G40 2nd ed oysteilo(axis) vs Marshmallow of War (allies) No bid
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 2 PUs;Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Russians
1 bomber moved from Russia to Kansu
1 infantry moved from Olgiy to Kansu
1 fighter and 1 tactical_bomber moved from Russia to Smolensk
1 infantry moved from Russia to SmolenskCombat - Russians
Battle in Smolensk
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 artillery
Russians win, taking Smolensk from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Kansu
Russians attack with 1 bomber and 1 infantry
Japanese defend with 1 infantry
Russians win, taking Kansu from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
1 bomber moved from Kansu to Russia
1 fighter and 1 tactical_bomber moved from Smolensk to Russia
1 infantry moved from Vologda to Russia
2 armour, 15 artilleries, 37 infantry and 2 mech_infantrys moved from Tambov to Russia
1 infantry moved from Volgograd to Tambov
4 infantry moved from Rostov to Volgograd
1 artillery and 2 infantry moved from Urals to Novosibirsk
1 infantry moved from Dzavhan to Yakut S.S.R.
1 infantry moved from Sakha to Buryatia
2 infantry moved from Buyant-Uhaa to Central Mongolia
11 infantry moved from Sakha to Siberia
1 infantry moved from Olgiy to Dzavhan
1 infantry moved from Nenetsia to VologdaPlace Units - Russians
8 infantry placed in RussiaTurn Complete - Russians
Russians collect 24 PUs; end with 26 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 3 armour, 1 artillery, 1 destroyer, 2 infantry, 2 mech_infantrys and 4 submarines; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Manchuria to Siberia
1 armour moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
1 armour moved from Kazakhstan to Tsinghai
1 artillery and 1 infantry moved from Sikang to Tsinghai
1 tactical_bomber moved from Shensi to Tsinghai
1 submarine moved from 6 Sea Zone to 26 Sea Zone
2 tactical_bombers moved from 31 Sea Zone to 26 Sea Zone
2 fighters moved from 31 Sea Zone to 26 Sea Zone
1 armour moved from Amur to Sakha
Japanese take Sakha from Russians
1 armour moved from Sakha to Siberia
1 armour, 3 artilleries, 8 infantry and 1 mech_infantry moved from Amur to SiberiaCombat - Japanese
Battle in Siberia
Japanese attack with 2 armour, 3 artilleries, 1 fighter, 8 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 11 infantry
Japanese win, taking Siberia from Russians with 2 armour, 3 artilleries, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 18
Casualties for Russians: 11 infantry
Casualties for Japanese: 5 infantry
Battle in Tsinghai
Japanese attack with 1 armour, 1 artillery, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Tsinghai from Chinese with 1 armour, 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 26 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese win, taking 26 Sea Zone from Americans with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Japanese
1 infantry moved from Wake Island to 31 Sea Zone
2 carriers moved from 31 Sea Zone to 33 Sea Zone
1 infantry and 1 transport moved from 31 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery and 2 infantry moved from Japan to 6 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 21 Sea Zone
1 infantry moved from Guam to 21 Sea Zone
1 artillery and 3 infantry moved from Shan State to Yunnan
1 artillery and 2 infantry moved from French Indo China to Yunnan
2 artilleries and 1 infantry moved from Anhwe to Hopei
1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 infantry moved from Malaya to Shan State
3 fighters and 2 tactical_bombers moved from Caroline Islands to French Indo China
2 fighters and 2 tactical_bombers moved from 26 Sea Zone to 33 Sea Zone
1 bomber moved from Marshall Islands to French Indo China
1 artillery, 3 infantry and 2 transports moved from 21 Sea Zone to 35 Sea Zone
2 destroyers and 3 submarines moved from 6 Sea Zone to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
2 submarines moved from 39 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from Tsinghai to Yunnan
1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from Manchuria to Amur
2 infantry moved from Manchuria to Jehol
1 fighter and 1 tactical_bomber moved from Siberia to Amur
1 fighter and 1 tactical_bomber moved from Amur to ManchuriaPlace Units - Japanese
2 mech_infantrys placed in Kiangsu
3 armour placed in French Indo China
1 artillery and 2 infantry placed in Malaya
1 destroyer and 4 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 67 PUs; end with 68 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 carriers, 4 destroyers and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
2 artilleries, 3 infantry and 1 mech_infantry moved from United Kingdom to 109 Sea Zone
2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 1 mech_infantry, 1 tactical_bomber and 3 transports moved from 109 Sea Zone to 91 Sea Zone
2 artilleries, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 artillery and 1 mech_infantry moved from Libya to Tobruk
