Did one additional fig/tac swap in Norway/W Ger. Feel free to reverse it out if you’re not OK with it.
StuckTojo vs GeneralSvendSved Rematch
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 factory_minor, 3 fighters, 1 submarine and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 submarine moved from 54 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 mech_infantry moved from Iraq to Persia
7 fighters moved from Iraq to Persia
3 fighters moved from Egypt to Iraq
1 bomber moved from United Kingdom to Germany
1 bomber moved from United Kingdom to France
5 fighters moved from United Kingdom to Finland
2 infantry moved from Norway to FinlandCombat - Americans
Strategic bombing raid in Germany
Bombing raid in Germany rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in Germany causes 6 damage total.
Air Battle in France
Americans attacks with 1 units heading to France
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in France
Bombing raid in France rolls: 6 and causes: 6 damage to unit: airfield
Bombing raid in France causes 6 damage total.
Battle in 43 Sea Zone
Americans attack with 1 submarine and 1 transport
Japanese defend with 1 transport
Americans win, taking 43 Sea Zone from Japanese with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Borneo
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
Americans win, taking Borneo from Japanese with 1 artillery remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for Americans: 1 infantry
Battle in Persia
Americans attack with 7 fighters and 1 mech_infantry
Germans defend with 1 factory_minor and 2 infantry
Americans win, taking Persia from Germans with 7 fighters and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Finland
Americans attack with 5 fighters and 2 infantry
Germans defend with 1 infantry
Americans win, taking Finland from Germans with 5 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Cleaning up after air battlesNon Combat Move - Americans
5 fighters moved from Finland to Norway
2 fighters moved from 91 Sea Zone to Norway
1 carrier moved from 91 Sea Zone to 92 Sea Zone
6 infantry moved from Gibraltar to 91 Sea Zone
6 infantry and 3 transports moved from 91 Sea Zone to 112 Sea Zone
6 infantry moved from 112 Sea Zone to Norway
1 infantry moved from Algeria to Tunisia
2 fighters moved from Eastern United States to 92 Sea Zone
2 transports moved from 101 Sea Zone to 106 Sea Zone
2 artilleries and 2 infantry moved from Eastern United States to New Brunswick Nova Scotia
1 destroyer moved from 101 Sea Zone to 106 Sea Zone
1 bomber moved from Western United States to Queensland
1 mech_infantry moved from Burma to West India
7 fighters moved from Persia to Iraq
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
2 submarines moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from Egypt to Trans-Jordan
1 bomber moved from Germany to Norway
1 bomber moved from France to ScotlandPlace Units - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from France: 1 airfield
EDIT: Adding units owned by Germans to France: 1 airfield
EDIT: Turning off Edit Mode
1 factory_minor placed in Norway
1 carrier, 1 submarine and 2 transports placed in 101 Sea Zone
3 fighters placed in Eastern United States
1 destroyer placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 61 PUs; end with 62 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs -
Sorry. I was daydreaming and totally didn’t notice you had 2 fghtrs on France. It was too late to nix the bombing raid, so I just edited it to undo your damage like it never happened. Hope that’s OK.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - British
British buy 2 armour, 1 fighter and 4 mech_infantrys; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
2 armour and 1 mech_infantry moved from India to Yunnan
1 fighter moved from India to Yunnan
1 mech_infantry moved from Eastern Persia to Kazakhstan
British take Kazakhstan from GermansCombat - British
Battle in Yunnan
British attack with 2 armour, 1 fighter and 1 mech_infantry
Japanese defend with 2 artilleries and 2 mech_infantrys
retreated to Yunnan
Japanese win with 2 artilleries and 2 mech_infantrys remaining. Battle score for attacker is -16
Casualties for British: 2 armour and 1 mech_infantryNon Combat Move - British
1 fighter moved from Yunnan to India
2 infantry moved from India to Burma
2 fighters and 1 tactical_bomber moved from Norway to United KingdomPlace Units - British
2 armour and 1 mech_infantry placed in Iraq
3 mech_infantrys placed in Egypt
Turning on Edit Mode
EDIT: Removing units owned by British from Egypt: 3 mech_infantrys
EDIT: Adding units owned by British to Iraq: 3 mech_infantrys
EDIT: Turning off Edit Mode
1 fighter placed in Union of South AfricaTurn Complete - British
British collect 33 PUs; end with 34 PUs totalPlace Units - UK_Pacific
1 armour and 3 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 19 PUs; end with 19 PUs total
Some Units in India change ownership: 1 armour and 3 mech_infantrys -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - British
British buy 2 armour, 1 fighter and 4 mech_infantrys; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
2 armour and 1 mech_infantry moved from India to Yunnan
1 fighter moved from India to Yunnan
1 mech_infantry moved from Eastern Persia to Kazakhstan
British take Kazakhstan from GermansCombat - British
Battle in Yunnan
British attack with 2 armour, 1 fighter and 1 mech_infantry
Japanese defend with 2 artilleries and 2 mech_infantrys
retreated to Yunnan
Japanese win with 2 artilleries and 2 mech_infantrys remaining. Battle score for attacker is -16
Casualties for British: 2 armour and 1 mech_infantryNon Combat Move - British
1 fighter moved from Yunnan to India
2 infantry moved from India to Burma
2 fighters and 1 tactical_bomber moved from Norway to United KingdomPlace Units - British
2 armour and 1 mech_infantry placed in Iraq
3 mech_infantrys placed in Egypt
Turning on Edit Mode
EDIT: Removing units owned by British from Egypt: 3 mech_infantrys
EDIT: Adding units owned by British to Iraq: 3 mech_infantrys
EDIT: Turning off Edit Mode
1 fighter placed in Union of South AfricaTurn Complete - British
British collect 33 PUs; end with 34 PUs totalPlace Units - UK_Pacific
1 armour and 3 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 19 PUs; end with 19 PUs total
Some Units in India change ownership: 1 armour and 3 mech_infantrys
Turning on Edit Mode
EDIT: Removing units owned by British from Eastern Persia: 1 armour
EDIT: Adding units owned by British to Iraq: 1 armour
EDIT: Turning off Edit Mode -
Frig. Those were some devastating dice in Yunnan. Gonna be tough to recover from that one.
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Frig. Those were some devastating dice in Yunnan. Gonna be tough to recover from that one.
Yes that was not what u needed, the question is if u can stop Mr. Adolf :-D
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I am getting an error when I try to roll the dices, there was no problem in the other games. Will try again a little later.
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P@nther says the problem is fixed now.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Italians
Italians buy 1 artillery and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Southern Italy to 97 Sea Zone
1 infantry moved from Northern Italy to 97 Sea Zone
1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 armour and 1 infantry moved from 98 Sea Zone to Egypt
1 bomber moved from Southern Italy to EgyptCombat - Italians
Battle in Egypt
Italians attack with 1 armour, 1 bomber and 1 infantry
British defend with 1 factory_minor, 1 harbour and 3 mech_infantrys
British win with 1 mech_infantry remaining. Battle score for attacker is -13
Casualties for Italians: 1 armour, 1 bomber and 1 infantry
Casualties for British: 2 mech_infantrysNon Combat Move - Italians
1 infantry moved from Bulgaria to YugoslaviaPlace Units - Italians
1 artillery placed in Northern Italy
1 tactical_bomber placed in Southern ItalyTurn Complete - Italians
Italians collect 13 PUs; end with 13 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
1 fighter moved from Iraq to 98 Sea Zone
1 infantry moved from Shan State to French Indo China
ANZAC take French Indo China from Japanese
1 artillery moved from Shan State to Siam
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to CelebesCombat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 1 submarine and 1 transport
Japanese defend with 1 transport
ANZAC win with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 98 Sea Zone
ANZAC attack with 1 fighter
Italians defend with 1 transport
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Celebes
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
