Karl7 (Allies) vs Shin Ji (Axis +6) BM 3.2

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                1 fighter moved from United Kingdom to 91 Sea Zone
                1 fighter moved from Iceland to 91 Sea Zone

    Combat - Americans
                Battle in 91 Sea Zone
                    Americans attack with 1 destroyer and 2 fighters
                    Germans defend with 1 cruiser and 1 destroyer
                    Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 cruiser and 1 destroyer
                    Casualties for Americans: 1 fighter

    Non Combat Move - Americans
                1 fighter moved from 91 Sea Zone to 102 Sea Zone
                1 carrier moved from 106 Sea Zone to 102 Sea Zone
                1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 carrier, 1 destroyer, 2 fighters, 1 mech_infantry, 3 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 mech_infantry moved from 54 Sea Zone to Queensland
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 marine moved from Western United States to 10 Sea Zone
                1 aaGun moved from Western United States to 10 Sea Zone
                1 aaGun, 1 carrier, 2 fighters, 1 marine, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 marine moved from 26 Sea Zone to Hawaiian Islands
                1 aaGun moved from 26 Sea Zone to Hawaiian Islands
                1 submarine moved from 21 Sea Zone to 43 Sea Zone
                1 submarine moved from 44 Sea Zone to 37 Sea Zone

    Place Units - Americans
                1 carrier, 2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
                Americans undo move 1.
                1 destroyer placed in 101 Sea Zone
                1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
                2 fighters placed in 10 Sea Zone
                1 artillery placed in Western United States

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
                Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 75 PUs

    triplea_39458_Ame8.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                4 infantry moved from Szechwan to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 4 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Yunnan from Japanese with 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 8 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs

    triplea_39458_Chi8.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 8

    Purchase Units - British
                British buy 1 armour, 1 artillery, 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 mech_infantry moved from Nigeria to French West Africa
                      British take French West Africa from Italians
                1 armour moved from Nigeria to French West Africa
                1 mech_infantry moved from French Central Africa to French West Africa
                1 armour and 1 mech_infantry moved from French West Africa to Gold Coast

    Combat - British
                Battle in Gold Coast
                    British attack with 1 armour and 1 mech_infantry
                    Italians defend with 2 infantry
                    British win, taking Gold Coast from Italians with 1 armour remaining. Battle score for attacker is 2
                    Casualties for British: 1 mech_infantry
                    Casualties for Italians: 2 infantry

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Changing ownership of Shan State from Japanese to British
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Changing ownership of Shan State from British to Japanese
                EDIT: Turning off Edit Mode
                2 mech_infantrys moved from Union of South Africa to Rhodesia
                1 artillery and 1 infantry moved from French Madagascar to 72 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 79 Sea Zone
                1 artillery and 1 infantry moved from 79 Sea Zone to West India
                2 infantry moved from Burma to Yunnan
                2 aaGuns, 1 artillery, 1 fighter and 2 infantry moved from Szechwan to Yunnan
                1 fighter moved from India to Yunnan
                1 aaGun, 2 artilleries and 11 infantry moved from India to Burma
                1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 1 fighter moved from 80 Sea Zone to 39 Sea Zone
                1 artillery and 2 infantry moved from Iraq to Persia
                1 fighter moved from 39 Sea Zone to India
                1 fighter moved from Persia to India

    Place Units - British
                1 destroyer placed in 106 Sea Zone
                1 fighter placed in United Kingdom
                1 armour, 1 artillery and 1 infantry placed in Persia

    Turn Complete - British
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,2
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,5,2,3
                British collect 30 PUs (4 lost to blockades); end with 30 PUs total

    Place Units - UK_Pacific
                1 artillery and 2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
                Some Units in India change ownership: 1 artillery and 2 infantry

    triplea_39458_UK_8.tsvg

  • '15

    Do you mind if I add in that edit, the two planes on Java?

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    @Shin:

    Do you mind if I add in that edit, the two planes on Java?

    from where?  that might change my USA move as I could mount an attack against you….

  • '15

    Yea, I sent a PM when i noticed that you had already downloaded my move.  It was one from SZ 6 (didn’t move it up from Phi in the first place) and one that was in Phi.  I thought it might affect your move, actually.  But it’s no biggie.

