@simon33 No worries
G40 BM2 Rommel X vs Colt L "Third times a charm"
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Submerge
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 8
Purchase Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Russians from Tambov: 2 aaGuns, 11 artilleries, 2 fighters, 52 infantry, 1 mech_infantry and 1 tactical_bomber
EDIT: Adding units owned by Russians to Tambov: 2 infantry
EDIT: Adding units owned by Russians to Bryansk: 2 aaGuns, 2 armour, 11 artilleries, 2 fighters, 50 infantry, 2 mech_infantrys and 1 tactical_bomber
EDIT: Removing units owned by Russians from Russia: 2 armour and 1 mech_infantry
EDIT: Turning off Edit Mode
Japanese buy 5 artilleries, 7 infantry, 1 mech_infantry, 1 submarine and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
2 fighters moved from 33 Sea Zone to Caroline Islands
1 bomber moved from Paulau Island to 42 Sea Zone
1 mech_infantry moved from Anhwe to Hopei
1 fighter and 1 tactical_bomber moved from Anhwe to Hopei
1 mech_infantry moved from Anhwe to Kweichow
1 fighter moved from Kiangsi to Kweichow
1 armour moved from Kiangsu to Hunan
1 mech_infantry moved from Kiangsi to Hunan
1 bomber moved from Philippines to Hunan
1 tactical_bomber moved from Kwangtung to Hunan
1 submarine moved from 37 Sea Zone to 75 Sea Zone
1 submarine moved from 74 Sea Zone to 75 Sea Zone
1 carrier moved from 34 Sea Zone to 33 Sea Zone
2 tactical_bombers moved from Paulau Island to Caroline IslandsCombat - Japanese
Battle in Caroline Islands
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
Americans defend with 1 airfield, 2 artilleries and 1 harbour
Japanese win, taking Caroline Islands from Americans with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 5
Casualties for Americans: 2 artilleries
Casualties for Japanese: 1 infantry
Battle in Hunan
Japanese attack with 1 armour, 1 bomber, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 artillery and 1 infantry
Japanese win, taking Hunan from Chinese with 1 armour, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 artillery and 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Kweichow
Japanese attack with 1 fighter and 1 mech_infantry
Chinese defend with 1 artillery
Japanese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 artillery
Casualties for Japanese: 1 mech_infantry
Battle in Hopei
Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Hopei from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 1 bomber and 1 submarine
ANZAC defend with 1 submarine and 2 transports
1 submarine owned by the ANZAC Submerged
Japanese win with 1 bomber and 1 submarine remaining. Battle score for attacker is 14
Casualties for ANZAC: 2 transports
Battle in 75 Sea Zone
Japanese attack with 2 submarines
British defend with 1 destroyer and 1 submarine
1 submarine owned by the British Submerged
Japanese win with 1 submarine remaining. Battle score for attacker is 2
Casualties for British: 1 destroyer
Casualties for Japanese: 1 submarineNon Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 destroyer moved from 6 Sea Zone to 33 Sea Zone
1 destroyer moved from 34 Sea Zone to 33 Sea Zone
2 fighters moved from 34 Sea Zone to Japan
1 artillery moved from Kiangsu to Anhwe
1 infantry moved from French Indo China to Kwangsi
1 armour moved from Kiangsu to Kiangsi
1 fighter moved from Hopei to Anhwe
1 tactical_bomber moved from Hunan to Kwangtung
1 fighter moved from Anhwe to Kwangtung
1 fighter moved from Kweichow to Anhwe
1 tactical_bomber moved from Hopei to Anhwe
1 bomber moved from Hunan to French Indo China
1 bomber moved from Paulau Island to Japan
1 bomber moved from 42 Sea Zone to Malaya
1 bomber moved from Paulau Island to French Indo China
2 fighters moved from Caroline Islands to 33 Sea Zone
2 tactical_bombers moved from Caroline Islands to 33 Sea Zone
1 tactical_bomber moved from Paulau Island to Philippines
1 armour moved from Sakha to SiberiaPlace Units - Japanese
1 submarine and 2 transports placed in 6 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry placed in Kiangsu
2 artilleries and 1 infantry placed in French Indo China
3 infantry placed in Malaya
2 artilleries and 2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 55 PUs; end with 55 PUs total -
Thanks for adding the Ger inf to Hol.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 8
Purchase Units - Americans
Americans buy 3 armour, 1 carrier, 1 factory_minor, 3 fighters, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 armour moved from Finland to Karelia
Russians take Karelia from Germans
1 armour moved from Karelia to Finland
1 destroyer moved from 123 Sea Zone to 109 Sea Zone
1 infantry moved from Tunisia to Libya
Americans take Libya from Italians
1 bomber moved from Queensland to French Indo ChinaCombat - Americans
Strategic bombing raid in French Indo China
Bombing raid in French Indo China rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in French Indo China causes 6 damage total.Non Combat Move - Americans
1 bomber moved from French Indo China to Yunnan
2 transports moved from 26 Sea Zone to 10 Sea Zone
2 destroyers and 4 submarines moved from 26 Sea Zone to 10 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
1 bomber moved from Eastern United States to United Kingdom
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 artillery and 1 infantry moved from Morocco to Algeria
3 carriers, 1 cruiser, 2 destroyers, 3 fighters and 5 transports moved from 110 Sea Zone to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
2 fighters moved from Norway to FinlandPlace Units - Americans
1 fighter and 1 infantry placed in Central United States
1 factory_minor placed in Finland
3 armour placed in Norway
2 fighters and 1 infantry placed in Western United States
1 carrier, 1 submarine and 1 transport placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 61 PUs; end with 61 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUsTerritory Summary for Americans :
Yunnan : 1 bomber
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 1 infantry and 1 mech_infantry
Hawaiian Islands : 1 airfield, 2 artilleries, 2 fighters, 1 harbour and 3 infantry
Midway : 1 airfield
25 Sea Zone : 1 destroyer
10 Sea Zone : 2 carriers, 3 destroyers, 6 submarines and 3 transports
2 Sea Zone : 1 flag
Central United States : 1 factory_major, 1 fighter and 1 infantry
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
United Kingdom : 1 bomber
Morocco : 2 infantry
Algeria : 1 flag, 1 artillery and 1 infantry
French West Africa : 1 flag
Tunisia : 1 flag
Norway : 1 flag, 3 armour and 1 factory_minor
Libya : 1 flag, 1 infantry
106 Sea Zone : 1 flag
109 Sea Zone : 1 destroyer
101 Sea Zone : 1 transport
Brazil : 1 flag
91 Sea Zone : 3 carriers, 1 cruiser, 3 destroyers, 2 fighters, 1 submarine and 5 transports
Finland : 1 flag, 1 armour, 1 artillery, 1 factory_minor, 2 fighters, 4 infantry, 1 marine and 1 mech_infantry
105 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 46 / 61
Russians : 25 / 36
Japanese : 55 / 55
Americans : 61 / 86
Chinese : 8 / 13
British : 33 / 36
UK_Pacific : 6 / 6
Italians : 12 / 21
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries; Remaining resources: 1 PUs;Combat Move - Chinese
1 artillery and 1 infantry moved from Shensi to Hopei
1 artillery and 2 infantry moved from Yunnan to Hunan
1 fighter and 1 infantry moved from Yunnan to KwangsiCombat - Chinese
Battle in Hunan
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 armour
Chinese win, taking Hunan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 armour
Battle in Hopei
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Hopei from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Kwangsi
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese win, taking Kwangsi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kwangsi to YunnanPlace Units - Chinese
1 artillery placed in Shensi
2 artilleries placed in YunnanTurn Complete - Chinese
Chinese collect 11 PUs; end with 12 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUsTerritory Summary for Chinese :
Kwangsi : 1 infantry
Shensi : 1 artillery and 2 infantry
Yunnan : 2 artilleries, 1 fighter and 6 infantry
Suiyuyan : 1 infantry
Hunan : 1 artillery and 1 infantry
Hopei : 1 artillery and 1 infantryProduction/PUs Summary :
Germans : 46 / 61
Russians : 25 / 36
Japanese : 52 / 55
Americans : 61 / 86
Chinese : 11 / 15
British : 33 / 36
UK_Pacific : 6 / 6
Italians : 12 / 21
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 8
Purchase Units - British
British buy 1 destroyer, 2 fighters and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour moved from Finland to Vyborg
Russians take Vyborg from Germans
1 armour moved from Vyborg to Finland
1 destroyer moved from 81 Sea Zone to 75 Sea Zone
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 mech_infantry moved from Yunnan to Kiangsi
2 fighters moved from Yunnan to KiangsiCombat - British
Battle in 75 Sea Zone
British attack with 1 destroyer and 1 submarine
Japanese defend with 1 submarine
British win with 1 destroyer remaining. Battle score for attacker is 0
Casualties for British: 1 submarine
Casualties for Japanese: 1 submarine
Battle in Kiangsi
British attack with 2 fighters and 1 mech_infantry
Japanese defend with 1 armour
British win, taking Kiangsi from Japanese with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armourNon Combat Move - British
1 fighter moved from India to Yunnan
2 aaGuns and 7 infantry moved from Burma to Yunnan
1 aaGun and 5 infantry moved from Yunnan to Hunan
2 fighters moved from Kiangsi to Hunan
1 armour moved from Burma to Hunan
2 infantry moved from India to Burma
1 submarine moved from 39 Sea Zone to 37 Sea Zone
2 infantry moved from Eastern Persia to West India
1 infantry moved from Persia to Eastern Persia
5 fighters and 1 tactical_bomber moved from Persia to India
1 cruiser moved from 81 Sea Zone to 79 Sea Zone
1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 tactical_bomber moved from Norway to Finland
1 destroyer moved from 91 Sea Zone to 92 Sea ZonePlace Units - British
1 destroyer placed in 109 Sea Zone
2 fighters placed in United Kingdom
2 mech_infantrys placed in PersiaTurn Complete - British
British collect 33 PUs; end with 33 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in India change ownership: 2 infantryTerritory Summary for British and UK_Pacific :
Kiangsi : 1 mech_infantry
Yunnan : 2 aaGuns, 1 fighter and 7 infantry
Hunan : 1 aaGun, 1 armour, 2 fighters and 5 infantry
Shan State : 1 infantry
Burma : 2 infantry
India : 1 airfield, 1 factory_major, 5 fighters, 1 harbour, 2 infantry and 1 tactical_bomber
37 Sea Zone : 1 submarine
West India : 2 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield, 1 artillery, 2 fighters, 1 harbour and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 3 infantry and 1 mech_infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 3 infantry
Morocco : 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
Tobruk : 1 flag
Ethiopia : 1 flag
75 Sea Zone : 1 destroyer
109 Sea Zone : 1 destroyer
Iraq : 1 flag
92 Sea Zone : 1 destroyer
Eastern Persia : 1 flag, 1 infantry
71 Sea Zone : 1 flag
81 Sea Zone : 1 submarine
79 Sea Zone : 1 cruiser
Northwest Persia : 1 flag, 2 infantry
Persia : 1 flag, 1 factory_minor and 2 mech_infantrys
91 Sea Zone : 1 fighter and 4 transports
Finland : 1 armour, 2 fighters, 1 infantry and 1 tactical_bomberProduction/PUs Summary :
Germans : 46 / 61
Russians : 25 / 36
Japanese : 50 / 55
Americans : 61 / 86
Chinese : 12 / 15
British : 33 / 36
UK_Pacific : 7 / 10
Italians : 12 / 21
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 8
Purchase Units - Italians
Turning on Edit Mode
EDIT: Removing units owned by British from 109 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 110 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 8
Purchase Units - Italians
Turning on Edit Mode
EDIT: Removing units owned by British from 109 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 110 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Persia: 1 mech_infantry
EDIT: Adding units owned by British to Egypt: 1 mech_infantry
EDIT: Turning off Edit Mode -
Jpn now has 27 ground troops in China/SE Asia vs only 25 for the Allies. Jpn is outproducing ground troops and can bring back more air support.
It’s now Allies with 34 ground units east of India and not inc. AAA vs Jpn 25 and a much less significant Jpn air superiority if Persian factory keeps pumping out figs. I hope i wasn’t overly aggressive in Hunan but will be costly if you want to take either it or Yunnan and thats if you ignore other areas.
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My defenders didn’t hit, so you were able to take everything around Hunan. So I can’t take it by land and it’s not worth the air loses. I see USA retreated to get reinforcements, so I have limited window to do something until you come back.
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TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 8
Purchase Units - Italians
Turning on Edit Mode
EDIT: Removing units owned by British from 109 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 110 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Persia: 1 mech_infantry
EDIT: Adding units owned by British to Egypt: 1 mech_infantry
EDIT: Turning off Edit Mode
Italians buy 1 artillery, 1 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Italians
2 submarines moved from 95 Sea Zone to 92 Sea Zone
1 bomber moved from Southern Italy to 92 Sea Zone
2 fighters moved from 95 Sea Zone to 92 Sea Zone -
Scramble 3 fighters from Gib?
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No
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 8
Purchase Units - Italians
Turning on Edit Mode
EDIT: Removing units owned by British from 109 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 110 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Persia: 1 mech_infantry
EDIT: Adding units owned by British to Egypt: 1 mech_infantry
EDIT: Turning off Edit Mode
Italians buy 1 artillery, 1 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Italians
2 submarines moved from 95 Sea Zone to 92 Sea Zone
1 bomber moved from Southern Italy to 92 Sea Zone
2 fighters moved from 95 Sea Zone to 92 Sea ZoneCombat - Italians
Battle in 92 Sea Zone
Italians attack with 1 bomber, 2 fighters and 2 submarines
British defend with 1 destroyer
Italians win with 1 bomber, 2 fighters and 2 submarines remaining. Battle score for attacker is 8
Casualties for British: 1 destroyerNon Combat Move - Italians
2 fighters moved from 92 Sea Zone to 95 Sea Zone
1 bomber moved from 92 Sea Zone to Southern Italy
1 infantry moved from France to Northern Italy
1 mech_infantry moved from Normandy Bordeaux to Northern Italy
1 fighter moved from Southern Italy to Ukraine
1 fighter moved from France to Southern Italy
1 armour moved from Romania to Ukraine
1 destroyer moved from 97 Sea Zone to 95 Sea ZonePlace Units - Italians
1 artillery and 1 infantry placed in Southern Italy
2 transports placed in 95 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by British from Morocco: 1 armour and 1 infantry
EDIT: Adding units owned by British to Gibraltar: 1 armour and 1 infantry
EDIT: Removing units owned by Italians from Northern Italy: 1 infantry
EDIT: Adding units owned by Italians to Southern Italy: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,3
Italians collect 10 PUs (2 lost to blockades); end with 10 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 15 PUs -
I edit/moved Brit inf & tank from Mor>Gib per your intention.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 bomber and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Combat - ANZAC
ANZAC creates battle in territory 42 Sea ZoneNon Combat Move - ANZAC
1 submarine moved from 42 Sea Zone to 41 Sea Zone
2 aaGuns, 1 artillery and 1 infantry moved from Queensland to New South WalesPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 bomber placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,2
ANZAC collect 11 PUs (3 lost to blockades); end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 62 Sea Zone: 1 transport
EDIT: Changing PUs for ANZAC from 17 to 24
EDIT: Removing units owned by ANZAC from 62 Sea Zone: 1 submarine and 1 transport
EDIT: Adding units owned by ANZAC to 52 Sea Zone: 1 submarine and 1 transport
EDIT: Removing units owned by ANZAC from Dutch New Guinea: 1 fighter
EDIT: Adding units owned by ANZAC to Java: 1 fighter
EDIT: Turning off Edit ModeTerritory Summary for ANZAC :
Yunnan : 1 fighter
Queensland : 1 airfield, 1 factory_minor and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 2 aaGuns, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour and 1 infantry
Java : 1 flag, 2 artilleries, 1 fighter and 1 infantry
Dutch New Guinea : 1 flag, 2 infantry
41 Sea Zone : 1 submarine
52 Sea Zone : 1 submarine and 1 transport
Northwest Persia : 2 infantryProduction/PUs Summary :
Germans : 46 / 61
Russians : 25 / 36
Japanese : 50 / 55
Americans : 61 / 86
Chinese : 12 / 15
British : 33 / 36
UK_Pacific : 7 / 10
Italians : 12 / 15
ANZAC : 14 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 8
Combat Move - French
Non Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to EgyptTurn Complete - French
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Allies still have a hefty PU advantage at the end of round 8 but not much to show for it.
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Axis had gotten to within almost 20 P.U.s of the Allies. But Ger & Jpn have both stalled and lost terr and/or N.O.s. Jpn had been holding it’s own, altho stalled. But with Brit reinforcements from Mid East, Indian army has restored the Allies numerical advantage in China. And Brit planes and ships and Chi art have pushed Jpn back to the coast. Jpn’s 3 IC’s and strat bomb couldn’t force a breakout. Now with the loss of 5 planes from the sea battle, it will be impossible to stop the pullback. I thought Jpn was in better shape, but the Allies have turned their resources from Ger>Jpn. Very discouraging, just a steady decline.
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TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 4 artilleries, 3 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Novgorod to Nenetsia
Germans take Archangel from Russians
Germans take Nenetsia from Russians
1 submarine moved from 113 Sea Zone to 110 Sea Zone
3 fighters moved from Western Germany to 110 Sea Zone
1 mech_infantry moved from Belarus to Smolensk
3 bombers moved from Novgorod to Russia
1 infantry moved from Ukraine to Rostov
2 fighters moved from Ukraine to Smolensk
1 mech_infantry moved from Novgorod to Vyborg
Germans take Vyborg from Russians
1 mech_infantry moved from Novgorod to Karelia
Germans take Karelia from Russians
2 bombers moved from Western Germany to Ukraine
2 bombers moved from Ukraine to Rostov
1 tactical_bomber moved from Ukraine to Smolensk
4 tactical_bombers moved from Novgorod to Smolensk