1 battleship, 1 carrier, 1 cruiser, 7 destroyers, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
1 destroyer moved from 124 Sea Zone to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to GibraltarCombat - Americans
Battle in 26 Sea Zone
Americans attack with 1 battleship, 1 carrier, 1 cruiser, 7 destroyers, 2 fighters and 2 tactical_bombers
Japanese defend with 1 submarine
Americans win, taking 26 Sea Zone from Japanese with 1 battleship, 1 carrier, 1 cruiser, 7 destroyers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Gibraltar
Americans attack with 2 artilleries, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 harbour
Americans win, taking Gibraltar from Germans with 2 artilleries, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artilleryNon Combat Move - Americans
1 fighter and 1 tactical_bomber moved from Gibraltar to 91 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
1 carrier and 3 destroyers placed in 10 Sea Zone
1 carrier and 1 destroyer placed in 101 Sea Zone
1 tactical_bomber placed in 101 Sea Zone
Turning on Edit Mode
EDIT: Adding units owned by Americans to 101 Sea Zone: 1 fighter
EDIT: Removing units owned by Americans from Eastern United States: 1 fighter
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
Turn Complete - Chinese
Chinese collect 1 PU; end with 3 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 2 armour, 1 fighter and 3 infantry; Remaining resources: 5 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 transport moved from 109 Sea Zone to 106 Sea Zone
1 armour moved from Caucasus to Kazakhstan
Russians take Kazakhstan from Japanese
1 armour moved from Kazakhstan to Samara
1 fighter moved from Rostov to Russia
1 bomber moved from Russia to Novgorod
2 infantry moved from Burma to Shan State
4 fighters moved from Burma to Shan State
3 destroyers moved from 80 Sea Zone to 81 Sea Zone
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Iraq to Trans-Jordan
1 artillery and 1 infantry moved from Iraq to Northwest Persia
3 infantry moved from India to Burma
1 armour, 1 artillery and 5 infantry moved from West India to India
5 mech_infantrys moved from Rostov to RussiaCombat - British
Battle in Shan State
British attack with 4 fighters and 2 infantry
Japanese defend with 1 infantry
British win, taking Shan State from Japanese with 4 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Strategic bombing raid in Novgorod
Bombing raid in Novgorod rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Novgorod causes 4 damage total.Non Combat Move - British
1 bomber moved from Novgorod to Russia
4 fighters moved from Shan State to Burma
1 artillery and 1 infantry moved from Persia to Northwest Persia
1 armour moved from Persia to Northwest Persia
1 artillery moved from Caucasus to Northwest Persia
3 infantry moved from Caucasus to Northwest Persia
1 fighter moved from Burma to IndiaPlace Units - British
2 armour and 1 fighter placed in Persia
3 infantry placed in Egypt
Turning on Edit Mode
EDIT: Adding units owned by British to Trans-Jordan: 1 armour
EDIT: Removing units owned by British from Northwest Persia: 1 armour
EDIT: Turning off Edit ModeTurn Complete - British
British collect 35 PUs; end with 40 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 45 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs total
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 2 armour, 1 fighter and 3 infantry; Remaining resources: 5 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 transport moved from 109 Sea Zone to 106 Sea Zone
1 armour moved from Caucasus to Kazakhstan
Russians take Kazakhstan from Japanese
1 armour moved from Kazakhstan to Samara
1 fighter moved from Rostov to Russia
1 bomber moved from Russia to Novgorod
2 infantry moved from Burma to Shan State
4 fighters moved from Burma to Shan State
3 destroyers moved from 80 Sea Zone to 81 Sea Zone
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Iraq to Trans-Jordan
1 artillery and 1 infantry moved from Iraq to Northwest Persia
3 infantry moved from India to Burma
1 armour, 1 artillery and 5 infantry moved from West India to India
5 mech_infantrys moved from Rostov to RussiaCombat - British
Battle in Shan State
British attack with 4 fighters and 2 infantry
Japanese defend with 1 infantry
British win, taking Shan State from Japanese with 4 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Strategic bombing raid in Novgorod
Bombing raid in Novgorod rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Novgorod causes 4 damage total.Non Combat Move - British
1 bomber moved from Novgorod to Russia
4 fighters moved from Shan State to Burma
1 artillery and 1 infantry moved from Persia to Northwest Persia
1 armour moved from Persia to Northwest Persia
1 artillery moved from Caucasus to Northwest Persia
3 infantry moved from Caucasus to Northwest Persia
1 fighter moved from Burma to IndiaPlace Units - British
2 armour and 1 fighter placed in Persia
3 infantry placed in Egypt
Turning on Edit Mode
EDIT: Adding units owned by British to Trans-Jordan: 1 armour
EDIT: Removing units owned by British from Northwest Persia: 1 armour
EDIT: Turning off Edit ModeTurn Complete - British
British collect 35 PUs; end with 40 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 45 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs total
Some Units in India change ownership: 2 infantry
Turning on Edit Mode
EDIT: Adding units owned by Chinese to Kansu: 1 fighter
EDIT: Adding units owned by British to India: 1 armour, 2 artilleries, 3 fighters and 17 infantry
EDIT: Removing units owned by British from Burma: 1 armour, 2 artilleries, 3 fighters and 17 infantry
EDIT: Removing units owned by Chinese from Burma: 1 fighter
EDIT: Turning off Edit Mode -
Bumping to top of list, no hurry on your move.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 5 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Italians
3 armour, 1 artillery, 1 infantry and 3 mech_infantrys moved from Ukraine to Rostov
1 infantry moved from Southern Italy to 95 Sea Zone
1 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to CyprusCombat - Italians
Battle in Cyprus
Battle in Rostov
Italians attack with 3 armour, 1 artillery, 1 infantry and 3 mech_infantrys
French defend with 1 infantry
Italians win, taking Cyprus from British, taking Rostov from Russians with 3 armour, 1 artillery and 3 mech_infantrys remaining. Battle score for attacker is 0
Casualties for French: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 mech_infantry moved from Romania to Ukraine
1 fighter moved from Greece to Southern Italy
1 aaGun moved from Southern Italy to Northern ItalyPlace Units - Italians
5 infantry placed in Northern Italy
2 submarines placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 19 PUs; end with 19 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 2 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 armour moved from Dutch New Guinea to New Guinea
1 destroyer moved from 54 Sea Zone to 62 Sea Zone
2 infantry moved from Persia to Northwest Persia
1 fighter moved from Burma to PersiaPlace Units - ANZAC
1 fighter and 2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 4x factory_minor; Remaining resources: 57 PUs;
Germans buy 3 artilleries, 2 fighters, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
1 artillery and 2 infantry moved from Archangel to Vologda
2 mech_infantrys moved from Archangel to Smolensk
1 fighter moved from Ukraine to Smolensk
2 mech_infantrys moved from Bryansk to Caucasus
1 bomber moved from Novgorod to Caucasus
1 bomber moved from Novgorod to Volgograd
1 tactical_bomber moved from Novgorod to Volgograd
3 fighters moved from Ukraine to Volgograd
6 mech_infantrys moved from Bryansk to VolgogradCombat - Germans
Battle in Vologda
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans win, taking Vologda from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 1 fighter and 2 mech_infantrys
Russians defend with 1 infantry
Germans win with 1 fighter remaining. Battle score for attacker is -5
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 1 bomber and 2 mech_infantrys
French defend with 1 infantry
Germans win, taking Caucasus from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Volgograd
Germans attack with 1 bomber, 3 fighters, 6 mech_infantrys and 1 tactical_bomber
Russians defend with 1 artillery, 1 factory_minor and 5 infantry
Germans win, taking Volgograd from Russians with 1 bomber, 3 fighters, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 3 mech_infantrys
Casualties for Russians: 1 artillery and 5 infantryNon Combat Move - Germans
1 bomber moved from Volgograd to Ukraine
1 bomber moved from Caucasus to Ukraine
1 tactical_bomber moved from Volgograd to Rostov
3 fighters moved from Volgograd to Ukraine
1 fighter moved from Smolensk to Ukraine
1 infantry moved from Novgorod to Belarus
1 infantry moved from Novgorod to Archangel
1 aaGun moved from Archangel to Novgorod
1 aaGun, 12 armour, 14 artilleries, 26 infantry and 11 mech_infantrys moved from Bryansk to Rostov
1 submarine moved from 113 Sea Zone to 125 Sea Zone
1 fighter moved from Western Germany to Ukraine
2 artilleries moved from Western Germany to France
3 infantry moved from Western Germany to 113 Sea Zone
3 infantry moved from 113 Sea Zone to NorwayPlace Units - Germans
1 artillery and 2 infantry placed in Ukraine
1 artillery and 2 infantry placed in Novgorod
2 fighters and 1 mech_infantry placed in Western Germany
1 artillery and 1 infantry placed in France
2 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 54 PUs; end with 54 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Tambov to Volgograd
1 mech_infantry moved from Russia to Volgograd
1 fighter and 1 tactical_bomber moved from Russia to Volgograd
1 fighter moved from Russia to Bryansk
2 infantry moved from Russia to Bryansk
1 artillery and 2 infantry moved from Novosibirsk to Tsinghai
