Actually, will stick with it as-is, sorry about the delay.
Simon33 Allies vs. GenSved GAME V
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 13x factory_major; Remaining resources: 56 PUs;
Germans buy 2 artilleries, 1 bomber, 1 fighter, 2 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 mech_infantrys moved from Caucasus to Rostov
1 mech_infantry moved from Caucasus to Iraq
Germans take Iraq from British
1 armour moved from Bulgaria to Greece
2 mech_infantrys moved from Bulgaria to Greece
1 bomber moved from Egypt to 97 Sea Zone
1 bomber moved from Egypt to Greece
2 armour moved from Caucasus to Iraq
3 mech_infantrys moved from Caucasus to Iraq
2 armour moved from Caucasus to Iraq
4 armour moved from Caucasus to Persia
5 mech_infantrys moved from Caucasus to Persia
2 armour moved from Volgograd to Northwest Persia
1 artillery moved from Vyborg to Finland
1 infantry moved from Karelia to Finland
2 artilleries moved from Karelia to Finland
15 infantry moved from Bessarabia to Ukraine
13 artilleries moved from Bessarabia to Ukraine
1 armour moved from Eastern Poland to Ukraine
5 mech_infantrys moved from Eastern Poland to Ukraine
1 artillery moved from Eastern Poland to Western Ukraine
1 artillery moved from Novgorod to Belarus
1 infantry moved from Novgorod to Belarus
1 artillery moved from Archangel to Novgorod
1 armour moved from Western Germany to Poland
3 mech_infantrys moved from Western Germany to Poland
1 bomber moved from Bessarabia to Rostov
1 bomber moved from Bessarabia to Western Ukraine
1 fighter moved from Western Germany to Finland
1 fighter moved from Western Germany to Germany
1 fighter moved from Western Germany to Germany
1 artillery moved from Novgorod to Belarus
1 artillery moved from Eastern Poland to BelarusCombat - Germans
Battle in 97 Sea Zone
Germans attack with 1 bomber; Italians loiter and taunt
Americans defend with 1 submarine
1 submarine owned by the Americans Submerged
Battle in Western Ukraine
Germans attack with 1 artillery and 1 bomber
Russians defend with 1 artillery
retreated to Western Ukraine
Russians winGermans win with 1 bomber remaining with 1 artillery remaining. Battle score for attacker is -4
Casualties for Germans: 1 artillery
Battle in Persia
Germans attack with 4 armour and 5 mech_infantrys
British defend with 1 artillery, 1 factory_minor and 2 infantry
Germans win, taking Persia from British with 4 armour and 4 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 artillery and 2 infantry
Battle in Rostov
Germans attack with 1 bomber and 2 mech_infantrys
Russians defend with 1 artillery
Germans win, taking Rostov from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 artillery
Battle in Ukraine
Germans attack with 1 armour, 13 artilleries, 15 infantry and 5 mech_infantrys
Russians defend with 2 artilleries and 1 factory_minor
Germans win, taking Ukraine from Russians with 1 armour, 13 artilleries, 13 infantry and 5 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Germans: 2 infantry
Casualties for Russians: 2 artilleries
Battle in Belarus
Germans attack with 3 artilleries and 1 infantry
Russians defend with 1 artillery and 2 infantry
Germans win, taking Belarus from Russians with 3 artilleries and 1 infantry remaining. Battle score for attacker is 10
Casualties for Russians: 1 artillery and 2 infantry
Battle in Greece
Germans attack with 1 armour, 1 bomber and 2 mech_infantrys
Americans defend with 1 artillery and 1 infantry
Germans win, taking Greece from Americans with 1 armour, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantryNon Combat Move - Germans
1 bomber moved from Greece to Egypt
1 bomber moved from 97 Sea Zone to Egypt
3 aaGuns moved from Bessarabia to Ukraine
1 bomber moved from Rostov to Germany
1 bomber moved from Western Ukraine to Germany
3 aaGuns moved from Western Germany to GermanyPlace Units - Germans
2 artilleries and 1 infantry placed in Novgorod
1 bomber, 1 fighter, 1 infantry and 5 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,1
Germans collect 56 PUs (1 lost to blockades); end with 56 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 3 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Tambov to Volgograd
Russians take Volgograd from Germans
1 artillery and 1 infantry moved from Tambov to Rostov
1 artillery moved from Smolensk to Archangel
Russians take Archangel from Germans
3 artilleries and 4 infantry moved from Bryansk to Belarus
1 artillery and 3 infantry moved from Bryansk to Belarus
1 tactical_bomber moved from Bryansk to Rostov
1 fighter moved from Russia to Rostov
5 infantry moved from Tambov to VolgogradCombat - Russians
Battle in Belarus
Russians attack with 4 artilleries and 7 infantry
Germans defend with 3 artilleries and 1 infantry
Russians roll dice for 4 artilleries and 7 infantry in Belarus, round 2 : 3/11 hits
Germans roll dice for 3 artilleries and 1 infantry in Belarus, round 2 : 2/4 hits
1 infantry owned by the Germans, 2 infantry owned by the Russians and 2 artilleries owned by the Germans lost in Belarus
Russians roll dice for 4 artilleries and 5 infantry in Belarus, round 3 : 3/9 hits
Germans roll dice for 1 artillery in Belarus, round 3 : 0/1 hits
1 artillery owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 4 artilleries and 5 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 3 artilleries and 1 infantry
Casualties for Russians: 2 infantry
Battle in Rostov
Russians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Rostov, round 2 : 1/4 hits
Germans roll dice for 1 mech_infantry in Rostov, round 2 : 1/1 hits
1 mech_infantry owned by the Germans and 1 infantry owned by the Russians lost in Rostov
Russians win, taking Rostov from Germans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Rostov to Russia
3 artilleries and 3 infantry moved from Tambov to Volgograd
1 aaGun, 11 artilleries and 10 infantry moved from Tambov to Bryansk
1 aaGun, 1 armour, 7 artilleries, 11 infantry and 1 mech_infantry moved from Russia to Bryansk
1 artillery moved from Western Ukraine to Bryansk
5 infantry moved from Suiyuyan to KansuPlace Units - Russians
3 artilleries and 7 infantry placed in RussiaTurn Complete - Russians
Russians collect 31 PUs; end with 31 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 36 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 39 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 armour, 3 artilleries, 1 carrier, 2 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 mech_infantry moved from Jehol to Manchuria
1 mech_infantry moved from Anhwe to Chahar
Japanese take Chahar from Chinese
1 mech_infantry moved from Anhwe to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 artillery moved from Malaya to 37 Sea Zone
1 artillery moved from Malaya to 37 Sea Zone
2 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 cruiser moved from 37 Sea Zone to 42 Sea Zone
1 battleship moved from 37 Sea Zone to 42 Sea Zone
2 carriers moved from 37 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Borneo
1 fighter moved from 37 Sea Zone to Java
2 bombers moved from Yunnan to India
1 armour moved from Kiangsu to Hopei
2 mech_infantrys moved from Kiangsu to Hopei
1 armour moved from Sikang to Shensi
2 mech_infantrys moved from Sikang to Shensi
1 mech_infantry moved from Yunnan to Shensi
1 armour moved from Yunnan to Shensi
1 fighter and 1 tactical_bomber moved from Yunnan to Shensi
1 destroyer moved from 37 Sea Zone to 43 Sea ZoneCombat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 destroyer and 1 transport
Americans defend with 1 transport
Japanese win, taking 43 Sea Zone from Neutral with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 battleship, 2 carriers, 1 cruiser and 1 transport
ANZAC defend with 1 transport
Japanese win with 1 battleship, 2 carriers, 1 cruiser and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Borneo
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 infantry and 1 mech_infantry
Japanese win, taking Borneo from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 infantry and 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in Java
Japanese attack with 1 artillery, 1 fighter and 1 infantry
ANZAC defend with 1 artillery and 1 infantry
ANZAC win with 1 artillery remaining. Battle score for attacker is -4
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
1 fighter owned by the Japanese retreated
Strategic bombing raid in India
Bombing raid in India rolls: 6,8 and causes: 14 damage to unit: factory_major
Bombing raid in India causes 14 damage total.Non Combat Move - Japanese
2 bombers moved from India to Yunnan
1 fighter and 1 tactical_bomber moved from Borneo to 42 Sea Zone
1 fighter moved from Java to 42 Sea Zone
1 tactical_bomber moved from Yunnan to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Manchuria to 6 Sea Zone
1 tactical_bomber moved from Shensi to Yunnan
1 fighter moved from Shensi to YunnanPlace Units - Japanese
1 carrier and 2 transports placed in 6 Sea Zone
1 armour and 2 mech_infantrys placed in Kiangsu
2 artilleries and 1 infantry placed in Malaya
1 artillery and 1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 55 PUs; end with 55 PUs total -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 bomber, 1 destroyer, 4 fighters and 1 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 92 Sea Zone to 97 Sea Zone
2 bombers and 1 fighter moved from Norway to Germany
2 bombers moved from United Kingdom to Western GermanyCombat - Americans
Air Battle in Germany -
yes to intercept in Germany :-)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 bomber, 1 destroyer, 4 fighters and 1 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 92 Sea Zone to 97 Sea Zone
2 bombers and 1 fighter moved from Norway to Germany
2 bombers moved from United Kingdom to Western GermanyCombat - Americans
Air Battle in Germany
Americans attacks with 3 units heading to Germany
Germans launches 3 interceptors out of Germany
Attackers Fire, : 1/3 hits
Defenders Fire, : 0/3 hits
1 fighter owned by the Germans lost in Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
AA fire in Western Germany : 0/2 hits
Bombing raid in Western Germany rolls: 7,7 and causes: 9 damage to unit: factory_major
Bombing raid in Western Germany causes 9 damage total.
Strategic bombing raid in Germany
AA fire in Germany : 1/2 hits
1 bomber killed by AA
Bombing raid in Germany rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in Germany causes 8 damage total.
Battle in 97 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Italians defend with 1 destroyer
Americans roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer in 97 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 destroyer in 97 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 97 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 destroyer in 97 Sea Zone, round 3 : 1/1 hits
Italians roll dice for 1 destroyer in 97 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the Americans and 1 destroyer owned by the Italians lost in 97 Sea Zone
Americans win with 1 submarine remaining. Battle score for attacker is 0
Casualties for Italians: 1 destroyer
Casualties for Americans: 1 destroyer
Cleaning up after air battlesNon Combat Move - Americans
1 bomber and 1 fighter moved from Germany to Norway
2 bombers moved from Western Germany to Norway
4 submarines moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from Western United States to 10 Sea Zone
1 fighter moved from Midway to Korea
2 carriers, 1 destroyer and 2 fighters moved from 10 Sea Zone to 30 Sea ZonePlace Units - Americans
1 armour, 1 artillery and 1 infantry placed in Korea
1 destroyer placed in 10 Sea Zone
4 fighters placed in Western United States
1 bomber placed in Eastern United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,2,1,1,2,2,4,2,2,2,5
Americans collect 50 PUs (3 lost to blockades); end with 50 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Tsinghai to Sikang
Chinese take Sikang from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 1 artillery, 2 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy nothing; Remaining resources: 10 PUs;Combat Move - British
1 artillery and 1 infantry moved from Kenya to 72 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry and 1 transport moved from 77 Sea Zone to 80 Sea Zone
1 artillery and 3 infantry moved from 80 Sea Zone to Persia
2 fighters moved from 80 Sea Zone to Persia
1 artillery and 2 infantry moved from Eastern Persia to Persia
1 bomber moved from India to Persia
1 armour, 5 artilleries and 14 infantry moved from India to BurmaCombat - British
Battle in Persia
British attack with 2 artilleries, 1 bomber, 2 fighters and 5 infantry
Germans defend with 4 armour, 1 factory_minor and 4 mech_infantrys
British roll dice for 1 battleship and 1 cruiser in Persia, round 2 : 1/2 hits
British roll dice for 2 artilleries, 1 bomber, 2 fighters and 5 infantry in Persia, round 2 : 5/10 hits
Germans roll dice for 4 armour and 4 mech_infantrys in Persia, round 2 : 2/8 hits
4 mech_infantrys owned by the Germans, 2 armour owned by the Germans and 2 infantry owned by the British lost in Persia
British roll dice for 2 artilleries, 1 bomber, 2 fighters and 3 infantry in Persia, round 3 : 4/8 hits
Germans roll dice for 2 armour in Persia, round 3 : 1/2 hits
2 armour owned by the Germans and 1 infantry owned by the British lost in Persia
British win, taking Persia from Germans with 2 artilleries, 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 31
Casualties for Germans: 4 armour and 4 mech_infantrys
Casualties for British: 3 infantry
Battle in Burma
British attack with 1 armour, 5 artilleries and 14 infantry
Japanese defend with 1 infantry
British roll dice for 1 armour, 5 artilleries and 14 infantry in Burma, round 2 : 6/20 hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 armour, 5 artilleries and 14 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
3 aaGuns moved from India to Burma
1 bomber moved from Persia to Tsinghai
2 fighters moved from Persia to 80 Sea Zone
1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 artillery and 1 infantry moved from Rhodesia to Belgian Congo
1 artillery, 1 infantry and 1 mech_infantry moved from Union of South Africa to Rhodesia
1 mech_infantry moved from Rhodesia to Belgian Congo
1 fighter moved from United Kingdom to Gibraltar
1 artillery and 1 infantry moved from Southeast Mexico to 89 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to MoroccoPlace Units - British
1 artillery and 2 infantry placed in Union of South Africa
1 transport placed in 109 Sea Zone
2 fighters placed in United Kingdom
British undo move 2.
1 transport placed in 106 Sea ZoneTurn Complete - British
British collect 31 PUs; end with 31 PUs totalTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 16 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Northwest Persia to Trans-Jordan
1 mech_infantry moved from Northwest Persia to Trans-Jordan
6 fighters moved from Egypt to Trans-JordanCombat - Italians
Battle in Trans-Jordan
Italians attack with 1 armour, 6 fighters and 1 mech_infantry
French defend with 1 infantry
Italians win, taking Trans-Jordan from British with 1 armour and 6 fighters remaining. Battle score for attacker is -1
Casualties for French: 1 infantry
Casualties for Italians: 1 mech_infantryNon Combat Move - Italians
6 fighters moved from Trans-Jordan to EgyptPlace Units - Italians
1 armour and 2 mech_infantrys placed in EgyptTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2
Italians collect 14 PUs (2 lost to blockades); end with 14 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine and 1 transport moved from 62 Sea Zone to 54 Sea ZoneNon Combat Move - ANZAC
Place Units - ANZAC
2 submarines and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,4,5,4,1,4,4,4,1,2
ANZAC collect 10 PUs (4 lost to blockades); end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
1 destroyer moved from 77 Sea Zone to 80 Sea ZoneNon Combat Move - French
1 infantry moved from Tobruk to LibyaTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 10x factory_major; Remaining resources: 65 PUs;
Germans buy 3 armour, 2 artilleries, 1 factory_minor, 1 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Northwest Persia to Syria
Germans take Syria from French
1 armour moved from Northwest Persia to Persia
1 armour moved from Iraq to Persia
2 mech_infantrys moved from Iraq to Persia
1 armour moved from Iraq to Persia
2 armour and 2 mech_infantrys moved from Iraq to Egypt
1 infantry moved from Ukraine to Western Ukraine
Germans take Western Ukraine from Russians
1 fighter and 1 tactical_bomber moved from Egypt to Persia
1 bomber moved from Egypt to Persia
1 bomber moved from Egypt to Rostov
2 infantry moved from Ukraine to Rostov
1 artillery moved from Novgorod to Archangel
1 fighter moved from Finland to Archangel
2 artilleries moved from Novgorod to Belarus
1 infantry moved from Novgorod to Belarus
1 armour moved from Poland to Belarus
3 bombers moved from Germany to Belarus
1 mech_infantry moved from Poland to Belarus
2 mech_infantrys moved from Poland to BelarusCombat - Germans
Battle in Archangel
Germans attack with 1 artillery and 1 fighter
Russians defend with 1 artillery
Germans win, taking Archangel from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Belarus
Germans attack with 1 armour, 2 artilleries, 3 bombers, 1 infantry and 3 mech_infantrys
Russians defend with 4 artilleries and 5 infantry
Germans win, taking Belarus from Russians with 1 armour, 1 artillery and 3 bombers remaining. Battle score for attacker is 12
Casualties for Germans: 1 artillery, 1 infantry and 3 mech_infantrys
Casualties for Russians: 4 artilleries and 5 infantry
Battle in Persia
Germans attack with 3 armour, 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
British defend with 2 artilleries, 1 factory_minor and 2 infantry
Germans win, taking Persia from British with 3 armour, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 mech_infantrys
Casualties for British: 2 artilleries and 2 infantry
Battle in Rostov
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 artillery
Germans win, taking Rostov from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artilleryNon Combat Move - Germans
3 aaGuns, 1 armour, 13 artilleries, 10 infantry and 5 mech_infantrys moved from Ukraine to Bessarabia
1 bomber moved from Rostov to Bessarabia
3 bombers moved from Belarus to Germany
1 infantry moved from Germany to Western Germany
1 fighter moved from Archangel to Novgorod
3 mech_infantrys moved from Germany to Baltic States
2 mech_infantrys moved from Germany to Eastern Poland
1 fighter and 1 tactical_bomber moved from Persia to Iraq
1 bomber moved from Persia to EgyptPlace Units - Germans
1 factory_minor placed in Iraq
2 artilleries and 1 infantry placed in Novgorod
3 armour and 6 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,1,1,6,2,1,5,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,6
Germans collect 54 PUs (4 lost to blockades); end with 54 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians buy 13 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Volgograd to Caucasus
Russians take Caucasus from Italians
1 infantry moved from Bryansk to Ukraine
Russians take Ukraine from Germans
2 artilleries and 3 infantry moved from Bryansk to Rostov
1 infantry moved from Bryansk to Western Ukraine
1 armour and 1 mech_infantry moved from Bryansk to Archangel
1 fighter moved from Russia to Western Ukraine
1 tactical_bomber moved from Russia to Archangel
1 armour, 19 artilleries, 25 infantry and 1 mech_infantry moved from Bryansk to BelarusCombat - Russians
Battle in Belarus
Russians attack with 1 armour, 19 artilleries, 25 infantry and 1 mech_infantry
Germans defend with 1 armour and 1 artillery
Russians roll dice for 1 armour, 19 artilleries, 25 infantry and 1 mech_infantry in Belarus, round 2 : 13/46 hits
Germans roll dice for 1 armour and 1 artillery in Belarus, round 2 : 1/2 hits
1 armour owned by the Germans, 1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 armour, 19 artilleries, 24 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 armour and 1 artillery
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 2 : 1/2 hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Western Ukraine
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Rostov
Russians attack with 2 artilleries and 3 infantry
Germans defend with 2 infantry
Russians roll dice for 2 artilleries and 3 infantry in Rostov, round 2 : 1/5 hits
Germans roll dice for 2 infantry in Rostov, round 2 : 1/2 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Rostov
Russians roll dice for 2 artilleries and 2 infantry in Rostov, round 3 : 2/4 hits
Germans roll dice for 1 infantry in Rostov, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Russians attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 artillery
Russians roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Archangel, round 2 : 2/3 hits
Germans roll dice for 1 artillery in Archangel, round 2 : 0/1 hits
1 artillery owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artilleryNon Combat Move - Russians
1 tactical_bomber moved from Archangel to Russia
2 aaGuns moved from Bryansk to Belarus
1 fighter moved from Western Ukraine to Russia
3 artilleries and 8 infantry moved from Volgograd to Caucasus
3 artilleries and 7 infantry moved from Russia to Smolensk
5 infantry moved from Kansu to TsinghaiPlace Units - Russians
3 infantry placed in Volgograd
10 infantry placed in RussiaTurn Complete - Russians
Russians collect 33 PUs; end with 33 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 38 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 41 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 1 destroyer, 1 fighter, 2 infantry and 2 mech_infantrys; Remaining resources: 0 SuicideAttackTokens; 9 PUs;Combat Move - Japanese
1 bomber moved from Yunnan to India
1 transport moved from 42 Sea Zone to 36 Sea Zone
1 artillery moved from Borneo to 43 Sea Zone
1 artillery and 1 transport moved from 43 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 destroyer moved from 43 Sea Zone to 42 Sea Zone
2 fighters and 2 tactical_bombers moved from 42 Sea Zone to Java
1 armour moved from Shensi to Timguska
Japanese take Kansu from Chinese
Japanese take Timguska from Russians
1 mech_infantry moved from Hopei to Suiyuyan
Japanese take Suiyuyan from Chinese
1 mech_infantry moved from Shensi to Sikang
1 armour moved from Hopei to Shensi
1 mech_infantry moved from Hopei to Shensi
1 armour moved from Kiangsu to Kweichow
2 mech_infantrys moved from Kiangsu to Kweichow
1 mech_infantry moved from Yunnan to Malaya
1 bomber moved from Yunnan to Sikang
1 fighter and 1 tactical_bomber moved from Yunnan to SikangCombat - Japanese
Strategic bombing raid in India
Bombing raid in India rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in India causes 6 damage total.
Battle in Java
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
ANZAC defend with 1 artillery
Japanese win, taking Java from ANZAC with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery
Battle in Sikang
Japanese attack with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Sikang from Chinese with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 bomber moved from India to Kweichow
1 fighter and 1 tactical_bomber moved from Sikang to Shensi
1 bomber moved from Sikang to Kweichow
3 artilleries moved from Yunnan to Kweichow
4 artilleries moved from Japan to 6 Sea Zone
4 infantry moved from Japan to 6 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 6 Sea Zone to 36 Sea Zone
1 carrier moved from 6 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
4 artilleries and 4 infantry moved from 36 Sea Zone to French Indo China
2 tactical_bombers moved from Java to 42 Sea Zone
2 fighters moved from Java to 42 Sea ZonePlace Units - Japanese
1 fighter placed in Japan
1 destroyer placed in 6 Sea Zone
1 artillery and 2 infantry placed in Malaya
1 armour and 2 mech_infantrys placed in Kiangsu
1 artillery placed in JapanTurn Complete - Japanese
Japanese collect 61 PUs; end with 70 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 3 bombers, 2 fighters and 1 infantry; Remaining resources: 1 PUs;Combat Move - Americans
3 bombers and 1 fighter moved from Norway to GermanyCombat - Americans
Air Battle in Germany -
Intercept in Berlin?
-
Yes please
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 3 bombers, 2 fighters and 1 infantry; Remaining resources: 1 PUs;Combat Move - Americans
3 bombers and 1 fighter moved from Norway to GermanyCombat - Americans
Air Battle in Germany
Americans attacks with 4 units heading to Germany
Germans launches 2 interceptors out of Germany
Attackers Fire, : 1/4 hits
Defenders Fire, : 0/2 hits
1 fighter owned by the Germans lost in Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Germany
AA fire in Germany : 2/3 hits
2 bombers killed by AA
Bombing raid in Germany rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in Germany causes 5 damage total.
Cleaning up after air battlesNon Combat Move - Americans
1 bomber and 1 fighter moved from Germany to Norway
1 submarine moved from 92 Sea Zone to 93 Sea Zone
3 submarines moved from 92 Sea Zone to 97 Sea Zone
1 submarine moved from 97 Sea Zone to 98 Sea Zone
2 carriers, 1 destroyer and 2 fighters moved from 30 Sea Zone to 33 Sea Zone
4 fighters moved from Western United States to Hawaiian Islands
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Eastern United States to NorwayPlace Units - Americans
1 armour, 1 artillery and 1 infantry placed in Korea
1 bomber and 2 fighters placed in Western United States
2 bombers placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,4,3,2,6,4
Americans collect 50 PUs (3 lost to blockades); end with 51 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 fighter and 1 infantry moved from Tsinghai to Sikang
1 infantry moved from Tsinghai to Kansu
Chinese take Kansu from JapaneseCombat - Chinese
Battle in Sikang
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 2 : 0/2 hits
Japanese roll dice for 1 mech_infantry in Sikang, round 2 : 0/1 hits
Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 3 : 1/2 hits
Japanese roll dice for 1 mech_infantry in Sikang, round 3 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Sikang
Chinese win, taking Sikang from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - Chinese
1 fighter moved from Sikang to TsinghaiPlace Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy nothing; Remaining resources: 16 PUs;Combat Move - British
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy BordeauxCombat - British
Battle in Normandy BordeauxNon Combat Move - British
1 bomber moved from Tsinghai to India
3 aaGuns, 1 armour, 5 artilleries and 14 infantry moved from Burma to India
2 fighters moved from 80 Sea Zone to India
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 transports moved from 80 Sea Zone to 72 Sea Zone
1 artillery and 1 infantry moved from Rhodesia to Tanganyika Territory
1 armour, 4 artilleries, 4 infantry and 4 mech_infantrys moved from Anglo Egyptian Sudan to Belgian Congo
1 artillery and 2 infantry moved from Union of South Africa to Rhodesia
1 fighter moved from Gibraltar to Norway
2 fighters moved from United Kingdom to Norway
1 transport moved from 106 Sea Zone to 109 Sea ZonePlace Units - British
1 artillery, 1 infantry and 1 mech_infantry placed in Union of South Africa
2 fighters placed in United KingdomTurn Complete - British
British collect 30 PUs; end with 30 PUs totalTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 22 PUs total