I left your bid from last game and added factories in Egypt and Persia. hope ok. if not change however you would like.dawg-64-v-mike-g40-start-round-5-Germany 5.tsvg
Let's try this again - game 5
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Russians
Russians buy 7 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
Combat - Russians
Non Combat Move - Russians
6 infantry moved from Buryatia to Yakut S.S.R.
1 aaGun and 6 infantry moved from Sakha to Buryatia
1 aaGun moved from Sakha to Amur
1 infantry moved from Karelia to Novgorod
2 infantry moved from Vyborg to Novgorod
1 infantry moved from Bessarabia to Eastern Poland
1 infantry moved from Western Ukraine to Eastern Poland
3 infantry moved from Ukraine to Bessarabia
1 artillery moved from Western Ukraine to Bessarabia
2 infantry moved from Caucasus to Rostov
1 armour and 1 mech_infantry moved from Volgograd to Ukraine
1 aaGun moved from Russia to Bryansk
1 aaGun moved from Russia to Bryansk
1 armour moved from Russia to Western Ukraine
1 mech_infantry moved from Russia to Western Ukraine
1 artillery moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
1 tactical_bomber moved from Russia to Ukraine
1 fighter moved from Russia to UkrainePlace Units - Russians
3 infantry placed in Novgorod
3 infantry placed in Ukraine
1 infantry and 4 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 1 artillery, 1 factory_minor and 1 transport; Remaining resources: 6 SuicideAttackTokens; 3 PUs;Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to AlliedCombat Move - Japanese
1 artillery, 5 infantry and 1 mech_infantry moved from Manchuria to Amur
3 infantry moved from Korea to Amur
1 infantry moved from Okinawa to 19 Sea Zone
1 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from 5 Sea Zone to Amur
1 artillery and 2 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 artillery and 3 infantry moved from Shantung to Anhwe
Japanese take Anhwe from Chinese
1 artillery and 3 infantry moved from Kiangsi to Hunan
1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
1 artillery and 3 infantry moved from Kwangsi to Yunnan
1 fighter moved from Formosa to Hunan
2 fighters and 2 tactical_bombers moved from Manchuria to Hunan
2 bombers moved from Japan to Yunnan
2 fighters and 2 tactical_bombers moved from Japan to Amur
1 fighter moved from Korea to Amur
1 fighter moved from Okinawa to AmurCombat - Japanese
Battle in Amur
Japanese attack with 2 artilleries, 4 fighters, 9 infantry, 1 mech_infantry and 2 tactical_bombers
Russians defend with 1 aaGun and 6 infantry
AA fire in Amur : 0/3 hits
Japanese roll dice for 2 artilleries, 4 fighters, 9 infantry, 1 mech_infantry and 2 tactical_bombers in Amur, round 2 : 5/18 hits
Russians roll dice for 1 aaGun and 6 infantry in Amur, round 2 : 2/6 hits
2 infantry owned by the Japanese, 1 aaGun owned by the Russians and 4 infantry owned by the Russians lost in Amur
Japanese roll dice for 2 artilleries, 4 fighters, 7 infantry, 1 mech_infantry and 2 tactical_bombers in Amur, round 3 : 2/16 hits
Russians roll dice for 2 infantry in Amur, round 3 : 0/2 hits
2 infantry owned by the Russians lost in Amur
Japanese win, taking Amur from Russians with 2 artilleries, 4 fighters, 7 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 17
Casualties for Russians: 1 aaGun and 6 infantry
Casualties for Japanese: 2 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
Chinese defend with 4 infantry
Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 4/8 hits
Chinese roll dice for 4 infantry in Yunnan, round 2 : 1/4 hits
1 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Chinese: 4 infantry
Casualties for Japanese: 1 infantry
Battle in Hunan
Japanese attack with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers in Hunan, round 2 : 2/9 hits
Chinese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 artillery, 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory UlaanbaatarNon Combat Move - Japanese
1 fighter moved from Amur to Kiangsu
1 fighter and 1 tactical_bomber moved from Amur to Jehol
1 aaGun and 1 infantry moved from Manchuria to Jehol
2 fighters and 1 tactical_bomber moved from Amur to Manchuria
1 infantry moved from Korea to Manchuria
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 battleship, 2 carriers, 1 cruiser, 2 fighters, 1 infantry, 1 submarine, 2 tactical_bombers and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 transport moved from 20 Sea Zone to 6 Sea Zone
1 armour and 1 infantry moved from Japan to 6 Sea Zone
1 armour and 1 infantry moved from 6 Sea Zone to Korea
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 submarine moved from 19 Sea Zone to 6 Sea Zone
1 battleship and 1 destroyer moved from 19 Sea Zone to 36 Sea Zone
1 cruiser moved from 20 Sea Zone to 6 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone
2 fighters and 3 tactical_bombers moved from 36 Sea Zone to Kwangsi
1 fighter moved from 36 Sea Zone to Kwangsi
1 tactical_bomber moved from Yunnan to Kwangsi
1 fighter moved from Yunnan to Kwangsi
2 bombers moved from Yunnan to Kwangsi
3 fighters and 2 tactical_bombers moved from Hunan to Kwangsi
1 artillery and 1 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Kiangsu to Anhwe
1 artillery and 1 infantry moved from 36 Sea Zone to KwangsiPlace Units - Japanese
1 transport placed in 6 Sea Zone
1 factory_minor placed in Korea
Japanese undo move 2.
