You’ve done a nice job maximizing the NO income for Russia. It’s going to be tough to contend with.
Simon33 Allies vs. GenSved GAME V
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Russians
Russians buy 1 fighter and 9 infantry; Remaining resources: 4 PUs;Combat Move - Russians
3 artilleries and 3 infantry moved from Archangel to Belarus
1 infantry moved from Novgorod to Baltic States
Russians take Baltic States from Germans
1 armour moved from Novgorod to Karelia
Russians take Vyborg from Germans
Russians take Karelia from Germans
16 artilleries and 31 infantry moved from Bryansk to Ukraine
Russians take Ukraine from Germans
1 artillery moved from Caucasus to Rostov
6 infantry moved from Volgograd to Rostov
1 armour and 1 mech_infantry moved from Russia to Urals
Russians take Urals from JapaneseCombat - Russians
Battle in Belarus
Russians attack with 3 artilleries and 3 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 3 artilleries and 3 infantry in Belarus, round 2 : 0/6 hits
Germans roll dice for 1 mech_infantry in Belarus, round 2 : 0/1 hits
Russians roll dice for 3 artilleries and 3 infantry in Belarus, round 3 : 1/6 hits
Germans roll dice for 1 mech_infantry in Belarus, round 3 : 1/1 hits
1 mech_infantry owned by the Germans and 1 infantry owned by the Russians lost in Belarus
Russians win, taking Belarus from Germans with 3 artilleries and 2 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Rostov
Russians attack with 1 artillery and 6 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 6 infantry in Rostov, round 2 : 0/7 hits
Germans roll dice for 1 infantry in Rostov, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Rostov
Russians roll dice for 1 artillery and 5 infantry in Rostov, round 3 : 1/6 hits
Germans roll dice for 1 infantry in Rostov, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 1 artillery and 5 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 aaGun moved from Bryansk to Ukraine
1 aaGun, 5 artilleries, 6 infantry and 1 mech_infantry moved from Novgorod to Karelia
3 fighters and 1 tactical_bomber moved from Tsinghai to RussiaPlace Units - Russians
1 fighter and 9 infantry placed in RussiaTurn Complete - Russians
Russians collect 34 PUs; end with 38 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 43 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 46 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 armour, 3 artilleries, 3 fighters, 2 infantry and 2 mech_infantrys; Remaining resources: 0 SuicideAttackTokens; 6 PUs;Combat Move - Japanese
1 armour moved from Evenkiyskiy to Yakut S.S.R.
Japanese take Yenisey from Russians
Japanese take Yakut S.S.R. from Russians
1 artillery moved from Malaya to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 battleship moved from 37 Sea Zone to 42 Sea Zone
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 carrier moved from 35 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Java
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 mech_infantry moved from Manchuria to Siberia
Japanese take Siberia from Russians
1 mech_infantry moved from Manchuria to Sakha
Japanese take Sakha from Russians
2 infantry moved from Shan State to Burma
2 bombers moved from Yunnan to Burma
3 artilleries moved from Shan State to Yunnan
1 mech_infantry moved from Kweichow to Shensi
1 fighter and 1 tactical_bomber moved from Chahar to Shensi
1 mech_infantry moved from Chahar to Kansu
Japanese take Kansu from Chinese
1 mech_infantry moved from Yunnan to Sikang
Japanese take Sikang from Chinese
1 armour moved from Kweichow to Yunnan
1 armour and 1 mech_infantry moved from Kiangsu to Kweichow
1 mech_infantry moved from Kiangsu to Shantung
5 artilleries and 5 infantry moved from Malaya to 37 Sea Zone
5 artilleries, 5 infantry and 5 transports moved from 37 Sea Zone to 19 Sea Zone
1 artillery moved from Malaya to Shan StateCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 2 destroyers and 1 transport
ANZAC defend with 1 transport
Japanese win with 1 battleship, 1 carrier, 2 destroyers and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Burma
Japanese attack with 2 bombers and 2 infantry
British defend with 2 infantry
Japanese win, taking Burma from UK_Pacific with 2 bombers and 2 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Shensi
Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Java
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 artillery and 1 infantry
Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 tactical_bomber moved from Java to 42 Sea Zone
1 fighter moved from Java to 42 Sea Zone
5 artilleries and 5 infantry moved from 19 Sea Zone to Shantung
3 fighters and 2 tactical_bombers moved from Manchuria to Shantung
