@simon33 said in L25 G40 OOB Simon33 (L+44) v BobbaRossa (X):
Oh I am wondering if I am doomed in this game already.
Certainly anything can happen with the dice, but the odds are looking a bit long.
yes to both, thanks
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
            Americans buy 1 armour, 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
            3 bombers moved from Western United States to Amur
            4 armour, 4 artilleries, 3 fighters, 3 infantry and 1 tactical_bomber moved from Korea to Manchuria
            1 infantry moved from Korea to Manchuria
            2 bombers and 1 fighter moved from Norway to Germany
            1 submarine moved from 98 Sea Zone to 97 Sea Zone
            1 destroyer moved from 92 Sea Zone to 97 Sea Zone
            1 submarine moved from 93 Sea Zone to 97 Sea Zone
Combat - Americans
            Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
            Air Battle in Germany
                Americans attacks with 3 units heading to Germany
                Germans launches 2 interceptors out of Germany
                    Attackers Fire,  :  1/3 hits
                    Defenders Fire,  :  0/2 hits
                    1 fighter owned by the Germans lost in Germany
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Germany
                    AA fire in Germany :  1/2 hits
                1 bomber killed by AA
                Bombing raid in Germany rolls: 7 and causes: 7 damage to unit: factory_major
                Bombing raid in Germany causes 7 damage total.
            Battle in 97 Sea Zone
                Americans attack with 1 destroyer and 5 submarines
                Italians defend with 2 destroyers and 3 fighters
                    Americans roll dice for 5 submarines in 97 Sea Zone, round 2 :  1/5 hits
                    Americans roll dice for 1 destroyer in 97 Sea Zone, round 2 :  0/1 hits
                    Italians roll dice for 2 destroyers and 3 fighters in 97 Sea Zone, round 2 :  1/5 hits
                    1 destroyer owned by the Americans and 1 destroyer owned by the Italians lost in 97 Sea Zone
                    Americans roll dice for 5 submarines in 97 Sea Zone, round 3 :  1/5 hits
                    Italians roll dice for 1 destroyer and 3 fighters in 97 Sea Zone, round 3 :  2/4 hits
                    2 submarines owned by the Americans and 1 destroyer owned by the Italians lost in 97 Sea Zone
                3 submarines owned by the Americans Submerged
                Italians win with 3 fighters remaining. Battle score for attacker is -4
                Casualties for Italians: 2 destroyers
                Casualties for Americans: 1 destroyer and 2 submarines
            Battle in Manchuria
                Americans attack with 4 armour, 4 artilleries, 3 fighters, 4 infantry and 1 tactical_bomber
                Japanese defend with 1 aaGun, 3 fighters, 7 infantry, 3 mech_infantrys and 2 tactical_bombers
                    AA fire in Manchuria :  1/3 hits
                    1 fighter owned by the Americans lost in Manchuria
                    Americans roll dice for 4 armour, 4 artilleries, 2 fighters, 4 infantry and 1 tactical_bomber in Manchuria, round 2 :  8/15 hits
                    Japanese roll dice for 1 aaGun, 3 fighters, 7 infantry, 3 mech_infantrys and 2 tactical_bombers in Manchuria, round 2 :  7/15 hits
                    7 infantry owned by the Japanese, 3 artilleries owned by the Americans, 1 aaGun owned by the Japanese and 4 infantry owned by the Americans lost in Manchuria
                    Americans roll dice for 4 armour, 1 artillery, 2 fighters and 1 tactical_bomber in Manchuria, round 3 :  1/8 hits
                    Japanese roll dice for 3 fighters, 3 mech_infantrys and 2 tactical_bombers in Manchuria, round 3 :  4/8 hits
                    1 artillery owned by the Americans, 3 armour owned by the Americans and 1 mech_infantry owned by the Japanese lost in Manchuria
                1 armour owned by the Americans retreated to Korea
                Japanese win with 3 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is -26
                Casualties for Americans: 3 armour, 4 artilleries, 1 fighter and 4 infantry
                Casualties for Japanese: 1 aaGun, 7 infantry and 1 mech_infantry
            Battle in Amur
                Americans attack with 3 bombers
                Japanese defend with 1 infantry
                    Americans roll dice for 3 bombers in Amur, round 2 :  2/3 hits
                    Japanese roll dice for 1 infantry in Amur, round 2 :  1/1 hits
                    1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Amur
                Americans win with 2 bombers remaining. Battle score for attacker is -9
                Casualties for Americans: 1 bomber
                Casualties for Japanese: 1 infantry
            Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
            Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
            Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
            Cleaning up after air battles
Non Combat Move - Americans
            2 bombers moved from Amur to Korea
            2 fighters and 1 tactical_bomber moved from Manchuria to Korea
            1 bomber and 1 fighter moved from Germany to Norway
            2 fighters moved from Hawaiian Islands to Korea
            2 fighters moved from Hawaiian Islands to Midway
            2 carriers, 1 destroyer and 4 fighters moved from 33 Sea Zone to 25 Sea Zone
            2 fighters moved from Western United States to Midway
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
Place Units - Americans
            1 armour, 1 artillery and 1 infantry placed in Korea
            1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
            1 artillery, 2 fighters and 1 infantry placed in Western United States
Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs total
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
            1 infantry moved from Tsinghai to Shensi
                  Chinese take Shensi from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
            1 infantry placed in Tsinghai
Turn Complete - Chinese
            Chinese collect 4 PUs; end with 5 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
            British buy 5 artilleries, 1 infantry and 1 mech_infantry; Remaining resources: 3 PUs;
Purchase Units - UK_Pacific
            UK_Pacific repair damage of 13x factory_major; Remaining resources: 9 PUs;
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
            1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France
            2 fighters moved from United Kingdom to Southern France
            1 armour, 5 artilleries, 5 infantry and 5 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
            1 artillery and 1 infantry moved from Tanganyika Territory to 72 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 79 Sea Zone
            1 artillery and 1 infantry moved from 79 Sea Zone to West India
            1 bomber moved from India to West India
            2 fighters and 1 infantry moved from India to Burma
            1 infantry moved from India to Burma
            1 fighter moved from Burma to West India
Combat - British
            Battle in West India
                British attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
                Germans defend with 1 armour
                    British roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in West India, round 2 :  0/4 hits
                    Germans roll dice for 1 armour in West India, round 2 :  1/1 hits
                    1 infantry owned by the British lost in West India
                    British roll dice for 1 artillery, 1 bomber and 1 fighter in West India, round 3 :  1/3 hits
                    Germans roll dice for 1 armour in West India, round 3 :  0/1 hits
                    1 armour owned by the Germans lost in West India
                British win, taking West India from Germans with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 3
                Casualties for Germans: 1 armour
                Casualties for British: 1 infantry
            Battle in Anglo Egyptian Sudan
                British attack with 1 armour, 5 artilleries, 5 infantry and 5 mech_infantrys
                Italians defend with 2 infantry
                    British roll dice for 1 armour, 5 artilleries, 5 infantry and 5 mech_infantrys in Anglo Egyptian Sudan, round 2 :  8/16 hits
                    Italians roll dice for 2 infantry in Anglo Egyptian Sudan, round 2 :  1/2 hits
                    1 infantry owned by the British and 2 infantry owned by the Italians lost in Anglo Egyptian Sudan
                British win, taking Anglo Egyptian Sudan from Italians with 1 armour, 5 artilleries, 4 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
                Casualties for Italians: 2 infantry
            Battle in Burma
                British attack with 1 fighter and 2 infantry
                Japanese defend with 1 mech_infantry
                    British roll dice for 1 fighter and 2 infantry in Burma, round 2 :  1/3 hits
                    Japanese roll dice for 1 mech_infantry in Burma, round 2 :  0/1 hits
                    1 mech_infantry owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
            Battle in Southern France
                British attack with 1 artillery, 2 fighters and 1 infantry
                Italians defend with 1 factory_minor, 1 harbour and 1 infantry
                    British roll dice for 1 artillery, 2 fighters and 1 infantry in Southern France, round 2 :  4/4 hits
                    Italians roll dice for 1 infantry in Southern France, round 2 :  0/1 hits
                    1 infantry owned by the Italians lost in Southern France
                British win, taking Southern France from Italians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
Non Combat Move - British
            2 fighters moved from Southern France to Normandy Bordeaux
            2 infantry moved from United Kingdom to 109 Sea Zone
            2 infantry moved from United Kingdom to 110 Sea Zone
            2 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
            2 infantry and 1 transport moved from 110 Sea Zone to 105 Sea Zone
            2 infantry moved from 105 Sea Zone to Normandy Bordeaux
            2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 destroyer moved from 92 Sea Zone to 105 Sea Zone
            1 bomber and 1 fighter moved from West India to India
            1 fighter moved from Burma to India
            1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 72 Sea Zone to 71 Sea Zone
            1 mech_infantry moved from Union of South Africa to Rhodesia
            1 artillery, 2 infantry and 1 mech_infantry moved from Rhodesia to Belgian Congo
            1 artillery and 1 infantry moved from Union of South Africa to Rhodesia
Place Units - British
            1 artillery, 1 infantry and 1 mech_infantry placed in Union of South Africa
            3 artilleries placed in Normandy Bordeaux
            1 artillery placed in United Kingdom
Turn Complete - British
            British collect 33 PUs; end with 36 PUs total
Place Units - UK_Pacific
            3 infantry placed in India
Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs total
            Some Units in India change ownership: 3 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
            Italians buy 1 destroyer; Remaining resources: 2 PUs;
Combat Move - Italians
            3 armour moved from Tobruk to Egypt
            2 mech_infantrys moved from Tobruk to Egypt
            1 artillery and 2 infantry moved from Northern Italy to Southern France
            3 fighters moved from Southern Italy to Southern France
Combat - Italians
            Battle in Southern France
                Italians attack with 1 artillery, 3 fighters and 2 infantry
                British defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                Italians win, taking Southern France from British with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 1 infantry
                Casualties for British: 1 artillery and 1 infantry
Non Combat Move - Italians
            3 fighters moved from Southern France to Southern Italy
Place Units - Italians
            1 destroyer placed in 97 Sea Zone
Turn Complete - Italians
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,2,4,3,6
            Italians collect 6 PUs (8 lost to blockades); end with 8 PUs total
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 13 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 bomber and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
            1 artillery moved from Caroline Islands to 33 Sea Zone
            1 artillery and 1 transport moved from 33 Sea Zone to 45 Sea Zone
            1 infantry moved from Dutch New Guinea to 45 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
            Battle in Java
Non Combat Move - ANZAC
            1 cruiser, 1 destroyer, 3 submarines and 1 transport moved from 33 Sea Zone to 62 Sea Zone
            1 artillery moved from New South Wales to Queensland
            2 fighters moved from 25 Sea Zone to Midway
Place Units - ANZAC
            1 artillery, 1 bomber and 1 infantry placed in New South Wales
Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs total
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - French
            1 destroyer moved from 72 Sea Zone to 71 Sea Zone
Non Combat Move - French
            2 infantry moved from Tunisia to Libya
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
            Germans repair damage of 7x factory_major; Remaining resources: 58 PUs;
            Germans buy 1 armour, 3 artilleries, 1 bomber, 4 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
            1 infantry moved from Persia to Northwest Persia
            1 infantry moved from Iraq to Northwest Persia
            2 mech_infantrys moved from Iraq to Egypt
            2 armour moved from Iraq to Egypt
            1 fighter moved from Iraq to Northwest Persia
            1 tactical_bomber moved from Iraq to Northwest Persia
            2 fighters moved from Persia to Northwest Persia
            1 fighter moved from Persia to 79 Sea Zone
            1 bomber moved from Persia to Volgograd
            1 artillery moved from Karelia to Finland
            1 infantry moved from Ukraine to Rostov
                  Germans take Rostov from Russians
            13 artilleries moved from Ukraine to Bessarabia
            9 infantry moved from Ukraine to Bessarabia
            1 mech_infantry moved from Slovakia Hungary to Belarus
                  Germans take Belarus from Russians
            1 armour moved from Poland to Baltic States
                  Germans take Baltic States from Russians
            1 armour moved from Baltic States to Eastern Poland
            1 armour moved from Ukraine to Eastern Poland
            5 mech_infantrys moved from Ukraine to Eastern Poland
            3 mech_infantrys moved from Slovakia Hungary to Poland
            1 armour moved from Romania to Poland
            1 armour moved from Romania to Eastern Poland
            1 mech_infantry moved from Romania to Eastern Poland
            1 mech_infantry moved from Romania to Eastern Poland
            1 mech_infantry moved from Romania to Eastern Poland
            1 mech_infantry moved from Germany to Eastern Poland
            4 infantry moved from France to Western Germany
            1 bomber moved from Germany to 110 Sea Zone
            1 bomber moved from Karelia to Novgorod
            2 mech_infantrys moved from Germany to Western Germany
            1 mech_infantry moved from Germany to Western Germany
            1 armour moved from Germany to Western Germany
            1 fighter moved from Southern Italy to Western Germany
            1 fighter moved from Southern Italy to Germany
            2 armour moved from Persia to Iraq
Combat - Germans
            Battle in 110 Sea Zone
                Germans attack with 1 bomber
                British defend with 1 transport
                Germans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in 79 Sea Zone
                Germans attack with 1 fighter
                British defend with 1 transport
                Germans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Northwest Persia
                Germans attack with 3 fighters, 2 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                Germans win, taking Northwest Persia from Russians with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Strategic bombing raid in Volgograd
                Bombing raid in Volgograd rolls: 8 and causes: 6 damage to unit: factory_minor
                Bombing raid in Volgograd causes 6 damage total.
            Strategic bombing raid in Novgorod
                Bombing raid in Novgorod rolls: 6 and causes: 6 damage to unit: factory_minor
                Bombing raid in Novgorod causes 6 damage total.
Non Combat Move - Germans
            1 bomber moved from Novgorod to Germany
            1 bomber moved from Volgograd to Persia
            2 fighters moved from Northwest Persia to Egypt
            1 fighter moved from 79 Sea Zone to Persia
            1 fighter moved from Northwest Persia to Iraq
            1 tactical_bomber moved from Northwest Persia to Iraq
            3 aaGuns moved from Ukraine to Bessarabia
            3 aaGuns moved from Germany to Western Germany
            1 bomber moved from 110 Sea Zone to Western Germany
            4 bombers moved from Germany to Western Germany
Place Units - Germans
            1 artillery and 2 mech_infantrys placed in Iraq
            1 artillery and 2 infantry placed in Persia
            1 armour, 1 artillery, 1 bomber, 2 infantry and 2 mech_infantrys placed in Germany
Turn Complete - Germans
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,2,1,3,5
            Germans collect 49 PUs (4 lost to blockades); end with 49 PUs total
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 54 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 60 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Russians
            Russians buy 1 fighter and 9 infantry; Remaining resources: 4 PUs;
Combat Move - Russians
            3 artilleries and 3 infantry moved from Archangel to Belarus
            1 infantry moved from Novgorod to Baltic States
                  Russians take Baltic States from Germans
            1 armour moved from Novgorod to Karelia
                  Russians take Vyborg from Germans
                  Russians take Karelia from Germans
            16 artilleries and 31 infantry moved from Bryansk to Ukraine
                  Russians take Ukraine from Germans
            1 artillery moved from Caucasus to Rostov
            6 infantry moved from Volgograd to Rostov
            1 armour and 1 mech_infantry moved from Russia to Urals
                  Russians take Urals from Japanese
Combat - Russians
            Battle in Belarus
                Russians attack with 3 artilleries and 3 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 3 artilleries and 3 infantry in Belarus, round 2 :  0/6 hits
                    Germans roll dice for 1 mech_infantry in Belarus, round 2 :  0/1 hits
                    Russians roll dice for 3 artilleries and 3 infantry in Belarus, round 3 :  1/6 hits
                    Germans roll dice for 1 mech_infantry in Belarus, round 3 :  1/1 hits
                    1 mech_infantry owned by the Germans and 1 infantry owned by the Russians lost in Belarus
                Russians win, taking Belarus from Germans with 3 artilleries and 2 infantry remaining. Battle score for attacker is 1
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 infantry
            Battle in Rostov
                Russians attack with 1 artillery and 6 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 6 infantry in Rostov, round 2 :  0/7 hits
                    Germans roll dice for 1 infantry in Rostov, round 2 :  1/1 hits
                    1 infantry owned by the Russians lost in Rostov
                    Russians roll dice for 1 artillery and 5 infantry in Rostov, round 3 :  1/6 hits
                    Germans roll dice for 1 infantry in Rostov, round 3 :  0/1 hits
                    1 infantry owned by the Germans lost in Rostov
                Russians win, taking Rostov from Germans with 1 artillery and 5 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
Non Combat Move - Russians
            1 aaGun moved from Bryansk to Ukraine
            1 aaGun, 5 artilleries, 6 infantry and 1 mech_infantry moved from Novgorod to Karelia
            3 fighters and 1 tactical_bomber moved from Tsinghai to Russia
Place Units - Russians
            1 fighter and 9 infantry placed in Russia
Turn Complete - Russians
            Russians collect 34 PUs; end with 38 PUs total
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 43 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 46 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
            Japanese buy 1 armour, 3 artilleries, 3 fighters, 2 infantry and 2 mech_infantrys; Remaining resources: 0 SuicideAttackTokens; 6 PUs;
Combat Move - Japanese
            1 armour moved from Evenkiyskiy to Yakut S.S.R.
                  Japanese take Yenisey from Russians
                  Japanese take Yakut S.S.R. from Russians
            1 artillery moved from Malaya to 37 Sea Zone
            1 infantry moved from Malaya to 37 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 battleship moved from 37 Sea Zone to 42 Sea Zone
            1 destroyer moved from 37 Sea Zone to 42 Sea Zone
            1 carrier moved from 35 Sea Zone to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Java
            1 destroyer moved from 35 Sea Zone to 42 Sea Zone
            1 mech_infantry moved from Manchuria to Siberia
                  Japanese take Siberia from Russians
            1 mech_infantry moved from Manchuria to Sakha
                  Japanese take Sakha from Russians
            2 infantry moved from Shan State to Burma
            2 bombers moved from Yunnan to Burma
            3 artilleries moved from Shan State to Yunnan
            1 mech_infantry moved from Kweichow to Shensi
            1 fighter and 1 tactical_bomber moved from Chahar to Shensi
            1 mech_infantry moved from Chahar to Kansu
                  Japanese take Kansu from Chinese
            1 mech_infantry moved from Yunnan to Sikang
                  Japanese take Sikang from Chinese
            1 armour moved from Kweichow to Yunnan
            1 armour and 1 mech_infantry moved from Kiangsu to Kweichow
            1 mech_infantry moved from Kiangsu to Shantung
            5 artilleries and 5 infantry moved from Malaya to 37 Sea Zone
            5 artilleries, 5 infantry and 5 transports moved from 37 Sea Zone to 19 Sea Zone
            1 artillery moved from Malaya to Shan State
Combat - Japanese
            Battle in 42 Sea Zone
                Japanese attack with 1 battleship, 1 carrier, 2 destroyers and 1 transport
                ANZAC defend with 1 transport
                Japanese win with 1 battleship, 1 carrier, 2 destroyers and 1 transport remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Burma
                Japanese attack with 2 bombers and 2 infantry
                British defend with 2 infantry
                Japanese win, taking Burma from UK_Pacific with 2 bombers and 2 infantry remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
            Battle in Shensi
                Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 mech_infantry
            Battle in Java
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                ANZAC defend with 1 artillery and 1 infantry
                Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for ANZAC: 1 artillery and 1 infantry
                Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
            1 tactical_bomber moved from Java to 42 Sea Zone
            1 fighter moved from Java to 42 Sea Zone
            5 artilleries and 5 infantry moved from 19 Sea Zone to Shantung
            3 fighters and 2 tactical_bombers moved from Manchuria to Shantung
            3 carriers, 1 cruiser, 3 destroyers, 4 fighters and 2 tactical_bombers moved from 35 Sea Zone to 19 Sea Zone
            1 fighter and 1 tactical_bomber moved from Shensi to Kweichow
            2 bombers moved from Burma to Kweichow
            1 bomber moved from Japan to Kweichow
            1 fighter moved from Japan to Kweichow
            1 tactical_bomber moved from Japan to Shantung
            1 fighter moved from Japan to Shantung
Place Units - Japanese
            2 artilleries and 1 infantry placed in Malaya
            1 armour and 2 mech_infantrys placed in Kiangsu
            3 fighters placed in Japan
            1 artillery and 1 infantry placed in Japan
Turn Complete - Japanese
            Japanese collect 67 PUs; end with 73 PUs total
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
            Americans buy 1 armour, 1 artillery, 2 bombers, 1 infantry and 6 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
            1 bomber moved from Korea to Kiangsu
            1 armour, 1 fighter and 1 tactical_bomber moved from Korea to Siberia
                  Russians take Amur from Japanese
            1 armour and 2 fighters moved from Korea to Sakha
            1 artillery and 1 infantry moved from Korea to Manchuria
                  Chinese take Manchuria from Japanese
            1 bomber and 1 fighter moved from Norway to Germany
Combat - Americans
            Americans creates battle in territory 97 Sea Zone
            Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
            Air Battle in Germany
                Americans attacks with 2 units heading to Germany
                Germans launches 2 interceptors out of Germany
                    Attackers Fire,  :  0/2 hits
                    Defenders Fire,  :  0/2 hits
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Kiangsu
                    AA fire in Kiangsu :  1/1 hits
                1 bomber killed by AA
                Bombing raid in Kiangsu causes 0 damage total.
            Strategic bombing raid in Germany
                    AA fire in Germany :  0/1 hits
                Bombing raid in Germany rolls: 6 and causes: 6 damage to unit: factory_major
                Bombing raid in Germany causes 6 damage total.
            Battle in 97 Sea Zone
                Americans attack with 3 submarines
                Italians defend with 1 destroyer and 3 fighters
                    Americans roll dice for 3 submarines in 97 Sea Zone, round 2 :  1/3 hits
                    Italians roll dice for 1 destroyer and 3 fighters in 97 Sea Zone, round 2 :  2/4 hits
                    2 submarines owned by the Americans and 1 destroyer owned by the Italians lost in 97 Sea Zone
                1 submarine owned by the Americans Submerged
                Italians win with 3 fighters remaining. Battle score for attacker is -4
                Casualties for Italians: 1 destroyer
                Casualties for Americans: 2 submarines
            Battle in Siberia
                Americans attack with 1 armour, 1 fighter and 1 tactical_bomber
                Japanese defend with 1 mech_infantry
                    Americans roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Siberia, round 2 :  1/3 hits
                    Japanese roll dice for 1 mech_infantry in Siberia, round 2 :  0/1 hits
                    1 mech_infantry owned by the Japanese lost in Siberia
                Americans win, taking Siberia from Japanese with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
            Battle in Sakha
                Americans attack with 1 armour and 2 fighters
                Japanese defend with 1 mech_infantry
                    Americans roll dice for 1 armour and 2 fighters in Sakha, round 2 :  1/3 hits
                    Japanese roll dice for 1 mech_infantry in Sakha, round 2 :  0/1 hits
                    1 mech_infantry owned by the Japanese lost in Sakha
                Americans win, taking Sakha from Japanese with 1 armour and 2 fighters remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
            Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
            Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
            Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
            Cleaning up after air battles
Non Combat Move - Americans
            1 fighter and 1 tactical_bomber moved from Siberia to Korea
            2 fighters moved from Sakha to Korea
            2 fighters moved from Midway to 25 Sea Zone
            2 fighters moved from Midway to Korea
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
            2 fighters moved from Western United States to 25 Sea Zone
            1 bomber and 1 fighter moved from Germany to Norway
Place Units - Americans
            1 armour, 1 artillery and 1 infantry placed in Korea
            6 submarines placed in 10 Sea Zone
            2 bombers placed in Western United States
Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs total
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
            1 fighter and 2 infantry moved from Tsinghai to Kansu
Combat - Chinese
            Battle in Kansu
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Kansu, round 2 :  2/3 hits
                    Japanese roll dice for 1 mech_infantry in Kansu, round 2 :  1/1 hits
                    1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Kansu
                Chinese win, taking Kansu from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
            1 fighter moved from Kansu to Tsinghai
Place Units - Chinese
            1 infantry placed in Tsinghai
Turn Complete - Chinese
            Chinese collect 6 PUs; end with 8 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - British
            British buy 1 armour, 2 artilleries, 1 fighter and 4 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
            1 artillery, 2 fighters and 1 infantry moved from Normandy Bordeaux to Southern France
            1 bomber moved from India to Malaya
            1 artillery, 2 fighters and 1 infantry moved from India to Burma
Combat - British
            Strategic bombing raid in Malaya
                    AA fire in Malaya :  0/1 hits
                Bombing raid in Malaya rolls: 8 and causes: 6 damage to unit: factory_minor
                Bombing raid in Malaya causes 6 damage total.
            Battle in Burma
                British attack with 1 artillery, 2 fighters and 1 infantry
                Japanese defend with 2 infantry
                    British roll dice for 1 artillery, 2 fighters and 1 infantry in Burma, round 2 :  1/4 hits
                    Japanese roll dice for 2 infantry in Burma, round 2 :  1/2 hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                    British roll dice for 1 artillery and 2 fighters in Burma, round 3 :  2/3 hits
                    Japanese roll dice for 1 infantry in Burma, round 3 :  0/1 hits
                    1 infantry owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
                Casualties for Japanese: 2 infantry
            Battle in Southern France
                British attack with 1 artillery, 2 fighters and 1 infantry
                Italians defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    British roll dice for 1 artillery, 2 fighters and 1 infantry in Southern France, round 2 :  3/4 hits
                    Italians roll dice for 1 artillery and 1 infantry in Southern France, round 2 :  0/2 hits
                    1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Southern France
                British win, taking Southern France from Italians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 7
                Casualties for Italians: 1 artillery and 1 infantry
Non Combat Move - British
            2 fighters moved from Southern France to United Kingdom
            1 transport moved from 105 Sea Zone to 110 Sea Zone
            1 destroyer moved from 105 Sea Zone to 110 Sea Zone
            1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
            1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 artillery and 1 infantry moved from Rhodesia to Belgian Congo
            1 artillery, 2 infantry and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
            1 mech_infantry moved from Union of South Africa to Belgian Congo
            1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 71 Sea Zone to 79 Sea Zone
            1 artillery and 1 infantry moved from 79 Sea Zone to West India
            1 artillery moved from West India to India
            1 fighter moved from Burma to 79 Sea Zone
            1 fighter moved from Burma to India
            1 bomber moved from Malaya to India
Place Units - British
            2 artilleries and 1 infantry placed in Union of South Africa
            1 armour and 2 infantry placed in Normandy Bordeaux
            1 fighter and 1 infantry placed in United Kingdom
Turn Complete - British
            British collect 33 PUs; end with 33 PUs total
Place Units - UK_Pacific
            2 infantry placed in India
Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs total
            Some Units in India change ownership: 2 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Italians
            Italians buy 1 artillery, 1 destroyer and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
            1 artillery and 1 infantry moved from Southern Italy to Northern Italy
            1 armour and 1 mech_infantry moved from Egypt to Tobruk
Non Combat Move - Italians
            1 aaGun moved from Southern Italy to Northern Italy
Place Units - Italians
            1 destroyer placed in 97 Sea Zone
            1 artillery and 1 infantry placed in Northern Italy
            1 infantry placed in Egypt
Turn Complete - Italians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3
            Italians collect 8 PUs (3 lost to blockades); end with 8 PUs total
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 13 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - ANZAC
            ANZAC buy 3 submarines; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
            1 bomber moved from New South Wales to Queensland
            2 fighters moved from Midway to 33 Sea Zone
            2 fighters moved from 33 Sea Zone to Caroline Islands
Place Units - ANZAC
            3 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs total
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
            Germans repair damage of 6x factory_major; Remaining resources: 54 PUs;
            Germans buy 2 artilleries, 1 fighter, 4 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
            1 infantry moved from Northwest Persia to Caucasus
            1 bomber moved from Persia to Caucasus
            1 fighter moved from Persia to Caucasus
            1 fighter and 1 tactical_bomber moved from Iraq to Caucasus
            2 armour and 2 mech_infantrys moved from Iraq to Caucasus
            5 artilleries and 2 infantry moved from Finland to Norway
            1 bomber moved from Germany to Norway
            2 fighters moved from Germany to Norway
            5 bombers moved from Western Germany to Norway
            1 fighter moved from Western Germany to Norway
            13 artilleries and 9 infantry moved from Bessarabia to Romania
            3 armour and 9 mech_infantrys moved from Eastern Poland to Belarus
            2 armour and 7 mech_infantrys moved from Poland to Belarus
            2 infantry moved from Germany to Poland
            1 artillery moved from Germany to Poland
            1 armour moved from Germany to Poland
            3 mech_infantrys moved from Germany to Poland
            3 mech_infantrys moved from Western Germany to Poland
            1 armour moved from Western Germany to Poland
Combat - Germans
            Battle in Caucasus
                Germans attack with 2 armour, 1 bomber, 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
                Russians defend with 2 artilleries and 5 infantry
                Germans win, taking Caucasus from Russians with 1 armour, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is -14
                Casualties for Germans: 1 armour, 2 fighters, 1 infantry and 2 mech_infantrys
                Casualties for Russians: 2 artilleries and 5 infantry
            Battle in Norway
                Germans attack with 5 artilleries, 6 bombers, 3 fighters and 2 infantry
                Russians defend with 1 aaGun and 2 artilleries; British defend with 6 fighters; Americans defend with 1 bomber and 1 fighter
                Germans win, taking Norway from Russians with 1 artillery and 4 bombers remaining. Battle score for attacker is 19
                Casualties for Germans: 4 artilleries, 2 bombers, 3 fighters and 2 infantry
                Casualties for British: 6 fighters
                Casualties for Russians: 1 aaGun and 2 artilleries
                Casualties for Americans: 1 bomber and 1 fighter
            Battle in Belarus
                Germans attack with 5 armour and 16 mech_infantrys
                Russians defend with 3 artilleries and 2 infantry
                Germans win, taking Belarus from Russians with 5 armour and 16 mech_infantrys remaining. Battle score for attacker is 18
                Casualties for Russians: 3 artilleries and 2 infantry
Non Combat Move - Germans
            1 bomber moved from Caucasus to Iraq
            1 tactical_bomber moved from Caucasus to Iraq
            3 artilleries moved from Persia to Northwest Persia
            2 infantry moved from Persia to Northwest Persia
            2 artilleries moved from Iraq to Northwest Persia
            1 armour moved from Iraq to Egypt
            3 aaGuns moved from Bessarabia to Romania
            4 bombers moved from Norway to Germany
            2 infantry moved from Western Germany to Northern Italy
            2 aaGuns moved from Western Germany to Northern Italy
Place Units - Germans
            2 artilleries placed in Germany
            3 infantry placed in Persia
            1 infantry and 2 mech_infantrys placed in Iraq
            1 fighter and 4 mech_infantrys placed in Germany
Turn Complete - Germans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5
            Germans collect 52 PUs; end with 52 PUs total
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 57 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 68 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Russians
            Russians repair damage of 6x factory_minor; Remaining resources: 40 PUs;
            Russians buy 4 artilleries and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
            1 armour and 1 mech_infantry moved from Urals to Yenisey
                  Russians take Evenkiyskiy from Japanese
                  Russians take Yenisey from Japanese
            1 armour and 1 mech_infantry moved from Karelia to Norway
                  Russians take Finland from Germans
            1 infantry moved from Ukraine to Western Ukraine
                  Russians take Western Ukraine from Germans
            1 infantry moved from Ukraine to Bessarabia
                  Russians take Bessarabia from Germans
            1 artillery and 5 infantry moved from Rostov to Caucasus
Combat - Russians
            Battle in Norway
                Russians attack with 1 armour and 1 mech_infantry
                Germans defend with 1 artillery
                    Russians roll dice for 1 armour and 1 mech_infantry in Norway, round 2 :  1/2 hits
                    Germans roll dice for 1 artillery in Norway, round 2 :  0/1 hits
                    1 artillery owned by the Germans lost in Norway
                Russians win, taking Norway from Germans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 artillery
            Battle in Caucasus
                Russians attack with 1 artillery and 5 infantry
                Germans defend with 1 armour
                    Russians roll dice for 1 artillery and 5 infantry in Caucasus, round 2 :  2/6 hits
                    Germans roll dice for 1 armour in Caucasus, round 2 :  0/1 hits
                    1 armour owned by the Germans lost in Caucasus
                Russians win, taking Caucasus from Germans with 1 artillery and 5 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 1 armour
Non Combat Move - Russians
            1 infantry moved from Ukraine to Bryansk
            1 aaGun, 16 artilleries and 28 infantry moved from Ukraine to Bessarabia
            1 aaGun, 5 artilleries and 6 infantry moved from Karelia to Novgorod
            4 fighters and 1 tactical_bomber moved from Russia to Novgorod
Place Units - Russians
            3 infantry placed in Novgorod
            4 artilleries and 5 infantry placed in Russia
Turn Complete - Russians
            Russians collect 38 PUs; end with 38 PUs total
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 44 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Japanese
            Japanese repair damage of 6x factory_minor; Remaining resources: 0 SuicideAttackTokens; 72 PUs;
            Japanese buy 1 armour, 3 artilleries, 2 carriers, 1 destroyer, 2 infantry and 2 mech_infantrys; Remaining resources: 0 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
            1 artillery moved from Shan State to Burma
            1 armour moved from Kweichow to Kansu
                  Japanese take Shensi from Chinese
            1 mech_infantry moved from Sikang to Kazakhstan
                  Japanese take Kazakhstan from Russians
            1 mech_infantry moved from Kweichow to Sikang
            1 mech_infantry moved from Shantung to Manchuria
            4 fighters and 3 tactical_bombers moved from Shantung to Manchuria
            1 armour moved from Yakut S.S.R. to Buryatia
                  Japanese take Buryatia from Russians
            1 armour moved from Buryatia to Amur
                  Japanese take Amur from Russians
            1 fighter and 1 tactical_bomber moved from Kweichow to Burma
            1 fighter moved from Kweichow to Kansu
            1 bomber moved from Kweichow to Kansu
            1 bomber moved from Kweichow to Kansu
            1 bomber moved from Kweichow to Manchuria
Combat - Japanese
            Battle in Kansu
                Japanese attack with 1 armour, 2 bombers and 1 fighter
                Chinese defend with 1 infantry
                Japanese win, taking Kansu from Chinese with 1 armour, 2 bombers and 1 fighter remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Burma
                Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber
                British defend with 1 artillery
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for British: 1 artillery
                Casualties for Japanese: 1 artillery
            Battle in Manchuria
                Japanese attack with 1 bomber, 4 fighters, 1 mech_infantry and 3 tactical_bombers
                Americans defend with 1 artillery and 1 infantry
                Japanese win with 1 bomber, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Americans: 1 artillery and 1 infantry
                Casualties for Japanese: 1 mech_infantry
Non Combat Move - Japanese
            5 infantry moved from Shantung to Jehol
            5 artilleries moved from Shantung to Jehol
            1 armour and 1 mech_infantry moved from Kiangsu to Hopei
            1 mech_infantry moved from Kiangsu to Jehol
            1 artillery moved from Java to 42 Sea Zone
            1 artillery and 1 transport moved from 42 Sea Zone to 37 Sea Zone
            1 battleship, 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
            1 artillery moved from 37 Sea Zone to Malaya
            1 fighter and 1 tactical_bomber moved from Burma to Yunnan
            4 fighters moved from Manchuria to 6 Sea Zone
            3 carriers, 1 cruiser, 3 destroyers, 4 fighters, 2 tactical_bombers and 5 transports moved from 19 Sea Zone to 6 Sea Zone
            3 tactical_bombers moved from Manchuria to Jehol
            1 bomber moved from Manchuria to Jehol
            2 bombers moved from Kansu to Jehol
            1 fighter moved from Kansu to Hopei
Place Units - Japanese
            2 carriers and 1 destroyer placed in 6 Sea Zone
            2 artilleries and 1 infantry placed in Malaya
            1 armour and 2 mech_infantrys placed in Kiangsu
            1 artillery and 1 infantry placed in Japan
Turn Complete - Japanese
            Japanese collect 62 PUs; end with 62 PUs total
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Americans
            Americans buy 1 armour, 1 artillery, 3 bombers, 1 infantry and 4 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
            1 bomber moved from Korea to Kiangsu
            1 armour moved from Sakha to Amur
                  Russians take Buryatia from Japanese
            1 armour moved from Siberia to Amur
            1 artillery and 1 infantry moved from Korea to Amur
            6 fighters and 1 tactical_bomber moved from Korea to Amur
            1 submarine moved from 97 Sea Zone to 94 Sea Zone
Combat - Americans
            Strategic bombing raid in Kiangsu
                    AA fire in Kiangsu :  1/1 hits
                1 bomber killed by AA
                Bombing raid in Kiangsu causes 0 damage total.
            Battle in Amur
                Americans attack with 2 armour, 1 artillery, 6 fighters, 1 infantry and 1 tactical_bomber
                Japanese defend with 1 armour
                    Americans roll dice for 2 armour, 1 artillery, 6 fighters, 1 infantry and 1 tactical_bomber in Amur, round 2 :  5/11 hits
                    Japanese roll dice for 1 armour in Amur, round 2 :  1/1 hits
                    1 armour owned by the Japanese and 1 infantry owned by the Americans lost in Amur
                Americans win, taking Amur from Japanese with 2 armour, 1 artillery, 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 armour
Non Combat Move - Americans
            6 fighters and 1 tactical_bomber moved from Amur to Korea
            1 artillery, 3 carriers, 2 destroyers, 6 fighters, 1 infantry and 1 transport moved from 25 Sea Zone to 33 Sea Zone
            6 submarines moved from 10 Sea Zone to 26 Sea Zone
            2 bombers moved from Western United States to Korea
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
Place Units - Americans
            1 armour, 1 artillery and 1 infantry placed in Korea
            3 bombers placed in Western United States
            4 submarines placed in 10 Sea Zone
Turn Complete - Americans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,2,2,4,4,4,4,2,1,2,4,2,1,2,2,5,3,6,6,4,6,6,1,2,6
            Americans collect 50 PUs (3 lost to blockades); end with 50 PUs total
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs