@cwglee51 You said an Artillary in Kwiechei, where exactly is that? And also you can not place chinease artillary for the bid as per league rules, all the other bid placments are done, I’m just wondering what you wanna do with that last 4 IPC
Simon33 Allies vs. GenSved GAME V
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 destroyer, 1 fighter, 1 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 cruiser moved from 112 Sea Zone to 125 Sea Zone
4 bombers and 2 fighters moved from Western Germany to 125 Sea Zone
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 infantry moved from Eastern Poland to Belarus
Germans take Belarus from Russians
5 armour, 7 artilleries, 19 infantry and 9 mech_infantrys moved from Eastern Poland to Western Ukraine
3 armour moved from Romania to Western Ukraine
4 artilleries moved from Poland to Eastern Poland
1 transport moved from 112 Sea Zone to 113 Sea Zone
1 infantry moved from Germany to 113 Sea Zone
1 armour moved from Western Germany to 113 Sea Zone
1 armour and 1 infantry moved from 113 Sea Zone to Norway
1 infantry moved from Bulgaria to Romania
6 artilleries moved from Germany to Poland
2 infantry moved from Germany to Poland
2 armour moved from Western Germany to PolandCombat - Germans
Battle in 125 Sea Zone
Germans attack with 4 bombers, 1 cruiser and 2 fighters
Russians defend with 1 submarine; Americans defend with 1 carrier, 1 cruiser, 2 fighters and 3 transports
1 submarine owned by the Russians Submerged
Germans win with 3 bombers remaining. Battle score for attacker is 25
Casualties for Germans: 1 bomber, 1 cruiser and 2 fighters
Casualties for Americans: 1 carrier, 1 cruiser, 2 fighters and 3 transports
Battle in Norway
Germans attack with 1 armour and 1 infantry
Americans defend with 1 armour
Germans win, taking Norway from Americans with 1 armour and 1 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 1 armourNon Combat Move - Germans
3 bombers moved from 125 Sea Zone to Western Germany
3 aaGuns moved from Eastern Poland to Western Ukraine
1 artillery moved from France to Western GermanyPlace Units - Germans
1 destroyer placed in 113 Sea Zone
1 fighter placed in Western Germany
1 armour, 1 infantry and 6 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,1
Germans collect 45 PUs (1 lost to blockades); end with 45 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 9 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Rostov to Ukraine
1 artillery moved from Bryansk to Ukraine
1 fighter moved from Novgorod to Ukraine
1 fighter and 1 tactical_bomber moved from Novgorod to 113 Sea Zone
1 cruiser moved from 114 Sea Zone to 113 Sea Zone
1 submarine moved from 115 Sea Zone to 113 Sea Zone
1 artillery and 1 infantry moved from Finland to Norway
1 artillery and 1 infantry moved from Finland to NorwayCombat - Russians
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Scramble to SZ113?
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no thanks
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 9 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Rostov to Ukraine
1 artillery moved from Bryansk to Ukraine
1 fighter moved from Novgorod to Ukraine
1 fighter and 1 tactical_bomber moved from Novgorod to 113 Sea Zone
1 cruiser moved from 114 Sea Zone to 113 Sea Zone
1 submarine moved from 115 Sea Zone to 113 Sea Zone
1 artillery and 1 infantry moved from Finland to Norway
1 artillery and 1 infantry moved from Finland to NorwayCombat - Russians
Battle in Norway
Russians attack with 2 artilleries and 2 infantry
Germans defend with 1 armour and 1 infantry
Russians roll dice for 2 artilleries and 2 infantry in Norway, round 2 : 2/4 hits
Germans roll dice for 1 armour and 1 infantry in Norway, round 2 : 1/2 hits
1 infantry owned by the Germans, 1 armour owned by the Germans and 1 infantry owned by the Russians lost in Norway
Russians win, taking Norway from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour and 1 infantry
Casualties for Russians: 1 infantry
Battle in Ukraine
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Ukraine, round 2 : 2/3 hits
Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 113 Sea Zone
Russians attack with 1 cruiser, 1 fighter, 1 submarine and 1 tactical_bomber
Germans defend with 1 destroyer and 1 transport
Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits
Russians roll dice for 1 cruiser, 1 fighter and 1 tactical_bomber in 113 Sea Zone, round 2 : 2/3 hits
Germans roll dice for 1 destroyer and 1 transport in 113 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Russians, 1 transport owned by the Germans and 1 destroyer owned by the Germans lost in 113 Sea Zone
Russians win with 1 cruiser, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Germans: 1 destroyer and 1 transport
Casualties for Russians: 1 submarineNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from 113 Sea Zone to Finland
1 aaGun, 1 armour, 1 artillery, 13 infantry and 2 mech_infantrys moved from Novgorod to Archangel
1 armour moved from Karelia to Archangel
1 submarine moved from 125 Sea Zone to 110 Sea Zone
1 fighter moved from Ukraine to Russia
1 aaGun, 1 artillery and 30 infantry moved from Bryansk to Russia
1 infantry moved from Northwest Persia to CaucasusPlace Units - Russians
7 artilleries and 3 infantry placed in Russia
Russians undo move 1.
2 infantry placed in Volgograd
9 artilleries and 1 infantry placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 42 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 48 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 armour, 2 destroyers, 1 factory_minor, 1 fighter and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 mech_infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 mech_infantry moved from Hunan to Shensi
2 infantry moved from Yunnan to Szechwan
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 infantry moved from Yunnan to Shan State
1 artillery moved from Yunnan to Shan State
1 bomber moved from French Indo China to Shensi
1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
2 fighters and 2 tactical_bombers moved from French Indo China to Szechwan
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 fighter moved from Japan to Manchuria
1 destroyer moved from 42 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 44 Sea Zone
1 artillery moved from Java to 42 Sea Zone
2 infantry moved from Java to 42 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 42 Sea Zone to 41 Sea Zone
1 artillery and 2 infantry moved from 41 Sea Zone to Sumatra
2 carriers moved from 42 Sea Zone to 41 Sea Zone
1 battleship moved from 42 Sea Zone to 41 Sea Zone
1 cruiser moved from 42 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Sumatra
1 bomber moved from French Indo China to Szechwan
1 mech_infantry moved from Hunan to Yunnan
1 mech_infantry moved from Kiangsu to Chahar
2 mech_infantrys moved from Kiangsu to Kweichow
2 destroyers moved from 6 Sea Zone to 20 Sea Zone
1 carrier moved from 6 Sea Zone to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 20 Sea ZoneCombat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 battleship, 2 carriers, 1 cruiser and 2 transports
British defend with 1 destroyer
Units damaged: 1 battleship owned by the Japanese
Japanese win, taking 41 Sea Zone from Neutral with 1 battleship, 2 carriers, 1 cruiser and 2 transports remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 44 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Japanese win, taking 44 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Shan State
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Szechwan
Japanese attack with 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 3 infantry
Japanese win, taking Szechwan from Chinese with 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Chinese: 3 infantry
Battle in Sumatra
Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese win, taking Sumatra from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Shensi
Japanese attack with 1 bomber and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win, taking Shensi from Chinese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 fighter moved from Sumatra to 41 Sea Zone
1 tactical_bomber moved from Sumatra to 41 Sea Zone
1 tactical_bomber moved from 44 Sea Zone to Philippines
1 fighter moved from 44 Sea Zone to 41 Sea Zone
1 fighter moved from Shan State to 41 Sea Zone
1 tactical_bomber moved from Shan State to Malaya
2 fighters moved from Szechwan to Yunnan
2 tactical_bombers moved from Szechwan to Yunnan
1 bomber moved from Szechwan to Yunnan
1 bomber moved from Shensi to YunnanPlace Units - Japanese
1 factory_minor placed in Malaya
1 armour and 2 mech_infantrys placed in Kiangsu
1 fighter placed in Japan
2 destroyers placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 62 PUs; end with 63 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 artillery, 2 bombers, 2 destroyers and 3 fighters; Remaining resources: 0 PUs;Combat Move - Americans
2 destroyers moved from 106 Sea Zone to 109 Sea Zone
Americans take 106 Sea Zone from Germans
1 bomber moved from United Kingdom to Germany
1 artillery and 1 infantry moved from Midway to 25 Sea Zone
2 fighters and 1 tactical_bomber moved from Midway to 6 Sea Zone
2 fighters moved from 25 Sea Zone to 6 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 25 Sea Zone to 6 Sea Zone
Americans take 17 Sea Zone from Japanese
2 fighters moved from Western United States to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to KoreaCombat - Americans
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Scramble and Kamikaze SZ6?
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yes and yes, use all 6 on the battleship :-)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 artillery, 2 bombers, 2 destroyers and 3 fighters; Remaining resources: 0 PUs;Combat Move - Americans
2 destroyers moved from 106 Sea Zone to 109 Sea Zone
Americans take 106 Sea Zone from Germans
1 bomber moved from United Kingdom to Germany
1 artillery and 1 infantry moved from Midway to 25 Sea Zone
2 fighters and 1 tactical_bomber moved from Midway to 6 Sea Zone
2 fighters moved from 25 Sea Zone to 6 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 25 Sea Zone to 6 Sea Zone
Americans take 17 Sea Zone from Japanese
2 fighters moved from Western United States to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to KoreaCombat - Americans
Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 0 hits. Rolls: 3,4,5,3,6,6
Strategic bombing raid in Germany
AA fire in Germany : 1/1 hits
1 bomber killed by AA
Bombing raid in Germany causes 0 damage total.
Battle in 6 Sea Zone
Americans attack with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 6 fighters, 1 submarine, 1 tactical_bomber and 1 transport
Japanese defend with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 5 fighters
Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 6 fighters, 1 tactical_bomber and 1 transport in 6 Sea Zone, round 2 : 7/12 hits
Units damaged: 1 battleship owned by the Japanese
Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 5 fighters in 6 Sea Zone, round 2 : 7/10 hits
Units damaged: 1 battleship owned by the Americans
2 destroyers owned by the Japanese, 1 submarine owned by the Americans, 1 cruiser owned by the Japanese, 1 carrier owned by the Americans, 1 fighter owned by the Japanese, 2 destroyers owned by the Americans, 1 carrier owned by the Japanese and 1 fighter owned by the Americans lost in 6 Sea Zone
Americans roll dice for 1 battleship, 2 cruisers, 5 fighters, 1 tactical_bomber and 1 transport in 6 Sea Zone, round 3 : 5/9 hits
Japanese roll dice for 1 battleship and 4 fighters in 6 Sea Zone, round 3 : 4/5 hits
4 fighters owned by the Japanese, 4 fighters owned by the Americans and 1 battleship owned by the Japanese lost in 6 Sea Zone
Americans win, taking 6 Sea Zone from Japanese with 1 battleship, 2 cruisers, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 26
Casualties for Americans: 1 carrier, 2 destroyers, 5 fighters and 1 submarine
Casualties for Japanese: 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 5 fighters
Battle in Korea
Battle in 109 Sea Zone
Americans attack with 2 destroyers
Germans defend with 1 submarine
Americans roll dice for 2 destroyers in 109 Sea Zone, round 2 : 1/2 hits
Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 109 Sea Zone
Americans win, taking Korea from Japanese, taking 109 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is -2
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyerNon Combat Move - Americans
3 submarines moved from 91 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
1 mech_infantry moved from 25 Sea Zone to Midway
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
1 infantry moved from 25 Sea Zone to Midway
1 fighter moved from Finland to RussiaPlace Units - Americans
1 artillery placed in Eastern United States
2 bombers placed in Eastern United States
1 destroyer placed in 101 Sea Zone
1 destroyer placed in 10 Sea Zone
3 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 fighter and 2 infantry moved from Sikang to Szechwan
8 infantry moved from Sikang to ShensiCombat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits
Japanese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits
1 infantry owned by the Japanese lost in Szechwan
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 3 : 2/3 hits
Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Shensi
Chinese attack with 8 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 8 infantry in Shensi, round 2 : 1/8 hits
Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 8 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - Chinese
1 fighter moved from Szechwan to TsinghaiPlace Units - Chinese
2 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 1 airfield, 2 artilleries, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 bomber moved from Persia to Anglo Egyptian Sudan
1 infantry moved from Kenya to Anglo Egyptian Sudan
1 mech_infantry moved from Belgian Congo to Italian Somaliland
British take Italian Somaliland from Italians
2 fighters, 2 infantry and 1 tactical_bomber moved from India to BurmaCombat - British
Battle in Anglo Egyptian Sudan
British attack with 1 bomber and 1 infantry
Italians defend with 1 infantry
British roll dice for 1 bomber and 1 infantry in Anglo Egyptian Sudan, round 2 : 2/2 hits
Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Anglo Egyptian Sudan
British win, taking Anglo Egyptian Sudan from Italians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Burma
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 3/5 hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
2 fighters and 1 tactical_bomber moved from Burma to India
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 39 Sea Zone to 80 Sea Zone
1 bomber moved from Anglo Egyptian Sudan to Belgian Congo
1 artillery and 1 infantry moved from Kenya to Belgian Congo
1 artillery and 1 infantry moved from Rhodesia to Belgian Congo
1 artillery and 2 infantry moved from Union of South Africa to Rhodesia
1 transport moved from 72 Sea Zone to 71 Sea Zone
2 infantry moved from Iraq to Trans-Jordan
1 fighter moved from Persia to Trans-Jordan
2 fighters moved from United Kingdom to Gibraltar
1 destroyer moved from 110 Sea Zone to 91 Sea Zone
1 transport moved from 87 Sea Zone to 88 Sea Zone
1 infantry and 1 mech_infantry moved from British Guiana to 88 Sea Zone
1 infantry moved from French West Africa to Nigeria
1 armour moved from French West Africa to French Equatorial Africa
1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 87 Sea Zone
1 infantry and 1 mech_infantry moved from 87 Sea Zone to French West Africa
1 artillery and 1 infantry moved from Eastern United States to Central United StatesPlace Units - British
1 airfield placed in Gibraltar
1 artillery, 1 infantry and 1 mech_infantry placed in Union of South Africa
1 artillery and 1 infantry placed in PersiaTurn Complete - British
British collect 33 PUs; end with 33 PUs totalPlace Units - UK_Pacific
2 artilleries and 1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 artilleries and 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 destroyer, 1 fighter and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
4 infantry moved from Romania to Bessarabia
1 armour moved from Western Ukraine to Bryansk
Italians take Bryansk from Russians
1 armour moved from Bryansk to Western Ukraine
1 mech_infantry moved from Northern Italy to Romania
1 fighter moved from Egypt to Anglo Egyptian Sudan
1 infantry moved from Egypt to Anglo Egyptian Sudan
1 fighter moved from Southern Italy to Alexandria
1 infantry moved from Egypt to Alexandria
1 fighter moved from Southern Italy to AlexandriaCombat - Italians
Battle in Alexandria
Italians attack with 2 fighters and 1 infantry
French defend with 1 infantry
Italians win, taking Alexandria from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Anglo Egyptian Sudan
Italians attack with 1 fighter and 1 infantry
British defend with 1 infantry
Italians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantryNon Combat Move - Italians
1 fighter moved from Anglo Egyptian Sudan to Egypt
2 fighters moved from Alexandria to EgyptPlace Units - Italians
3 infantry placed in Egypt
1 fighter placed in Southern Italy
1 destroyer placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 4 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 cruiser and 1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 aaGun, 1 fighter and 4 infantry moved from New South Wales to Queensland
1 aaGun, 1 artillery and 1 infantry moved from South Australia to New South WalesPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
2 infantry moved from Libya to TobrukNon Combat Move - French
1 destroyer moved from 39 Sea Zone to 80 Sea Zone
1 infantry moved from Belgian Congo to Anglo Egyptian SudanTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 fighters, 1 infantry, 5 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Baltic States to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 infantry moved from Western Ukraine to Bryansk
1 mech_infantry moved from Western Ukraine to Rostov
Germans take Rostov from Russians
8 armour, 7 artilleries, 18 infantry and 8 mech_infantrys moved from Western Ukraine to Ukraine
1 infantry moved from Romania to Bessarabia
1 artillery moved from Eastern Poland to Belarus
1 fighter moved from Western Germany to 113 Sea Zone
1 bomber moved from Western Germany to 113 Sea Zone
1 bomber moved from Western Germany to 113 Sea Zone
1 bomber moved from Western Germany to 113 Sea Zone
2 armour moved from Poland to Western Ukraine
3 artilleries moved from Eastern Poland to Western Ukraine
2 infantry moved from Poland to Baltic States
4 artilleries moved from Poland to Baltic States
2 artilleries moved from Poland to Baltic States
1 armour moved from Germany to Baltic States
2 mech_infantrys moved from Germany to Baltic States
4 mech_infantrys moved from Germany to Eastern Poland
1 infantry moved from Germany to PolandCombat - Germans
Battle in Ukraine
Germans attack with 8 armour, 7 artilleries, 18 infantry and 8 mech_infantrys
Russians defend with 1 artillery, 1 factory_minor and 1 infantry
Germans win, taking Ukraine from Russians with 8 armour, 7 artilleries, 18 infantry and 8 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in 113 Sea Zone
Germans attack with 3 bombers and 1 fighter
Russians defend with 1 cruiser
Germans win with 3 bombers and 1 fighter remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiserNon Combat Move - Germans
1 fighter moved from 113 Sea Zone to Western Germany
3 bombers moved from 113 Sea Zone to Western Germany
1 aaGun moved from Western Ukraine to Eastern Poland
1 aaGun moved from Western Ukraine to Eastern Poland
1 aaGun moved from Western Ukraine to UkrainePlace Units - Germans
1 transport placed in 113 Sea Zone
2 fighters placed in Western Germany
1 infantry placed in Western Germany
5 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 48 PUs; end with 48 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 9 artilleries and 1 fighter; Remaining resources: 2 PUs;Combat Move - Russians
1 infantry moved from Caucasus to Rostov
1 artillery moved from Karelia to Novgorod
1 infantry moved from Archangel to Novgorod
1 fighter and 1 tactical_bomber moved from Finland to Smolensk
1 infantry moved from Archangel to Smolensk
1 fighter moved from Russia to Belarus
1 infantry moved from Archangel to Belarus
2 infantry moved from Volgograd to Rostov
10 artilleries and 41 infantry moved from Russia to Bryansk
1 artillery and 3 infantry moved from Archangel to SmolenskCombat - Russians
Battle in Novgorod
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Novgorod, round 2 : 0/2 hits
Germans roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits
Russians roll dice for 1 artillery and 1 infantry in Novgorod, round 3 : 1/2 hits
Germans roll dice for 1 infantry in Novgorod, round 3 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Novgorod
Russians win, taking Novgorod from Germans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Russians attack with 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/7 hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Belarus
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 artillery
Russians roll dice for 1 fighter and 1 infantry in Belarus, round 2 : 1/2 hits
Germans roll dice for 1 artillery in Belarus, round 2 : 0/1 hits
1 artillery owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Bryansk
Russians attack with 10 artilleries and 41 infantry
Germans defend with 1 infantry
Russians roll dice for 10 artilleries and 41 infantry in Bryansk, round 2 : 15/51 hits
Italians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Italians with 10 artilleries and 41 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Rostov
Russians attack with 3 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 3 infantry in Rostov, round 2 : 1/3 hits
Germans roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 3 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
1 aaGun moved from Russia to Bryansk
1 fighter and 1 tactical_bomber moved from Smolensk to Russia
2 infantry moved from Sikang to Tsinghai
1 aaGun moved from Kazakhstan to Tsinghai
2 aaGuns and 18 infantry moved from Amur to Korea
1 aaGun, 2 armour, 7 infantry and 2 mech_infantrys moved from Archangel to Smolensk
1 fighter moved from Belarus to Russia
2 armour and 2 mech_infantrys moved from Smolensk to Bryansk
2 artilleries and 1 infantry moved from Norway to FinlandPlace Units - Russians
9 artilleries and 1 fighter placed in RussiaTurn Complete - Russians
Russians collect 36 PUs; end with 38 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 44 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 3 mech_infantrys; Remaining resources: 0 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 mech_infantry moved from Suiyuyan to Shensi
1 mech_infantry moved from Chahar to Shensi
2 mech_infantrys moved from Kweichow to Shensi
2 mech_infantrys moved from Yunnan to Shensi
1 armour moved from Yunnan to Shensi
2 fighters and 2 tactical_bombers moved from Yunnan to Shensi
2 bombers moved from Yunnan to Shensi
3 fighters moved from Manchuria to 6 Sea Zone
1 tactical_bomber moved from Manchuria to 6 Sea Zone
1 destroyer moved from 16 Sea Zone to 6 Sea Zone
1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from Philippines to 6 Sea Zone
1 infantry moved from Manchuria to Amur
Japanese take Amur from Russians
1 tactical_bomber moved from Malaya to Szechwan
2 artilleries moved from Yunnan to Szechwan
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Shan State to Burma
3 fighters and 1 tactical_bomber moved from 41 Sea Zone to Burma
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 battleship, 2 carriers, 1 cruiser, 1 infantry and 2 transports moved from 41 Sea Zone to 37 Sea Zone
Japanese take 37 Sea Zone from UK_Pacific
1 armour and 2 mech_infantrys moved from Kiangsu to Hunan
1 destroyer moved from 44 Sea Zone to 37 Sea ZoneCombat - Japanese
Battle in 6 Sea Zone
Japanese attack with 1 carrier, 3 destroyers, 4 fighters and 3 tactical_bombers
Americans defend with 1 battleship, 2 cruisers and 1 transport
Units damaged: 1 carrier owned by the Japanese
Japanese win, taking 6 Sea Zone from Americans with 1 carrier, 2 destroyers, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 43
Casualties for Americans: 1 battleship, 2 cruisers and 1 transport
Casualties for Japanese: 1 destroyer
Battle in Burma
Japanese attack with 3 fighters, 1 infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -7
Casualties for British: 2 infantry
Casualties for Japanese: 1 fighter and 1 infantry
Battle in Shensi
Japanese attack with 1 armour, 2 bombers, 2 fighters, 6 mech_infantrys and 2 tactical_bombers
Chinese defend with 10 infantry
Japanese win, taking Shensi from Chinese with 1 armour, 2 bombers, 2 fighters, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 18
Casualties for Chinese: 10 infantry
Casualties for Japanese: 3 mech_infantrys
Battle in Szechwan
Japanese attack with 2 artilleries, 1 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese win, taking Szechwan from Chinese with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory UlaanbaatarNon Combat Move - Japanese
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
2 fighters moved from Burma to Shan State
1 tactical_bomber moved from Burma to Shan State
1 tactical_bomber moved from Szechwan to Yunnan
2 tactical_bombers moved from Shensi to Yunnan
2 fighters moved from Shensi to Yunnan
2 bombers moved from Shensi to Yunnan
3 fighters moved from 6 Sea Zone to Manchuria
2 tactical_bombers moved from 6 Sea Zone to ManchuriaPlace Units - Japanese
1 carrier and 1 destroyer placed in 6 Sea Zone
2 fighters placed in Japan
3 mech_infantrys placed in Kiangsu
2 artilleries and 1 infantry placed in MalayaTurn Complete - Japanese
Japanese collect 59 PUs; end with 60 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 1 destroyer, 3 fighters and 1 submarine; Remaining resources: 1 PUs;Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Americans
2 submarines moved from 92 Sea Zone to 95 Sea Zone
1 submarine moved from 92 Sea Zone to 95 Sea Zone
1 fighter moved from Gibraltar to 95 Sea Zone
1 artillery and 1 infantry moved from Korea to Amur
1 infantry and 1 mech_infantry moved from Midway to 25 Sea ZoneCombat - Americans
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Scramble SZ95?