1 infantry moved from Kansu to Tsinghai
1 bomber moved from Russia to Tsinghai
1 infantry moved from Central Mongolia to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Dzavhan to Olgiy
1 infantry moved from Ulaanbaatar to Dzavhan
1 infantry moved from Central Mongolia to Tsagaan Olom
3 infantry moved from Russia to Vologda
2 artilleries moved from Russia to VologdaCombat - Russians
Battle in Vologda
Russians attack with 2 artilleries and 3 infantry
Germans defend with 1 artillery and 2 infantry
Russians win, taking Vologda from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 2 infantry
Battle in Volgograd
Russians attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 3 mech_infantrys
Russians win, taking Volgograd from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Germans: 3 mech_infantrys
Casualties for Russians: 1 infantry
Battle in Tsinghai
Russians attack with 1 artillery, 1 bomber and 3 infantry
Japanese defend with 1 armour, 1 artillery and 1 infantry
Russians win, taking Tsinghai from Japanese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 2 infantry
Casualties for Japanese: 1 armour, 1 artillery and 1 infantry
Battle in Bryansk
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Bryansk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 fighter moved from Bryansk to Russia
1 fighter moved from Volgograd to Tambov
1 tactical_bomber moved from Volgograd to Tambov
1 fighter moved from Tambov to Russia
1 bomber moved from Tsinghai to Russia
6 aaGuns moved from Russia to Tambov
1 mech_infantry moved from Russia to Tambov
2 armour moved from Russia to Tambov
14 artilleries and 46 infantry moved from Russia to TambovPlace Units - Russians
2 artilleries and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 19 PUs; end with 19 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 6 armour, 1 artillery, 1 destroyer, 1 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery and 2 infantry moved from Malaya to Shan State
3 armour moved from French Indo China to Shan State
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
2 artilleries and 1 infantry moved from Hopei to Suiyuyan
1 infantry moved from Amur to Buryatia
1 fighter and 1 tactical_bomber moved from Manchuria to Buryatia
1 tactical_bomber moved from Yunnan to Suiyuyan
1 bomber moved from French Indo China to Suiyuyan
2 armour and 1 mech_infantry moved from Siberia to Buryatia
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
3 fighters and 2 tactical_bombers moved from French Indo China to Shan State
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
1 artillery and 3 infantry moved from Philippines to 35 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 35 Sea Zone to 37 Sea Zone
1 artillery and 3 infantry moved from 37 Sea Zone to Shan StateCombat - Japanese
Battle in Buryatia
Japanese attack with 2 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese win, taking Buryatia from Russians with 2 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Suiyuyan
Japanese attack with 2 artilleries, 1 bomber, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese win, taking Suiyuyan from Chinese with 2 artilleries, 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Shan State
Japanese attack with 3 armour, 3 artilleries, 3 fighters, 6 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese win, taking Shan State from UK_Pacific with 3 armour, 3 artilleries, 3 fighters, 6 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
3 fighters moved from Shan State to Yunnan
2 tactical_bombers moved from Shan State to Yunnan
1 tactical_bomber moved from Suiyuyan to Chahar
2 infantry moved from Jehol to Chahar
1 fighter and 1 tactical_bomber moved from Buryatia to Korea
1 bomber moved from Suiyuyan to Chahar
1 carrier moved from 42 Sea Zone to 37 Sea Zone
1 fighter moved from 42 Sea Zone to 37 Sea Zone
1 fighter moved from 33 Sea Zone to 37 Sea Zone
2 tactical_bombers moved from 33 Sea Zone to 42 Sea Zone
1 carrier moved from 33 Sea Zone to 42 Sea Zone
1 fighter moved from 33 Sea Zone to Caroline Islands
2 submarines moved from 42 Sea Zone to 39 Sea Zone
2 destroyers moved from 35 Sea Zone to 37 Sea Zone
3 submarines moved from 35 Sea Zone to 42 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
1 fighter moved from 37 Sea Zone to 42 Sea Zone
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
2 mech_infantrys moved from Kiangsu to Kweichow
3 artilleries and 2 infantry moved from Siberia to Amur
1 carrier moved from 33 Sea Zone to 42 Sea Zone
1 transport moved from 33 Sea Zone to 19 Sea ZonePlace Units - Japanese
3 armour placed in Malaya
3 armour placed in French Indo China
3 mech_infantrys placed in Kiangsu
1 artillery, 1 infantry and 1 mech_infantry placed in Manchuria
1 destroyer and 1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 68 PUs; end with 68 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 3 artilleries, 9 infantry and 5 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 110 Sea Zone to 125 Sea Zone
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 16 Sea Zone
1 carrier and 3 destroyers moved from 10 Sea Zone to 89 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 89 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea ZoneCombat - Americans
Battle in 125 Sea Zone
Americans attack with 1 destroyer
Germans defend with 1 submarine
Americans win, taking 125 Sea Zone from Germans with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 16 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea ZonePlace Units - Americans
1 artillery and 1 infantry placed in Western United States
2 artilleries and 8 infantry placed in Eastern United States
5 transports placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
1 fighter moved from Kansu to TsinghaiPlace Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 2 PUs; end with 2 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 1 bomber, 1 fighter, 3 infantry and 2 transports; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 bomber moved from Russia to Novgorod
5 mech_infantrys moved from Russia to Bryansk
1 armour moved from Samara to Bryansk
2 fighters moved from Russia to Bryansk
1 fighter moved from Persia to Caucasus
2 infantry moved from Northwest Persia to Caucasus
1 artillery moved from Northwest Persia to CaucasusCombat - British
Strategic bombing raid in Novgorod
Bombing raid in Novgorod rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Novgorod causes 6 damage total.
Battle in Caucasus
British attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 2 mech_infantrys
British win, taking Caucasus from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 2 mech_infantrys
Casualties for British: 1 infantryNon Combat Move - British
Turning on Edit Mode
EDIT: Adding units owned by British to 99 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from 81 Sea Zone: 1 destroyer
EDIT: Removing units owned by Italians from 99 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 fighter moved from Caucasus to Bryansk
1 bomber moved from Novgorod to Russia
2 artilleries moved from Northwest Persia to Persia
3 infantry moved from Northwest Persia to Persia
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
3 infantry and 1 mech_infantry moved from Brazil to Suriname
1 infantry moved from Egypt to Trans-Jordan
1 armour moved from Trans-Jordan to Persia
2 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Egypt to Trans-JordanPlace Units - British
1 transport placed in 81 Sea Zone
1 bomber and 1 infantry placed in Egypt
1 fighter and 2 infantry placed in Persia
1 transport placed in 106 Sea ZoneTurn Complete - British
British collect 35 PUs; end with 35 PUs totalPlace Units - UK_Pacific
1 artillery and 1 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,2,6,1
UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs total
Some Units in India change ownership: 1 artillery and 1 infantry -
i forgot the destroyer at gibraltar, 1 sub + 1 bomber
attacker
Rolls: 1@2 1@4; Total Hits: 11@2: (6)1@4: (2)defender
Rolls: 1@2; Total Hits: 11@2: (2) -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 2 artilleries, 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 submarine moved from 97 Sea Zone to 99 Sea Zone
Italians take 97 Sea Zone from British
1 fighter moved from Southern Italy to 99 Sea Zone
1 tactical_bomber moved from Southern Italy to 99 Sea Zone
1 mech_infantry moved from Ukraine to Caucasus
3 armour, 1 artillery and 3 mech_infantrys moved from Rostov to CaucasusCombat - Italians
Battle in 99 Sea Zone
Italians attack with 1 fighter, 1 submarine and 1 tactical_bomber
British defend with 1 destroyer
Italians win, taking 99 Sea Zone from British with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Caucasus
Italians attack with 3 armour, 1 artillery and 4 mech_infantrys
British defend with 1 artillery and 1 infantry
Italians win, taking Caucasus from Russians with 3 armour, 1 artillery and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Italians: 1 mech_infantry
Casualties for British: 1 artillery and 1 infantryNon Combat Move - Italians
Turning on Edit Mode
EDIT: Removing units owned by Italians from 97 Sea Zone: 1 submarine
EDIT: Removing units owned by Americans from 92 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
1 fighter and 1 tactical_bomber moved from 99 Sea Zone to Southern ItalyPlace Units - Italians
1 artillery, 1 fighter and 1 infantry placed in Southern Italy
1 artillery and 1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 21 PUs; end with 21 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 infantry; Remaining resources: 3 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 destroyer moved from 62 Sea Zone to 55 Sea Zone
5 infantry moved from New South Wales to South AustraliaPlace Units - ANZAC
1 destroyer placed in 62 Sea Zone
2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 13 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - French
Turn Complete - French





