17L Giallo (Allies) vs VonAlba (Axis) BM2.2

  • '17

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.1

    Game History

    Round: 18

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 4 artilleries, 1 bomber, 19 infantry and 2 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Germans
                3 infantry moved from Western Germany to Holland Belgium
                2 infantry moved from Western Germany to France
                10 infantry moved from Western Germany to Northern Italy
                8 infantry moved from Germany to Western Germany
                2 fighters moved from Western Germany to France
                3 fighters moved from Western Germany to Holland Belgium
                3 bombers moved from Western Germany to United Kingdom
                1 artillery moved from Yugoslavia to Northern Italy
                1 infantry moved from Yugoslavia to Northern Italy
                1 bomber moved from Ukraine to Iraq
                2 infantry moved from Volgograd to Caucasus
                1 artillery moved from Volgograd to Caucasus
                1 armour moved from Tambov to Caucasus
                4 infantry moved from Ukraine to Rostov
                1 infantry moved from Bryansk to Tambov
                7 armour, 24 artilleries, 37 infantry and 39 mech_infantrys moved from Bryansk to Russia
                1 tactical_bomber moved from Ukraine to Germany
                1 artillery moved from Karelia to Finland
                2 infantry moved from Novgorod to Karelia
                1 artillery moved from Novgorod to Karelia
                1 infantry moved from Belarus to Smolensk
                1 infantry moved from Archangel to Vologda

    triplea_39435_Ger18.tsvg

  • '17

    scramble from london?

  • '21 '20 '19 '18 '17 '16

    yes

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1

    Game History

    Round: 18

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 4 artilleries, 1 bomber, 19 infantry and 2 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Germans
                3 infantry moved from Western Germany to Holland Belgium
                2 infantry moved from Western Germany to France
                10 infantry moved from Western Germany to Northern Italy
                8 infantry moved from Germany to Western Germany
                2 fighters moved from Western Germany to France
                3 fighters moved from Western Germany to Holland Belgium
                3 bombers moved from Western Germany to United Kingdom
                1 artillery moved from Yugoslavia to Northern Italy
                1 infantry moved from Yugoslavia to Northern Italy
                1 bomber moved from Ukraine to Iraq
                2 infantry moved from Volgograd to Caucasus
                1 artillery moved from Volgograd to Caucasus
                1 armour moved from Tambov to Caucasus
                4 infantry moved from Ukraine to Rostov
                1 infantry moved from Bryansk to Tambov
                7 armour, 24 artilleries, 37 infantry and 39 mech_infantrys moved from Bryansk to Russia
                1 tactical_bomber moved from Ukraine to Germany
                1 artillery moved from Karelia to Finland
                2 infantry moved from Novgorod to Karelia
                1 artillery moved from Novgorod to Karelia
                1 infantry moved from Belarus to Smolensk
                1 infantry moved from Archangel to Vologda

    Combat - Germans
                Air Battle in United Kingdom
                    Germans attacks with 3 units heading to United Kingdom
                    British launches 2 interceptors out of United Kingdom
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Iraq
                    Bombing raid in Iraq rolls: 3 and causes: 3 damage to unit: factory_minor
                    Bombing raid in Iraq causes 3 damage total.
                Strategic bombing raid in United Kingdom
                    Bombing raid in United Kingdom rolls: 5 and causes: 5 damage to unit: factory_major
                    Bombing raid in United Kingdom causes 5 damage total.
                Battle in Holland Belgium
                    Germans attack with 3 fighters and 3 infantry
                    Americans defend with 2 infantry
                    Germans win, taking Holland Belgium from Americans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 2 infantry
                Battle in France
                    Germans attack with 2 fighters and 2 infantry
                    French defend with 1 airfield and 1 factory_minor; British defend with 1 infantry
                    Germans destroys 16PUs while taking French capital
                    Germans win, taking France from French with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Russia
                    Germans attack with 7 armour, 24 artilleries, 37 infantry and 39 mech_infantrys
                    Russians defend with 1 airfield, 1 artillery, 1 factory_minor and 2 infantry
                    Germans destroys 12PUs while taking Russians capital
                    Germans win, taking Russia from Russians with 7 armour, 24 artilleries, 35 infantry and 39 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 artillery and 2 infantry
                Cleaning up after air battles

    Non Combat Move - Germans
                3 aaGuns moved from Bryansk to Russia
                1 aaGun moved from Volgograd to Caucasus
                2 fighters moved from France to Western Germany
                1 bomber moved from United Kingdom to Western Germany
                3 fighters moved from Holland Belgium to Western Germany
                1 bomber moved from Iraq to Caucasus

    Place Units - Germans
                10 infantry placed in Germany
                2 artilleries and 8 infantry placed in Western Germany
                2 artilleries and 1 infantry placed in Ukraine
                1 armour, 1 bomber and 1 mech_infantry placed in Novgorod
                Germans undo move 3.
                2 artilleries and 1 mech_infantry placed in Ukraine
                1 infantry placed in Volgograd

    Turn Complete - Germans
                Germans collect 62 PUs; end with 63 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 70 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 72 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 87 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 92 PUs

    triplea_39435_Ger18.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1

    Game History

    Round: 18

    Combat Move - Russians
                1 infantry moved from Samara to Kazakhstan
                      Russians take Kazakhstan from Germans
                1 armour, 23 artilleries, 67 infantry and 3 mech_infantrys moved from Samara to Volgograd

    Combat - Russians
                Battle in Volgograd
                    Russians attack with 1 armour, 23 artilleries, 67 infantry and 3 mech_infantrys
                    Germans defend with 1 factory_minor and 1 infantry
                    Russians win, taking Volgograd from Germans with 1 armour, 23 artilleries, 66 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                5 aaGuns moved from Samara to Volgograd

    Turn Complete - Russians

    triplea_39435_Rus18.tsvg

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1

    Game History

    Round: 18

    Purchase Units - Japanese
                Japanese buy 3 armour, 2 carriers, 1 destroyer, 1 fighter, 2 infantry and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Tsinghai to Kazakhstan
                1 infantry moved from Sikang to Kazakhstan
                1 bomber moved from French Indo China to Kazakhstan
                1 infantry moved from Shensi to Tsinghai
                1 infantry moved from Szechwan to Sikang
                1 infantry moved from Hopei to Shensi
                1 infantry moved from Kweichow to Szechwan
                1 infantry moved from Anhwe to Hopei
                1 mech_infantry moved from Shantung to Kweichow
                1 infantry moved from Shantung to Anhwe
                1 mech_infantry moved from Shantung to Anhwe
                2 infantry moved from Kiangsu to Anhwe
                1 infantry moved from Vologda to Samara
                      Japanese take Samara from Russians
                1 artillery moved from Timguska to Novosibirsk
                1 infantry moved from Urals to Vologda
                1 armour, 6 artilleries, 9 infantry and 2 mech_infantrys moved from Turkmenistan to Eastern Persia
                6 armour, 10 artilleries, 28 infantry and 10 mech_infantrys moved from West India to Eastern Persia
                1 mech_infantry moved from India to Eastern Persia
                2 armour moved from India to Eastern Persia
                1 artillery, 2 infantry and 9 mech_infantrys moved from Burma to India
                4 infantry and 9 mech_infantrys moved from India to West India
                1 submarine moved from 41 Sea Zone to 37 Sea Zone
                4 fighters moved from Philippines to 37 Sea Zone
                3 fighters moved from Japan to Philippines
                1 destroyer moved from 6 Sea Zone to 35 Sea Zone

    Combat - Japanese
                Battle in Kazakhstan
                    Japanese attack with 1 bomber and 2 infantry
                    Russians defend with 1 infantry
                    Japanese win, taking Kazakhstan from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Japanese
                1 bomber moved from Kazakhstan to Eastern Persia
                1 aaGun moved from West India to Eastern Persia

    Place Units - Japanese
                2 carriers and 1 destroyer placed in 37 Sea Zone
                3 submarines placed in 36 Sea Zone
                3 armour placed in India
                1 fighter and 2 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 84 PUs; end with 84 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 89 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 94 PUs

    triplea_39435_Jap18.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1

    Game History

    Round: 18

    Purchase Units - Americans
                Americans buy 2 artilleries, 6 fighters, 2 infantry and 2 transports; Remaining resources: 2 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
                1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from 6 Sea Zone to Korea
                1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
                1 destroyer moved from 33 Sea Zone to 20 Sea Zone
                      Americans take 22 Sea Zone from Japanese
                      Americans take 20 Sea Zone from Japanese
                1 destroyer moved from 33 Sea Zone to 21 Sea Zone
                1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 6 Sea Zone
                3 fighters moved from 33 Sea Zone to 6 Sea Zone
                2 infantry moved from Normandy Bordeaux to Holland Belgium
                4 bombers moved from United Kingdom to Holland Belgium
                2 bombers moved from United Kingdom to Holland Belgium
                1 mech_infantry moved from Persia to Northwest Persia
                3 fighters moved from Egypt to Northwest Persia

    Combat - Americans
                Battle in Holland Belgium
                    Americans attack with 6 bombers and 2 infantry
                    Germans defend with 2 infantry
                    Americans win, taking Holland Belgium from Germans with 6 bombers and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Americans: 1 infantry
                Battle in Manchuria
                    Americans attack with 2 artilleries and 2 infantry
                    Japanese defend with 2 infantry
                    Americans win, taking Manchuria from Japanese with 2 artilleries remaining. Battle score for attacker is 0
                    Casualties for Americans: 2 infantry
                    Casualties for Japanese: 2 infantry
                Battle in Northwest Persia
                    Americans attack with 3 fighters and 1 mech_infantry
                    Germans defend with 1 infantry
                    Americans win, taking Northwest Persia from Germans with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Korea

    Non Combat Move - Americans
                2 carriers and 2 destroyers moved from 26 Sea Zone to 6 Sea Zone
                9 carriers moved from 33 Sea Zone to 6 Sea Zone
                1 submarine moved from 33 Sea Zone to 42 Sea Zone
                1 submarine moved from 33 Sea Zone to 44 Sea Zone
                1 submarine moved from 33 Sea Zone to 54 Sea Zone
                1 destroyer moved from 33 Sea Zone to 63 Sea Zone
                2 tactical_bombers moved from Caroline Islands to 6 Sea Zone
                9 submarines moved from 33 Sea Zone to 6 Sea Zone
                1 battleship and 1 cruiser moved from 33 Sea Zone to 6 Sea Zone
                1 destroyer moved from 33 Sea Zone to 34 Sea Zone
                1 destroyer moved from 33 Sea Zone to 45 Sea Zone
                1 fighter moved from Caroline Islands to Queensland
                10 submarines moved from 10 Sea Zone to 26 Sea Zone
                2 fighters moved from 33 Sea Zone to 6 Sea Zone
                1 destroyer moved from 33 Sea Zone to 63 Sea Zone
                4 fighters moved from 33 Sea Zone to 6 Sea Zone
                9 fighters moved from 33 Sea Zone to Hawaiian Islands
                3 fighters moved from Northwest Persia to Iraq
                1 infantry moved from Normandy Bordeaux to 110 Sea Zone
                2 carriers, 4 fighters, 1 infantry and 2 transports moved from 110 Sea Zone to 92 Sea Zone
                6 bombers moved from Holland Belgium to 92 Sea Zone
                6 bombers moved from 92 Sea Zone to Gibraltar
                1 infantry moved from Southern France to Normandy Bordeaux
                1 aaGun and 1 infantry moved from Central United States to 101 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Morocco
                1 infantry moved from 92 Sea Zone to Algeria
                1 aaGun moved from 91 Sea Zone to Morocco
                2 fighters moved from Gibraltar to Egypt

    Place Units - Americans
                2 transports placed in 10 Sea Zone
                2 artilleries, 4 fighters and 2 infantry placed in Western United States
                2 fighters placed in Eastern United States

    Turn Complete - Americans
                Americans collect 56 PUs; end with 58 PUs total
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs

    triplea_39435_Ame18.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1

    Game History

    Round: 18

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Manchuria

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 4 PUs total

    triplea_39435_Chi18.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1

    Game History

    Round: 18

    Purchase Units - British
                British repair damage of 2x factory_major, 3x factory_minor; Remaining resources: 27 PUs;
                British buy 3 artilleries and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 carriers moved from 110 Sea Zone to 92 Sea Zone
                1 fighter and 1 tactical_bomber moved from Southern France to France
                2 fighters moved from Southern France to France
                1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
                2 infantry moved from Southern France to France
                5 mech_infantrys moved from Iraq to Caucasus
                2 armour moved from Persia to Caucasus
                1 fighter moved from Persia to Caucasus
                1 bomber moved from Southern France to Caucasus
                1 fighter moved from Southern France to 96 Sea Zone

    Combat - British
                Battle in Caucasus
                    British attack with 2 armour, 1 bomber, 1 fighter and 5 mech_infantrys
                    Germans defend with 1 aaGun, 1 armour, 1 artillery, 1 bomber and 2 infantry
                    British win, taking Caucasus from Germans with 2 armour, 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is 13
                    Casualties for Germans: 1 aaGun, 1 armour, 1 artillery, 1 bomber and 2 infantry
                    Casualties for British: 1 bomber and 2 mech_infantrys
                Battle in France
                    British attack with 3 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 airfield, 1 factory_minor and 1 infantry
                    British win, taking France from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in 96 Sea Zone
                    British attack with 1 fighter
                    Italians defend with 1 transport
                    British win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport

    Non Combat Move - British
                3 fighters and 1 tactical_bomber moved from France to 92 Sea Zone
                1 fighter moved from 96 Sea Zone to Tobruk
                3 fighters moved from Southern France to Gibraltar
                1 fighter moved from Southern France to Tobruk
                1 aaGun and 5 infantry moved from Normandy Bordeaux to 110 Sea Zone
                1 aaGun, 1 cruiser, 1 destroyer, 5 infantry and 3 transports moved from 110 Sea Zone to 92 Sea Zone
                1 carrier moved from 110 Sea Zone to 91 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
                1 infantry moved from Persia to Northwest Persia
                3 aaGuns, 19 artilleries and 34 infantry moved from Persia to Iraq
                3 mech_infantrys moved from Egypt to Iraq
                3 infantry moved from Egypt to Trans-Jordan
                1 aaGun, 1 armour, 3 infantry and 1 mech_infantry moved from Southern France to Normandy Bordeaux
                1 fighter moved from Caucasus to Iraq

    Place Units - British
                3 artilleries placed in Iraq
                3 infantry placed in Egypt
                2 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 1,1
                    Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 1,1
                British collect 34 PUs (4 lost to blockades); end with 34 PUs total

    Turn Complete - UK_Pacific

    triplea_39435_UK_18.tsvg

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1

    Game History

    Round: 18

    Purchase Units - Italians
                Italians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 artilleries, 6 infantry and 1 mech_infantry moved from Northern Italy to Southern Italy

    Combat - Italians

    Non Combat Move - Italians
                2 aaGuns moved from Northern Italy to Southern Italy

    Place Units - Italians
                3 infantry placed in Southern Italy
                1 artillery and 1 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 11 PUs; end with 11 PUs total
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 14 PUs

    triplea_39435_Ita18.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1

    Game History

    Round: 18

    Purchase Units - ANZAC
                ANZAC buy 4 infantry; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                2 fighters moved from 33 Sea Zone to Queensland
                2 fighters moved from Caroline Islands to Queensland
                1 carrier moved from 33 Sea Zone to 63 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
                1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea

    Combat - ANZAC
                Battle in Dutch New Guinea
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                    ANZAC win, taking Dutch New Guinea from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - ANZAC

    Place Units - ANZAC
                3 infantry placed in Queensland
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs total
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs

    triplea_39435_ANZ18.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1

    Game History

    Round: 18

    Combat Move - French
                Trigger French Liberate Southern France2 activates a trigger called: Trigger French Liberate Southern France3
                1 infantry moved from Normandy Bordeaux to Southern France
                1 infantry moved from Normandy Bordeaux to Holland Belgium
                1 infantry moved from Normandy Bordeaux to France
                1 infantry moved from Normandy Bordeaux to Southern France

    Non Combat Move - French

    Turn Complete - French
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 3,2
                French collect 15 PUs (2 lost to blockades); end with 15 PUs total

    triplea_39435_Fre18.tsvg

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1

    Game History

    Round: 19

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 3 artilleries, 2 fighters, 14 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Northern Italy to Southern France
                1 artillery moved from Northern Italy to Southern France
                2 fighters moved from Western Germany to Southern France
                9 infantry moved from Northern Italy to Southern Italy
                2 fighters moved from Western Germany to Holland Belgium
                2 infantry moved from Western Germany to Holland Belgium
                1 artillery moved from Western Germany to Holland Belgium
                1 fighter moved from Western Germany to Southern France
                11 artilleries, 23 infantry and 2 mech_infantrys moved from Western Germany to France
                1 bomber moved from Novgorod to Caucasus
                1 bomber moved from Western Germany to Caucasus
                1 artillery and 26 infantry moved from Germany to Western Germany
                1 carrier, 1 cruiser, 2 destroyers, 2 submarines and 2 transports moved from 115 Sea Zone to 112 Sea Zone
                2 artilleries, 4 infantry and 2 mech_infantrys moved from Finland to Norway
                2 infantry moved from Karelia to Finland
                1 artillery moved from Karelia to Finland
                4 infantry moved from Rostov to Caucasus
                1 mech_infantry moved from Ukraine to Caucasus
                7 armour, 24 artilleries, 35 infantry and 39 mech_infantrys moved from Russia to Tambov
                1 infantry moved from Tambov to Rostov
                2 artilleries moved from Ukraine to Bryansk
                1 infantry moved from Smolensk to Bryansk
                1 armour moved from Novgorod to Bryansk
                1 mech_infantry moved from Novgorod to Bryansk
                1 tactical_bomber moved from Germany to Holland Belgium
                1 infantry moved from Vologda to Samara

    Combat - Germans
                Battle in Holland Belgium
                    Germans attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
                    French defend with 1 infantry; Americans defend with 1 infantry
                    Germans win, taking Holland Belgium from Americans with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in Caucasus
                    Germans attack with 2 bombers, 4 infantry and 1 mech_infantry
                    British defend with 2 armour and 3 mech_infantrys
                    Germans win, taking Caucasus from British with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 12
                    Casualties for Germans: 4 infantry
                    Casualties for British: 2 armour and 3 mech_infantrys
                Battle in Southern France
                    Germans attack with 1 artillery, 3 fighters and 2 infantry
                    French defend with 1 factory_minor, 1 harbour and 2 infantry
                    Germans win, taking Southern France from French with 1 artillery, 3 fighters and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for French: 2 infantry
                Battle in France
                    Germans attack with 11 artilleries, 23 infantry and 2 mech_infantrys
                    French defend with 1 airfield, 1 factory_minor and 1 infantry; British defend with 2 infantry
                    Germans destroys 15PUs while taking French capital
                    Germans win, taking France from French with 11 artilleries, 22 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for French: 1 infantry
                    Casualties for Germans: 1 infantry
                    Casualties for British: 2 infantry

    Non Combat Move - Germans
                3 fighters moved from Southern France to Southern Italy
                2 fighters moved from Holland Belgium to Western Germany
                1 tactical_bomber moved from Holland Belgium to Western Germany
                1 aaGun moved from Germany to Western Germany
                1 aaGun moved from Finland to Norway
                3 aaGuns moved from Russia to Tambov
                2 bombers moved from Caucasus to Ukraine

    Place Units - Germans
                3 mech_infantrys placed in Ukraine
                2 fighters placed in 112 Sea Zone
                1 armour, 3 artilleries and 4 infantry placed in Western Germany
                10 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 62 PUs; end with 62 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 69 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 84 PUs

    triplea_39435_Ger19.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1

    Game History

    Round: 19

    Combat Move - Russians
                4 fighters moved from Persia to Kazakhstan
                2 infantry moved from Volgograd to Kazakhstan
                1 armour, 23 artilleries, 64 infantry and 3 mech_infantrys moved from Volgograd to Caucasus

    Combat - Russians
                Battle in Kazakhstan
                    Russians attack with 4 fighters and 2 infantry
                    Japanese defend with 2 infantry
                    Russians win, taking Kazakhstan from Japanese with 4 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 2 infantry
                Battle in Caucasus
                    Russians attack with 1 armour, 23 artilleries, 64 infantry and 3 mech_infantrys
                    Germans defend with 1 mech_infantry
                    Russians win, taking Caucasus from Germans with 1 armour, 23 artilleries, 64 infantry and 3 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - Russians
                5 aaGuns moved from Volgograd to Caucasus
                4 fighters moved from Kazakhstan to Northwest Persia

    Turn Complete - Russians

    triplea_39435_Rus19.tsvg

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1

    Game History

    Round: 19

    Purchase Units - Japanese
                Japanese buy 2 carriers, 2 destroyers, 1 fighter, 10 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Samara to Volgograd
                      Japanese take Volgograd from Russians
                1 infantry moved from Vologda to Samara
                1 infantry moved from Novosibirsk to Kazakhstan
                1 artillery moved from Novosibirsk to Kazakhstan
                1 infantry moved from Tsinghai to Kazakhstan
                1 infantry moved from Shensi to Tsinghai
                1 infantry moved from Hopei to Shensi
                1 infantry moved from Anhwe to Hopei
                1 infantry moved from Anhwe to Kweichow
                1 mech_infantry moved from Anhwe to Yunnan
                1 mech_infantry moved from Kweichow to Burma
                3 infantry moved from French Indo China to Yunnan
                1 bomber moved from Eastern Persia to Kazakhstan
                9 armour, 16 artilleries, 38 infantry and 13 mech_infantrys moved from Eastern Persia to Persia
                      Japanese take Persia from British
                9 mech_infantrys moved from West India to Persia
                4 infantry moved from West India to Eastern Persia
                3 armour moved from India to Eastern Persia
                2 infantry moved from India to West India
                1 artillery moved from India to West India
                1 infantry moved from Yunnan to Burma
                1 destroyer moved from 37 Sea Zone to 42 Sea Zone
                1 destroyer moved from 35 Sea Zone to 44 Sea Zone
                1 submarine moved from 35 Sea Zone to 45 Sea Zone
                2 fighters moved from 37 Sea Zone to 42 Sea Zone
                2 fighters moved from 35 Sea Zone to 44 Sea Zone
                4 tactical_bombers moved from 35 Sea Zone to 45 Sea Zone
                4 tactical_bombers moved from 35 Sea Zone to 20 Sea Zone
                6 fighters moved from 35 Sea Zone to 21 Sea Zone
                4 fighters moved from 35 Sea Zone to 34 Sea Zone
                1 submarine moved from 36 Sea Zone to 34 Sea Zone
                1 submarine moved from 36 Sea Zone to 21 Sea Zone
                1 submarine moved from 36 Sea Zone to 20 Sea Zone
                1 fighter moved from Japan to 19 Sea Zone

    Combat - Japanese
                Battle in Kazakhstan
                    Japanese attack with 1 artillery, 1 bomber and 2 infantry
                    Russians defend with 1 infantry
                    Japanese win, taking Kazakhstan from Russians with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 20 Sea Zone
                    Japanese attack with 1 submarine and 4 tactical_bombers
                    Americans defend with 1 destroyer
                    Japanese win with 4 tactical_bombers remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 submarine
                Battle in 34 Sea Zone
                    Japanese attack with 4 fighters and 1 submarine
                    Americans defend with 1 destroyer
                    Japanese win with 4 fighters remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 submarine
                Battle in 42 Sea Zone
                    Japanese attack with 1 destroyer and 2 fighters
                    Americans defend with 1 submarine
                    Japanese win with 2 fighters remaining. Battle score for attacker is -2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in 45 Sea Zone
                    Japanese attack with 1 submarine and 4 tactical_bombers
                    Americans defend with 1 destroyer; ANZAC defend with 1 transport
                    Japanese win with 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 15
                    Casualties for Americans: 1 destroyer
                    Casualties for ANZAC: 1 transport
                Battle in 44 Sea Zone
                    Japanese attack with 1 destroyer and 2 fighters
                    Americans defend with 1 submarine
                    Japanese win with 2 fighters remaining. Battle score for attacker is -2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in 21 Sea Zone
                    Japanese attack with 6 fighters and 1 submarine
                    Americans defend with 1 destroyer
                    Japanese win with 6 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 19 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 2 transports
                    Japanese win with 1 fighter remaining. Battle score for attacker is 14
                    Casualties for Americans: 2 transports

    Non Combat Move - Japanese
                6 fighters moved from 21 Sea Zone to 19 Sea Zone
                4 fighters moved from 34 Sea Zone to 19 Sea Zone
                4 tactical_bombers moved from 45 Sea Zone to 19 Sea Zone
                4 tactical_bombers moved from 20 Sea Zone to 19 Sea Zone
                2 fighters moved from 44 Sea Zone to 19 Sea Zone
                2 fighters moved from 42 Sea Zone to India
                2 carriers, 2 fighters and 1 submarine moved from 37 Sea Zone to 19 Sea Zone
                1 battleship, 10 carriers, 1 cruiser, 3 destroyers, 7 submarines and 3 transports moved from 35 Sea Zone to 19 Sea Zone
                1 fighter moved from Philippines to 19 Sea Zone
                2 fighters moved from Philippines to 19 Sea Zone
                1 bomber moved from Kazakhstan to India
                1 aaGun moved from Eastern Persia to Persia

    Place Units - Japanese
                1 carrier and 1 destroyer placed in 19 Sea Zone
                1 carrier, 1 destroyer and 1 submarine placed in 39 Sea Zone
                3 infantry placed in Shantung
                1 fighter and 7 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,4,1,3,3,1,4,5,4,4,2,2,2,2,6,4,5,3,2,6,6,6,2,6,3,3,2,1,2,6,1,2,4,6,6,3,5,4,5,2,3,3,4,6,3,6,4,5
                Japanese collect 74 PUs (8 lost to blockades); end with 74 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 84 PUs

    triplea_39435_Jap19.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.1

    Game History

    Round: 19

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 5 fighters and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
                6 bombers moved from Gibraltar to 97 Sea Zone
                2 carriers and 1 destroyer moved from 92 Sea Zone to 97 Sea Zone
                2 fighters moved from Egypt to 97 Sea Zone
                1 fighter moved from Iraq to 97 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 97 Sea Zone
                1 artillery and 1 infantry moved from 97 Sea Zone to Greece
                1 fighter moved from Iraq to Greece
                10 submarines moved from 26 Sea Zone to 6 Sea Zone
                      Americans take 6 Sea Zone from Japanese
                9 fighters moved from Hawaiian Islands to 6 Sea Zone
                8 fighters moved from 6 Sea Zone to Siberia
                1 artillery moved from Manchuria to Amur
                      Americans take Amur from Japanese
                1 artillery moved from Manchuria to Amur
                1 artillery and 1 infantry moved from Korea to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                1 artillery and 1 infantry moved from 5 Sea Zone to Siberia
                1 infantry moved from Western United States to 10 Sea Zone
                1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
                1 artillery moved from Aleutian Islands to 8 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 8 Sea Zone to 3 Sea Zone
                1 artillery and 1 infantry moved from 3 Sea Zone to Soviet Far East
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone

    Combat - Americans

    triplea_39435_Ame19.tsvg

  • '21 '20 '19 '18 '17 '16

    scramble?

  • '17

    yes full scramble, ool automatic

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1

    Game History

    Round: 19

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 5 fighters and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
                6 bombers moved from Gibraltar to 97 Sea Zone
                2 carriers and 1 destroyer moved from 92 Sea Zone to 97 Sea Zone
                2 fighters moved from Egypt to 97 Sea Zone
                1 fighter moved from Iraq to 97 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 97 Sea Zone
                1 artillery and 1 infantry moved from 97 Sea Zone to Greece
                1 fighter moved from Iraq to Greece
                10 submarines moved from 26 Sea Zone to 6 Sea Zone
                      Americans take 6 Sea Zone from Japanese
                9 fighters moved from Hawaiian Islands to 6 Sea Zone
                8 fighters moved from 6 Sea Zone to Siberia
                1 artillery moved from Manchuria to Amur
                      Americans take Amur from Japanese
                1 artillery moved from Manchuria to Amur
                1 artillery and 1 infantry moved from Korea to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                1 artillery and 1 infantry moved from 5 Sea Zone to Siberia
                1 infantry moved from Western United States to 10 Sea Zone
                1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
                1 artillery moved from Aleutian Islands to 8 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 8 Sea Zone to 3 Sea Zone
                1 artillery and 1 infantry moved from 3 Sea Zone to Soviet Far East
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone

    Combat - Americans
                Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
                Battle in Siberia
                    Americans attack with 1 artillery, 8 fighters and 1 infantry
                    Japanese defend with 1 infantry
                    Americans win, taking Siberia from Japanese with 1 artillery and 8 fighters remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Soviet Far East
                Battle in 97 Sea Zone
                    Americans attack with 6 bombers, 2 carriers, 1 destroyer, 3 fighters and 1 transport
                    Germans defend with 3 fighters; Italians defend with 1 carrier, 1 destroyer, 2 fighters and 1 submarine
                    Americans win, taking Soviet Far East from Japanese, taking 97 Sea Zone from Italians with 4 bombers, 2 carriers, 1 fighter and 1 transport remaining. Battle score for attacker is 28
                    Casualties for Germans: 3 fighters
                    Casualties for Italians: 1 carrier, 1 destroyer, 2 fighters and 1 submarine
                    Casualties for Americans: 2 bombers, 1 destroyer and 2 fighters
                Battle in Greece
                    Americans attack with 1 artillery, 1 fighter and 1 infantry
                    Italians defend with 2 infantry
                    Americans win, taking Greece from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Italians: 2 infantry

    Non Combat Move - Americans
                1 fighter moved from Greece to 97 Sea Zone
                4 bombers moved from 97 Sea Zone to Egypt
                1 mech_infantry moved from Northwest Persia to Trans-Jordan
                1 fighter moved from Iraq to Egypt
                4 fighters moved from 92 Sea Zone to United Kingdom
                1 aaGun moved from Morocco to 92 Sea Zone
                1 aaGun and 1 transport moved from 92 Sea Zone to 110 Sea Zone
                1 infantry moved from Normandy Bordeaux to 110 Sea Zone
                1 aaGun and 1 infantry moved from 110 Sea Zone to United Kingdom
                2 fighters moved from Eastern United States to Gibraltar
                8 fighters moved from Siberia to 6 Sea Zone
                3 fighters moved from Western United States to 6 Sea Zone
                3 tactical_bombers moved from 6 Sea Zone to Midway
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 fighter moved from Western United States to Midway
                1 submarine moved from 54 Sea Zone to 22 Sea Zone
                1 infantry moved from Algeria to Morocco
                1 transport moved from 91 Sea Zone to 101 Sea Zone
                1 fighter moved from Queensland to Wake Island

    Place Units - Americans
                1 carrier and 2 destroyers placed in 10 Sea Zone
                Americans undo move 1.
                2 destroyers placed in 101 Sea Zone
                Americans undo move 1.
                1 destroyer placed in 101 Sea Zone
                2 infantry placed in Central United States
                1 carrier and 1 destroyer placed in 10 Sea Zone
                2 fighters placed in Western United States
                3 fighters placed in Eastern United States

    Turn Complete - Americans
                Americans collect 58 PUs; end with 58 PUs total
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs

    triplea_39435_Ame19.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1

    Game History

    Round: 19

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy nothing; Remaining resources: 4 PUs;

    Combat Move - Chinese

    Combat - Chinese

    Turn Complete - Chinese
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,3,2,4,3,5,6,5,5,2,4,4,1,4,3,4,5,3,6,6,6,2,6,2,6,4,2,4,3,5,4,5,2,1,6,5,2,5,6,4,1,1,1,1,2,6,1,1,2,3,6,4,1,2,5,4,1,4,5,4,5,4,6,1,4,6,1,1,5,2,4,6,1,2
                Chinese collect 0 PUs (3 lost to blockades); end with 4 PUs total
                Turning on Edit Mode
                EDIT: Changing PUs for Chinese from 4 to 7
                EDIT: Turning off Edit Mode

    triplea_39435_Chi19.tsvg

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