No scramble
StuckTojo vs GeneralSvendSved Rematch
- 
					
					
					
					
 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 13 Purchase Units - Americans 
 Americans buy 1 carrier, 1 destroyer, 1 factory_minor, 3 fighters, 1 submarine and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans 
 1 submarine moved from 54 Sea Zone to 43 Sea Zone
 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
 1 mech_infantry moved from Iraq to Persia
 7 fighters moved from Iraq to Persia
 3 fighters moved from Egypt to Iraq
 1 bomber moved from United Kingdom to Germany
 1 bomber moved from United Kingdom to France
 5 fighters moved from United Kingdom to Finland
 2 infantry moved from Norway to FinlandCombat - Americans 
 Strategic bombing raid in Germany
 Bombing raid in Germany rolls: 6 and causes: 6 damage to unit: factory_major
 Bombing raid in Germany causes 6 damage total.
 Air Battle in France
 Americans attacks with 1 units heading to France
 Air Battle is over, the remaining bombers go on to their targets
 Strategic bombing raid in France
 Bombing raid in France rolls: 6 and causes: 6 damage to unit: airfield
 Bombing raid in France causes 6 damage total.
 Battle in 43 Sea Zone
 Americans attack with 1 submarine and 1 transport
 Japanese defend with 1 transport
 Americans win, taking 43 Sea Zone from Japanese with 1 submarine and 1 transport remaining. Battle score for attacker is 7
 Casualties for Japanese: 1 transport
 Battle in Borneo
 Americans attack with 1 artillery and 1 infantry
 Japanese defend with 1 artillery
 Americans win, taking Borneo from Japanese with 1 artillery remaining. Battle score for attacker is 1
 Casualties for Japanese: 1 artillery
 Casualties for Americans: 1 infantry
 Battle in Persia
 Americans attack with 7 fighters and 1 mech_infantry
 Germans defend with 1 factory_minor and 2 infantry
 Americans win, taking Persia from Germans with 7 fighters and 1 mech_infantry remaining. Battle score for attacker is 6
 Casualties for Germans: 2 infantry
 Battle in Finland
 Americans attack with 5 fighters and 2 infantry
 Germans defend with 1 infantry
 Americans win, taking Finland from Germans with 5 fighters and 1 infantry remaining. Battle score for attacker is 0
 Casualties for Germans: 1 infantry
 Casualties for Americans: 1 infantry
 Cleaning up after air battlesNon Combat Move - Americans 
 5 fighters moved from Finland to Norway
 2 fighters moved from 91 Sea Zone to Norway
 1 carrier moved from 91 Sea Zone to 92 Sea Zone
 6 infantry moved from Gibraltar to 91 Sea Zone
 6 infantry and 3 transports moved from 91 Sea Zone to 112 Sea Zone
 6 infantry moved from 112 Sea Zone to Norway
 1 infantry moved from Algeria to Tunisia
 2 fighters moved from Eastern United States to 92 Sea Zone
 2 transports moved from 101 Sea Zone to 106 Sea Zone
 2 artilleries and 2 infantry moved from Eastern United States to New Brunswick Nova Scotia
 1 destroyer moved from 101 Sea Zone to 106 Sea Zone
 1 bomber moved from Western United States to Queensland
 1 mech_infantry moved from Burma to West India
 7 fighters moved from Persia to Iraq
 1 destroyer moved from 26 Sea Zone to 54 Sea Zone
 2 submarines moved from 10 Sea Zone to 26 Sea Zone
 2 infantry moved from Egypt to Trans-Jordan
 1 bomber moved from Germany to Norway
 1 bomber moved from France to ScotlandPlace Units - Americans 
 Turning on Edit Mode
 EDIT: Turning off Edit Mode
 Turning on Edit Mode
 EDIT: Removing units owned by Germans from France: 1 airfield
 EDIT: Adding units owned by Germans to France: 1 airfield
 EDIT: Turning off Edit Mode
 1 factory_minor placed in Norway
 1 carrier, 1 submarine and 2 transports placed in 101 Sea Zone
 3 fighters placed in Eastern United States
 1 destroyer placed in 10 Sea ZoneTurn Complete - Americans 
 Americans collect 61 PUs; end with 62 PUs total
 Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
 Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
 Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
- 
					
					
					
					
 Sorry. I was daydreaming and totally didn’t notice you had 2 fghtrs on France. It was too late to nix the bombing raid, so I just edited it to undo your damage like it never happened. Hope that’s OK. 
- 
					
					
					
					
 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 13 Purchase Units - British 
 British buy 2 armour, 1 fighter and 4 mech_infantrys; Remaining resources: 1 PUs;Purchase Units - UK_Pacific 
 UK_Pacific buy 1 armour and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British 
 2 armour and 1 mech_infantry moved from India to Yunnan
 1 fighter moved from India to Yunnan
 1 mech_infantry moved from Eastern Persia to Kazakhstan
 British take Kazakhstan from GermansCombat - British 
 Battle in Yunnan
 British attack with 2 armour, 1 fighter and 1 mech_infantry
 Japanese defend with 2 artilleries and 2 mech_infantrys
 retreated to Yunnan
 Japanese win with 2 artilleries and 2 mech_infantrys remaining. Battle score for attacker is -16
 Casualties for British: 2 armour and 1 mech_infantryNon Combat Move - British 
 1 fighter moved from Yunnan to India
 2 infantry moved from India to Burma
 2 fighters and 1 tactical_bomber moved from Norway to United KingdomPlace Units - British 
 2 armour and 1 mech_infantry placed in Iraq
 3 mech_infantrys placed in Egypt
 Turning on Edit Mode
 EDIT: Removing units owned by British from Egypt: 3 mech_infantrys
 EDIT: Adding units owned by British to Iraq: 3 mech_infantrys
 EDIT: Turning off Edit Mode
 1 fighter placed in Union of South AfricaTurn Complete - British 
 British collect 33 PUs; end with 34 PUs totalPlace Units - UK_Pacific 
 1 armour and 3 mech_infantrys placed in IndiaTurn Complete - UK_Pacific 
 UK_Pacific collect 19 PUs; end with 19 PUs total
 Some Units in India change ownership: 1 armour and 3 mech_infantrys
- 
					
					
					
					
 TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 13 Purchase Units - British 
 British buy 2 armour, 1 fighter and 4 mech_infantrys; Remaining resources: 1 PUs;Purchase Units - UK_Pacific 
 UK_Pacific buy 1 armour and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British 
 2 armour and 1 mech_infantry moved from India to Yunnan
 1 fighter moved from India to Yunnan
 1 mech_infantry moved from Eastern Persia to Kazakhstan
 British take Kazakhstan from GermansCombat - British 
 Battle in Yunnan
 British attack with 2 armour, 1 fighter and 1 mech_infantry
 Japanese defend with 2 artilleries and 2 mech_infantrys
 retreated to Yunnan
 Japanese win with 2 artilleries and 2 mech_infantrys remaining. Battle score for attacker is -16
 Casualties for British: 2 armour and 1 mech_infantryNon Combat Move - British 
 1 fighter moved from Yunnan to India
 2 infantry moved from India to Burma
 2 fighters and 1 tactical_bomber moved from Norway to United KingdomPlace Units - British 
 2 armour and 1 mech_infantry placed in Iraq
 3 mech_infantrys placed in Egypt
 Turning on Edit Mode
 EDIT: Removing units owned by British from Egypt: 3 mech_infantrys
 EDIT: Adding units owned by British to Iraq: 3 mech_infantrys
 EDIT: Turning off Edit Mode
 1 fighter placed in Union of South AfricaTurn Complete - British 
 British collect 33 PUs; end with 34 PUs totalPlace Units - UK_Pacific 
 1 armour and 3 mech_infantrys placed in IndiaTurn Complete - UK_Pacific 
 UK_Pacific collect 19 PUs; end with 19 PUs total
 Some Units in India change ownership: 1 armour and 3 mech_infantrys
 Turning on Edit Mode
 EDIT: Removing units owned by British from Eastern Persia: 1 armour
 EDIT: Adding units owned by British to Iraq: 1 armour
 EDIT: Turning off Edit Mode
- 
					
					
					
					
 Frig. Those were some devastating dice in Yunnan. Gonna be tough to recover from that one. 
- 
					
					
					
					
 Frig. Those were some devastating dice in Yunnan. Gonna be tough to recover from that one. Yes that was not what u needed, the question is if u can stop Mr. Adolf :-D 
- 
					
					
					
					
 I am getting an error when I try to roll the dices, there was no problem in the other games. Will try again a little later. 
- 
					
					
					
					
 P@nther says the problem is fixed now. 
- 
					
					
					
					
 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 13 Purchase Units - Italians 
 Italians buy 1 artillery and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Italians 
 1 armour moved from Southern Italy to 97 Sea Zone
 1 infantry moved from Northern Italy to 97 Sea Zone
 1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
 1 armour and 1 infantry moved from 98 Sea Zone to Egypt
 1 bomber moved from Southern Italy to EgyptCombat - Italians 
 Battle in Egypt
 Italians attack with 1 armour, 1 bomber and 1 infantry
 British defend with 1 factory_minor, 1 harbour and 3 mech_infantrys
 British win with 1 mech_infantry remaining. Battle score for attacker is -13
 Casualties for Italians: 1 armour, 1 bomber and 1 infantry
 Casualties for British: 2 mech_infantrysNon Combat Move - Italians 
 1 infantry moved from Bulgaria to YugoslaviaPlace Units - Italians 
 1 artillery placed in Northern Italy
 1 tactical_bomber placed in Southern ItalyTurn Complete - Italians 
 Italians collect 13 PUs; end with 13 PUs total
- 
					
					
					
					
 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 13 Purchase Units - ANZAC 
 ANZAC buy 1 artillery, 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC 
 1 fighter moved from Iraq to 98 Sea Zone
 1 infantry moved from Shan State to French Indo China
 ANZAC take French Indo China from Japanese
 1 artillery moved from Shan State to Siam
 1 submarine moved from 54 Sea Zone to 44 Sea Zone
 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
 1 artillery and 1 infantry moved from 44 Sea Zone to CelebesCombat - ANZAC 
 Battle in 44 Sea Zone
 ANZAC attack with 1 submarine and 1 transport
 Japanese defend with 1 transport
 ANZAC win with 1 submarine and 1 transport remaining. Battle score for attacker is 7
 Casualties for Japanese: 1 transport
 Battle in 98 Sea Zone
 ANZAC attack with 1 fighter
 Italians defend with 1 transport
 ANZAC win with 1 fighter remaining. Battle score for attacker is 7
 Casualties for Italians: 1 transport
 Battle in Celebes
 ANZAC attack with 1 artillery and 1 infantry
 Japanese defend with 1 artillery
 ANZAC win, taking Celebes from Japanese with 1 artillery remaining. Battle score for attacker is 1
 Casualties for Japanese: 1 artillery
 Casualties for ANZAC: 1 infantryNon Combat Move - ANZAC 
 1 fighter moved from Sumatra to India
 1 fighter moved from 98 Sea Zone to IraqPlace Units - ANZAC 
 1 destroyer and 1 submarine placed in 54 Sea Zone
 1 fighter placed in Queensland
 1 artillery placed in New South Wales
 Turning on Edit Mode
 EDIT: Removing units owned by ANZAC from New South Wales: 1 bomber
 EDIT: Adding units owned by ANZAC to Queensland: 1 bomber
 EDIT: Turning off Edit ModeTurn Complete - ANZAC 
 Total Cost from Convoy Blockades: 2
 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2
 ANZAC collect 17 PUs (2 lost to blockades); end with 17 PUs total
 Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
 Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
- 
					
					
					
					
 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 13 Combat Move - French Turn Complete - French 
- 
					
					
					
					
 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 14 Research Technology - Germans Purchase Units - Germans 
 Germans repair damage of 6x factory_major; Remaining resources: 95 PUs;
 Germans buy 2 armour, 2 artilleries, 2 bombers, 1 fighter, 1 infantry, 4 mech_infantrys and 2 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Germans 
 2 mech_infantrys moved from Northwest Persia to Persia
 1 fighter and 1 tactical_bomber moved from Northwest Persia to Persia
 1 infantry moved from Tsinghai to Kazakhstan
 1 armour moved from Szechwan to French Indo China
 1 armour moved from Amur to Siberia
 2 mech_infantrys moved from Karelia to Finland
 1 fighter moved from Western Germany to 112 Sea Zone
 3 bombers moved from Western Germany to Finland
 2 bombers moved from Ukraine to Kazakhstan
 1 mech_infantry moved from Sikang to Kazakhstan
 1 armour moved from Sikang to Kazakhstan
 2 artilleries moved from Novgorod to Karelia
 1 infantry moved from Novgorod to Karelia
 3 armour and 3 mech_infantrys moved from Baltic States to Karelia
 1 armour and 1 mech_infantry moved from Russia to KazakhstanCombat - Germans 
 Battle in 112 Sea Zone
 Germans attack with 1 fighter
 Americans defend with 3 transports
 Germans win with 1 fighter remaining. Battle score for attacker is 21
 Casualties for Americans: 3 transports
 Battle in French Indo China
 Germans attack with 1 armour
 ANZAC defend with 1 infantry
 ANZAC win with no units remaining. Battle score for attacker is -3
 Casualties for Germans: 1 armour
 Casualties for ANZAC: 1 infantry
 Battle in Kazakhstan
 Germans attack with 2 armour, 2 bombers, 1 infantry and 2 mech_infantrys
 British defend with 1 mech_infantry
 Germans win, taking Kazakhstan from British with 2 armour, 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 1
 Casualties for Germans: 1 infantry
 Casualties for British: 1 mech_infantry
 Battle in Finland
 Germans attack with 3 bombers and 2 mech_infantrys
 Americans defend with 1 infantry
 Germans win, taking Finland from Americans with 3 bombers and 2 mech_infantrys remaining. Battle score for attacker is 3
 Casualties for Americans: 1 infantry
 Battle in Siberia
 Germans attack with 1 armour
 Americans defend with 1 aaGun and 1 infantry
 Germans win, taking Siberia from Americans with 1 armour remaining. Battle score for attacker is 8
 Casualties for Americans: 1 aaGun and 1 infantry
 Battle in Persia
 Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
 Americans defend with 1 factory_minor and 1 mech_infantry
 Germans win, taking Persia from Americans with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
 Casualties for Americans: 1 mech_infantryNon Combat Move - Germans 
 1 fighter and 1 tactical_bomber moved from Persia to Northwest Persia
 1 armour moved from Caucasus to Northwest Persia
 2 mech_infantrys moved from Caucasus to Northwest Persia
 1 armour moved from Volgograd to Northwest Persia
 2 mech_infantrys moved from Volgograd to Northwest Persia
 1 armour moved from Ukraine to Caucasus
 2 mech_infantrys moved from Ukraine to Caucasus
 1 armour moved from Romania to Ukraine
 1 mech_infantry moved from Romania to Ukraine
 4 armour moved from Eastern Poland to Ukraine
 4 mech_infantrys moved from Eastern Poland to Ukraine
 1 fighter moved from 112 Sea Zone to Western Germany
 2 fighters moved from France to Germany
 3 bombers moved from Finland to Western Germany
 5 armour moved from Western Germany to Slovakia Hungary
 2 mech_infantrys moved from Western Germany to Slovakia Hungary
 2 mech_infantrys moved from Southern France to Western Germany
 2 armour moved from Normandy Bordeaux to Western Germany
 2 mech_infantrys moved from Normandy Bordeaux to Western Germany
 2 artilleries moved from Normandy Bordeaux to France
 2 infantry moved from Holland Belgium to France
 2 artilleries moved from Holland Belgium to France
 2 artilleries moved from Holland Belgium to France
 2 bombers moved from Kazakhstan to UkrainePlace Units - Germans 
 1 armour and 2 mech_infantrys placed in Volgograd
 1 armour and 2 mech_infantrys placed in Ukraine
 2 artilleries and 1 infantry placed in Novgorod
 1 fighter placed in Germany
 Germans undo move 3.
 1 artillery and 1 infantry placed in Germany
 1 artillery placed in Novgorod
 1 bomber and 2 tactical_bombers placed in Western Germany
 1 bomber placed in FranceTurn Complete - Germans 
 Germans collect 78 PUs; end with 78 PUs total
 Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 82 PUs
 Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 97 PUs
 Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 102 PUs
- 
					
					
					
					
 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 14 Combat Move - Russians Turn Complete - Russians 
- 
					
					
					
					
 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 14 Purchase Units - Japanese 
 Japanese buy 2 armour, 1 destroyer, 4 mech_infantrys and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese 
 1 artillery and 1 mech_infantry moved from Yunnan to Burma
 5 fighters and 2 tactical_bombers moved from Kwangsi to Burma
 1 destroyer moved from 36 Sea Zone to 43 Sea Zone
 1 destroyer moved from 35 Sea Zone to 44 Sea Zone
 1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
 2 fighters moved from 35 Sea Zone to 44 Sea Zone
 2 fighters and 1 tactical_bomber moved from 35 Sea Zone to 43 Sea Zone
 1 bomber moved from Philippines to 44 Sea Zone
 1 bomber moved from Philippines to 43 Sea Zone
 2 fighters moved from Philippines to 44 Sea Zone
 1 fighter moved from Philippines to 43 Sea Zone
 1 infantry moved from Kwangsi to French Indo China
 Japanese take French Indo China from ANZAC
 1 mech_infantry moved from Yunnan to Shan State
 Japanese take Shan State from UK_Pacific
 3 mech_infantrys moved from Hunan to Yunnan
 1 armour moved from Kwangtung to Yunnan
 2 mech_infantrys moved from Kwangtung to Yunnan
 1 armour and 2 mech_infantrys moved from Kiangsu to Hunan
 1 mech_infantry moved from Chahar to Kweichow
 1 mech_infantry moved from Suiyuyan to Kweichow
 1 infantry moved from Sakha to Amur
 1 destroyer moved from 6 Sea Zone to 16 Sea ZoneCombat - Japanese 
 Battle in Burma
 Japanese attack with 1 artillery, 5 fighters, 1 mech_infantry and 2 tactical_bombers
 British defend with 2 infantry; Chinese defend with 1 fighter
 Japanese win, taking Burma from UK_Pacific with 1 artillery, 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 12
 Casualties for British: 2 infantry
 Casualties for Chinese: 1 fighter
 Casualties for Japanese: 1 mech_infantry
 Battle in 44 Sea Zone
 Japanese attack with 1 bomber, 1 destroyer, 4 fighters and 1 tactical_bomber
 ANZAC defend with 1 submarine and 1 transport
 Japanese win, taking 44 Sea Zone from Americans with 1 bomber, 1 destroyer, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 13
 Casualties for ANZAC: 1 submarine and 1 transport
 Battle in 43 Sea Zone
 Japanese attack with 1 bomber, 1 destroyer, 3 fighters and 1 tactical_bomber
 Americans defend with 1 submarine and 1 transport
 Japanese win, taking 43 Sea Zone from Americans with 1 bomber, 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 13
 Casualties for Americans: 1 submarine and 1 transportNon Combat Move - Japanese 
 1 bomber moved from 44 Sea Zone to Philippines
 1 bomber moved from 43 Sea Zone to Philippines
 2 fighters moved from 44 Sea Zone to 35 Sea Zone
 2 fighters moved from 43 Sea Zone to 35 Sea Zone
 1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
 1 tactical_bomber moved from 43 Sea Zone to 35 Sea Zone
 2 fighters moved from 44 Sea Zone to Philippines
 1 fighter moved from 43 Sea Zone to Philippines
 1 destroyer moved from 19 Sea Zone to 35 Sea Zone
 1 cruiser moved from 6 Sea Zone to 35 Sea Zone
 1 destroyer moved from 6 Sea Zone to 35 Sea Zone
 1 transport moved from 6 Sea Zone to 35 Sea Zone
 1 tactical_bomber moved from Kiangsu to Japan
 1 destroyer moved from 6 Sea Zone to 35 Sea Zone
 1 fighter moved from Kiangsu to Yunnan
 2 tactical_bombers moved from Burma to Yunnan
 5 fighters moved from Burma to YunnanPlace Units - Japanese 
 1 armour and 2 mech_infantrys placed in Kwangtung
 Japanese undo move 1.
 2 armour and 1 mech_infantry placed in Kwangtung
 3 mech_infantrys placed in Kiangsu
 1 destroyer and 2 transports placed in 6 Sea ZoneTurn Complete - Japanese 
 Japanese collect 44 PUs; end with 44 PUs total
- 
					
					
					
					
 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 14 Purchase Units - Americans 
 Americans buy 3 armour, 1 artillery, 1 carrier, 2 fighters, 5 infantry and 1 transport; Remaining resources: 2 PUs;Combat Move - Americans 
 1 submarine moved from 26 Sea Zone to 16 Sea Zone
 1 mech_infantry moved from West India to Persia
 10 fighters moved from Iraq to Persia
 1 infantry moved from Norway to Finland
 7 fighters moved from Norway to Finland
 1 bomber moved from Norway to Novgorod
 1 bomber moved from Scotland to FinlandCombat - Americans 
 Battle in 16 Sea Zone
 Americans attack with 1 submarine
 Japanese defend with 1 destroyer
 Japanese win with 1 destroyer remaining. Battle score for attacker is -6
 Casualties for Americans: 1 submarine
 Strategic bombing raid in Novgorod
 Bombing raid in Novgorod rolls: 6 and causes: 6 damage to unit: factory_minor
 Bombing raid in Novgorod causes 6 damage total.
 Battle in Persia
 Americans attack with 10 fighters and 1 mech_infantry
 Germans defend with 1 factory_minor and 2 mech_infantrys
 Americans win with 10 fighters remaining. Battle score for attacker is 4
 Casualties for Germans: 2 mech_infantrys
 Casualties for Americans: 1 mech_infantry
 Battle in Finland
 Americans attack with 1 bomber, 7 fighters and 1 infantry
 Germans defend with 2 mech_infantrys
 Americans win, taking Finland from Germans with 1 bomber, 7 fighters and 1 infantry remaining. Battle score for attacker is 8
 Casualties for Germans: 2 mech_infantrysNon Combat Move - Americans 
 1 bomber moved from Finland to Norway
 7 fighters moved from Finland to Norway
 1 bomber moved from Novgorod to Norway
 2 infantry moved from Trans-Jordan to Iraq
 10 fighters moved from Persia to Iraq
 2 artilleries and 2 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
 2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 106 Sea Zone to 123 Sea Zone
 2 artilleries and 2 infantry moved from 123 Sea Zone to Iceland
 1 infantry moved from Tunisia to Libya
 2 fighters moved from Gibraltar to Norway
 1 fighter moved from Gibraltar to Norway
 2 fighters moved from Eastern United States to Gibraltar
 1 fighter moved from Eastern United States to Gibraltar
 1 submarine moved from 101 Sea Zone to 91 Sea Zone
 1 submarine moved from 26 Sea Zone to 54 Sea Zone
 1 destroyer moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans 
 1 transport placed in 10 Sea Zone
 1 artillery and 1 infantry placed in Western United States
 2 fighters and 4 infantry placed in Eastern United States
 3 armour placed in Norway
 1 carrier placed in 101 Sea ZoneTurn Complete - Americans 
 Americans collect 58 PUs; end with 60 PUs total
 Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
 Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
 Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
- 
					
					
					
					
 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 14 Purchase Units - British 
 British buy 1 fighter, 3 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific 
 UK_Pacific buy 1 armour, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British 
 3 infantry moved from India to Burma
 1 fighter moved from India to Burma
 1 infantry moved from Iraq to Persia
 British take Persia from GermansCombat - British 
 Battle in Burma
 British attack with 1 fighter and 3 infantry
 Japanese defend with 1 artillery
 British win, taking Burma from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
 Casualties for Japanese: 1 artilleryNon Combat Move - British 
 1 fighter moved from Burma to India
 1 mech_infantry moved from Egypt to Iraq
 1 fighter and 1 tactical_bomber moved from United Kingdom to Norway
 1 fighter moved from United Kingdom to GibraltarPlace Units - British 
 3 infantry placed in Iraq
 1 fighter and 2 mech_infantrys placed in Egypt
 1 transport placed in 106 Sea ZoneTurn Complete - British 
 British collect 34 PUs; end with 34 PUs totalPlace Units - UK_Pacific 
 1 armour, 3 infantry and 1 mech_infantry placed in India
 UK_Pacific undo move 1.
 Turning on Edit Mode
 EDIT: Removing units owned by British from India: 1 armour and 3 mech_infantrys
 EDIT: Adding units owned by UK_Pacific to West India: 1 armour and 3 mech_infantrys
 EDIT: Turning off Edit Mode
 1 armour, 3 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific 
 Total Cost from Convoy Blockades: 0
 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4
 UK_Pacific collect 18 PUs; end with 18 PUs total
 Units Change Ownership
 Some Units in India change ownership: 1 armour, 3 infantry and 1 mech_infantry
 Some Units in West India change ownership: 1 armour and 3 mech_infantrys
- 
					
					
					
					
 TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 14 Purchase Units - British 
 British buy 1 fighter, 3 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific 
 UK_Pacific buy 1 armour, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British 
 3 infantry moved from India to Burma
 1 fighter moved from India to Burma
 1 infantry moved from Iraq to Persia
 British take Persia from GermansCombat - British 
 Battle in Burma
 British attack with 1 fighter and 3 infantry
 Japanese defend with 1 artillery
 British win, taking Burma from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
 Casualties for Japanese: 1 artilleryNon Combat Move - British 
 1 fighter moved from Burma to India
 1 mech_infantry moved from Egypt to Iraq
 1 fighter and 1 tactical_bomber moved from United Kingdom to Norway
 1 fighter moved from United Kingdom to GibraltarPlace Units - British 
 3 infantry placed in Iraq
 1 fighter and 2 mech_infantrys placed in Egypt
 1 transport placed in 106 Sea ZoneTurn Complete - British 
 British collect 34 PUs; end with 34 PUs totalPlace Units - UK_Pacific 
 1 armour, 3 infantry and 1 mech_infantry placed in India
 UK_Pacific undo move 1.
 Turning on Edit Mode
 EDIT: Removing units owned by British from India: 1 armour and 3 mech_infantrys
 EDIT: Adding units owned by UK_Pacific to West India: 1 armour and 3 mech_infantrys
 EDIT: Turning off Edit Mode
 1 armour, 3 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific 
 Total Cost from Convoy Blockades: 0
 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4
 UK_Pacific collect 18 PUs; end with 18 PUs total
 Units Change Ownership
 Some Units in India change ownership: 1 armour, 3 infantry and 1 mech_infantry
 Some Units in West India change ownership: 1 armour and 3 mech_infantrys
 Turning on Edit Mode
 EDIT: Removing units owned by British from Union of South Africa: 1 fighter
 EDIT: Adding units owned by British to Egypt: 1 fighter
 EDIT: Turning off Edit Mode
- 
					
					
					
					
 Use 2nd UK file, please. Forgot I had that fighter down in S Africa. 
- 
					
					
					
					
 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 14 Purchase Units - Italians 
 Italians buy 1 destroyer; Remaining resources: 5 PUs;Combat Move - Italians 
 1 infantry moved from Yugoslavia to Northern ItalyNon Combat Move - Italians Place Units - Italians 
 1 destroyer placed in 97 Sea ZoneTurn Complete - Italians 
 Italians collect 13 PUs; end with 18 PUs total
- 
					
					
					
					
 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 14 Purchase Units - ANZAC 
 ANZAC buy 1 fighter, 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC 
 1 artillery moved from Siam to Shan State
 1 bomber moved from Queensland to Shan State
 1 artillery moved from New South Wales to QueenslandCombat - ANZAC 
 Battle in Shan State
 ANZAC attack with 1 artillery and 1 bomber
 Japanese defend with 1 mech_infantry
 ANZAC win, taking Shan State from Japanese with 1 artillery and 1 bomber remaining. Battle score for attacker is 4
 Casualties for Japanese: 1 mech_infantryNon Combat Move - ANZAC 
 1 bomber moved from Shan State to India
 1 fighter moved from India to Iraq
 1 submarine moved from 54 Sea Zone to 41 Sea ZonePlace Units - ANZAC 
 1 submarine placed in 62 Sea Zone
 1 transport placed in 54 Sea Zone
 1 fighter and 1 infantry placed in QueenslandTurn Complete - ANZAC 
 Total Cost from Convoy Blockades: 0
 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6
 ANZAC collect 17 PUs; end with 18 PUs total
 Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
 Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs




 
		 
		





