TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 20
Purchase Units - Japanese
Japanese buy 1 armour, 1 destroyer, 2 fighters, 10 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 destroyer moved from 19 Sea Zone to 22 Sea Zone
1 submarine moved from 45 Sea Zone to 21 Sea Zone
1 fighter moved from Japan to 5 Sea Zone
8 tactical_bombers moved from 19 Sea Zone to 21 Sea Zone
8 fighters moved from 19 Sea Zone to 22 Sea Zone
3 infantry moved from Shantung to Jehol
1 carrier, 1 destroyer and 1 submarine moved from 39 Sea Zone to 37 Sea Zone
1 infantry moved from Volgograd to Kazakhstan
1 infantry moved from Samara to Kazakhstan
1 infantry moved from Sikang to Kazakhstan
1 infantry moved from Szechwan to Sikang
1 infantry moved from Yunnan to Szechwan
1 bomber moved from India to Kazakhstan
1 infantry moved from Tsinghai to Kazakhstan
1 infantry moved from Shensi to Tsinghai
1 infantry moved from Kweichow to Shensi
1 infantry moved from Yunnan to Kweichow
1 mech_infantry moved from Yunnan to Anhwe
9 armour, 16 artilleries, 38 infantry and 22 mech_infantrys moved from Persia to Iraq
Japanese take Iraq from British
3 armour moved from Eastern Persia to Iraq
1 infantry moved from Eastern Persia to Turkmenistan
2 infantry moved from Eastern Persia to Persia
2 infantry moved from West India to Eastern Persia
1 artillery moved from West India to Eastern Persia
1 mech_infantry moved from Burma to Hunan
2 fighters moved from India to 37 Sea Zone
6 fighters moved from 19 Sea Zone to Japan
Combat - Japanese
Battle in Kazakhstan
Japanese attack with 1 bomber and 4 infantry
Russians defend with 2 infantry
Japanese win, taking Kazakhstan from Russians with 1 bomber and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 2 infantry
Casualties for Japanese: 1 infantry
Battle in 22 Sea Zone
Japanese attack with 1 destroyer and 8 fighters
Americans defend with 1 submarine
Japanese win with 8 fighters remaining. Battle score for attacker is -2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 5 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 21 Sea Zone
Japanese attack with 1 submarine and 8 tactical_bombers
ANZAC defend with 1 destroyer
Japanese win with 1 submarine and 8 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Non Combat Move - Japanese
3 tactical_bombers moved from 21 Sea Zone to 20 Sea Zone
8 fighters moved from 22 Sea Zone to 20 Sea Zone
5 tactical_bombers moved from 21 Sea Zone to 20 Sea Zone
4 fighters moved from 19 Sea Zone to Japan
1 fighter moved from 5 Sea Zone to Japan
1 battleship, 13 carriers, 1 cruiser, 1 destroyer, 8 submarines and 3 transports moved from 19 Sea Zone to 20 Sea Zone
1 destroyer moved from 19 Sea Zone to 21 Sea Zone
1 aaGun moved from Persia to Iraq
1 bomber moved from Kazakhstan to Hopei
Place Units - Japanese
2 fighters and 8 infantry placed in Japan
1 armour and 2 mech_infantrys placed in Shantung
2 infantry placed in Kiangsu
1 destroyer and 2 submarines placed in 37 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,3,1,4,4,2,5,2,1,5,1,2,1,1,3,4,4,6,4,6,6,1,1,5,6,3,5,1,2,6,4,1,2,5,3,2,5,2,4,4,5,4,1,4,1,2,6,6,5,1,4,3,2,2,4,2,5,1,2,6,3,1,3,1,4,2,6,4,1,5,5,1,3,4,3,2,2,6,3,1,5,4,3,5,4,5
Japanese collect 73 PUs (8 lost to blockades); end with 73 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
triplea_39435_Jap20.tsvg