Realized when I opened the game that I’d forgotten to move the Italian boats (not used to having any in the Atlantic). Hope that edit is ok. And if it changes where the French cruiser would have moved, please adjust.
Let's try this again - game 5
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 59 PUs;
Germans buy 3 armour, 1 submarine and 3 tactical_bombers; Remaining resources: 2 PUs;Combat Move - Germans
1 mech_infantry moved from Smolensk to Samara
Germans take Samara from Russians
1 mech_infantry moved from Ukraine to Rostov
Germans take Rostov from Russians
1 mech_infantry moved from Belarus to Tambov
Germans take Tambov from Russians
1 submarine moved from 119 Sea Zone to 125 Sea Zone
1 submarine moved from 109 Sea Zone to 119 Sea Zone
1 submarine moved from 103 Sea Zone to 101 Sea ZoneCombat - Germans
Non Combat Move - Germans
4 aaGuns, 21 armour, 5 artilleries, 9 bombers, 2 fighters, 14 infantry, 7 mech_infantrys and 3 tactical_bombers moved from Belarus to Bryansk
2 infantry moved from Western Ukraine to Bryansk
7 mech_infantrys moved from Eastern Poland to Bryansk
3 armour moved from Novgorod to Bryansk
1 infantry moved from Belarus to Smolensk
1 destroyer moved from 125 Sea Zone to 113 Sea Zone
1 transport moved from 112 Sea Zone to 113 Sea Zone
3 bombers moved from Western Germany to Bryansk
1 fighter moved from Southern Italy to Bryansk
1 submarine moved from 93 Sea Zone to 103 Sea ZonePlace Units - Germans
3 armour placed in Ukraine
3 tactical_bombers placed in Novgorod
1 submarine placed in 113 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,3,4
Germans collect 56 PUs (3 lost to blockades); end with 58 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Japanese
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer and 8 infantry; Remaining resources: 2 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 42 Sea Zone
1 destroyer moved from 6 Sea Zone to 33 Sea Zone
Japanese take 22 Sea Zone from Americans
1 fighter and 1 tactical_bomber moved from Paulau Island to 33 Sea Zone
1 tactical_bomber moved from Paulau Island to 43 Sea Zone
2 fighters moved from 34 Sea Zone to 43 Sea Zone
1 destroyer moved from 34 Sea Zone to 43 Sea Zone
2 carriers moved from 34 Sea Zone to 43 Sea Zone
1 fighter moved from Paulau Island to 43 Sea Zone
3 armour, 1 artillery and 1 tactical_bomber moved from Manchuria to Jehol
2 mech_infantrys moved from Ulaanbaatar to Jehol
1 mech_infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 infantry moved from Urals to Novosibirsk
Japanese take Novosibirsk from Russians
1 fighter moved from Japan to JeholCombat - Japanese
Battle in 43 Sea Zone
Japanese attack with 2 carriers, 1 destroyer, 3 fighters and 1 tactical_bomber
British defend with 1 battleship, 1 cruiser, 2 destroyers and 1 transport
Japanese roll dice for 2 carriers, 1 destroyer, 3 fighters and 1 tactical_bomber in 43 Sea Zone, round 2 : 5/5 hits
British roll dice for 1 battleship, 1 cruiser, 2 destroyers and 1 transport in 43 Sea Zone, round 2 : 2/4 hits
1 battleship owned by the British, 1 fighter owned by the Japanese, 1 tactical_bomber owned by the Japanese, 1 cruiser owned by the British and 2 destroyers owned by the British lost in 43 Sea Zone
1 transport owned by the British lost in 43 Sea Zone
Japanese win, taking 43 Sea Zone from UK_Pacific with 2 carriers, 1 destroyer and 2 fighters remaining. Battle score for attacker is 34
Casualties for British: 1 battleship, 1 cruiser, 2 destroyers and 1 transport
Casualties for Japanese: 1 fighter and 1 tactical_bomber
Battle in 33 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 battleship
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 33 Sea Zone, round 2 : 3/3 hits
Americans roll dice for 1 battleship in 33 Sea Zone, round 2 : 0/1 hits
1 battleship owned by the Americans lost in 33 Sea Zone
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 20
Casualties for Americans: 1 battleship
Battle in 42 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
ANZAC defend with 1 cruiser, 1 submarine and 2 transports
1 submarine owned by the ANZAC Submerged
Japanese roll dice for 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 1/2 hits
ANZAC roll dice for 1 cruiser and 2 transports in 42 Sea Zone, round 2 : 1/1 hits
1 cruiser owned by the ANZAC and 1 tactical_bomber owned by the Japanese lost in 42 Sea Zone
2 transports owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 cruiser and 2 transports
Casualties for Japanese: 1 tactical_bomber
Battle in Jehol
Japanese attack with 3 armour, 1 artillery, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Chinese defend with 2 artilleries and 6 infantry
Japanese roll dice for 3 armour, 1 artillery, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Jehol, round 2 : 5/8 hits
Chinese roll dice for 2 artilleries and 6 infantry in Jehol, round 2 : 1/8 hits
5 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Jehol
Japanese roll dice for 3 armour, 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Jehol, round 3 : 3/7 hits
Chinese roll dice for 2 artilleries and 1 infantry in Jehol, round 3 : 0/3 hits
1 infantry owned by the Chinese and 2 artilleries owned by the Chinese lost in Jehol
Japanese win, taking Jehol from Chinese with 3 armour, 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 22
Casualties for Chinese: 2 artilleries and 6 infantry
Casualties for Japanese: 1 mech_infantryNon Combat Move - Japanese
1 tactical_bomber moved from Jehol to Japan
1 fighter moved from Jehol to Manchuria
1 fighter moved from 42 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Paulau Island
1 armour and 1 mech_infantry moved from Soviet Far East to SakhaPlace Units - Japanese
1 destroyer placed in 6 Sea Zone
1 artillery and 2 infantry placed in Manchuria
6 infantry placed in JapanTurn Complete - Japanese
Japanese collect 29 PUs; end with 29 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Italians
Purchase Units - Italians
Italians buy 3 armour; Remaining resources: 0 PUs;Combat Move - Italians
1 mech_infantry moved from Bryansk to Caucasus
1 bomber moved from Southern Italy to Caucasus
1 tactical_bomber moved from Southern Italy to CaucasusCombat - Italians
Battle in Caucasus
Italians attack with 1 bomber, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 mech_infantry
Italians win, taking Caucasus from Russians with 1 bomber, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantryNon Combat Move - Italians
1 bomber moved from Caucasus to Ukraine
