Actually, will stick with it as-is, sorry about the delay.
Simon33 Allies vs. GenSved GAME V
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 2 bombers, 1 fighter, 1 infantry and 4 submarines; Remaining resources: 0 PUs;Combat Move - Americans
2 bombers moved from United Kingdom to Germany
1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Greece
1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 25 Sea Zone
3 fighters moved from Western United States to 25 Sea Zone
1 destroyer and 2 fighters moved from 30 Sea Zone to 25 Sea Zone
1 carrier moved from 30 Sea Zone to 25 Sea ZoneCombat - Americans
Strategic bombing raid in Germany
Bombing raid in Germany rolls: 8,7 and causes: 15 damage to unit: factory_major
Bombing raid in Germany causes 15 damage total.
Battle in Greece
Battle in 25 Sea Zone
Americans attack with 2 carriers, 2 destroyers, 5 fighters and 1 submarine
Japanese defend with 2 carriers, 2 destroyers, 3 fighters and 1 tactical_bomber -
3 hits SZ25. OOL?
Don’t understand why you moved here? Forgot to use the Korean planes and I can still hurt the fleet.
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3 hits SZ25. OOL?
Don’t understand why you moved here? Forgot to use the Korean planes and I can still hurt the fleet.
Take 2 destroyers and the strat, then next time take out the 1 fighter and 1 carrier. I guess I maybe missed something, but I think I will survive it
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Actually, I’ll continue the battle in SZ25
Rolls: 1@3; Total Hits: 11@3: (1)
def
Rolls: 1@2; Total Hits: 01@2: (6)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 2 bombers, 1 fighter, 1 infantry and 4 submarines; Remaining resources: 0 PUs;Combat Move - Americans
2 bombers moved from United Kingdom to Germany
1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Greece
1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 25 Sea Zone
3 fighters moved from Western United States to 25 Sea Zone
1 destroyer and 2 fighters moved from 30 Sea Zone to 25 Sea Zone
1 carrier moved from 30 Sea Zone to 25 Sea ZoneCombat - Americans
Strategic bombing raid in Germany
AA fire in Germany : 0/2 hits
Bombing raid in Germany rolls: 8,7 and causes: 15 damage to unit: factory_major
Bombing raid in Germany causes 15 damage total.
Battle in Greece
Battle in 25 Sea Zone
Americans attack with 2 carriers, 2 destroyers, 5 fighters and 1 submarine
Japanese defend with 2 carriers, 2 destroyers, 3 fighters and 1 tactical_bomber
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 carriers, 2 destroyers and 5 fighters in 25 Sea Zone, round 2 : 3/7 hits
Japanese roll dice for 2 carriers, 2 destroyers, 3 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 : 5/8 hits
Units damaged: 1 carrier owned by the Americans
2 destroyers owned by the Japanese, 1 carrier owned by the Americans, 2 destroyers owned by the Americans and 1 tactical_bomber owned by the Japanese lost in 25 Sea Zone
Americans roll dice for 1 submarine in 25 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 carrier and 5 fighters in 25 Sea Zone, round 3 : 2/5 hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 3 fighters in 25 Sea Zone, round 3 : 2/3 hits
Japanese roll dice for 2 carriers in 25 Sea Zone, round 3 : 0/2 hits
1 carrier owned by the Americans, 1 fighter owned by the Japanese and 1 fighter owned by the Americans lost in 25 Sea Zone
Americans roll dice for 1 submarine in 25 Sea Zone, round 4 : 0/1 hits
Americans roll dice for 4 fighters in 25 Sea Zone, round 4 : 2/4 hits
Japanese roll dice for 2 fighters in 25 Sea Zone, round 4 : 2/2 hits
Japanese roll dice for 2 carriers in 25 Sea Zone, round 4 : 0/2 hits
1 fighter owned by the Japanese, 1 carrier owned by the Japanese and 2 fighters owned by the Americans lost in 25 Sea Zone
Americans roll dice for 1 submarine in 25 Sea Zone, round 5 : 0/1 hits
Americans roll dice for 2 fighters in 25 Sea Zone, round 5 : 2/2 hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 1 fighter in 25 Sea Zone, round 5 : 1/1 hits
Japanese roll dice for 1 carrier in 25 Sea Zone, round 5 : 1/1 hits
1 submarine owned by the Americans, 1 fighter owned by the Japanese and 1 fighter owned by the Americans lost in 25 Sea Zone
retreated to 25 Sea Zone
Japanese win, taking Greece from Germans with 1 carrier remaining. Battle score for attacker is -21
Casualties for Americans: 2 carriers, 2 destroyers, 4 fighters and 1 submarine
Casualties for Japanese: 1 carrier, 2 destroyers, 3 fighters and 1 tactical_bomberNon Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 25 Sea Zone: 1 carrier
EDIT: Turning off Edit Mode
1 infantry and 1 mech_infantry moved from Johnston Island to 30 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
2 bombers moved from Germany to Norway
1 fighter moved from Smolensk to Norway
1 fighter moved from 25 Sea Zone to Midway
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 submarine moved from 95 Sea Zone to 97 Sea ZonePlace Units - Americans
1 armour, 1 artillery and 1 infantry placed in Korea
4 submarines placed in 101 Sea Zone
2 bombers and 1 fighter placed in Eastern United States
Americans undo move 3.