1 factory_minor placed in Manchuria
1 artillery placed in JapanTurn Complete - Japanese
Japanese collect 31 PUs; end with 34 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 44 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Americans
Americans buy 1 carrier, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 2 PUs;Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Americans
Non Combat Move - Americans
1 fighter moved from Philippines to Guam
1 destroyer moved from 35 Sea Zone to 54 Sea Zone
1 submarine moved from 35 Sea Zone to 54 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 artillery moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery moved from 26 Sea Zone to Hawaiian Islands
1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from Western United States to 26 Sea Zone
1 fighter moved from Western United States to 26 Sea Zone
1 bomber moved from Central United States to Hawaiian Islands
1 armour moved from Central United States to Western United States
1 artillery moved from Eastern United States to Central United States
1 infantry moved from Central United States to Western United States
1 fighter moved from Eastern United States to Western United States
1 cruiser and 1 transport moved from 101 Sea Zone to 11 Sea ZonePlace Units - Americans
1 carrier, 1 submarine and 1 transport placed in 101 Sea Zone
1 fighter and 1 tactical_bomber placed in Western United States
Americans undo move 2.
1 fighter and 1 tactical_bomber placed in 101 Sea Zone
Americans undo move 1.
1 submarine and 1 transport placed in 10 Sea Zone
1 carrier placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 54 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 fighter and 6 infantry moved from Szechwan to Yunnan
2 infantry moved from Kweichow to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 8 infantry
Japanese defend with 1 artillery and 2 infantry
Chinese win, taking Yunnan from Japanese with 1 fighter and 6 infantry remaining. Battle score for attacker is 4
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 artillery and 2 infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to Sikang
1 infantry moved from Suiyuyan to Hopei
1 infantry moved from Shensi to KweichowPlace Units - Chinese
3 infantry placed in Sikang
1 infantry placed in Yunnan
Chinese undo move 1.
2 infantry placed in Sikang
1 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - British
1 destroyer moved from 109 Sea Zone to 106 Sea Zone
1 battleship moved from 111 Sea Zone to 110 Sea Zone
1 destroyer moved from 111 Sea Zone to 110 Sea Zone
1 cruiser moved from 111 Sea Zone to 110 Sea Zone
1 fighter moved from Scotland to 110 Sea Zone
1 bomber moved from United Kingdom to 106 Sea Zone
1 destroyer moved from 98 Sea Zone to 97 Sea Zone
1 cruiser moved from 98 Sea Zone to 97 Sea Zone
1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
1 fighter moved from Malta to 97 Sea Zone
1 carrier moved from 98 Sea Zone to 97 Sea Zone
1 fighter moved from Gibraltar to 97 Sea Zone
1 cruiser moved from 91 Sea Zone to 96 Sea ZoneCombat - British
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - British
British buy 1 destroyer, 4 infantry and 1 transport; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - British
1 destroyer moved from 109 Sea Zone to 106 Sea Zone
1 battleship moved from 111 Sea Zone to 110 Sea Zone
1 destroyer moved from 111 Sea Zone to 110 Sea Zone
1 cruiser moved from 111 Sea Zone to 110 Sea Zone
1 fighter moved from Scotland to 110 Sea Zone
1 bomber moved from United Kingdom to 106 Sea Zone
1 destroyer moved from 98 Sea Zone to 97 Sea Zone
1 cruiser moved from 98 Sea Zone to 97 Sea Zone
1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
1 fighter moved from Malta to 97 Sea Zone
1 carrier moved from 98 Sea Zone to 97 Sea Zone
1 fighter moved from Gibraltar to 97 Sea Zone
1 cruiser moved from 91 Sea Zone to 96 Sea ZoneCombat - British
Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in 97 Sea Zone
British attack with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber
Germans defend with 1 fighter; Italians defend with 1 battleship, 1 cruiser, 2 fighters and 1 transport
Units damaged: 1 battleship owned by the Italians
British win with 1 fighter remaining. Battle score for attacker is 12
Casualties for Germans: 1 fighter
Casualties for British: 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
Casualties for Italians: 1 battleship, 1 cruiser, 2 fighters and 1 transport
Battle in 110 Sea Zone
British attack with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter
Germans defend with 1 battleship and 2 submarines
