Simon33 Allies vs. GenSved GAME V

  • '19 '17 '16

    @simon33:

    If it persists can you post it and I’ll see if I can do something about it.

    Would you be happy if I rolled it for you?

  • '16

    @simon33:

    @simon33:

    If it persists can you post it and I’ll see if I can do something about it.

    Would you be happy if I rolled it for you?

    Yes sure, feel free to do that

  • '19 '17 '16

    Hmm, looks to be a problem with MARTI. I’m getting a similar error. Hopefully they fix it soon.

  • '19 '17 '16

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 18

    Purchase Units - Italians
                Italians buy 2 fighters and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 transport moved from 92 Sea Zone to 95 Sea Zone
                1 armour and 1 infantry moved from Morocco to 92 Sea Zone
                1 armour and 1 infantry moved from 92 Sea Zone to Gibraltar
                2 fighters moved from Morocco to Gibraltar
                2 fighters moved from Northern Italy to 92 Sea Zone

    Combat - Italians
                Battle in Gibraltar
                    Italians attack with 1 armour, 2 fighters and 1 infantry
                    British defend with 1 aaGun, 1 airfield, 1 harbour and 1 infantry; Americans defend with 1 fighter
                    British win with 1 fighter and 1 infantry remaining. Battle score for attacker is -24
                    Casualties for Italians: 1 armour, 2 fighters and 1 infantry
                    Casualties for British: 1 aaGun

    Non Combat Move - Italians

    triplea_39473_Ita18.tsvg

  • '19 '17 '16

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 18

    Purchase Units - Italians
                Italians buy 2 fighters and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 transport moved from 92 Sea Zone to 95 Sea Zone
                1 armour and 1 infantry moved from Morocco to 92 Sea Zone
                1 armour and 1 infantry moved from 92 Sea Zone to Gibraltar
                2 fighters moved from Morocco to Gibraltar
                2 fighters moved from Northern Italy to 92 Sea Zone

    Combat - Italians
                Battle in Gibraltar
                    Italians attack with 1 armour, 2 fighters and 1 infantry
                    British defend with 1 aaGun, 1 airfield, 1 harbour and 1 infantry; Americans defend with 1 fighter
                    British win with 1 fighter and 1 infantry remaining. Battle score for attacker is -24
                    Casualties for Italians: 1 armour, 2 fighters and 1 infantry
                    Casualties for British: 1 aaGun

    Non Combat Move - Italians
                Turning on Edit Mode
                EDIT: Removing units owned by British from Gibraltar: 1 infantry
                EDIT: Adding units owned by British to Gibraltar: 1 aaGun
                EDIT: Turning off Edit Mode

    triplea_39473_Ita18.tsvg

  • '19 '17 '16

    Seems to be fixed now.

    Feel for you with the brutality of that battle.

    Actually, I guess you probably should take the first post, not the second. Probably wasn’t fair to change my mind about the casualties after rolling the dice for the second round.

  • '16

    @simon33:

    Seems to be fixed now.

    Feel for you with the brutality of that battle.

    Actually, I guess you probably should take the first post, not the second. Probably wasn’t fair to change my mind about the casualties after rolling the dice for the second round.

    Yes that was pretty brutal, not good for Italy. And no I dont think that is fair either. Esp with an anti air gun that cant win a land battle on its own. Its your turn then.

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 18

    Purchase Units - Italians
                Italians buy 2 fighters and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 transport moved from 92 Sea Zone to 95 Sea Zone
                1 armour and 1 infantry moved from Morocco to 92 Sea Zone
                1 armour and 1 infantry moved from 92 Sea Zone to Gibraltar
                2 fighters moved from Morocco to Gibraltar
                2 fighters moved from Northern Italy to 92 Sea Zone

    Combat - Italians
                Battle in Gibraltar
                    Italians attack with 1 armour, 2 fighters and 1 infantry
                    British defend with 1 aaGun, 1 airfield, 1 harbour and 1 infantry; Americans defend with 1 fighter
                    British win with 1 fighter and 1 infantry remaining. Battle score for attacker is -24
                    Casualties for Italians: 1 armour, 2 fighters and 1 infantry
                    Casualties for British: 1 aaGun

    Non Combat Move - Italians
                2 fighters moved from 92 Sea Zone to Algeria
                1 carrier moved from 92 Sea Zone to 95 Sea Zone

    Place Units - Italians
                3 infantry placed in Egypt
                2 fighters placed in Northern Italy