3 carriers, 1 cruiser, 3 destroyers, 4 fighters and 2 tactical_bombers moved from 35 Sea Zone to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from Shensi to Kweichow
2 bombers moved from Burma to Kweichow
1 bomber moved from Japan to Kweichow
1 fighter moved from Japan to Kweichow
1 tactical_bomber moved from Japan to Shantung
1 fighter moved from Japan to ShantungPlace Units - Japanese
2 artilleries and 1 infantry placed in Malaya
1 armour and 2 mech_infantrys placed in Kiangsu
3 fighters placed in Japan
1 artillery and 1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 67 PUs; end with 73 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 2 bombers, 1 infantry and 6 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from Korea to Kiangsu
1 armour, 1 fighter and 1 tactical_bomber moved from Korea to Siberia
Russians take Amur from Japanese
1 armour and 2 fighters moved from Korea to Sakha
1 artillery and 1 infantry moved from Korea to Manchuria
Chinese take Manchuria from Japanese
1 bomber and 1 fighter moved from Norway to GermanyCombat - Americans
Americans creates battle in territory 97 Sea Zone
Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
Air Battle in Germany
Americans attacks with 2 units heading to Germany
Germans launches 2 interceptors out of Germany
Attackers Fire, : 0/2 hits
Defenders Fire, : 0/2 hits
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Kiangsu
AA fire in Kiangsu : 1/1 hits
1 bomber killed by AA
Bombing raid in Kiangsu causes 0 damage total.
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits
Bombing raid in Germany rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in Germany causes 6 damage total.
Battle in 97 Sea Zone
Americans attack with 3 submarines
Italians defend with 1 destroyer and 3 fighters
Americans roll dice for 3 submarines in 97 Sea Zone, round 2 : 1/3 hits
Italians roll dice for 1 destroyer and 3 fighters in 97 Sea Zone, round 2 : 2/4 hits
2 submarines owned by the Americans and 1 destroyer owned by the Italians lost in 97 Sea Zone
1 submarine owned by the Americans Submerged
Italians win with 3 fighters remaining. Battle score for attacker is -4
Casualties for Italians: 1 destroyer
Casualties for Americans: 2 submarines
Battle in Siberia
Americans attack with 1 armour, 1 fighter and 1 tactical_bomber
Japanese defend with 1 mech_infantry
Americans roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Siberia, round 2 : 1/3 hits
Japanese roll dice for 1 mech_infantry in Siberia, round 2 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Siberia
Americans win, taking Siberia from Japanese with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Sakha
Americans attack with 1 armour and 2 fighters
Japanese defend with 1 mech_infantry
Americans roll dice for 1 armour and 2 fighters in Sakha, round 2 : 1/3 hits
Japanese roll dice for 1 mech_infantry in Sakha, round 2 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Sakha
Americans win, taking Sakha from Japanese with 1 armour and 2 fighters remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Cleaning up after air battlesNon Combat Move - Americans
1 fighter and 1 tactical_bomber moved from Siberia to Korea
2 fighters moved from Sakha to Korea
2 fighters moved from Midway to 25 Sea Zone
2 fighters moved from Midway to Korea
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
2 fighters moved from Western United States to 25 Sea Zone
1 bomber and 1 fighter moved from Germany to NorwayPlace Units - Americans
1 armour, 1 artillery and 1 infantry placed in Korea
6 submarines placed in 10 Sea Zone
2 bombers placed in Western United StatesTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 fighter and 2 infantry moved from Tsinghai to KansuCombat - Chinese
Battle in Kansu
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 2 infantry in Kansu, round 2 : 2/3 hits
Japanese roll dice for 1 mech_infantry in Kansu, round 2 : 1/1 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Kansu
Chinese win, taking Kansu from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantryNon Combat Move - Chinese
1 fighter moved from Kansu to TsinghaiPlace Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - British
British buy 1 armour, 2 artilleries, 1 fighter and 4 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery, 2 fighters and 1 infantry moved from Normandy Bordeaux to Southern France
1 bomber moved from India to Malaya
1 artillery, 2 fighters and 1 infantry moved from India to BurmaCombat - British
Strategic bombing raid in Malaya
AA fire in Malaya : 0/1 hits
Bombing raid in Malaya rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Malaya causes 6 damage total.
Battle in Burma
British attack with 1 artillery, 2 fighters and 1 infantry
Japanese defend with 2 infantry
British roll dice for 1 artillery, 2 fighters and 1 infantry in Burma, round 2 : 1/4 hits
Japanese roll dice for 2 infantry in Burma, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
British roll dice for 1 artillery and 2 fighters in Burma, round 3 : 2/3 hits
Japanese roll dice for 1 infantry in Burma, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Japanese: 2 infantry
Battle in Southern France
British attack with 1 artillery, 2 fighters and 1 infantry
Italians defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
British roll dice for 1 artillery, 2 fighters and 1 infantry in Southern France, round 2 : 3/4 hits
Italians roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits
1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Southern France
British win, taking Southern France from Italians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantryNon Combat Move - British
2 fighters moved from Southern France to United Kingdom
1 transport moved from 105 Sea Zone to 110 Sea Zone
1 destroyer moved from 105 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery and 1 infantry moved from Rhodesia to Belgian Congo
1 artillery, 2 infantry and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 71 Sea Zone to 79 Sea Zone
1 artillery and 1 infantry moved from 79 Sea Zone to West India
1 artillery moved from West India to India
1 fighter moved from Burma to 79 Sea Zone
1 fighter moved from Burma to India
1 bomber moved from Malaya to IndiaPlace Units - British
2 artilleries and 1 infantry placed in Union of South Africa
1 armour and 2 infantry placed in Normandy Bordeaux
1 fighter and 1 infantry placed in United KingdomTurn Complete - British
British collect 33 PUs; end with 33 PUs totalPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Southern Italy to Northern Italy
1 armour and 1 mech_infantry moved from Egypt to TobrukNon Combat Move - Italians
1 aaGun moved from Southern Italy to Northern ItalyPlace Units - Italians
1 destroyer placed in 97 Sea Zone
1 artillery and 1 infantry placed in Northern Italy
1 infantry placed in EgyptTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3
Italians collect 8 PUs (3 lost to blockades); end with 8 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 13 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 3 submarines; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 bomber moved from New South Wales to Queensland
2 fighters moved from Midway to 33 Sea Zone
2 fighters moved from 33 Sea Zone to Caroline IslandsPlace Units - ANZAC
3 submarines placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_major; Remaining resources: 54 PUs;
Germans buy 2 artilleries, 1 fighter, 4 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Northwest Persia to Caucasus
1 bomber moved from Persia to Caucasus
1 fighter moved from Persia to Caucasus
1 fighter and 1 tactical_bomber moved from Iraq to Caucasus
2 armour and 2 mech_infantrys moved from Iraq to Caucasus
5 artilleries and 2 infantry moved from Finland to Norway
1 bomber moved from Germany to Norway
2 fighters moved from Germany to Norway
5 bombers moved from Western Germany to Norway
1 fighter moved from Western Germany to Norway
13 artilleries and 9 infantry moved from Bessarabia to Romania
3 armour and 9 mech_infantrys moved from Eastern Poland to Belarus
2 armour and 7 mech_infantrys moved from Poland to Belarus
2 infantry moved from Germany to Poland
1 artillery moved from Germany to Poland
1 armour moved from Germany to Poland
3 mech_infantrys moved from Germany to Poland
3 mech_infantrys moved from Western Germany to Poland
1 armour moved from Western Germany to PolandCombat - Germans
Battle in Caucasus
Germans attack with 2 armour, 1 bomber, 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 2 artilleries and 5 infantry
Germans win, taking Caucasus from Russians with 1 armour, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is -14
Casualties for Germans: 1 armour, 2 fighters, 1 infantry and 2 mech_infantrys
Casualties for Russians: 2 artilleries and 5 infantry
Battle in Norway
Germans attack with 5 artilleries, 6 bombers, 3 fighters and 2 infantry
Russians defend with 1 aaGun and 2 artilleries; British defend with 6 fighters; Americans defend with 1 bomber and 1 fighter
Germans win, taking Norway from Russians with 1 artillery and 4 bombers remaining. Battle score for attacker is 19
Casualties for Germans: 4 artilleries, 2 bombers, 3 fighters and 2 infantry
Casualties for British: 6 fighters
Casualties for Russians: 1 aaGun and 2 artilleries
Casualties for Americans: 1 bomber and 1 fighter
Battle in Belarus
Germans attack with 5 armour and 16 mech_infantrys
Russians defend with 3 artilleries and 2 infantry
Germans win, taking Belarus from Russians with 5 armour and 16 mech_infantrys remaining. Battle score for attacker is 18
Casualties for Russians: 3 artilleries and 2 infantryNon Combat Move - Germans
1 bomber moved from Caucasus to Iraq
1 tactical_bomber moved from Caucasus to Iraq
3 artilleries moved from Persia to Northwest Persia
2 infantry moved from Persia to Northwest Persia
2 artilleries moved from Iraq to Northwest Persia
1 armour moved from Iraq to Egypt
3 aaGuns moved from Bessarabia to Romania
4 bombers moved from Norway to Germany
2 infantry moved from Western Germany to Northern Italy
2 aaGuns moved from Western Germany to Northern ItalyPlace Units - Germans
2 artilleries placed in Germany
3 infantry placed in Persia
1 infantry and 2 mech_infantrys placed in Iraq
1 fighter and 4 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5
Germans collect 52 PUs; end with 52 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 68 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Russians
Russians repair damage of 6x factory_minor; Remaining resources: 40 PUs;
Russians buy 4 artilleries and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour and 1 mech_infantry moved from Urals to Yenisey
Russians take Evenkiyskiy from Japanese
Russians take Yenisey from Japanese
1 armour and 1 mech_infantry moved from Karelia to Norway
Russians take Finland from Germans
1 infantry moved from Ukraine to Western Ukraine
Russians take Western Ukraine from Germans
1 infantry moved from Ukraine to Bessarabia
Russians take Bessarabia from Germans
1 artillery and 5 infantry moved from Rostov to CaucasusCombat - Russians
Battle in Norway
Russians attack with 1 armour and 1 mech_infantry
Germans defend with 1 artillery
Russians roll dice for 1 armour and 1 mech_infantry in Norway, round 2 : 1/2 hits
Germans roll dice for 1 artillery in Norway, round 2 : 0/1 hits
1 artillery owned by the Germans lost in Norway
Russians win, taking Norway from Germans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Caucasus
Russians attack with 1 artillery and 5 infantry
Germans defend with 1 armour
Russians roll dice for 1 artillery and 5 infantry in Caucasus, round 2 : 2/6 hits
Germans roll dice for 1 armour in Caucasus, round 2 : 0/1 hits
1 armour owned by the Germans lost in Caucasus
Russians win, taking Caucasus from Germans with 1 artillery and 5 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armourNon Combat Move - Russians
1 infantry moved from Ukraine to Bryansk
1 aaGun, 16 artilleries and 28 infantry moved from Ukraine to Bessarabia
1 aaGun, 5 artilleries and 6 infantry moved from Karelia to Novgorod
4 fighters and 1 tactical_bomber moved from Russia to NovgorodPlace Units - Russians
3 infantry placed in Novgorod
4 artilleries and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 38 PUs; end with 38 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 44 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor; Remaining resources: 0 SuicideAttackTokens; 72 PUs;
Japanese buy 1 armour, 3 artilleries, 2 carriers, 1 destroyer, 2 infantry and 2 mech_infantrys; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery moved from Shan State to Burma
1 armour moved from Kweichow to Kansu
Japanese take Shensi from Chinese
1 mech_infantry moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
1 mech_infantry moved from Kweichow to Sikang
1 mech_infantry moved from Shantung to Manchuria
4 fighters and 3 tactical_bombers moved from Shantung to Manchuria
1 armour moved from Yakut S.S.R. to Buryatia
Japanese take Buryatia from Russians
1 armour moved from Buryatia to Amur
Japanese take Amur from Russians
1 fighter and 1 tactical_bomber moved from Kweichow to Burma
1 fighter moved from Kweichow to Kansu
1 bomber moved from Kweichow to Kansu
1 bomber moved from Kweichow to Kansu
1 bomber moved from Kweichow to ManchuriaCombat - Japanese
Battle in Kansu
Japanese attack with 1 armour, 2 bombers and 1 fighter
Chinese defend with 1 infantry
Japanese win, taking Kansu from Chinese with 1 armour, 2 bombers and 1 fighter remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Burma
Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber
British defend with 1 artillery
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 artillery
Casualties for Japanese: 1 artillery
Battle in Manchuria
Japanese attack with 1 bomber, 4 fighters, 1 mech_infantry and 3 tactical_bombers
Americans defend with 1 artillery and 1 infantry
Japanese win with 1 bomber, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Japanese: 1 mech_infantryNon Combat Move - Japanese
5 infantry moved from Shantung to Jehol
5 artilleries moved from Shantung to Jehol
1 armour and 1 mech_infantry moved from Kiangsu to Hopei
1 mech_infantry moved from Kiangsu to Jehol
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 battleship, 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Malaya
1 fighter and 1 tactical_bomber moved from Burma to Yunnan
4 fighters moved from Manchuria to 6 Sea Zone
3 carriers, 1 cruiser, 3 destroyers, 4 fighters, 2 tactical_bombers and 5 transports moved from 19 Sea Zone to 6 Sea Zone
3 tactical_bombers moved from Manchuria to Jehol
1 bomber moved from Manchuria to Jehol
2 bombers moved from Kansu to Jehol
1 fighter moved from Kansu to HopeiPlace Units - Japanese
2 carriers and 1 destroyer placed in 6 Sea Zone
2 artilleries and 1 infantry placed in Malaya
1 armour and 2 mech_infantrys placed in Kiangsu
1 artillery and 1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 3 bombers, 1 infantry and 4 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from Korea to Kiangsu
1 armour moved from Sakha to Amur
Russians take Buryatia from Japanese
1 armour moved from Siberia to Amur
1 artillery and 1 infantry moved from Korea to Amur
6 fighters and 1 tactical_bomber moved from Korea to Amur
1 submarine moved from 97 Sea Zone to 94 Sea ZoneCombat - Americans
Strategic bombing raid in Kiangsu
AA fire in Kiangsu : 1/1 hits
1 bomber killed by AA
Bombing raid in Kiangsu causes 0 damage total.
Battle in Amur
Americans attack with 2 armour, 1 artillery, 6 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 armour
Americans roll dice for 2 armour, 1 artillery, 6 fighters, 1 infantry and 1 tactical_bomber in Amur, round 2 : 5/11 hits
Japanese roll dice for 1 armour in Amur, round 2 : 1/1 hits
1 armour owned by the Japanese and 1 infantry owned by the Americans lost in Amur
Americans win, taking Amur from Japanese with 2 armour, 1 artillery, 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 armourNon Combat Move - Americans
6 fighters and 1 tactical_bomber moved from Amur to Korea
1 artillery, 3 carriers, 2 destroyers, 6 fighters, 1 infantry and 1 transport moved from 25 Sea Zone to 33 Sea Zone
6 submarines moved from 10 Sea Zone to 26 Sea Zone
2 bombers moved from Western United States to Korea
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline IslandsPlace Units - Americans
1 armour, 1 artillery and 1 infantry placed in Korea
3 bombers placed in Western United States
4 submarines placed in 10 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,2,2,4,4,4,4,2,1,2,4,2,1,2,2,5,3,6,6,4,6,6,1,2,6
Americans collect 50 PUs (3 lost to blockades); end with 50 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 fighter and 1 infantry moved from Tsinghai to Sikang
1 infantry moved from Tsinghai to Shensi
Chinese take Shensi from JapaneseCombat - Chinese
Battle in Sikang
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 2 : 2/2 hits
Japanese roll dice for 1 mech_infantry in Sikang, round 2 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Sikang
Chinese win, taking Sikang from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - Chinese
1 fighter moved from Sikang to TsinghaiPlace Units - Chinese
2 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - British
British buy 5 artilleries and 4 infantry; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour moved from Normandy Bordeaux to Holland Belgium
British take Holland Belgium from Germans
1 armour moved from Holland Belgium to Normandy Bordeaux
1 artillery and 1 infantry moved from West India to 79 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry and 1 transport moved from 79 Sea Zone to 41 Sea Zone
UK_Pacific take 41 Sea Zone from Japanese
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 bomber moved from India to MalayaCombat - British
Strategic bombing raid in Malaya
AA fire in Malaya : 0/1 hits
Bombing raid in Malaya rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Malaya causes 6 damage total.
Battle in SumatraNon Combat Move - British
1 bomber moved from Malaya to India
1 fighter moved from India to 41 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
2 artilleries and 1 infantry moved from Union of South Africa to Rhodesia
3 artilleries and 6 infantry moved from Normandy Bordeaux to Southern France
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy BordeauxPlace Units - British
1 artillery placed in United Kingdom
3 artilleries placed in Southern France
3 infantry placed in Normandy Bordeaux
British undo move 1.
2 artilleries and 1 infantry placed in Union of South Africa
British undo move 3.
1 artillery placed in United Kingdom
1 artillery and 1 infantry placed in Union of South AfricaTurn Complete - British
British collect 36 PUs; end with 37 PUs totalPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs total
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Italians
Italians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarCombat Move - Italians
1 armour and 1 mech_infantry moved from Tobruk to Libya
1 destroyer moved from 97 Sea Zone to 94 Sea Zone
Italians take 97 Sea Zone from Americans
1 fighter moved from Southern Italy to 94 Sea Zone
2 fighters moved from Southern Italy to LibyaCombat - Italians
Battle in 94 Sea Zone
Italians attack with 1 destroyer and 1 fighter
Americans defend with 1 submarine
Italians win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Libya
Italians attack with 1 armour, 2 fighters and 1 mech_infantry
French defend with 2 infantry
Italians win, taking Libya from French with 1 armour and 2 fighters remaining. Battle score for attacker is 2
Casualties for French: 2 infantry
Casualties for Italians: 1 mech_infantryNon Combat Move - Italians
1 fighter moved from 94 Sea Zone to Northern Italy
1 fighter moved from Libya to Tobruk
1 fighter moved from Libya to TobrukPlace Units - Italians
1 artillery and 1 infantry placed in Northern Italy
2 infantry placed in EgyptTurn Complete - Italians
Italians collect 12 PUs; end with 12 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 bomber and 1 infantry; Remaining resources: 1 PUs;Combat Move - ANZAC
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in JavaNon Combat Move - ANZAC
1 bomber and 1 fighter moved from Queensland to Caroline Islands
1 cruiser, 1 destroyer and 6 submarines moved from 62 Sea Zone to 33 Sea ZonePlace Units - ANZAC
1 bomber and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Germans
Germans buy 2 armour, 2 artilleries, 2 bombers, 4 infantry and 4 mech_infantrys; Remaining resources: 1 PUs;Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarCombat Move - Germans
5 artilleries and 2 infantry moved from Northwest Persia to Caucasus
2 mech_infantrys moved from Iraq to Caucasus
1 tactical_bomber moved from Iraq to Caucasus
1 bomber moved from Iraq to Caucasus
1 infantry moved from Western Germany to Holland Belgium
Germans take Holland Belgium from British
3 infantry moved from Persia to Northwest Persia
1 infantry moved from Iraq to Northwest Persia
2 mech_infantrys moved from Belarus to Western Ukraine
1 bomber moved from Germany to Western Ukraine
2 infantry moved from Poland to Baltic States
2 bombers moved from Germany to Baltic States
1 bomber moved from Germany to Western Ukraine
1 armour and 1 mech_infantry moved from Belarus to Nenetsia
Germans take Archangel from Russians
Germans take Nenetsia from Russians
4 armour moved from Belarus to Romania
13 mech_infantrys moved from Belarus to Romania
2 armour moved from Poland to Romania
6 mech_infantrys moved from Poland to Romania
1 fighter moved from Germany to Romania
1 fighter moved from Egypt to Northern ItalyCombat - Germans
Battle in Western Ukraine
Germans attack with 2 bombers and 2 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 5 artilleries, 1 bomber, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 artillery and 5 infantry
Germans win, taking Caucasus from Russians with 5 artilleries, 1 bomber, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 16
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 5 infantry
Battle in Baltic States
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 infantry
Germans win, taking Baltic States from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 bombers moved from Western Ukraine to Germany
2 bombers moved from Baltic States to Germany
1 aaGun moved from Western Germany to Northern Italy
1 infantry moved from Western Germany to Northern Italy
4 mech_infantrys moved from Germany to Northern Italy
2 artilleries moved from Germany to Poland
1 tactical_bomber moved from Caucasus to Romania
1 bomber moved from Caucasus to GermanyPlace Units - Germans
1 artillery and 2 infantry placed in Persia
1 artillery and 2 infantry placed in Iraq
2 armour, 2 bombers and 4 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 49 PUs; end with 50 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 61 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Russians
Russians buy 8 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 mech_infantry moved from Yenisey to Yakut S.S.R.
Russians take Yakut S.S.R. from Japanese
1 armour moved from Yenisey to Kansu
Russians take Timguska from Japanese
1 infantry moved from Tsinghai to Kansu
1 fighter moved from Novgorod to Kazakhstan
1 infantry moved from Tsinghai to Kazakhstan
1 infantry moved from Novgorod to Archangel
Russians take Archangel from Germans
1 infantry moved from Novgorod to Belarus
Russians take Belarus from Germans
1 infantry moved from Bessarabia to Eastern Poland
Russians take Eastern Poland from Germans
1 artillery and 2 infantry moved from Bessarabia to Western Ukraine
1 tactical_bomber moved from Novgorod to Kansu
4 artilleries and 4 infantry moved from Bessarabia to Western Ukraine
1 fighter and 1 infantry moved from Novgorod to Baltic States
2 fighters moved from Novgorod to Baltic StatesCombat - Russians
Battle in Kazakhstan
Russians attack with 1 fighter and 1 infantry
Japanese defend with 1 mech_infantry
Russians roll dice for 1 fighter and 1 infantry in Kazakhstan, round 2 : 0/2 hits
Japanese roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits
Russians roll dice for 1 fighter and 1 infantry in Kazakhstan, round 3 : 1/2 hits
Japanese roll dice for 1 mech_infantry in Kazakhstan, round 3 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Kazakhstan
Russians win, taking Kazakhstan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Kansu
Russians attack with 1 armour, 1 infantry and 1 tactical_bomber
Japanese defend with 1 armour
Russians roll dice for 1 armour, 1 infantry and 1 tactical_bomber in Kansu, round 2 : 0/3 hits
Japanese roll dice for 1 armour in Kansu, round 2 : 0/1 hits
Russians roll dice for 1 armour, 1 infantry and 1 tactical_bomber in Kansu, round 3 : 1/3 hits
Japanese roll dice for 1 armour in Kansu, round 3 : 0/1 hits
1 armour owned by the Japanese lost in Kansu
Russians win, taking Kansu from Japanese with 1 armour, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in Western Ukraine
Russians attack with 5 artilleries and 6 infantry
Germans defend with 2 mech_infantrys
Russians roll dice for 5 artilleries and 6 infantry in Western Ukraine, round 2 : 3/11 hits
Germans roll dice for 2 mech_infantrys in Western Ukraine, round 2 : 0/2 hits
2 mech_infantrys owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 5 artilleries and 6 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrys
Battle in Baltic States
Russians attack with 3 fighters and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 3 fighters and 1 infantry in Baltic States, round 2 : 1/4 hits
Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
3 fighters moved from Baltic States to Novgorod
1 aaGun, 11 artilleries and 22 infantry moved from Bessarabia to Western Ukraine
1 infantry moved from Bryansk to Tambov
11 artilleries and 15 infantry moved from Russia to Samara
1 tactical_bomber moved from Kansu to Tsinghai
1 fighter moved from Kazakhstan to TsinghaiPlace Units - Russians
2 artilleries and 1 infantry placed in Novgorod
6 artilleries and 3 infantry placed in RussiaTurn Complete - Russians
Russians collect 40 PUs; end with 40 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 46 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor; Remaining resources: 0 SuicideAttackTokens; 61 PUs;
Japanese buy 1 armour, 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 2 mech_infantrys and 1 transport; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Jehol to Manchuria
Japanese take Manchuria from Chinese
1 artillery moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 armour and 1 mech_infantry moved from Hopei to Kansu
1 mech_infantry moved from Yunnan to Shensi
1 fighter moved from 37 Sea Zone to 42 Sea Zone
3 artilleries moved from Malaya to Shan State
1 bomber moved from Jehol to Kansu
1 bomber moved from Jehol to Shensi
1 fighter moved from Hopei to Sikang
1 bomber moved from Jehol to Kansu
1 mech_infantry moved from Kiangsu to Jehol
1 armour and 1 mech_infantry moved from Kiangsu to Hopei
1 fighter and 1 tactical_bomber moved from Yunnan to 37 Sea Zone
8 fighters and 2 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 tactical_bomber moved from Jehol to Shensi
1 mech_infantry moved from Yunnan to SikangCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 25 Sea Zone
Japanese attack with 8 fighters and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese win with 8 fighters and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 tactical_bomber
Battle in Sikang
Japanese attack with 1 fighter and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win with 1 fighter remaining. Battle score for attacker is -1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Shensi
Japanese attack with 1 bomber, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Shensi from Chinese with 1 bomber, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kansu
Japanese attack with 1 armour, 2 bombers and 1 mech_infantry
Russians defend with 1 armour and 1 infantry
Japanese win, taking Kansu from Chinese with 1 armour and 2 bombers remaining. Battle score for attacker is 5
Casualties for Russians: 1 armour and 1 infantry
Casualties for Japanese: 1 mech_infantryNon Combat Move - Japanese
1 fighter moved from Sikang to Yunnan
1 tactical_bomber moved from Shensi to Kweichow
1 bomber moved from Shensi to Jehol
2 bombers moved from Kansu to Jehol
1 tactical_bomber moved from Jehol to 6 Sea Zone
1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
8 fighters moved from 25 Sea Zone to 6 Sea Zone
1 fighter moved from 42 Sea Zone to 37 Sea ZonePlace Units - Japanese
1 carrier, 1 destroyer and 1 transport placed in 37 Sea Zone
1 artillery and 1 bomber placed in Japan
1 armour and 2 mech_infantrys placed in KiangsuTurn Complete - Japanese
Japanese collect 52 PUs; end with 52 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 3 destroyers, 2 fighters and 2 infantry; Remaining resources: 0 PUs;Combat Move - Americans
2 bombers and 4 fighters moved from Korea to Japan
1 infantry moved from Korea to Manchuria
1 artillery moved from Amur to Manchuria
1 tactical_bomber moved from Korea to Japan
2 fighters moved from Korea to Manchuria
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 destroyer moved from 33 Sea Zone to 16 Sea Zone
Americans take 22 Sea Zone from JapaneseCombat - Americans
Air Battle in Japan
Americans attacks with 7 units heading to Japan
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Japan
AA fire in Japan : 0/2 hits
AA fire in Japan : 1/1 hits
1 tactical_bomber killed by AA
Bombing raid in Japan rolls: 3,4 and causes: 7 damage to unit: factory_major
Bombing raid in Japan causes 7 damage total.
Battle in Philippines
Battle in 16 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 16 Sea Zone
Americans win, taking Philippines from Japanese with 1 destroyer remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Manchuria
Americans attack with 1 artillery, 2 fighters and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Manchuria, round 2 : 0/4 hits
Japanese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits
Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Manchuria, round 3 : 3/4 hits
Japanese roll dice for 1 infantry in Manchuria, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Manchuria
Americans win, taking Manchuria from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Cleaning up after air battlesNon Combat Move - Americans
2 armour moved from Amur to Korea
2 fighters moved from Manchuria to Korea
2 bombers and 4 fighters moved from Japan to Korea
3 carriers, 1 destroyer and 6 fighters moved from 33 Sea Zone to 35 Sea Zone
3 bombers moved from Western United States to KoreaPlace Units - Americans
1 artillery and 2 infantry placed in Korea
1 carrier and 3 destroyers placed in 10 Sea Zone
2 fighters placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,2,4,6,2,6,1,1,1,6,4,4,3,4,1,1,4,2,3,2,3,4,5,2
Americans collect 52 PUs (3 lost to blockades); end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs