@mikawagunichi Sounds good. What does DM mean? Are you doing the G42 tournaments? If so, which strategies have you used in the past if you have done G42 in the past before. I’m thinking about using a variant of the Middle Earth Strategy that works for G42. I’m just worried it won’t work for a 5-7 round game.
Simon33 Allies vs. GenSved GAME V
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 2 submarines and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 bomber moved from New South Wales to Philippines
1 bomber moved from Caroline Islands to PhilippinesNon Combat Move - ANZAC
1 cruiser, 1 destroyer and 6 submarines moved from 33 Sea Zone to 35 Sea Zone
3 fighters moved from Caroline Islands to PhilippinesPlace Units - ANZAC
2 submarines and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 artilleries, 1 bomber, 6 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Caucasus to Volgograd
Germans take Volgograd from Russians
1 artillery moved from Caucasus to Rostov
Germans take Rostov from Russians
4 infantry moved from Northwest Persia to Caucasus
1 artillery and 2 infantry moved from Persia to Northwest Persia
1 artillery and 2 infantry moved from Iraq to Northwest Persia
1 armour moved from Romania to Ukraine
Germans take Bessarabia from Russians
Germans take Ukraine from Russians
5 armour, 13 artilleries, 9 infantry and 19 mech_infantrys moved from Romania to Eastern Poland
2 artilleries moved from Poland to Eastern Poland
1 artillery moved from Poland to Baltic States
1 armour moved from Germany to Eastern Poland
1 mech_infantry moved from Germany to Eastern Poland
1 mech_infantry moved from Germany to Holland Belgium
2 mech_infantrys moved from Germany to Northern Italy
1 armour moved from Germany to Northern Italy
1 fighter and 1 tactical_bomber moved from Romania to Northern Italy
1 fighter moved from Northern Italy to Holland Belgium
1 bomber moved from Germany to Baltic States
4 mech_infantrys moved from Northern Italy to Normandy Bordeaux
6 bombers moved from Germany to Normandy BordeauxCombat - Germans
Battle in Holland Belgium
Germans attack with 1 fighter and 1 mech_infantry
British defend with 1 infantry
Germans win with 1 fighter remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 6 bombers and 4 mech_infantrys
British defend with 3 artilleries, 1 factory_minor, 1 harbour and 2 infantry
Germans win, taking Normandy Bordeaux from British with 6 bombers and 2 mech_infantrys remaining. Battle score for attacker is 10
Casualties for Germans: 2 mech_infantrys
Casualties for British: 3 artilleries and 2 infantry
Battle in Eastern Poland
Germans attack with 6 armour, 15 artilleries, 9 infantry and 20 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Eastern Poland from Russians with 6 armour, 15 artilleries, 8 infantry and 20 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 1 artillery and 1 bomber
Russians defend with 1 infantry
Germans win with 1 bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 artillery
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 fighter moved from Holland Belgium to Northern Italy
6 bombers moved from Normandy Bordeaux to Germany
3 aaGuns moved from Romania to Eastern Poland
1 bomber moved from Baltic States to GermanyPlace Units - Germans
1 artillery and 2 infantry placed in Persia
1 artillery and 2 infantry placed in Iraq
2 armour, 1 bomber and 4 mech_infantrys placed in Germany
2 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,4
Germans collect 47 PUs (2 lost to blockades); end with 47 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Russians
Russians buy 7 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
11 artilleries and 15 infantry moved from Samara to Volgograd
1 fighter moved from Novgorod to Ukraine
1 artillery and 1 infantry moved from Western Ukraine to Ukraine
1 fighter moved from Novgorod to Rostov
1 infantry moved from Tambov to Rostov
1 fighter moved from Novgorod to Nenetsia
1 infantry moved from Archangel to Nenetsia
1 fighter, 1 infantry and 1 tactical_bomber moved from Tsinghai to ShensiCombat - Russians
Battle in Ukraine
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 armour and 1 factory_minor
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Ukraine, round 2 : 1/3 hits
Germans roll dice for 1 armour in Ukraine, round 2 : 0/1 hits
1 armour owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Volgograd
Russians attack with 11 artilleries and 15 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 11 artilleries and 15 infantry in Volgograd, round 2 : 7/26 hits
Germans roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Volgograd
Russians win, taking Volgograd from Germans with 11 artilleries and 14 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Shensi
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 mech_infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shensi, round 2 : 2/3 hits
Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Shensi
Russians win, taking Shensi from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Rostov
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 artillery
Russians roll dice for 1 fighter and 1 infantry in Rostov, round 2 : 1/2 hits
Germans roll dice for 1 artillery in Rostov, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Rostov
Russians win with 1 fighter remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery
Casualties for Russians: 1 infantry
Battle in Nenetsia
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 armour and 1 mech_infantry
Russians roll dice for 1 fighter and 1 infantry in Nenetsia, round 2 : 1/2 hits
Germans roll dice for 1 armour and 1 mech_infantry in Nenetsia, round 2 : 0/2 hits
1 mech_infantry owned by the Germans lost in Nenetsia
Russians roll dice for 1 fighter and 1 infantry in Nenetsia, round 3 : 0/2 hits
Germans roll dice for 1 armour in Nenetsia, round 3 : 0/1 hits
Russians roll dice for 1 fighter and 1 infantry in Nenetsia, round 4 : 1/2 hits
Germans roll dice for 1 armour in Nenetsia, round 4 : 0/1 hits
1 armour owned by the Germans lost in Nenetsia
Russians win, taking Nenetsia from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 1 armour and 1 mech_infantryNon Combat Move - Russians
1 fighter moved from Nenetsia to Russia
1 fighter moved from Rostov to Russia
1 fighter moved from Ukraine to Russia
1 aaGun, 15 artilleries and 27 infantry moved from Western Ukraine to Bryansk
6 artilleries and 3 infantry moved from Russia to Bryansk
1 infantry moved from Belarus to Novgorod
1 armour and 1 mech_infantry moved from Norway to Karelia
1 mech_infantry moved from Yakut S.S.R. to Timguska
1 fighter and 1 tactical_bomber moved from Shensi to Tsinghai
1 infantry moved from Kazakhstan to TsinghaiPlace Units - Russians
2 artilleries and 1 infantry placed in Novgorod
5 artilleries and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 42 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 48 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Japanese
Japanese repair damage of 4x factory_minor; Remaining resources: 0 SuicideAttackTokens; 48 PUs;
Japanese buy 1 armour, 1 bomber, 1 fighter and 5 mech_infantrys; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 infantry moved from Jehol to Manchuria
1 tactical_bomber moved from Jehol to Manchuria
1 fighter moved from Japan to Manchuria
5 carriers moved from 6 Sea Zone to 35 Sea Zone
8 fighters and 2 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone
1 cruiser and 3 destroyers moved from 6 Sea Zone to 35 Sea Zone
1 bomber moved from Japan to 35 Sea Zone
3 bombers moved from Jehol to 35 Sea Zone
2 carriers moved from 37 Sea Zone to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 35 Sea Zone
1 battleship moved from 37 Sea Zone to 35 Sea Zone
3 destroyers moved from 37 Sea Zone to 35 Sea Zone
2 artilleries moved from Shan State to Yunnan
1 artillery moved from Shan State to Burma
1 fighter moved from Yunnan to Burma
1 mech_infantry moved from Hopei to Shensi
1 tactical_bomber moved from Kweichow to Shensi
1 mech_infantry moved from Yunnan to Sikang
Japanese take Sikang from Chinese
2 fighters moved from Japan to 16 Sea Zone
5 artilleries moved from Japan to 6 Sea Zone
4 infantry moved from Japan to 6 Sea Zone
5 artilleries, 4 infantry and 5 transports moved from 6 Sea Zone to 35 Sea Zone
5 artilleries and 4 infantry moved from 35 Sea Zone to Philippines
1 fighter moved from 35 Sea Zone to Philippines
1 fighter moved from 35 Sea Zone to Philippines
1 tactical_bomber moved from 35 Sea Zone to Philippines
1 tactical_bomber moved from 35 Sea Zone to Philippines
1 armour moved from Kiangsu to Kweichow
1 armour moved from Hopei to Yunnan
1 mech_infantry moved from Kiangsu to Hopei
1 mech_infantry moved from Kiangsu to HopeiCombat - Japanese
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scramble?
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Yes. That looks like a bit of a domination there.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Japanese
Japanese repair damage of 4x factory_minor; Remaining resources: 0 SuicideAttackTokens; 48 PUs;
Japanese buy 1 armour, 1 bomber, 1 fighter and 5 mech_infantrys; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 infantry moved from Jehol to Manchuria
1 tactical_bomber moved from Jehol to Manchuria
1 fighter moved from Japan to Manchuria
5 carriers moved from 6 Sea Zone to 35 Sea Zone
8 fighters and 2 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone
1 cruiser and 3 destroyers moved from 6 Sea Zone to 35 Sea Zone
1 bomber moved from Japan to 35 Sea Zone
3 bombers moved from Jehol to 35 Sea Zone
2 carriers moved from 37 Sea Zone to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 35 Sea Zone
1 battleship moved from 37 Sea Zone to 35 Sea Zone
3 destroyers moved from 37 Sea Zone to 35 Sea Zone
2 artilleries moved from Shan State to Yunnan
1 artillery moved from Shan State to Burma
1 fighter moved from Yunnan to Burma
1 mech_infantry moved from Hopei to Shensi
1 tactical_bomber moved from Kweichow to Shensi
1 mech_infantry moved from Yunnan to Sikang
Japanese take Sikang from Chinese
2 fighters moved from Japan to 16 Sea Zone
5 artilleries moved from Japan to 6 Sea Zone
4 infantry moved from Japan to 6 Sea Zone
5 artilleries, 4 infantry and 5 transports moved from 6 Sea Zone to 35 Sea Zone
5 artilleries and 4 infantry moved from 35 Sea Zone to Philippines
1 fighter moved from 35 Sea Zone to Philippines
1 fighter moved from 35 Sea Zone to Philippines
1 tactical_bomber moved from 35 Sea Zone to Philippines
1 tactical_bomber moved from 35 Sea Zone to Philippines
1 armour moved from Kiangsu to Kweichow
1 armour moved from Hopei to Yunnan
1 mech_infantry moved from Kiangsu to Hopei
1 mech_infantry moved from Kiangsu to HopeiCombat - Japanese
Americans scrambles 3 units out of Philippines to defend against the attack in 35 Sea Zone
Battle in 35 Sea Zone
Japanese attack with 1 battleship, 4 bombers, 7 carriers, 1 cruiser, 6 destroyers, 8 fighters, 2 tactical_bombers and 5 transports
Americans defend with 3 carriers, 1 destroyer, 6 fighters and 1 transport; ANZAC defend with 1 cruiser, 1 destroyer, 3 fighters and 6 submarines
Units damaged: 3 carriers owned by the Americans
Units damaged: 1 battleship owned by the Japanese
Units damaged: 3 carriers owned by the Japanese
Japanese win with 1 battleship, 4 bombers, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 5 transports remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 cruiser, 1 destroyer, 3 fighters and 6 submarines
Casualties for Americans: 3 carriers, 1 destroyer, 6 fighters and 1 transport
Casualties for Japanese: 6 carriers, 4 destroyers, 7 fighters and 1 tactical_bomber
Battle in 16 Sea Zone
Japanese attack with 2 fighters
Americans defend with 1 destroyer
Japanese win with 2 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Burma
Japanese attack with 1 artillery and 1 fighter
British defend with 1 infantry
Japanese win with 1 fighter remaining. Battle score for attacker is -1
Casualties for British: 1 infantry
Casualties for Japanese: 1 artillery
Battle in Shensi
Japanese attack with 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese win, taking Shensi from Chinese with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Philippines
Japanese attack with 5 artilleries, 2 fighters, 4 infantry and 2 tactical_bombers
Americans defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry; ANZAC defend with 2 bombers
Japanese win, taking Philippines from Americans with 5 artilleries, 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 28
Casualties for Americans: 1 artillery and 1 infantry
Casualties for ANZAC: 2 bombers
Casualties for Japanese: 1 infantry
Battle in Manchuria
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 artillery
Japanese win, taking Manchuria from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 artilleryNon Combat Move - Japanese
2 fighters and 2 tactical_bombers could not land in Philippines and were removed
2 fighters moved from 16 Sea Zone to Japan
2 transports moved from 37 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Manchuria to Jehol
4 bombers moved from 35 Sea Zone to Kwangsi
1 fighter moved from Burma to Kwangsi
1 tactical_bomber moved from Shensi to YunnanPlace Units - Japanese
3 mech_infantrys placed in Malaya
1 armour and 2 mech_infantrys placed in Kiangsu
1 bomber and 1 fighter placed in JapanTurn Complete - Japanese
Japanese collect 52 PUs; end with 52 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Americans
Americans buy 1 armour, 2 artilleries, 1 carrier, 1 destroyer, 3 fighters and 3 infantry; Remaining resources: 0 PUs;Combat Move - Americans
4 bombers and 3 fighters moved from Korea to Japan
1 bomber moved from Korea to Kiangsu
1 artillery, 3 fighters and 1 infantry moved from Korea to ManchuriaCombat - Americans
Air Battle in Japan
Americans attacks with 7 units heading to Japan
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Japan
AA fire in Japan : 1/3 hits
1 bomber killed by AA
AA fire in Japan : 1/1 hits
1 bomber killed by AA
Bombing raid in Japan rolls: 5,4 and causes: 9 damage to unit: factory_major
Bombing raid in Japan causes 9 damage total.
Strategic bombing raid in Kiangsu
AA fire in Kiangsu : 0/1 hits
Bombing raid in Kiangsu rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Kiangsu causes 6 damage total.
Battle in Manchuria
Americans attack with 1 artillery, 3 fighters and 1 infantry
Japanese defend with 2 infantry
Americans roll dice for 1 artillery, 3 fighters and 1 infantry in Manchuria, round 2 : 4/5 hits
Japanese roll dice for 2 infantry in Manchuria, round 2 : 1/2 hits
2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Manchuria
Americans win, taking Manchuria from Japanese with 1 artillery and 3 fighters remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Japanese: 2 infantry
Cleaning up after air battlesNon Combat Move - Americans
3 fighters moved from Manchuria to Korea
2 bombers and 3 fighters moved from Japan to Korea
1 bomber moved from Kiangsu to Korea
5 submarines moved from 26 Sea Zone to 25 Sea Zone
1 carrier, 3 destroyers and 4 submarines moved from 10 Sea Zone to 25 Sea Zone
2 fighters moved from Western United States to MidwayPlace Units - Americans
1 armour, 1 artillery and 1 infantry placed in Korea
1 carrier and 1 destroyer placed in 10 Sea Zone
1 artillery, 3 fighters and 2 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Tsinghai to Kansu
Chinese take Kansu from Japanese
1 fighter and 1 infantry moved from Tsinghai to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 1/2 hits
Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - Chinese
1 fighter moved from Shensi to TsinghaiPlace Units - Chinese
2 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - British
British buy 5 artilleries, 1 fighter and 2 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
3 fighters moved from United Kingdom to Normandy Bordeaux
1 artillery moved from Southern France to Normandy Bordeaux
1 bomber moved from India to Malaya
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Persia
1 armour moved from India to Eastern Persia
British take Eastern Persia from Germans
2 fighters moved from India to PersiaCombat - British
Strategic bombing raid in Malaya
AA fire in Malaya : 0/1 hits
Bombing raid in Malaya rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Malaya causes 6 damage total.
Battle in Normandy Bordeaux
British attack with 1 artillery, 3 fighters and 2 infantry
Germans defend with 1 factory_minor, 1 harbour and 2 mech_infantrys
British roll dice for 1 artillery, 3 fighters and 2 infantry in Normandy Bordeaux, round 2 : 1/6 hits
Germans roll dice for 2 mech_infantrys in Normandy Bordeaux, round 2 : 0/2 hits
1 mech_infantry owned by the Germans lost in Normandy Bordeaux
British roll dice for 1 artillery, 3 fighters and 2 infantry in Normandy Bordeaux, round 3 : 3/6 hits
Germans roll dice for 1 mech_infantry in Normandy Bordeaux, round 3 : 1/1 hits
1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux
British win, taking Normandy Bordeaux from Germans with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 2 mech_infantrys
Casualties for British: 1 infantry
Battle in Persia
British attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 1 artillery, 1 factory_minor and 2 infantry
British roll dice for 1 battleship and 1 cruiser in Persia, round 2 : 0/2 hits
British roll dice for 1 artillery, 2 fighters and 1 infantry in Persia, round 2 : 3/4 hits
Germans roll dice for 1 artillery and 2 infantry in Persia, round 2 : 3/3 hits
1 fighter owned by the British, 1 artillery owned by the British, 2 infantry owned by the Germans, 1 infantry owned by the British and 1 artillery owned by the Germans lost in Persia
British win with 1 fighter remaining. Battle score for attacker is -7
Casualties for Germans: 1 artillery and 2 infantry
Casualties for British: 1 artillery, 1 fighter and 1 infantryNon Combat Move - British
1 fighter moved from Persia to 80 Sea Zone
1 fighter moved from India to 80 Sea Zone
1 carrier and 1 destroyer moved from 39 Sea Zone to 80 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry moved from Union of South Africa to Rhodesia
1 artillery, 1 infantry and 1 mech_infantry moved from Rhodesia to Belgian Congo
2 artilleries and 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
3 fighters moved from Normandy Bordeaux to United Kingdom
1 bomber moved from Malaya to Burma
3 aaGuns, 4 artilleries and 16 infantry moved from India to Burma
2 fighters and 1 tactical_bomber moved from Tsinghai to BurmaPlace Units - British
2 artilleries and 1 infantry placed in Southern France
2 artilleries and 1 infantry placed in Union of South Africa
1 artillery and 1 fighter placed in United KingdomTurn Complete - British
British collect 36 PUs; end with 36 PUs totalPlace Units - UK_Pacific
1 artillery and 2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs total
Some Units in India change ownership: 1 artillery and 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Italians
Italians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Algeria to Morocco
Italians take Morocco from French
1 armour moved from Morocco to Algeria
1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
1 destroyer moved from 95 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to GibraltarCombat - Italians
Battle in Gibraltar
Italians attack with 1 artillery and 1 infantry
British defend with 1 airfield, 1 harbour and 2 infantry
Italians win, taking Gibraltar from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantryNon Combat Move - Italians
1 fighter moved from Southern Italy to Northern ItalyPlace Units - Italians
3 infantry placed in Egypt
1 artillery and 2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Dutch New Guinea to New GuineaNon Combat Move - ANZAC
1 artillery moved from New South Wales to 62 Sea Zone
1 artillery, 2 submarines and 1 transport moved from 62 Sea Zone to 63 Sea Zone
1 artillery moved from 63 Sea Zone to New Zealand
1 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 fighter and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Combat Move - French
1 destroyer moved from 71 Sea Zone to 80 Sea ZoneNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 artilleries, 1 fighter, 2 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 armour moved from Germany to Northern Italy
1 mech_infantry moved from Germany to Northern Italy
1 mech_infantry moved from Germany to Holland Belgium
Germans take Holland Belgium from British
1 armour moved from Eastern Poland to Belarus
Germans take Belarus from Russians
1 armour moved from Belarus to Eastern Poland
1 armour moved from Eastern Poland to Baltic States
Germans take Baltic States from Russians
1 armour moved from Baltic States to Eastern Poland
1 armour and 1 mech_infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 armour and 1 mech_infantry moved from Western Ukraine to Ukraine
2 bombers moved from Germany to Ukraine
1 mech_infantry moved from Germany to Northern Italy
1 tactical_bomber moved from Northern Italy to Egypt
1 bomber moved from Germany to Normandy Bordeaux
1 bomber moved from Germany to Southern France
1 mech_infantry moved from Germany to Eastern Poland
2 infantry moved from Germany to Poland
1 infantry moved from Iraq to Persia
1 infantry moved from Iraq to Northwest Persia
1 artillery moved from Iraq to Northwest Persia
2 mech_infantrys moved from Caucasus to Northwest Persia
4 artilleries moved from Caucasus to Northwest Persia
4 infantry moved from Caucasus to Northwest Persia
1 bomber moved from Germany to UkraineCombat - Germans
Strategic bombing raid in Southern France
Bombing raid in Southern France rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Southern France causes 6 damage total.
Strategic bombing raid in Normandy Bordeaux
Bombing raid in Normandy Bordeaux rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Normandy Bordeaux causes 5 damage total.
Battle in Ukraine
Germans attack with 1 armour, 3 bombers and 1 mech_infantry
Russians defend with 1 artillery, 1 factory_minor and 1 infantry
Germans win, taking Ukraine from Russians with 1 armour, 3 bombers and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantryNon Combat Move - Germans
3 bombers moved from Ukraine to Eastern Poland
1 bomber moved from Southern France to Germany
1 bomber moved from Normandy Bordeaux to GermanyPlace Units - Germans
2 artilleries and 1 infantry placed in Persia
1 armour and 2 mech_infantrys placed in Iraq
1 armour, 1 fighter, 1 infantry and 6 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,5,6,5,3,1,5,1
Germans collect 48 PUs (4 lost to blockades); end with 48 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 59 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Russians
Russians buy 9 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Novgorod to Baltic States
Russians take Baltic States from Germans
1 infantry moved from Novgorod to Belarus
Russians take Belarus from Germans
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
1 infantry moved from Bryansk to Rostov
Russians take Rostov from Germans
11 artilleries and 14 infantry moved from Volgograd to Caucasus
Russians take Caucasus from Germans
1 fighter, 1 infantry and 1 tactical_bomber moved from Tsinghai to Sikang
21 artilleries and 28 infantry moved from Bryansk to UkraineCombat - Russians
Battle in Ukraine
Russians attack with 21 artilleries and 28 infantry
Germans defend with 1 armour, 1 factory_minor and 1 mech_infantry
Russians roll dice for 21 artilleries and 28 infantry in Ukraine, round 2 : 15/49 hits
Germans roll dice for 1 armour and 1 mech_infantry in Ukraine, round 2 : 0/2 hits
1 mech_infantry owned by the Germans and 1 armour owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 21 artilleries and 28 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 1 armour and 1 mech_infantry
Battle in Sikang
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 mech_infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Sikang, round 2 : 2/3 hits
Japanese roll dice for 1 mech_infantry in Sikang, round 2 : 1/1 hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Russians lost in Sikang
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 mech_infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Sikang to Tsinghai
1 aaGun moved from Bryansk to Ukraine
5 artilleries and 5 infantry moved from Russia to Bryansk
1 armour and 1 mech_infantry moved from Karelia to NovgorodPlace Units - Russians
1 artillery and 2 infantry placed in Novgorod
8 artilleries and 2 infantry placed in RussiaTurn Complete - Russians
Russians collect 41 PUs; end with 41 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 46 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 52 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor, 6x factory_minor; Remaining resources: 0 SuicideAttackTokens; 40 PUs;
Japanese buy 1 armour, 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry; Remaining resources: 0 SuicideAttackTokens; 3 PUs;Combat Move - Japanese
1 unit repaired.
1 artillery moved from Philippines to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
4 artilleries moved from Philippines to 35 Sea Zone
2 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 battleship moved from 35 Sea Zone to 42 Sea Zone
1 carrier moved from 35 Sea Zone to 42 Sea Zone
1 cruiser moved from 35 Sea Zone to 42 Sea Zone
2 destroyers moved from 35 Sea Zone to 42 Sea Zone
3 artilleries, 1 infantry and 5 transports moved from 35 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Java
3 artilleries and 1 infantry moved from 42 Sea Zone to Java
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 artillery and 1 infantry moved from Jehol to Manchuria
1 fighter and 1 tactical_bomber moved from Jehol to Manchuria
1 fighter moved from Kwangsi to Malaya
1 tactical_bomber moved from Yunnan to Malaya
1 bomber moved from Kwangsi to India
1 bomber moved from Kwangsi to India
7 artilleries moved from Yunnan to French Indo China
1 mech_infantry moved from Hopei to Shensi
1 mech_infantry moved from Hopei to Kansu
1 bomber moved from Kwangsi to Shensi
1 bomber moved from Kwangsi to Kansu
1 armour moved from Kweichow to Hopei
1 mech_infantry moved from Yunnan to Hopei
2 armour moved from Yunnan to Hopei
2 armour moved from Yunnan to French Indo China
1 mech_infantry moved from Kiangsu to Jehol
1 armour moved from Kiangsu to Jehol
1 mech_infantry moved from Kiangsu to Hopei
1 armour moved from Yunnan to Hopei
1 bomber moved from Japan to ManchuriaCombat - Japanese
Battle in Java
Japanese attack with 4 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
ANZAC defend with 2 infantry
Japanese win, taking Java from ANZAC with 4 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Sumatra
Japanese attack with 1 artillery and 1 infantry
British defend with 1 artillery and 1 infantry
UK_Pacific win with 1 artillery remaining. Battle score for attacker is -4
Casualties for British: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Kansu
Japanese attack with 1 bomber and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win, taking Kansu from Chinese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shensi
Japanese attack with 1 bomber and 1 mech_infantry
Chinese defend with 1 infantry
retreated to Shensi
Chinese win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Japanese: 1 mech_infantry
Battle in Manchuria
Japanese attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 artillery
Japanese win, taking Manchuria from Chinese with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Strategic bombing raid in India
Bombing raid in India rolls: 8,8 and causes: 13 damage to unit: factory_major
Bombing raid in India causes 13 damage total.Non Combat Move - Japanese
1 fighter moved from Java to 42 Sea Zone
1 tactical_bomber moved from Java to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Manchuria to Kiangsu
1 bomber moved from Manchuria to Kiangsu
1 bomber moved from Kansu to Hopei
1 bomber moved from Shensi to Kiangsu
2 bombers moved from India to French Indo ChinaPlace Units - Japanese
1 armour, 1 fighter and 1 mech_infantry placed in Kiangsu
1 artillery, 1 fighter and 1 infantry placed in MalayaTurn Complete - Japanese
Japanese collect 55 PUs; end with 58 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Americans
Americans buy 1 armour, 3 artilleries, 1 bomber, 2 destroyers, 3 infantry and 2 transports; Remaining resources: 4 PUs;Combat Move - Americans
1 infantry moved from Korea to Manchuria
5 armour, 2 artilleries, 3 bombers, 6 fighters and 1 infantry moved from Korea to ManchuriaCombat - Americans
Battle in Manchuria
Americans attack with 5 armour, 2 artilleries, 3 bombers, 6 fighters and 2 infantry
Japanese defend with 1 artillery and 1 infantry
Americans roll dice for 5 armour, 2 artilleries, 3 bombers, 6 fighters and 2 infantry in Manchuria, round 2 : 8/18 hits
Japanese roll dice for 1 artillery and 1 infantry in Manchuria, round 2 : 1/2 hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Manchuria
Americans win, taking Manchuria from Japanese with 5 armour, 2 artilleries, 3 bombers, 6 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - Americans
3 bombers and 6 fighters moved from Manchuria to Korea
2 fighters moved from Midway to Korea
1 carrier, 3 destroyers and 9 submarines moved from 25 Sea Zone to 6 Sea Zone
4 submarines moved from 6 Sea Zone to 19 Sea Zone
2 fighters moved from Western United States to 6 Sea Zone
