@simon33 said in L25 G40 OOB Simon33 (L+44) v BobbaRossa (X):
Oh I am wondering if I am doomed in this game already.
Certainly anything can happen with the dice, but the odds are looking a bit long.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Americans
            Americans buy 1 armour, 2 artilleries, 1 carrier, 1 destroyer, 3 fighters and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
            4 bombers and 3 fighters moved from Korea to Japan
            1 bomber moved from Korea to Kiangsu
            1 artillery, 3 fighters and 1 infantry moved from Korea to Manchuria
Combat - Americans
            Air Battle in Japan
                Americans attacks with 7 units heading to Japan
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Japan
                    AA fire in Japan :  1/3 hits
                1 bomber killed by AA
                    AA fire in Japan :  1/1 hits
                1 bomber killed by AA
                Bombing raid in Japan rolls: 5,4 and causes: 9 damage to unit: factory_major
                Bombing raid in Japan causes 9 damage total.
            Strategic bombing raid in Kiangsu
                    AA fire in Kiangsu :  0/1 hits
                Bombing raid in Kiangsu rolls: 7 and causes: 6 damage to unit: factory_minor
                Bombing raid in Kiangsu causes 6 damage total.
            Battle in Manchuria
                Americans attack with 1 artillery, 3 fighters and 1 infantry
                Japanese defend with 2 infantry
                    Americans roll dice for 1 artillery, 3 fighters and 1 infantry in Manchuria, round 2 :  4/5 hits
                    Japanese roll dice for 2 infantry in Manchuria, round 2 :  1/2 hits
                    2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Manchuria
                Americans win, taking Manchuria from Japanese with 1 artillery and 3 fighters remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 2 infantry
            Cleaning up after air battles
Non Combat Move - Americans
            3 fighters moved from Manchuria to Korea
            2 bombers and 3 fighters moved from Japan to Korea
            1 bomber moved from Kiangsu to Korea
            5 submarines moved from 26 Sea Zone to 25 Sea Zone
            1 carrier, 3 destroyers and 4 submarines moved from 10 Sea Zone to 25 Sea Zone
            2 fighters moved from Western United States to Midway
Place Units - Americans
            1 armour, 1 artillery and 1 infantry placed in Korea
            1 carrier and 1 destroyer placed in 10 Sea Zone
            1 artillery, 3 fighters and 2 infantry placed in Western United States
Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs total
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
            1 infantry moved from Tsinghai to Kansu
                  Chinese take Kansu from Japanese
            1 fighter and 1 infantry moved from Tsinghai to Shensi
Combat - Chinese
            Battle in Shensi
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 :  1/2 hits
                    Japanese roll dice for 1 mech_infantry in Shensi, round 2 :  0/1 hits
                    1 mech_infantry owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
            1 fighter moved from Shensi to Tsinghai
Place Units - Chinese
            2 infantry placed in Tsinghai
Turn Complete - Chinese
            Chinese collect 6 PUs; end with 7 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - British
            British buy 5 artilleries, 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
            2 infantry moved from United Kingdom to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            3 fighters moved from United Kingdom to Normandy Bordeaux
            1 artillery moved from Southern France to Normandy Bordeaux
            1 bomber moved from India to Malaya
            1 artillery and 1 infantry moved from India to 39 Sea Zone
            1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
            1 artillery and 1 infantry moved from 80 Sea Zone to Persia
            1 armour moved from India to Eastern Persia
                  British take Eastern Persia from Germans
            2 fighters moved from India to Persia
Combat - British
            Strategic bombing raid in Malaya
                    AA fire in Malaya :  0/1 hits
                Bombing raid in Malaya rolls: 8 and causes: 6 damage to unit: factory_minor
                Bombing raid in Malaya causes 6 damage total.
            Battle in Normandy Bordeaux
                British attack with 1 artillery, 3 fighters and 2 infantry
                Germans defend with 1 factory_minor, 1 harbour and 2 mech_infantrys
                    British roll dice for 1 artillery, 3 fighters and 2 infantry in Normandy Bordeaux, round 2 :  1/6 hits
                    Germans roll dice for 2 mech_infantrys in Normandy Bordeaux, round 2 :  0/2 hits
                    1 mech_infantry owned by the Germans lost in Normandy Bordeaux
                    British roll dice for 1 artillery, 3 fighters and 2 infantry in Normandy Bordeaux, round 3 :  3/6 hits
                    Germans roll dice for 1 mech_infantry in Normandy Bordeaux, round 3 :  1/1 hits
                    1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux
                British win, taking Normandy Bordeaux from Germans with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 5
                Casualties for Germans: 2 mech_infantrys
                Casualties for British: 1 infantry
            Battle in Persia
                British attack with 1 artillery, 2 fighters and 1 infantry
                Germans defend with 1 artillery, 1 factory_minor and 2 infantry
                    British roll dice for 1 battleship and 1 cruiser in Persia, round 2 :  0/2 hits
                    British roll dice for 1 artillery, 2 fighters and 1 infantry in Persia, round 2 :  3/4 hits
                    Germans roll dice for 1 artillery and 2 infantry in Persia, round 2 :  3/3 hits
                    1 fighter owned by the British, 1 artillery owned by the British, 2 infantry owned by the Germans, 1 infantry owned by the British and 1 artillery owned by the Germans lost in Persia
                British win with 1 fighter remaining. Battle score for attacker is -7
                Casualties for Germans: 1 artillery and 2 infantry
                Casualties for British: 1 artillery, 1 fighter and 1 infantry
Non Combat Move - British
            1 fighter moved from Persia to 80 Sea Zone
            1 fighter moved from India to 80 Sea Zone
            1 carrier and 1 destroyer moved from 39 Sea Zone to 80 Sea Zone
            1 artillery, 1 infantry and 1 mech_infantry moved from Union of South Africa to Rhodesia
            1 artillery, 1 infantry and 1 mech_infantry moved from Rhodesia to Belgian Congo
            2 artilleries and 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
            3 fighters moved from Normandy Bordeaux to United Kingdom
            1 bomber moved from Malaya to Burma
            3 aaGuns, 4 artilleries and 16 infantry moved from India to Burma
            2 fighters and 1 tactical_bomber moved from Tsinghai to Burma
Place Units - British
            2 artilleries and 1 infantry placed in Southern France
            2 artilleries and 1 infantry placed in Union of South Africa
            1 artillery and 1 fighter placed in United Kingdom
Turn Complete - British
            British collect 36 PUs; end with 36 PUs total
Place Units - UK_Pacific
            1 artillery and 2 infantry placed in India
Turn Complete - UK_Pacific
            UK_Pacific collect 10 PUs; end with 10 PUs total
            Some Units in India change ownership: 1 artillery and 2 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Italians
            Italians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
            1 armour moved from Algeria to Morocco
                  Italians take Morocco from French
            1 armour moved from Morocco to Algeria
            1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
            1 destroyer moved from 95 Sea Zone to 92 Sea Zone
            1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
Combat - Italians
            Battle in Gibraltar
                Italians attack with 1 artillery and 1 infantry
                British defend with 1 airfield, 1 harbour and 2 infantry
                Italians win, taking Gibraltar from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
Non Combat Move - Italians
            1 fighter moved from Southern Italy to Northern Italy
Place Units - Italians
            3 infantry placed in Egypt
            1 artillery and 2 infantry placed in Northern Italy
Turn Complete - Italians
            Italians collect 15 PUs; end with 15 PUs total
            Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 20 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - ANZAC
            ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
            1 infantry moved from Dutch New Guinea to New Guinea
Non Combat Move - ANZAC
            1 artillery moved from New South Wales to 62 Sea Zone
            1 artillery, 2 submarines and 1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 artillery moved from 63 Sea Zone to New Zealand
            1 infantry moved from New South Wales to Queensland
Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs total
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Combat Move - French
            1 destroyer moved from 71 Sea Zone to 80 Sea Zone
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
            Germans buy 2 armour, 2 artilleries, 1 fighter, 2 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
            2 armour moved from Germany to Northern Italy
            1 mech_infantry moved from Germany to Northern Italy
            1 mech_infantry moved from Germany to Holland Belgium
                  Germans take Holland Belgium from British
            1 armour moved from Eastern Poland to Belarus
                  Germans take Belarus from Russians
            1 armour moved from Belarus to Eastern Poland
            1 armour moved from Eastern Poland to Baltic States
                  Germans take Baltic States from Russians
            1 armour moved from Baltic States to Eastern Poland
            1 armour and 1 mech_infantry moved from Eastern Poland to Western Ukraine
                  Germans take Western Ukraine from Russians
            1 armour and 1 mech_infantry moved from Western Ukraine to Ukraine
            2 bombers moved from Germany to Ukraine
            1 mech_infantry moved from Germany to Northern Italy
            1 tactical_bomber moved from Northern Italy to Egypt
            1 bomber moved from Germany to Normandy Bordeaux
            1 bomber moved from Germany to Southern France
            1 mech_infantry moved from Germany to Eastern Poland
            2 infantry moved from Germany to Poland
            1 infantry moved from Iraq to Persia
            1 infantry moved from Iraq to Northwest Persia
            1 artillery moved from Iraq to Northwest Persia
            2 mech_infantrys moved from Caucasus to Northwest Persia
            4 artilleries moved from Caucasus to Northwest Persia
            4 infantry moved from Caucasus to Northwest Persia
            1 bomber moved from Germany to Ukraine
Combat - Germans
            Strategic bombing raid in Southern France
                Bombing raid in Southern France rolls: 8 and causes: 6 damage to unit: factory_minor
                Bombing raid in Southern France causes 6 damage total.
            Strategic bombing raid in Normandy Bordeaux
                Bombing raid in Normandy Bordeaux rolls: 5 and causes: 5 damage to unit: factory_minor
                Bombing raid in Normandy Bordeaux causes 5 damage total.
            Battle in Ukraine
                Germans attack with 1 armour, 3 bombers and 1 mech_infantry
                Russians defend with 1 artillery, 1 factory_minor and 1 infantry
                Germans win, taking Ukraine from Russians with 1 armour, 3 bombers and 1 mech_infantry remaining. Battle score for attacker is 7
                Casualties for Russians: 1 artillery and 1 infantry
Non Combat Move - Germans
            3 bombers moved from Ukraine to Eastern Poland
            1 bomber moved from Southern France to Germany
            1 bomber moved from Normandy Bordeaux to Germany
Place Units - Germans
            2 artilleries and 1 infantry placed in Persia
            1 armour and 2 mech_infantrys placed in Iraq
            1 armour, 1 fighter, 1 infantry and 6 mech_infantrys placed in Germany
Turn Complete - Germans
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,5,6,5,3,1,5,1
            Germans collect 48 PUs (4 lost to blockades); end with 48 PUs total
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 53 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 59 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Russians
            Russians buy 9 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
            1 infantry moved from Novgorod to Baltic States
                  Russians take Baltic States from Germans
            1 infantry moved from Novgorod to Belarus
                  Russians take Belarus from Germans
            1 infantry moved from Bryansk to Western Ukraine
                  Russians take Western Ukraine from Germans
            1 infantry moved from Bryansk to Rostov
                  Russians take Rostov from Germans
            11 artilleries and 14 infantry moved from Volgograd to Caucasus
                  Russians take Caucasus from Germans
            1 fighter, 1 infantry and 1 tactical_bomber moved from Tsinghai to Sikang
            21 artilleries and 28 infantry moved from Bryansk to Ukraine
Combat - Russians
            Battle in Ukraine
                Russians attack with 21 artilleries and 28 infantry
                Germans defend with 1 armour, 1 factory_minor and 1 mech_infantry
                    Russians roll dice for 21 artilleries and 28 infantry in Ukraine, round 2 :  15/49 hits
                    Germans roll dice for 1 armour and 1 mech_infantry in Ukraine, round 2 :  0/2 hits
                    1 mech_infantry owned by the Germans and 1 armour owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 21 artilleries and 28 infantry remaining. Battle score for attacker is 10
                Casualties for Germans: 1 armour and 1 mech_infantry
            Battle in Sikang
                Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Japanese defend with 1 mech_infantry
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Sikang, round 2 :  2/3 hits
                    Japanese roll dice for 1 mech_infantry in Sikang, round 2 :  1/1 hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the Russians lost in Sikang
                Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 1 mech_infantry
Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Sikang to Tsinghai
            1 aaGun moved from Bryansk to Ukraine
            5 artilleries and 5 infantry moved from Russia to Bryansk
            1 armour and 1 mech_infantry moved from Karelia to Novgorod
Place Units - Russians
            1 artillery and 2 infantry placed in Novgorod
            8 artilleries and 2 infantry placed in Russia
Turn Complete - Russians
            Russians collect 41 PUs; end with 41 PUs total
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 46 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 52 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Japanese
            Japanese repair damage of 6x factory_minor, 6x factory_minor; Remaining resources: 0 SuicideAttackTokens; 40 PUs;
            Japanese buy 1 armour, 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry; Remaining resources: 0 SuicideAttackTokens; 3 PUs;
Combat Move - Japanese
            1 unit repaired.
            1 artillery moved from Philippines to 35 Sea Zone
            1 infantry moved from Philippines to 35 Sea Zone
            4 artilleries moved from Philippines to 35 Sea Zone
            2 infantry moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 battleship moved from 35 Sea Zone to 42 Sea Zone
            1 carrier moved from 35 Sea Zone to 42 Sea Zone
            1 cruiser moved from 35 Sea Zone to 42 Sea Zone
            2 destroyers moved from 35 Sea Zone to 42 Sea Zone
            3 artilleries, 1 infantry and 5 transports moved from 35 Sea Zone to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Java
            3 artilleries and 1 infantry moved from 42 Sea Zone to Java
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
            1 artillery and 1 infantry moved from Jehol to Manchuria
            1 fighter and 1 tactical_bomber moved from Jehol to Manchuria
            1 fighter moved from Kwangsi to Malaya
            1 tactical_bomber moved from Yunnan to Malaya
            1 bomber moved from Kwangsi to India
            1 bomber moved from Kwangsi to India
            7 artilleries moved from Yunnan to French Indo China
            1 mech_infantry moved from Hopei to Shensi
            1 mech_infantry moved from Hopei to Kansu
            1 bomber moved from Kwangsi to Shensi
            1 bomber moved from Kwangsi to Kansu
            1 armour moved from Kweichow to Hopei
            1 mech_infantry moved from Yunnan to Hopei
            2 armour moved from Yunnan to Hopei
            2 armour moved from Yunnan to French Indo China
            1 mech_infantry moved from Kiangsu to Jehol
            1 armour moved from Kiangsu to Jehol
            1 mech_infantry moved from Kiangsu to Hopei
            1 armour moved from Yunnan to Hopei
            1 bomber moved from Japan to Manchuria
Combat - Japanese
            Battle in Java
                Japanese attack with 4 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
                ANZAC defend with 2 infantry
                Japanese win, taking Java from ANZAC with 4 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for ANZAC: 2 infantry
                Casualties for Japanese: 1 infantry
            Battle in Sumatra
                Japanese attack with 1 artillery and 1 infantry
                British defend with 1 artillery and 1 infantry
                UK_Pacific win with 1 artillery remaining. Battle score for attacker is -4
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 artillery and 1 infantry
            Battle in Kansu
                Japanese attack with 1 bomber and 1 mech_infantry
                Chinese defend with 1 infantry
                Japanese win, taking Kansu from Chinese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Shensi
                Japanese attack with 1 bomber and 1 mech_infantry
                Chinese defend with 1 infantry
                retreated to Shensi
                Chinese win with 1 infantry remaining. Battle score for attacker is -4
                Casualties for Japanese: 1 mech_infantry
            Battle in Manchuria
                Japanese attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
                Americans defend with 1 artillery
                Japanese win, taking Manchuria from Chinese with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Americans: 1 artillery
            Strategic bombing raid in India
                Bombing raid in India rolls: 8,8 and causes: 13 damage to unit: factory_major
                Bombing raid in India causes 13 damage total.
Non Combat Move - Japanese
            1 fighter moved from Java to 42 Sea Zone
            1 tactical_bomber moved from Java to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from Manchuria to Kiangsu
            1 bomber moved from Manchuria to Kiangsu
            1 bomber moved from Kansu to Hopei
            1 bomber moved from Shensi to Kiangsu
            2 bombers moved from India to French Indo China
Place Units - Japanese
            1 armour, 1 fighter and 1 mech_infantry placed in Kiangsu
            1 artillery, 1 fighter and 1 infantry placed in Malaya
Turn Complete - Japanese
            Japanese collect 55 PUs; end with 58 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Americans
            Americans buy 1 armour, 3 artilleries, 1 bomber, 2 destroyers, 3 infantry and 2 transports; Remaining resources: 4 PUs;
Combat Move - Americans
            1 infantry moved from Korea to Manchuria
            5 armour, 2 artilleries, 3 bombers, 6 fighters and 1 infantry moved from Korea to Manchuria
Combat - Americans
            Battle in Manchuria
                Americans attack with 5 armour, 2 artilleries, 3 bombers, 6 fighters and 2 infantry
                Japanese defend with 1 artillery and 1 infantry
                    Americans roll dice for 5 armour, 2 artilleries, 3 bombers, 6 fighters and 2 infantry in Manchuria, round 2 :  8/18 hits
                    Japanese roll dice for 1 artillery and 1 infantry in Manchuria, round 2 :  1/2 hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Manchuria
                Americans win, taking Manchuria from Japanese with 5 armour, 2 artilleries, 3 bombers, 6 fighters and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - Americans
            3 bombers and 6 fighters moved from Manchuria to Korea
            2 fighters moved from Midway to Korea
            1 carrier, 3 destroyers and 9 submarines moved from 25 Sea Zone to 6 Sea Zone
            4 submarines moved from 6 Sea Zone to 19 Sea Zone
            2 fighters moved from Western United States to 6 Sea Zone
            1 fighter moved from Western United States to 10 Sea Zone
            1 carrier, 1 destroyer and 1 fighter moved from 10 Sea Zone to 25 Sea Zone
Place Units - Americans
            2 destroyers and 2 transports placed in 10 Sea Zone
            1 armour, 1 artillery and 1 infantry placed in Korea
            2 artilleries, 1 bomber and 2 infantry placed in Western United States
Turn Complete - Americans
            Americans collect 53 PUs; end with 57 PUs total
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
            1 infantry moved from Shensi to Suiyuyan
                  Chinese take Suiyuyan from Japanese
            1 fighter and 2 infantry moved from Tsinghai to Kansu
            1 infantry moved from Tsinghai to Sikang
                  Chinese take Sikang from Japanese
Combat - Chinese
            Battle in Kansu
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Kansu, round 2 :  1/3 hits
                    Japanese roll dice for 1 mech_infantry in Kansu, round 2 :  0/1 hits
                    1 mech_infantry owned by the Japanese lost in Kansu
                Chinese win, taking Kansu from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
            1 fighter moved from Kansu to Tsinghai
Place Units - Chinese
            1 infantry placed in Shensi
            1 infantry placed in Manchuria
Turn Complete - Chinese
            Chinese collect 8 PUs; end with 9 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - British
            British repair damage of 5x factory_minor, 6x factory_minor; Remaining resources: 25 PUs;
            British buy 4 artilleries and 3 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
            UK_Pacific buy nothing; Remaining resources: 10 PUs;
Combat Move - British
            1 artillery moved from United Kingdom to 110 Sea Zone
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
            1 infantry moved from Normandy Bordeaux to Holland Belgium
            3 fighters moved from United Kingdom to Holland Belgium
            1 tactical_bomber moved from Burma to 41 Sea Zone
            1 infantry moved from Burma to Shan State
                  UK_Pacific take Shan State from Japanese
            1 infantry moved from Burma to Yunnan
                  Chinese take Yunnan from Japanese
Combat - British
            Battle in 41 Sea Zone
                British attack with 1 tactical_bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 41 Sea Zone
                British win with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Gibraltar
                British attack with 1 artillery and 1 infantry
                Italians defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
                    British roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 :  0/2 hits
                    Italians roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 :  0/2 hits
                    British roll dice for 1 artillery and 1 infantry in Gibraltar, round 3 :  0/2 hits
                    Italians roll dice for 1 artillery and 1 infantry in Gibraltar, round 3 :  1/2 hits
                    1 infantry owned by the British lost in Gibraltar
                    British roll dice for 1 artillery in Gibraltar, round 4 :  1/1 hits
                    Italians roll dice for 1 artillery and 1 infantry in Gibraltar, round 4 :  0/2 hits
                    1 infantry owned by the Italians lost in Gibraltar
                    British roll dice for 1 artillery in Gibraltar, round 5 :  0/1 hits
                    Italians roll dice for 1 artillery in Gibraltar, round 5 :  1/1 hits
                    1 artillery owned by the British lost in Gibraltar
                Italians win with 1 artillery remaining. Battle score for attacker is -4
                Casualties for British: 1 artillery and 1 infantry
                Casualties for Italians: 1 infantry
            Battle in Holland Belgium
                British attack with 3 fighters and 1 infantry
                Germans defend with 1 mech_infantry
                    British roll dice for 3 fighters and 1 infantry in Holland Belgium, round 2 :  3/4 hits
                    Germans roll dice for 1 mech_infantry in Holland Belgium, round 2 :  0/1 hits
                    1 mech_infantry owned by the Germans lost in Holland Belgium
                British win, taking Holland Belgium from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
Non Combat Move - British
            3 fighters moved from Holland Belgium to United Kingdom
            1 fighter moved from United Kingdom to Southern France
            1 artillery moved from Normandy Bordeaux to Southern France
            1 destroyer moved from 110 Sea Zone to 91 Sea Zone
            1 artillery, 1 infantry and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
            1 artillery and 1 infantry moved from Rhodesia to Belgian Congo
            2 artilleries and 1 infantry moved from Union of South Africa to Rhodesia
            1 armour moved from Eastern Persia to West India
            1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport moved from 80 Sea Zone to 39 Sea Zone
            1 tactical_bomber moved from 41 Sea Zone to 39 Sea Zone
            1 fighter moved from 39 Sea Zone to India
            1 aaGun and 2 infantry moved from Burma to India
            1 bomber and 2 fighters moved from Burma to India
            2 aaGuns, 4 artilleries and 12 infantry moved from Burma to India
Place Units - British
            1 artillery and 2 infantry placed in Southern France
            2 artilleries and 1 infantry placed in Normandy Bordeaux
            1 artillery placed in Union of South Africa
Turn Complete - British
            British collect 36 PUs; end with 36 PUs total
Turn Complete - UK_Pacific
            UK_Pacific collect 11 PUs; end with 21 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Italians
            Italians buy 5 artilleries, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
            1 fighter moved from Egypt to Southern Italy
            1 fighter moved from Northern Italy to Southern Italy
            1 destroyer and 1 transport moved from 92 Sea Zone to 97 Sea Zone
Non Combat Move - Italians
            1 aaGun moved from Southern Italy to Northern Italy
Place Units - Italians
            1 transport placed in 97 Sea Zone
            3 artilleries placed in Egypt
            2 artilleries and 1 infantry placed in Northern Italy
Turn Complete - Italians
            Italians collect 15 PUs; end with 15 PUs total
            Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 20 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - ANZAC
            ANZAC buy 3 submarines; Remaining resources: 1 PUs;
Combat Move - ANZAC
            1 artillery and 1 infantry moved from New Zealand to 63 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 32 Sea Zone
            1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands
            1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
Combat - ANZAC
            Battle in Marshall Islands
Non Combat Move - ANZAC
            1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
            2 submarines moved from 63 Sea Zone to 33 Sea Zone
            1 fighter moved from New South Wales to Queensland
            1 aaGun moved from New South Wales to Queensland
Place Units - ANZAC
            3 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs total
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Combat Move - French
            1 destroyer moved from 80 Sea Zone to 39 Sea Zone
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Research Technology - Germans
Purchase Units - Germans
            Germans buy 3 armour, 2 artilleries, 2 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
            7 artilleries, 9 infantry and 2 mech_infantrys moved from Northwest Persia to Caucasus
            1 armour and 2 mech_infantrys moved from Iraq to Caucasus
            5 bombers moved from Germany to Caucasus
            3 bombers moved from Eastern Poland to Caucasus
            1 infantry moved from Persia to Eastern Persia
                  Germans take Eastern Persia from British
            2 artilleries and 1 infantry moved from Persia to Northwest Persia
            1 mech_infantry moved from Germany to Holland Belgium
            2 fighters moved from Northern Italy to Holland Belgium
            2 infantry moved from Poland to Baltic States
            1 fighter moved from Germany to Baltic States
            1 artillery and 1 infantry moved from Eastern Poland to Western Ukraine
Combat - Germans
            Battle in Caucasus
                Germans attack with 1 armour, 7 artilleries, 8 bombers, 9 infantry and 4 mech_infantrys
                Russians defend with 11 artilleries and 14 infantry
                Germans win, taking Caucasus from Russians with 1 armour, 1 artillery and 8 bombers remaining. Battle score for attacker is 19
                Casualties for Germans: 6 artilleries, 9 infantry and 4 mech_infantrys
                Casualties for Russians: 11 artilleries and 14 infantry
            Battle in Holland Belgium
                Germans attack with 2 fighters and 1 mech_infantry
                British defend with 1 infantry
                Germans win with 2 fighters remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for British: 1 infantry
            Battle in Baltic States
                Germans attack with 1 fighter and 2 infantry
                Russians defend with 1 infantry
                Germans win, taking Baltic States from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Western Ukraine
                Germans attack with 1 artillery and 1 infantry
                Russians defend with 1 infantry
                Russians win with 1 infantry remaining. Battle score for attacker is -7
                Casualties for Germans: 1 artillery and 1 infantry
Non Combat Move - Germans
            2 fighters moved from Holland Belgium to Northern Italy
            1 fighter moved from Baltic States to Germany
            2 mech_infantrys moved from Germany to Northern Italy
            3 mech_infantrys moved from Germany to Eastern Poland
            1 armour moved from Germany to Eastern Poland
            1 infantry moved from Germany to Greater Southern Germany
            8 bombers moved from Caucasus to Romania
Place Units - Germans
            2 artilleries and 1 infantry placed in Persia
            1 armour and 2 mech_infantrys placed in Iraq
            1 infantry placed in France
            2 armour and 6 mech_infantrys placed in Germany
Turn Complete - Germans
            Germans collect 42 PUs; end with 42 PUs total
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 47 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 53 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 58 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Russians
            Russians buy 6 artilleries, 1 fighter and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
            2 fighters moved from Russia to Caucasus
            1 infantry moved from Rostov to Caucasus
            1 fighter and 1 tactical_bomber moved from Tsinghai to Caucasus
            1 artillery and 1 infantry moved from Novgorod to Baltic States
            1 fighter moved from Russia to Baltic States
            1 infantry moved from Ukraine to Bessarabia
                  Russians take Bessarabia from Germans
Combat - Russians
            Battle in Caucasus
                Russians attack with 3 fighters, 1 infantry and 1 tactical_bomber
                Germans defend with 1 armour and 1 artillery
                    Russians roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Caucasus, round 2 :  4/5 hits
                    Germans roll dice for 1 armour and 1 artillery in Caucasus, round 2 :  0/2 hits
                    1 armour owned by the Germans and 1 artillery owned by the Germans lost in Caucasus
                Russians win, taking Caucasus from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
                Casualties for Germans: 1 armour and 1 artillery
            Battle in Baltic States
                Russians attack with 1 artillery, 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Baltic States, round 2 :  1/3 hits
                    Germans roll dice for 1 infantry in Baltic States, round 2 :  0/1 hits
                    1 infantry owned by the Germans lost in Baltic States
                Russians win, taking Baltic States from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
Non Combat Move - Russians
            1 fighter moved from Baltic States to Novgorod
            1 aaGun, 21 artilleries and 27 infantry moved from Ukraine to Rostov
            5 artilleries and 5 infantry moved from Bryansk to Rostov
            8 artilleries and 2 infantry moved from Russia to Smolensk
            1 fighter and 1 tactical_bomber moved from Caucasus to Tsinghai
            2 fighters moved from Caucasus to Tsinghai
            1 mech_infantry moved from Timguska to Tsinghai
            2 aaGuns and 18 infantry moved from Korea to Manchuria
            1 infantry moved from Nenetsia to Archangel
Place Units - Russians
            1 artillery and 2 infantry placed in Novgorod
            5 artilleries, 1 fighter and 4 infantry placed in Russia
Turn Complete - Russians
            Russians collect 41 PUs; end with 41 PUs total
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 46 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 52 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Japanese
            Japanese buy 1 armour, 1 carrier, 2 destroyers, 1 factory_minor and 2 mech_infantrys; Remaining resources: 0 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
            1 artillery and 1 infantry moved from Java to 42 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 46 Sea Zone
            1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
            1 artillery moved from Java to 42 Sea Zone
            1 artillery and 1 transport moved from 42 Sea Zone to 41 Sea Zone
            1 artillery moved from 41 Sea Zone to Sumatra
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Sumatra
            1 carrier moved from 42 Sea Zone to 37 Sea Zone
            2 artilleries moved from Java to 42 Sea Zone
            2 artilleries and 4 transports moved from 42 Sea Zone to 37 Sea Zone
            2 artilleries moved from 37 Sea Zone to Shan State
            3 artilleries, 3 infantry and 3 mech_infantrys moved from Malaya to Shan State
            2 armour moved from French Indo China to Yunnan
            7 artilleries moved from French Indo China to Yunnan
            1 mech_infantry moved from Hopei to Suiyuyan
            1 mech_infantry moved from Hopei to Shensi
            1 tactical_bomber moved from Malaya to Kwangtung
            1 bomber moved from Hopei to Suiyuyan
            1 bomber moved from Kiangsu to Shensi
            1 bomber moved from French Indo China to Shensi
            1 bomber moved from Kiangsu to Suiyuyan
            1 battleship, 1 cruiser and 2 destroyers moved from 42 Sea Zone to 37 Sea Zone
Combat - Japanese
            Battle in New Guinea
                Japanese attack with 1 artillery and 1 infantry
                ANZAC defend with 1 infantry
                Japanese win, taking New Guinea from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in Suiyuyan
                Japanese attack with 2 bombers and 1 mech_infantry
                Chinese defend with 1 infantry
                Japanese win with 2 bombers remaining. Battle score for attacker is -1
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 mech_infantry
            Battle in Shan State
                Japanese attack with 5 artilleries, 3 infantry and 3 mech_infantrys
                British defend with 1 infantry
                Japanese win, taking Shan State from UK_Pacific with 5 artilleries, 3 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Yunnan
                Japanese attack with 2 armour and 7 artilleries
                British defend with 1 infantry
                Japanese win, taking Yunnan from Chinese with 2 armour and 7 artilleries remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Shensi
                Japanese attack with 2 bombers and 1 mech_infantry
                Chinese defend with 1 infantry
                Japanese win with 2 bombers remaining. Battle score for attacker is -1
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 mech_infantry
            Battle in Sumatra
                Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber
                British defend with 1 artillery
                Japanese win, taking Sumatra from UK_Pacific with 1 artillery and 1 fighter remaining. Battle score for attacker is -7
                Casualties for British: 1 artillery
                Casualties for Japanese: 1 tactical_bomber
Non Combat Move - Japanese
            1 fighter moved from Sumatra to 37 Sea Zone
            1 fighter moved from Kiangsu to 37 Sea Zone
            1 fighter moved from Malaya to 37 Sea Zone
            1 infantry moved from Jehol to Shantung
            2 artilleries moved from Jehol to Shantung
            2 artilleries moved from Jehol to Anhwe
            1 armour moved from Jehol to Hopei
            3 mech_infantrys moved from Jehol to Hopei
            2 bombers moved from Suiyuyan to Hopei
            2 bombers moved from Hopei to Kiangsu
            2 bombers moved from Shensi to Kiangsu
            1 bomber moved from French Indo China to Kiangsu
            1 fighter moved from Japan to Kiangsu
Place Units - Japanese
            1 carrier and 2 destroyers placed in 37 Sea Zone
            1 factory_minor placed in French Indo China
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Kiangsu: 1 armour and 1 mech_infantry
            EDIT: Adding units owned by Japanese to Hopei: 1 armour and 1 mech_infantry
            EDIT: Turning off Edit Mode
            1 armour and 2 mech_infantrys placed in Kiangsu
Turn Complete - Japanese
            Total Cost from Convoy Blockades: 15
                Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,3,6,4,1,3,1,5
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,5,5,3,6,5,4,6,4,4,4,3,2,1,4,6,3
            Japanese collect 38 PUs (15 lost to blockades); end with 38 PUs total
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 43 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Americans
            Americans buy 1 armour, 2 artilleries, 1 bomber, 2 destroyers, 1 fighter, 2 infantry and 2 transports; Remaining resources: 5 PUs;
Combat Move - Americans
            1 bomber moved from Korea to Kiangsu
            2 fighters moved from 6 Sea Zone to Kiangsu
            1 armour moved from Manchuria to Jehol
                  Chinese take Jehol from Japanese
            1 armour moved from Jehol to Manchuria
            1 bomber and 2 fighters moved from Korea to Japan
Combat - Americans
            Americans creates battle in territory 19 Sea Zone
            Americans creates battle in territory 6 Sea Zone
            Air Battle in Japan
                Americans attacks with 3 units heading to Japan
                Air Battle is over, the remaining bombers go on to their targets
            Air Battle in Kiangsu
                Americans attacks with 3 units heading to Kiangsu
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Japan
                    AA fire in Japan :  0/1 hits
                Bombing raid in Japan rolls: 7 and causes: 6 damage to unit: airfield
                Bombing raid in Japan causes 6 damage total.
            Strategic bombing raid in Kiangsu
                    AA fire in Kiangsu :  0/1 hits
                Bombing raid in Kiangsu rolls: 3 and causes: 3 damage to unit: factory_minor
                Bombing raid in Kiangsu causes 3 damage total.
            Cleaning up after air battles
Non Combat Move - Americans
            1 bomber moved from Korea to Manchuria
            1 bomber moved from Kiangsu to Manchuria
            1 armour, 1 artillery and 1 infantry moved from Korea to Manchuria
            1 bomber and 2 fighters moved from Japan to Korea
            1 bomber moved from Korea to Manchuria
            2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
            2 artilleries, 2 destroyers, 2 infantry and 2 transports moved from 10 Sea Zone to 25 Sea Zone
            2 artilleries and 2 infantry moved from 25 Sea Zone to Midway
            2 fighters moved from Kiangsu to 6 Sea Zone
            1 carrier, 1 destroyer and 1 fighter moved from 25 Sea Zone to 6 Sea Zone
            1 bomber moved from Western United States to Manchuria
            1 fighter moved from Korea to 6 Sea Zone
            1 submarine moved from 6 Sea Zone to 19 Sea Zone
            1 destroyer moved from 6 Sea Zone to 20 Sea Zone
Place Units - Americans
            1 armour, 1 artillery and 1 infantry placed in Korea
            1 destroyer and 2 transports placed in 101 Sea Zone
            1 destroyer placed in 10 Sea Zone
            1 bomber and 1 fighter placed in Western United States
            1 artillery and 1 infantry placed in Eastern United States
Turn Complete - Americans
            Americans collect 53 PUs; end with 58 PUs total
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
            1 infantry moved from Sikang to Tsinghai
Non Combat Move - Chinese
            1 infantry moved from Kansu to Tsinghai
Place Units - Chinese
            3 infantry placed in Tsinghai
Turn Complete - Chinese
            Chinese collect 9 PUs; end with 9 PUs total