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    so they would not have been ftrs on any cvs?

    You are just blocking anzac?

    I didn’t see the pm in time.  :-P

  • '15

    No, there would still be 1 ftr on the CV in SZ 6, and the 3 ready to scramble.

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    oh, ok, I was more thinking the ftrs on the 2 carriers next to the carolines… if they do not change, then the edit is fine

  • '15

    Yea, those stay the same.  Esp with me not taking the land there, I did NOT want to take chances with that.

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 8

    Purchase Units - British
                British buy 1 armour, 1 artillery, 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 mech_infantry moved from Nigeria to French West Africa
                      British take French West Africa from Italians
                1 armour moved from Nigeria to French West Africa
                1 mech_infantry moved from French Central Africa to French West Africa
                1 armour and 1 mech_infantry moved from French West Africa to Gold Coast

    Combat - British
                Battle in Gold Coast
                    British attack with 1 armour and 1 mech_infantry
                    Italians defend with 2 infantry
                        British roll dice for 1 armour and 1 mech_infantry in Gold Coast, round 2 :  2/2 hits
                        Italians roll dice for 2 infantry in Gold Coast, round 2 :  1/2 hits
                        1 mech_infantry owned by the British and 2 infantry owned by the Italians lost in Gold Coast
                    British win, taking Gold Coast from Italians with 1 armour remaining. Battle score for attacker is 2
                    Casualties for British: 1 mech_infantry
                    Casualties for Italians: 2 infantry

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Changing ownership of Shan State from Japanese to British
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Changing ownership of Shan State from British to Japanese
                EDIT: Turning off Edit Mode
                2 mech_infantrys moved from Union of South Africa to Rhodesia
                1 artillery and 1 infantry moved from French Madagascar to 72 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 79 Sea Zone
                1 artillery and 1 infantry moved from 79 Sea Zone to West India
                2 infantry moved from Burma to Yunnan
                2 aaGuns, 1 artillery, 1 fighter and 2 infantry moved from Szechwan to Yunnan
                1 fighter moved from India to Yunnan
                1 aaGun, 2 artilleries and 11 infantry moved from India to Burma
                1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 1 fighter moved from 80 Sea Zone to 39 Sea Zone
                1 artillery and 2 infantry moved from Iraq to Persia
                1 fighter moved from 39 Sea Zone to India
                1 fighter moved from Persia to India

    Place Units - British
                1 destroyer placed in 106 Sea Zone
                1 fighter placed in United Kingdom
                1 armour, 1 artillery and 1 infantry placed in Persia

    Turn Complete - British
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,2
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,5,2,3
                British collect 30 PUs (4 lost to blockades); end with 30 PUs total

    Place Units - UK_Pacific
                1 artillery and 2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
                Some Units in India change ownership: 1 artillery and 2 infantry
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Philippines: 1 fighter
                EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 fighter
                EDIT: Adding units owned by Japanese to Java: 2 fighters
                EDIT: Turning off Edit Mode

    triplea_39458_UK_8.tsvg

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 3 fighters, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Bessarabia to Rostov
                1 armour moved from Bryansk to Rostov
                4 infantry moved from Bryansk to Rostov
                4 armour moved from Egypt to Trans-Jordan
                1 fighter moved from 99 Sea Zone to Syria
                1 mech_infantry moved from Trans-Jordan to Syria
                5 armour, 4 artilleries, 2 infantry and 2 mech_infantrys moved from Trans-Jordan to Iraq
                      Italians take Iraq from Russians
                2 infantry moved from Cyprus to 99 Sea Zone
                1 carrier, 1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 99 Sea Zone to 81 Sea Zone
                1 infantry moved from Malta to 96 Sea Zone
                1 armour moved from Malta to 96 Sea Zone
                1 armour, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 96 Sea Zone to 81 Sea Zone
                1 artillery and 3 infantry moved from Northern Italy to 95 Sea Zone
                1 artillery, 3 infantry, 2 submarines and 2 transports moved from 95 Sea Zone to 81 Sea Zone
                1 bomber moved from Northern Italy to Southern Italy
                2 fighters moved from Southern Italy to Syria

    Combat - Italians
                Battle in Rostov
                    Italians attack with 2 armour and 4 infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 2 armour and 4 infantry in Rostov, round 2 :  0/6 hits
                        Russians roll dice for 1 infantry in Rostov, round 2 :  1/1 hits
                        1 infantry owned by the Italians lost in Rostov
                        Italians roll dice for 2 armour and 3 infantry in Rostov, round 3 :  2/5 hits
                        Russians roll dice for 1 infantry in Rostov, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Rostov
                    Italians win, taking Rostov from Russians with 2 armour and 3 infantry remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Syria
                    Italians attack with 3 fighters and 1 mech_infantry
                    British defend with 1 infantry
                        Italians roll dice for 3 fighters and 1 mech_infantry in Syria, round 2 :  0/4 hits
                        British roll dice for 1 infantry in Syria, round 2 :  0/1 hits
                        Italians roll dice for 3 fighters and 1 mech_infantry in Syria, round 3 :  2/4 hits
                        British roll dice for 1 infantry in Syria, round 3 :  0/1 hits
                        1 infantry owned by the British lost in Syria
                    Italians win, taking Syria from British with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Italians
                1 fighter moved from Syria to 81 Sea Zone
                1 fighter moved from Syria to 81 Sea Zone
                1 fighter moved from Syria to Egypt
                4 aaGuns moved from Northern Italy to Southern Italy
                1 bomber moved from Southern Italy to Egypt

    Place Units - Italians
                1 infantry and 2 mech_infantrys placed in Egypt
                3 fighters placed in Southern Italy

    Turn Complete - Italians
                Italians collect 25 PUs; end with 25 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 35 PUs
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 38 PUs
                Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 43 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 45 PUs

    triplea_39458_Ita8.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 1 artillery and 1 fighter; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 submarine moved from 54 Sea Zone to 42 Sea Zone
                1 fighter moved from India to Yunnan

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 artillery and 1 fighter placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 12 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs

    triplea_39458_ANZ8.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 8

    Combat Move - French

    Turn Complete - French

    triplea_39458_Fre8.tsvg

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 9

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 artilleries, 3 bombers, 4 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 submarine moved from 109 Sea Zone to 91 Sea Zone
                6 fighters moved from Western Germany to 91 Sea Zone
                1 fighter moved from Western Germany to 91 Sea Zone
                1 infantry moved from Bryansk to Smolensk
                1 infantry moved from Bryansk to Tambov
                1 mech_infantry moved from Bryansk to Caucasus
                      Germans take Caucasus from Russians
                1 mech_infantry moved from Bryansk to Volgograd
                1 mech_infantry moved from Ukraine to Volgograd
                1 armour moved from Bryansk to Volgograd
                1 mech_infantry moved from Archangel to Vologda
                1 mech_infantry moved from Archangel to Vologda
                1 armour moved from Ukraine to Volgograd
                1 mech_infantry moved from Ukraine to Volgograd
                1 mech_infantry moved from Archangel to Urals
                1 armour moved from Evenkiyskiy to Urals
                1 armour moved from Evenkiyskiy to Urals
                1 mech_infantry moved from Archangel to Urals
                1 bomber moved from Western Germany to Smolensk
                1 bomber moved from Western Germany to Tambov
                1 bomber moved from Novgorod to Vologda
                1 bomber moved from Western Germany to Tambov
                3 mech_infantrys moved from Ukraine to Bryansk
                1 mech_infantry moved from Western Ukraine to Bryansk
                1 mech_infantry moved from Archangel to Bryansk
                3 armour moved from Novgorod to Bryansk

