1 mech_infantry and 5 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantry
Battle in 110 Sea Zone
Germans attack with 3 fighters and 1 submarine
British defend with 1 destroyer
Germans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Rostov
Germans attack with 2 bombers and 1 infantry
Russians defend with 1 infantry
Germans win with 2 bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 7,3,6 and causes: 15 damage to unit: factory_major
Bombing raid in Russia causes 15 damage total.Non Combat Move - Germans
2 fighters and 5 tactical_bombers moved from Smolensk to Ukraine
2 bombers moved from Rostov to Ukraine
3 fighters moved from 110 Sea Zone to Western Germany
1 submarine moved from 114 Sea Zone to 113 Sea Zone
1 mech_infantry moved from Vyborg to Novgorod
1 mech_infantry moved from Karelia to Novgorod
1 infantry moved from Novgorod to Belarus
2 mech_infantrys moved from Baltic States to Novgorod
4 infantry moved from Poland to Baltic States
1 mech_infantry moved from Germany to Eastern Poland
2 infantry moved from Germany to Poland
1 artillery and 1 infantry moved from Holland Belgium to Western Germany
3 armour and 2 mech_infantrys moved from Western Germany to Poland
2 mech_infantrys moved from Romania to Ukraine
1 armour moved from Romania to Baltic States
3 bombers moved from Russia to NovgorodPlace Units - Germans
3 artilleries placed in Ukraine
1 artillery and 2 infantry placed in Novgorod
3 mech_infantrys placed in Romania
3 armour placed in Western Germany
1 infantry placed in Germany
1 submarine placed in 113 Sea ZoneTurn Complete - Germans
Germans collect 49 PUs; end with 49 PUs total
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 51 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs -
It’s frustrating for me seeing your bombing raids go so smoothly when mine get shot down frequently vs shadowhawk even though i only use 2 at a time instead of 3.