G40 Bal Mod Rommel (X) Colt (L) rematch no bid

  • '20

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1

    Game History

    Round: 2

    Purchase Units - British
                British buy 1 artillery, 1 destroyer and 8 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Eastern United States: 1 bomber
                EDIT: Adding units owned by Americans to Iceland: 1 bomber
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Adding units owned by British to Shan State: 1 fighter, 2 infantry and 1 mech_infantry
                EDIT: Removing units owned by British from India: 1 fighter and 1 mech_infantry
                EDIT: Removing units owned by British from Burma: 2 infantry
                EDIT: Turning off Edit Mode
                1 bomber and 1 fighter moved from Malta to 92 Sea Zone
                1 destroyer moved from 81 Sea Zone to 96 Sea Zone
                1 fighter and 1 tactical_bomber moved from Trans-Jordan to 96 Sea Zone

    Combat - British
                British creates battle in territory Shan State
                Battle in 96 Sea Zone
                    British attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Italians defend with 1 submarine
                    British win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 submarine
                Battle in 92 Sea Zone
                    British attack with 1 bomber and 1 fighter
                    Italians defend with 1 cruiser, 1 destroyer and 1 transport
                    British win with 1 bomber remaining. Battle score for attacker is 17
                    Casualties for Italians: 1 cruiser, 1 destroyer and 1 transport
                    Casualties for British: 1 fighter
                Battle in Shan State
                    British attack with 1 fighter, 2 infantry and 1 mech_infantry
                    Japanese defend with 2 infantry
                    British win, taking Shan State from Japanese with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 2 infantry

    Non Combat Move - British
                1 fighter moved from Shan State to India
                2 aaGuns moved from Burma to India
                1 fighter moved from New Brunswick Nova Scotia to Iceland
                1 armour and 1 infantry moved from Quebec to 106 Sea Zone
                1 armour, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
                1 armour and 1 infantry moved from 109 Sea Zone to United Kingdom
                1 artillery and 1 infantry moved from Quebec to New Brunswick Nova Scotia
                1 bomber moved from 92 Sea Zone to Morocco
                1 artillery moved from Iraq to 80 Sea Zone
                1 infantry moved from Eastern Persia to 80 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
                1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
                2 infantry moved from Rhodesia to Belgian Congo
                2 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 fighter and 1 tactical_bomber moved from 96 Sea Zone to Egypt
                1 artillery moved from India to Burma

    Place Units - British
                1 artillery and 8 infantry placed in United Kingdom
                1 destroyer placed in 110 Sea Zone

    Turn Complete - British
                British collect 29 PUs; end with 29 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs

    Place Units - UK_Pacific
                1 artillery, 3 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 10 PUs; end with 10 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
                Some Units in India change ownership: 1 artillery, 3 infantry and 1 mech_infantry

    Territory Summary for British and UK_Pacific :

    Shan State : 1 infantry and 1 mech_infantry
        Burma : 1 aaGun, 1 artillery and 5 infantry
        India : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 4 infantry and 1 mech_infantry
        Malaya : 1 harbour
        39 Sea Zone : 1 battleship, 1 cruiser and 1 submarine
        Belgian Congo : 2 infantry and 2 mech_infantrys
        Iceland : 1 airfield and 1 fighter
        Quebec : 1 factory_minor
        New Brunswick Nova Scotia : 1 artillery, 1 harbour and 1 infantry
        Egypt : 1 artillery, 2 fighters, 1 harbour, 2 infantry and 2 tactical_bombers
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 13 infantry and 1 mech_infantry
        Morocco : 1 bomber
        96 Sea Zone : 1 destroyer
        106 Sea Zone : 1 flag
        109 Sea Zone : 1 destroyer and 1 transport
        97 Sea Zone : 1 flag
        Iraq : 1 flag
        Eastern Persia : 1 flag
        81 Sea Zone : 1 transport
        110 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 41 / 53
        Russians : 37 / 38
        Japanese : 40 / 42
        Americans : 51 / 76
        Chinese : 9 / 13
        British : 29 / 35
        UK_Pacific : 10 / 13
        Italians : 11 / 11
        ANZAC : 14 / 17
        French : 1 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 9 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0

    triplea_39404_UK_2.tsvg

  • 2025 2024 '23 '22 '21 '20 '19

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1

    Game History

    Round: 2

    Purchase Units - Italians
                Italians buy 1 transport; Remaining resources: 4 PUs;

    Combat Move - Italians
                2 armour and 2 infantry moved from Albania to Greece
                2 fighters moved from Southern Italy to Greece
                1 bomber and 1 fighter moved from Southern Italy to 96 Sea Zone
                1 artillery and 2 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
                      Italians take French Equatorial Africa from French

    Combat - Italians
                Battle in Greece
                    Italians attack with 2 armour, 2 fighters and 2 infantry
                    Neutral_Allies defend with 4 infantry
                    Italians win, taking Greece from Neutral_Allies with 1 armour and 2 fighters remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 armour and 2 infantry
                    Casualties for Neutral_Allies: 4 infantry
                Battle in 96 Sea Zone
                    Italians attack with 1 bomber and 1 fighter
                    British defend with 1 destroyer
                    Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer

    Non Combat Move - Italians
                1 bomber and 1 fighter moved from 96 Sea Zone to Southern Italy
                2 fighters moved from Greece to Southern Italy
                1 artillery and 1 infantry moved from Tobruk to Libya
                1 aaGun, 1 artillery and 1 infantry moved from Northern Italy to Yugoslavia
                1 infantry moved from Southern Italy to Northern Italy
                1 infantry moved from Italian Somaliland to Ethiopia

    Place Units - Italians
                1 transport placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 14 PUs; end with 18 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs

    triplea_39404_Ita2.tsvg

  • '20

    I dont expect to win but im hoping Sea Lion will be a fun, bloody contest. Be sure to post your combat move for Ger. I wont be able to move until tomorrow noon-ish i reckon.

  • 2025 2024 '23 '22 '21 '20 '19

    Will you post ANZ and Fra?

  • '20

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 1 submarine and 1 transport; Remaining resources: 4 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
                2 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                1 cruiser moved from 54 Sea Zone to 45 Sea Zone
                3 fighters moved from Java to Queensland

    Place Units - ANZAC
                1 submarine and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,5
                ANZAC collect 14 PUs; end with 18 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs

    Territory Summary for ANZAC :

    Queensland : 1 airfield, 1 artillery, 3 fighters, 1 harbour and 1 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 aaGun, 1 factory_minor and 1 harbour
        Java : 1 flag, 1 aaGun and 1 infantry
        Dutch New Guinea : 1 flag, 2 infantry
        45 Sea Zone : 1 cruiser and 1 transport
        62 Sea Zone : 1 submarine and 1 transport
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 41 / 53
        Russians : 37 / 38
        Japanese : 40 / 42
        Americans : 51 / 76
        Chinese : 9 / 13
        British : 29 / 35
        UK_Pacific : 10 / 13
        Italians : 14 / 28
        ANZAC : 14 / 27
        French : 0 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 9 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

    triplea_39404_ANZ2.tsvg

  • '20

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1

    Game History

    Round: 2

    Combat Move - French
                1 destroyer moved from 81 Sea Zone to 98 Sea Zone

    Non Combat Move - French

    Turn Complete - French

    triplea_39404_Fre2.tsvg

  • 2025 2024 '23 '22 '21 '20 '19

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.1

    Game History

    Round: 3

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 airfield, 1 destroyer and 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 transport moved from 112 Sea Zone to 113 Sea Zone
                1 mech_infantry moved from Germany to 113 Sea Zone
                1 mech_infantry and 1 transport moved from 113 Sea Zone to 112 Sea Zone
                1 artillery moved from Norway to 112 Sea Zone
                7 armour and 2 artilleries moved from Western Germany to 112 Sea Zone
                8 infantry moved from Western Germany to 112 Sea Zone
                7 armour, 3 artilleries, 1 cruiser, 2 destroyers, 8 infantry, 1 mech_infantry, 1 submarine and 11 transports moved from 112 Sea Zone to 110 Sea Zone
                2 fighters moved from Western Germany to 110 Sea Zone
                1 tactical_bomber moved from Western Germany to 110 Sea Zone
                7 armour, 3 artilleries, 8 infantry and 1 mech_infantry moved from 110 Sea Zone to United Kingdom
                3 bombers, 1 fighter and 4 tactical_bombers moved from Western Germany to United Kingdom

    triplea_39404_Ger3.tsvg

  • 2025 2024 '23 '22 '21 '20 '19

    Scramble in sz110?  Give 1st round OOL?  I will roll for first losses


  • These Sea Lion attacks are always so interesting!

  • '20

    Agree, ABH. I am away from home but i should be home to download map in 30 minutes

  • '20

    More like 75 minutes now

  • '20

    A tough choice. If I scramble, i can maybe sink the transports later. i just lost a 99% battle today so dice have to turn in my favor now, right  :mrgreen:? Umm, no scramble.

  • 2025 2024 '23 '22 '21 '20 '19

    3 AA hitsl, that’s more than double.  10 Bri casualties first round, computer selects 5AA, 3 Bri inf and 2 Fr inf.  Only the 1 and 2 rows show on my screen, but the total appears on the casualty box.  Is this OOL acceptable?

  • 2025 2024 '23 '22 '21 '20 '19

    You won, I had to take hits on air to save 1 land unit.  You rolled a higher hit rate on every die round.  I rolled better in the later rounds, but you continued to score an equal number of hits.  The last round was my tank against your fig.

  • '20

    Woo! That was an epic battle. Must’ve been intense for you! The 1v1 at the end was so important.

  • '20

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 6 artilleries and 3 mech_infantrys; Remaining resources: 2 PUs;

    Combat Move - Russians

    Combat - Russians

    Non Combat Move - Russians
                2 aaGuns and 18 infantry moved from Yakut S.S.R. to Yenisey
                3 artilleries and 1 infantry moved from Bessarabia to Eastern Poland
                2 aaGuns, 1 artillery and 1 infantry moved from Western Ukraine to Eastern Poland
                3 armour moved from Ukraine to Eastern Poland
                2 infantry moved from Ukraine to Western Ukraine
                1 artillery and 7 infantry moved from Bryansk to Western Ukraine
                1 infantry moved from Baltic States to Eastern Poland
                1 submarine moved from 127 Sea Zone to 125 Sea Zone

    Place Units - Russians
                1 artillery and 2 mech_infantrys placed in Novgorod
                2 artilleries and 1 mech_infantry placed in Ukraine
                3 artilleries placed in Russia
                Russians undo move 2.
                Russians undo move 2.
                3 artilleries placed in Ukraine
                2 artilleries and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 39 PUs total

    Territory Summary for Russians :

    Yenisey : 2 aaGuns and 18 infantry
        Karelia : 5 infantry
        Baltic States : 2 infantry
        Eastern Poland : 4 aaGuns, 5 armour, 6 artilleries, 2 fighters, 18 infantry, 2 mech_infantrys and 1 tactical_bomber
        Russia : 1 airfield, 2 artilleries, 1 factory_major and 1 mech_infantry
        Ukraine : 3 artilleries and 1 factory_minor
        Western Ukraine : 1 artillery and 9 infantry
        Volgograd : 1 factory_minor
        Novgorod : 1 airfield, 3 armour, 1 artillery, 1 factory_minor, 1 harbour and 2 mech_infantrys
        125 Sea Zone : 1 submarine
        114 Sea Zone : 1 cruiser
        115 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 41 / 51
        Russians : 37 / 39
        Japanese : 40 / 42
        Americans : 51 / 76
        Chinese : 9 / 13
        British : 29 / 35
        UK_Pacific : 10 / 13
        Italians : 14 / 28
        ANZAC : 14 / 27
        French : 0 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 9 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

    triplea_39404_Rus3.tsvg


  • Congratulations again, Colt.  That destroyer blocking the transports picking up the extra soldiers from Holland was a big game changer.

  • '20

    Thanks ABH. The only bad thing is that i was so ready to send my Red Army savages through Europe  :evil:

  • 2025 2024 '23 '22 '21 '20 '19

    I don’t know when I will get to taking Japan’s turn.  It’s 72 degrees and sunny, so I’m outdoors.  Japan takes me a long time to plan and I’m not in the mood after that battle.


  • Time to call it a game, Rommel.  There is no recovering from a failed Sea Lion attempt against someone with even a slight bit of skill.

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