1 tactical_bomber moved from Caucasus to Rostov
2 artilleries moved from Bryansk to Rostov
1 mech_infantry moved from Vologda to Tambov
1 aaGun, 1 armour, 2 artilleries, 1 infantry and 2 mech_infantrys moved from Northern Italy to Southern Italy
2 armour moved from Northern Italy to Southern ItalyPlace Units - Italians
3 armour placed in Southern ItalyTurn Complete - Italians
Italians collect 19 PUs; end with 19 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 artilleries, 1 destroyer, 7 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
1 destroyer and 1 submarine moved from 113 Sea Zone to 119 Sea Zone
1 submarine moved from 125 Sea Zone to 119 Sea Zone
1 submarine moved from 101 Sea Zone to 106 Sea Zone
Germans take 106 Sea Zone from British
1 submarine moved from 101 Sea Zone to 89 Sea Zone
1 submarine moved from 103 Sea Zone to 109 Sea Zone
1 mech_infantry moved from Rostov to Northwest Persia
Germans take Northwest Persia from Neutral_Allies
3 armour moved from Ukraine to Russia
1 mech_infantry moved from Tambov to Russia
24 armour, 5 artilleries, 12 bombers, 3 fighters, 16 infantry, 14 mech_infantrys and 3 tactical_bombers moved from Bryansk to Russia
3 tactical_bombers moved from Novgorod to Russia
1 mech_infantry moved from Samara to Russia
1 infantry moved from Smolensk to RussiaCombat - Germans
Battle in Russia
Germans attack with 27 armour, 5 artilleries, 12 bombers, 3 fighters, 17 infantry, 16 mech_infantrys and 6 tactical_bombers
Russians defend with 3 aaGuns, 1 airfield, 2 armour, 1 artillery, 1 factory_major, 41 infantry and 12 mech_infantrys
AA fire in Russia : 3/9 hits
3 fighters owned by the Germans lost in Russia
Germans roll dice for 27 armour, 5 artilleries, 12 bombers, 17 infantry, 16 mech_infantrys and 6 tactical_bombers in Russia, round 2 : 31/83 hits
Russians roll dice for 3 aaGuns, 2 armour, 1 artillery, 41 infantry and 12 mech_infantrys in Russia, round 2 : 17/56 hits
3 aaGuns owned by the Russians, 17 infantry owned by the Germans and 28 infantry owned by the Russians lost in Russia
Germans roll dice for 27 armour, 5 artilleries, 12 bombers, 16 mech_infantrys and 6 tactical_bombers in Russia, round 3 : 23/66 hits
Russians roll dice for 2 armour, 1 artillery, 13 infantry and 12 mech_infantrys in Russia, round 3 : 8/28 hits
8 mech_infantrys owned by the Germans, 10 mech_infantrys owned by the Russians and 13 infantry owned by the Russians lost in Russia
Germans roll dice for 27 armour, 5 artilleries, 12 bombers, 8 mech_infantrys and 6 tactical_bombers in Russia, round 4 : 26/58 hits
Russians roll dice for 2 armour, 1 artillery and 2 mech_infantrys in Russia, round 4 : 4/5 hits
2 mech_infantrys owned by the Russians, 2 armour owned by the Russians, 1 artillery owned by the Russians and 4 artilleries owned by the Germans lost in Russia
Germans captures 13PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 27 armour, 1 artillery, 12 bombers, 8 mech_infantrys and 6 tactical_bombers remaining. Battle score for attacker is 73
Casualties for Germans: 4 artilleries, 3 fighters, 17 infantry and 8 mech_infantrys
Casualties for Russians: 3 aaGuns, 2 armour, 1 artillery, 41 infantry and 12 mech_infantrys
Battle in 119 Sea Zone
Germans attack with 1 destroyer and 2 submarines
British defend with 1 destroyer
Germans roll dice for 2 submarines in 119 Sea Zone, round 2 : 1/2 hits
British roll dice for 1 destroyer in 119 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Germans and 1 destroyer owned by the British lost in 119 Sea Zone
Germans win, taking 119 Sea Zone from British with 1 destroyer and 1 submarine remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyerNon Combat Move - Germans
1 transport moved from 113 Sea Zone to 112 Sea Zone
2 aaGuns moved from Bryansk to Russia
3 tactical_bombers moved from Russia to Novgorod
3 tactical_bombers moved from Russia to Ukraine
2 aaGuns moved from Bryansk to Ukraine
6 bombers moved from Russia to Bulgaria
4 bombers moved from Russia to Germany
2 bombers moved from Russia to NovgorodPlace Units - Germans
3 artilleries placed in Ukraine
1 artillery and 1 infantry placed in Southern France
1 artillery and 1 infantry placed in Normandy Bordeaux
2 mech_infantrys placed in France
1 artillery and 3 infantry placed in Western Germany
1 destroyer and 1 transport placed in 112 Sea Zone
1 infantry placed in Southern France
1 infantry placed in Normandy BordeauxTurn Complete - Germans
Germans collect 62 PUs; end with 75 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 82 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 92 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 97 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Japanese
Purchase Units - Japanese
Japanese buy 1 bomber and 1 carrier; Remaining resources: 0 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 artillery and 1 mech_infantry moved from Jehol to Shantung
1 fighter moved from Manchuria to Shantung
1 mech_infantry moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 fighter and 1 tactical_bomber moved from Japan to 17 Sea Zone
1 fighter and 1 tactical_bomber moved from Paulau Island to 17 Sea Zone
1 destroyer and 3 fighters moved from 43 Sea Zone to 35 Sea ZoneCombat - Japanese
Battle in 17 Sea Zone
Japanese attack with 2 fighters and 2 tactical_bombers
Americans defend with 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports
Japanese roll dice for 2 fighters and 2 tactical_bombers in 17 Sea Zone, round 2 : 3/4 hits
Americans roll dice for 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports in 17 Sea Zone, round 2 : 1/3 hits
1 carrier owned by the Americans, 1 tactical_bomber owned by the Americans and 1 tactical_bomber owned by the Japanese lost in 17 Sea Zone
Japanese roll dice for 2 fighters and 1 tactical_bomber in 17 Sea Zone, round 3 : 1/3 hits
Americans roll dice for 1 fighter and 2 transports in 17 Sea Zone, round 3 : 1/1 hits
1 fighter owned by the Japanese and 1 fighter owned by the Americans lost in 17 Sea Zone
2 transports owned by the Americans lost in 17 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 30
Casualties for Americans: 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports
Casualties for Japanese: 1 fighter and 1 tactical_bomber
Battle in 35 Sea Zone
Japanese attack with 1 destroyer and 3 fighters
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer and 3 fighters in 35 Sea Zone, round 2 : 1/4 hits
ANZAC roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the ANZAC lost in 35 Sea Zone