1 fighter placed in Western United States
2 bombers placed in Eastern United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,4,6
Americans collect 54 PUs (1 lost to blockades); end with 54 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Tsinghai to Shensi
Chinese take Shensi from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 2 artilleries, 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery, 1 fighter and 3 infantry moved from Trans-Jordan to Egypt
1 armour, 2 artilleries, 2 infantry and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from French Equatorial Africa to Egypt
1 mech_infantry moved from Belgian Congo to Egypt
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
1 bomber moved from India to Egypt
2 fighters, 1 infantry and 1 tactical_bomber moved from India to BurmaCombat - British
Battle in Egypt
British attack with 1 armour, 4 artilleries, 1 bomber, 1 fighter, 6 infantry and 3 mech_infantrys
Germans defend with 2 fighters and 1 tactical_bomber; Italians defend with 2 armour, 2 artilleries, 1 factory_minor, 4 fighters, 1 harbour and 5 infantry
British roll dice for 1 battleship and 1 cruiser in Egypt, round 2 : 1/2 hits
British roll dice for 1 armour, 4 artilleries, 1 bomber, 1 fighter, 6 infantry and 3 mech_infantrys in Egypt, round 2 : 5/16 hits
Italians roll dice for 2 armour, 2 artilleries, 6 fighters, 5 infantry and 1 tactical_bomber in Egypt, round 2 : 7/16 hits
1 artillery owned by the British, 1 artillery owned by the Italians, 6 infantry owned by the British and 5 infantry owned by the Italians lost in Egypt
1 armour, 3 artilleries and 3 mech_infantrys retreated to Anglo Egyptian Sudan
Italians win with 2 armour, 1 artillery, 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for British: 1 artillery and 6 infantry
Casualties for Italians: 1 artillery and 5 infantry
Battle in Burma
British attack with 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Burma, round 2 : 2/4 hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
2 fighters and 1 tactical_bomber moved from Burma to India
1 artillery and 1 infantry moved from Iraq to Trans-Jordan
3 infantry moved from Persia to Iraq
1 transport moved from 81 Sea Zone to 80 Sea Zone
1 fighter moved from Gibraltar to 81 Sea Zone
1 fighter moved from Egypt to 81 Sea Zone
1 bomber moved from Egypt to Anglo Egyptian Sudan
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 infantry moved from Nigeria to French Equatorial Africa
1 artillery and 2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from Gibraltar to Norway
1 fighter moved from United Kingdom to NorwayPlace Units - British
1 artillery, 1 infantry and 1 mech_infantry placed in Union of South Africa
1 artillery and 2 infantry placed in Persia
1 fighter placed in United KingdomTurn Complete - British
British collect 33 PUs; end with 35 PUs totalPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 fighter and 3 infantry; Remaining resources: 2 PUs;Combat Move - Italians
1 armour and 1 mech_infantry moved from Ukraine to Caucasus
Italians take Caucasus from Russians
1 fighter moved from Southern Italy to 99 Sea ZoneCombat - Italians
Battle in 99 Sea Zone
Italians attack with 1 fighter
Americans defend with 1 transport
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transportNon Combat Move - Italians
1 fighter moved from 99 Sea Zone to EgyptPlace Units - Italians
3 infantry placed in Egypt
1 fighter placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1
Italians collect 13 PUs (4 lost to blockades); end with 15 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 fighter and 1 infantry moved from New South Wales to QueenslandNon Combat Move - ANZAC
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 fighter and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
1 infantry moved from Tobruk to Alexandria
British take Alexandria from ItaliansCombat - French
Non Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 3 fighters, 1 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
1 infantry moved from Rostov to Tambov
Germans take Tambov from Russians
1 infantry moved from Ukraine to Rostov
2 armour moved from Ukraine to Volgograd
1 mech_infantry moved from Ukraine to Volgograd
8 armour moved from Ukraine to Caucasus
11 mech_infantrys moved from Ukraine to Caucasus
1 armour moved from Bessarabia to Bulgaria
2 mech_infantrys moved from Bessarabia to Bulgaria
1 artillery moved from Novgorod to Vyborg
Germans take Vyborg from Russians
1 artillery moved from Novgorod to Archangel
Germans take Archangel from Russians
2 artilleries moved from Novgorod to Karelia
Germans take Karelia from Russians
1 infantry moved from Novgorod to Karelia
1 fighter moved from Ukraine to Egypt
3 fighters moved from Western Germany to Egypt
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
2 bombers moved from Bessarabia to Volgograd
1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Finland
1 bomber moved from Bessarabia to Egypt
1 bomber moved from Western Germany to EgyptCombat - Germans
Battle in Volgograd
Germans attack with 2 armour, 2 bombers and 1 mech_infantry
Russians defend with 1 factory_minor and 2 infantry
Germans win, taking Volgograd from Russians with 2 armour and 2 bombers remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in FinlandNon Combat Move - Germans
1 aaGun moved from Ukraine to Bessarabia
13 artilleries and 15 infantry moved from Ukraine to Bessarabia
1 artillery moved from Belarus to Eastern Poland
1 infantry moved from Eastern Poland to Belarus
1 armour moved from Germany to Eastern Poland
2 bombers moved from Volgograd to BessarabiaPlace Units - Germans
2 artilleries and 1 infantry placed in Novgorod
1 armour, 3 fighters and 3 mech_infantrys placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6
Germans collect 53 PUs; end with 54 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 7 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 submarine moved from 110 Sea Zone to 105 Sea Zone
1 infantry moved from Russia to Tambov
2 artilleries and 3 infantry moved from Bryansk to Ukraine
1 artillery and 1 infantry moved from Bryansk to Smolensk
1 artillery and 1 infantry moved from Bryansk to Belarus
1 infantry moved from Bryansk to Smolensk
1 infantry moved from Bryansk to Belarus
1 artillery and 1 infantry moved from Bryansk to Western Ukraine
1 artillery and 1 infantry moved from Bryansk to Rostov
3 artilleries and 1 infantry moved from Russia to Tambov
3 infantry moved from Bryansk to Tambov
2 infantry moved from Central Mongolia to Suiyuyan
Chinese take Suiyuyan from Japanese
3 infantry moved from Tsagaan Olom to Suiyuyan
5 artilleries moved from Russia to Tambov
3 infantry moved from Bryansk to Tambov
1 tactical_bomber moved from Tsinghai to RostovCombat - Russians
Battle in Western Ukraine
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 1/2 hits
Italians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Western Ukraine
Russians win, taking Western Ukraine from Italians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Ukraine
Russians attack with 2 artilleries and 3 infantry
Germans defend with 1 factory_minor; Italians defend with 4 infantry
Russians roll dice for 2 artilleries and 3 infantry in Ukraine, round 2 : 2/5 hits
Germans roll dice for 4 infantry in Ukraine, round 2 : 1/4 hits
1 infantry owned by the Russians and 2 infantry owned by the Italians lost in Ukraine
Russians roll dice for 2 artilleries and 2 infantry in Ukraine, round 3 : 1/4 hits
Germans roll dice for 2 infantry in Ukraine, round 3 : 2/2 hits
2 infantry owned by the Russians and 1 infantry owned by the Italians lost in Ukraine
Russians roll dice for 2 artilleries in Ukraine, round 4 : 1/2 hits
Germans roll dice for 1 infantry in Ukraine, round 4 : 0/1 hits
1 infantry owned by the Italians lost in Ukraine
Russians win, taking Ukraine from Germans with 2 artilleries remaining. Battle score for attacker is 3
Casualties for Russians: 3 infantry
Casualties for Italians: 4 infantry
Battle in Tambov
Russians attack with 8 artilleries and 8 infantry
Germans defend with 1 infantry
Russians roll dice for 8 artilleries and 8 infantry in Tambov, round 2 : 4/16 hits
Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 8 artilleries and 8 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Smolensk, round 2 : 0/3 hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Smolensk
Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 3 : 1/2 hits
Germans roll dice for 1 infantry in Smolensk, round 3 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Smolensk
Russians win, taking Smolensk from Germans with 1 artillery remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Belarus
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 2/3 hits
Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Rostov
Russians attack with 1 artillery, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Rostov, round 2 : 2/3 hits
Germans roll dice for 1 infantry in Rostov, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Rostov
Russians win, taking Rostov from Germans with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 tactical_bomber moved from Rostov to Bryansk
5 infantry moved from Bryansk to Russia
1 aaGun moved from Bryansk to Russia
1 armour and 1 mech_infantry moved from Bryansk to Russia
5 artilleries and 5 infantry moved from Bryansk to Tambov
2 artilleries and 3 infantry moved from Bryansk to Tambov
4 infantry moved from Bryansk to Tambov
1 aaGun moved from Bryansk to Tambov
1 fighter moved from Tsinghai to Russia
3 infantry moved from Bryansk to RussiaPlace Units - Russians
7 artilleries and 3 infantry placed in RussiaTurn Complete - Russians
Russians collect 30 PUs; end with 30 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 33 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 armour, 4 artilleries, 1 carrier, 3 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 armour and 2 mech_infantrys moved from Yunnan to Sikang
Japanese take Sikang from Chinese
1 mech_infantry moved from Hopei to Shensi
1 tactical_bomber moved from Hopei to Shensi
1 fighter moved from Yunnan to Shensi
1 artillery moved from Yunnan to Burma
2 bombers moved from Yunnan to Burma
1 mech_infantry moved from Jehol to Manchuria
1 tactical_bomber moved from Yunnan to Manchuria
1 fighter moved from Manchuria to 6 Sea Zone
1 tactical_bomber moved from Yunnan to Burma
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea ZoneCombat - Japanese
Battle in Burma
Japanese attack with 1 artillery, 2 bombers and 1 tactical_bomber
British defend with 1 infantry
Japanese win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for British: 1 infantry
Casualties for Japanese: 1 artillery
Battle in Shensi
Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantryNon Combat Move - Japanese
1 tactical_bomber moved from Shensi to Yunnan
1 fighter moved from Shensi to Yunnan
1 armour moved from Malaya to Yunnan
2 mech_infantrys moved from Malaya to Yunnan
3 artilleries moved from Shan State to Yunnan
1 infantry moved from Shan State to Yunnan
1 mech_infantry moved from Kiangsu to Jehol
2 mech_infantrys moved from Kiangsu to Anhwe
2 bombers moved from Burma to Yunnan
1 tactical_bomber moved from Burma to Yunnan
1 fighter moved from Shan State to 37 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery and 2 transports moved from 42 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Malaya
1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
1 infantry moved from 6 Sea Zone to Japan
1 fighter moved from Japan to 6 Sea ZonePlace Units - Japanese
1 carrier and 1 transport placed in 6 Sea Zone
1 artillery and 2 infantry placed in Malaya
1 armour and 2 mech_infantrys placed in Kiangsu
3 artilleries and 1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 56 PUs; end with 57 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 2 carriers, 1 destroyer, 2 fighters and 1 infantry; Remaining resources: 1 PUs;Combat Move - Americans
2 bombers and 1 fighter moved from Norway to Western Germany
1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 infantry and 1 mech_infantry moved from 43 Sea Zone to BorneoCombat - Americans
Americans creates battle in territory 97 Sea Zone
Air Battle in Western Germany -
Intercept in W Germany?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 2 carriers, 1 destroyer, 2 fighters and 1 infantry; Remaining resources: 1 PUs;Combat Move - Americans
2 bombers and 1 fighter moved from Norway to Western Germany
1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 infantry and 1 mech_infantry moved from 43 Sea Zone to BorneoCombat - Americans
Americans creates battle in territory 97 Sea Zone
Air Battle in Western Germany
Americans attacks with 3 units heading to Western Germany
Germans launches 3 interceptors out of Western Germany
Attackers Fire, : 0/3 hits
Defenders Fire, : 0/3 hits
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
AA fire in Western Germany : 0/2 hits
Bombing raid in Western Germany rolls: 6,5 and causes: 11 damage to unit: factory_major
Bombing raid in Western Germany causes 11 damage total.
Battle in Borneo
Cleaning up after air battlesNon Combat Move - Americans
2 bombers and 1 fighter moved from Western Germany to Norway
1 fighter moved from Midway to Korea
1 fighter moved from Western United States to Midway
2 bombers moved from Eastern United States to United Kingdom
4 submarines moved from 101 Sea Zone to 91 Sea ZonePlace Units - Americans
1 armour, 1 artillery and 1 infantry placed in Korea
2 carriers and 1 destroyer placed in 10 Sea Zone
2 fighters placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,1,1,6,2,6,6
Americans collect 52 PUs (3 lost to blockades); end with 53 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Non Combat Move - Chinese
1 fighter and 1 infantry moved from Tsinghai to ShensiPlace Units - Chinese
2 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 2 artilleries, 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 4 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 fighter moved from Norway to 115 Sea ZoneCombat - British
Battle in 115 Sea Zone
British attack with 1 fighter
Germans defend with 1 transport
1 transport owned by the Germans lost in 115 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transportNon Combat Move - British
1 fighter moved from 115 Sea Zone to Norway
1 fighter moved from United Kingdom to Norway
2 fighters moved from 81 Sea Zone to Persia
1 tactical_bomber moved from India to Shensi
3 infantry moved from Iraq to Persia
1 artillery and 1 infantry moved from Trans-Jordan to 81 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Persia
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 artillery, 1 infantry and 1 mech_infantry moved from Union of South Africa to Rhodesia
1 mech_infantry moved from Rhodesia to Belgian Congo
1 transport moved from 92 Sea Zone to 89 Sea Zone
1 artillery and 1 infantry moved from Central United States to Southeast Mexico
2 fighters moved from India to Persia
1 bomber moved from Anglo Egyptian Sudan to PersiaPlace Units - British
1 artillery and 2 infantry placed in Persia
1 artillery, 1 infantry and 1 mech_infantry placed in Union of South Africa
1 fighter placed in United KingdomTurn Complete - British
British collect 33 PUs; end with 37 PUs totalPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs total
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 2 artilleries, 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 4 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 fighter moved from Norway to 115 Sea ZoneCombat - British
Battle in 115 Sea Zone
British attack with 1 fighter
Germans defend with 1 transport
1 transport owned by the Germans lost in 115 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transportNon Combat Move - British
1 fighter moved from 115 Sea Zone to Norway
1 fighter moved from United Kingdom to Norway
2 fighters moved from 81 Sea Zone to Persia
1 tactical_bomber moved from India to Shensi
3 infantry moved from Iraq to Persia
1 artillery and 1 infantry moved from Trans-Jordan to 81 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Persia
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 artillery, 1 infantry and 1 mech_infantry moved from Union of South Africa to Rhodesia
1 mech_infantry moved from Rhodesia to Belgian Congo
1 transport moved from 92 Sea Zone to 89 Sea Zone
1 artillery and 1 infantry moved from Central United States to Southeast Mexico
2 fighters moved from India to Persia
1 bomber moved from Anglo Egyptian Sudan to PersiaPlace Units - British
1 artillery and 2 infantry placed in Persia
1 artillery, 1 infantry and 1 mech_infantry placed in Union of South Africa
1 fighter placed in United KingdomTurn Complete - British
British collect 33 PUs; end with 37 PUs totalPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs total
Some Units in India change ownership: 2 infantry
Turning on Edit Mode
EDIT: Adding units owned by British to Syria: 1 artillery and 1 infantry
EDIT: Adding units owned by British to Northwest Persia: 1 artillery and 4 infantry
EDIT: Removing units owned by British from Persia: 1 artillery and 5 infantry
EDIT: Removing units owned by British from Persia: 1 bomber
EDIT: Adding units owned by British to Kazakhstan: 1 bomber
EDIT: Removing units owned by British from Persia: 3 fighters
EDIT: Adding units owned by British to Northwest Persia: 3 fighters
EDIT: Removing units owned by British from Kazakhstan: 1 bomber
EDIT: Adding units owned by British to Persia: 1 bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Persia: 1 fighter
EDIT: Adding units owned by British to Shensi: 1 fighter
EDIT: Turning off Edit Mode