ANZAC win, taking Celebes from Japanese with 1 artillery remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for ANZAC: 1 infantryNon Combat Move - ANZAC
1 fighter moved from Sumatra to India
1 fighter moved from 98 Sea Zone to IraqPlace Units - ANZAC
1 destroyer and 1 submarine placed in 54 Sea Zone
1 fighter placed in Queensland
1 artillery placed in New South Wales
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from New South Wales: 1 bomber
EDIT: Adding units owned by ANZAC to Queensland: 1 bomber
EDIT: Turning off Edit ModeTurn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2
ANZAC collect 17 PUs (2 lost to blockades); end with 17 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_major; Remaining resources: 95 PUs;
Germans buy 2 armour, 2 artilleries, 2 bombers, 1 fighter, 1 infantry, 4 mech_infantrys and 2 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Germans
2 mech_infantrys moved from Northwest Persia to Persia
1 fighter and 1 tactical_bomber moved from Northwest Persia to Persia
1 infantry moved from Tsinghai to Kazakhstan
1 armour moved from Szechwan to French Indo China
1 armour moved from Amur to Siberia
2 mech_infantrys moved from Karelia to Finland
1 fighter moved from Western Germany to 112 Sea Zone
3 bombers moved from Western Germany to Finland
2 bombers moved from Ukraine to Kazakhstan
1 mech_infantry moved from Sikang to Kazakhstan
1 armour moved from Sikang to Kazakhstan
2 artilleries moved from Novgorod to Karelia
1 infantry moved from Novgorod to Karelia
3 armour and 3 mech_infantrys moved from Baltic States to Karelia
1 armour and 1 mech_infantry moved from Russia to KazakhstanCombat - Germans
Battle in 112 Sea Zone
Germans attack with 1 fighter
Americans defend with 3 transports
Germans win with 1 fighter remaining. Battle score for attacker is 21
Casualties for Americans: 3 transports
Battle in French Indo China
Germans attack with 1 armour
ANZAC defend with 1 infantry
ANZAC win with no units remaining. Battle score for attacker is -3
Casualties for Germans: 1 armour
Casualties for ANZAC: 1 infantry
Battle in Kazakhstan
Germans attack with 2 armour, 2 bombers, 1 infantry and 2 mech_infantrys
British defend with 1 mech_infantry
Germans win, taking Kazakhstan from British with 2 armour, 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for British: 1 mech_infantry
Battle in Finland
Germans attack with 3 bombers and 2 mech_infantrys
Americans defend with 1 infantry
Germans win, taking Finland from Americans with 3 bombers and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Siberia
Germans attack with 1 armour
Americans defend with 1 aaGun and 1 infantry
Germans win, taking Siberia from Americans with 1 armour remaining. Battle score for attacker is 8
Casualties for Americans: 1 aaGun and 1 infantry
Battle in Persia
Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Americans defend with 1 factory_minor and 1 mech_infantry
Germans win, taking Persia from Americans with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantryNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Persia to Northwest Persia
1 armour moved from Caucasus to Northwest Persia
2 mech_infantrys moved from Caucasus to Northwest Persia
1 armour moved from Volgograd to Northwest Persia
2 mech_infantrys moved from Volgograd to Northwest Persia
1 armour moved from Ukraine to Caucasus
2 mech_infantrys moved from Ukraine to Caucasus
1 armour moved from Romania to Ukraine
1 mech_infantry moved from Romania to Ukraine
4 armour moved from Eastern Poland to Ukraine
4 mech_infantrys moved from Eastern Poland to Ukraine
1 fighter moved from 112 Sea Zone to Western Germany
2 fighters moved from France to Germany
3 bombers moved from Finland to Western Germany
5 armour moved from Western Germany to Slovakia Hungary
2 mech_infantrys moved from Western Germany to Slovakia Hungary
2 mech_infantrys moved from Southern France to Western Germany
2 armour moved from Normandy Bordeaux to Western Germany
2 mech_infantrys moved from Normandy Bordeaux to Western Germany
2 artilleries moved from Normandy Bordeaux to France
2 infantry moved from Holland Belgium to France
2 artilleries moved from Holland Belgium to France
2 artilleries moved from Holland Belgium to France
2 bombers moved from Kazakhstan to UkrainePlace Units - Germans
1 armour and 2 mech_infantrys placed in Volgograd
1 armour and 2 mech_infantrys placed in Ukraine
2 artilleries and 1 infantry placed in Novgorod
1 fighter placed in Germany
Germans undo move 3.
1 artillery and 1 infantry placed in Germany
1 artillery placed in Novgorod
1 bomber and 2 tactical_bombers placed in Western Germany
1 bomber placed in FranceTurn Complete - Germans
Germans collect 78 PUs; end with 78 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 82 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 97 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 102 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Combat Move - Russians
Turn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 2 armour, 1 destroyer, 4 mech_infantrys and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery and 1 mech_infantry moved from Yunnan to Burma
5 fighters and 2 tactical_bombers moved from Kwangsi to Burma
1 destroyer moved from 36 Sea Zone to 43 Sea Zone
1 destroyer moved from 35 Sea Zone to 44 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
2 fighters moved from 35 Sea Zone to 44 Sea Zone
2 fighters and 1 tactical_bomber moved from 35 Sea Zone to 43 Sea Zone
1 bomber moved from Philippines to 44 Sea Zone
1 bomber moved from Philippines to 43 Sea Zone
2 fighters moved from Philippines to 44 Sea Zone
1 fighter moved from Philippines to 43 Sea Zone
1 infantry moved from Kwangsi to French Indo China
Japanese take French Indo China from ANZAC
1 mech_infantry moved from Yunnan to Shan State
Japanese take Shan State from UK_Pacific
3 mech_infantrys moved from Hunan to Yunnan
1 armour moved from Kwangtung to Yunnan
2 mech_infantrys moved from Kwangtung to Yunnan
1 armour and 2 mech_infantrys moved from Kiangsu to Hunan
1 mech_infantry moved from Chahar to Kweichow
1 mech_infantry moved from Suiyuyan to Kweichow
1 infantry moved from Sakha to Amur
1 destroyer moved from 6 Sea Zone to 16 Sea ZoneCombat - Japanese
Battle in Burma
Japanese attack with 1 artillery, 5 fighters, 1 mech_infantry and 2 tactical_bombers
British defend with 2 infantry; Chinese defend with 1 fighter
Japanese win, taking Burma from UK_Pacific with 1 artillery, 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for British: 2 infantry
Casualties for Chinese: 1 fighter
Casualties for Japanese: 1 mech_infantry
Battle in 44 Sea Zone
Japanese attack with 1 bomber, 1 destroyer, 4 fighters and 1 tactical_bomber
ANZAC defend with 1 submarine and 1 transport
Japanese win, taking 44 Sea Zone from Americans with 1 bomber, 1 destroyer, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for ANZAC: 1 submarine and 1 transport
Battle in 43 Sea Zone
Japanese attack with 1 bomber, 1 destroyer, 3 fighters and 1 tactical_bomber
Americans defend with 1 submarine and 1 transport
Japanese win, taking 43 Sea Zone from Americans with 1 bomber, 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Americans: 1 submarine and 1 transportNon Combat Move - Japanese
1 bomber moved from 44 Sea Zone to Philippines
1 bomber moved from 43 Sea Zone to Philippines
2 fighters moved from 44 Sea Zone to 35 Sea Zone
2 fighters moved from 43 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 43 Sea Zone to 35 Sea Zone
2 fighters moved from 44 Sea Zone to Philippines
1 fighter moved from 43 Sea Zone to Philippines
1 destroyer moved from 19 Sea Zone to 35 Sea Zone
1 cruiser moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 transport moved from 6 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Kiangsu to Japan
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from Kiangsu to Yunnan
2 tactical_bombers moved from Burma to Yunnan
5 fighters moved from Burma to YunnanPlace Units - Japanese
1 armour and 2 mech_infantrys placed in Kwangtung
Japanese undo move 1.
2 armour and 1 mech_infantry placed in Kwangtung
3 mech_infantrys placed in Kiangsu
1 destroyer and 2 transports placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 44 PUs; end with 44 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Americans
Americans buy 3 armour, 1 artillery, 1 carrier, 2 fighters, 5 infantry and 1 transport; Remaining resources: 2 PUs;Combat Move - Americans
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 mech_infantry moved from West India to Persia
10 fighters moved from Iraq to Persia
1 infantry moved from Norway to Finland
7 fighters moved from Norway to Finland
1 bomber moved from Norway to Novgorod
1 bomber moved from Scotland to FinlandCombat - Americans
Battle in 16 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 destroyer
Japanese win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Americans: 1 submarine
Strategic bombing raid in Novgorod
Bombing raid in Novgorod rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Novgorod causes 6 damage total.
Battle in Persia
Americans attack with 10 fighters and 1 mech_infantry
Germans defend with 1 factory_minor and 2 mech_infantrys
Americans win with 10 fighters remaining. Battle score for attacker is 4
Casualties for Germans: 2 mech_infantrys
Casualties for Americans: 1 mech_infantry
Battle in Finland
Americans attack with 1 bomber, 7 fighters and 1 infantry
Germans defend with 2 mech_infantrys
Americans win, taking Finland from Germans with 1 bomber, 7 fighters and 1 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrysNon Combat Move - Americans
1 bomber moved from Finland to Norway
7 fighters moved from Finland to Norway
1 bomber moved from Novgorod to Norway
2 infantry moved from Trans-Jordan to Iraq
10 fighters moved from Persia to Iraq
2 artilleries and 2 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 106 Sea Zone to 123 Sea Zone
2 artilleries and 2 infantry moved from 123 Sea Zone to Iceland
1 infantry moved from Tunisia to Libya
2 fighters moved from Gibraltar to Norway
1 fighter moved from Gibraltar to Norway
2 fighters moved from Eastern United States to Gibraltar
1 fighter moved from Eastern United States to Gibraltar
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
2 fighters and 4 infantry placed in Eastern United States
3 armour placed in Norway
1 carrier placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 58 PUs; end with 60 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - British
British buy 1 fighter, 3 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
3 infantry moved from India to Burma
1 fighter moved from India to Burma
1 infantry moved from Iraq to Persia
British take Persia from GermansCombat - British
Battle in Burma
British attack with 1 fighter and 3 infantry
Japanese defend with 1 artillery
British win, taking Burma from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - British
1 fighter moved from Burma to India
1 mech_infantry moved from Egypt to Iraq
1 fighter and 1 tactical_bomber moved from United Kingdom to Norway
1 fighter moved from United Kingdom to GibraltarPlace Units - British
3 infantry placed in Iraq
1 fighter and 2 mech_infantrys placed in Egypt
1 transport placed in 106 Sea ZoneTurn Complete - British
British collect 34 PUs; end with 34 PUs totalPlace Units - UK_Pacific
1 armour, 3 infantry and 1 mech_infantry placed in India
UK_Pacific undo move 1.
Turning on Edit Mode
EDIT: Removing units owned by British from India: 1 armour and 3 mech_infantrys
EDIT: Adding units owned by UK_Pacific to West India: 1 armour and 3 mech_infantrys
EDIT: Turning off Edit Mode
1 armour, 3 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4
UK_Pacific collect 18 PUs; end with 18 PUs total
Units Change Ownership
Some Units in India change ownership: 1 armour, 3 infantry and 1 mech_infantry
Some Units in West India change ownership: 1 armour and 3 mech_infantrys -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - British
British buy 1 fighter, 3 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
3 infantry moved from India to Burma
1 fighter moved from India to Burma
1 infantry moved from Iraq to Persia
British take Persia from GermansCombat - British
Battle in Burma
British attack with 1 fighter and 3 infantry
Japanese defend with 1 artillery
British win, taking Burma from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - British
1 fighter moved from Burma to India
1 mech_infantry moved from Egypt to Iraq
1 fighter and 1 tactical_bomber moved from United Kingdom to Norway
1 fighter moved from United Kingdom to GibraltarPlace Units - British
3 infantry placed in Iraq
1 fighter and 2 mech_infantrys placed in Egypt
1 transport placed in 106 Sea ZoneTurn Complete - British
British collect 34 PUs; end with 34 PUs totalPlace Units - UK_Pacific
1 armour, 3 infantry and 1 mech_infantry placed in India
UK_Pacific undo move 1.
Turning on Edit Mode
EDIT: Removing units owned by British from India: 1 armour and 3 mech_infantrys
EDIT: Adding units owned by UK_Pacific to West India: 1 armour and 3 mech_infantrys
EDIT: Turning off Edit Mode
1 armour, 3 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4
UK_Pacific collect 18 PUs; end with 18 PUs total
Units Change Ownership
Some Units in India change ownership: 1 armour, 3 infantry and 1 mech_infantry
Some Units in West India change ownership: 1 armour and 3 mech_infantrys
Turning on Edit Mode
EDIT: Removing units owned by British from Union of South Africa: 1 fighter
EDIT: Adding units owned by British to Egypt: 1 fighter
EDIT: Turning off Edit Mode -
Use 2nd UK file, please. Forgot I had that fighter down in S Africa.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Italians
Italians buy 1 destroyer; Remaining resources: 5 PUs;Combat Move - Italians
1 infantry moved from Yugoslavia to Northern ItalyNon Combat Move - Italians
Place Units - Italians
1 destroyer placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 13 PUs; end with 18 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 artillery moved from Siam to Shan State
1 bomber moved from Queensland to Shan State
1 artillery moved from New South Wales to QueenslandCombat - ANZAC
Battle in Shan State
ANZAC attack with 1 artillery and 1 bomber
Japanese defend with 1 mech_infantry
ANZAC win, taking Shan State from Japanese with 1 artillery and 1 bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - ANZAC
1 bomber moved from Shan State to India
1 fighter moved from India to Iraq
1 submarine moved from 54 Sea Zone to 41 Sea ZonePlace Units - ANZAC
1 submarine placed in 62 Sea Zone
1 transport placed in 54 Sea Zone
1 fighter and 1 infantry placed in QueenslandTurn Complete - ANZAC
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6
ANZAC collect 17 PUs; end with 18 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs