G40 BM2  Rommel X vs Colt L "Third times a charm"

  • '20

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                4 infantry moved from Szechwan to Yunnan
                1 fighter moved from Shensi to Yunnan
                1 infantry moved from Kweichow to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 5 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 infantry moved from Shensi to Kweichow
                1 fighter moved from Yunnan to Shensi

    Place Units - Chinese
                4 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 11 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs

    Territory Summary for Chinese :

    Shensi : 1 fighter and 5 infantry
        Yunnan : 9 infantry
        Suiyuyan : 1 infantry
        Kweichow : 1 infantry
        Hopei : 1 infantry

    triplea_39474_Chi5.tsvg

  • '20

    @FMErwinRommel:

    are those your only combat attacks?� You sure?

    You’re not leaving me many openings  :|

  • 2025 2024 '23 '22 '21 '20 '19

    But I’m also not advancing.  Can’t take out China and India at the same time with just two ICs, so maybe make more progress now with the third IC.

  • '20

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1

    Game History

    Round: 5

    Purchase Units - British
                British buy 3 fighters and 1 submarine; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery moved from Union of South Africa to 71 Sea Zone
                1 artillery and 1 transport moved from 71 Sea Zone to 82 Sea Zone
                1 infantry moved from French Equatorial Africa to 82 Sea Zone
                1 artillery and 1 infantry moved from 82 Sea Zone to Gold Coast
                1 armour moved from Nigeria to Gold Coast
                1 tactical_bomber moved from Belgian Congo to Gold Coast
                2 infantry moved from Burma to Shan State
                1 fighter moved from India to Shan State

    Combat - British
                Battle in Gold Coast
                    British attack with 1 armour, 1 artillery, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 artillery and 1 infantry
                    British win, taking Gold Coast from Germans with 1 armour, 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for British: 1 infantry
                Battle in Shan State
                    British attack with 1 fighter and 2 infantry
                    Japanese defend with 1 mech_infantry
                    British win, taking Shan State from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - British
                1 fighter moved from Shan State to Yunnan
                1 aaGun and 8 infantry moved from Burma to Yunnan
                1 mech_infantry moved from India to Yunnan
                1 infantry moved from Ethiopia to Anglo Egyptian Sudan
                1 destroyer moved from 71 Sea Zone to 81 Sea Zone
                1 transport moved from 71 Sea Zone to 82 Sea Zone
                1 tactical_bomber moved from Gold Coast to French West Africa
                1 armour and 1 infantry moved from Quebec to 106 Sea Zone
                1 armour, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Morocco
                1 submarine moved from 76 Sea Zone to 81 Sea Zone
                1 armour moved from Trans-Jordan to Persia

    Place Units - British
                2 fighters placed in United Kingdom
                1 submarine placed in 81 Sea Zone
                1 fighter placed in Persia

    Turn Complete - British
                British collect 33 PUs; end with 34 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUs

    Place Units - UK_Pacific
                3 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,6,4,6,5,2
                UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
                Some Units in India change ownership: 3 infantry

    Territory Summary for British and UK_Pacific :

    Yunnan : 1 aaGun, 1 fighter, 8 infantry and 1 mech_infantry
        Shan State : 2 infantry
        India : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 8 infantry
        Iceland : 1 airfield
        Quebec : 1 artillery, 1 factory_minor and 1 infantry
        Trans-Jordan : 2 infantry
        Gibraltar : 1 airfield, 3 fighters and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 artillery, 1 factory_minor, 2 fighters, 1 harbour, 2 infantry and 1 tactical_bomber
        Union of South Africa : 1 factory_minor and 1 harbour
        Gold Coast : 1 armour and 1 artillery
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 5 infantry and 1 mech_infantry
        Anglo Egyptian Sudan : 1 infantry
        Morocco : 1 armour and 1 infantry
        French West Africa : 1 tactical_bomber
        Tobruk : 1 flag
        Ethiopia : 1 flag
        Iraq : 1 flag
        Eastern Persia : 1 flag
        71 Sea Zone : 1 flag
        81 Sea Zone : 1 cruiser, 2 destroyers and 2 submarines
        82 Sea Zone : 2 transports
        Northwest Persia : 1 flag
        Persia : 1 flag, 1 armour, 1 factory_minor, 1 fighter and 1 infantry
        91 Sea Zone : 1 destroyer and 1 transport

    triplea_39474_UK_5.tsvg

  • '20

    That Alaska thing is a thorn in my side, but yeah, this is why I threw away the BB. I know how important TTs are to Jpn, although this marine thing makes it slightly less so. My Yunnan stack might or might not pan out but your lack of TTs at least gave me the option to do so.

  • 2025 2024 '23 '22 '21 '20 '19

    manual saved game, title had been stuck on UKPac

    triplea_39474_Ita5.tsvg

  • '20

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 2 artilleries, 1 factory_minor and 1 infantry; Remaining resources: 2 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                2 aaGuns moved from Northern Territory to Queensland
                1 infantry moved from New South Wales to Queensland
                1 destroyer and 1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 fighter moved from India to Yunnan

    Place Units - ANZAC
                1 factory_minor placed in Queensland
                2 artilleries and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 12 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs

    Territory Summary for ANZAC :

    Yunnan : 1 fighter
        Burma : 1 infantry
        Queensland : 2 aaGuns, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 1 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
        Dutch New Guinea : 1 flag, 2 infantry
        54 Sea Zone : 1 destroyer, 1 submarine and 1 transport
        Egypt : 2 infantry

    triplea_39474_ANZ5.tsvg

  • '20

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1

    Game History

    Round: 5

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from French West Africa to French Central Africa
                1 infantry moved from Egypt to Trans-Jordan
                1 fighter moved from United Kingdom to Gibraltar

    Turn Complete - French

    triplea_39474_Fre5.tsvg

  • '20

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.1

    Game History

    Round: 6

    Purchase Units - Germans
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from Burma: 1 infantry
                EDIT: Adding units owned by ANZAC to Yunnan: 1 infantry
                EDIT: Removing units owned by ANZAC from Egypt: 2 infantry
                EDIT: Adding units owned by ANZAC to Trans-Jordan: 2 infantry
                EDIT: Turning off Edit Mode

    triplea_39474_Ger6.tsvg

  • '20

    Headin to a friend’s to watch the Minnesota Wild game so won’t post again tonight.

  • 2025 2024 '23 '22 '21 '20 '19

    Okay.  The ability of China to build troops in any terr, even one that it just recaptured, is huge advantage.  I didn’t see the combined stack coming.  Jpn doesn’t have the tts to end run on India, which is adequately defended.

  • 2025 2024 '23 '22 '21 '20 '19

    I thought ANZ would send its dd and tt to Java to block Malay fleet from joining an attack on U.S. fleet in Aust, while also retaking Java.  The battle calc says Jpn would win sea battle in sz54.  But the unit and power numbers are fairly even, and U.S. could take hits on carriers and planes could retreat to land and bb could repair if it survived.  But Jpn fighters on damaged carriers would crash and bb would remain damaged and couldn’t reach a seaport for repairs in one turn.


  • Holding Yunnan in balanced mod games is much tougher than standard games.  Still, with proper ground troop management there is no way that China should be holding the territory on round 6 when Russia completely abandoned Siberia.  Check out how some of the top players do the first couple of rounds.  I like to transport a couple of ground units across into Korea on J1 and build a transport in Kiangsu on that round.  Fast movers built J2 in Kiagsu can hit Hong Kong on J3, freeing up other critical units in Mainland Asia to knock out the Chinese.

    Japan should have strafed the 4 Chinese ground units in Szechwan on the previous round.  One or two Japanese planes would have been lost, but it would have broken the Burma Road and prevented the UK troops from meeting up with the Chinese. Always look for that key strafe that will prevent China from recapturing Yunnan.  I am willing to sacrifice a few Japanese planes if it cripples China.

  • 2025 2024 '23 '22 '21 '20 '19

    ABH:  I did build IC in Kia J1, 3 tanks in Kia on J2 and used them to take Hong K on J3.  But I also used inf/art to ensure against bad dice and not have to take the tanks as hits.  I built 2 marines on J1 instead of tt.  I only moved a few inf from Man on J1, because in the prior aborted game, Rus returned to the border when Jpn moved away too many units.  J2/3 I moved south, but not SW.  Perhaps that was a mistake.  As for strafing, all Jpn planes were engaged in successful attacks on land and sea, including the critical retaking of Java.  So none were available to perform strafing, which would have required 4/5 planes.  Besides, I’m not accustomed to it, the few times I’ve tried it went badly.

  • 2025 2024 '23 '22 '21 '20 '19

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.1

    Game History

    Round: 6

    Purchase Units - Germans
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from Burma: 1 infantry
                EDIT: Adding units owned by ANZAC to Yunnan: 1 infantry
                EDIT: Removing units owned by ANZAC from Egypt: 2 infantry
                EDIT: Adding units owned by ANZAC to Trans-Jordan: 2 infantry
                EDIT: Turning off Edit Mode
                Germans buy 4 artilleries, 2 fighters, 6 infantry and 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
                1 artillery and 1 infantry moved from 127 Sea Zone to Karelia
                1 infantry moved from Finland to Karelia
                1 bomber moved from Eastern Poland to Karelia
                2 armour moved from Belarus to Rostov
                4 tactical_bombers moved from Eastern Poland to Rostov
                1 fighter moved from Western Germany to 114 Sea Zone
                1 submarine moved from 112 Sea Zone to 114 Sea Zone
                1 artillery and 1 infantry moved from Western Ukraine to Ukraine
                      Germans take Ukraine from Russians
                1 armour moved from Belarus to Archangel
                      Germans take Archangel from Russians
                1 armour moved from Archangel to Novgorod
                      Germans take Novgorod from Russians
                2 artilleries moved from Romania to Bessarabia
                      Germans take Bessarabia from Russians
                1 armour moved from Belarus to Smolensk
                      Germans take Smolensk from Russians
                1 bomber moved from Eastern Poland to Russia
                2 bombers moved from Western Germany to Russia
                1 fighter moved from Eastern Poland to Russia

    triplea_39474_Ger6.tsvg

  • 2025 2024 '23 '22 '21 '20 '19

    intercept with your 2 figthers against strat bomb of Mos by 3 bombers and a fig escort?

  • 2025 2024 '23 '22 '21 '20 '19

    I had intended to blitz thru Lenin to help attack Kar, but wasn’t allowed.  Remembered can’t blitz thru terr with facil.  Had to divert 1 strat bomber

  • '20

    No intercept

  • 2025 2024 '23 '22 '21 '20 '19

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1

    Game History

    Round: 6

    Purchase Units - Germans
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from Burma: 1 infantry
                EDIT: Adding units owned by ANZAC to Yunnan: 1 infantry
                EDIT: Removing units owned by ANZAC from Egypt: 2 infantry
                EDIT: Adding units owned by ANZAC to Trans-Jordan: 2 infantry
                EDIT: Turning off Edit Mode
                Germans buy 4 artilleries, 2 fighters, 6 infantry and 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
                1 artillery and 1 infantry moved from 127 Sea Zone to Karelia
                1 infantry moved from Finland to Karelia
                1 bomber moved from Eastern Poland to Karelia
                2 armour moved from Belarus to Rostov
                4 tactical_bombers moved from Eastern Poland to Rostov
                1 fighter moved from Western Germany to 114 Sea Zone
                1 submarine moved from 112 Sea Zone to 114 Sea Zone
                1 artillery and 1 infantry moved from Western Ukraine to Ukraine
                      Germans take Ukraine from Russians
                1 armour moved from Belarus to Archangel
                      Germans take Archangel from Russians
                1 armour moved from Archangel to Novgorod
                      Germans take Novgorod from Russians
                2 artilleries moved from Romania to Bessarabia
                      Germans take Bessarabia from Russians
                1 armour moved from Belarus to Smolensk
                      Germans take Smolensk from Russians
                1 bomber moved from Eastern Poland to Russia
                2 bombers moved from Western Germany to Russia
                1 fighter moved from Eastern Poland to Russia

    Combat - Germans
                Air Battle in Russia
                    Germans attacks with 4 units heading to Russia
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Russia
                    Bombing raid in Russia rolls: 4,8,8 and causes: 20 damage to unit: factory_major
                    Bombing raid in Russia causes 20 damage total.
                Battle in 114 Sea Zone
                    Germans attack with 1 fighter and 1 submarine
                    Russians defend with 1 cruiser
                    Germans win with 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                    Casualties for Russians: 1 cruiser
                Battle in Karelia
                    Germans attack with 1 artillery, 1 bomber and 2 infantry
                    Russians defend with 3 artilleries
                    Germans win with 1 bomber remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 artillery and 2 infantry
                    Casualties for Russians: 3 artilleries
                Battle in Rostov
                    Germans attack with 2 armour and 4 tactical_bombers
                    Russians defend with 4 infantry
                    Germans win with 4 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Germans: 2 armour
                    Casualties for Russians: 4 infantry
                Cleaning up after air battles

    Non Combat Move - Germans
                1 fighter moved from Russia to Bryansk
                4 tactical_bombers moved from Rostov to Bryansk
                1 tactical_bomber moved from Southern Italy to Bryansk
                2 fighters moved from Western Germany to Bryansk
                1 fighter moved from 114 Sea Zone to Western Germany
                1 destroyer moved from 112 Sea Zone to 104 Sea Zone
                1 bomber moved from Karelia to Poland
                3 bombers moved from Russia to Bryansk
                1 armour moved from Smolensk to Bryansk
                2 aaGuns, 11 armour, 11 artilleries, 20 infantry and 3 mech_infantrys moved from Belarus to Bryansk
                1 infantry moved from Romania to Bulgaria
                1 aaGun moved from Eastern Poland to Western Ukraine
                1 armour moved from Germany to Western Germany
                2 mech_infantrys moved from Baltic States to Bryansk
                2 mech_infantrys moved from Germany to Baltic States
                1 artillery moved from Eastern Poland to Belarus
                1 artillery moved from Eastern Poland to Western Ukraine
                1 infantry moved from Western Germany to France

    Place Units - Germans
                1 artillery and 2 infantry placed in France
                3 artilleries, 2 fighters, 4 infantry and 1 mech_infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4
                Germans collect 55 PUs; end with 56 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 63 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs

    triplea_39474_Ger6.tsvg

  • 2025 2024 '23 '22 '21 '20 '19

    Strat bomb of Mos went perfectly.  No AA hits and exact max damage allowed from just 3 bombers.  Was surprised on the increase in Allied threat to Europe during turn 5.  So had to do Fortress Europa and no builds against Rus.

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