same. seems like just worked
G40 2nd ed oysteilo(axis) vs Marshmallow of War (allies) No bid
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 destroyer, 2 factory_minors, 4 infantry and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 infantry moved from Siam to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 44 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
2 infantry and 1 transport moved from 44 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
1 destroyer moved from 45 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 55 Sea Zone
1 fighter moved from 37 Sea Zone to 42 Sea Zone
1 fighter moved from 37 Sea Zone to 42 Sea Zone
2 fighters moved from 42 Sea Zone to Java
1 armour, 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 armour, 1 artillery, 1 infantry and 2 transports moved from 36 Sea Zone to 42 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 armour, 1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 artillery and 1 infantry moved from Hopei to Shensi
1 fighter and 1 tactical_bomber moved from Hopei to ShensiCombat - Japanese
Battle in Dutch New Guinea
Battle in 55 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win, taking Dutch New Guinea from ANZAC with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyer
Battle in 42 Sea Zone
Japanese attack with 1 destroyer and 2 transports
ANZAC defend with 1 transport
Japanese win with 1 destroyer and 2 transports remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Shensi
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Shensi from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Java
Japanese attack with 1 armour, 1 artillery, 2 fighters and 1 infantry
ANZAC defend with 2 infantry
Japanese win, taking Java from ANZAC with 1 armour, 1 artillery and 2 fighters remaining. Battle score for attacker is 3
Casualties for ANZAC: 2 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 carrier moved from 37 Sea Zone to 42 Sea Zone
1 carrier moved from 37 Sea Zone to 45 Sea Zone
1 destroyer moved from 36 Sea Zone to 45 Sea Zone
2 fighters moved from Java to 42 Sea Zone
2 fighters moved from 37 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 35 Sea Zone
2 battleships, 1 carrier, 2 cruisers and 1 transport moved from 37 Sea Zone to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to 35 Sea Zone
2 bombers and 4 tactical_bombers moved from Kwangsi to Philippines
1 fighter and 1 tactical_bomber moved from Anhwe to Philippines
1 carrier, 2 destroyers and 2 submarines moved from 6 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Shensi to Hopei
1 artillery and 3 infantry moved from Jehol to Chahar
2 infantry moved from Jehol to Anhwe
1 artillery and 1 infantry moved from Anhwe to Hopei
1 artillery and 2 infantry moved from Kiangsu to Kiangsi
2 infantry moved from Manchuria to JeholPlace Units - Japanese
1 factory_minor placed in Malaya
1 factory_minor placed in French Indo China
1 artillery and 2 infantry placed in Kiangsu
1 artillery and 2 infantry placed in Manchuria
1 destroyer and 2 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 62 PUs; end with 63 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 destroyers, 4 fighters, 3 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Algeria to Tunisia
1 armour, 3 artilleries, 5 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 armour, 3 artilleries, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 5 infantry, 1 mech_infantry, 1 submarine and 5 transports moved from 91 Sea Zone to 110 Sea Zone
1 armour moved from 110 Sea Zone to Normandy Bordeaux
3 artilleries moved from 110 Sea Zone to Normandy Bordeaux
5 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 carrier, 2 destroyers, 1 submarine and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 fighter moved from Queensland to 26 Sea ZoneCombat - Americans
Battle in 110 Sea Zone
British loiter and taunt; Americans attack with 2 carriers, 1 cruiser, 3 destroyers, 3 fighters, 1 submarine and 5 transports
Germans defend with 1 destroyer
Americans win with 2 carriers, 1 cruiser, 3 destroyers, 3 fighters, 1 submarine and 5 transports remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Tunisia
Americans attack with 1 artillery, 2 infantry and 1 mech_infantry
Italians defend with 1 artillery and 1 infantry
Americans win, taking Tunisia from Italians with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery and 1 infantry
Casualties for Americans: 1 infantry
Battle in Normandy BordeauxNon Combat Move - Americans
1 fighter moved from Hawaiian Islands to 26 Sea Zone
2 aaGuns moved from Eastern United States to Central United StatesPlace Units - Americans
2 fighters and 3 infantry placed in Western United States
2 fighters placed in Eastern United States
2 destroyers and 1 transport placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Tsinghai to Shensi
1 infantry moved from Tsinghai to Shensi
1 fighter moved from Tsinghai to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery
Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artilleryNon Combat Move - Chinese
1 fighter moved from Shensi to TsinghaiPlace Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 2 destroyers, 2 fighters and 2 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 fighter and 6 infantry moved from India to BurmaCombat - British
Battle in Burma
British attack with 1 fighter and 6 infantry
Japanese defend with 1 infantry
British win, taking Burma from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - British
Turning on Edit Mode
EDIT: Changing ownership of Bulgaria from Germans to British
EDIT: Adding units owned by British to Bulgaria: 1 infantry
EDIT: Removing units owned by British from Greece: 1 infantry
EDIT: Turning off Edit Mode
1 fighter moved from Burma to India
1 armour moved from Eastern Persia to India
1 artillery and 3 infantry moved from Persia to Eastern Persia
4 mech_infantrys moved from Volgograd to Rostov
1 fighter moved from Bryansk to Rostov
3 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Egypt to Alexandria
1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
1 artillery and 3 infantry moved from Egypt to Trans-Jordan
1 destroyer moved from 104 Sea Zone to 112 Sea ZonePlace Units - British
2 destroyers placed in 98 Sea Zone
1 fighter and 2 infantry placed in Persia
1 fighter placed in United KingdomTurn Complete - British
British collect 38 PUs; end with 38 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,4
UK_Pacific collect 4 PUs (2 lost to blockades); end with 4 PUs total
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Southern Italy to 112 Sea ZoneCombat - Italians
Battle in 112 Sea Zone
Italians attack with 1 bomber
British defend with 1 destroyer
Italians win with 1 bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyerNon Combat Move - Italians
1 bomber moved from 112 Sea Zone to Southern Italy
2 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Bessarabia to Ukraine
1 aaGun, 1 artillery and 7 infantry moved from Northern Italy to Southern France
1 infantry moved from Tobruk to LibyaPlace Units - Italians
1 infantry placed in Northern Italy
1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 10 PUs;Combat Move - ANZAC
1 fighter moved from India to YunnanCombat - ANZAC
Battle in Yunnan
ANZAC attack with 1 fighter
Japanese defend with 1 artillery
ANZAC win with 1 fighter remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - ANZAC
1 fighter moved from Yunnan to Burma
1 infantry moved from New South Wales to Queensland
1 infantry moved from South Australia to Queensland
1 artillery moved from South Australia to Queensland
1 armour moved from New South Wales to Queensland
1 tactical_bomber moved from New South Wales to Queensland
1 fighter moved from New South Wales to Queensland
2 aaGuns moved from New South Wales to QueenslandPlace Units - ANZAC
3 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 20 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 10 PUs;Combat Move - ANZAC
1 fighter moved from India to YunnanCombat - ANZAC
Battle in Yunnan
ANZAC attack with 1 fighter
Japanese defend with 1 artillery
ANZAC win with 1 fighter remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - ANZAC
1 fighter moved from Yunnan to Burma
1 infantry moved from New South Wales to Queensland
1 infantry moved from South Australia to Queensland
1 artillery moved from South Australia to Queensland
1 armour moved from New South Wales to Queensland
1 tactical_bomber moved from New South Wales to Queensland
1 fighter moved from New South Wales to Queensland
2 aaGuns moved from New South Wales to QueenslandPlace Units - ANZAC
3 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 20 PUs total
Turning on Edit Mode
EDIT: Adding units owned by ANZAC to 52 Sea Zone: 1 destroyer
EDIT: Removing units owned by ANZAC from 62 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
Non Combat Move - French
1 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Egypt to Trans-JordanTurn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries, 6 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;Combat Move - Germans
1 destroyer moved from 125 Sea Zone to 110 Sea Zone
1 submarine moved from 113 Sea Zone to 110 Sea Zone
1 cruiser moved from 113 Sea Zone to 110 Sea Zone
1 battleship and 1 carrier moved from 113 Sea Zone to 110 Sea Zone
1 destroyer moved from 113 Sea Zone to 110 Sea Zone
1 tactical_bomber moved from 113 Sea Zone to 110 Sea Zone
3 mech_infantrys moved from Germany to 113 Sea Zone
3 mech_infantrys and 3 transports moved from 113 Sea Zone to 110 Sea Zone
3 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
4 artilleries and 3 infantry moved from France to Normandy Bordeaux
2 mech_infantrys moved from Western Germany to Normandy Bordeaux
2 fighters and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
1 bomber moved from Western Germany to 110 Sea Zone
1 bomber moved from Germany to 110 Sea Zone
3 tactical_bombers moved from Southern Italy to 110 Sea Zone
1 mech_infantry moved from Eastern Poland to Smolensk
Germans take Smolensk from Russians
2 artilleries moved from Belarus to Archangel
Germans take Archangel from Russians
1 infantry moved from Novgorod to Archangel
4 mech_infantrys moved from Romania to Bulgaria
1 mech_infantry moved from Romania to Bulgaria -
scramble?
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Absolutely!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries, 6 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;Combat Move - Germans
1 destroyer moved from 125 Sea Zone to 110 Sea Zone
1 submarine moved from 113 Sea Zone to 110 Sea Zone
1 cruiser moved from 113 Sea Zone to 110 Sea Zone
1 battleship and 1 carrier moved from 113 Sea Zone to 110 Sea Zone
1 destroyer moved from 113 Sea Zone to 110 Sea Zone
1 tactical_bomber moved from 113 Sea Zone to 110 Sea Zone
3 mech_infantrys moved from Germany to 113 Sea Zone
3 mech_infantrys and 3 transports moved from 113 Sea Zone to 110 Sea Zone
3 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
4 artilleries and 3 infantry moved from France to Normandy Bordeaux
2 mech_infantrys moved from Western Germany to Normandy Bordeaux
2 fighters and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
1 bomber moved from Western Germany to 110 Sea Zone
1 bomber moved from Germany to 110 Sea Zone
3 tactical_bombers moved from Southern Italy to 110 Sea Zone
1 mech_infantry moved from Eastern Poland to Smolensk
Germans take Smolensk from Russians
2 artilleries moved from Belarus to Archangel
Germans take Archangel from Russians
1 infantry moved from Novgorod to Archangel
4 mech_infantrys moved from Romania to Bulgaria
1 mech_infantry moved from Romania to BulgariaCombat - Germans
Americans scrambles 2 units out of United Kingdom to defend against the attack in 110 Sea Zone
Battle in 110 Sea Zone
Germans attack with 1 battleship, 2 bombers, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine, 5 tactical_bombers and 3 transports
British defend with 1 destroyer and 2 fighters; Americans defend with 2 carriers, 1 cruiser, 3 destroyers, 3 fighters, 1 submarine and 5 transports
Units damaged: 2 carriers owned by the Americans
Units damaged: 1 battleship owned by the Germans
Germans win with 1 battleship, 2 bombers, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is 53
Casualties for Germans: 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 4 tactical_bombers
Casualties for British: 1 destroyer and 2 fighters
Casualties for Americans: 2 carriers, 1 cruiser, 3 destroyers, 3 fighters, 1 submarine and 5 transports
Battle in Normandy Bordeaux
Germans attack with 4 artilleries, 3 infantry and 5 mech_infantrys
Americans defend with 1 armour, 3 artilleries, 1 factory_minor, 1 harbour, 5 infantry and 1 mech_infantry
3 artilleries retreated to France
Americans win with 1 armour, 3 artilleries and 1 mech_infantry remaining. Battle score for attacker is -18
Casualties for Germans: 1 artillery, 3 infantry and 5 mech_infantrys
Casualties for Americans: 5 infantry
Battle in Bulgaria
Germans attack with 5 mech_infantrys
British defend with 1 infantry
Germans win, taking Bulgaria from British with 3 mech_infantrys remaining. Battle score for attacker is -5
Casualties for Germans: 2 mech_infantrys
Casualties for British: 1 infantryNon Combat Move - Germans
1 tactical_bomber moved from 110 Sea Zone to France
2 bombers moved from 110 Sea Zone to France
1 mech_infantry moved from Germany to Holland Belgium
2 mech_infantrys moved from Germany to France
7 artilleries moved from Bessarabia to Ukraine
1 aaGun moved from Belarus to Archangel
3 mech_infantrys moved from Eastern Poland to Archangel
1 artillery moved from Baltic States to Novgorod
1 mech_infantry moved from Eastern Poland to Ukraine
2 artilleries moved from Poland to Eastern Poland
2 mech_infantrys moved from Germany to Eastern Poland
3 mech_infantrys moved from Southern Italy to FrancePlace Units - Germans
1 submarine placed in 112 Sea Zone
1 artillery and 2 infantry placed in France
1 artillery and 2 infantry placed in Novgorod
1 artillery and 2 infantry placed in Ukraine
1 armour and 4 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 49 PUs; end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 bomber and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Russia to Smolensk
1 artillery moved from Russia to Smolensk
2 infantry moved from Bryansk to Western Ukraine
1 fighter moved from Bryansk to Western Ukraine
1 tactical_bomber moved from Bryansk to Western Ukraine
1 fighter moved from Bryansk to SmolenskCombat - Russians
Battle in Smolensk
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 mech_infantry
Russians win, taking Smolensk from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians win, taking Western Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
1 fighter moved from Western Ukraine to Bryansk
1 tactical_bomber moved from Western Ukraine to Bryansk
1 fighter moved from Smolensk to Bryansk
1 armour moved from Vologda to Bryansk
4 artilleries and 3 infantry moved from Russia to Bryansk
2 aaGuns moved from Vologda to Russia
2 aaGuns moved from Novosibirsk to Samara
2 infantry moved from Samara to Novosibirsk
2 artilleries moved from Vologda to Novosibirsk
4 infantry moved from Samara to Tambov
12 infantry moved from Sakha to AmurPlace Units - Russians
1 bomber and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 28 PUs; end with 28 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 3 artilleries, 1 destroyer, 5 infantry, 1 mech_infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery and 1 infantry moved from Hopei to Shensi
1 fighter and 1 tactical_bomber moved from Hopei to Shensi
2 infantry moved from Dutch New Guinea to New Guinea
1 fighter moved from 45 Sea Zone to New Guinea
2 bombers moved from Philippines to New Guinea
1 fighter moved from 45 Sea Zone to New GuineaCombat - Japanese
Battle in New Guinea
Japanese attack with 2 bombers, 2 fighters and 2 infantry
ANZAC defend with 2 infantry
Japanese win, taking New Guinea from ANZAC with 2 bombers, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Shensi
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Shensi from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 aaGun moved from Hopei to Kweichow
1 fighter and 1 tactical_bomber moved from Shensi to Kweichow
2 infantry moved from Anhwe to Kweichow
1 artillery and 3 infantry moved from Chahar to Suiyuyan
2 infantry moved from Jehol to Anhwe
1 artillery and 2 infantry moved from Kiangsi to Kwangsi
1 artillery and 2 infantry moved from Kiangsu to Anhwe
1 armour and 1 artillery moved from Java to 42 Sea Zone
1 armour, 1 artillery and 2 transports moved from 42 Sea Zone to 37 Sea Zone
1 armour and 1 artillery moved from 37 Sea Zone to Malaya
1 carrier moved from 42 Sea Zone to 37 Sea Zone
1 destroyer moved from 42 Sea Zone to 37 Sea Zone
2 bombers moved from New Guinea to Paulau Island
2 fighters moved from New Guinea to Dutch New Guinea
1 carrier moved from 45 Sea Zone to 35 Sea Zone
1 transport moved from 45 Sea Zone to 35 Sea Zone
1 destroyer moved from 45 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
2 submarines moved from 6 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
2 fighters moved from 42 Sea Zone to 35 Sea Zone
2 tactical_bombers moved from 35 Sea Zone to 37 Sea ZonePlace Units - Japanese
2 submarines placed in 6 Sea Zone
1 destroyer placed in 19 Sea Zone
1 artillery and 2 infantry placed in French Indo China
1 artillery and 2 infantry placed in Malaya
1 tactical_bomber placed in Japan
1 artillery and 1 mech_infantry placed in Manchuria
1 armour placed in Manchuria
1 infantry placed in KiangsuTurn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 2 PUs;Combat Move - Americans
1 armour, 3 artilleries and 1 mech_infantry moved from Normandy Bordeaux to Holland Belgium
1 artillery, 1 infantry and 1 mech_infantry moved from Tunisia to Libya
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
2 fighters and 2 tactical_bombers moved from 26 Sea Zone to 16 Sea ZoneCombat - Americans
Battle in Holland Belgium
Americans attack with 1 armour, 3 artilleries and 1 mech_infantry
Germans defend with 1 mech_infantry
Americans win, taking Holland Belgium from Germans with 1 armour, 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 artillery
Battle in 16 Sea Zone
Americans attack with 3 fighters, 1 submarine and 3 tactical_bombers
Japanese defend with 1 destroyer
Americans win with 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Libya
Americans attack with 1 artillery, 1 infantry and 1 mech_infantry
Italians defend with 1 infantry
Americans win, taking Libya from Italians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
3 fighters and 3 tactical_bombers moved from 16 Sea Zone to 26 Sea Zone
1 artillery and 3 infantry moved from Western United States to 10 Sea Zone
1 artillery, 2 destroyers, 3 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
1 artillery, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 destroyer, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 123 Sea Zone
2 fighters moved from Eastern United States to IcelandPlace Units - Americans
1 artillery and 1 infantry placed in Western United States
1 artillery and 1 infantry placed in Eastern United States
1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
1 transport placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 59 PUs; end with 61 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Place Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 1 armour, 1 artillery, 2 bombers and 3 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 1 PUs;Combat Move - British
1 infantry moved from Alexandria to Tobruk
British take Tobruk from Italians
1 infantry moved from Burma to Yunnan
Chinese take Yunnan from JapaneseCombat - British
Non Combat Move - British
1 artillery and 1 infantry moved from Alexandria to Egypt
1 artillery and 3 infantry moved from Trans-Jordan to Iraq
3 infantry moved from Iraq to Persia
2 infantry moved from Persia to Eastern Persia
1 artillery and 3 infantry moved from Eastern Persia to West India
1 fighter moved from Persia to India
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 123 Sea Zone
1 armour and 1 infantry moved from 123 Sea Zone to Iceland
1 fighter moved from India to Burma
1 armour moved from India to Burma
2 infantry moved from India to Burma
1 infantry moved from India to BurmaPlace Units - British
1 bomber placed in United Kingdom
1 armour, 1 bomber and 1 infantry placed in Egypt
1 artillery and 2 infantry placed in PersiaTurn Complete - British
British collect 37 PUs; end with 37 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUsPlace Units - UK_Pacific
1 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,1
UK_Pacific collect 3 PUs (3 lost to blockades); end with 4 PUs total
Some Units in India change ownership: 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Southern France to Normandy Bordeaux
Italians take Normandy Bordeaux from AmericansCombat - Italians
Non Combat Move - Italians
Place Units - Italians
1 armour and 2 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC
1 destroyer moved from 52 Sea Zone to 62 Sea Zone
1 infantry moved from New South Wales to Queensland
1 infantry moved from New South Wales to Queensland
1 infantry moved from New South Wales to Queensland
2 infantry moved from Trans-Jordan to IraqNon Combat Move - ANZAC
Place Units - ANZAC
1 infantry placed in New South Wales
1 destroyer and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
1 infantry moved from Caucasus to Rostov
1 infantry moved from Trans-Jordan to IraqNon Combat Move - French
Turn Complete - French





