Simon33 Allies vs. GenSved GAME V

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 9 artilleries and 1 fighter; Remaining resources: 2 PUs;

    Combat Move - Russians
                1 infantry moved from Caucasus to Rostov
                1 artillery moved from Karelia to Novgorod
                1 infantry moved from Archangel to Novgorod
                1 fighter and 1 tactical_bomber moved from Finland to Smolensk
                1 infantry moved from Archangel to Smolensk
                1 fighter moved from Russia to Belarus
                1 infantry moved from Archangel to Belarus
                2 infantry moved from Volgograd to Rostov
                10 artilleries and 41 infantry moved from Russia to Bryansk
                1 artillery and 3 infantry moved from Archangel to Smolensk

    Combat - Russians
                Battle in Novgorod
                    Russians attack with 1 artillery and 1 infantry
                    Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                        Russians roll dice for 1 artillery and 1 infantry in Novgorod, round 2 :  0/2 hits
                        Germans roll dice for 1 infantry in Novgorod, round 2 :  0/1 hits
                        Russians roll dice for 1 artillery and 1 infantry in Novgorod, round 3 :  1/2 hits
                        Germans roll dice for 1 infantry in Novgorod, round 3 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Novgorod
                    Russians win, taking Novgorod from Germans with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Smolensk
                    Russians attack with 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber in Smolensk, round 2 :  2/7 hits
                        Germans roll dice for 1 infantry in Smolensk, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Germans with 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Belarus
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 artillery
                        Russians roll dice for 1 fighter and 1 infantry in Belarus, round 2 :  1/2 hits
                        Germans roll dice for 1 artillery in Belarus, round 2 :  0/1 hits
                        1 artillery owned by the Germans lost in Belarus
                    Russians win, taking Belarus from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery
                Battle in Bryansk
                    Russians attack with 10 artilleries and 41 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 10 artilleries and 41 infantry in Bryansk, round 2 :  15/51 hits
                        Italians roll dice for 1 infantry in Bryansk, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Bryansk
                    Russians win, taking Bryansk from Italians with 10 artilleries and 41 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Rostov
                    Russians attack with 3 infantry
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 3 infantry in Rostov, round 2 :  1/3 hits
                        Germans roll dice for 1 mech_infantry in Rostov, round 2 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Rostov
                    Russians win, taking Rostov from Germans with 3 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - Russians
                1 aaGun moved from Russia to Bryansk
                1 fighter and 1 tactical_bomber moved from Smolensk to Russia
                2 infantry moved from Sikang to Tsinghai
                1 aaGun moved from Kazakhstan to Tsinghai
                2 aaGuns and 18 infantry moved from Amur to Korea
                1 aaGun, 2 armour, 7 infantry and 2 mech_infantrys moved from Archangel to Smolensk
                1 fighter moved from Belarus to Russia
                2 armour and 2 mech_infantrys moved from Smolensk to Bryansk
                2 artilleries and 1 infantry moved from Norway to Finland

    Place Units - Russians
                9 artilleries and 1 fighter placed in Russia

    Turn Complete - Russians
                Russians collect 36 PUs; end with 38 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 44 PUs

    triplea_39473_Rus5.tsvg

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 3 mech_infantrys; Remaining resources: 0 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 mech_infantry moved from Suiyuyan to Shensi
                1 mech_infantry moved from Chahar to Shensi
                2 mech_infantrys moved from Kweichow to Shensi
                2 mech_infantrys moved from Yunnan to Shensi
                1 armour moved from Yunnan to Shensi
                2 fighters and 2 tactical_bombers moved from Yunnan to Shensi
                2 bombers moved from Yunnan to Shensi
                3 fighters moved from Manchuria to 6 Sea Zone
                1 tactical_bomber moved from Manchuria to 6 Sea Zone
                1 destroyer moved from 16 Sea Zone to 6 Sea Zone
                1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 6 Sea Zone
                1 tactical_bomber moved from Philippines to 6 Sea Zone
                1 infantry moved from Manchuria to Amur
                      Japanese take Amur from Russians
                1 tactical_bomber moved from Malaya to Szechwan
                2 artilleries moved from Yunnan to Szechwan
                1 infantry moved from Yunnan to Szechwan
                1 infantry moved from Shan State to Burma
                3 fighters and 1 tactical_bomber moved from 41 Sea Zone to Burma
                1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
                1 artillery, 1 battleship, 2 carriers, 1 cruiser, 1 infantry and 2 transports moved from 41 Sea Zone to 37 Sea Zone
                      Japanese take 37 Sea Zone from UK_Pacific
                1 armour and 2 mech_infantrys moved from Kiangsu to Hunan
                1 destroyer moved from 44 Sea Zone to 37 Sea Zone

    Combat - Japanese
                Battle in 6 Sea Zone
                    Japanese attack with 1 carrier, 3 destroyers, 4 fighters and 3 tactical_bombers
                    Americans defend with 1 battleship, 2 cruisers and 1 transport
                    Units damaged: 1 carrier owned by the Japanese
                    Japanese win, taking 6 Sea Zone from Americans with 1 carrier, 2 destroyers, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 43
                    Casualties for Americans: 1 battleship, 2 cruisers and 1 transport
                    Casualties for Japanese: 1 destroyer
                Battle in Burma
                    Japanese attack with 3 fighters, 1 infantry and 1 tactical_bomber
                    British defend with 2 infantry
                    Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -7
                    Casualties for British: 2 infantry
                    Casualties for Japanese: 1 fighter and 1 infantry
                Battle in Shensi
                    Japanese attack with 1 armour, 2 bombers, 2 fighters, 6 mech_infantrys and 2 tactical_bombers
                    Chinese defend with 10 infantry
                    Japanese win, taking Shensi from Chinese with 1 armour, 2 bombers, 2 fighters, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 18
                    Casualties for Chinese: 10 infantry
                    Casualties for Japanese: 3 mech_infantrys
                Battle in Szechwan
                    Japanese attack with 2 artilleries, 1 infantry and 1 tactical_bomber
                    Chinese defend with 2 infantry
                    Japanese win, taking Szechwan from Chinese with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 1 artillery and 1 infantry
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
                2 fighters moved from Burma to Shan State
                1 tactical_bomber moved from Burma to Shan State
                1 tactical_bomber moved from Szechwan to Yunnan
                2 tactical_bombers moved from Shensi to Yunnan
                2 fighters moved from Shensi to Yunnan
                2 bombers moved from Shensi to Yunnan
                3 fighters moved from 6 Sea Zone to Manchuria
                2 tactical_bombers moved from 6 Sea Zone to Manchuria

    Place Units - Japanese
                1 carrier and 1 destroyer placed in 6 Sea Zone
                2 fighters placed in Japan
                3 mech_infantrys placed in Kiangsu
                2 artilleries and 1 infantry placed in Malaya

    Turn Complete - Japanese
                Japanese collect 59 PUs; end with 60 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs

    triplea_39473_Jap5.tsvg

  • '19 '17 '16

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 bomber, 1 carrier, 1 destroyer, 3 fighters and 1 submarine; Remaining resources: 1 PUs;

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Americans
                2 submarines moved from 92 Sea Zone to 95 Sea Zone
                1 submarine moved from 92 Sea Zone to 95 Sea Zone
                1 fighter moved from Gibraltar to 95 Sea Zone
                1 artillery and 1 infantry moved from Korea to Amur
                1 infantry and 1 mech_infantry moved from Midway to 25 Sea Zone

    Combat - Americans

    triplea_39473_Ame5.tsvg

  • '19 '17 '16

    Scramble SZ95?

  • '16

    Yes  :-D

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 bomber, 1 carrier, 1 destroyer, 3 fighters and 1 submarine; Remaining resources: 1 PUs;

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Americans
                2 submarines moved from 92 Sea Zone to 95 Sea Zone
                1 submarine moved from 92 Sea Zone to 95 Sea Zone
                1 fighter moved from Gibraltar to 95 Sea Zone
                1 artillery and 1 infantry moved from Korea to Amur
                1 infantry and 1 mech_infantry moved from Midway to 25 Sea Zone

    Combat - Americans
                Italians scrambles 1 units out of Southern Italy to defend against the attack in 95 Sea Zone
                Battle in Amur
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 artillery and 1 infantry in Amur, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Amur, round 2 :  0/1 hits
                        Americans roll dice for 1 artillery and 1 infantry in Amur, round 3 :  1/2 hits
                        Japanese roll dice for 1 infantry in Amur, round 3 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Amur
                    Americans win, taking Amur from Japanese with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in 95 Sea Zone
                    Americans attack with 1 fighter and 3 submarines
                    Italians defend with 2 destroyers and 1 fighter
                        Americans roll dice for 3 submarines in 95 Sea Zone, round 2 :  1/3 hits
                        Americans roll dice for 1 fighter in 95 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 2 destroyers and 1 fighter in 95 Sea Zone, round 2 :  2/3 hits
                        2 submarines owned by the Americans and 1 destroyer owned by the Italians lost in 95 Sea Zone
                        Americans roll dice for 1 submarine in 95 Sea Zone, round 3 :  1/1 hits
                        Americans roll dice for 1 fighter in 95 Sea Zone, round 3 :  0/1 hits
                        Italians roll dice for 1 destroyer and 1 fighter in 95 Sea Zone, round 3 :  0/2 hits
                        1 destroyer owned by the Italians lost in 95 Sea Zone
                    1 submarine owned by the Americans Submerged
                        Americans roll dice for 1 fighter in 95 Sea Zone, round 4 :  0/1 hits
                        Italians roll dice for 1 fighter in 95 Sea Zone, round 4 :  1/1 hits
                        1 fighter owned by the Americans lost in 95 Sea Zone
                    Italians win with 1 fighter remaining. Battle score for attacker is -6
                    Casualties for Italians: 2 destroyers
                    Casualties for Americans: 1 fighter and 2 submarines
                Moving scrambled unit from 95 Sea Zone back to originating territory: Southern Italy

    Non Combat Move - Americans
                1 transport moved from 91 Sea Zone to 92 Sea Zone
                1 destroyer moved from 109 Sea Zone to 92 Sea Zone
                2 bombers moved from Eastern United States to United Kingdom
                1 infantry, 1 mech_infantry and 1 transport moved from 25 Sea Zone to 30 Sea Zone
                1 infantry and 1 mech_infantry moved from 30 Sea Zone to Johnston Island
                1 fighter and 1 tactical_bomber moved from 25 Sea Zone to Korea
                1 carrier moved from 25 Sea Zone to 30 Sea Zone
                1 destroyer moved from 10 Sea Zone to 30 Sea Zone
                2 fighters moved from Western United States to 30 Sea Zone
                1 fighter moved from Western United States to Midway
                1 destroyer moved from 101 Sea Zone to 91 Sea Zone

    Place Units - Americans
                1 carrier, 1 destroyer and 1 submarine placed in 101 Sea Zone
                1 bomber and 3 fighters placed in Eastern United States
                Americans undo move 2.
                Americans undo move 1.
                1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
                3 fighters placed in Western United States
                1 bomber placed in Eastern United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,1,2,1,5,5,1
                Americans collect 50 PUs (3 lost to blockades); end with 51 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs

    triplea_39473_Ame5.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese

    Combat - Chinese

    Place Units - Chinese
                1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 5 PUs total

    triplea_39473_Chi5.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - British
                British buy 1 artillery, 1 fighter, 4 infantry and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Politics - British
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - British
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Eastern United States: 1 bomber
                EDIT: Adding units owned by Americans to Korea: 1 factory_minor
                EDIT: Turning off Edit Mode
                1 bomber moved from Belgian Congo to India
                EDIT: 1 fighter moved from Russia to Smolensk

    Combat - British

    Non Combat Move - British
                1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
                1 armour moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
                2 artilleries and 2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 mech_infantry moved from Union of South Africa to Rhodesia
                1 artillery, 2 infantry and 1 mech_infantry moved from Rhodesia to Belgian Congo
                1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 80 Sea Zone to 81 Sea Zone
                1 artillery and 1 infantry moved from Persia to Iraq
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                1 transport moved from 87 Sea Zone to 88 Sea Zone
                2 infantry moved from British Guiana to 88 Sea Zone
                2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Gibraltar

    Place Units - British
                1 artillery and 1 infantry placed in Union of South Africa
                1 transport placed in 71 Sea Zone
                3 infantry placed in Persia
                1 fighter placed in United Kingdom

    Turn Complete - British
                British collect 33 PUs; end with 33 PUs total

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Some Units in India change ownership: 2 infantry

    triplea_39473_UK_5.tsvg

  • '19 '17 '16

    Mistake in the US buy & NCM. Hope the edit is ok.

  • '16

    @simon33:

    Mistake in the US buy & NCM. Hope the edit is ok.

    No problem

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 2 armour, 1 fighter and 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 infantry moved from Alexandria to Egypt
                4 infantry moved from Bessarabia to Ukraine
                1 armour moved from Western Ukraine to Ukraine
                1 mech_infantry moved from Romania to Ukraine
                1 fighter moved from Southern Italy to Egypt
                1 artillery moved from Northern Italy to Southern Italy

    Combat - Italians

    Non Combat Move - Italians
                1 aaGun moved from Northern Italy to Southern Italy

    Place Units - Italians
                2 armour and 1 infantry placed in Egypt
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Italians collect 15 PUs; end with 16 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs

    triplea_39473_Ita5.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                2 infantry moved from New South Wales to 62 Sea Zone
                2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                EDIT: 1 infantry moved from French West Africa to French Equatorial Africa
                EDIT: 1 mech_infantry moved from French West Africa to French Equatorial Africa

    Combat - ANZAC
                Battle in Java

    Non Combat Move - ANZAC
                2 artilleries moved from New South Wales to Queensland

    Place Units - ANZAC
                1 artillery, 1 fighter and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 16 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs

    triplea_39473_ANZ5.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French
                1 destroyer moved from 80 Sea Zone to 81 Sea Zone

    Non Combat Move - French

    Turn Complete - French

    triplea_39473_Fre5.tsvg

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 3 artilleries, 1 bomber, 2 fighters and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Western Germany to 113 Sea Zone
                1 infantry moved from 113 Sea Zone to Norway
                2 infantry moved from Ukraine to Rostov
                2 bombers moved from Western Germany to Rostov
                3 artilleries moved from Western Ukraine to Ukraine
                2 armour moved from Western Ukraine to Ukraine
                1 infantry moved from Bessarabia to Ukraine
                4 mech_infantrys moved from Eastern Poland to Ukraine
                1 armour moved from Baltic States to Bessarabia
                2 mech_infantrys moved from Baltic States to Bessarabia
                1 infantry moved from Ukraine to Western Ukraine
                1 infantry moved from Poland to Eastern Poland
                1 artillery and 1 infantry moved from Baltic States to Belarus
                4 artilleries moved from Baltic States to Novgorod
                1 infantry moved from Baltic States to Novgorod
                1 artillery moved from Baltic States to Eastern Poland
                5 mech_infantrys moved from Germany to Eastern Poland
                1 bomber moved from Western Germany to Belarus

    Combat - Germans
                Battle in Novgorod
                    Germans attack with 4 artilleries and 1 infantry
                    Russians defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
                    Germans win, taking Novgorod from Russians with 4 artilleries and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 artillery
                Battle in Rostov
                    Germans attack with 2 bombers and 2 infantry
                    Russians defend with 3 infantry
                    Germans win, taking Rostov from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 3 infantry
                Battle in Norway
                Battle in Belarus
                    Germans attack with 1 artillery, 1 bomber and 1 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Norway from Russians, taking Belarus from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                2 bombers moved from Rostov to Bessarabia
                2 aaGuns moved from Eastern Poland to Bessarabia
                1 bomber moved from Belarus to Bessarabia
                1 fighter moved from Western Germany to Egypt
                1 fighter moved from Western Germany to Ukraine

    Place Units - Germans
                1 bomber and 2 fighters placed in Western Germany
                3 artilleries placed in Ukraine
                1 infantry placed in Western Germany
                1 armour placed in Germany

    Turn Complete - Germans
                Germans collect 50 PUs; end with 50 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs

    triplea_39473_Ger6.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 8 artilleries and 4 infantry; Remaining resources: 0 PUs;

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Russians
                2 artilleries and 1 infantry moved from Finland to Norway
                3 fighters and 1 tactical_bomber moved from Russia to Shensi
                2 infantry moved from Tsinghai to Shensi
                1 infantry moved from Buyant-Uhaa to Chahar
                      Chinese take Chahar from Japanese
                1 artillery and 1 infantry moved from Bryansk to Rostov

    Combat - Russians
                Battle in Norway
                    Russians attack with 2 artilleries and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 2 artilleries and 1 infantry in Norway, round 2 :  2/3 hits
                        Germans roll dice for 1 infantry in Norway, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Norway
                    Russians win, taking Norway from Germans with 2 artilleries remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Shensi
                    Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 armour and 3 mech_infantrys
                        Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Shensi, round 2 :  2/6 hits
                        Japanese roll dice for 1 armour and 3 mech_infantrys in Shensi, round 2 :  1/4 hits
                        2 mech_infantrys owned by the Japanese and 1 infantry owned by the Russians lost in Shensi
                        Russians roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Shensi, round 3 :  3/5 hits
                        Japanese roll dice for 1 armour and 1 mech_infantry in Shensi, round 3 :  1/2 hits
                        1 armour owned by the Japanese, 1 mech_infantry owned by the Japanese and 1 infantry owned by the Russians lost in Shensi
                    Russians win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for Russians: 2 infantry
                    Casualties for Japanese: 1 armour and 3 mech_infantrys
                Battle in Rostov
                    Russians attack with 1 artillery and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery and 1 infantry in Rostov, round 2 :  0/2 hits
                        Germans roll dice for 1 infantry in Rostov, round 2 :  1/1 hits
                        1 infantry owned by the Russians lost in Rostov
                        Russians roll dice for 1 artillery in Rostov, round 3 :  0/1 hits
                        Germans roll dice for 1 infantry in Rostov, round 3 :  1/1 hits
                        1 artillery owned by the Russians lost in Rostov
                    Germans win with 1 infantry remaining. Battle score for attacker is -7
                    Casualties for Russians: 1 artillery and 1 infantry
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                1 aaGun, 1 artillery and 11 infantry moved from Smolensk to Bryansk
                9 artilleries moved from Russia to Bryansk
                1 aaGun moved from Finland to Norway
                3 fighters and 1 tactical_bomber moved from Shensi to Tsinghai

    Place Units - Russians
                2 infantry placed in Volgograd
                8 artilleries and 2 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 31 PUs; end with 31 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 37 PUs

    triplea_39473_Rus6.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 8 artilleries and 4 infantry; Remaining resources: 0 PUs;

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Russians
                2 artilleries and 1 infantry moved from Finland to Norway
                3 fighters and 1 tactical_bomber moved from Russia to Shensi
                2 infantry moved from Tsinghai to Shensi
                1 infantry moved from Buyant-Uhaa to Chahar
                      Chinese take Chahar from Japanese
                1 artillery and 1 infantry moved from Bryansk to Rostov

    Combat - Russians
                Battle in Norway
                    Russians attack with 2 artilleries and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 2 artilleries and 1 infantry in Norway, round 2 :  2/3 hits
                        Germans roll dice for 1 infantry in Norway, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Norway
                    Russians win, taking Norway from Germans with 2 artilleries remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Shensi
                    Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 armour and 3 mech_infantrys
                        Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Shensi, round 2 :  2/6 hits
                        Japanese roll dice for 1 armour and 3 mech_infantrys in Shensi, round 2 :  1/4 hits
                        2 mech_infantrys owned by the Japanese and 1 infantry owned by the Russians lost in Shensi
                        Russians roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Shensi, round 3 :  3/5 hits
                        Japanese roll dice for 1 armour and 1 mech_infantry in Shensi, round 3 :  1/2 hits
                        1 armour owned by the Japanese, 1 mech_infantry owned by the Japanese and 1 infantry owned by the Russians lost in Shensi
                    Russians win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for Russians: 2 infantry
                    Casualties for Japanese: 1 armour and 3 mech_infantrys
                Battle in Rostov
                    Russians attack with 1 artillery and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery and 1 infantry in Rostov, round 2 :  0/2 hits
                        Germans roll dice for 1 infantry in Rostov, round 2 :  1/1 hits
                        1 infantry owned by the Russians lost in Rostov
                        Russians roll dice for 1 artillery in Rostov, round 3 :  0/1 hits
                        Germans roll dice for 1 infantry in Rostov, round 3 :  1/1 hits
                        1 artillery owned by the Russians lost in Rostov
                    Germans win with 1 infantry remaining. Battle score for attacker is -7
                    Casualties for Russians: 1 artillery and 1 infantry
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                1 aaGun, 1 artillery and 11 infantry moved from Smolensk to Bryansk
                9 artilleries moved from Russia to Bryansk
                1 aaGun moved from Finland to Norway
                3 fighters and 1 tactical_bomber moved from Shensi to Tsinghai

    Place Units - Russians
                2 infantry placed in Volgograd
                8 artilleries and 2 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 31 PUs; end with 31 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 37 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Olgiy: 2 infantry
                EDIT: Removing units owned by Russians from Dzavhan: 1 infantry
                EDIT: Adding units owned by Russians to Tsagaan Olom: 3 infantry
                EDIT: Adding units owned by Russians to Central Mongolia: 2 infantry
                EDIT: Removing units owned by Russians from Buyant-Uhaa: 1 infantry
                EDIT: Removing units owned by Russians from Ulaanbaatar: 1 infantry
                EDIT: Turning off Edit Mode

    triplea_39473_Rus6.tsvg

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 destroyers, 1 fighter, 2 infantry, 5 mech_infantrys and 1 transport; Remaining resources: 0 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 units repaired.
                1 artillery moved from Malaya to 37 Sea Zone
                1 artillery and 1 transport moved from 37 Sea Zone to 43 Sea Zone
                1 infantry moved from Borneo to 43 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 cruiser moved from 37 Sea Zone to 42 Sea Zone
                1 destroyer moved from 37 Sea Zone to 42 Sea Zone
                1 battleship moved from 37 Sea Zone to 42 Sea Zone
                2 carriers moved from 37 Sea Zone to 42 Sea Zone
                1 transport moved from 37 Sea Zone to 44 Sea Zone
                1 artillery moved from Celebes to 44 Sea Zone
                1 artillery and 1 transport moved from 44 Sea Zone to 42 Sea Zone
                1 artillery moved from 42 Sea Zone to Java
                1 infantry moved from Shan State to Burma
                      Japanese take Burma from UK_Pacific
                1 artillery and 1 infantry moved from Malaya to Shan State
                1 fighter and 1 tactical_bomber moved from Shan State to Java
                1 mech_infantry moved from Kiangsu to Chahar
                2 bombers moved from Yunnan to Chahar
                2 carriers moved from 6 Sea Zone to 25 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Midway
                2 fighters moved from Japan to Midway
                1 destroyer moved from 6 Sea Zone to 25 Sea Zone
                1 destroyer moved from 6 Sea Zone to 25 Sea Zone
                1 infantry moved from Manchuria to Amur
                3 fighters and 2 tactical_bombers moved from Manchuria to Amur
                1 mech_infantry moved from Kiangsu to Jehol
                1 mech_infantry moved from Kiangsu to Hopei
                1 artillery moved from Szechwan to Yunnan
                1 armour moved from Hunan to Yunnan
                2 mech_infantrys moved from Hunan to Yunnan
                1 fighter moved from Yunnan to Manchuria
                1 tactical_bomber moved from Yunnan to Chahar

    Combat - Japanese
                Battle in Chahar
                    Japanese attack with 2 bombers, 1 mech_infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                    Japanese win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in Midway
                    Japanese attack with 3 fighters and 1 tactical_bomber
                    Americans defend with 1 airfield, 1 fighter and 1 harbour
                    Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 10
                    Casualties for Americans: 1 fighter
                Battle in 42 Sea Zone
                    Japanese attack with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 2 transports
                    ANZAC defend with 1 transport
                    Japanese win, taking 42 Sea Zone from Neutral with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 2 transports remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Amur
                    Japanese attack with 3 fighters, 1 infantry and 2 tactical_bombers
                    Americans defend with 1 artillery
                    Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 1
                    Casualties for Americans: 1 artillery
                    Casualties for Japanese: 1 infantry
                Battle in Java
                    Japanese attack with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber
                    ANZAC defend with 2 infantry
                    Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for ANZAC: 2 infantry
                    Casualties for Japanese: 1 artillery and 1 infantry

    Non Combat Move - Japanese
                1 tactical_bomber moved from Java to 42 Sea Zone
                1 fighter moved from Java to 42 Sea Zone
                1 bomber moved from Chahar to Hopei
                2 tactical_bombers moved from Amur to Manchuria
                3 fighters moved from Amur to Manchuria
                1 tactical_bomber moved from Chahar to Hopei
                1 bomber moved from Hopei to Yunnan
                1 bomber moved from Chahar to Yunnan
                3 fighters moved from Midway to 25 Sea Zone
                1 tactical_bomber moved from Midway to 25 Sea Zone

    Place Units - Japanese
                2 destroyers and 1 transport placed in 6 Sea Zone
                1 fighter and 2 infantry placed in Japan
                1 armour and 2 mech_infantrys placed in Malaya
                3 mech_infantrys placed in Kiangsu

    Turn Complete - Japanese
                Japanese collect 58 PUs; end with 58 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs

    triplea_39473_Jap6.tsvg

  • '19 '17 '16

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 armour, 1 artillery, 2 bombers, 1 fighter, 1 infantry and 4 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 bombers moved from United Kingdom to Germany
                1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
                1 artillery and 1 infantry moved from 99 Sea Zone to Greece
                1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 25 Sea Zone
                3 fighters moved from Western United States to 25 Sea Zone
                1 destroyer and 2 fighters moved from 30 Sea Zone to 25 Sea Zone
                1 carrier moved from 30 Sea Zone to 25 Sea Zone

    Combat - Americans
                Strategic bombing raid in Germany
                    Bombing raid in Germany rolls: 8,7 and causes: 15 damage to unit: factory_major
                    Bombing raid in Germany causes 15 damage total.
                Battle in Greece
                Battle in 25 Sea Zone
                    Americans attack with 2 carriers, 2 destroyers, 5 fighters and 1 submarine
                    Japanese defend with 2 carriers, 2 destroyers, 3 fighters and 1 tactical_bomber

    triplea_39473_Ame6.tsvg

  • '19 '17 '16

    3 hits SZ25. OOL?

    Don’t understand why you moved here? Forgot to use the Korean planes and I can still hurt the fleet.

  • '16

    @simon33:

    3 hits SZ25. OOL?

    Don’t understand why you moved here? Forgot to use the Korean planes and I can still hurt the fleet.

    Take 2 destroyers and the strat, then next time take out the 1 fighter and 1 carrier. I guess I maybe missed something, but I think I will survive it

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