    Combat - Germans
                Battle in 91 Sea Zone
                    Germans attack with 7 fighters and 1 submarine
                    Americans defend with 1 destroyer
                        Germans roll dice for 1 submarine in 91 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 1 destroyer in 91 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 91 Sea Zone
                    Germans win with 7 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Urals
                    Germans attack with 2 armour and 2 mech_infantrys
                    Russians defend with 1 mech_infantry
                        Germans roll dice for 2 armour and 2 mech_infantrys in Urals, round 2 :  2/4 hits
                        Russians roll dice for 1 mech_infantry in Urals, round 2 :  0/1 hits
                        1 mech_infantry owned by the Russians lost in Urals
                    Germans win, taking Urals from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry
                Battle in Tambov
                    Germans attack with 2 bombers and 1 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 2 bombers and 1 infantry in Tambov, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Tambov, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Tambov
                    Germans win with 2 bombers remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Volgograd
                    Germans attack with 2 armour and 3 mech_infantrys
                    Russians defend with 1 factory_minor and 3 infantry
                        Germans roll dice for 2 armour and 3 mech_infantrys in Volgograd, round 2 :  0/5 hits
                        Russians roll dice for 3 infantry in Volgograd, round 2 :  1/3 hits
                        1 mech_infantry owned by the Germans lost in Volgograd
                        Germans roll dice for 2 armour and 2 mech_infantrys in Volgograd, round 3 :  2/4 hits
                        Russians roll dice for 3 infantry in Volgograd, round 3 :  1/3 hits
                        1 mech_infantry owned by the Germans and 2 infantry owned by the Russians lost in Volgograd
                        Germans roll dice for 2 armour and 1 mech_infantry in Volgograd, round 4 :  1/3 hits
                        Russians roll dice for 1 infantry in Volgograd, round 4 :  1/1 hits
                        1 mech_infantry owned by the Germans and 1 infantry owned by the Russians lost in Volgograd
                    Germans win, taking Volgograd from Russians with 2 armour remaining. Battle score for attacker is -3
                    Casualties for Germans: 3 mech_infantrys
                    Casualties for Russians: 3 infantry
                Battle in Smolensk
                    Germans attack with 1 bomber and 1 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber and 1 infantry in Smolensk, round 2 :  1/2 hits
                        Russians roll dice for 1 infantry in Smolensk, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Smolensk
                    Germans win, taking Smolensk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Vologda
                    Germans attack with 1 bomber and 2 mech_infantrys
                    Russians defend with 2 infantry
                        Germans roll dice for 1 bomber and 2 mech_infantrys in Vologda, round 2 :  1/3 hits
                        Russians roll dice for 2 infantry in Vologda, round 2 :  0/2 hits
                        1 infantry owned by the Russians lost in Vologda
                        Germans roll dice for 1 bomber and 2 mech_infantrys in Vologda, round 3 :  1/3 hits
                        Russians roll dice for 1 infantry in Vologda, round 3 :  1/1 hits
                        1 mech_infantry owned by the Germans and 1 infantry owned by the Russians lost in Vologda
                    Germans win, taking Vologda from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Germans
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from 81 Sea Zone: 1 armour, 1 artillery, 6 infantry and 4 transports
                EDIT: Adding units owned by Italians to Trans-Jordan: 1 armour, 1 artillery and 6 infantry
                EDIT: Adding units owned by Italians to 81 Sea Zone: 4 transports
                EDIT: Turning off Edit Mode
                1 bomber moved from Archangel to Novgorod
                1 bomber moved from Smolensk to Novgorod
                1 bomber moved from Vologda to Novgorod
                2 bombers moved from Tambov to Bryansk
                7 fighters moved from 91 Sea Zone to Gibraltar
                2 artilleries and 4 infantry moved from Northern Italy to 97 Sea Zone
                2 artilleries, 4 infantry and 3 transports moved from 97 Sea Zone to 81 Sea Zone
                2 artilleries and 4 infantry moved from 81 Sea Zone to Trans-Jordan
                5 armour and 5 mech_infantrys moved from Germany to Eastern Poland

    Place Units - Germans
                2 artilleries and 1 infantry placed in Ukraine
                3 mech_infantrys placed in Novgorod
                3 bombers and 3 infantry placed in Western Germany
                1 submarine placed in 112 Sea Zone

    Turn Complete - Germans
                Germans collect 62 PUs; end with 62 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 67 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 74 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 84 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 89 PUs

    triplea_39458_Ger9.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 9

    Purchase Units - Russians
                Russians buy 1 armour and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour moved from Timguska to Evenkiyskiy
                      Russians take Evenkiyskiy from Germans
                1 armour moved from Evenkiyskiy to Urals
                1 armour and 1 mech_infantry moved from Timguska to Urals
                3 infantry moved from Samara to Volgograd
                1 mech_infantry moved from Samara to Caucasus
                1 fighter moved from Samara to Caucasus
                1 fighter and 1 tactical_bomber moved from Russia to Volgograd
                1 infantry moved from Samara to Vologda
                1 infantry moved from Russia to Smolensk
                1 fighter moved from Russia to Smolensk
                1 fighter moved from Russia to Vologda
                1 fighter moved from Russia to Urals

    Combat - Russians
                Battle in Vologda
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 mech_infantry
                    Russians win with 1 fighter remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Smolensk
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Volgograd
                    Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
                    Germans defend with 2 armour and 1 factory_minor
                    Russians win, taking Volgograd from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 armour
                    Casualties for Russians: 2 infantry
                Battle in Caucasus
                    Russians attack with 1 fighter and 1 mech_infantry
                    Germans defend with 1 mech_infantry
                    Russians win, taking Caucasus from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Urals
                    Russians attack with 2 armour, 1 fighter and 1 mech_infantry
                    Germans defend with 2 armour and 2 mech_infantrys
                    Russians win, taking Urals from Germans with 2 armour and 1 fighter remaining. Battle score for attacker is 16
                    Casualties for Germans: 2 armour and 2 mech_infantrys
                    Casualties for Russians: 1 mech_infantry

    Non Combat Move - Russians
                1 fighter moved from Vologda to Russia
                1 fighter moved from Smolensk to Russia
                1 fighter moved from Caucasus to Samara
                1 fighter moved from Urals to Russia
                1 fighter and 1 tactical_bomber moved from Volgograd to Russia
                1 infantry moved from Russia to Tambov
                1 aaGun and 6 infantry moved from Yakut S.S.R. to Yenisey
                2 infantry moved from Russia to Samara

    Place Units - Russians
                1 armour and 9 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 22 PUs; end with 22 PUs total
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs

    triplea_39458_Rus9.tsvg

  • '15

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 carriers, 1 destroyer and 4 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 carriers, 1 destroyer and 4 fighters moved from 34 Sea Zone to 54 Sea Zone
                2 fighters moved from Java to 54 Sea Zone
                1 infantry moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                1 infantry moved from Hopei to Shensi
                      Japanese take Shensi from Chinese
                1 mech_infantry moved from Chahar to Suiyuyan
                1 mech_infantry moved from Anhwe to Hopei
                1 mech_infantry moved from Shantung to Chahar
                3 armour moved from Kweichow to Kwangsi
                1 armour moved from Hunan to Kwangsi
                1 mech_infantry moved from Shantung to Hunan
                1 mech_infantry moved from Shantung to Anhwe
                3 mech_infantrys moved from Kwangtung to Kwangsi
                1 mech_infantry moved from Siam to Kwangsi
                2 armour moved from French Indo China to Kwangsi
                1 transport moved from 34 Sea Zone to 21 Sea Zone
                1 infantry moved from Guam to 21 Sea Zone
                1 artillery moved from Guam to 21 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 34 Sea Zone
                1 artillery moved from 34 Sea Zone to Paulau Island
                1 infantry moved from 34 Sea Zone to Paulau Island
                2 bombers moved from Philippines to 54 Sea Zone

    triplea_39458_Jap9.tsvg

  • '15

    Scramble?

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    yes all

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 carriers, 1 destroyer and 4 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 carriers, 1 destroyer and 4 fighters moved from 34 Sea Zone to 54 Sea Zone
                2 fighters moved from Java to 54 Sea Zone
                1 infantry moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                1 infantry moved from Hopei to Shensi
                      Japanese take Shensi from Chinese
                1 mech_infantry moved from Chahar to Suiyuyan
                1 mech_infantry moved from Anhwe to Hopei
                1 mech_infantry moved from Shantung to Chahar
                3 armour moved from Kweichow to Kwangsi
                1 armour moved from Hunan to Kwangsi
                1 mech_infantry moved from Shantung to Hunan
                1 mech_infantry moved from Shantung to Anhwe
                3 mech_infantrys moved from Kwangtung to Kwangsi
                1 mech_infantry moved from Siam to Kwangsi
                2 armour moved from French Indo China to Kwangsi
                1 transport moved from 34 Sea Zone to 21 Sea Zone
                1 infantry moved from Guam to 21 Sea Zone
                1 artillery moved from Guam to 21 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 34 Sea Zone
                1 artillery moved from 34 Sea Zone to Paulau Island
                1 infantry moved from 34 Sea Zone to Paulau Island
                2 bombers moved from Philippines to 54 Sea Zone

    Combat - Japanese
                Americans scrambles 1 units out of Queensland to defend against the attack in 54 Sea Zone
                Battle in Paulau Island
                    Japanese attack with 1 artillery and 1 infantry
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 1 artillery and 1 infantry in Paulau Island, round 2 :  0/2 hits
                        ANZAC roll dice for 1 infantry in Paulau Island, round 2 :  0/1 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Paulau Island, round 3 :  2/2 hits
                        ANZAC roll dice for 1 infantry in Paulau Island, round 3 :  0/1 hits
                        1 infantry owned by the ANZAC lost in Paulau Island
                    Japanese win, taking Paulau Island from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in 54 Sea Zone
                    Japanese attack with 2 bombers, 2 carriers, 1 destroyer and 6 fighters
                    Americans defend with 1 carrier, 1 destroyer, 2 fighters, 3 submarines and 1 transport; ANZAC defend with 1 fighter and 1 transport
                        Japanese roll dice for 2 bombers, 2 carriers, 1 destroyer and 6 fighters in 54 Sea Zone, round 2 :  5/9 hits
                    Units damaged: 1 carrier owned by the Americans
                        Americans roll dice for 3 submarines in 54 Sea Zone, round 2 :  0/3 hits
                        Americans roll dice for 1 carrier, 1 destroyer, 3 fighters and 2 transports in 54 Sea Zone, round 2 :  4/5 hits
                        3 submarines owned by the Americans, 1 destroyer owned by the Americans and 2 carriers owned by the Japanese lost in 54 Sea Zone
                        Japanese roll dice for 2 bombers, 1 destroyer and 6 fighters in 54 Sea Zone, round 3 :  3/9 hits
                        Americans roll dice for 1 carrier, 3 fighters and 2 transports in 54 Sea Zone, round 3 :  2/4 hits
                        1 carrier owned by the Americans, 2 fighters owned by the Japanese and 2 fighters owned by the Americans lost in 54 Sea Zone
                        Japanese roll dice for 2 bombers, 1 destroyer and 4 fighters in 54 Sea Zone, round 4 :  3/7 hits
                        Americans roll dice for 1 fighter and 2 transports in 54 Sea Zone, round 4 :  1/1 hits
                        1 destroyer owned by the Japanese, 1 transport owned by the Americans, 1 transport owned by the ANZAC and 1 fighter owned by the ANZAC lost in 54 Sea Zone
                    Japanese win with 2 bombers and 4 fighters remaining. Battle score for attacker is 26
                    Casualties for Americans: 1 carrier, 1 destroyer, 2 fighters, 3 submarines and 1 transport
                    Casualties for ANZAC: 1 fighter and 1 transport
                    Casualties for Japanese: 2 carriers, 1 destroyer and 2 fighters

    Non Combat Move - Japanese
                2 bombers moved from 54 Sea Zone to Java
                4 fighters moved from 54 Sea Zone to 34 Sea Zone
                2 carriers and 1 destroyer moved from 6 Sea Zone to 34 Sea Zone
                1 aaGun moved from French Indo China to Kwangsi

    Place Units - Japanese
                2 carriers and 1 destroyer placed in 6 Sea Zone
                2 mech_infantrys placed in Shantung
                1 armour and 2 mech_infantrys placed in Kwangtung

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 9
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,2
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,3
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,4
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,4
                Japanese collect 51 PUs (9 lost to blockades); end with 51 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs

    triplea_39458_Jap9.tsvg

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