same. seems like just worked
G40 2nd ed oysteilo(axis) vs Marshmallow of War (allies) No bid
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor; Remaining resources: 6 SuicideAttackTokens; 88 PUs;
Japanese buy 1 armour, 1 artillery, 1 carrier, 2 fighters, 5 infantry, 5 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 fighter moved from Malaya to 42 Sea Zone
1 bomber moved from Malaya to Samara
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 destroyer moved from 37 Sea Zone to 56 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 56 Sea Zone
1 bomber moved from Malaya to 56 Sea Zone
2 fighters moved from 37 Sea Zone to Java
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 fighter moved from 35 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Celebes
1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to Java
1 fighter moved from 35 Sea Zone to Celebes
1 tactical_bomber moved from Philippines to Celebes
2 infantry moved from Novosibirsk to Samara
1 infantry moved from Evenkiyskiy to Urals
Japanese take Urals from Russians
1 armour and 1 mech_infantry moved from Novosibirsk to Kazakhstan
Japanese take Kazakhstan from Russians
1 armour and 1 mech_infantry moved from Kazakhstan to Caucasus
1 armour moved from Eastern Persia to Turkmenistan
Japanese take Turkmenistan from Russians
1 armour moved from Turkmenistan to Eastern Persia
1 fighter and 1 tactical_bomber moved from Eastern Persia to Caucasus
1 infantry moved from Kenya to Anglo Egyptian Sudan
Japanese take Anglo Egyptian Sudan from BritishCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Java
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 armour and 1 infantry
Japanese win, taking Java from ANZAC with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 armour and 1 infantry
Casualties for Japanese: 1 infantry
Battle in Celebes
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
Americans defend with 1 artillery and 1 infantry
Japanese win, taking Celebes from Americans with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Battle in 56 Sea Zone
Japanese attack with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer and 1 submarine
Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 destroyer and 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Caucasus
Japanese attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 armour
Japanese win, taking Caucasus from Russians with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Russians: 1 armour
Casualties for Japanese: 1 mech_infantry
Battle in Samara
Japanese attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Japanese win, taking Samara from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 bomber moved from Samara to Volgograd
3 mech_infantrys moved from Tsinghai to Volgograd
1 armour and 1 mech_infantry moved from Novosibirsk to Volgograd
1 fighter and 1 tactical_bomber moved from Caucasus to Volgograd
6 artilleries and 1 infantry moved from Novosibirsk to Kazakhstan
1 infantry moved from Tsinghai to Kazakhstan
1 artillery and 1 infantry moved from Shensi to Tsinghai
3 infantry moved from West India to Eastern Persia
1 tactical_bomber moved from India to Eastern Persia
2 artilleries and 5 infantry moved from India to West India
1 fighter moved from 56 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 56 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from Java to 42 Sea Zone
1 fighter moved from Java to 42 Sea Zone
1 fighter moved from Java to 42 Sea Zone
2 fighters and 2 tactical_bombers moved from Celebes to 35 Sea Zone
1 fighter moved from 44 Sea Zone to 35 Sea Zone
1 fighter moved from 42 Sea Zone to 35 Sea Zone
1 fighter moved from 42 Sea Zone to 37 Sea Zone
1 bomber moved from 56 Sea Zone to Philippines
2 carriers moved from 35 Sea Zone to 42 Sea Zone
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
2 fighters moved from 35 Sea Zone to Philippines
1 fighter moved from 35 Sea Zone to 37 Sea Zone
2 submarines moved from 35 Sea Zone to 42 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 artillery and 3 infantry moved from Shan State to 37 Sea Zone
1 infantry moved from Shan State to 37 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 37 Sea Zone to 35 Sea Zone
1 artillery and 5 infantry moved from 35 Sea Zone to Philippines
1 submarine moved from 25 Sea Zone to 6 Sea ZonePlace Units - Japanese
1 carrier and 1 transport placed in 6 Sea Zone
1 artillery and 1 fighter placed in Japan
3 mech_infantrys placed in French Indo China
1 armour and 2 mech_infantrys placed in Malaya
3 infantry placed in India
1 fighter and 2 infantry placed in VolgogradTurn Complete - Japanese
Japanese collect 89 PUs; end with 89 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 94 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 99 PUs
Turning on Edit Mode
EDIT: Adding units owned by Germans to 113 Sea Zone: 1 destroyer
EDIT: Removing units owned by Germans from 113 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode -
113 battle. My sub stays in and I loose the sub instead of the destroyer. Also I can scramble 5 planes to the sz. Did not matter this time, but might in the future!
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No worries – if the battle had been going to run for more than one round I would have asked for an order of loss. As it was, you can just edit the extra hit back in – frankly, a bit remarkable that I got two hits. I did scramble your fighters.
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Ok. Perfekt!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Americans
Americans buy 4 artilleries, 2 fighters, 4 infantry and 4 transports; Remaining resources: 1 PUs;Combat Move - Americans
2 destroyers moved from 91 Sea Zone to 92 Sea Zone
1 bomber moved from United Kingdom to Southern France
2 destroyers moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Queensland to 42 Sea Zone
3 fighters and 3 tactical_bombers moved from 63 Sea Zone to 42 Sea Zone
2 artilleries and 1 infantry moved from Egypt to Anglo Egyptian Sudan
1 mech_infantry moved from Bryansk to Russia
1 artillery moved from Iraq to Northwest Persia
1 transport moved from 63 Sea Zone to 62 Sea Zone
1 battleship, 3 carriers and 2 cruisers moved from 63 Sea Zone to 26 Sea Zone
3 fighters moved from Hawaiian Islands to 26 Sea Zone
3 fighters moved from Western United States to 26 Sea ZoneCombat - Americans
Battle in Anglo Egyptian Sudan
Americans attack with 2 artilleries and 1 infantry
Japanese defend with 1 infantry
Americans win, taking Anglo Egyptian Sudan from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Strategic bombing raid in Southern France
Bombing raid in Southern France rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Southern France causes 3 damage total.
Battle in 42 Sea Zone
Americans attack with 4 fighters and 3 tactical_bombers
Japanese defend with 2 carriers, 1 destroyer, 2 fighters, 2 submarines, 2 tactical_bombers and 1 transport
2 submarines owned by the Japanese Submerged
Japanese win with 2 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -22
Casualties for Americans: 4 fighters and 3 tactical_bombers
Casualties for Japanese: 2 carriers, 1 destroyer and 1 tactical_bomber
2 fighters owned by the Japanese and 1 tactical_bomber owned by the Japanese forced to land in JavaNon Combat Move - Americans
1 armour, 2 artilleries and 3 infantry moved from Morocco to 91 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
4 infantry moved from United Kingdom to 110 Sea Zone
4 artilleries and 4 infantry moved from Central United States to 101 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
4 artilleries and 4 infantry moved from 91 Sea Zone to Morocco
1 bomber moved from Southern France to United KingdomPlace Units - Americans
4 transports placed in 101 Sea Zone
2 fighters placed in Western United States
4 artilleries and 4 infantry placed in Central United StatesTurn Complete - Americans
Americans collect 54 PUs; end with 55 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - British
British buy 1 armour, 1 fighter and 6 infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 2 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Belgian Congo to Kenya
1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to Belarus
2 fighters moved from Bryansk to Belarus
2 fighters moved from Russia to Western Ukraine
1 bomber moved from Bryansk to Samara
1 fighter moved from Russia to Samara
1 infantry moved from Bryansk to Russia
1 mech_infantry moved from Egypt to Kenya
1 fighter moved from French Madagascar to Kenya
2 infantry moved from Rhodesia to Belgian Congo
1 artillery and 1 infantry moved from Alexandria to Egypt
2 mech_infantrys moved from Egypt to Iraq
1 mech_infantry moved from Iraq to Persia
2 infantry moved from Iraq to Persia
3 infantry moved from Iraq to Northwest Persia
1 infantry moved from Iraq to Northwest Persia
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy BordeauxCombat - British
Battle in Belarus
British attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
British win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Western Ukraine
British attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
British win, taking Western Ukraine from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Caucasus
British attack with 1 artillery and 2 infantry
Japanese defend with 1 armour
British win, taking Caucasus from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Japanese: 1 armour
Battle in Kenya
British attack with 1 fighter, 1 infantry and 1 mech_infantry
Japanese defend with 1 infantry
British win, taking Kenya from Japanese with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Normandy Bordeaux
Battle in Samara
British attack with 1 bomber and 1 fighter
Japanese defend with 1 infantry
British win, taking Normandy Bordeaux from Italians with 1 bomber and 1 fighter remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
1 bomber and 1 fighter moved from Samara to Russia
2 fighters moved from Western Ukraine to Russia
2 fighters moved from Belarus to Russia
1 fighter moved from Kenya to EgyptPlace Units - British
1 fighter and 2 infantry placed in Persia
3 infantry placed in Iraq
1 armour and 1 infantry placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,1
British collect 34 PUs (3 lost to blockades); end with 34 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUsTurn Complete - UK_Pacific
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Doesn’t look good. Europe is like slogging uphill through mud.
Italy up!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - British
British buy 1 armour, 1 fighter and 6 infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 2 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Belgian Congo to Kenya
1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to Belarus
2 fighters moved from Bryansk to Belarus
2 fighters moved from Russia to Western Ukraine
1 bomber moved from Bryansk to Samara
1 fighter moved from Russia to Samara
1 infantry moved from Bryansk to Russia
1 mech_infantry moved from Egypt to Kenya
1 fighter moved from French Madagascar to Kenya
2 infantry moved from Rhodesia to Belgian Congo
1 artillery and 1 infantry moved from Alexandria to Egypt
2 mech_infantrys moved from Egypt to Iraq
1 mech_infantry moved from Iraq to Persia
2 infantry moved from Iraq to Persia
3 infantry moved from Iraq to Northwest Persia
1 infantry moved from Iraq to Northwest Persia
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy BordeauxCombat - British
Battle in Belarus
British attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
British win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Western Ukraine
British attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
British win, taking Western Ukraine from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Caucasus
British attack with 1 artillery and 2 infantry
Japanese defend with 1 armour
British win, taking Caucasus from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Japanese: 1 armour
Battle in Kenya
British attack with 1 fighter, 1 infantry and 1 mech_infantry
Japanese defend with 1 infantry
British win, taking Kenya from Japanese with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Normandy Bordeaux
Battle in Samara
British attack with 1 bomber and 1 fighter
Japanese defend with 1 infantry
British win, taking Normandy Bordeaux from Italians with 1 bomber and 1 fighter remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
1 bomber and 1 fighter moved from Samara to Russia
2 fighters moved from Western Ukraine to Russia
2 fighters moved from Belarus to Russia
1 fighter moved from Kenya to EgyptPlace Units - British
1 fighter and 2 infantry placed in Persia
3 infantry placed in Iraq
1 armour and 1 infantry placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,1
British collect 34 PUs (3 lost to blockades); end with 34 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUsTurn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Adding units owned by Americans to 110 Sea Zone: 1 destroyer
EDIT: Removing units owned by Americans from 92 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 110 Sea Zone: 1 destroyer
EDIT: Removing units owned by Americans from 92 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Italians
Italians buy 8 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 2 infantry moved from Rostov to Caucasus
1 armour moved from Ukraine to Caucasus
1 mech_infantry moved from Ukraine to Caucasus
1 armour and 1 mech_infantry moved from Ukraine to Western Ukraine
1 infantry moved from Ukraine to Western Ukraine
1 artillery moved from Ukraine to Western Ukraine
1 artillery and 2 infantry moved from Ukraine to Bryansk
1 fighter moved from Greece to Bryansk
1 fighter moved from Greece to Caucasus
1 bomber moved from Greece to Normandy Bordeaux
2 infantry moved from France to Normandy BordeauxCombat - Italians
Battle in Bryansk
Italians attack with 1 artillery, 1 fighter and 2 infantry
ANZAC defend with 1 fighter
Italians win, taking Bryansk from Russians with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 10
Casualties for ANZAC: 1 fighter
Battle in Caucasus
Italians attack with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry
British defend with 1 artillery and 1 infantry
Italians win, taking Caucasus from Russians with 1 armour, 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Italians: 2 infantry
Casualties for British: 1 artillery and 1 infantry
Battle in Western Ukraine
Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
British defend with 1 infantry
Italians win, taking Western Ukraine from Russians with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Normandy Bordeaux
Italians attack with 1 bomber and 2 infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Normandy Bordeaux from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantryNon Combat Move - Italians
1 bomber moved from Normandy Bordeaux to Western Germany
1 fighter moved from Bryansk to Ukraine
1 fighter moved from Caucasus to UkrainePlace Units - Italians
3 infantry placed in Ukraine
5 infantry placed in Northern Italy
Italians undo move 2.
2 infantry placed in Southern Italy
3 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 24 PUs; end with 24 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Turning on Edit Mode
EDIT: Adding units owned by Italians to France: 3 infantry
EDIT: Removing units owned by Italians from Northern Italy: 3 infantry
EDIT: Turning off Edit Mode -
@Marshmallow:
Doesn’t look good. Europe is like slogging uphill through mud.
Italy up!
you definately have things to deal with, but you fight well!
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Combat Move - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Combat Move - French
Turn Complete - French
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Well, I don’t see any way the Allies can win this. Axis productivity is far too high. I can keep you out of the Middle East for about six turns, but that’s about it.
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@Marshmallow:
Well, I don’t see any way the Allies can win this. Axis productivity is far too high. I can keep you out of the Middle East for about six turns, but that’s about it.
OK. Are we calling it a game? I am away now for 2-3 weks, expect july 30 for post if you want to continue
For me this is a great experience. I think you played REALLY well.
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@Marshmallow:
Well, I don’t see any way the Allies can win this. Axis productivity is far too high. I can keep you out of the Middle East for about six turns, but that’s about it.
OK. Are we calling it a game? I am away now for 2-3 weks, expect july 30 for post if you want to continue
For me this is a great experience. I think you played REALLY well.
you made hell for germany, but maybe Japan was given too much freedom. I also think I did not play japan optimal. For the last few rounds I have been around 90 IPC but have not accomplished much
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I don’t mind playing it out, but barring any phenomenally bad mistakes on your part I don’t see any hope of an Allied win. The dollars have been unbalanced for far too long.
As for Japan not gaining traction, that’s because you are pressuring Russia and the Middle East. If you were spending that money in the Pacific instead, the US would be forced to spend all its money in the Pacific to avoid giving you a Pacific victory. As it is, you were spending German money in large part to counter the US and a lot of your territory gains have come because because of that Russia consolidation.
I"ll review the game and look for where I think mistakes were made. If I recall correctly, I split the UK fleet in the Med early and lost it, which is probably the major mistake.
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Yeah, let’s play it out. I putting the game on hold now as I am away
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 62 PUs;
Germans buy 3 artilleries, 10 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 unit repaired.
1 mech_infantry moved from Baltic States to Smolensk
2 mech_infantrys moved from Ukraine to Tambov
1 bomber moved from Western Germany to Tambov
1 fighter moved from Ukraine to Smolensk
1 bomber moved from Western Germany to SmolenskCombat - Germans
Battle in Smolensk
Germans attack with 1 bomber, 1 fighter and 1 mech_infantry
Russians defend with 1 infantry
Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Tambov
Germans attack with 1 bomber and 2 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Tambov from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 bomber moved from Tambov to Volgograd
1 bomber and 1 fighter moved from Smolensk to Novgorod
1 artillery moved from Novgorod to Belarus
1 artillery and 2 infantry moved from Karelia to Finland
1 artillery moved from Novgorod to Karelia
2 fighters moved from Germany to Norway
4 infantry moved from Western Germany to 113 Sea Zone
4 infantry moved from 113 Sea Zone to Norway
1 fighter moved from Germany to Norway
1 fighter moved from Germany to Western Germany
2 fighters moved from Ukraine to Germany
1 tactical_bomber moved from Germany to Western Germany
3 infantry moved from Germany to Western Germany
1 artillery moved from Western Germany to France
1 mech_infantry moved from Eastern Poland to NovgorodPlace Units - Germans
1 artillery and 2 infantry placed in Novgorod
2 artilleries and 8 infantry placed in Western Germany
5 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 48 PUs; end with 48 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs -
i am around for a day or two, then off for 8,9,10 days before it gets back to normal