Units damaged: 1 battleship owned by the British
British win with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter remaining. Battle score for attacker is 32
Casualties for Germans: 1 battleship and 2 submarines
Battle in 106 Sea Zone
British attack with 1 bomber and 1 destroyer
Germans defend with 1 submarine
British win, taking 106 Sea Zone from Germans with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 96 Sea Zone
British attack with 1 cruiser
Italians defend with 1 destroyer and 1 transport
British win with 1 cruiser remaining. Battle score for attacker is 15
Casualties for Italians: 1 destroyer and 1 transportNon Combat Move - British
1 fighter moved from 97 Sea Zone to Syria
2 infantry moved from Egypt to 98 Sea Zone
2 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Greece
British take Greece from Neutral_Allies
1 infantry moved from Anglo Egyptian Sudan to Kenya
2 infantry moved from Union of South Africa to Rhodesia
1 destroyer moved from 71 Sea Zone to 81 Sea Zone
2 infantry moved from Alexandria to Egypt
1 artillery moved from Alexandria to Egypt
1 armour moved from Alexandria to Egypt
1 bomber moved from 106 Sea Zone to New Brunswick Nova Scotia
2 infantry moved from United Kingdom to 109 Sea Zone
2 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from 110 Sea Zone to United Kingdom
1 battleship moved from 37 Sea Zone to 39 Sea Zone
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
3 infantry moved from Burma to Shan State
3 aaGuns, 1 artillery and 6 infantry moved from India to Burma
1 fighter moved from India to Burma
1 tactical_bomber moved from India to Burma
1 infantry moved from West India to Eastern Persia
British take Eastern Persia from Neutral_AlliesPlace Units - British
1 transport placed in 106 Sea Zone
1 destroyer placed in 110 Sea Zone
4 infantry placed in United KingdomTurn Complete - British
British collect 30 PUs; end with 31 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUsPlace Units - UK_Pacific
1 armour, 1 infantry and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Some Units in India change ownership: 1 armour, 1 infantry and 2 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Northern Italy to 93 Sea Zone
1 armour and 1 mech_infantry moved from Tobruk to Tunisia
1 artillery and 1 infantry moved from Libya to Tunisia
1 artillery and 2 infantry moved from Ethiopia to Kenya
1 infantry moved from Italian Somaliland to Kenya
1 cruiser and 1 destroyer moved from 95 Sea Zone to 93 Sea Zone
1 submarine moved from 95 Sea Zone to 91 Sea ZoneCombat - Italians
Battle in 91 Sea Zone
Italians attack with 1 submarine
British defend with 1 transport
Italians win with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 93 Sea Zone
Italians attack with 1 bomber, 1 cruiser and 1 destroyer
French defend with 1 cruiser and 1 destroyer
Italians win, taking 93 Sea Zone from Neutral with 1 bomber and 1 cruiser remaining. Battle score for attacker is 12
Casualties for French: 1 cruiser and 1 destroyer
Casualties for Italians: 1 destroyer
Battle in Tunisia
Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
French defend with 1 infantry
Italians win, taking Tunisia from French with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Kenya
Italians attack with 1 artillery and 3 infantry
British defend with 1 infantry
Italians win, taking Kenya from British with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
1 bomber moved from 93 Sea Zone to Southern Italy
1 armour moved from Northern Italy to Romania
1 armour moved from Albania to Romania
2 infantry moved from Albania to Bulgaria
2 artilleries and 1 infantry moved from Northern Italy to Yugoslavia
1 aaGun and 1 infantry moved from Northern Italy to Southern France
1 aaGun moved from Northern Italy to France
4 infantry moved from Southern Italy to Northern Italy
1 aaGun moved from Southern Italy to Northern Italy
1 artillery and 3 infantry moved from Tobruk to LibyaPlace Units - Italians
1 fighter placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4
Italians collect 12 PUs; end with 12 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 transport; Remaining resources: 3 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 cruiser moved from 63 Sea Zone to 54 Sea Zone
2 fighters moved from New Zealand to Queensland
1 aaGun moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to QueenslandPlace Units - ANZAC
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 13 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - French
Non Combat Move - French
1 infantry moved from Morocco to Algeria
