StuckTojo vs GeneralSvendSved Rematch

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Combat Move - Russians

    Turn Complete - Russians

    triplea_39464_Rus15.tsvg

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Purchase Units - Japanese
                Japanese buy 1 destroyer, 6 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from French Indo China to Siam
                      Japanese take Siam from UK_Pacific
                1 artillery moved from Yunnan to Shan State
                3 fighters and 1 tactical_bomber moved from Yunnan to Shan State
                1 armour, 3 fighters, 5 mech_infantrys and 1 tactical_bomber moved from Yunnan to Burma
                1 armour moved from Hunan to Burma
                2 mech_infantrys moved from Hunan to Burma
                2 mech_infantrys moved from Kweichow to Burma
                2 armour moved from Kwangtung to Yunnan
                1 mech_infantry moved from Kwangtung to Yunnan
                3 mech_infantrys moved from Kiangsu to Hunan
                1 bomber moved from Philippines to 41 Sea Zone
                1 bomber moved from Philippines to 41 Sea Zone
                1 destroyer moved from 43 Sea Zone to 41 Sea Zone
                      Japanese take 37 Sea Zone from Americans
                1 artillery moved from Philippines to 35 Sea Zone
                1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 4 fighters, 1 infantry, 2 submarines, 2 tactical_bombers and 1 transport moved from 35 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
                1 destroyer moved from 44 Sea Zone to 37 Sea Zone
                1 destroyer and 2 transports moved from 6 Sea Zone to 20 Sea Zone
                      Japanese take 20 Sea Zone from ANZAC
                1 infantry moved from Amur to Korea

    Combat - Japanese
                Battle in 41 Sea Zone
                    Japanese attack with 2 bombers and 1 destroyer
                    ANZAC defend with 1 submarine
                    Japanese win, taking 41 Sea Zone from Americans with 2 bombers and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Battle in Malaya
                Battle in Shan State
                    Japanese attack with 1 artillery, 3 fighters and 1 tactical_bomber
                    ANZAC defend with 1 artillery
                    Japanese win, taking Malaya from UK_Pacific, taking Shan State from UK_Pacific with 1 artillery, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for ANZAC: 1 artillery
                Battle in Burma
                    Japanese attack with 2 armour, 3 fighters, 9 mech_infantrys and 1 tactical_bomber
                    British defend with 3 infantry
                    Japanese win, taking Burma from UK_Pacific with 2 armour, 3 fighters, 8 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 5
                    Casualties for British: 3 infantry
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Japanese
                2 bombers moved from 41 Sea Zone to French Indo China
                3 fighters moved from Shan State to French Indo China
                1 tactical_bomber moved from Shan State to French Indo China
                3 fighters moved from Burma to French Indo China
                1 tactical_bomber moved from Burma to French Indo China

    Place Units - Japanese
                3 mech_infantrys placed in Kwangtung
                3 mech_infantrys placed in Kiangsu
                1 destroyer and 2 submarines placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 48 PUs; end with 48 PUs total

    triplea_39464_Jap15.tsvg

  • '19 '17 '16

    Well, stick a fork in me, I’m done.

    Good game.  I’ll post the result.

    Let me know if you’d like a re-match.

  • '16

    @StuckTojo:

    Well, stick a fork in me, I’m done.

    Good game.  I’ll post the result.

    Let me know if you’d like a re-match.

    Hehe all right, gg, do u play balanced mod?

  • '19 '17 '16

    @GeneralSvend-Sved:

    @StuckTojo:

    Well, stick a fork in me, I’m done.

    Good game.  I’ll post the result.

    Let me know if you’d like a re-match.

    Hehe all right, gg, do u play balanced mod?

    I’ve never played it, and honestly don’t know the first thing about it, except that I’d be terrified to take on a player of your calibre as a first-timer.  :-P

  • '16

    I’ve never played it, and honestly don’t know the first thing about it, except that I’d be terrified to take on a player of your calibre as a first-timer.   :-P

    Thanks! I am also new to it, am in the middle of my first game, but I think its fun, there are marines which can be transported on cruisers and battleships, plus there are some new objectives, Russia for example is has some more bonuses. It seems a little more difficult to be axis. Let me know if ur up for it  :-)

  • '16

    Another fun thing is in China, if Japan doesnt have one land unit in a original chinese territory, there will be an uprising and the land turns with one chinese unit in it.

  • '19 '17 '16

    Alright, I suppose I can’t keep avoiding BM forever.  :lol:  Let’s give it a go.

  • '16

    @StuckTojo:

    Alright, I suppose I can’t keep avoiding BM forever.  :lol:  Let’s give it a go.

    Thats the spirit, axis or allies?  :-)

  • '19 '17 '16

    @GeneralSvend-Sved:

    @StuckTojo:

    Alright, I suppose I can’t keep avoiding BM forever.  :lol:  Let’s give it a go.

    Thats the spirit, axis or allies?  :-)

    I’ll take the Allies if it’s all the same to you.

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