@simon33 said in L25 G40 OOB Simon33 (L+44) v BobbaRossa (X):
Oh I am wondering if I am doomed in this game already.
Certainly anything can happen with the dice, but the odds are looking a bit long.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
            1 fighter and 1 infantry moved from Tsinghai to Sikang
            1 infantry moved from Tsinghai to Shensi
                  Chinese take Shensi from Japanese
Combat - Chinese
            Battle in Sikang
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 2 :  2/2 hits
                    Japanese roll dice for 1 mech_infantry in Sikang, round 2 :  0/1 hits
                    1 mech_infantry owned by the Japanese lost in Sikang
                Chinese win, taking Sikang from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
            1 fighter moved from Sikang to Tsinghai
Place Units - Chinese
            2 infantry placed in Tsinghai
Turn Complete - Chinese
            Chinese collect 6 PUs; end with 8 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - British
            British buy 5 artilleries and 4 infantry; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
            1 armour moved from Normandy Bordeaux to Holland Belgium
                  British take Holland Belgium from Germans
            1 armour moved from Holland Belgium to Normandy Bordeaux
            1 artillery and 1 infantry moved from West India to 79 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry and 1 transport moved from 79 Sea Zone to 41 Sea Zone
                  UK_Pacific take 41 Sea Zone from Japanese
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
            1 bomber moved from India to Malaya
Combat - British
            Strategic bombing raid in Malaya
                    AA fire in Malaya :  0/1 hits
                Bombing raid in Malaya rolls: 7 and causes: 6 damage to unit: factory_minor
                Bombing raid in Malaya causes 6 damage total.
            Battle in Sumatra
Non Combat Move - British
            1 bomber moved from Malaya to India
            1 fighter moved from India to 41 Sea Zone
            1 artillery, 1 infantry and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
            2 artilleries and 1 infantry moved from Union of South Africa to Rhodesia
            3 artilleries and 6 infantry moved from Normandy Bordeaux to Southern France
            2 infantry moved from United Kingdom to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Normandy Bordeaux
Place Units - British
            1 artillery placed in United Kingdom
            3 artilleries placed in Southern France
            3 infantry placed in Normandy Bordeaux
            British undo move 1.
            2 artilleries and 1 infantry placed in Union of South Africa
            British undo move 3.
            1 artillery placed in United Kingdom
            1 artillery and 1 infantry placed in Union of South Africa
Turn Complete - British
            British collect 36 PUs; end with 37 PUs total
Place Units - UK_Pacific
            2 infantry placed in India
Turn Complete - UK_Pacific
            UK_Pacific collect 10 PUs; end with 10 PUs total
            Some Units in India change ownership: 2 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Italians
            Italians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Politics - Italians
            Italians takes Political Action: Political Action Italians To War With Chinese
                Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Combat Move - Italians
            1 armour and 1 mech_infantry moved from Tobruk to Libya
            1 destroyer moved from 97 Sea Zone to 94 Sea Zone
                  Italians take 97 Sea Zone from Americans
            1 fighter moved from Southern Italy to 94 Sea Zone
            2 fighters moved from Southern Italy to Libya
Combat - Italians
            Battle in 94 Sea Zone
                Italians attack with 1 destroyer and 1 fighter
                Americans defend with 1 submarine
                Italians win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in Libya
                Italians attack with 1 armour, 2 fighters and 1 mech_infantry
                French defend with 2 infantry
                Italians win, taking Libya from French with 1 armour and 2 fighters remaining. Battle score for attacker is 2
                Casualties for French: 2 infantry
                Casualties for Italians: 1 mech_infantry
Non Combat Move - Italians
            1 fighter moved from 94 Sea Zone to Northern Italy
            1 fighter moved from Libya to Tobruk
            1 fighter moved from Libya to Tobruk
Place Units - Italians
            1 artillery and 1 infantry placed in Northern Italy
            2 infantry placed in Egypt
Turn Complete - Italians
            Italians collect 12 PUs; end with 12 PUs total
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - ANZAC
            ANZAC buy 1 bomber and 1 infantry; Remaining resources: 1 PUs;
Combat Move - ANZAC
            2 infantry moved from New South Wales to 62 Sea Zone
            2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
            Battle in Java
Non Combat Move - ANZAC
            1 bomber and 1 fighter moved from Queensland to Caroline Islands
            1 cruiser, 1 destroyer and 6 submarines moved from 62 Sea Zone to 33 Sea Zone
Place Units - ANZAC
            1 bomber and 1 infantry placed in New South Wales
Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 15 PUs total
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Germans
            Germans buy 2 armour, 2 artilleries, 2 bombers, 4 infantry and 4 mech_infantrys; Remaining resources: 1 PUs;
Politics - Germans
            Germans takes Political Action: Political Action Germans To War With Chinese
                Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Combat Move - Germans
            5 artilleries and 2 infantry moved from Northwest Persia to Caucasus
            2 mech_infantrys moved from Iraq to Caucasus
            1 tactical_bomber moved from Iraq to Caucasus
            1 bomber moved from Iraq to Caucasus
            1 infantry moved from Western Germany to Holland Belgium
                  Germans take Holland Belgium from British
            3 infantry moved from Persia to Northwest Persia
            1 infantry moved from Iraq to Northwest Persia
            2 mech_infantrys moved from Belarus to Western Ukraine
            1 bomber moved from Germany to Western Ukraine
            2 infantry moved from Poland to Baltic States
            2 bombers moved from Germany to Baltic States
            1 bomber moved from Germany to Western Ukraine
            1 armour and 1 mech_infantry moved from Belarus to Nenetsia
                  Germans take Archangel from Russians
                  Germans take Nenetsia from Russians
            4 armour moved from Belarus to Romania
            13 mech_infantrys moved from Belarus to Romania
            2 armour moved from Poland to Romania
            6 mech_infantrys moved from Poland to Romania
            1 fighter moved from Germany to Romania
            1 fighter moved from Egypt to Northern Italy
Combat - Germans
            Battle in Western Ukraine
                Germans attack with 2 bombers and 2 mech_infantrys
                Russians defend with 1 infantry
                Germans win, taking Western Ukraine from Russians with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Caucasus
                Germans attack with 5 artilleries, 1 bomber, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
                Russians defend with 1 artillery and 5 infantry
                Germans win, taking Caucasus from Russians with 5 artilleries, 1 bomber, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 16
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 artillery and 5 infantry
            Battle in Baltic States
                Germans attack with 2 bombers and 2 infantry
                Russians defend with 1 infantry
                Germans win, taking Baltic States from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
Non Combat Move - Germans
            2 bombers moved from Western Ukraine to Germany
            2 bombers moved from Baltic States to Germany
            1 aaGun moved from Western Germany to Northern Italy
            1 infantry moved from Western Germany to Northern Italy
            4 mech_infantrys moved from Germany to Northern Italy
            2 artilleries moved from Germany to Poland
            1 tactical_bomber moved from Caucasus to Romania
            1 bomber moved from Caucasus to Germany
Place Units - Germans
            1 artillery and 2 infantry placed in Persia
            1 artillery and 2 infantry placed in Iraq
            2 armour, 2 bombers and 4 mech_infantrys placed in Germany
Turn Complete - Germans
            Germans collect 49 PUs; end with 50 PUs total
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 55 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 61 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Russians
            Russians buy 8 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
            1 mech_infantry moved from Yenisey to Yakut S.S.R.
                  Russians take Yakut S.S.R. from Japanese
            1 armour moved from Yenisey to Kansu
                  Russians take Timguska from Japanese
            1 infantry moved from Tsinghai to Kansu
            1 fighter moved from Novgorod to Kazakhstan
            1 infantry moved from Tsinghai to Kazakhstan
            1 infantry moved from Novgorod to Archangel
                  Russians take Archangel from Germans
            1 infantry moved from Novgorod to Belarus
                  Russians take Belarus from Germans
            1 infantry moved from Bessarabia to Eastern Poland
                  Russians take Eastern Poland from Germans
            1 artillery and 2 infantry moved from Bessarabia to Western Ukraine
            1 tactical_bomber moved from Novgorod to Kansu
            4 artilleries and 4 infantry moved from Bessarabia to Western Ukraine
            1 fighter and 1 infantry moved from Novgorod to Baltic States
            2 fighters moved from Novgorod to Baltic States
Combat - Russians
            Battle in Kazakhstan
                Russians attack with 1 fighter and 1 infantry
                Japanese defend with 1 mech_infantry
                    Russians roll dice for 1 fighter and 1 infantry in Kazakhstan, round 2 :  0/2 hits
                    Japanese roll dice for 1 mech_infantry in Kazakhstan, round 2 :  0/1 hits
                    Russians roll dice for 1 fighter and 1 infantry in Kazakhstan, round 3 :  1/2 hits
                    Japanese roll dice for 1 mech_infantry in Kazakhstan, round 3 :  0/1 hits
                    1 mech_infantry owned by the Japanese lost in Kazakhstan
                Russians win, taking Kazakhstan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
            Battle in Kansu
                Russians attack with 1 armour, 1 infantry and 1 tactical_bomber
                Japanese defend with 1 armour
                    Russians roll dice for 1 armour, 1 infantry and 1 tactical_bomber in Kansu, round 2 :  0/3 hits
                    Japanese roll dice for 1 armour in Kansu, round 2 :  0/1 hits
                    Russians roll dice for 1 armour, 1 infantry and 1 tactical_bomber in Kansu, round 3 :  1/3 hits
                    Japanese roll dice for 1 armour in Kansu, round 3 :  0/1 hits
                    1 armour owned by the Japanese lost in Kansu
                Russians win, taking Kansu from Japanese with 1 armour, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 armour
            Battle in Western Ukraine
                Russians attack with 5 artilleries and 6 infantry
                Germans defend with 2 mech_infantrys
                    Russians roll dice for 5 artilleries and 6 infantry in Western Ukraine, round 2 :  3/11 hits
                    Germans roll dice for 2 mech_infantrys in Western Ukraine, round 2 :  0/2 hits
                    2 mech_infantrys owned by the Germans lost in Western Ukraine
                Russians win, taking Western Ukraine from Germans with 5 artilleries and 6 infantry remaining. Battle score for attacker is 8
                Casualties for Germans: 2 mech_infantrys
            Battle in Baltic States
                Russians attack with 3 fighters and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 3 fighters and 1 infantry in Baltic States, round 2 :  1/4 hits
                    Germans roll dice for 1 infantry in Baltic States, round 2 :  0/1 hits
                    1 infantry owned by the Germans lost in Baltic States
                Russians win, taking Baltic States from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
Non Combat Move - Russians
            3 fighters moved from Baltic States to Novgorod
            1 aaGun, 11 artilleries and 22 infantry moved from Bessarabia to Western Ukraine
            1 infantry moved from Bryansk to Tambov
            11 artilleries and 15 infantry moved from Russia to Samara
            1 tactical_bomber moved from Kansu to Tsinghai
            1 fighter moved from Kazakhstan to Tsinghai
Place Units - Russians
            2 artilleries and 1 infantry placed in Novgorod
            6 artilleries and 3 infantry placed in Russia
Turn Complete - Russians
            Russians collect 40 PUs; end with 40 PUs total
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 46 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Japanese
            Japanese repair damage of 6x factory_minor; Remaining resources: 0 SuicideAttackTokens; 61 PUs;
            Japanese buy 1 armour, 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 2 mech_infantrys and 1 transport; Remaining resources: 0 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
            1 infantry moved from Jehol to Manchuria
                  Japanese take Manchuria from Chinese
            1 artillery moved from Yunnan to Burma
                  Japanese take Burma from UK_Pacific
            1 armour and 1 mech_infantry moved from Hopei to Kansu
            1 mech_infantry moved from Yunnan to Shensi
            1 fighter moved from 37 Sea Zone to 42 Sea Zone
            3 artilleries moved from Malaya to Shan State
            1 bomber moved from Jehol to Kansu
            1 bomber moved from Jehol to Shensi
            1 fighter moved from Hopei to Sikang
            1 bomber moved from Jehol to Kansu
            1 mech_infantry moved from Kiangsu to Jehol
            1 armour and 1 mech_infantry moved from Kiangsu to Hopei
            1 fighter and 1 tactical_bomber moved from Yunnan to 37 Sea Zone
            8 fighters and 2 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            1 tactical_bomber moved from Jehol to Shensi
            1 mech_infantry moved from Yunnan to Sikang
Combat - Japanese
            Battle in 42 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 25 Sea Zone
                Japanese attack with 8 fighters and 2 tactical_bombers
                Americans defend with 1 destroyer
                Japanese win with 8 fighters and 1 tactical_bomber remaining. Battle score for attacker is -3
                Casualties for Americans: 1 destroyer
                Casualties for Japanese: 1 tactical_bomber
            Battle in Sikang
                Japanese attack with 1 fighter and 1 mech_infantry
                Chinese defend with 1 infantry
                Japanese win with 1 fighter remaining. Battle score for attacker is -1
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 mech_infantry
            Battle in Shensi
                Japanese attack with 1 bomber, 1 mech_infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                Japanese win, taking Shensi from Chinese with 1 bomber, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Kansu
                Japanese attack with 1 armour, 2 bombers and 1 mech_infantry
                Russians defend with 1 armour and 1 infantry
                Japanese win, taking Kansu from Chinese with 1 armour and 2 bombers remaining. Battle score for attacker is 5
                Casualties for Russians: 1 armour and 1 infantry
                Casualties for Japanese: 1 mech_infantry
Non Combat Move - Japanese
            1 fighter moved from Sikang to Yunnan
            1 tactical_bomber moved from Shensi to Kweichow
            1 bomber moved from Shensi to Jehol
            2 bombers moved from Kansu to Jehol
            1 tactical_bomber moved from Jehol to 6 Sea Zone
            1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
            8 fighters moved from 25 Sea Zone to 6 Sea Zone
            1 fighter moved from 42 Sea Zone to 37 Sea Zone
Place Units - Japanese
            1 carrier, 1 destroyer and 1 transport placed in 37 Sea Zone
            1 artillery and 1 bomber placed in Japan
            1 armour and 2 mech_infantrys placed in Kiangsu
Turn Complete - Japanese
            Japanese collect 52 PUs; end with 52 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 3 destroyers, 2 fighters and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
            2 bombers and 4 fighters moved from Korea to Japan
            1 infantry moved from Korea to Manchuria
            1 artillery moved from Amur to Manchuria
            1 tactical_bomber moved from Korea to Japan
            2 fighters moved from Korea to Manchuria
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
            1 submarine moved from 26 Sea Zone to 16 Sea Zone
            1 destroyer moved from 33 Sea Zone to 16 Sea Zone
                  Americans take 22 Sea Zone from Japanese
Combat - Americans
            Air Battle in Japan
                Americans attacks with 7 units heading to Japan
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Japan
                    AA fire in Japan :  0/2 hits
                    AA fire in Japan :  1/1 hits
                1 tactical_bomber killed by AA
                Bombing raid in Japan rolls: 3,4 and causes: 7 damage to unit: factory_major
                Bombing raid in Japan causes 7 damage total.
            Battle in Philippines
            Battle in 16 Sea Zone
                Americans attack with 1 destroyer and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 :  1/1 hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  1/1 hits
                    1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 16 Sea Zone
                Americans win, taking Philippines from Japanese with 1 destroyer remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in Manchuria
                Americans attack with 1 artillery, 2 fighters and 1 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Manchuria, round 2 :  0/4 hits
                    Japanese roll dice for 1 infantry in Manchuria, round 2 :  0/1 hits
                    Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Manchuria, round 3 :  3/4 hits
                    Japanese roll dice for 1 infantry in Manchuria, round 3 :  1/1 hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Manchuria
                Americans win, taking Manchuria from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 infantry
            Cleaning up after air battles
Non Combat Move - Americans
            2 armour moved from Amur to Korea
            2 fighters moved from Manchuria to Korea
            2 bombers and 4 fighters moved from Japan to Korea
            3 carriers, 1 destroyer and 6 fighters moved from 33 Sea Zone to 35 Sea Zone
            3 bombers moved from Western United States to Korea
Place Units - Americans
            1 artillery and 2 infantry placed in Korea
            1 carrier and 3 destroyers placed in 10 Sea Zone
            2 fighters placed in Western United States
Turn Complete - Americans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,2,4,6,2,6,1,1,1,6,4,4,3,4,1,1,4,2,3,2,3,4,5,2
            Americans collect 52 PUs (3 lost to blockades); end with 52 PUs total
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
            1 fighter and 1 infantry moved from Tsinghai to Kansu
Combat - Chinese
            Battle in Kansu
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 armour
                    Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 2 :  2/2 hits
                    Japanese roll dice for 1 armour in Kansu, round 2 :  1/1 hits
                    1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
                Chinese win with 1 fighter remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 armour
Non Combat Move - Chinese
            1 fighter moved from Kansu to Tsinghai
Place Units - Chinese
            2 infantry placed in Tsinghai
Turn Complete - Chinese
            Chinese collect 5 PUs; end with 7 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - British
            British buy 6 artilleries, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
            UK_Pacific buy 1 fighter; Remaining resources: 0 PUs;
Combat Move - British
            3 fighters moved from United Kingdom to Holland Belgium
            1 infantry moved from Normandy Bordeaux to Holland Belgium
            1 bomber moved from India to Malaya
            2 fighters moved from 41 Sea Zone to Burma
            1 infantry moved from India to Burma
Combat - British
            Strategic bombing raid in Malaya
                    AA fire in Malaya :  0/1 hits
                Bombing raid in Malaya rolls: 4 and causes: 4 damage to unit: factory_minor
                Bombing raid in Malaya causes 4 damage total.
            Battle in Burma
                British attack with 2 fighters and 1 infantry
                Japanese defend with 1 artillery
                    British roll dice for 2 fighters and 1 infantry in Burma, round 2 :  2/3 hits
                    Japanese roll dice for 1 artillery in Burma, round 2 :  0/1 hits
                    1 artillery owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
            Battle in Holland Belgium
                British attack with 3 fighters and 1 infantry
                Germans defend with 1 infantry
                    British roll dice for 3 fighters and 1 infantry in Holland Belgium, round 2 :  3/4 hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 2 :  0/1 hits
                    1 infantry owned by the Germans lost in Holland Belgium
                British win, taking Holland Belgium from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
Non Combat Move - British
            3 fighters moved from Holland Belgium to United Kingdom
            1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
            1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 armour and 4 infantry moved from Normandy Bordeaux to Southern France
            1 artillery and 1 infantry moved from Union of South Africa to Rhodesia
            2 artilleries and 1 infantry moved from Rhodesia to Belgian Congo
            2 fighters moved from Burma to India
            1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 41 Sea Zone to 39 Sea Zone
            1 bomber moved from Malaya to India
Place Units - British
            3 artilleries placed in Southern France
            2 artilleries and 1 infantry placed in Normandy Bordeaux
            1 artillery, 1 infantry and 1 mech_infantry placed in Union of South Africa
            1 infantry placed in United Kingdom
Turn Complete - British
            British collect 36 PUs; end with 36 PUs total
Place Units - UK_Pacific
            1 fighter placed in India
Turn Complete - UK_Pacific
            UK_Pacific collect 10 PUs; end with 10 PUs total
            Some Units in India change ownership: 1 fighter
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Italians
            Italians buy 1 artillery, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
            1 armour moved from Libya to Algeria
                  Italians take Tunisia from French
                  Italians take Algeria from French
            2 fighters moved from Tobruk to Southern Italy
            1 destroyer moved from 94 Sea Zone to 95 Sea Zone
            1 fighter moved from Southern Italy to Northern Italy
Combat - Italians
Non Combat Move - Italians
            1 aaGun moved from Southern Italy to Northern Italy
Place Units - Italians
            1 transport placed in 95 Sea Zone
            1 infantry placed in Northern Italy
            1 artillery and 1 infantry placed in Egypt
Turn Complete - Italians
            Italians collect 14 PUs; end with 14 PUs total
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - ANZAC
            ANZAC buy 2 submarines and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
            1 bomber moved from New South Wales to Philippines
            1 bomber moved from Caroline Islands to Philippines
Non Combat Move - ANZAC
            1 cruiser, 1 destroyer and 6 submarines moved from 33 Sea Zone to 35 Sea Zone
            3 fighters moved from Caroline Islands to Philippines
Place Units - ANZAC
            2 submarines and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 15 PUs total
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
            Germans buy 2 armour, 2 artilleries, 1 bomber, 6 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
            1 infantry moved from Caucasus to Volgograd
                  Germans take Volgograd from Russians
            1 artillery moved from Caucasus to Rostov
                  Germans take Rostov from Russians
            4 infantry moved from Northwest Persia to Caucasus
            1 artillery and 2 infantry moved from Persia to Northwest Persia
            1 artillery and 2 infantry moved from Iraq to Northwest Persia
            1 armour moved from Romania to Ukraine
                  Germans take Bessarabia from Russians
                  Germans take Ukraine from Russians
            5 armour, 13 artilleries, 9 infantry and 19 mech_infantrys moved from Romania to Eastern Poland
            2 artilleries moved from Poland to Eastern Poland
            1 artillery moved from Poland to Baltic States
            1 armour moved from Germany to Eastern Poland
            1 mech_infantry moved from Germany to Eastern Poland
            1 mech_infantry moved from Germany to Holland Belgium
            2 mech_infantrys moved from Germany to Northern Italy
            1 armour moved from Germany to Northern Italy
            1 fighter and 1 tactical_bomber moved from Romania to Northern Italy
            1 fighter moved from Northern Italy to Holland Belgium
            1 bomber moved from Germany to Baltic States
            4 mech_infantrys moved from Northern Italy to Normandy Bordeaux
            6 bombers moved from Germany to Normandy Bordeaux
Combat - Germans
            Battle in Holland Belgium
                Germans attack with 1 fighter and 1 mech_infantry
                British defend with 1 infantry
                Germans win with 1 fighter remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for British: 1 infantry
            Battle in Normandy Bordeaux
                Germans attack with 6 bombers and 4 mech_infantrys
                British defend with 3 artilleries, 1 factory_minor, 1 harbour and 2 infantry
                Germans win, taking Normandy Bordeaux from British with 6 bombers and 2 mech_infantrys remaining. Battle score for attacker is 10
                Casualties for Germans: 2 mech_infantrys
                Casualties for British: 3 artilleries and 2 infantry
            Battle in Eastern Poland
                Germans attack with 6 armour, 15 artilleries, 9 infantry and 20 mech_infantrys
                Russians defend with 1 infantry
                Germans win, taking Eastern Poland from Russians with 6 armour, 15 artilleries, 8 infantry and 20 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Baltic States
                Germans attack with 1 artillery and 1 bomber
                Russians defend with 1 infantry
                Germans win with 1 bomber remaining. Battle score for attacker is -1
                Casualties for Germans: 1 artillery
                Casualties for Russians: 1 infantry
Non Combat Move - Germans
            1 fighter moved from Holland Belgium to Northern Italy
            6 bombers moved from Normandy Bordeaux to Germany
            3 aaGuns moved from Romania to Eastern Poland
            1 bomber moved from Baltic States to Germany
Place Units - Germans
            1 artillery and 2 infantry placed in Persia
            1 artillery and 2 infantry placed in Iraq
            2 armour, 1 bomber and 4 mech_infantrys placed in Germany
            2 infantry placed in Germany
Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,4
            Germans collect 47 PUs (2 lost to blockades); end with 47 PUs total
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 52 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 58 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Russians
            Russians buy 7 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
            11 artilleries and 15 infantry moved from Samara to Volgograd
            1 fighter moved from Novgorod to Ukraine
            1 artillery and 1 infantry moved from Western Ukraine to Ukraine
            1 fighter moved from Novgorod to Rostov
            1 infantry moved from Tambov to Rostov
            1 fighter moved from Novgorod to Nenetsia
            1 infantry moved from Archangel to Nenetsia
            1 fighter, 1 infantry and 1 tactical_bomber moved from Tsinghai to Shensi
Combat - Russians
            Battle in Ukraine
                Russians attack with 1 artillery, 1 fighter and 1 infantry
                Germans defend with 1 armour and 1 factory_minor
                    Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Ukraine, round 2 :  1/3 hits
                    Germans roll dice for 1 armour in Ukraine, round 2 :  0/1 hits
                    1 armour owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 1 armour
            Battle in Volgograd
                Russians attack with 11 artilleries and 15 infantry
                Germans defend with 1 factory_minor and 1 infantry
                    Russians roll dice for 11 artilleries and 15 infantry in Volgograd, round 2 :  7/26 hits
                    Germans roll dice for 1 infantry in Volgograd, round 2 :  1/1 hits
                    1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Volgograd
                Russians win, taking Volgograd from Germans with 11 artilleries and 14 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Shensi
                Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Japanese defend with 1 mech_infantry
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shensi, round 2 :  2/3 hits
                    Japanese roll dice for 1 mech_infantry in Shensi, round 2 :  0/1 hits
                    1 mech_infantry owned by the Japanese lost in Shensi
                Russians win, taking Shensi from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
            Battle in Rostov
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 artillery
                    Russians roll dice for 1 fighter and 1 infantry in Rostov, round 2 :  1/2 hits
                    Germans roll dice for 1 artillery in Rostov, round 2 :  1/1 hits
                    1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Rostov
                Russians win with 1 fighter remaining. Battle score for attacker is 1
                Casualties for Germans: 1 artillery
                Casualties for Russians: 1 infantry
            Battle in Nenetsia
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 armour and 1 mech_infantry
                    Russians roll dice for 1 fighter and 1 infantry in Nenetsia, round 2 :  1/2 hits
                    Germans roll dice for 1 armour and 1 mech_infantry in Nenetsia, round 2 :  0/2 hits
                    1 mech_infantry owned by the Germans lost in Nenetsia
                    Russians roll dice for 1 fighter and 1 infantry in Nenetsia, round 3 :  0/2 hits
                    Germans roll dice for 1 armour in Nenetsia, round 3 :  0/1 hits
                    Russians roll dice for 1 fighter and 1 infantry in Nenetsia, round 4 :  1/2 hits
                    Germans roll dice for 1 armour in Nenetsia, round 4 :  0/1 hits
                    1 armour owned by the Germans lost in Nenetsia
                Russians win, taking Nenetsia from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 10
                Casualties for Germans: 1 armour and 1 mech_infantry
Non Combat Move - Russians
            1 fighter moved from Nenetsia to Russia
            1 fighter moved from Rostov to Russia
            1 fighter moved from Ukraine to Russia
            1 aaGun, 15 artilleries and 27 infantry moved from Western Ukraine to Bryansk
            6 artilleries and 3 infantry moved from Russia to Bryansk
            1 infantry moved from Belarus to Novgorod
            1 armour and 1 mech_infantry moved from Norway to Karelia
            1 mech_infantry moved from Yakut S.S.R. to Timguska
            1 fighter and 1 tactical_bomber moved from Shensi to Tsinghai
            1 infantry moved from Kazakhstan to Tsinghai
Place Units - Russians
            2 artilleries and 1 infantry placed in Novgorod
            5 artilleries and 5 infantry placed in Russia
Turn Complete - Russians
            Russians collect 37 PUs; end with 37 PUs total
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 42 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 48 PUs
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Japanese
            Japanese repair damage of 4x factory_minor; Remaining resources: 0 SuicideAttackTokens; 48 PUs;
            Japanese buy 1 armour, 1 bomber, 1 fighter and 5 mech_infantrys; Remaining resources: 0 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
            2 infantry moved from Jehol to Manchuria
            1 tactical_bomber moved from Jehol to Manchuria
            1 fighter moved from Japan to Manchuria
            5 carriers moved from 6 Sea Zone to 35 Sea Zone
            8 fighters and 2 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone
            1 cruiser and 3 destroyers moved from 6 Sea Zone to 35 Sea Zone
            1 bomber moved from Japan to 35 Sea Zone
            3 bombers moved from Jehol to 35 Sea Zone
            2 carriers moved from 37 Sea Zone to 35 Sea Zone
            2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 35 Sea Zone
            1 battleship moved from 37 Sea Zone to 35 Sea Zone
            3 destroyers moved from 37 Sea Zone to 35 Sea Zone
            2 artilleries moved from Shan State to Yunnan
            1 artillery moved from Shan State to Burma
            1 fighter moved from Yunnan to Burma
            1 mech_infantry moved from Hopei to Shensi
            1 tactical_bomber moved from Kweichow to Shensi
            1 mech_infantry moved from Yunnan to Sikang
                  Japanese take Sikang from Chinese
            2 fighters moved from Japan to 16 Sea Zone
            5 artilleries moved from Japan to 6 Sea Zone
            4 infantry moved from Japan to 6 Sea Zone
            5 artilleries, 4 infantry and 5 transports moved from 6 Sea Zone to 35 Sea Zone
            5 artilleries and 4 infantry moved from 35 Sea Zone to Philippines
            1 fighter moved from 35 Sea Zone to Philippines
            1 fighter moved from 35 Sea Zone to Philippines
            1 tactical_bomber moved from 35 Sea Zone to Philippines
            1 tactical_bomber moved from 35 Sea Zone to Philippines
            1 armour moved from Kiangsu to Kweichow
            1 armour moved from Hopei to Yunnan
            1 mech_infantry moved from Kiangsu to Hopei
            1 mech_infantry moved from Kiangsu to Hopei
Combat - Japanese
scramble?
Yes. That looks like a bit of a domination there.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Japanese
            Japanese repair damage of 4x factory_minor; Remaining resources: 0 SuicideAttackTokens; 48 PUs;
            Japanese buy 1 armour, 1 bomber, 1 fighter and 5 mech_infantrys; Remaining resources: 0 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
            2 infantry moved from Jehol to Manchuria
            1 tactical_bomber moved from Jehol to Manchuria
            1 fighter moved from Japan to Manchuria
            5 carriers moved from 6 Sea Zone to 35 Sea Zone
            8 fighters and 2 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone
            1 cruiser and 3 destroyers moved from 6 Sea Zone to 35 Sea Zone
            1 bomber moved from Japan to 35 Sea Zone
            3 bombers moved from Jehol to 35 Sea Zone
            2 carriers moved from 37 Sea Zone to 35 Sea Zone
            2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 35 Sea Zone
            1 battleship moved from 37 Sea Zone to 35 Sea Zone
            3 destroyers moved from 37 Sea Zone to 35 Sea Zone
            2 artilleries moved from Shan State to Yunnan
            1 artillery moved from Shan State to Burma
            1 fighter moved from Yunnan to Burma
            1 mech_infantry moved from Hopei to Shensi
            1 tactical_bomber moved from Kweichow to Shensi
            1 mech_infantry moved from Yunnan to Sikang
                  Japanese take Sikang from Chinese
            2 fighters moved from Japan to 16 Sea Zone
            5 artilleries moved from Japan to 6 Sea Zone
            4 infantry moved from Japan to 6 Sea Zone
            5 artilleries, 4 infantry and 5 transports moved from 6 Sea Zone to 35 Sea Zone
            5 artilleries and 4 infantry moved from 35 Sea Zone to Philippines
            1 fighter moved from 35 Sea Zone to Philippines
            1 fighter moved from 35 Sea Zone to Philippines
            1 tactical_bomber moved from 35 Sea Zone to Philippines
            1 tactical_bomber moved from 35 Sea Zone to Philippines
            1 armour moved from Kiangsu to Kweichow
            1 armour moved from Hopei to Yunnan
            1 mech_infantry moved from Kiangsu to Hopei
            1 mech_infantry moved from Kiangsu to Hopei
Combat - Japanese
            Americans scrambles 3 units out of Philippines to defend against the attack in 35 Sea Zone
            Battle in 35 Sea Zone
                Japanese attack with 1 battleship, 4 bombers, 7 carriers, 1 cruiser, 6 destroyers, 8 fighters, 2 tactical_bombers and 5 transports
                Americans defend with 3 carriers, 1 destroyer, 6 fighters and 1 transport; ANZAC defend with 1 cruiser, 1 destroyer, 3 fighters and 6 submarines
                Units damaged: 3 carriers owned by the Americans
                Units damaged: 1 battleship owned by the Japanese
                Units damaged: 3 carriers owned by the Japanese
                Japanese win with 1 battleship, 4 bombers, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 5 transports remaining. Battle score for attacker is 0
                Casualties for ANZAC: 1 cruiser, 1 destroyer, 3 fighters and 6 submarines
                Casualties for Americans: 3 carriers, 1 destroyer, 6 fighters and 1 transport
                Casualties for Japanese: 6 carriers, 4 destroyers, 7 fighters and 1 tactical_bomber
            Battle in 16 Sea Zone
                Japanese attack with 2 fighters
                Americans defend with 1 destroyer
                Japanese win with 2 fighters remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Burma
                Japanese attack with 1 artillery and 1 fighter
                British defend with 1 infantry
                Japanese win with 1 fighter remaining. Battle score for attacker is -1
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 artillery
            Battle in Shensi
                Japanese attack with 1 mech_infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                Japanese win, taking Shensi from Chinese with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Philippines
                Japanese attack with 5 artilleries, 2 fighters, 4 infantry and 2 tactical_bombers
                Americans defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry; ANZAC defend with 2 bombers
                Japanese win, taking Philippines from Americans with 5 artilleries, 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 28
                Casualties for Americans: 1 artillery and 1 infantry
                Casualties for ANZAC: 2 bombers
                Casualties for Japanese: 1 infantry
            Battle in Manchuria
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Americans defend with 1 artillery
                Japanese win, taking Manchuria from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Americans: 1 artillery
Non Combat Move - Japanese
            2 fighters and 2 tactical_bombers could not land in Philippines and were removed
            2 fighters moved from 16 Sea Zone to Japan
            2 transports moved from 37 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from Manchuria to Jehol
            4 bombers moved from 35 Sea Zone to Kwangsi
            1 fighter moved from Burma to Kwangsi
            1 tactical_bomber moved from Shensi to Yunnan
Place Units - Japanese
            3 mech_infantrys placed in Malaya
            1 armour and 2 mech_infantrys placed in Kiangsu
            1 bomber and 1 fighter placed in Japan
Turn Complete - Japanese
            Japanese collect 52 PUs; end with 52 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Americans
            Americans buy 1 armour, 2 artilleries, 1 carrier, 1 destroyer, 3 fighters and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
            4 bombers and 3 fighters moved from Korea to Japan
            1 bomber moved from Korea to Kiangsu
            1 artillery, 3 fighters and 1 infantry moved from Korea to Manchuria
Combat - Americans
            Air Battle in Japan
                Americans attacks with 7 units heading to Japan
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Japan
                    AA fire in Japan :  1/3 hits
                1 bomber killed by AA
                    AA fire in Japan :  1/1 hits
                1 bomber killed by AA
                Bombing raid in Japan rolls: 5,4 and causes: 9 damage to unit: factory_major
                Bombing raid in Japan causes 9 damage total.
            Strategic bombing raid in Kiangsu
                    AA fire in Kiangsu :  0/1 hits
                Bombing raid in Kiangsu rolls: 7 and causes: 6 damage to unit: factory_minor
                Bombing raid in Kiangsu causes 6 damage total.
            Battle in Manchuria
                Americans attack with 1 artillery, 3 fighters and 1 infantry
                Japanese defend with 2 infantry
                    Americans roll dice for 1 artillery, 3 fighters and 1 infantry in Manchuria, round 2 :  4/5 hits
                    Japanese roll dice for 2 infantry in Manchuria, round 2 :  1/2 hits
                    2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Manchuria
                Americans win, taking Manchuria from Japanese with 1 artillery and 3 fighters remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 2 infantry
            Cleaning up after air battles
Non Combat Move - Americans
            3 fighters moved from Manchuria to Korea
            2 bombers and 3 fighters moved from Japan to Korea
            1 bomber moved from Kiangsu to Korea
            5 submarines moved from 26 Sea Zone to 25 Sea Zone
            1 carrier, 3 destroyers and 4 submarines moved from 10 Sea Zone to 25 Sea Zone
            2 fighters moved from Western United States to Midway
Place Units - Americans
            1 armour, 1 artillery and 1 infantry placed in Korea
            1 carrier and 1 destroyer placed in 10 Sea Zone
            1 artillery, 3 fighters and 2 infantry placed in Western United States
Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs total
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs