G40 BM2  Rommel X vs Colt L "Third times a charm"

  • 2025 2024 '23 '22 '21 '20 '19

    I opened a second copy of G5 and made the move and combat to Bel and used the Marti die roll results for the first G5.  Then I edited the taking of Bel and removed the Rus troops and the 1 Ger casualty.

  • 2025 2024 '23 '22 '21 '20 '19

    Ger strat bomb raid didn’t show die rolls, just said my bombers rolled a 3 and a 4.  So I couldn’t tell if the AI added the 2 hit points to the die roll for each bomber.  Did it roll a 1 and added 2 to make 3?  Or did it roll 3 and not add the extra 2 points?  My rolls were low, but at least all the AA missed.

  • '20

    :bice mdn:
    Replace “bice” with dice
    m is number of dice to roll
    n is how many sides do the dice have(6).

    I got the emails for the 1 and 2 for bombing raids

  • '20

    Probably wont move tonight. So you took the a casualty from my hit in Bel, right?

  • 2025 2024 '23 '22 '21 '20 '19

    Yes

  • '20

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 1 artillery, 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 artillery moved from Novgorod to Karelia
                      Russians take Karelia from Germans

    Combat - Russians

    Non Combat Move - Russians
                2 artilleries moved from Novgorod to Karelia
                1 submarine moved from 69 Sea Zone to 87 Sea Zone
                1 infantry moved from Volgograd to Rostov
                6 infantry moved from Novosibirsk to Samara
                2 aaGuns and 12 infantry moved from Timguska to Novosibirsk
                3 infantry moved from Ukraine to Rostov
                2 aaGuns, 3 armour, 6 artilleries, 2 fighters, 29 infantry, 3 mech_infantrys and 1 tactical_bomber moved from Bryansk to Russia

    Place Units - Russians
                1 artillery and 9 infantry placed in Russia
                1 infantry and 2 mech_infantrys placed in Volgograd

    Turn Complete - Russians
                Russians collect 32 PUs; end with 32 PUs total
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs

    Territory Summary for Russians :

    Karelia : 3 artilleries
        Rostov : 4 infantry
        Russia : 2 aaGuns, 1 airfield, 3 armour, 11 artilleries, 1 factory_major, 2 fighters, 43 infantry, 3 mech_infantrys and 2 tactical_bombers
        Ukraine : 1 factory_minor
        Novosibirsk : 2 aaGuns and 12 infantry
        Volgograd : 1 factory_minor, 1 infantry and 2 mech_infantrys
        Novgorod : 1 airfield, 1 factory_minor and 1 harbour
        Samara : 6 infantry
        87 Sea Zone : 1 submarine
        114 Sea Zone : 1 cruiser
        115 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 50 / 59
        Russians : 32 / 39
        Japanese : 50 / 62
        Americans : 53 / 73
        Chinese : 9 / 14
        British : 32 / 37
        UK_Pacific : 7 / 9
        Italians : 13 / 19
        ANZAC : 14 / 25
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_39474_Rus5.tsvg

  • '20

    I wouldn’t have bombed those minors. I’m not sure why you did.

  • 2025 2024 '23 '22 '21 '20 '19

    I should have bombed them earlier.  Thought that you still might try to build there.  You might have built in Novg to prevent Ger from blitz into Karelia.  But Ger built the tt to allow an amphib landing in Kar.  I’ve been agonizing over whether Japan should try a low odds attack on Java or just sink the dd & tt.  Here’s where you make up for the loss of your BB.  It’s doubtful I can regain it this turn.  So ANZAC gets 4 PU and Japan loses 9 including the loss of a N.O.  Makes it worth a suicide attack by Japan.

  • 2025 2024 '23 '22 '21 '20 '19

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 destroyer, 1 factory_minor, 3 infantry, 2 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 unit repaired.
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
                2 infantry moved from 2 Sea Zone to Alaska
                1 destroyer moved from 6 Sea Zone to 21 Sea Zone
                1 bomber moved from Japan to 21 Sea Zone
                1 submarine moved from 35 Sea Zone to 46 Sea Zone
                1 fighter moved from Caroline Islands to 46 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone
                1 tactical_bomber moved from 35 Sea Zone to 46 Sea Zone
                1 fighter moved from 35 Sea Zone to 55 Sea Zone
                1 marine moved from Malaya to 37 Sea Zone
                1 cruiser and 1 marine moved from 37 Sea Zone to 42 Sea Zone
                1 marine moved from 42 Sea Zone to Java
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Java
                1 bomber moved from French Indo China to 42 Sea Zone
                1 submarine moved from 43 Sea Zone to 42 Sea Zone
                1 mech_infantry moved from Siam to Shan State
                1 infantry moved from Hunan to Yunnan
                1 tactical_bomber moved from Hunan to Yunnan
                1 fighter moved from Anhwe to Yunnan
                1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
                1 bomber moved from French Indo China to 42 Sea Zone

    Combat - Japanese
                Battle in 46 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 cruiser
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 cruiser
                    Casualties for Japanese: 1 submarine
                Battle in 42 Sea Zone
                    Japanese attack with 2 bombers, 1 cruiser and 1 submarine
                    Americans defend with 1 destroyer; ANZAC defend with 1 transport
                    Japanese win, taking 42 Sea Zone from Americans with 2 bombers, 1 cruiser and 1 submarine remaining. Battle score for attacker is 15
                    Casualties for Americans: 1 destroyer
                    Casualties for ANZAC: 1 transport
                Battle in Java
                    Japanese attack with 1 fighter, 1 marine and 1 tactical_bomber
                    ANZAC defend with 1 artillery and 1 infantry
                    Japanese win, taking Java from ANZAC with 1 fighter, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 artillery and 1 infantry
                Battle in Alaska
                Battle in 21 Sea Zone
                    Japanese attack with 1 bomber and 1 destroyer
                    Americans defend with 1 submarine
                    Japanese win, taking Alaska from Americans with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in 55 Sea Zone
                    Japanese attack with 2 fighters and 1 tactical_bomber
                    ANZAC defend with 1 destroyer
                    Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in Yunnan
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Japanese win, taking Yunnan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Shan State
                    Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    British defend with 1 infantry
                    Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Japanese
                2 bombers moved from 42 Sea Zone to French Indo China
                1 bomber moved from 21 Sea Zone to French Indo China
                1 fighter and 1 tactical_bomber moved from Java to 37 Sea Zone
                1 fighter moved from 46 Sea Zone to 33 Sea Zone
                1 fighter moved from 33 Sea Zone to Caroline Islands
                1 tactical_bomber moved from 46 Sea Zone to 35 Sea Zone
                2 fighters and 1 tactical_bomber moved from 55 Sea Zone to 35 Sea Zone
                1 aaGun moved from Anhwe to Chahar
                1 infantry moved from Anhwe to Hunan
                1 artillery, 1 infantry and 1 mech_infantry moved from Kiangsu to Anhwe
                1 armour moved from Anhwe to Hunan
                1 armour moved from French Indo China to Malaya
                1 fighter moved from Yunnan to French Indo China
                1 tactical_bomber moved from Yunnan to Anhwe
                2 armour moved from Hunan to French Indo China
                1 fighter moved from Shan State to Hunan
                1 tactical_bomber moved from Shan State to Malaya
                1 submarine moved from 6 Sea Zone to 35 Sea Zone

    Place Units - Japanese
                1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone
                1 transport placed in 36 Sea Zone
                1 factory_minor placed in Malaya
                1 infantry and 2 mech_infantrys placed in Kiangsu
                1 artillery and 1 infantry placed in French Indo China
                1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 58 PUs; end with 59 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs

    triplea_39474_Jap5.tsvg

  • 2025 2024 '23 '22 '21 '20 '19

    Woo hoo!  Didn’t take any hits in any battle.  Even took Java with 1 marine & air against 2 land defenders.  So no defenseless tt for you to attack.  One land unit attacks in Yun and Shan with air support succeeded against single defenders.

  • 2025 2024 '23 '22 '21 '20 '19

    “JAPANESE INVADE ALASKA”  Citizens flee on dog sleds.  Sparse military units in continental USA caught off guard.  All units in lower 48 states are ordered to retake Alaska.

  • 2025 2024 '23 '22 '21 '20 '19

    Correction, Japan lost a sub.

  • '20

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.1

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 bomber, 2 destroyers, 3 infantry, 2 submarines and 2 transports; Remaining resources: 2 PUs;

    Combat Move - Americans
                1 submarine moved from 10 Sea Zone to 2 Sea Zone
                1 submarine moved from 54 Sea Zone to 42 Sea Zone
                1 bomber moved from Northern Territory to 42 Sea Zone
                1 destroyer moved from 91 Sea Zone to 105 Sea Zone
                2 fighters moved from 91 Sea Zone to 105 Sea Zone

    Combat - Americans
                Battle in 42 Sea Zone
                    Americans attack with 1 bomber and 1 submarine
                    Japanese defend with 1 cruiser and 1 submarine

    triplea_39474_Ame5.tsvg

  • '20

    Submerge?

  • 2025 2024 '23 '22 '21 '20 '19

    No, stay and fight to save the cru

  • 2025 2024 '23 '22 '21 '20 '19

    are those your only combat attacks?  You sure?

  • '20

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 bomber, 2 destroyers, 3 infantry, 2 submarines and 2 transports; Remaining resources: 2 PUs;

    Combat Move - Americans
                1 submarine moved from 10 Sea Zone to 2 Sea Zone
                1 submarine moved from 54 Sea Zone to 42 Sea Zone
                1 bomber moved from Northern Territory to 42 Sea Zone
                1 destroyer moved from 91 Sea Zone to 105 Sea Zone
                2 fighters moved from 91 Sea Zone to 105 Sea Zone

    Combat - Americans
                Battle in 42 Sea Zone
                    Americans attack with 1 bomber and 1 submarine
                    Japanese defend with 1 cruiser and 1 submarine
                    Americans win, taking 42 Sea Zone from Japanese with 1 bomber and 1 submarine remaining. Battle score for attacker is 18
                    Casualties for Japanese: 1 cruiser and 1 submarine
                Battle in 105 Sea Zone
                    Americans attack with 1 destroyer and 2 fighters
                    Germans defend with 1 submarine
                    Americans win, taking 105 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in 2 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                    Americans win, taking 2 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - Americans
                2 fighters moved from 105 Sea Zone to 91 Sea Zone
                2 infantry and 1 marine moved from French West Africa to 87 Sea Zone
                1 cruiser, 1 destroyer, 2 infantry, 1 marine and 1 transport moved from 87 Sea Zone to 91 Sea Zone
                2 infantry and 1 marine moved from 91 Sea Zone to Morocco
                1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                2 infantry moved from Central United States to 101 Sea Zone
                2 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                2 fighters moved from Eastern United States to 91 Sea Zone
                2 mech_infantrys moved from Central United States to Western United States
                1 artillery moved from Western United States to 10 Sea Zone
                1 artillery, 1 carrier, 1 destroyer and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                3 submarines moved from 26 Sea Zone to 54 Sea Zone
                1 bomber moved from 42 Sea Zone to Queensland
                1 fighter moved from Northern Territory to Queensland
                2 fighters and 1 tactical_bomber moved from Northern Territory to 54 Sea Zone
                1 artillery moved from 26 Sea Zone to Hawaiian Islands
                2 infantry moved from 91 Sea Zone to Morocco

    Place Units - Americans
                1 artillery and 1 infantry placed in Central United States
                1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
                1 bomber placed in Eastern United States
                1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
                1 artillery and 2 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 51 PUs; end with 53 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs

    Territory Summary for Americans :

    Queensland : 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 mech_infantry
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 2 infantry and 2 mech_infantrys
        Hawaiian Islands : 1 airfield, 1 artillery, 2 fighters, 1 harbour and 2 infantry
        Midway : 1 airfield
        42 Sea Zone : 1 flag, 1 submarine
        26 Sea Zone : 1 carrier, 1 destroyer and 1 transport
        10 Sea Zone : 1 destroyer, 1 submarine and 1 transport
        2 Sea Zone : 1 flag, 1 submarine
        54 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 2 fighters, 4 submarines, 1 tactical_bomber and 2 transports
        Central United States : 1 artillery, 1 factory_major and 1 infantry
        Eastern United States : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major and 1 harbour
        Gibraltar : 1 armour, 1 artillery and 2 infantry
        Morocco : 5 infantry, 1 marine and 1 mech_infantry
        French West Africa : 1 flag
        106 Sea Zone : 1 flag
        101 Sea Zone : 1 destroyer, 1 submarine and 1 transport
        Brazil : 1 flag
        91 Sea Zone : 3 carriers, 1 cruiser, 1 destroyer, 4 fighters, 1 submarine and 4 transports
        105 Sea Zone : 1 flag, 1 destroyer

    triplea_39474_Ame5.tsvg

  • '20

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                4 infantry moved from Szechwan to Yunnan
                1 fighter moved from Shensi to Yunnan
                1 infantry moved from Kweichow to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 5 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 infantry moved from Shensi to Kweichow
                1 fighter moved from Yunnan to Shensi

    Place Units - Chinese
                4 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 11 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs

    Territory Summary for Chinese :

    Shensi : 1 fighter and 5 infantry
        Yunnan : 9 infantry
        Suiyuyan : 1 infantry
        Kweichow : 1 infantry
        Hopei : 1 infantry

    triplea_39474_Chi5.tsvg

  • '20

    @FMErwinRommel:

    are those your only combat attacks?� You sure?

    You’re not leaving me many openings  :|

  • 2025 2024 '23 '22 '21 '20 '19

    But I’m also not advancing.  Can’t take out China and India at the same time with just two ICs, so maybe make more progress now with the third IC.

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