    Turn Complete - Italians
                Italians collect 17 PUs; end with 17 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 22 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 29 PUs

    triplea_39473_Ita18.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 18

    Purchase Units - ANZAC
                ANZAC buy 1 bomber and 2 infantry; Remaining resources: 3 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 artillery moved from New South Wales to Queensland
                1 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java

    Combat - ANZAC
                Battle in Java
                Battle in Sumatra
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 artillery
                        ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 2 :  1/2 hits
                        Japanese roll dice for 1 artillery in Sumatra, round 2 :  0/1 hits
                        1 artillery owned by the Japanese lost in Sumatra
                    ANZAC win, taking Java from Japanese, taking Sumatra from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - ANZAC
                1 submarine moved from 42 Sea Zone to 43 Sea Zone

    Place Units - ANZAC
                1 bomber and 2 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 22 PUs; end with 25 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 35 PUs

    triplea_39473_ANZ18.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 18

    Combat Move - French
                1 destroyer moved from 39 Sea Zone to 37 Sea Zone

    Non Combat Move - French

    Turn Complete - French

    triplea_39473_Fre18.tsvg

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 19

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 4 armour, 2 fighters and 5 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Germans
                6 armour, 14 artilleries, 2 infantry and 23 mech_infantrys moved from Bryansk to Russia
                8 bombers moved from Western Germany to Russia
                3 infantry moved from Persia to Eastern Persia
                2 artilleries moved from Persia to Eastern Persia
                3 infantry moved from Iraq to Trans-Jordan
                1 artillery moved from Iraq to Trans-Jordan
                2 mech_infantrys moved from Germany to Holland Belgium
                1 fighter moved from Western Germany to 110 Sea Zone
                1 fighter moved from Western Germany to Holland Belgium
                2 mech_infantrys moved from Northern Italy to Normandy Bordeaux
                1 fighter and 1 tactical_bomber moved from Northern Italy to Normandy Bordeaux
                1 armour moved from Norway to Karelia
                      Germans take Finland from Russians
                      Germans take Karelia from Russians
                1 armour moved from Baltic States to Novgorod
                      Germans take Novgorod from Russians
                1 armour and 1 mech_infantry moved from Eastern Poland to Ukraine
                      Germans take Bessarabia from Russians
                1 armour and 1 mech_infantry moved from Eastern Poland to Bryansk

    Combat - Germans
                Battle in 110 Sea Zone
                    Germans attack with 1 fighter
                    British defend with 1 transport; Americans defend with 1 transport
                    Germans win with 1 fighter remaining. Battle score for attacker is 14
                    Casualties for British: 1 transport
                    Casualties for Americans: 1 transport
                Battle in Normandy Bordeaux
                    Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Germans win, taking Normandy Bordeaux from Americans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Americans: 1 artillery and 1 infantry
                Battle in Holland Belgium
                    Germans attack with 1 fighter and 2 mech_infantrys
                    British defend with 1 infantry
                    Germans win, taking Holland Belgium from British with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 infantry
                Battle in Ukraine
                    Germans attack with 1 armour and 1 mech_infantry
                    Russians defend with 1 factory_minor and 1 mech_infantry
                    Germans win, taking Ukraine from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry
                Battle in Russia
                    Germans attack with 6 armour, 14 artilleries, 8 bombers, 2 infantry and 23 mech_infantrys
                    Russians defend with 1 airfield, 4 armour, 13 artilleries, 1 factory_major, 6 fighters, 25 infantry, 1 mech_infantry and 1 tactical_bomber
                    Russians win with 3 fighters remaining. Battle score for attacker is -90
                    Casualties for Germans: 6 armour, 14 artilleries, 8 bombers, 2 infantry and 23 mech_infantrys
                    Casualties for Russians: 4 armour, 13 artilleries, 3 fighters, 25 infantry, 1 mech_infantry and 1 tactical_bomber

    Non Combat Move - Germans
                2 aaGuns moved from Western Germany to Northern Italy
                1 fighter moved from Holland Belgium to Northern Italy
                1 fighter moved from Normandy Bordeaux to Northern Italy
                1 tactical_bomber moved from Normandy Bordeaux to Northern Italy
                1 fighter moved from 110 Sea Zone to Northern Italy
                2 armour and 2 mech_infantrys moved from Northern Italy to Romania
                3 armour and 4 mech_infantrys moved from Germany to Eastern Poland
                2 aaGuns moved from Bryansk to Ukraine

    Place Units - Germans
                1 mech_infantry placed in France
                4 armour, 2 fighters and 4 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,4
                Germans collect 55 PUs (1 lost to blockades); end with 56 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 61 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 68 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 73 PUs

    triplea_39473_Ger19.tsvg

  • '16

    Damn… had 73% in Russia, was probably my last shot  :oops:

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 19

    Purchase Units - Russians
                Russians buy 3 artilleries and 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Northwest Persia to Persia
                      Russians take Persia from Germans
                1 infantry moved from Northwest Persia to Iraq
                      Russians take Iraq from Italians
                1 infantry moved from Rostov to Bryansk
                1 infantry moved from Tambov to Bryansk
                1 infantry moved from Smolensk to Bryansk
                1 fighter moved from Russia to Bryansk
                2 fighters moved from Russia to Novgorod
                1 infantry moved from Belarus to Novgorod

    Combat - Russians
                Battle in Novgorod
                    Russians attack with 2 fighters and 1 infantry
                    Germans defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
                        Russians roll dice for 2 fighters and 1 infantry in Novgorod, round 2 :  2/3 hits
                        Germans roll dice for 1 armour in Novgorod, round 2 :  0/1 hits
                        1 armour owned by the Germans lost in Novgorod
                    Russians win, taking Novgorod from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour
                Battle in Bryansk
                    Russians attack with 1 fighter and 3 infantry
                    Germans defend with 1 aaGun, 1 armour and 1 mech_infantry
                        AA fire in Bryansk :  0/1 hits
                        Russians roll dice for 1 fighter and 3 infantry in Bryansk, round 2 :  1/4 hits
                        Germans roll dice for 1 aaGun, 1 armour and 1 mech_infantry in Bryansk, round 2 :  1/2 hits
                        1 aaGun owned by the Germans and 1 infantry owned by the Russians lost in Bryansk
                        Russians roll dice for 1 fighter and 2 infantry in Bryansk, round 3 :  1/3 hits
                        Germans roll dice for 1 armour and 1 mech_infantry in Bryansk, round 3 :  1/2 hits
                        1 mech_infantry owned by the Germans and 1 infantry owned by the Russians lost in Bryansk
                        Russians roll dice for 1 fighter and 1 infantry in Bryansk, round 4 :  2/2 hits
                        Germans roll dice for 1 armour in Bryansk, round 4 :  0/1 hits
                        1 armour owned by the Germans lost in Bryansk
                    Russians win, taking Bryansk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 9
                    Casualties for Germans: 1 aaGun, 1 armour and 1 mech_infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Russians
                1 fighter moved from Bryansk to Russia
                1 aaGun, 10 artilleries and 6 infantry moved from Vologda to Smolensk
                2 fighters moved from Novgorod to Smolensk
                13 artilleries and 14 infantry moved from Northwest Persia to Persia
                1 aaGun, 13 artilleries and 14 infantry moved from Northwest Persia to Iraq
                1 aaGun, 2 infantry and 1 mech_infantry moved from Novosibirsk to Timguska
                2 aaGuns and 18 infantry moved from Jehol to Anhwe

    Place Units - Russians
                3 infantry placed in Volgograd
                3 artilleries and 7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 32 PUs; end with 32 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 37 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 40 PUs

    triplea_39473_Rus19.tsvg

  • '19 '17 '16

    @GeneralSvend-Sved:

    Damn… had 73% in Russia, was probably my last shot  :oops:

    A better chance in London but you couldn’t do both and I think you made the right decision. I’m not sure if that’s a concession?

    Even if you took it down, which I was expecting, I would have been able to reclaim it though.

  • '16

    Yeah but it would have tipped the economic scale giving Germany a fair chance, now I dont think its possible, so yeah its a concession :)

  • '16

    I should also have taken back scandinavia alot earlier

  • '19 '17 '16

    You would have had a fighting chance with a Moscow sack but I think that USSR was so strong in spite of losing Moscow you would have had trouble. USSR still would have held the middle east and Japan was being driven back, even if you probably could have taken Burma; you might have had to choose between Burma and Malaya.

  • '16

    @simon33:

    You would have had a fighting chance with a Moscow sack but I think that USSR was so strong in spite of losing Moscow you would have had trouble. USSR still would have held the middle east and Japan was being driven back, even if you probably could have taken Burma; you might have had to choose between Burma and Malaya.

    If I moved on Burma with everything I had 100%, but Japan would definately be screwed anyway. But thanks for the games, maybe we can take another one later, right now im preparing for exams, so will wait a little while with new games.

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