Japanese win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Shantung
Japanese attack with 1 artillery, 1 fighter and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Shantung, round 2 : 0/3 hits
Chinese roll dice for 1 infantry in Shantung, round 2 : 1/1 hits
1 mech_infantry owned by the Japanese lost in Shantung
Japanese roll dice for 1 artillery and 1 fighter in Shantung, round 3 : 1/2 hits
Chinese roll dice for 1 infantry in Shantung, round 3 : 1/1 hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Shantung
Japanese win with 1 fighter remaining. Battle score for attacker is -5
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery and 1 mech_infantryNon Combat Move - Japanese
3 armour moved from Jehol to Manchuria
1 infantry moved from Manchuria to Jehol
1 armour and 1 mech_infantry moved from Sakha to Manchuria
2 carriers moved from 43 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 17 Sea Zone to 35 Sea Zone
2 fighters moved from 35 Sea Zone to Philippines
1 fighter moved from Shantung to ManchuriaPlace Units - Japanese
1 carrier placed in 6 Sea Zone
1 bomber placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,1,6,5
Japanese collect 26 PUs (1 lost to blockades); end with 27 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Italians
Purchase Units - Italians
Italians buy 1 artillery and 2 fighters; Remaining resources: 0 PUs;Combat Move - Italians
2 artilleries and 1 tactical_bomber moved from Rostov to Tambov
1 bomber moved from Ukraine to TambovCombat - Italians
Battle in Tambov
Italians attack with 2 artilleries, 1 bomber and 1 tactical_bomber
Russians defend with 1 armour
Italians win, taking Tambov from Russians with 2 artilleries, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 armourNon Combat Move - Italians
1 bomber and 1 tactical_bomber moved from Tambov to RussiaPlace Units - Italians
1 artillery and 2 fighters placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,2,3,3,3,2,6
Italians collect 9 PUs (8 lost to blockades); end with 9 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 14 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 4x factory_minor; Remaining resources: 93 PUs;
Germans buy 3 armour, 2 artilleries, 5 infantry, 8 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Axis To War With TrueNeutrals
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Neutral_True from Strict_Neutral to War
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Neutral_True from Strict_Neutral to War
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Neutral_True from Strict_Neutral to War
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and British from Strict_Neutral to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and UK_Pacific from Strict_Neutral to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and ANZAC from Strict_Neutral to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Dutch from Strict_Neutral to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Chinese from Strict_Neutral to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and French from Strict_Neutral to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Allies from Strict_Neutral to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Mongolians from Strict_Neutral to War
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Mongolians from Strict_Neutral to War
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Mongolians from Strict_Neutral to WarCombat Move - Germans
1 artillery and 2 infantry moved from Southern France to Spain
1 artillery and 2 infantry moved from Normandy Bordeaux to Spain
2 mech_infantrys moved from France to Spain
1 artillery and 3 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 112 Sea Zone to 104 Sea Zone
5 mech_infantrys moved from Russia to Volgograd
12 armour moved from Russia to Volgograd
2 bombers and 3 tactical_bombers moved from Novgorod to Volgograd
1 mech_infantry moved from Russia to Samara
1 mech_infantry moved from Russia to Vologda
1 mech_infantry moved from Russia to Vologda
1 artillery moved from Russia to Samara
1 armour moved from Russia to Vologda
1 armour moved from Russia to Samara
2 tactical_bombers moved from Ukraine to Volgograd
1 tactical_bomber moved from Ukraine to Vologda
1 armour moved from Russia to Samara
4 bombers moved from Bulgaria to Spain
2 infantry and 1 transport moved from 104 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Portugal
1 artillery and 1 infantry moved from 104 Sea Zone to Portugal
1 bomber moved from Germany to Spain
2 bombers moved from Bulgaria to Volgograd
3 bombers moved from Germany to Spain
4 armour moved from Russia to Volgograd
1 armour moved from Russia to Vologda
1 armour moved from Russia to Samara
2 armour moved from Russia to VolgogradCombat - Germans
Battle in Vologda
Germans attack with 2 armour, 2 mech_infantrys and 1 tactical_bomber
British defend with 1 mech_infantry
Germans roll dice for 2 armour, 2 mech_infantrys and 1 tactical_bomber in Vologda, round 2 : 4/5 hits
British roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits
1 mech_infantry owned by the British lost in Vologda
Germans win, taking Vologda from British with 2 armour, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Spain
Germans attack with 2 artilleries, 8 bombers, 4 infantry and 2 mech_infantrys
Neutral_True defend with 6 infantry
Germans roll dice for 2 artilleries, 8 bombers, 4 infantry and 2 mech_infantrys in Spain, round 2 : 8/16 hits
Neutral_True roll dice for 6 infantry in Spain, round 2 : 0/6 hits
6 infantry owned by the Neutral_True lost in Spain
Germans win, taking Spain from Neutral_True with 2 artilleries, 8 bombers, 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 18
Casualties for Neutral_True: 6 infantry
Battle in Portugal
Germans attack with 1 artillery and 3 infantry
Neutral_True defend with 2 infantry
Germans roll dice for 1 artillery and 3 infantry in Portugal, round 2 : 1/4 hits
Neutral_True roll dice for 2 infantry in Portugal, round 2 : 0/2 hits
1 infantry owned by the Neutral_True lost in Portugal
Germans roll dice for 1 artillery and 3 infantry in Portugal, round 3 : 0/4 hits
Neutral_True roll dice for 1 infantry in Portugal, round 3 : 0/1 hits
Germans roll dice for 1 artillery and 3 infantry in Portugal, round 4 : 1/4 hits
Neutral_True roll dice for 1 infantry in Portugal, round 4 : 0/1 hits
1 infantry owned by the Neutral_True lost in Portugal
Germans win, taking Portugal from Neutral_True with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
Casualties for Neutral_True: 2 infantry
Battle in Samara
Germans attack with 3 armour, 1 artillery and 1 mech_infantry
British defend with 1 mech_infantry
Germans roll dice for 3 armour, 1 artillery and 1 mech_infantry in Samara, round 2 : 4/5 hits
British roll dice for 1 mech_infantry in Samara, round 2 : 1/1 hits
1 mech_infantry owned by the British and 1 artillery owned by the Germans lost in Samara
Germans win, taking Samara from British with 3 armour and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 artillery
Casualties for British: 1 mech_infantry
Battle in Volgograd
Germans attack with 18 armour, 4 bombers, 5 mech_infantrys and 5 tactical_bombers
Russians defend with 1 factory_minor; British defend with 1 armour, 7 fighters, 3 mech_infantrys and 1 tactical_bomber; ANZAC defend with 1 fighter
Germans roll dice for 18 armour, 4 bombers, 5 mech_infantrys and 5 tactical_bombers in Volgograd, round 2 : 15/32 hits
Russians roll dice for 1 armour, 8 fighters, 3 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 7/13 hits
5 mech_infantrys owned by the Germans, 3 mech_infantrys owned by the British, 1 tactical_bomber owned by the British, 7 fighters owned by the British, 1 armour owned by the British, 2 armour owned by the Germans and 1 fighter owned by the ANZAC lost in Volgograd
Germans win, taking Volgograd from Russians with 16 armour, 4 bombers and 5 tactical_bombers remaining. Battle score for attacker is 77
Casualties for Germans: 2 armour and 5 mech_infantrys
Casualties for British: 1 armour, 7 fighters, 3 mech_infantrys and 1 tactical_bomber
Casualties for ANZAC: 1 fighterNon Combat Move - Germans
2 aaGuns and 3 artilleries moved from Ukraine to Rostov
1 infantry moved from Belarus to Novgorod
1 bomber and 3 tactical_bombers moved from Volgograd to Tambov
2 tactical_bombers moved from Volgograd to Tambov
3 bombers moved from Volgograd to Russia
4 armour moved from Russia to Tambov
2 aaGuns moved from Russia to Tambov
1 tactical_bomber moved from Vologda to Russia
6 bombers moved from Spain to France
2 bombers moved from Spain to France
1 destroyer moved from 112 Sea Zone to 103 Sea Zone
1 destroyer moved from 119 Sea Zone to 108 Sea Zone
1 submarine moved from 119 Sea Zone to 109 Sea Zone
1 artillery and 2 infantry moved from Bulgaria to GreecePlace Units - Germans
1 armour and 2 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Russia
1 artillery and 1 infantry placed in Normandy Bordeaux
1 transport placed in 110 Sea Zone
2 armour and 1 mech_infantry placed in France
1 submarine and 1 transport placed in 112 Sea Zone
1 artillery and 1 infantry placed in Western Germany
2 mech_infantrys placed in Novgorod
Germans undo move 8.
3 infantry and 2 mech_infantrys placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,6,5,5,5,6,4
Germans collect 63 PUs (4 lost to blockades); end with 63 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 78 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Japanese
Purchase Units - Japanese
Japanese buy 1 destroyer and 6 infantry; Remaining resources: 0 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 bomber moved from Japan to 33 Sea Zone
2 fighters and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone
1 destroyer moved from 35 Sea Zone to 33 Sea Zone
2 fighters moved from Philippines to 33 Sea Zone
1 carrier moved from 6 Sea Zone to 33 Sea Zone
Japanese take 17 Sea Zone from Americans
Japanese take 22 Sea Zone from ANZAC
Japanese take 6 Sea Zone from Americans
1 fighter moved from Manchuria to 33 Sea Zone
1 carrier moved from 35 Sea Zone to 33 Sea Zone
1 mech_infantry moved from Evenkiyskiy to Timguska
Japanese take Timguska from Russians
1 mech_infantry moved from Manchuria to Chahar
Japanese take Chahar from ChineseCombat - Japanese
Battle in 33 Sea Zone
Japanese attack with 1 bomber, 2 carriers, 1 destroyer, 5 fighters and 1 tactical_bomber
Americans defend with 1 carrier, 2 fighters and 1 transport; ANZAC defend with 3 submarines and 1 transport
Japanese roll dice for 1 bomber, 2 carriers, 1 destroyer, 5 fighters and 1 tactical_bomber in 33 Sea Zone, round 2 : 4/8 hits
Units damaged: 1 carrier owned by the Americans
Americans roll dice for 3 submarines in 33 Sea Zone, round 2 : 0/3 hits
Americans roll dice for 1 carrier, 2 fighters and 2 transports in 33 Sea Zone, round 2 : 2/3 hits
1 destroyer owned by the Japanese, 3 submarines owned by the ANZAC and 1 fighter owned by the Japanese lost in 33 Sea Zone
Japanese roll dice for 1 bomber, 2 carriers, 4 fighters and 1 tactical_bomber in 33 Sea Zone, round 3 : 3/6 hits
Americans roll dice for 1 carrier, 2 fighters and 2 transports in 33 Sea Zone, round 3 : 1/3 hits
1 carrier owned by the Americans, 1 tactical_bomber owned by the Japanese and 2 fighters owned by the Americans lost in 33 Sea Zone
1 transport owned by the Americans and 1 transport owned by the ANZAC lost in 33 Sea Zone
Japanese win with 1 bomber, 2 carriers and 4 fighters remaining. Battle score for attacker is 39
Casualties for ANZAC: 3 submarines and 1 transport
Casualties for Americans: 1 carrier, 2 fighters and 1 transport
Casualties for Japanese: 1 destroyer, 1 fighter and 1 tactical_bomberNon Combat Move - Japanese
1 bomber moved from 33 Sea Zone to Philippines
2 fighters moved from 33 Sea Zone to 35 Sea Zone
1 fighter moved from 33 Sea Zone to Marianas
1 fighter moved from 33 Sea Zone to Paulau Island
4 armour moved from Manchuria to Central Mongolia
1 artillery and 1 infantry moved from Manchuria to Buyant-UhaaPlace Units - Japanese
1 destroyer placed in 6 Sea Zone
6 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,2
Japanese collect 24 PUs (3 lost to blockades); end with 25 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Italians
Purchase Units - Italians
Italians buy 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber and 1 tactical_bomber moved from Russia to Caucasus
1 fighter moved from Southern Italy to CaucasusCombat - Italians
Battle in Caucasus
Italians attack with 1 bomber, 1 fighter and 1 tactical_bomber
Russians defend with 1 armour
Italians win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is -4
Casualties for Italians: 1 fighter
Casualties for Russians: 1 armourNon Combat Move - Italians
1 bomber moved from Caucasus to Russia
1 tactical_bomber moved from Caucasus to Ukraine
1 armour, 1 artillery and 6 infantry moved from Tobruk to AlexandriaPlace Units - Italians
1 infantry and 2 mech_infantrys placed in Southern Italy
1 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,3,4
Italians collect 13 PUs (4 lost to blockades); end with 13 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 airfields, 1 carrier, 2 fighters, 1 infantry and 1 transport; Remaining resources: 2 PUs;Combat Move - Germans
1 armour moved from Vologda to Nenetsia
Germans take Nenetsia from Russians
1 armour moved from Nenetsia to Urals
Germans take Urals from Russians
1 armour moved from Vologda to Novosibirsk
Germans take Novosibirsk from Russians
1 armour moved from Novosibirsk to Kazakhstan
2 mech_infantrys moved from Vologda to Samara
3 armour and 3 mech_infantrys moved from Samara to Kazakhstan
1 artillery moved from Rostov to Caucasus
2 armour moved from Volgograd to Caucasus
1 destroyer moved from 108 Sea Zone to 103 Sea Zone
1 submarine moved from 109 Sea Zone to 103 Sea Zone
1 artillery and 1 infantry moved from Portugal to 104 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 87 Sea Zone
1 artillery and 1 infantry moved from 87 Sea Zone to French West Africa
2 artilleries, 4 infantry and 2 mech_infantrys moved from Spain to Gibraltar
1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
4 bombers moved from France to 103 Sea Zone
1 bomber moved from France to 98 Sea Zone
3 bombers moved from Russia to 98 Sea Zone
1 bomber moved from Tambov to 98 Sea Zone
2 bombers moved from France to Gibraltar
1 bomber moved from France to 98 Sea Zone
2 infantry moved from Western Germany to 112 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 123 Sea Zone
2 infantry moved from 123 Sea Zone to Iceland
1 submarine moved from 109 Sea Zone to 103 Sea ZoneCombat - Germans
Battle in 98 Sea Zone
Germans attack with 6 bombers
British defend with 3 cruisers, 2 destroyers and 6 transports
Germans roll dice for 6 bombers in 98 Sea Zone, round 2 : 1/6 hits
British roll dice for 3 cruisers, 2 destroyers and 6 transports in 98 Sea Zone, round 2 : 4/5 hits
4 bombers owned by the Germans and 1 destroyer owned by the British lost in 98 Sea Zone
Germans roll dice for 2 bombers in 98 Sea Zone, round 3 : 1/2 hits
British roll dice for 3 cruisers, 1 destroyer and 6 transports in 98 Sea Zone, round 3 : 1/4 hits
1 bomber owned by the Germans and 1 destroyer owned by the British lost in 98 Sea Zone
retreated to 98 Sea Zone
British win with 3 cruisers and 6 transports remaining. Battle score for attacker is -44
Casualties for Germans: 5 bombers
Casualties for British: 2 destroyers
Battle in Kazakhstan
Germans attack with 4 armour and 3 mech_infantrys
British defend with 2 infantry
Germans roll dice for 4 armour and 3 mech_infantrys in Kazakhstan, round 2 : 3/7 hits
Russians roll dice for 2 infantry in Kazakhstan, round 2 : 0/2 hits
2 infantry owned by the British lost in Kazakhstan
Germans win, taking Kazakhstan from Russians with 4 armour and 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in 103 Sea Zone
Germans attack with 4 bombers, 1 destroyer and 2 submarines
Americans defend with 2 destroyers
Germans roll dice for 2 submarines in 103 Sea Zone, round 2 : 0/2 hits
Germans roll dice for 4 bombers and 1 destroyer in 103 Sea Zone, round 2 : 4/5 hits
Americans roll dice for 2 destroyers in 103 Sea Zone, round 2 : 0/2 hits
2 destroyers owned by the Americans lost in 103 Sea Zone
Germans win with 4 bombers, 1 destroyer and 2 submarines remaining. Battle score for attacker is 16
Casualties for Americans: 2 destroyers
Battle in Caucasus
Germans attack with 2 armour and 1 artillery
French defend with 1 infantry
Germans roll dice for 2 armour and 1 artillery in Caucasus, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits
1 infantry owned by the French lost in Caucasus
Germans win, taking Caucasus from Russians with 2 armour and 1 artillery remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in French West Africa
Battle in Gibraltar
Germans attack with 3 artilleries, 2 bombers, 5 infantry and 2 mech_infantrys
British defend with 1 armour, 1 harbour and 4 infantry; Americans defend with 1 fighter
Germans roll dice for 3 artilleries, 2 bombers, 5 infantry and 2 mech_infantrys in Gibraltar, round 2 : 5/12 hits
British roll dice for 1 armour, 1 fighter and 4 infantry in Gibraltar, round 2 : 5/6 hits
1 armour owned by the British, 5 infantry owned by the Germans and 4 infantry owned by the British lost in Gibraltar
Germans roll dice for 3 artilleries, 2 bombers and 2 mech_infantrys in Gibraltar, round 3 : 2/7 hits
British roll dice for 1 fighter in Gibraltar, round 3 : 1/1 hits
1 artillery owned by the Germans and 1 fighter owned by the Americans lost in Gibraltar
Germans win, taking French West Africa from French, taking Gibraltar from British with 2 artilleries, 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Germans: 1 artillery and 5 infantry
Casualties for British: 1 armour and 4 infantry
Casualties for Americans: 1 fighter
Battle in IcelandNon Combat Move - Germans
1 bomber moved from 98 Sea Zone to Ukraine
1 aaGun moved from Rostov to Ukraine
2 aaGuns, 4 armour and 5 tactical_bombers moved from Tambov to Rostov
1 aaGun moved from Rostov to Caucasus
3 mech_infantrys moved from Russia to Ukraine
1 tactical_bomber moved from Russia to Ukraine
2 bombers moved from Gibraltar to Southern Italy
2 infantry moved from Portugal to Spain
2 armour and 1 mech_infantry moved from France to Spain
4 bombers moved from 103 Sea Zone to Normandy Bordeaux
2 mech_infantrys moved from Western Germany to Southern France
1 submarine moved from 112 Sea Zone to 109 Sea Zone
1 submarine moved from 89 Sea Zone to 101 Sea Zone
1 artillery and 2 infantry moved from Greece to Bulgaria
2 armour moved from Volgograd to Ukraine
2 armour moved from Volgograd to Rostov
10 armour moved from Volgograd to CaucasusPlace Units - Germans
1 airfield placed in Rostov
1 airfield placed in Ukraine
1 carrier placed in 100 Sea Zone
2 fighters placed in 100 Sea Zone
1 transport placed in 112 Sea Zone
1 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,4,5
Germans collect 73 PUs; end with 75 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 90 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 95 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - Russians
Combat - Russians
Turn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 destroyer, 2 infantry and 1 tactical_bomber; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 bomber moved from Philippines to 6 Sea Zone
1 carrier and 2 fighters moved from 35 Sea Zone to 6 Sea Zone
1 fighter moved from Paulau Island to 6 Sea Zone
4 armour moved from Central Mongolia to Kansu
Japanese take Kansu from Chinese
1 mech_infantry moved from Timguska to Kansu
1 artillery and 1 infantry moved from Buyant-Uhaa to ManchuriaCombat - Japanese
Battle in 6 Sea Zone
Japanese attack with 1 bomber, 1 carrier and 3 fighters
Americans defend with 1 battleship, 3 destroyers and 4 transports
Japanese roll dice for 1 bomber, 1 carrier and 3 fighters in 6 Sea Zone, round 2 : 3/4 hits
Americans roll dice for 1 battleship, 3 destroyers and 4 transports in 6 Sea Zone, round 2 : 2/4 hits
3 destroyers owned by the Americans and 1 carrier owned by the Japanese lost in 6 Sea Zone
Japanese roll dice for 1 bomber and 3 fighters in 6 Sea Zone, round 3 : 1/4 hits
Americans roll dice for 1 battleship and 4 transports in 6 Sea Zone, round 3 : 0/1 hits
1 battleship owned by the Americans lost in 6 Sea Zone
4 transports owned by the Americans lost in 6 Sea Zone
Japanese win with 1 bomber and 3 fighters remaining. Battle score for attacker is 56
Casualties for Americans: 1 battleship, 3 destroyers and 4 transports
Casualties for Japanese: 1 carrier
Battle in Manchuria
Japanese attack with 1 artillery and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Manchuria, round 2 : 0/2 hits
Chinese roll dice for 1 infantry in Manchuria, round 2 : 1/1 hits
1 infantry owned by the Japanese lost in Manchuria
Japanese roll dice for 1 artillery in Manchuria, round 3 : 0/1 hits
Chinese roll dice for 1 infantry in Manchuria, round 3 : 1/1 hits
1 artillery owned by the Japanese lost in Manchuria
Chinese win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - Japanese
1 fighter could not land in 6 Sea Zone and was removed
1 bomber and 2 fighters moved from 6 Sea Zone to Japan
1 carrier moved from 33 Sea Zone to 17 Sea Zone
1 carrier moved from 33 Sea Zone to 35 Sea ZonePlace Units - Japanese
1 destroyer placed in 6 Sea Zone
2 infantry and 1 tactical_bomber placed in JapanTurn Complete - Japanese
Japanese collect 21 PUs; end with 21 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Italians
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 8 PUs;Combat Move - Italians
1 tactical_bomber moved from Ukraine to Caucasus
1 fighter moved from Southern Italy to Caucasus
1 bomber moved from Russia to CaucasusCombat - Italians
Battle in Caucasus
Italians attack with 1 bomber, 1 fighter and 1 tactical_bomber
British defend with 2 armour
Italians roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in Caucasus, round 2 : 2/3 hits
British roll dice for 2 armour in Caucasus, round 2 : 1/2 hits
1 bomber owned by the Italians and 2 armour owned by the British lost in Caucasus
Italians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Italians: 1 bomber
Casualties for British: 2 armourNon Combat Move - Italians
1 fighter and 1 tactical_bomber moved from Caucasus to Rostov
2 artilleries moved from Tambov to Volgograd
8 armour moved from Southern Italy to Yugoslavia
1 aaGun and 3 infantry moved from Bulgaria to Greece
3 mech_infantrys moved from Southern Italy to Yugoslavia
1 infantry moved from Northern Italy to Southern ItalyPlace Units - Italians
1 fighter placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,4,1
Italians collect 16 PUs (1 lost to blockades); end with 24 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 artillery, 3 bombers, 3 infantry and 4 transports; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Rostov to Northwest Persia
Germans take Caucasus from British
1 armour moved from Rostov to Turkey
Germans take Turkey from British
1 tactical_bomber moved from Rostov to Northwest Persia
1 bomber moved from Ukraine to 98 Sea Zone
2 bombers moved from Southern Italy to 98 Sea Zone
3 tactical_bombers moved from Rostov to 98 Sea Zone
2 fighters moved from 100 Sea Zone to 98 Sea Zone
1 tactical_bomber moved from Rostov to Northwest Persia
1 tactical_bomber moved from Ukraine to Northwest Persia
1 artillery moved from French West Africa to Gold Coast
Germans take Gold Coast from British
1 infantry moved from French West Africa to Nigeria
Germans take Nigeria from British
1 armour and 1 infantry moved from Spain to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 89 Sea Zone
1 armour and 1 infantry moved from 89 Sea Zone to Southeast Mexico
2 infantry moved from Iceland to 123 Sea Zone
2 infantry and 1 transport moved from 123 Sea Zone to 106 Sea Zone
2 infantry moved from 106 Sea Zone to New Brunswick Nova Scotia
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from 109 Sea Zone to Eire
2 infantry moved from Western Germany to Switzerland
1 mech_infantry moved from Southern France to Switzerland
3 bombers moved from Normandy Bordeaux to Switzerland
1 bomber moved from Normandy Bordeaux to SwitzerlandCombat - Germans
Battle in New Brunswick Nova Scotia
Battle in Eire
Battle in Southeast Mexico
Battle in Northwest Persia
Germans attack with 1 armour and 3 tactical_bombers
British defend with 1 mech_infantry
Germans win, taking New Brunswick Nova Scotia from British, taking Eire from Neutral_Allies, taking Southeast Mexico from Americans with 3 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Germans: 1 armour
Casualties for British: 1 mech_infantry
Battle in 98 Sea Zone
Germans attack with 3 bombers, 2 fighters and 3 tactical_bombers
British defend with 3 cruisers and 8 transports
Germans win with 3 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 60
Casualties for Germans: 1 fighter and 2 tactical_bombers
Casualties for British: 3 cruisers and 8 transports
Battle in Switzerland
Germans attack with 4 bombers, 2 infantry and 1 mech_infantry
Neutral_True defend with 2 infantry
Germans win, taking Switzerland from Neutral_True with 4 bombers, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Neutral_True: 2 infantry
Trigger Germans Land In North America: Setting switch to true for conditionAttachment_Axis_Land_In_North_America_Switch attached to GermansNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from 98 Sea Zone to 100 Sea Zone
2 tactical_bombers moved from Northwest Persia to Ukraine
1 tactical_bomber moved from Northwest Persia to Rostov
1 armour moved from Urals to Samara
2 aaGuns, 2 armour and 2 artilleries moved from Rostov to Volgograd
1 mech_infantry moved from Ukraine to Caucasus
4 mech_infantrys moved from Ukraine to Volgograd
1 artillery and 2 infantry moved from Bulgaria to Greece
3 armour moved from Ukraine to Volgograd
2 armour moved from Rostov to Turkey
3 bombers moved from 98 Sea Zone to Ukraine
2 submarines moved from 103 Sea Zone to 101 Sea Zone
1 destroyer moved from 103 Sea Zone to 92 Sea Zone
1 mech_infantry moved from Southern France to Yugoslavia
1 armour and 1 mech_infantry moved from Spain to Northern Italy
2 artilleries moved from Gibraltar to Spain
4 bombers moved from Switzerland to Southern ItalyPlace Units - Germans
1 transport placed in 100 Sea Zone
1 artillery and 1 infantry placed in Ukraine
3 bombers placed in Russia
2 transports placed in 93 Sea Zone
1 infantry placed in Southern France
2 armour and 1 infantry placed in Volgograd
1 transport placed in 115 Sea Zone
1 armour placed in NovgorodTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,5,3
Germans collect 74 PUs (4 lost to blockades); end with 74 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 89 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 94 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 armour, 1 bomber and 1 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 bomber moved from Japan to 20 Sea Zone
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
Japanese take 19 Sea Zone from Americans
Japanese take 6 Sea Zone from AmericansCombat - Japanese
Battle in 20 Sea Zone
Japanese attack with 1 bomber and 1 destroyer
ANZAC defend with 1 cruiser, 1 destroyer and 1 transport
Japanese win, taking 20 Sea Zone from Americans with 1 bomber and 1 destroyer remaining. Battle score for attacker is 27
Casualties for ANZAC: 1 cruiser, 1 destroyer and 1 transportNon Combat Move - Japanese
1 bomber moved from 20 Sea Zone to JapanPlace Units - Japanese
1 armour, 1 bomber and 1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 16 PUs; end with 16 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Italians
Purchase Units - Italians
Italians buy 1 destroyer, 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Italians
1 fighter and 1 tactical_bomber moved from Rostov to Northwest Persia
1 fighter moved from Southern Italy to Northwest PersiaCombat - Italians
Battle in Northwest Persia
Italians attack with 2 fighters and 1 tactical_bomber
British defend with 1 mech_infantry
Italians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -6
Casualties for Italians: 1 fighter
Casualties for British: 1 mech_infantryNon Combat Move - Italians
1 fighter and 1 tactical_bomber moved from Northwest Persia to Turkey
1 aaGun and 3 infantry moved from Greece to Turkey
8 armour and 3 mech_infantrys moved from Yugoslavia to Greece
1 artillery moved from Volgograd to Samara
1 artillery moved from Volgograd to CaucasusPlace Units - Italians
1 destroyer placed in 97 Sea Zone
1 fighter and 1 tactical_bomber placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5
Italians collect 14 PUs (3 lost to blockades); end with 14 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 2 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Turkey to Persia
Germans take Northwest Persia from British
Germans take Persia from British
1 mech_infantry moved from Caucasus to Syria
1 artillery and 1 infantry moved from Ukraine to 100 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 100 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Syria
7 armour, 2 artilleries, 1 infantry and 4 mech_infantrys moved from Volgograd to Kazakhstan
1 tactical_bomber moved from Rostov to Kazakhstan
2 tactical_bombers moved from Ukraine to Kazakhstan
1 fighter and 1 tactical_bomber moved from 100 Sea Zone to Syria
2 bombers moved from Ukraine to Kazakhstan
1 bomber moved from Ukraine to Syria
1 destroyer moved from 92 Sea Zone to 93 Sea Zone
2 bombers moved from Southern Italy to 93 Sea Zone
1 infantry moved from Nigeria to French Central Africa
Germans take French Central Africa from French
1 transport moved from 87 Sea Zone to 82 Sea Zone
1 artillery moved from Gold Coast to 82 Sea Zone
1 artillery moved from 82 Sea Zone to French Equatorial Africa
1 submarine moved from 101 Sea Zone to 106 Sea Zone
Germans take 106 Sea Zone from Americans
1 submarine moved from 101 Sea Zone to 89 Sea Zone
1 submarine moved from 101 Sea Zone to 103 Sea Zone
1 bomber moved from Southern Italy to Syria
1 bomber moved from Southern Italy to Kazakhstan
1 armour moved from Samara to Kazakhstan
1 bomber moved from Russia to West India
1 bomber moved from Russia to Iraq
1 bomber moved from Russia to KazakhstanCombat - Germans
Battle in 93 Sea Zone
Germans attack with 2 bombers and 1 destroyer
British defend with 1 submarine
Germans roll dice for 2 bombers and 1 destroyer in 93 Sea Zone, round 2 : 1/3 hits
British roll dice for 1 submarine in 93 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the British and 1 destroyer owned by the Germans lost in 93 Sea Zone
Germans win with 2 bombers remaining. Battle score for attacker is -2
Casualties for Germans: 1 destroyer
Casualties for British: 1 submarine
Battle in Kazakhstan
Germans attack with 8 armour, 2 artilleries, 4 bombers, 1 infantry, 4 mech_infantrys and 3 tactical_bombers
British defend with 1 aaGun, 3 armour, 2 infantry and 6 mech_infantrys
AA fire in Kazakhstan : 1/3 hits
1 tactical_bomber owned by the Germans lost in Kazakhstan
Germans roll dice for 8 armour, 2 artilleries, 4 bombers, 1 infantry, 4 mech_infantrys and 2 tactical_bombers in Kazakhstan, round 2 : 8/21 hits
British roll dice for 1 aaGun, 3 armour, 2 infantry and 6 mech_infantrys in Kazakhstan, round 2 : 5/11 hits
3 mech_infantrys owned by the Germans, 5 mech_infantrys owned by the British, 1 aaGun owned by the British, 1 infantry owned by the Germans, 1 artillery owned by the Germans and 2 infantry owned by the British lost in Kazakhstan
Germans roll dice for 8 armour, 1 artillery, 4 bombers, 1 mech_infantry and 2 tactical_bombers in Kazakhstan, round 3 : 8/16 hits
British roll dice for 3 armour and 1 mech_infantry in Kazakhstan, round 3 : 3/4 hits
1 mech_infantry owned by the Germans, 1 mech_infantry owned by the British, 3 armour owned by the British, 1 armour owned by the Germans and 1 artillery owned by the Germans lost in Kazakhstan
Germans win, taking Kazakhstan from British with 7 armour, 4 bombers and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Germans: 1 armour, 2 artilleries, 1 infantry, 4 mech_infantrys and 1 tactical_bomber
Casualties for British: 1 aaGun, 3 armour, 2 infantry and 6 mech_infantrys
Strategic bombing raid in West India
AA fire in West India : 0/1 hits
Bombing raid in West India rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in West India causes 6 damage total.
Battle in Syria
Germans attack with 1 artillery, 2 bombers, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
ANZAC defend with 2 infantry
Germans roll dice for 1 artillery, 2 bombers, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Syria, round 2 : 3/7 hits
French roll dice for 2 infantry in Syria, round 2 : 1/2 hits
2 infantry owned by the ANZAC and 1 infantry owned by the Germans lost in Syria
Germans win, taking Syria from French with 1 artillery, 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for ANZAC: 2 infantry
Battle in French Equatorial Africa
Strategic bombing raid in Iraq
AA fire in Iraq : 0/1 hits
Bombing raid in Iraq rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Iraq causes 3 damage total.Non Combat Move - Germans
1 bomber moved from West India to Caucasus
1 aaGun moved from Volgograd to Caucasus
1 bomber moved from Iraq to Turkey
1 artillery and 2 infantry moved from Greece to Turkey
1 carrier moved from 100 Sea Zone to 99 Sea Zone
2 tactical_bombers moved from Kazakhstan to Rostov
4 bombers moved from Kazakhstan to Rostov
1 aaGun moved from Ukraine to Rostov
1 aaGun moved from Volgograd to Kazakhstan
1 armour moved from Novgorod to Finland
1 infantry moved from Novgorod to 115 Sea Zone
1 infantry and 1 transport moved from 115 Sea Zone to 113 Sea Zone
1 infantry moved from 113 Sea Zone to Norway
1 artillery and 1 infantry moved from Eire to 109 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Norway
2 bombers moved from 93 Sea Zone to Western Germany
2 infantry moved from Switzerland to Western Germany
1 armour moved from Northern Italy to Western Germany
1 artillery and 1 infantry moved from Spain to Normandy Bordeaux
2 mech_infantrys moved from Gibraltar to Normandy Bordeaux
1 artillery moved from Spain to Southern France
1 mech_infantry moved from Yugoslavia to Greece
1 mech_infantry moved from Northern Italy to Bulgaria
2 bombers moved from Syria to Turkey
1 fighter moved from Syria to Turkey
1 tactical_bomber moved from Syria to 99 Sea ZonePlace Units - Germans
1 transport placed in 110 Sea Zone
1 artillery placed in Western Germany
1 bomber and 1 fighter placed in Ukraine
3 armour placed in Volgograd
2 infantry placed in Russia
1 transport placed in 100 Sea Zone
1 carrier and 1 destroyer placed in 113 Sea Zone
1 armour placed in RussiaTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2
Germans collect 79 PUs (2 lost to blockades); end with 79 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 83 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 98 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 103 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Combat Move - Russians
Turn Complete - Russians
-
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 1 destroyer; Remaining resources: 0 SuicideAttackTokens; 8 PUs;Combat Move - Japanese
1 bomber moved from Japan to Korea
1 bomber moved from Japan to Korea
1 destroyer moved from 20 Sea Zone to 43 Sea Zone
Japanese take 35 Sea Zone from ANZACCombat - Japanese
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Research Technology - Italians
Purchase Units - Italians
Italians buy 2 armour and 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
8 armour and 3 mech_infantrys moved from Greece to Iraq
1 fighter, 3 infantry and 1 tactical_bomber moved from Turkey to Iraq
1 fighter and 1 tactical_bomber moved from Southern Italy to Iraq
1 artillery moved from Samara to Novosibirsk
Italians take Novosibirsk from BritishCombat - Italians
Battle in Iraq
Italians attack with 8 armour, 2 fighters, 3 infantry, 3 mech_infantrys and 2 tactical_bombers
French defend with 1 infantry; British defend with 1 aaGun, 5 armour, 1 artillery, 1 factory_minor and 4 mech_infantrys
AA fire in Iraq : 0/3 hits
Italians roll dice for 8 armour, 2 fighters, 3 infantry, 3 mech_infantrys and 2 tactical_bombers in Iraq, round 2 : 8/18 hits
British roll dice for 1 aaGun, 5 armour, 1 artillery, 1 infantry and 4 mech_infantrys in Iraq, round 2 : 1/11 hits
4 mech_infantrys owned by the British, 1 aaGun owned by the British, 1 armour owned by the British, 1 infantry owned by the French, 1 artillery owned by the British and 1 infantry owned by the Italians lost in Iraq
Italians roll dice for 8 armour, 2 fighters, 2 infantry, 3 mech_infantrys and 2 tactical_bombers in Iraq, round 3 : 4/17 hits
British roll dice for 4 armour in Iraq, round 3 : 2/4 hits
4 armour owned by the British and 2 infantry owned by the Italians lost in Iraq
Italians win, taking Iraq from British with 8 armour, 2 fighters, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 49
Casualties for French: 1 infantry
Casualties for Italians: 3 infantry
Casualties for British: 1 aaGun, 5 armour, 1 artillery and 4 mech_infantrysNon Combat Move - Italians
2 fighters and 2 tactical_bombers moved from Iraq to Turkey
1 artillery moved from Caucasus to Turkey
1 destroyer moved from 97 Sea Zone to 95 Sea ZonePlace Units - Italians
3 infantry placed in Northern Italy
2 armour and 1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 19 PUs; end with 19 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 31 PUs





