Karl7 (Allies) vs Shin Ji (Axis +6) BM 3.2

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 13

    Purchase Units - Americans
                Americans buy 7 bombers and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 transport moved from 35 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                1 infantry and 1 transport moved from 34 Sea Zone to 22 Sea Zone
                1 infantry moved from Marianas to 22 Sea Zone
                2 infantry and 1 transport moved from 22 Sea Zone to 17 Sea Zone
                2 infantry moved from 17 Sea Zone to Iwo Jima

    Combat - Americans
                Americans creates battle in territory 35 Sea Zone
                Battle in Iwo Jima

    Non Combat Move - Americans
                1 aaGun and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 aaGun, 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 3 submarines and 1 transport moved from 26 Sea Zone to 17 Sea Zone
                1 infantry moved from 17 Sea Zone to Iwo Jima
                1 aaGun moved from 17 Sea Zone to Iwo Jima
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 carrier, 2 fighters and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 bomber moved from Western United States to Hawaiian Islands
                1 mech_infantry moved from Queensland to 54 Sea Zone
                1 carrier, 1 destroyer, 2 fighters, 1 mech_infantry, 3 submarines and 1 transport moved from 54 Sea Zone to 26 Sea Zone
                1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                2 carriers, 2 destroyers, 4 fighters and 6 submarines moved from 35 Sea Zone to 17 Sea Zone

    Place Units - Americans
                7 bombers placed in Western United States
                1 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 57 PUs; end with 57 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
                Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 87 PUs

    triplea_39458_Ame13.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    Hey!  I forgot to attack sudan!

    ok if I roll here?  Not that it will matter much… Allies are failing.

    A
    DiceRolls: 2@1 2@3; Total Hits: 12@1: (5, 3)2@3: (4, 3)

    D
    DiceRolls: 1@2; Total Hits: 01@2: (4)

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 13

    Purchase Units - British
                British buy 3 armour, 1 destroyer and 3 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 submarine moved from 109 Sea Zone to 105 Sea Zone
                2 fighters moved from United Kingdom to 105 Sea Zone
                1 fighter moved from United Kingdom to 105 Sea Zone
                1 bomber moved from United Kingdom to Western Germany

    Combat - British
                Battle in 105 Sea Zone
                    British attack with 3 fighters and 1 submarine
                    Germans defend with 1 destroyer
                    British win with 3 fighters remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 destroyer
                    Casualties for British: 1 submarine
                Strategic bombing raid in Western Germany
                    Bombing raid in Western Germany rolls: 8 and causes: 8 damage to unit: factory_major
                    Bombing raid in Western Germany causes 8 damage total.

    Non Combat Move - British
                1 bomber moved from Western Germany to United Kingdom
                3 fighters moved from 105 Sea Zone to United Kingdom
                1 destroyer moved from 106 Sea Zone to 91 Sea Zone
                1 artillery moved from Rhodesia to Belgian Congo
                3 armour moved from Union of South Africa to Belgian Congo
                1 battleship, 1 carrier, 2 cruisers and 2 fighters moved from 35 Sea Zone to 17 Sea Zone

    Place Units - British
                3 infantry placed in United Kingdom
                1 destroyer placed in 106 Sea Zone
                3 armour placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 6,1
                British collect 30 PUs (1 lost to blockades); end with 30 PUs total

    Place Units - UK_Pacific
                2 artilleries and 2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 11 PUs; end with 11 PUs total
                Some Units in India change ownership: 2 artilleries and 2 infantry
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Anglo Egyptian Sudan: 1 artillery and 1 infantry
                EDIT: Changing ownership of Anglo Egyptian Sudan from Italians to British
                EDIT: Removing units owned by British from Belgian Congo: 1 infantry and 1 mech_infantry
                EDIT: Adding units owned by British to Anglo Egyptian Sudan: 1 infantry and 1 mech_infantry
                EDIT: Turning off Edit Mode

    triplea_39458_UK_13.tsvg

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 13

    Purchase Units - Italians
                Italians buy 5 armour and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 artilleries and 4 infantry moved from West India to 79 Sea Zone
                1 transport moved from 79 Sea Zone to 80 Sea Zone
                1 infantry moved from Iraq to 80 Sea Zone
                1 artillery moved from Iraq to 80 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
                1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
                1 artillery moved from 81 Sea Zone to Anglo Egyptian Sudan
                1 artillery moved from Egypt to Anglo Egyptian Sudan
                1 infantry moved from Egypt to Anglo Egyptian Sudan
                2 artilleries, 4 infantry and 3 transports moved from 79 Sea Zone to 71 Sea Zone
                2 artilleries and 4 infantry moved from 71 Sea Zone to Union of South Africa
                1 battleship and 1 cruiser moved from 79 Sea Zone to 71 Sea Zone
                1 cruiser moved from 79 Sea Zone to 81 Sea Zone
                1 bomber moved from Persia to Anglo Egyptian Sudan

    Combat - Italians
                Battle in Anglo Egyptian Sudan
                    Italians attack with 2 artilleries, 1 bomber and 2 infantry
                    British defend with 1 infantry and 1 mech_infantry
                        Italians roll dice for 1 cruiser in Anglo Egyptian Sudan, round 2 :  1/1 hits
                        Italians roll dice for 2 artilleries, 1 bomber and 2 infantry in Anglo Egyptian Sudan, round 2 :  1/5 hits
                        British roll dice for 1 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 2 :  0/2 hits
                        1 mech_infantry owned by the British and 1 infantry owned by the British lost in Anglo Egyptian Sudan
                    Italians win, taking Anglo Egyptian Sudan from British with 2 artilleries, 1 bomber and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for British: 1 infantry and 1 mech_infantry
                Battle in Union of South Africa
                    Italians attack with 2 artilleries and 4 infantry
                    British defend with 3 armour, 1 factory_minor and 1 harbour
                        Italians roll dice for 1 battleship and 1 cruiser in Union of South Africa, round 2 :  0/2 hits
                        Italians roll dice for 2 artilleries and 4 infantry in Union of South Africa, round 2 :  2/6 hits
                        British roll dice for 3 armour in Union of South Africa, round 2 :  0/3 hits
                        2 armour owned by the British lost in Union of South Africa
                        Italians roll dice for 2 artilleries and 4 infantry in Union of South Africa, round 3 :  1/6 hits
                        British roll dice for 1 armour in Union of South Africa, round 3 :  0/1 hits
                        1 armour owned by the British lost in Union of South Africa
                    Italians win, taking Union of South Africa from British with 2 artilleries and 4 infantry remaining. Battle score for attacker is 18
                    Casualties for British: 3 armour

    Non Combat Move - Italians
                1 carrier moved from 79 Sea Zone to 81 Sea Zone
                1 fighter moved from Persia to 81 Sea Zone
                1 fighter moved from Persia to 81 Sea Zone
                3 artilleries moved from Persia to Eastern Persia
                1 infantry moved from Iraq to Trans-Jordan
                3 fighters moved from Persia to West India
                1 submarine moved from 79 Sea Zone to 81 Sea Zone
                1 destroyer moved from 79 Sea Zone to 71 Sea Zone
                3 fighters moved from Persia to Egypt
                1 bomber moved from Anglo Egyptian Sudan to Egypt

    Place Units - Italians
                2 armour and 1 mech_infantry placed in Egypt
                3 mech_infantrys placed in Iraq
                3 armour placed in Persia

    Turn Complete - Italians
                Italians collect 28 PUs; end with 28 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 38 PUs
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 41 PUs
                Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 46 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 52 PUs

    triplea_39458_Ita13.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 13

    Purchase Units - ANZAC
                ANZAC buy 2 fighters; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 submarine moved from 35 Sea Zone to 44 Sea Zone
                1 destroyer moved from 54 Sea Zone to 44 Sea Zone
                1 submarine moved from 35 Sea Zone to 37 Sea Zone
                      ANZAC take 43 Sea Zone from Japanese
                1 fighter moved from Queensland to Sumatra

    Combat - ANZAC
                ANZAC creates battle in territory 17 Sea Zone
                Battle in 44 Sea Zone
                    ANZAC attack with 1 destroyer and 1 submarine
                    Japanese defend with 1 destroyer
                    ANZAC win, taking 44 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 2
                    Casualties for ANZAC: 1 submarine
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - ANZAC

    Place Units - ANZAC
                2 fighters placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 13 PUs; end with 15 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs

    triplea_39458_ANZ13.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 13

    Combat Move - French

    Turn Complete - French

    triplea_39458_Fre13.tsvg

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 14

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 3x factory_minor; Remaining resources: 90 PUs;
                Germans buy 2 armour, 2 fighters, 10 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 armour moved from Bryansk to Smolensk
                      Germans take Smolensk from Russians
                2 mech_infantrys moved from Archangel to Smolensk
                2 armour and 2 mech_infantrys moved from Smolensk to Russia
                23 armour, 23 artilleries, 4 fighters, 41 infantry and 21 mech_infantrys moved from Bryansk to Russia
                3 fighters moved from Novgorod to Russia
                3 armour moved from Ukraine to Russia
                11 bombers moved from Western Germany to Russia
                1 submarine moved from 92 Sea Zone to 91 Sea Zone
                1 destroyer moved from 92 Sea Zone to 91 Sea Zone

    Combat - Germans
                Battle in 91 Sea Zone
                    Germans attack with 1 destroyer and 1 submarine
                    British defend with 1 destroyer
                        Germans roll dice for 1 submarine in 91 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 destroyer in 91 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 destroyer in 91 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 submarine in 91 Sea Zone, round 3 :  0/1 hits
                        Germans roll dice for 1 destroyer in 91 Sea Zone, round 3 :  1/1 hits
                        British roll dice for 1 destroyer in 91 Sea Zone, round 3 :  1/1 hits
                        1 submarine owned by the Germans and 1 destroyer owned by the British lost in 91 Sea Zone
                    Germans win with 1 destroyer remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 submarine
                    Casualties for British: 1 destroyer
                Battle in Russia
                    Germans attack with 28 armour, 23 artilleries, 11 bombers, 7 fighters, 41 infantry and 23 mech_infantrys
                    Russians defend with 3 aaGuns, 1 airfield, 8 armour, 15 artilleries, 1 factory_major, 5 fighters, 94 infantry and 1 tactical_bomber
                        AA fire in Russia :  2/9 hits
                        2 fighters owned by the Germans lost in Russia
                        Germans roll dice for 28 armour, 23 artilleries, 11 bombers, 5 fighters, 41 infantry and 23 mech_infantrys in Russia, round 2 :  41/131 hits
                        Russians roll dice for 3 aaGuns, 8 armour, 15 artilleries, 5 fighters, 94 infantry and 1 tactical_bomber in Russia, round 2 :  37/123 hits
                        3 aaGuns owned by the Russians, 37 infantry owned by the Germans and 38 infantry owned by the Russians lost in Russia
                        Germans roll dice for 28 armour, 23 artilleries, 11 bombers, 5 fighters, 4 infantry and 23 mech_infantrys in Russia, round 3 :  43/94 hits
                        Russians roll dice for 8 armour, 15 artilleries, 5 fighters, 56 infantry and 1 tactical_bomber in Russia, round 3 :  30/85 hits
                        23 mech_infantrys owned by the Germans, 4 infantry owned by the Germans, 3 artilleries owned by the Germans and 43 infantry owned by the Russians lost in Russia
                        Germans roll dice for 28 armour, 20 artilleries, 11 bombers and 5 fighters in Russia, round 4 :  32/64 hits
                        Russians roll dice for 8 armour, 15 artilleries, 5 fighters, 13 infantry and 1 tactical_bomber in Russia, round 4 :  20/42 hits
                        4 armour owned by the Russians, 15 artilleries owned by the Russians, 20 artilleries owned by the Germans and 13 infantry owned by the Russians lost in Russia
                        Germans roll dice for 28 armour, 11 bombers and 5 fighters in Russia, round 5 :  29/44 hits
                        Russians roll dice for 4 armour, 5 fighters and 1 tactical_bomber in Russia, round 5 :  7/10 hits
                        1 tactical_bomber owned by the Russians, 5 fighters owned by the Russians, 4 armour owned by the Russians and 7 armour owned by the Germans lost in Russia
                    Germans captures 15PUs while taking Russians capital
                    Germans converts factory_major into different units
                    Germans win, taking Russia from Russians with 21 armour, 11 bombers and 5 fighters remaining. Battle score for attacker is 97
                    Casualties for Germans: 7 armour, 23 artilleries, 2 fighters, 41 infantry and 23 mech_infantrys
                    Casualties for Russians: 3 aaGuns, 8 armour, 15 artilleries, 5 fighters, 94 infantry and 1 tactical_bomber
                triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians

    Non Combat Move - Germans
                11 bombers moved from Russia to Bryansk
                5 fighters moved from Russia to Bryansk
                2 armour moved from Novgorod to Bryansk
                1 mech_infantry moved from Volgograd to Rostov
                1 infantry moved from Morocco to 92 Sea Zone
                1 infantry moved from Gibraltar to 92 Sea Zone
                1 artillery moved from Gibraltar to 92 Sea Zone
                1 artillery, 1 carrier, 2 infantry and 3 transports moved from 92 Sea Zone to 110 Sea Zone
                1 artillery moved from 110 Sea Zone to Normandy Bordeaux
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 infantry moved from Western Germany to Holland Belgium
                1 destroyer moved from 125 Sea Zone to 110 Sea Zone
                1 submarine moved from 119 Sea Zone to 109 Sea Zone
                1 submarine moved from 125 Sea Zone to 119 Sea Zone

    Place Units - Germans
                10 infantry placed in Germany
                2 fighters placed in 110 Sea Zone
                1 armour and 2 mech_infantrys placed in Volgograd
                1 armour and 2 mech_infantrys placed in Ukraine
                3 mech_infantrys placed in Novgorod

    Turn Complete - Germans
                Germans collect 67 PUs; end with 82 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 87 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 92 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 94 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 109 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 114 PUs

    triplea_39458_Ger14.tsvg

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 14

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 3x factory_minor; Remaining resources: 90 PUs;
                Germans buy 2 armour, 2 fighters, 10 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 armour moved from Bryansk to Smolensk
                      Germans take Smolensk from Russians
                2 mech_infantrys moved from Archangel to Smolensk
                2 armour and 2 mech_infantrys moved from Smolensk to Russia
                23 armour, 23 artilleries, 4 fighters, 41 infantry and 21 mech_infantrys moved from Bryansk to Russia
                3 fighters moved from Novgorod to Russia
                3 armour moved from Ukraine to Russia
                11 bombers moved from Western Germany to Russia
                1 submarine moved from 92 Sea Zone to 91 Sea Zone
                1 destroyer moved from 92 Sea Zone to 91 Sea Zone

    Combat - Germans
                Battle in 91 Sea Zone
                    Germans attack with 1 destroyer and 1 submarine
                    British defend with 1 destroyer
                        Germans roll dice for 1 submarine in 91 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 destroyer in 91 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 destroyer in 91 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 submarine in 91 Sea Zone, round 3 :  0/1 hits
                        Germans roll dice for 1 destroyer in 91 Sea Zone, round 3 :  1/1 hits
                        British roll dice for 1 destroyer in 91 Sea Zone, round 3 :  1/1 hits
                        1 submarine owned by the Germans and 1 destroyer owned by the British lost in 91 Sea Zone
                    Germans win with 1 destroyer remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 submarine
                    Casualties for British: 1 destroyer
                Battle in Russia
                    Germans attack with 28 armour, 23 artilleries, 11 bombers, 7 fighters, 41 infantry and 23 mech_infantrys
                    Russians defend with 3 aaGuns, 1 airfield, 8 armour, 15 artilleries, 1 factory_major, 5 fighters, 94 infantry and 1 tactical_bomber
                        AA fire in Russia :  2/9 hits
                        2 fighters owned by the Germans lost in Russia
                        Germans roll dice for 28 armour, 23 artilleries, 11 bombers, 5 fighters, 41 infantry and 23 mech_infantrys in Russia, round 2 :  41/131 hits
                        Russians roll dice for 3 aaGuns, 8 armour, 15 artilleries, 5 fighters, 94 infantry and 1 tactical_bomber in Russia, round 2 :  37/123 hits
                        3 aaGuns owned by the Russians, 37 infantry owned by the Germans and 38 infantry owned by the Russians lost in Russia
                        Germans roll dice for 28 armour, 23 artilleries, 11 bombers, 5 fighters, 4 infantry and 23 mech_infantrys in Russia, round 3 :  43/94 hits
                        Russians roll dice for 8 armour, 15 artilleries, 5 fighters, 56 infantry and 1 tactical_bomber in Russia, round 3 :  30/85 hits
                        23 mech_infantrys owned by the Germans, 4 infantry owned by the Germans, 3 artilleries owned by the Germans and 43 infantry owned by the Russians lost in Russia
                        Germans roll dice for 28 armour, 20 artilleries, 11 bombers and 5 fighters in Russia, round 4 :  32/64 hits
                        Russians roll dice for 8 armour, 15 artilleries, 5 fighters, 13 infantry and 1 tactical_bomber in Russia, round 4 :  20/42 hits
                        4 armour owned by the Russians, 15 artilleries owned by the Russians, 20 artilleries owned by the Germans and 13 infantry owned by the Russians lost in Russia
                        Germans roll dice for 28 armour, 11 bombers and 5 fighters in Russia, round 5 :  29/44 hits
                        Russians roll dice for 4 armour, 5 fighters and 1 tactical_bomber in Russia, round 5 :  7/10 hits
                        1 tactical_bomber owned by the Russians, 5 fighters owned by the Russians, 4 armour owned by the Russians and 7 armour owned by the Germans lost in Russia
                    Germans captures 15PUs while taking Russians capital
                    Germans converts factory_major into different units
                    Germans win, taking Russia from Russians with 21 armour, 11 bombers and 5 fighters remaining. Battle score for attacker is 97
                    Casualties for Germans: 7 armour, 23 artilleries, 2 fighters, 41 infantry and 23 mech_infantrys
                    Casualties for Russians: 3 aaGuns, 8 armour, 15 artilleries, 5 fighters, 94 infantry and 1 tactical_bomber
                triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians

    Non Combat Move - Germans
                11 bombers moved from Russia to Bryansk
                5 fighters moved from Russia to Bryansk
                2 armour moved from Novgorod to Bryansk
                1 mech_infantry moved from Volgograd to Rostov
                1 infantry moved from Morocco to 92 Sea Zone
                1 infantry moved from Gibraltar to 92 Sea Zone
                1 artillery moved from Gibraltar to 92 Sea Zone
                1 artillery, 1 carrier, 2 infantry and 3 transports moved from 92 Sea Zone to 110 Sea Zone
                1 artillery moved from 110 Sea Zone to Normandy Bordeaux
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 infantry moved from Western Germany to Holland Belgium
                1 destroyer moved from 125 Sea Zone to 110 Sea Zone
                1 submarine moved from 119 Sea Zone to 109 Sea Zone
                1 submarine moved from 125 Sea Zone to 119 Sea Zone

    Place Units - Germans
                10 infantry placed in Germany
                2 fighters placed in 110 Sea Zone
                1 armour and 2 mech_infantrys placed in Volgograd
                1 armour and 2 mech_infantrys placed in Ukraine
                3 mech_infantrys placed in Novgorod

    Turn Complete - Germans
                Germans collect 67 PUs; end with 82 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 87 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 92 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 94 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 109 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 114 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Bryansk: 1 fighter
                EDIT: Adding units owned by Germans to Volgograd: 1 fighter
                EDIT: Turning off Edit Mode

    triplea_39458_Ger14.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    WHAAAAAH!  :cry: :cry: :cry: :cry:

    I was hopping for a miracle!  None to be had!  You win!  :lol:

    Rematch?  I want allies again, if ok.  I feel I let them down!

  • '15

    Sure, you can be allies again.  Same bid as before?

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    sure

  • '15

    Alright, I’ll get it set up in just a bit.

  • '15

    Actually, I think I’ll wait until tomorrow.  Thinking of some strategies.

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    cool, just PM me!

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