1 infantry moved from French West Africa to French Central AfricaTurn Complete - French
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 7 armour, 2 bombers and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 artilleries and 2 infantry moved from France to Normandy Bordeaux
1 artillery and 1 infantry moved from France to Normandy Bordeaux
5 infantry moved from Bulgaria to Greece
2 armour moved from Yugoslavia to Greece
1 cruiser moved from 113 Sea Zone to 110 Sea Zone
1 submarine moved from 112 Sea Zone to 110 Sea Zone
3 bombers moved from Western Germany to 110 Sea Zone
2 fighters moved from Western Germany to 110 Sea Zone
1 fighter moved from Western Germany to 96 Sea Zone
1 tactical_bomber moved from Northern Italy to 96 Sea Zone
1 tactical_bomber moved from Western Germany to Greece
2 tactical_bombers moved from Western Germany to 110 Sea Zone
1 tactical_bomber moved from Western Germany to 99 Sea Zone
1 armour moved from Southern France to Normandy Bordeaux
1 bomber moved from Western Germany to GreeceCombat - Germans
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 7 armour, 2 bombers and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 112 Sea Zone to 110 Sea Zone
1 cruiser moved from 113 Sea Zone to 110 Sea Zone
3 bombers, 2 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone
3 artilleries and 3 infantry moved from France to Normandy Bordeaux
1 armour moved from Southern France to Normandy Bordeaux
1 tactical_bomber moved from Northern Italy to 99 Sea Zone
3 armour moved from Yugoslavia to Greece
5 infantry moved from Bulgaria to Greece
1 bomber and 1 tactical_bomber moved from Western Germany to Greece
1 fighter and 1 tactical_bomber moved from Western Germany to 96 Sea ZoneCombat - Germans
British scrambles 1 units out of United Kingdom to defend against the attack in 110 Sea Zone
Battle in 110 Sea Zone
Germans attack with 3 bombers, 1 cruiser, 2 fighters, 1 submarine and 2 tactical_bombers
British defend with 1 battleship, 1 cruiser, 2 destroyers and 1 fighter
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 3 bombers, 1 cruiser, 2 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 : 4/8 hits
British roll dice for 1 battleship, 1 cruiser, 2 destroyers and 1 fighter in 110 Sea Zone, round 2 : 4/5 hits
1 tactical_bomber owned by the Germans, 1 submarine owned by the Germans, 1 fighter owned by the Germans, 1 fighter owned by the British, 1 cruiser owned by the British, 1 cruiser owned by the Germans and 2 destroyers owned by the British lost in 110 Sea Zone
Germans roll dice for 3 bombers, 1 fighter and 1 tactical_bomber in 110 Sea Zone, round 3 : 3/5 hits
British roll dice for 1 battleship in 110 Sea Zone, round 3 : 0/1 hits
1 battleship owned by the British lost in 110 Sea Zone
Germans win with 3 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 19
Casualties for Germans: 1 cruiser, 1 fighter, 1 submarine and 1 tactical_bomber
Casualties for British: 1 battleship, 1 cruiser, 2 destroyers and 1 fighter
Battle in Greece
Germans attack with 3 armour, 1 bomber, 5 infantry and 1 tactical_bomber
British defend with 6 infantry
Germans roll dice for 3 armour, 1 bomber, 5 infantry and 1 tactical_bomber in Greece, round 2 : 6/10 hits
British roll dice for 6 infantry in Greece, round 2 : 4/6 hits
4 infantry owned by the Germans and 6 infantry owned by the British lost in Greece
Germans win, taking Greece from British with 3 armour, 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 4 infantry
Casualties for British: 6 infantry
Battle in 99 Sea Zone
Germans attack with 1 tactical_bomber
British defend with 1 transport
1 transport owned by the British lost in 99 Sea Zone
Germans win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 96 Sea Zone
Germans attack with 1 fighter and 1 tactical_bomber
British defend with 1 cruiser
Germans roll dice for 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 2 : 2/2 hits
British roll dice for 1 cruiser in 96 Sea Zone, round 2 : 1/1 hits
1 tactical_bomber owned by the Germans and 1 cruiser owned by the British lost in 96 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 1
Casualties for Germans: 1 tactical_bomber
Casualties for British: 1 cruiser
Battle in Normandy Bordeaux
Germans attack with 1 armour, 3 artilleries and 3 infantry
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 armour, 3 artilleries and 3 infantry in Normandy Bordeaux, round 2 : 2/7 hits
French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits
1 infantry owned by the French, 1 infantry owned by the Germans and 1 artillery owned by the French lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from French with 1 armour, 3 artilleries and 2 infantry remaining. Battle score for attacker is 4
Casualties for French: 1 artillery and 1 infantry
Casualties for Germans: 1 infantryNon Combat Move - Germans
3 bombers, 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Western Germany
2 artilleries and 7 infantry moved from Yugoslavia to Romania
2 infantry moved from Western Germany to 113 Sea Zone
2 infantry and 1 transport moved from 113 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
2 infantry moved from Norway to Finland
5 armour and 2 mech_infantrys moved from France to Germany
1 aaGun moved from Western Germany to Germany
1 aaGun moved from Poland to Slovakia Hungary
1 bomber and 1 tactical_bomber moved from Greece to Southern Italy
1 tactical_bomber moved from 99 Sea Zone to Southern Italy
1 fighter moved from 96 Sea Zone to Southern Italy
2 mech_infantrys moved from Southern France to YugoslaviaPlace Units - Germans
7 armour and 2 mech_infantrys placed in Germany
2 bombers placed in Western GermanyTurn Complete - Germans
Germans collect 46 PUs; end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Russians
Russians buy 12 infantry; Remaining resources: 1 PUs;Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Russians
Combat - Russians
Non Combat Move - Russians
1 infantry moved from Ulaanbaatar to Buyant-Uhaa
1 infantry moved from Dzavhan to Ulaanbaatar
6 infantry moved from Yakut S.S.R. to Ulaanbaatar
1 aaGun moved from Buryatia to Ulaanbaatar
2 infantry moved from Olgiy to Kansu
1 artillery moved from Bessarabia to Ukraine
4 infantry moved from Bessarabia to Ukraine
2 infantry moved from Rostov to Ukraine
2 infantry moved from Eastern Poland to Belarus
2 infantry moved from Baltic States to Novgorod
1 infantry moved from Eastern Poland to Belarus
1 armour moved from Western Ukraine to Ukraine
1 mech_infantry moved from Western Ukraine to Ukraine
1 infantry moved from Bryansk to Ukraine
1 aaGun moved from Bryansk to Ukraine
1 artillery moved from Bryansk to Ukraine
1 aaGun moved from Bryansk to Ukraine
1 infantry moved from Russia to Bryansk
4 mech_infantrys moved from Russia to BelarusPlace Units - Russians
3 infantry placed in Novgorod
3 infantry placed in Ukraine
6 infantry placed in RussiaTurn Complete - Russians
Russians collect 36 PUs; end with 37 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 3 armour, 1 carrier and 1 fighter; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 mech_infantry moved from Amur to 5 Sea Zone
1 mech_infantry moved from 5 Sea Zone to Soviet Far East
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
2 artilleries and 5 infantry moved from Amur to Buryatia
1 fighter and 1 tactical_bomber moved from Manchuria to Buryatia
1 armour moved from Korea to Buryatia
1 infantry moved from Manchuria to Buyant-Uhaa
1 infantry moved from Jehol to Buyant-Uhaa
1 fighter and 1 tactical_bomber moved from Jehol to Buyant-Uhaa
1 fighter moved from Manchuria to Buyant-Uhaa
1 infantry moved from Chahar to Central Mongolia
Japanese take Central Mongolia from Russians
1 artillery and 1 infantry moved from Chahar to Suiyuyan
1 artillery and 1 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Kweichow
1 artillery moved from Hunan to Kweichow
1 artillery and 1 infantry moved from Kwangsi to Yunnan
2 infantry moved from Hunan to Yunnan
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Hopei
1 fighter moved from Kiangsu to Suiyuyan
1 fighter moved from Kwangsi to Hopei
1 fighter and 1 tactical_bomber moved from Kwangsi to Kweichow
2 bombers moved from Kwangsi to Yunnan
1 tactical_bomber moved from Kwangsi to Yunnan
2 fighters and 1 tactical_bomber moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangsi to Kweichow
1 fighter and 1 tactical_bomber moved from Kwangsi to HopeiCombat - Japanese
Battle in Kweichow
Japanese attack with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers in Kweichow, round 2 : 3/7 hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 2 bombers, 3 fighters, 3 infantry and 3 tactical_bombers
Chinese defend with 8 infantry
Japanese roll dice for 1 artillery, 2 bombers, 3 fighters, 3 infantry and 3 tactical_bombers in Yunnan, round 2 : 4/12 hits
Chinese roll dice for 8 infantry in Yunnan, round 2 : 1/8 hits
1 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 1 artillery, 2 bombers, 3 fighters, 2 infantry and 3 tactical_bombers in Yunnan, round 3 : 3/11 hits
Chinese roll dice for 4 infantry in Yunnan, round 3 : 2/4 hits
2 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 1 artillery, 2 bombers, 3 fighters and 3 tactical_bombers in Yunnan, round 4 : 6/9 hits
Chinese roll dice for 1 infantry in Yunnan, round 4 : 0/1 hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 15
Casualties for Chinese: 8 infantry
Casualties for Japanese: 3 infantry
Battle in Buryatia
Japanese attack with 1 armour, 2 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber
Russians defend with 6 infantry
Japanese roll dice for 1 armour, 2 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber in Buryatia, round 2 : 3/10 hits
Russians roll dice for 6 infantry in Buryatia, round 2 : 3/6 hits
3 infantry owned by the Japanese and 3 infantry owned by the Russians lost in Buryatia
Japanese roll dice for 1 armour, 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Buryatia, round 3 : 3/7 hits
Russians roll dice for 3 infantry in Buryatia, round 3 : 0/3 hits
3 infantry owned by the Russians lost in Buryatia
Japanese win, taking Buryatia from Russians with 1 armour, 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Russians: 6 infantry
Casualties for Japanese: 3 infantry
Battle in Suiyuyan
Japanese attack with 1 artillery, 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Suiyuyan, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Soviet Far East
Battle in Hopei
Japanese attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Hopei, round 2 : 1/6 hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Soviet Far East from Russians, taking Hopei from Chinese with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Buyant-Uhaa
Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
Russians defend with 3 infantry
Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Buyant-Uhaa, round 2 : 1/5 hits
Russians roll dice for 3 infantry in Buyant-Uhaa, round 2 : 1/3 hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Buyant-Uhaa
Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Buyant-Uhaa, round 3 : 2/4 hits
Russians roll dice for 2 infantry in Buyant-Uhaa, round 3 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Buyant-Uhaa
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 3 infantry
Casualties for Japanese: 2 infantryNon Combat Move - Japanese
1 artillery and 2 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
2 infantry and 1 transport moved from 17 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Kiangsu
1 aaGun moved from Jehol to Anhwe
2 fighters and 1 tactical_bomber moved from Hopei to Anhwe
1 fighter moved from Suiyuyan to Chahar
2 fighters and 2 tactical_bombers moved from Kweichow to Hunan
1 artillery and 1 infantry moved from Kiangsi to Hunan
2 bombers moved from Yunnan to Anhwe
2 fighters and 2 tactical_bombers moved from Yunnan to Hunan
1 fighter and 1 tactical_bomber moved from Yunnan to Hunan
1 fighter and 1 tactical_bomber moved from Buyant-Uhaa to 6 Sea Zone
1 fighter moved from Buyant-Uhaa to Hunan
1 fighter moved from Buryatia to Manchuria
1 transport moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from Siam to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Kwangsi
1 battleship and 1 carrier moved from 36 Sea Zone to 20 Sea Zone
1 fighter moved from Hunan to 36 Sea Zone
1 tactical_bomber moved from Buryatia to ManchuriaPlace Units - Japanese
1 carrier placed in 6 Sea Zone
1 fighter placed in Japan
3 armour placed in ManchuriaTurn Complete - Japanese
Japanese collect 38 PUs; end with 38 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 48 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 armour, 2 artilleries, 1 factory_minor, 3 infantry and 3 submarines; Remaining resources: 1 PUs;Combat Move - Americans
Non Combat Move - Americans
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters, 3 infantry, 1 submarine, 2 tactical_bombers and 2 transports moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from Guam to Wake Island
1 cruiser moved from 11 Sea Zone to 26 Sea Zone
1 armour, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 armour moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to Hawaiian Islands
1 transport moved from 11 Sea Zone to 10 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 101 Sea Zone to 11 Sea Zone
1 artillery moved from Central United States to Western United States
2 mech_infantrys moved from Central United States to Western United States
1 mech_infantry moved from Central United States to Western United StatesPlace Units - Americans
1 factory_minor placed in Mexico
3 submarines placed in 10 Sea Zone
1 artillery and 2 infantry placed in Central United States
1 armour, 1 artillery and 1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 53 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Shensi
4 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - British
British buy 1 factory_minor, 2 fighters and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 4 mech_infantrys; Remaining resources: 1 PUs;Combat Move - British
1 infantry moved from Quebec to 106 Sea Zone
1 armour moved from Quebec to 106 Sea Zone
1 armour, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 bomber moved from New Brunswick Nova Scotia to 91 Sea Zone
1 armour moved from Egypt to Ethiopia
British take Ethiopia from Italians
1 mech_infantry moved from Egypt to EthiopiaCombat - British
Battle in 91 Sea Zone
British attack with 1 armour, 1 bomber, 1 destroyer, 1 infantry and 1 transport
Italians defend with 1 submarine
British win with 1 bomber, 1 destroyer and 1 transport remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarineNon Combat Move - British
2 infantry moved from Rhodesia to Belgian Congo
1 infantry moved from Alexandria to Egypt
1 fighter moved from Syria to Egypt
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 armour moved from 91 Sea Zone to Gibraltar
1 bomber moved from 91 Sea Zone to Gibraltar
1 artillery moved from Ontario to Quebec
1 infantry moved from Ontario to Quebec
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
3 infantry moved from Shan State to Malaya
1 infantry moved from India to Burma
2 mech_infantrys moved from India to Burma
1 armour moved from India to Burma
1 infantry moved from Egypt to Trans-Jordan
1 artillery moved from Egypt to Trans-Jordan
2 infantry moved from Burma to Shan State
2 infantry moved from Burma to Shan State
1 aaGun moved from Burma to Shan StatePlace Units - British
1 factory_minor placed in Egypt
1 mech_infantry placed in Union of South Africa
2 fighters placed in United KingdomTurn Complete - British
British collect 30 PUs; end with 30 PUs totalPlace Units - UK_Pacific
4 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 18 PUs total
Some Units in India change ownership: 4 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 destroyer and 1 mech_infantry; Remaining resources: 0 PUs;Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralCombat Move - Italians
2 armour moved from Romania to Eastern Poland
1 cruiser moved from 93 Sea Zone to 98 Sea Zone
1 fighter moved from Southern Italy to 98 Sea Zone
1 bomber moved from Southern Italy to Eastern Poland
1 infantry moved from Northern Italy to 95 Sea Zone
1 infantry and 1 transport moved from 95 Sea Zone to 93 Sea Zone
1 infantry moved from Southern France to 93 Sea Zone
2 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Morocco
1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Tunisia to Algeria
1 artillery and 1 infantry moved from Kenya to Anglo Egyptian Sudan
1 infantry moved from Kenya to Tanganyika Territory
Italians take Tanganyika Territory from BritishCombat - Italians
Battle in Eastern Poland
Italians attack with 2 armour and 1 bomber
Russians defend with 2 infantry
Italians roll dice for 2 armour and 1 bomber in Eastern Poland, round 2 : 2/3 hits
Russians roll dice for 2 infantry in Eastern Poland, round 2 : 1/2 hits
1 armour owned by the Italians and 2 infantry owned by the Russians lost in Eastern Poland
Italians win, taking Eastern Poland from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 0
Casualties for Italians: 1 armour
Casualties for Russians: 2 infantry
Battle in 98 Sea Zone
Italians attack with 1 cruiser and 1 fighter
British defend with 1 destroyer
Italians roll dice for 1 cruiser and 1 fighter in 98 Sea Zone, round 2 : 1/2 hits
British roll dice for 1 destroyer in 98 Sea Zone, round 2 : 1/1 hits
1 cruiser owned by the Italians and 1 destroyer owned by the British lost in 98 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is -4
Casualties for Italians: 1 cruiser
Casualties for British: 1 destroyer
Battle in Algeria
Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
French defend with 2 infantry
Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Algeria, round 2 : 2/4 hits
French roll dice for 2 infantry in Algeria, round 2 : 2/2 hits
1 mech_infantry owned by the Italians, 2 infantry owned by the French and 1 artillery owned by the Italians lost in Algeria
Italians win, taking Algeria from French with 1 armour and 1 infantry remaining. Battle score for attacker is -2
Casualties for French: 2 infantry
Casualties for Italians: 1 artillery and 1 mech_infantry
Battle in Morocco
Battle in Anglo Egyptian Sudan
Italians attack with 1 artillery and 1 infantry
British defend with 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 2 : 2/2 hits
British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits
1 infantry owned by the British lost in Anglo Egyptian Sudan
Italians win, taking Morocco from French, taking Anglo Egyptian Sudan from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
1 artillery and 3 infantry moved from Libya to Tobruk
1 fighter moved from 98 Sea Zone to Greece
2 infantry moved from Bulgaria to Romania
2 artilleries and 1 infantry moved from Yugoslavia to Romania
1 aaGun and 3 infantry moved from Northern Italy to Yugoslavia
2 infantry moved from Southern Italy to Northern Italy
1 aaGun moved from Southern France to Northern Italy
1 bomber moved from Eastern Poland to Western GermanyPlace Units - Italians
1 mech_infantry placed in Southern Italy
1 destroyer placed in 95 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3
Italians collect 14 PUs (2 lost to blockades); end with 14 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 transport; Remaining resources: 6 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 cruiser moved from 54 Sea Zone to 45 Sea Zone
1 destroyer moved from 54 Sea Zone to 45 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
ANZAC take Java from DutchPlace Units - ANZAC
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 20 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Combat Move - French
Non Combat Move - French
1 infantry moved from Syria to Trans-Jordan
1 infantry moved from French Central Africa to French Equatorial AfricaTurn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 bombers, 1 destroyer, 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to WarCombat Move - Germans
2 infantry moved from Romania to Bessarabia
2 bombers moved from Western Germany to Bessarabia
3 infantry moved from Poland to Baltic States
2 bombers moved from Western Germany to 91 Sea Zone
1 bomber and 1 tactical_bomber moved from Western Germany to Baltic States
1 bomber moved from Southern Italy to 91 Sea Zone
2 tactical_bombers moved from Southern Italy to Bessarabia
1 infantry moved from Poland to Baltic StatesCombat - Germans
Battle in 91 Sea Zone
Germans attack with 3 bombers
British defend with 1 destroyer and 1 transport
Germans roll dice for 3 bombers in 91 Sea Zone, round 2 : 2/3 hits
British roll dice for 1 destroyer and 1 transport in 91 Sea Zone, round 2 : 0/1 hits
1 transport owned by the British and 1 destroyer owned by the British lost in 91 Sea Zone
Germans win with 3 bombers remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer and 1 transport
Battle in Baltic States
Germans attack with 1 bomber, 4 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 1 bomber, 4 infantry and 1 tactical_bomber in Baltic States, round 2 : 1/6 hits
Russians roll dice for 2 infantry in Baltic States, round 2 : 1/2 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Baltic States
Germans roll dice for 1 bomber, 3 infantry and 1 tactical_bomber in Baltic States, round 3 : 1/5 hits
Russians roll dice for 1 infantry in Baltic States, round 3 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 bomber, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Bessarabia
Germans attack with 2 bombers, 2 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 2 bombers, 2 infantry and 2 tactical_bombers in Bessarabia, round 2 : 5/6 hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 2 bombers, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 bombers and 2 tactical_bombers moved from Bessarabia to Eastern Poland
1 bomber and 1 tactical_bomber moved from Baltic States to Eastern Poland
2 aaGuns, 3 artilleries and 8 infantry moved from Poland to Eastern Poland
2 artilleries and 5 infantry moved from Romania to Eastern Poland
1 aaGun moved from Slovakia Hungary to Eastern Poland
2 mech_infantrys moved from Yugoslavia to Eastern Poland
12 armour and 4 mech_infantrys moved from Germany to Eastern Poland
3 bombers moved from 91 Sea Zone to Southern France
3 artilleries and 2 infantry moved from Normandy Bordeaux to Southern France
1 armour moved from Normandy Bordeaux to Western Germany
1 fighter moved from Southern Italy to Western Germany
3 armour moved from Greece to Romania
1 transport moved from 112 Sea Zone to 113 Sea Zone
2 infantry moved from Norway to FinlandPlace Units - Germans
1 armour and 2 mech_infantrys placed in Germany
1 destroyer placed in 113 Sea Zone
2 bombers and 1 fighter placed in Western GermanyTurn Complete - Germans
Germans collect 47 PUs; end with 47 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs





