Actually, will stick with it as-is, sorry about the delay.
Simon33 Allies vs. GenSved GAME V
-
Yes :-D
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 1 destroyer, 3 fighters and 1 submarine; Remaining resources: 1 PUs;Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Americans
2 submarines moved from 92 Sea Zone to 95 Sea Zone
1 submarine moved from 92 Sea Zone to 95 Sea Zone
1 fighter moved from Gibraltar to 95 Sea Zone
1 artillery and 1 infantry moved from Korea to Amur
1 infantry and 1 mech_infantry moved from Midway to 25 Sea ZoneCombat - Americans
Italians scrambles 1 units out of Southern Italy to defend against the attack in 95 Sea Zone
Battle in Amur
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Amur, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Amur, round 2 : 0/1 hits
Americans roll dice for 1 artillery and 1 infantry in Amur, round 3 : 1/2 hits
Japanese roll dice for 1 infantry in Amur, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Amur
Americans win, taking Amur from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 95 Sea Zone
Americans attack with 1 fighter and 3 submarines
Italians defend with 2 destroyers and 1 fighter
Americans roll dice for 3 submarines in 95 Sea Zone, round 2 : 1/3 hits
Americans roll dice for 1 fighter in 95 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 2 destroyers and 1 fighter in 95 Sea Zone, round 2 : 2/3 hits
2 submarines owned by the Americans and 1 destroyer owned by the Italians lost in 95 Sea Zone
Americans roll dice for 1 submarine in 95 Sea Zone, round 3 : 1/1 hits
Americans roll dice for 1 fighter in 95 Sea Zone, round 3 : 0/1 hits
Italians roll dice for 1 destroyer and 1 fighter in 95 Sea Zone, round 3 : 0/2 hits
1 destroyer owned by the Italians lost in 95 Sea Zone
1 submarine owned by the Americans Submerged
Americans roll dice for 1 fighter in 95 Sea Zone, round 4 : 0/1 hits
Italians roll dice for 1 fighter in 95 Sea Zone, round 4 : 1/1 hits
1 fighter owned by the Americans lost in 95 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is -6
Casualties for Italians: 2 destroyers
Casualties for Americans: 1 fighter and 2 submarines
Moving scrambled unit from 95 Sea Zone back to originating territory: Southern ItalyNon Combat Move - Americans
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 109 Sea Zone to 92 Sea Zone
2 bombers moved from Eastern United States to United Kingdom
1 infantry, 1 mech_infantry and 1 transport moved from 25 Sea Zone to 30 Sea Zone
1 infantry and 1 mech_infantry moved from 30 Sea Zone to Johnston Island
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to Korea
1 carrier moved from 25 Sea Zone to 30 Sea Zone
1 destroyer moved from 10 Sea Zone to 30 Sea Zone
2 fighters moved from Western United States to 30 Sea Zone
1 fighter moved from Western United States to Midway
1 destroyer moved from 101 Sea Zone to 91 Sea ZonePlace Units - Americans
1 carrier, 1 destroyer and 1 submarine placed in 101 Sea Zone
1 bomber and 3 fighters placed in Eastern United States
Americans undo move 2.
Americans undo move 1.
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
3 fighters placed in Western United States
1 bomber placed in Eastern United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,1,2,1,5,5,1
Americans collect 50 PUs (3 lost to blockades); end with 51 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Combat - Chinese
Place Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 1 artillery, 1 fighter, 4 infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from Eastern United States: 1 bomber
EDIT: Adding units owned by Americans to Korea: 1 factory_minor
EDIT: Turning off Edit Mode
1 bomber moved from Belgian Congo to India
EDIT: 1 fighter moved from Russia to SmolenskCombat - British
Non Combat Move - British
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
1 armour moved from French Equatorial Africa to Anglo Egyptian Sudan
1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
2 artilleries and 2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 mech_infantry moved from Union of South Africa to Rhodesia
1 artillery, 2 infantry and 1 mech_infantry moved from Rhodesia to Belgian Congo
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 80 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from Persia to Iraq
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 transport moved from 87 Sea Zone to 88 Sea Zone
2 infantry moved from British Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to GibraltarPlace Units - British
1 artillery and 1 infantry placed in Union of South Africa
1 transport placed in 71 Sea Zone
3 infantry placed in Persia
1 fighter placed in United KingdomTurn Complete - British
British collect 33 PUs; end with 33 PUs totalPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 infantry -
Mistake in the US buy & NCM. Hope the edit is ok.
-
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 2 armour, 1 fighter and 1 infantry; Remaining resources: 1 PUs;Combat Move - Italians
1 infantry moved from Alexandria to Egypt
4 infantry moved from Bessarabia to Ukraine
1 armour moved from Western Ukraine to Ukraine
1 mech_infantry moved from Romania to Ukraine
1 fighter moved from Southern Italy to Egypt
1 artillery moved from Northern Italy to Southern ItalyCombat - Italians
Non Combat Move - Italians
1 aaGun moved from Northern Italy to Southern ItalyPlace Units - Italians
2 armour and 1 infantry placed in Egypt
1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 16 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 2 PUs;Combat Move - ANZAC
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
EDIT: 1 infantry moved from French West Africa to French Equatorial Africa
EDIT: 1 mech_infantry moved from French West Africa to French Equatorial AfricaCombat - ANZAC
Battle in JavaNon Combat Move - ANZAC
2 artilleries moved from New South Wales to QueenslandPlace Units - ANZAC
1 artillery, 1 fighter and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - French
1 destroyer moved from 80 Sea Zone to 81 Sea ZoneNon Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries, 1 bomber, 2 fighters and 1 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Western Germany to 113 Sea Zone
1 infantry moved from 113 Sea Zone to Norway
2 infantry moved from Ukraine to Rostov
2 bombers moved from Western Germany to Rostov
3 artilleries moved from Western Ukraine to Ukraine
2 armour moved from Western Ukraine to Ukraine
1 infantry moved from Bessarabia to Ukraine
4 mech_infantrys moved from Eastern Poland to Ukraine
1 armour moved from Baltic States to Bessarabia
2 mech_infantrys moved from Baltic States to Bessarabia
1 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Poland to Eastern Poland
1 artillery and 1 infantry moved from Baltic States to Belarus
4 artilleries moved from Baltic States to Novgorod
1 infantry moved from Baltic States to Novgorod
1 artillery moved from Baltic States to Eastern Poland
5 mech_infantrys moved from Germany to Eastern Poland
1 bomber moved from Western Germany to BelarusCombat - Germans
Battle in Novgorod
Germans attack with 4 artilleries and 1 infantry
Russians defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
Germans win, taking Novgorod from Russians with 4 artilleries and 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Rostov
Germans attack with 2 bombers and 2 infantry
Russians defend with 3 infantry
Germans win, taking Rostov from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Battle in Norway
Battle in Belarus
Germans attack with 1 artillery, 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans win, taking Norway from Russians, taking Belarus from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 bombers moved from Rostov to Bessarabia
2 aaGuns moved from Eastern Poland to Bessarabia
1 bomber moved from Belarus to Bessarabia
1 fighter moved from Western Germany to Egypt
1 fighter moved from Western Germany to UkrainePlace Units - Germans
1 bomber and 2 fighters placed in Western Germany
3 artilleries placed in Ukraine
1 infantry placed in Western Germany
1 armour placed in GermanyTurn Complete - Germans
Germans collect 50 PUs; end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 8 artilleries and 4 infantry; Remaining resources: 0 PUs;Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Russians
2 artilleries and 1 infantry moved from Finland to Norway
3 fighters and 1 tactical_bomber moved from Russia to Shensi
2 infantry moved from Tsinghai to Shensi
1 infantry moved from Buyant-Uhaa to Chahar
Chinese take Chahar from Japanese
1 artillery and 1 infantry moved from Bryansk to RostovCombat - Russians
Battle in Norway
Russians attack with 2 artilleries and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 2 artilleries and 1 infantry in Norway, round 2 : 2/3 hits
Germans roll dice for 1 infantry in Norway, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Norway
Russians win, taking Norway from Germans with 2 artilleries remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Shensi
Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 armour and 3 mech_infantrys
Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Shensi, round 2 : 2/6 hits
Japanese roll dice for 1 armour and 3 mech_infantrys in Shensi, round 2 : 1/4 hits
2 mech_infantrys owned by the Japanese and 1 infantry owned by the Russians lost in Shensi
Russians roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Shensi, round 3 : 3/5 hits
Japanese roll dice for 1 armour and 1 mech_infantry in Shensi, round 3 : 1/2 hits
1 armour owned by the Japanese, 1 mech_infantry owned by the Japanese and 1 infantry owned by the Russians lost in Shensi
Russians win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Russians: 2 infantry
Casualties for Japanese: 1 armour and 3 mech_infantrys
Battle in Rostov
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Rostov, round 2 : 0/2 hits
Germans roll dice for 1 infantry in Rostov, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Rostov
Russians roll dice for 1 artillery in Rostov, round 3 : 0/1 hits
Germans roll dice for 1 infantry in Rostov, round 3 : 1/1 hits
1 artillery owned by the Russians lost in Rostov
Germans win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Russians: 1 artillery and 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
1 aaGun, 1 artillery and 11 infantry moved from Smolensk to Bryansk
9 artilleries moved from Russia to Bryansk
1 aaGun moved from Finland to Norway
3 fighters and 1 tactical_bomber moved from Shensi to TsinghaiPlace Units - Russians
2 infantry placed in Volgograd
8 artilleries and 2 infantry placed in RussiaTurn Complete - Russians
Russians collect 31 PUs; end with 31 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 37 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 8 artilleries and 4 infantry; Remaining resources: 0 PUs;Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Russians
2 artilleries and 1 infantry moved from Finland to Norway
3 fighters and 1 tactical_bomber moved from Russia to Shensi
2 infantry moved from Tsinghai to Shensi
1 infantry moved from Buyant-Uhaa to Chahar
Chinese take Chahar from Japanese
1 artillery and 1 infantry moved from Bryansk to RostovCombat - Russians
Battle in Norway
Russians attack with 2 artilleries and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 2 artilleries and 1 infantry in Norway, round 2 : 2/3 hits
Germans roll dice for 1 infantry in Norway, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Norway
Russians win, taking Norway from Germans with 2 artilleries remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Shensi
Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 armour and 3 mech_infantrys
Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Shensi, round 2 : 2/6 hits
Japanese roll dice for 1 armour and 3 mech_infantrys in Shensi, round 2 : 1/4 hits
2 mech_infantrys owned by the Japanese and 1 infantry owned by the Russians lost in Shensi
Russians roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Shensi, round 3 : 3/5 hits
Japanese roll dice for 1 armour and 1 mech_infantry in Shensi, round 3 : 1/2 hits
1 armour owned by the Japanese, 1 mech_infantry owned by the Japanese and 1 infantry owned by the Russians lost in Shensi
Russians win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Russians: 2 infantry
Casualties for Japanese: 1 armour and 3 mech_infantrys
Battle in Rostov
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Rostov, round 2 : 0/2 hits
Germans roll dice for 1 infantry in Rostov, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Rostov
Russians roll dice for 1 artillery in Rostov, round 3 : 0/1 hits
Germans roll dice for 1 infantry in Rostov, round 3 : 1/1 hits
1 artillery owned by the Russians lost in Rostov
Germans win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Russians: 1 artillery and 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
1 aaGun, 1 artillery and 11 infantry moved from Smolensk to Bryansk
9 artilleries moved from Russia to Bryansk
1 aaGun moved from Finland to Norway
3 fighters and 1 tactical_bomber moved from Shensi to TsinghaiPlace Units - Russians
2 infantry placed in Volgograd
8 artilleries and 2 infantry placed in RussiaTurn Complete - Russians
Russians collect 31 PUs; end with 31 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 37 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Olgiy: 2 infantry
EDIT: Removing units owned by Russians from Dzavhan: 1 infantry
EDIT: Adding units owned by Russians to Tsagaan Olom: 3 infantry
EDIT: Adding units owned by Russians to Central Mongolia: 2 infantry
EDIT: Removing units owned by Russians from Buyant-Uhaa: 1 infantry
EDIT: Removing units owned by Russians from Ulaanbaatar: 1 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 2 destroyers, 1 fighter, 2 infantry, 5 mech_infantrys and 1 transport; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 units repaired.
1 artillery moved from Malaya to 37 Sea Zone
1 artillery and 1 transport moved from 37 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 cruiser moved from 37 Sea Zone to 42 Sea Zone
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 battleship moved from 37 Sea Zone to 42 Sea Zone
2 carriers moved from 37 Sea Zone to 42 Sea Zone
1 transport moved from 37 Sea Zone to 44 Sea Zone
1 artillery moved from Celebes to 44 Sea Zone
1 artillery and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 artillery and 1 infantry moved from Malaya to Shan State
1 fighter and 1 tactical_bomber moved from Shan State to Java
1 mech_infantry moved from Kiangsu to Chahar
2 bombers moved from Yunnan to Chahar
2 carriers moved from 6 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Midway
2 fighters moved from Japan to Midway
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 infantry moved from Manchuria to Amur
3 fighters and 2 tactical_bombers moved from Manchuria to Amur
1 mech_infantry moved from Kiangsu to Jehol
1 mech_infantry moved from Kiangsu to Hopei
1 artillery moved from Szechwan to Yunnan
1 armour moved from Hunan to Yunnan
2 mech_infantrys moved from Hunan to Yunnan
1 fighter moved from Yunnan to Manchuria
1 tactical_bomber moved from Yunnan to ChaharCombat - Japanese
Battle in Chahar
Japanese attack with 2 bombers, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Midway
Japanese attack with 3 fighters and 1 tactical_bomber
Americans defend with 1 airfield, 1 fighter and 1 harbour
Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Americans: 1 fighter
Battle in 42 Sea Zone
Japanese attack with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 2 transports
ANZAC defend with 1 transport
Japanese win, taking 42 Sea Zone from Neutral with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 2 transports remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Amur
Japanese attack with 3 fighters, 1 infantry and 2 tactical_bombers
Americans defend with 1 artillery
Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Americans: 1 artillery
Casualties for Japanese: 1 infantry
Battle in Java
Japanese attack with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 2 infantry
Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for ANZAC: 2 infantry
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - Japanese
1 tactical_bomber moved from Java to 42 Sea Zone
1 fighter moved from Java to 42 Sea Zone
1 bomber moved from Chahar to Hopei
2 tactical_bombers moved from Amur to Manchuria
3 fighters moved from Amur to Manchuria
1 tactical_bomber moved from Chahar to Hopei
1 bomber moved from Hopei to Yunnan
1 bomber moved from Chahar to Yunnan
3 fighters moved from Midway to 25 Sea Zone
1 tactical_bomber moved from Midway to 25 Sea ZonePlace Units - Japanese
2 destroyers and 1 transport placed in 6 Sea Zone
1 fighter and 2 infantry placed in Japan
1 armour and 2 mech_infantrys placed in Malaya
3 mech_infantrys placed in KiangsuTurn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 2 bombers, 1 fighter, 1 infantry and 4 submarines; Remaining resources: 0 PUs;Combat Move - Americans
2 bombers moved from United Kingdom to Germany
1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Greece
1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 25 Sea Zone
3 fighters moved from Western United States to 25 Sea Zone
1 destroyer and 2 fighters moved from 30 Sea Zone to 25 Sea Zone
1 carrier moved from 30 Sea Zone to 25 Sea ZoneCombat - Americans
Strategic bombing raid in Germany
Bombing raid in Germany rolls: 8,7 and causes: 15 damage to unit: factory_major
Bombing raid in Germany causes 15 damage total.
Battle in Greece
Battle in 25 Sea Zone
Americans attack with 2 carriers, 2 destroyers, 5 fighters and 1 submarine
Japanese defend with 2 carriers, 2 destroyers, 3 fighters and 1 tactical_bomber -
3 hits SZ25. OOL?
Don’t understand why you moved here? Forgot to use the Korean planes and I can still hurt the fleet.
-
3 hits SZ25. OOL?
Don’t understand why you moved here? Forgot to use the Korean planes and I can still hurt the fleet.
Take 2 destroyers and the strat, then next time take out the 1 fighter and 1 carrier. I guess I maybe missed something, but I think I will survive it
-
Actually, I’ll continue the battle in SZ25
Rolls: 1@3; Total Hits: 11@3: (1)
def
Rolls: 1@2; Total Hits: 01@2: (6)
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 2 bombers, 1 fighter, 1 infantry and 4 submarines; Remaining resources: 0 PUs;Combat Move - Americans
2 bombers moved from United Kingdom to Germany
1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Greece
1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 25 Sea Zone
3 fighters moved from Western United States to 25 Sea Zone
1 destroyer and 2 fighters moved from 30 Sea Zone to 25 Sea Zone
1 carrier moved from 30 Sea Zone to 25 Sea ZoneCombat - Americans
Strategic bombing raid in Germany
AA fire in Germany : 0/2 hits
Bombing raid in Germany rolls: 8,7 and causes: 15 damage to unit: factory_major
Bombing raid in Germany causes 15 damage total.
Battle in Greece
Battle in 25 Sea Zone
Americans attack with 2 carriers, 2 destroyers, 5 fighters and 1 submarine
Japanese defend with 2 carriers, 2 destroyers, 3 fighters and 1 tactical_bomber
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 carriers, 2 destroyers and 5 fighters in 25 Sea Zone, round 2 : 3/7 hits
Japanese roll dice for 2 carriers, 2 destroyers, 3 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 : 5/8 hits
Units damaged: 1 carrier owned by the Americans
2 destroyers owned by the Japanese, 1 carrier owned by the Americans, 2 destroyers owned by the Americans and 1 tactical_bomber owned by the Japanese lost in 25 Sea Zone
Americans roll dice for 1 submarine in 25 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 carrier and 5 fighters in 25 Sea Zone, round 3 : 2/5 hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 3 fighters in 25 Sea Zone, round 3 : 2/3 hits
Japanese roll dice for 2 carriers in 25 Sea Zone, round 3 : 0/2 hits
1 carrier owned by the Americans, 1 fighter owned by the Japanese and 1 fighter owned by the Americans lost in 25 Sea Zone
Americans roll dice for 1 submarine in 25 Sea Zone, round 4 : 0/1 hits
Americans roll dice for 4 fighters in 25 Sea Zone, round 4 : 2/4 hits
Japanese roll dice for 2 fighters in 25 Sea Zone, round 4 : 2/2 hits
Japanese roll dice for 2 carriers in 25 Sea Zone, round 4 : 0/2 hits
1 fighter owned by the Japanese, 1 carrier owned by the Japanese and 2 fighters owned by the Americans lost in 25 Sea Zone
Americans roll dice for 1 submarine in 25 Sea Zone, round 5 : 0/1 hits
Americans roll dice for 2 fighters in 25 Sea Zone, round 5 : 2/2 hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 1 fighter in 25 Sea Zone, round 5 : 1/1 hits
Japanese roll dice for 1 carrier in 25 Sea Zone, round 5 : 1/1 hits
1 submarine owned by the Americans, 1 fighter owned by the Japanese and 1 fighter owned by the Americans lost in 25 Sea Zone
retreated to 25 Sea Zone
Japanese win, taking Greece from Germans with 1 carrier remaining. Battle score for attacker is -21
Casualties for Americans: 2 carriers, 2 destroyers, 4 fighters and 1 submarine
Casualties for Japanese: 1 carrier, 2 destroyers, 3 fighters and 1 tactical_bomberNon Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 25 Sea Zone: 1 carrier
EDIT: Turning off Edit Mode
1 infantry and 1 mech_infantry moved from Johnston Island to 30 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
2 bombers moved from Germany to Norway
1 fighter moved from Smolensk to Norway
1 fighter moved from 25 Sea Zone to Midway
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 submarine moved from 95 Sea Zone to 97 Sea ZonePlace Units - Americans
1 armour, 1 artillery and 1 infantry placed in Korea
4 submarines placed in 101 Sea Zone
2 bombers and 1 fighter placed in Eastern United States
Americans undo move 3.
1 fighter placed in Western United States
2 bombers placed in Eastern United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,4,6
Americans collect 54 PUs (1 lost to blockades); end with 54 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Tsinghai to Shensi
Chinese take Shensi from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 2 artilleries, 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery, 1 fighter and 3 infantry moved from Trans-Jordan to Egypt
1 armour, 2 artilleries, 2 infantry and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from French Equatorial Africa to Egypt
1 mech_infantry moved from Belgian Congo to Egypt
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
1 bomber moved from India to Egypt
2 fighters, 1 infantry and 1 tactical_bomber moved from India to BurmaCombat - British
Battle in Egypt
British attack with 1 armour, 4 artilleries, 1 bomber, 1 fighter, 6 infantry and 3 mech_infantrys
Germans defend with 2 fighters and 1 tactical_bomber; Italians defend with 2 armour, 2 artilleries, 1 factory_minor, 4 fighters, 1 harbour and 5 infantry
British roll dice for 1 battleship and 1 cruiser in Egypt, round 2 : 1/2 hits
British roll dice for 1 armour, 4 artilleries, 1 bomber, 1 fighter, 6 infantry and 3 mech_infantrys in Egypt, round 2 : 5/16 hits
Italians roll dice for 2 armour, 2 artilleries, 6 fighters, 5 infantry and 1 tactical_bomber in Egypt, round 2 : 7/16 hits
1 artillery owned by the British, 1 artillery owned by the Italians, 6 infantry owned by the British and 5 infantry owned by the Italians lost in Egypt
1 armour, 3 artilleries and 3 mech_infantrys retreated to Anglo Egyptian Sudan
Italians win with 2 armour, 1 artillery, 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for British: 1 artillery and 6 infantry
Casualties for Italians: 1 artillery and 5 infantry
Battle in Burma
British attack with 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Burma, round 2 : 2/4 hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
2 fighters and 1 tactical_bomber moved from Burma to India
1 artillery and 1 infantry moved from Iraq to Trans-Jordan
3 infantry moved from Persia to Iraq
1 transport moved from 81 Sea Zone to 80 Sea Zone
1 fighter moved from Gibraltar to 81 Sea Zone
1 fighter moved from Egypt to 81 Sea Zone
1 bomber moved from Egypt to Anglo Egyptian Sudan
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 infantry moved from Nigeria to French Equatorial Africa
1 artillery and 2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from Gibraltar to Norway
1 fighter moved from United Kingdom to NorwayPlace Units - British
1 artillery, 1 infantry and 1 mech_infantry placed in Union of South Africa
1 artillery and 2 infantry placed in Persia
1 fighter placed in United KingdomTurn Complete - British
British collect 33 PUs; end with 35 PUs totalPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 infantry