TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 bomber, 2 destroyers, 2 fighters, 1 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 armour moved from Jehol to Hopei
Chinese take Chahar from Japanese
Chinese take Hopei from Japanese
6 armour, 3 artilleries and 1 infantry moved from Jehol to Shantung
5 fighters moved from Manchuria to Shantung
3 bombers moved from Manchuria to Japan
Combat - Americans
Air Battle in Japan
Americans attacks with 3 units heading to Japan
Japanese launches 3 interceptors out of Japan
Attackers Fire, : 0/3 hits
Defenders Fire, : 0/3 hits
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Japan
AA fire in Japan : 0/3 hits
Bombing raid in Japan rolls: 6,5,3 and causes: 14 damage to unit: factory_major
Bombing raid in Japan causes 14 damage total.
Battle in Normandy Bordeaux
Americans attack with 1 artillery and 1 infantry
Germans defend with 1 armour, 1 factory_minor and 1 harbour
Americans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits
Germans roll dice for 1 armour in Normandy Bordeaux, round 2 : 0/1 hits
Americans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 3 : 2/2 hits
Germans roll dice for 1 armour in Normandy Bordeaux, round 3 : 0/1 hits
1 armour owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Shantung
Americans attack with 6 armour, 3 artilleries, 5 fighters and 1 infantry
Japanese defend with 1 artillery
Americans roll dice for 6 armour, 3 artilleries, 5 fighters and 1 infantry in Shantung, round 2 : 3/15 hits
Japanese roll dice for 1 artillery in Shantung, round 2 : 1/1 hits
1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Shantung
Americans win, taking Shantung from Japanese with 6 armour, 3 artilleries and 5 fighters remaining. Battle score for attacker is 1
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 artillery
Cleaning up after air battles
Non Combat Move - Americans
1 fighter moved from Manchuria to Korea
1 armour, 1 artillery and 1 infantry moved from Korea to Manchuria
1 fighter moved from Manchuria to Korea
1 armour, 1 artillery and 1 infantry moved from Manchuria to Jehol
3 bombers moved from Japan to Korea
1 destroyer moved from 25 Sea Zone to 33 Sea Zone
1 fighter moved from Midway to Korea
5 fighters moved from Shantung to Jehol
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 carrier, 1 destroyer and 5 submarines moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
Place Units - Americans
1 armour and 2 mech_infantrys placed in Korea
1 artillery, 1 bomber, 2 fighters and 1 infantry placed in Eastern United States
2 destroyers and 1 submarine placed in 101 Sea Zone
Americans undo move 2.
1 artillery, 2 fighters and 1 infantry placed in Eastern United States
1 bomber placed in Western United States
Turn Complete - Americans
Americans collect 56 PUs; end with 57 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
triplea_39473_Ame18.tsvg