@Adam514 not at my computer right now but wanted to make an ncm change if not too late. The loaded transport adjacent to South Africa will unload in Egypt. I’m fine if you do it but can get to it in the morning too
Simon33 Allies vs. GenSved GAME V
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No scramble.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Italians
Italians buy 3 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Northern Italy to 95 Sea Zone
1 infantry moved from Northern Italy to 95 Sea Zone
2 infantry and 2 transports moved from 95 Sea Zone to 96 Sea Zone
1 armour moved from Libya to 96 Sea Zone
1 armour, 2 infantry and 2 transports moved from 96 Sea Zone to 92 Sea Zone
1 armour and 2 infantry moved from 92 Sea Zone to Morocco
1 fighter moved from 95 Sea Zone to Morocco
1 carrier moved from 95 Sea Zone to 92 Sea Zone
1 destroyer moved from 95 Sea Zone to 92 Sea Zone
1 fighter moved from Northern Italy to 92 Sea Zone
2 armour moved from Iraq to Egypt
1 mech_infantry moved from Iraq to Egypt
1 fighter moved from Egypt to Northern ItalyCombat - Italians
Battle in Morocco
Italians attack with 1 armour, 1 fighter and 2 infantry
Americans defend with 1 artillery and 1 infantry
Italians win, taking Morocco from Americans with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 infantry
Casualties for Americans: 1 artillery and 1 infantryNon Combat Move - Italians
1 fighter moved from Morocco to 92 Sea ZonePlace Units - Italians
3 infantry placed in Egypt
3 artilleries and 4 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from New Guinea to 46 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to CelebesCombat - ANZAC
Battle in CelebesNon Combat Move - ANZAC
2 aaGuns, 1 artillery, 1 fighter and 7 infantry moved from New South Wales to Queensland
1 submarine moved from 46 Sea Zone to 42 Sea Zone
1 fighter moved from Dutch New Guinea to Guam
2 submarines moved from 33 Sea Zone to 6 Sea ZonePlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Combat Move - French
1 destroyer moved from 80 Sea Zone to 39 Sea ZoneNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 52 PUs;
Germans buy 3 armour, 3 infantry and 6 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
1 infantry moved from France to Normandy Bordeaux
1 mech_infantry moved from Western Germany to Normandy Bordeaux
1 armour moved from Western Germany to Normandy Bordeaux
1 armour moved from Germany to 113 Sea Zone
1 armour moved from 113 Sea Zone to Norway
1 infantry moved from Western Ukraine to Ukraine
Germans take Ukraine from Russians
1 armour moved from Western Ukraine to Bryansk
Germans take Bryansk from Russians
5 armour, 14 artilleries, 2 infantry and 23 mech_infantrys moved from Western Ukraine to Bryansk
1 armour moved from Germany to Baltic States
1 mech_infantry moved from Germany to Baltic States
3 bombers moved from Northern Italy to Normandy Bordeaux
1 bomber moved from Western Germany to Baltic States
2 armour and 2 mech_infantrys moved from Germany to Eastern Poland
1 bomber moved from Western Germany to Southern France
2 bombers moved from Western Germany to Normandy Bordeaux
2 fighters moved from Western Germany to Normandy BordeauxCombat - Germans
Air Battle in Southern France
Germans attacks with 1 units heading to Southern France
British launches 1 interceptors out of Southern France
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Southern France
Bombing raid in Southern France rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Southern France causes 3 damage total.
Battle in Normandy Bordeaux
Germans attack with 1 armour, 5 bombers, 2 fighters, 1 infantry and 1 mech_infantry
British defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Germans win, taking Normandy Bordeaux from British with 1 armour, 5 bombers and 2 fighters remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry and 1 mech_infantry
Casualties for British: 1 artillery and 2 infantry
Battle in Baltic States
Germans attack with 1 armour, 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Baltic States from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Norway
Cleaning up after air battlesNon Combat Move - Germans
2 fighters moved from Normandy Bordeaux to Western Germany
5 bombers moved from Normandy Bordeaux to Western Germany
1 bomber moved from Southern France to Western Germany
1 bomber moved from Egypt to Western Germany
1 artillery moved from Northwest Persia to Iraq
3 infantry moved from Persia to Iraq
2 artilleries moved from Eastern Persia to Persia
3 aaGuns moved from Western Ukraine to Bryansk
1 bomber moved from Baltic States to Western Germany
1 fighter and 1 tactical_bomber moved from Egypt to Northern ItalyPlace Units - Germans
1 infantry placed in France
2 infantry placed in France
3 armour and 6 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,5
Germans collect 50 PUs (2 lost to blockades); end with 51 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 65 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 52 PUs;
Germans buy 3 armour, 3 infantry and 6 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
1 infantry moved from France to Normandy Bordeaux
1 mech_infantry moved from Western Germany to Normandy Bordeaux
1 armour moved from Western Germany to Normandy Bordeaux
1 armour moved from Germany to 113 Sea Zone
1 armour moved from 113 Sea Zone to Norway
1 infantry moved from Western Ukraine to Ukraine
Germans take Ukraine from Russians
1 armour moved from Western Ukraine to Bryansk
Germans take Bryansk from Russians
5 armour, 14 artilleries, 2 infantry and 23 mech_infantrys moved from Western Ukraine to Bryansk
1 armour moved from Germany to Baltic States
1 mech_infantry moved from Germany to Baltic States
3 bombers moved from Northern Italy to Normandy Bordeaux
1 bomber moved from Western Germany to Baltic States
2 armour and 2 mech_infantrys moved from Germany to Eastern Poland
1 bomber moved from Western Germany to Southern France
2 bombers moved from Western Germany to Normandy Bordeaux
2 fighters moved from Western Germany to Normandy BordeauxCombat - Germans
Air Battle in Southern France
Germans attacks with 1 units heading to Southern France
British launches 1 interceptors out of Southern France
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Southern France
Bombing raid in Southern France rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Southern France causes 3 damage total.
Battle in Normandy Bordeaux
Germans attack with 1 armour, 5 bombers, 2 fighters, 1 infantry and 1 mech_infantry
British defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Germans win, taking Normandy Bordeaux from British with 1 armour, 5 bombers and 2 fighters remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry and 1 mech_infantry
Casualties for British: 1 artillery and 2 infantry
Battle in Baltic States
Germans attack with 1 armour, 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Baltic States from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Norway
Cleaning up after air battlesNon Combat Move - Germans
2 fighters moved from Normandy Bordeaux to Western Germany
5 bombers moved from Normandy Bordeaux to Western Germany
1 bomber moved from Southern France to Western Germany
1 bomber moved from Egypt to Western Germany
1 artillery moved from Northwest Persia to Iraq
3 infantry moved from Persia to Iraq
2 artilleries moved from Eastern Persia to Persia
3 aaGuns moved from Western Ukraine to Bryansk
1 bomber moved from Baltic States to Western Germany
1 fighter and 1 tactical_bomber moved from Egypt to Northern ItalyPlace Units - Germans
1 infantry placed in France
2 infantry placed in France
3 armour and 6 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,5
Germans collect 50 PUs (2 lost to blockades); end with 51 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 65 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from France: 3 infantry
EDIT: Adding units owned by Germans to Persia: 3 infantry
EDIT: Turning off Edit Mode -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 52 PUs;
Germans buy 3 armour, 3 infantry and 6 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
1 infantry moved from France to Normandy Bordeaux
1 mech_infantry moved from Western Germany to Normandy Bordeaux
1 armour moved from Western Germany to Normandy Bordeaux
1 armour moved from Germany to 113 Sea Zone
1 armour moved from 113 Sea Zone to Norway
1 infantry moved from Western Ukraine to Ukraine
Germans take Ukraine from Russians
1 armour moved from Western Ukraine to Bryansk
Germans take Bryansk from Russians
5 armour, 14 artilleries, 2 infantry and 23 mech_infantrys moved from Western Ukraine to Bryansk
1 armour moved from Germany to Baltic States
1 mech_infantry moved from Germany to Baltic States
3 bombers moved from Northern Italy to Normandy Bordeaux
1 bomber moved from Western Germany to Baltic States
2 armour and 2 mech_infantrys moved from Germany to Eastern Poland
1 bomber moved from Western Germany to Southern France
2 bombers moved from Western Germany to Normandy Bordeaux
2 fighters moved from Western Germany to Normandy BordeauxCombat - Germans
Air Battle in Southern France
Germans attacks with 1 units heading to Southern France
British launches 1 interceptors out of Southern France
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Southern France
Bombing raid in Southern France rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Southern France causes 3 damage total.
Battle in Normandy Bordeaux
Germans attack with 1 armour, 5 bombers, 2 fighters, 1 infantry and 1 mech_infantry
British defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Germans win, taking Normandy Bordeaux from British with 1 armour, 5 bombers and 2 fighters remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry and 1 mech_infantry
Casualties for British: 1 artillery and 2 infantry
Battle in Baltic States
Germans attack with 1 armour, 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Baltic States from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Norway
Cleaning up after air battlesNon Combat Move - Germans
2 fighters moved from Normandy Bordeaux to Western Germany
5 bombers moved from Normandy Bordeaux to Western Germany
1 bomber moved from Southern France to Western Germany
1 bomber moved from Egypt to Western Germany
1 artillery moved from Northwest Persia to Iraq
3 infantry moved from Persia to Iraq
2 artilleries moved from Eastern Persia to Persia
3 aaGuns moved from Western Ukraine to Bryansk
1 bomber moved from Baltic States to Western Germany
1 fighter and 1 tactical_bomber moved from Egypt to Northern ItalyPlace Units - Germans
1 infantry placed in France
2 infantry placed in France
3 armour and 6 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,5
Germans collect 50 PUs (2 lost to blockades); end with 51 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 65 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from France: 3 infantry
EDIT: Adding units owned by Germans to Persia: 3 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Northern Italy: 1 aaGun
EDIT: Adding units owned by Germans to Western Germany: 1 aaGun
EDIT: Removing units owned by Germans from Northern Italy: 1 aaGun
EDIT: Adding units owned by Germans to Western Germany: 1 aaGun
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - Russians
Russians buy 1 armour, 1 fighter and 11 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Archangel to Belarus
Russians take Belarus from Germans
1 infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Germans
2 fighters moved from Russia to Ukraine
1 mech_infantry moved from Volgograd to UkraineCombat - Russians
Battle in Ukraine
Russians attack with 2 fighters and 1 mech_infantry
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 2 fighters and 1 mech_infantry in Ukraine, round 2 : 2/3 hits
Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
2 fighters moved from Ukraine to Russia
1 armour, 1 infantry and 1 mech_infantry moved from Vologda to Russia
2 armour moved from Volgograd to Russia
1 infantry moved from Volgograd to Tambov
1 infantry moved from Caucasus to Rostov
3 fighters and 1 tactical_bomber moved from Tsinghai to Russia
1 mech_infantry moved from Tsinghai to Novosibirsk
1 aaGun and 2 infantry moved from Tsinghai to Novosibirsk
2 aaGuns and 18 infantry moved from Manchuria to Jehol
1 infantry moved from Archangel to Smolensk
1 aaGun, 10 artilleries and 6 infantry moved from Archangel to VologdaPlace Units - Russians
3 infantry placed in Volgograd
1 armour, 1 fighter and 8 infantry placed in Russia
Turning on Edit Mode
EDIT: Adding units owned by Russians to Northwest Persia: 1 aaGun, 26 artilleries and 29 infantry
EDIT: Removing units owned by Russians from Caucasus: 1 aaGun, 26 artilleries and 29 infantry
EDIT: Turning off Edit ModeTurn Complete - Russians
Russians collect 34 PUs; end with 34 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 39 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 42 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - Japanese
Japanese repair damage of 6x airfield; Remaining resources: 0 SuicideAttackTokens; 40 PUs;
Japanese buy 1 fighter and 6 mech_infantrys; Remaining resources: 0 SuicideAttackTokens; 6 PUs;Combat Move - Japanese
2 fighters and 1 tactical_bomber moved from Japan to 17 Sea Zone
1 fighter moved from Japan to 22 Sea Zone
1 armour and 1 mech_infantry moved from Tsagaan Olom to Yenisey
Japanese take Olgiy from Russians
Japanese take Yenisey from Russians
1 armour moved from Tsagaan Olom to Yakut S.S.R.
Japanese take Dzavhan from Russians
Japanese take Yakut S.S.R. from Russians
2 artilleries moved from Anhwe to Hunan
1 fighter moved from Kiangsu to Philippines
1 armour moved from Kweichow to Yunnan
4 armour and 5 mech_infantrys moved from Hopei to Yunnan
1 artillery moved from Shantung to AnhweCombat - Japanese
Battle in 22 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 17 Sea Zone
Japanese attack with 2 fighters and 1 tactical_bomber
Americans defend with 2 destroyers and 1 transport
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 23
Casualties for Americans: 2 destroyers and 1 transportNon Combat Move - Japanese
2 fighters and 1 tactical_bomber moved from 17 Sea Zone to Japan
1 fighter moved from 22 Sea Zone to Paulau IslandPlace Units - Japanese
3 mech_infantrys placed in Malaya
3 mech_infantrys placed in French Indo China
1 fighter placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 13
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,4
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,1,6,5
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,1,4,3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,5,4,5
Japanese collect 37 PUs (13 lost to blockades); end with 43 PUs total -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 bomber, 2 destroyers, 2 fighters, 1 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 armour moved from Jehol to Hopei
Chinese take Chahar from Japanese
Chinese take Hopei from Japanese
6 armour, 3 artilleries and 1 infantry moved from Jehol to Shantung
5 fighters moved from Manchuria to Shantung
3 bombers moved from Manchuria to JapanCombat - Americans
Air Battle in Japan -
Intercept in Japan?
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Yes please
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 bomber, 2 destroyers, 2 fighters, 1 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 armour moved from Jehol to Hopei
Chinese take Chahar from Japanese
Chinese take Hopei from Japanese
6 armour, 3 artilleries and 1 infantry moved from Jehol to Shantung
5 fighters moved from Manchuria to Shantung
3 bombers moved from Manchuria to JapanCombat - Americans
Air Battle in Japan
Americans attacks with 3 units heading to Japan
Japanese launches 3 interceptors out of Japan
Attackers Fire, : 0/3 hits
Defenders Fire, : 0/3 hits
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Japan
AA fire in Japan : 0/3 hits
Bombing raid in Japan rolls: 6,5,3 and causes: 14 damage to unit: factory_major
Bombing raid in Japan causes 14 damage total.
Battle in Normandy Bordeaux
Americans attack with 1 artillery and 1 infantry
Germans defend with 1 armour, 1 factory_minor and 1 harbour
Americans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits
Germans roll dice for 1 armour in Normandy Bordeaux, round 2 : 0/1 hits
Americans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 3 : 2/2 hits
Germans roll dice for 1 armour in Normandy Bordeaux, round 3 : 0/1 hits
1 armour owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Shantung
Americans attack with 6 armour, 3 artilleries, 5 fighters and 1 infantry
Japanese defend with 1 artillery
Americans roll dice for 6 armour, 3 artilleries, 5 fighters and 1 infantry in Shantung, round 2 : 3/15 hits
Japanese roll dice for 1 artillery in Shantung, round 2 : 1/1 hits
1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Shantung
Americans win, taking Shantung from Japanese with 6 armour, 3 artilleries and 5 fighters remaining. Battle score for attacker is 1
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 artillery
Cleaning up after air battlesNon Combat Move - Americans
1 fighter moved from Manchuria to Korea
1 armour, 1 artillery and 1 infantry moved from Korea to Manchuria
1 fighter moved from Manchuria to Korea
1 armour, 1 artillery and 1 infantry moved from Manchuria to Jehol
3 bombers moved from Japan to Korea
1 destroyer moved from 25 Sea Zone to 33 Sea Zone
1 fighter moved from Midway to Korea
5 fighters moved from Shantung to Jehol
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 carrier, 1 destroyer and 5 submarines moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to GibraltarPlace Units - Americans
1 armour and 2 mech_infantrys placed in Korea
1 artillery, 1 bomber, 2 fighters and 1 infantry placed in Eastern United States
2 destroyers and 1 submarine placed in 101 Sea Zone
Americans undo move 2.
1 artillery, 2 fighters and 1 infantry placed in Eastern United States
1 bomber placed in Western United StatesTurn Complete - Americans
Americans collect 56 PUs; end with 57 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
1 fighter moved from Tsinghai to Anhwe
1 infantry moved from Jehol to AnhweCombat - Chinese
Battle in Anhwe
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 2 : 0/2 hits
Japanese roll dice for 1 artillery in Anhwe, round 2 : 0/1 hits
Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 3 : 2/2 hits
Japanese roll dice for 1 artillery in Anhwe, round 3 : 0/1 hits
1 artillery owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - Chinese
1 fighter moved from Anhwe to Hopei
7 infantry moved from Tsinghai to ShensiPlace Units - Chinese
2 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 15 PUs; end with 17 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - British
British repair damage of 3x factory_minor; Remaining resources: 30 PUs;
British buy 10 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 fighter moved from Gibraltar to 92 Sea Zone
2 fighters moved from United Kingdom to 92 Sea Zone
1 fighter moved from Southern France to 92 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 bomber moved from India to Malaya
2 fighters moved from 39 Sea Zone to Malaya
1 battleship and 1 cruiser moved from 39 Sea Zone to 37 Sea Zone
UK_Pacific take 37 Sea Zone from JapaneseCombat - British
Battle in Holland Belgium
Battle in Malaya
British attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry
Japanese defend with 1 factory_minor, 1 harbour and 3 mech_infantrys
British roll dice for 1 battleship and 1 cruiser in Malaya, round 2 : 0/2 hits
British roll dice for 1 artillery, 1 bomber, 2 fighters and 1 infantry in Malaya, round 2 : 4/5 hits
Japanese roll dice for 3 mech_infantrys in Malaya, round 2 : 1/3 hits
3 mech_infantrys owned by the Japanese and 1 infantry owned by the British lost in Malaya
British win, taking Holland Belgium from Germans, taking Malaya from Japanese with 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is 9
Casualties for British: 1 infantry
Casualties for Japanese: 3 mech_infantrys
Battle in 92 Sea Zone
British attack with 1 destroyer and 4 fighters
Italians defend with 1 carrier, 1 destroyer, 2 fighters and 2 transports
British roll dice for 1 destroyer and 4 fighters in 92 Sea Zone, round 2 : 1/5 hits
Units damaged: 1 carrier owned by the Italians
Italians roll dice for 1 carrier, 1 destroyer, 2 fighters and 2 transports in 92 Sea Zone, round 2 : 3/4 hits
2 fighters owned by the British and 1 destroyer owned by the British lost in 92 Sea Zone
British roll dice for 2 fighters in 92 Sea Zone, round 3 : 1/2 hits
Italians roll dice for 1 carrier, 1 destroyer, 2 fighters and 2 transports in 92 Sea Zone, round 3 : 3/4 hits
2 fighters owned by the British and 1 destroyer owned by the Italians lost in 92 Sea Zone
Italians win with 1 carrier, 2 fighters and 2 transports remaining. Battle score for attacker is -40
Casualties for British: 1 destroyer and 4 fighters
Casualties for Italians: 1 destroyer
2 fighters owned by the Italians forced to land in MoroccoNon Combat Move - British
1 artillery moved from Belgian Congo to Anglo Egyptian Sudan
2 artilleries and 1 infantry moved from Rhodesia to Belgian Congo
1 artillery and 2 infantry moved from Union of South Africa to Rhodesia
1 aaGun, 4 artilleries and 16 infantry moved from India to Burma
1 bomber moved from Malaya to India
1 carrier and 1 destroyer moved from 39 Sea Zone to 37 Sea Zone
2 fighters moved from Malaya to 37 Sea ZonePlace Units - British
3 infantry placed in Southern France
3 infantry placed in Union of South Africa
4 infantry placed in United KingdomTurn Complete - British
British collect 34 PUs; end with 34 PUs totalPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 9 PUs total
Some Units in India change ownership: 2 infantry -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - Italians
Italians buy 2 fighters and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 transport moved from 92 Sea Zone to 95 Sea Zone
1 armour and 1 infantry moved from Morocco to 92 Sea Zone
1 armour and 1 infantry moved from 92 Sea Zone to Gibraltar
2 fighters moved from Morocco to Gibraltar
2 fighters moved from Northern Italy to 92 Sea ZoneCombat - Italians
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Scramble?
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No scramble.
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Im getting an error when I try to roll, will try again later.
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If it persists can you post it and I’ll see if I can do something about it.