1 fighter moved from Western United States to 10 Sea Zone
1 carrier, 1 destroyer and 1 fighter moved from 10 Sea Zone to 25 Sea ZonePlace Units - Americans
2 destroyers and 2 transports placed in 10 Sea Zone
1 armour, 1 artillery and 1 infantry placed in Korea
2 artilleries, 1 bomber and 2 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 53 PUs; end with 57 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Suiyuyan
Chinese take Suiyuyan from Japanese
1 fighter and 2 infantry moved from Tsinghai to Kansu
1 infantry moved from Tsinghai to Sikang
Chinese take Sikang from JapaneseCombat - Chinese
Battle in Kansu
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 2 infantry in Kansu, round 2 : 1/3 hits
Japanese roll dice for 1 mech_infantry in Kansu, round 2 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Kansu
Chinese win, taking Kansu from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - Chinese
1 fighter moved from Kansu to TsinghaiPlace Units - Chinese
1 infantry placed in Shensi
1 infantry placed in ManchuriaTurn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - British
British repair damage of 5x factory_minor, 6x factory_minor; Remaining resources: 25 PUs;
British buy 4 artilleries and 3 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy nothing; Remaining resources: 10 PUs;Combat Move - British
1 artillery moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from Normandy Bordeaux to Holland Belgium
3 fighters moved from United Kingdom to Holland Belgium
1 tactical_bomber moved from Burma to 41 Sea Zone
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 infantry moved from Burma to Yunnan
Chinese take Yunnan from JapaneseCombat - British
Battle in 41 Sea Zone
British attack with 1 tactical_bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
British win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Gibraltar
British attack with 1 artillery and 1 infantry
Italians defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
British roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 0/2 hits
Italians roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 0/2 hits
British roll dice for 1 artillery and 1 infantry in Gibraltar, round 3 : 0/2 hits
Italians roll dice for 1 artillery and 1 infantry in Gibraltar, round 3 : 1/2 hits
1 infantry owned by the British lost in Gibraltar
British roll dice for 1 artillery in Gibraltar, round 4 : 1/1 hits
Italians roll dice for 1 artillery and 1 infantry in Gibraltar, round 4 : 0/2 hits
1 infantry owned by the Italians lost in Gibraltar
British roll dice for 1 artillery in Gibraltar, round 5 : 0/1 hits
Italians roll dice for 1 artillery in Gibraltar, round 5 : 1/1 hits
1 artillery owned by the British lost in Gibraltar
Italians win with 1 artillery remaining. Battle score for attacker is -4
Casualties for British: 1 artillery and 1 infantry
Casualties for Italians: 1 infantry
Battle in Holland Belgium
British attack with 3 fighters and 1 infantry
Germans defend with 1 mech_infantry
British roll dice for 3 fighters and 1 infantry in Holland Belgium, round 2 : 3/4 hits
Germans roll dice for 1 mech_infantry in Holland Belgium, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Holland Belgium
British win, taking Holland Belgium from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - British
3 fighters moved from Holland Belgium to United Kingdom
1 fighter moved from United Kingdom to Southern France
1 artillery moved from Normandy Bordeaux to Southern France
1 destroyer moved from 110 Sea Zone to 91 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 artillery and 1 infantry moved from Rhodesia to Belgian Congo
2 artilleries and 1 infantry moved from Union of South Africa to Rhodesia
1 armour moved from Eastern Persia to West India
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport moved from 80 Sea Zone to 39 Sea Zone
1 tactical_bomber moved from 41 Sea Zone to 39 Sea Zone
1 fighter moved from 39 Sea Zone to India
1 aaGun and 2 infantry moved from Burma to India
1 bomber and 2 fighters moved from Burma to India
2 aaGuns, 4 artilleries and 12 infantry moved from Burma to IndiaPlace Units - British
1 artillery and 2 infantry placed in Southern France
2 artilleries and 1 infantry placed in Normandy Bordeaux
1 artillery placed in Union of South AfricaTurn Complete - British
British collect 36 PUs; end with 36 PUs totalTurn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 21 PUs total