Also, 1 small tweak in German NCM to swap a fig and tac between Ukraine and W Germany. I can make the edit on Japans turn
Simon33 Allies vs. GenSved GAME V
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - British
British buy 5 artilleries and 5 infantry; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy nothing; Remaining resources: 21 PUs;Combat Move - British
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to Iraq
1 bomber moved from India to Persia
1 fighter moved from India to 41 Sea Zone
1 armour moved from West India to Eastern Persia
1 fighter moved from India to Eastern Persia
1 fighter moved from India to Eastern PersiaCombat - British
Strategic bombing raid in Persia
AA fire in Persia : 0/1 hits
Bombing raid in Persia rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Persia causes 6 damage total.
Battle in 41 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Iraq
British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 armour, 1 factory_minor and 2 mech_infantrys
British roll dice for 1 battleship and 1 cruiser in Iraq, round 2 : 2/2 hits
British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Iraq, round 2 : 2/4 hits
Germans roll dice for 1 armour and 2 mech_infantrys in Iraq, round 2 : 2/3 hits
2 mech_infantrys owned by the Germans, 1 tactical_bomber owned by the British, 1 armour owned by the Germans and 1 infantry owned by the British lost in Iraq
British win, taking Iraq from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 armour and 2 mech_infantrys
Casualties for British: 1 infantry and 1 tactical_bomber
Battle in Eastern Persia
British attack with 1 armour and 2 fighters
Germans defend with 1 infantry
British roll dice for 1 armour and 2 fighters in Eastern Persia, round 2 : 2/3 hits
Germans roll dice for 1 infantry in Eastern Persia, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Eastern Persia
British win, taking Eastern Persia from Germans with 1 armour and 2 fighters remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - British
1 fighter moved from Eastern Persia to 80 Sea Zone
1 fighter moved from Iraq to 80 Sea Zone
1 fighter moved from Eastern Persia to India
1 bomber moved from Persia to India
1 fighter moved from 41 Sea Zone to India
1 carrier and 1 destroyer moved from 39 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
2 artilleries and 1 infantry moved from Rhodesia to Belgian Congo
1 artillery moved from Union of South Africa to Rhodesia
1 destroyer and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 artilleries and 1 infantry moved from Normandy Bordeaux to Southern France
1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy BordeauxPlace Units - British
2 artilleries and 1 infantry placed in Southern France
1 artillery and 2 infantry placed in Normandy Bordeaux
2 artilleries and 1 infantry placed in Union of South Africa
1 infantry placed in United KingdomTurn Complete - British
British collect 38 PUs; end with 39 PUs totalTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 27 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Italians
Italians buy 1 carrier, 3 infantry and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - Italians
2 armour and 1 mech_infantry moved from Egypt to Iraq
2 fighters moved from Egypt to Iraq
1 armour moved from Algeria to Libya
2 transports moved from 97 Sea Zone to 95 Sea Zone
1 destroyer moved from 97 Sea Zone to 95 Sea ZoneCombat - Italians
Battle in Iraq
Italians attack with 2 armour, 2 fighters and 1 mech_infantry
British defend with 1 artillery and 1 factory_minor
Italians win, taking Iraq from British with 2 armour, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artilleryNon Combat Move - Italians
2 fighters moved from Iraq to Egypt
1 fighter moved from Southern Italy to Northern Italy
1 fighter moved from Southern Italy to 95 Sea ZonePlace Units - Italians
1 carrier placed in 95 Sea Zone
3 infantry placed in Egypt
1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,1,2,3,6,4,3
Italians collect 15 PUs (2 lost to blockades); end with 16 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 33 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Marshall Islands to 32 Sea Zone
1 artillery moved from Marshall Islands to 32 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
1 fighter moved from Queensland to New Guinea
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Okinawa
1 submarine moved from 62 Sea Zone to 46 Sea ZoneCombat - ANZAC
Battle in 46 Sea Zone
ANZAC attack with 1 submarine and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 46 Sea Zone
ANZAC roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits
ANZAC win with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Okinawa
Battle in New Guinea
ANZAC attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 artillery and 1 infantry
ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in New Guinea, round 2 : 1/3 hits
Japanese roll dice for 1 artillery and 1 infantry in New Guinea, round 2 : 0/2 hits
1 infantry owned by the Japanese lost in New Guinea
ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in New Guinea, round 3 : 1/3 hits
Japanese roll dice for 1 artillery in New Guinea, round 3 : 0/1 hits
1 artillery owned by the Japanese lost in New Guinea
ANZAC win, taking Okinawa from Japanese, taking New Guinea from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - ANZAC
1 fighter moved from New Guinea to Dutch New Guinea
2 submarines moved from 62 Sea Zone to 33 Sea Zone
2 submarines moved from 33 Sea Zone to 19 Sea Zone
2 aaGuns, 1 artillery and 5 infantry moved from Queensland to New South WalesPlace Units - ANZAC
1 fighter and 2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Combat Move - French
1 destroyer moved from 39 Sea Zone to 80 Sea ZoneNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 52 PUs;
Germans buy 4 armour, 3 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 1 infantry moved from Northwest Persia to Caucasus
1 bomber moved from Romania to Caucasus
1 mech_infantry moved from Germany to Holland Belgium
Germans take Holland Belgium from British
2 artilleries and 1 infantry moved from Persia to Eastern Persia
4 mech_infantrys moved from Germany to Northern Italy
1 infantry moved from Greater Southern Germany to Northern Italy
1 armour moved from Germany to Northern Italy
1 fighter moved from Northern Italy to Western Germany
1 fighter moved from Germany to Western Germany
1 bomber moved from Romania to Southern France
1 infantry moved from Eastern Poland to Bessarabia
2 infantry moved from Eastern Poland to Baltic States
1 infantry moved from Eastern Poland to Belarus
6 armour, 14 artilleries, 3 infantry and 23 mech_infantrys moved from Eastern Poland to Western Ukraine
1 bomber moved from Romania to Bessarabia
2 bombers moved from Romania to Baltic States
1 bomber moved from Romania to Belarus
1 bomber moved from Romania to Bessarabia
1 bomber moved from Romania to Belarus
1 fighter moved from Northern Italy to EgyptCombat - Germans
Battle in Bessarabia
Germans attack with 2 bombers and 1 infantry
Russians defend with 1 infantry
Germans win with 2 bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Eastern Persia
Germans attack with 2 artilleries and 1 infantry
British defend with 1 armour
Germans win, taking Eastern Persia from British with 2 artilleries remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 1 armour
Air Battle in Southern France
Germans attacks with 1 units heading to Southern France
British launches 1 interceptors out of Southern France
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Southern France
Bombing raid in Southern France rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Southern France causes 6 damage total.
Battle in Western Ukraine
Germans attack with 6 armour, 14 artilleries, 3 infantry and 23 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 6 armour, 14 artilleries, 3 infantry and 23 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 artillery and 1 infantry
Germans win, taking Baltic States from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Belarus
Germans attack with 2 bombers and 1 infantry
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 1 artillery, 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans win, taking Caucasus from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Cleaning up after air battlesNon Combat Move - Germans
3 aaGuns moved from Eastern Poland to Western Ukraine
1 bomber moved from Southern France to Northern Italy
1 armour and 1 mech_infantry moved from Germany to Western Germany
2 bombers moved from Bessarabia to Northern Italy
1 bomber moved from Caucasus to Egypt
2 bombers moved from Belarus to Western Germany
2 bombers moved from Baltic States to Western GermanyPlace Units - Germans
1 transport placed in 113 Sea Zone
3 infantry placed in Persia
4 armour and 3 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,1,4,2,1,2,2,1
Germans collect 44 PUs (2 lost to blockades); end with 44 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 53 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 58 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Russians
Russians repair damage of 6x factory_minor; Remaining resources: 46 PUs;
Russians buy 2 armour, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 fighter and 1 infantry moved from Novgorod to Baltic States
1 infantry moved from Novgorod to Belarus
1 fighter moved from Russia to Belarus
26 artilleries and 31 infantry moved from Rostov to CaucasusCombat - Russians
Battle in Belarus
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Belarus, round 2 : 1/2 hits
Germans roll dice for 1 infantry in Belarus, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Belarus
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Baltic States
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Baltic States, round 2 : 1/2 hits
Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Caucasus
Russians attack with 26 artilleries and 31 infantry
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 26 artilleries and 31 infantry in Caucasus, round 2 : 20/57 hits
Germans roll dice for 1 artillery and 1 infantry in Caucasus, round 2 : 0/2 hits
1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Caucasus
Russians win, taking Caucasus from Germans with 26 artilleries and 31 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantryNon Combat Move - Russians
1 aaGun moved from Rostov to Caucasus
8 artilleries and 2 infantry moved from Smolensk to Russia
1 fighter moved from Belarus to Russia
1 fighter moved from Baltic States to Russia
1 infantry moved from Archangel to Vologda
1 armour and 1 mech_infantry moved from Novgorod to Vologda
1 aaGun, 10 artilleries and 8 infantry moved from Novgorod to Archangel
1 infantry moved from Rostov to VolgogradPlace Units - Russians
10 infantry placed in Russia
2 armour and 1 mech_infantry placed in VolgogradTurn Complete - Russians
Russians collect 38 PUs; end with 38 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 43 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 49 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Japanese
Japanese repair damage of 13x factory_major; Remaining resources: 0 SuicideAttackTokens; 30 PUs;
Japanese buy 1 artillery, 1 fighter, 4 infantry and 1 mech_infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Shantung to Jehol
Japanese take Jehol from Chinese
1 armour and 1 mech_infantry moved from Hopei to Tsagaan Olom
Japanese take Suiyuyan from Chinese
Japanese take Tsagaan Olom from Russians
1 armour moved from Hopei to Tsagaan Olom
1 armour moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 armour moved from Shensi to Kweichow
1 armour moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 armour moved from Burma to Yunnan
1 armour moved from Kiangsu to Hopei
2 mech_infantrys moved from Kiangsu to Hopei
2 fighters moved from Japan to 6 Sea Zone
2 fighters moved from Kiangsu to 6 Sea Zone
1 tactical_bomber moved from Kiangsu to 6 Sea Zone
5 bombers moved from Kiangsu to 6 Sea Zone
1 tactical_bomber moved from Kwangtung to 6 Sea Zone
1 fighter moved from 37 Sea Zone to 19 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 4 destroyers, 2 fighters and 4 transports moved from 37 Sea Zone to 20 Sea Zone
1 fighter moved from Malaya to 20 Sea ZoneCombat - Japanese
Battle in 19 Sea Zone
Japanese attack with 1 fighter
Americans defend with 5 submarines; ANZAC defend with 2 submarines and 1 transport
5 submarines owned by the Americans and 2 submarines owned by the ANZAC Submerged
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 20 Sea Zone
Japanese attack with 1 battleship, 2 carriers, 1 cruiser, 4 destroyers, 3 fighters and 4 transports
Americans defend with 1 destroyer
Units damaged: 1 battleship owned by the Japanese
Japanese win with 1 battleship, 2 carriers, 1 cruiser, 4 destroyers, 3 fighters and 4 transports remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 6 Sea Zone
Japanese attack with 5 bombers, 4 fighters and 2 tactical_bombers
Americans defend with 2 carriers, 3 destroyers, 4 fighters and 4 submarines
4 submarines owned by the Americans Submerged
Units damaged: 1 carrier owned by the Americans
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Americans: 2 carriers, 3 destroyers and 4 fighters
Casualties for Japanese: 5 bombers, 2 fighters and 1 tactical_bomberNon Combat Move - Japanese
2 fighters moved from 6 Sea Zone to Japan
1 tactical_bomber moved from 6 Sea Zone to Japan
1 fighter moved from 19 Sea Zone to KiangsuPlace Units - Japanese
1 artillery, 1 fighter, 4 infantry and 1 mech_infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 14
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,5,3,5,3,2,6,6,6,1,2,4,2,1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,1,3,2,2,5,2,5
Japanese collect 41 PUs (14 lost to blockades); end with 41 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 46 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry and 5 submarines; Remaining resources: 1 PUs;Combat Move - Americans
5 submarines moved from 19 Sea Zone to 20 Sea Zone
4 submarines moved from 6 Sea Zone to 20 Sea Zone
4 bombers moved from Manchuria to 20 Sea Zone
6 armour, 3 artilleries and 2 infantry moved from Manchuria to Jehol
1 armour moved from Korea to Jehol
2 artilleries and 2 infantry moved from Midway to 25 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 22 Sea Zone
1 infantry moved from 22 Sea Zone to Marianas
1 artillery moved from 22 Sea Zone to Marianas
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 artillery and 1 infantry moved from 91 Sea Zone to GibraltarCombat - Americans
Battle in Iwo Jima
Battle in Morocco
Battle in Marianas
Battle in Gibraltar
Americans attack with 1 artillery and 1 infantry
Italians defend with 1 airfield, 1 artillery and 1 harbour
Americans roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 1/2 hits
Italians roll dice for 1 artillery in Gibraltar, round 2 : 0/1 hits
1 artillery owned by the Italians lost in Gibraltar
Americans win, taking Iwo Jima from Japanese, taking Morocco from Italians, taking Marianas from Japanese, taking Gibraltar from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in Jehol
Americans attack with 7 armour, 3 artilleries and 2 infantry
Japanese defend with 1 infantry
Americans roll dice for 7 armour, 3 artilleries and 2 infantry in Jehol, round 2 : 2/12 hits
Japanese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Jehol
Americans win, taking Jehol from Japanese with 7 armour, 3 artilleries and 1 infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 20 Sea Zone
Americans attack with 4 bombers and 9 submarines
Japanese defend with 1 battleship, 2 carriers, 1 cruiser, 4 destroyers, 3 fighters and 4 transports
Americans roll dice for 9 submarines in 20 Sea Zone, round 2 : 3/9 hits
Units damaged: 2 carriers owned by the Japanese
Americans roll dice for 4 bombers in 20 Sea Zone, round 2 : 3/4 hits
Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 4 destroyers, 3 fighters and 4 transports in 20 Sea Zone, round 2 : 4/11 hits
3 destroyers owned by the Japanese, 4 submarines owned by the Americans and 1 carrier owned by the Japanese lost in 20 Sea Zone
Americans roll dice for 5 submarines in 20 Sea Zone, round 3 : 2/5 hits
Americans roll dice for 4 bombers in 20 Sea Zone, round 3 : 3/4 hits
Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 4 transports in 20 Sea Zone, round 3 : 3/7 hits
1 destroyer owned by the Japanese, 3 submarines owned by the Americans, 1 cruiser owned by the Japanese, 1 fighter owned by the Japanese, 1 carrier owned by the Japanese and 1 battleship owned by the Japanese lost in 20 Sea Zone
Americans roll dice for 2 submarines in 20 Sea Zone, round 4 : 0/2 hits
Americans roll dice for 4 bombers in 20 Sea Zone, round 4 : 3/4 hits
Japanese roll dice for 2 fighters in 20 Sea Zone, round 4 : 2/2 hits
3 transports owned by the Japanese lost in 20 Sea Zone
2 bombers owned by the Americans, 2 fighters owned by the Japanese and 1 transport owned by the Japanese lost in 20 Sea Zone
Americans win, taking 20 Sea Zone from Japanese with 2 bombers and 2 submarines remaining. Battle score for attacker is 88
Casualties for Americans: 2 bombers and 7 submarines
Casualties for Japanese: 1 battleship, 2 carriers, 1 cruiser, 4 destroyers, 3 fighters and 4 transportsNon Combat Move - Americans
2 bombers moved from 20 Sea Zone to Korea
1 artillery, 2 bombers, 7 fighters and 1 infantry moved from Korea to Manchuria
2 destroyers moved from 25 Sea Zone to 17 Sea Zone
1 bomber moved from Western United States to Manchuria
1 fighter moved from Western United States to Midway
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea ZonePlace Units - Americans
1 armour, 1 artillery and 1 infantry placed in Korea
1 carrier, 1 destroyer and 5 submarines placed in 101 Sea Zone
1 fighter placed in Eastern United StatesTurn Complete - Americans
Americans collect 55 PUs; end with 56 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Tsinghai to Shensi
Chinese take Shensi from JapaneseCombat - Chinese
Non Combat Move - Chinese
1 infantry moved from Manchuria to JeholPlace Units - Chinese
3 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - British
British repair damage of 6x factory_minor; Remaining resources: 33 PUs;
British buy 3 artilleries and 7 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 14x factory_major; Remaining resources: 13 PUs;
UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from United Kingdom to 113 Sea Zone
1 fighter moved from United Kingdom to Holland Belgium
1 bomber moved from India to Persia
1 infantry moved from India to Burma
UK_Pacific take Burma from JapaneseCombat - British
Germans scrambles 2 units out of Western Germany to defend against the attack in 113 Sea Zone
Strategic bombing raid in Persia
AA fire in Persia : 0/1 hits
Bombing raid in Persia rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Persia causes 6 damage total.
Turning on Edit Mode
EDIT: Removing units owned by British from 113 Sea Zone: 1 fighter
EDIT: Adding units owned by British to Holland Belgium: 1 fighter
EDIT: Turning off Edit Mode
Battle in 113 Sea Zone
Germans defend with 2 fighters and 1 transport
Battle in Holland Belgium
British attack with 1 fighter and 1 infantry
Germans defend with 1 mech_infantry
British roll dice for 1 fighter and 1 infantry in Holland Belgium, round 2 : 1/2 hits
Germans roll dice for 1 mech_infantry in Holland Belgium, round 2 : 1/1 hits
1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
British winGermans win with 2 fighters and 1 transport remaining with 1 fighter remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantry
Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 113 Sea Zone back to originating territory: Western GermanyNon Combat Move - British
2 fighters moved from Holland Belgium to United Kingdom
1 fighter moved from United Kingdom to Gibraltar
1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun, 1 destroyer, 1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
1 aaGun, 1 artillery and 2 infantry moved from Normandy Bordeaux to Southern France
1 bomber moved from Persia to India
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport moved from 80 Sea Zone to 39 Sea ZonePlace Units - British
3 artilleries placed in Southern France
British undo move 1.
1 artillery and 2 infantry placed in Southern France
1 artillery and 2 infantry placed in United Kingdom
1 artillery and 2 infantry placed in Normandy Bordeaux
British undo move 2.
1 artillery and 2 infantry placed in Union of South Africa
Turning on Edit Mode
EDIT: Adding units owned by British to Anglo Egyptian Sudan: 2 artilleries and 1 infantry
EDIT: Removing units owned by British from Belgian Congo: 1 artillery and 1 infantry
EDIT: Adding units owned by British to Rhodesia: 1 artillery and 1 infantry
EDIT: Removing units owned by British from Union of South Africa: 2 artilleries and 1 infantry
EDIT: Turning off Edit Mode
1 infantry placed in United KingdomTurn Complete - British
British collect 33 PUs; end with 33 PUs totalPlace Units - UK_Pacific
1 artillery and 3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 1 artillery and 3 infantry -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Italians
Italians buy 3 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Northern Italy to 95 Sea Zone
1 infantry moved from Northern Italy to 95 Sea Zone
2 infantry and 2 transports moved from 95 Sea Zone to 96 Sea Zone
1 armour moved from Libya to 96 Sea Zone
1 armour, 2 infantry and 2 transports moved from 96 Sea Zone to 92 Sea Zone
1 armour and 2 infantry moved from 92 Sea Zone to Morocco
1 fighter moved from 95 Sea Zone to Morocco
1 carrier moved from 95 Sea Zone to 92 Sea Zone
1 destroyer moved from 95 Sea Zone to 92 Sea Zone
1 fighter moved from Northern Italy to 92 Sea Zone
2 armour moved from Iraq to Egypt
1 mech_infantry moved from Iraq to Egypt
1 fighter moved from Egypt to Northern ItalyCombat - Italians
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Do u wanna scramble?
-
No scramble.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Italians
Italians buy 3 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Northern Italy to 95 Sea Zone
1 infantry moved from Northern Italy to 95 Sea Zone
2 infantry and 2 transports moved from 95 Sea Zone to 96 Sea Zone
1 armour moved from Libya to 96 Sea Zone
1 armour, 2 infantry and 2 transports moved from 96 Sea Zone to 92 Sea Zone
1 armour and 2 infantry moved from 92 Sea Zone to Morocco
1 fighter moved from 95 Sea Zone to Morocco
1 carrier moved from 95 Sea Zone to 92 Sea Zone
1 destroyer moved from 95 Sea Zone to 92 Sea Zone
1 fighter moved from Northern Italy to 92 Sea Zone
2 armour moved from Iraq to Egypt
1 mech_infantry moved from Iraq to Egypt
1 fighter moved from Egypt to Northern ItalyCombat - Italians
Battle in Morocco
Italians attack with 1 armour, 1 fighter and 2 infantry
Americans defend with 1 artillery and 1 infantry
Italians win, taking Morocco from Americans with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 infantry
Casualties for Americans: 1 artillery and 1 infantryNon Combat Move - Italians
1 fighter moved from Morocco to 92 Sea ZonePlace Units - Italians
3 infantry placed in Egypt
3 artilleries and 4 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from New Guinea to 46 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to CelebesCombat - ANZAC
Battle in CelebesNon Combat Move - ANZAC
2 aaGuns, 1 artillery, 1 fighter and 7 infantry moved from New South Wales to Queensland
1 submarine moved from 46 Sea Zone to 42 Sea Zone
1 fighter moved from Dutch New Guinea to Guam
2 submarines moved from 33 Sea Zone to 6 Sea ZonePlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Combat Move - French
1 destroyer moved from 80 Sea Zone to 39 Sea ZoneNon Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 52 PUs;
Germans buy 3 armour, 3 infantry and 6 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
1 infantry moved from France to Normandy Bordeaux
1 mech_infantry moved from Western Germany to Normandy Bordeaux
1 armour moved from Western Germany to Normandy Bordeaux
1 armour moved from Germany to 113 Sea Zone
1 armour moved from 113 Sea Zone to Norway
1 infantry moved from Western Ukraine to Ukraine
Germans take Ukraine from Russians
1 armour moved from Western Ukraine to Bryansk
Germans take Bryansk from Russians
5 armour, 14 artilleries, 2 infantry and 23 mech_infantrys moved from Western Ukraine to Bryansk
1 armour moved from Germany to Baltic States
1 mech_infantry moved from Germany to Baltic States
3 bombers moved from Northern Italy to Normandy Bordeaux
1 bomber moved from Western Germany to Baltic States
2 armour and 2 mech_infantrys moved from Germany to Eastern Poland
1 bomber moved from Western Germany to Southern France
2 bombers moved from Western Germany to Normandy Bordeaux
2 fighters moved from Western Germany to Normandy BordeauxCombat - Germans
Air Battle in Southern France
Germans attacks with 1 units heading to Southern France
British launches 1 interceptors out of Southern France
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Southern France
Bombing raid in Southern France rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Southern France causes 3 damage total.
Battle in Normandy Bordeaux
Germans attack with 1 armour, 5 bombers, 2 fighters, 1 infantry and 1 mech_infantry
British defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Germans win, taking Normandy Bordeaux from British with 1 armour, 5 bombers and 2 fighters remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry and 1 mech_infantry
Casualties for British: 1 artillery and 2 infantry
Battle in Baltic States
Germans attack with 1 armour, 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Baltic States from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Norway
Cleaning up after air battlesNon Combat Move - Germans
2 fighters moved from Normandy Bordeaux to Western Germany
5 bombers moved from Normandy Bordeaux to Western Germany
1 bomber moved from Southern France to Western Germany
1 bomber moved from Egypt to Western Germany
1 artillery moved from Northwest Persia to Iraq
3 infantry moved from Persia to Iraq
2 artilleries moved from Eastern Persia to Persia
3 aaGuns moved from Western Ukraine to Bryansk
1 bomber moved from Baltic States to Western Germany
1 fighter and 1 tactical_bomber moved from Egypt to Northern ItalyPlace Units - Germans
1 infantry placed in France
2 infantry placed in France
3 armour and 6 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,5
Germans collect 50 PUs (2 lost to blockades); end with 51 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 65 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 52 PUs;
Germans buy 3 armour, 3 infantry and 6 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
1 infantry moved from France to Normandy Bordeaux
1 mech_infantry moved from Western Germany to Normandy Bordeaux
1 armour moved from Western Germany to Normandy Bordeaux
1 armour moved from Germany to 113 Sea Zone
1 armour moved from 113 Sea Zone to Norway
1 infantry moved from Western Ukraine to Ukraine
Germans take Ukraine from Russians
1 armour moved from Western Ukraine to Bryansk
Germans take Bryansk from Russians
5 armour, 14 artilleries, 2 infantry and 23 mech_infantrys moved from Western Ukraine to Bryansk
1 armour moved from Germany to Baltic States
1 mech_infantry moved from Germany to Baltic States
3 bombers moved from Northern Italy to Normandy Bordeaux
1 bomber moved from Western Germany to Baltic States
2 armour and 2 mech_infantrys moved from Germany to Eastern Poland
1 bomber moved from Western Germany to Southern France
2 bombers moved from Western Germany to Normandy Bordeaux
2 fighters moved from Western Germany to Normandy BordeauxCombat - Germans
Air Battle in Southern France
Germans attacks with 1 units heading to Southern France
British launches 1 interceptors out of Southern France
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Southern France
Bombing raid in Southern France rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Southern France causes 3 damage total.
Battle in Normandy Bordeaux
Germans attack with 1 armour, 5 bombers, 2 fighters, 1 infantry and 1 mech_infantry
British defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Germans win, taking Normandy Bordeaux from British with 1 armour, 5 bombers and 2 fighters remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry and 1 mech_infantry
Casualties for British: 1 artillery and 2 infantry
Battle in Baltic States
Germans attack with 1 armour, 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Baltic States from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Norway
Cleaning up after air battlesNon Combat Move - Germans
2 fighters moved from Normandy Bordeaux to Western Germany
5 bombers moved from Normandy Bordeaux to Western Germany
1 bomber moved from Southern France to Western Germany
1 bomber moved from Egypt to Western Germany
1 artillery moved from Northwest Persia to Iraq
3 infantry moved from Persia to Iraq
2 artilleries moved from Eastern Persia to Persia
3 aaGuns moved from Western Ukraine to Bryansk
1 bomber moved from Baltic States to Western Germany
1 fighter and 1 tactical_bomber moved from Egypt to Northern ItalyPlace Units - Germans
1 infantry placed in France
2 infantry placed in France
3 armour and 6 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,5
Germans collect 50 PUs (2 lost to blockades); end with 51 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 65 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from France: 3 infantry
EDIT: Adding units owned by Germans to Persia: 3 infantry
EDIT: Turning off Edit Mode -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 52 PUs;
Germans buy 3 armour, 3 infantry and 6 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
1 infantry moved from France to Normandy Bordeaux
1 mech_infantry moved from Western Germany to Normandy Bordeaux
1 armour moved from Western Germany to Normandy Bordeaux
1 armour moved from Germany to 113 Sea Zone
1 armour moved from 113 Sea Zone to Norway
1 infantry moved from Western Ukraine to Ukraine
Germans take Ukraine from Russians
1 armour moved from Western Ukraine to Bryansk
Germans take Bryansk from Russians
5 armour, 14 artilleries, 2 infantry and 23 mech_infantrys moved from Western Ukraine to Bryansk
1 armour moved from Germany to Baltic States
1 mech_infantry moved from Germany to Baltic States
3 bombers moved from Northern Italy to Normandy Bordeaux
1 bomber moved from Western Germany to Baltic States
2 armour and 2 mech_infantrys moved from Germany to Eastern Poland
1 bomber moved from Western Germany to Southern France
2 bombers moved from Western Germany to Normandy Bordeaux
2 fighters moved from Western Germany to Normandy BordeauxCombat - Germans
Air Battle in Southern France
Germans attacks with 1 units heading to Southern France
British launches 1 interceptors out of Southern France
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Southern France
Bombing raid in Southern France rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Southern France causes 3 damage total.
Battle in Normandy Bordeaux
Germans attack with 1 armour, 5 bombers, 2 fighters, 1 infantry and 1 mech_infantry
British defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Germans win, taking Normandy Bordeaux from British with 1 armour, 5 bombers and 2 fighters remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry and 1 mech_infantry
Casualties for British: 1 artillery and 2 infantry
Battle in Baltic States
Germans attack with 1 armour, 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Baltic States from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Norway
Cleaning up after air battlesNon Combat Move - Germans
2 fighters moved from Normandy Bordeaux to Western Germany
5 bombers moved from Normandy Bordeaux to Western Germany
1 bomber moved from Southern France to Western Germany
1 bomber moved from Egypt to Western Germany
1 artillery moved from Northwest Persia to Iraq
3 infantry moved from Persia to Iraq
2 artilleries moved from Eastern Persia to Persia
3 aaGuns moved from Western Ukraine to Bryansk
1 bomber moved from Baltic States to Western Germany
1 fighter and 1 tactical_bomber moved from Egypt to Northern ItalyPlace Units - Germans
1 infantry placed in France
2 infantry placed in France
3 armour and 6 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,5
Germans collect 50 PUs (2 lost to blockades); end with 51 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 65 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from France: 3 infantry
EDIT: Adding units owned by Germans to Persia: 3 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Northern Italy: 1 aaGun
EDIT: Adding units owned by Germans to Western Germany: 1 aaGun
EDIT: Removing units owned by Germans from Northern Italy: 1 aaGun
EDIT: Adding units owned by Germans to Western Germany: 1 aaGun
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - Russians
Russians buy 1 armour, 1 fighter and 11 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Archangel to Belarus
Russians take Belarus from Germans
1 infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Germans
2 fighters moved from Russia to Ukraine
1 mech_infantry moved from Volgograd to UkraineCombat - Russians
Battle in Ukraine
Russians attack with 2 fighters and 1 mech_infantry
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 2 fighters and 1 mech_infantry in Ukraine, round 2 : 2/3 hits
Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
2 fighters moved from Ukraine to Russia
1 armour, 1 infantry and 1 mech_infantry moved from Vologda to Russia
2 armour moved from Volgograd to Russia
1 infantry moved from Volgograd to Tambov
1 infantry moved from Caucasus to Rostov
3 fighters and 1 tactical_bomber moved from Tsinghai to Russia
1 mech_infantry moved from Tsinghai to Novosibirsk
1 aaGun and 2 infantry moved from Tsinghai to Novosibirsk
2 aaGuns and 18 infantry moved from Manchuria to Jehol
1 infantry moved from Archangel to Smolensk
1 aaGun, 10 artilleries and 6 infantry moved from Archangel to VologdaPlace Units - Russians
3 infantry placed in Volgograd
1 armour, 1 fighter and 8 infantry placed in Russia
Turning on Edit Mode
EDIT: Adding units owned by Russians to Northwest Persia: 1 aaGun, 26 artilleries and 29 infantry
EDIT: Removing units owned by Russians from Caucasus: 1 aaGun, 26 artilleries and 29 infantry
EDIT: Turning off Edit ModeTurn Complete - Russians
Russians collect 34 PUs; end with 34 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 39 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 42 PUs