@mike64 sounds good I’ll take a look tomorrow
G40 2nd ed. No bid oysteilo (axis) vs. ShadowHAwk (allies)
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That UK1 rolls looked relatively close to average. Scrambling to SZ97 is always so much luck, either good or bad. When the scramble works, UK is left with no fleet and Egypt might fall on I2 or I3; that might be the end of the game. When the scramble doesn’t work, Germany has to lose a couple of planes to clean up the mess. Italy is down a couple of planes, but how that isn’t the worst thing in the world. None of the luck so far this game seems too far out of the normal range one way or another.
I do love the Cow J1 gameplan. When it works, UK is in big trouble:
http://www.axisandallies.org/forums/index.php?topic=26960.0ShadowHAwk, you are an extremely aggressive player. Doing both Tobruk and SZ97 in a no-bid game can be very risky as you have encountered against Colt. I peronally don’t mind your ambitious attacks since the odds over hundreds of small battles have to tend towards average. I can do well in the long run, but in the short term it can be very challenging to figure out how to attack so many spaces with a limited number of planes.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 9 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
3 artilleries and 2 infantry moved from France to Normandy Bordeaux
1 armour and 1 mech_infantry moved from France to Normandy Bordeaux
1 mech_infantry moved from France to Southern France
Germans take Southern France from French
3 fighters and 3 tactical_bombers moved from Western Germany to 97 Sea Zone
1 tactical_bomber moved from Holland Belgium to 97 Sea Zone
1 bomber moved from Western Germany to 97 Sea ZoneCombat - Germans
Battle in 97 Sea Zone
Germans attack with 1 bomber, 3 fighters and 4 tactical_bombers
British defend with 1 carrier, 1 destroyer and 2 fighters
Units damaged: 1 carrier owned by the British
Germans win with 1 bomber, 1 fighter and 4 tactical_bombers remaining. Battle score for attacker is 24
Casualties for Germans: 2 fighters
Casualties for British: 1 carrier, 1 destroyer and 2 fighters
Battle in Normandy Bordeaux
Germans attack with 1 armour, 3 artilleries, 2 infantry and 1 mech_infantry
French defend with 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
Germans win, taking Normandy Bordeaux from French with 1 armour, 3 artilleries and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for French: 2 artilleries and 2 infantry
Casualties for Germans: 2 infantryNon Combat Move - Germans
5 armour and 2 mech_infantrys moved from France to Germany
1 infantry moved from Western Germany to 113 Sea Zone
1 infantry and 1 transport moved from 113 Sea Zone to 110 Sea Zone
1 aaGun moved from Holland Belgium to 110 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 aaGun moved from 112 Sea Zone to Norway
1 infantry moved from 112 Sea Zone to Norway
1 fighter moved from 97 Sea Zone to Western Germany
1 tactical_bomber moved from 97 Sea Zone to Western Germany
1 tactical_bomber moved from 97 Sea Zone to Western Germany
1 tactical_bomber moved from 97 Sea Zone to Western Germany
1 bomber moved from 97 Sea Zone to Western Germany
1 tactical_bomber moved from 97 Sea Zone to Southern Italy
2 aaGuns moved from Holland Belgium to Western Germany
5 infantry moved from Bulgaria to Romania
3 armour, 2 artilleries and 4 infantry moved from Slovakia Hungary to Romania
7 artilleries and 3 infantry moved from Germany to Slovakia HungaryPlace Units - Germans
1 armour and 9 mech_infantrys placed in Germany
Germans undo move 1.
4 armour and 6 mech_infantrys placed in Germany
3 mech_infantrys placed in Western Germany
1 submarine placed in 112 Sea ZoneTurn Complete - Germans
Germans collect 42 PUs; end with 42 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs -
@Arthur:
That UK1 rolls looked relatively close to average. Scrambling to SZ97 is always so much luck, either good or bad. When the scramble works, UK is left with no fleet and Egypt might fall on I2 or I3; that might be the end of the game. When the scramble doesn’t work, Germany has to lose a couple of planes to clean up the mess. Italy is down a couple of planes, but how that isn’t the worst thing in the world. None of the luck so far this game seems too far out of the normal range one way or another.
I do love the Cow J1 gameplan. When it works, UK is in big trouble:
http://www.axisandallies.org/forums/index.php?topic=26960.0ShadowHAwk, you are an extremely aggressive player. Doing both Tobruk and SZ97 in a no-bid game can be very risky as you have encountered against Colt. I peronally don’t mind your ambitious attacks since the odds over hundreds of small battles have to tend towards average. I can do well in the long run, but in the short term it can be very challenging to figure out how to attack so many spaces with a limited number of planes.
Thing with dice games is that they can always roll against your or for you no mather what the odds are, i lost a 90% odds battle against you and colt. Against Colt my odds where better as in i did only Tobruk and had even higher odds. I dont do suicide battles with below 50% chance of success unless they are ment to be strafe attacks and someone else mops up the remainder ( as seen VS cold and the japan fleet )
Im not agressive as the allies i take whatever is given to me to slow down the axis, he donated 1 transport ( always good ) i could get away with taking 1 island back and destroying some land forces that slows down japan.Are you referring to an earlier TT or the one off India? Did you get my NCM edit alert and post shortly after my move, around the time we were talking about OOL India?
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 1 factory_minor and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Anhwe to Hunan
Japanese take Hunan from Chinese
1 artillery and 5 infantry moved from Anhwe to Hopei
1 artillery and 2 infantry moved from Chahar to Suiyuyan
1 bomber, 5 fighters and 5 tactical_bombers moved from Kwangsi to Shan State
1 armour and 1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Malaya
1 armour and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 armour, 1 infantry and 1 transport moved from 34 Sea Zone to 43 Sea Zone
1 armour and 1 infantry moved from 43 Sea Zone to Borneo
1 battleship and 1 submarine moved from 35 Sea Zone to 43 Sea Zone
1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 54 Sea Zone
1 bomber moved from Kwangsi to Borneo -
scramble
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 1 factory_minor and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Anhwe to Hunan
Japanese take Hunan from Chinese
1 artillery and 2 infantry moved from Chahar to Suiyuyan
1 artillery moved from Anhwe to Hopei
3 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Hopei
1 bomber moved from Kwangsi to Borneo
1 bomber, 5 fighters and 5 tactical_bombers moved from Kwangsi to Shan State
1 battleship and 1 submarine moved from 35 Sea Zone to 43 Sea Zone
1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 54 Sea Zone
1 armour and 1 artillery moved from Philippines to 35 Sea Zone
1 armour and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 armour, 1 infantry and 1 transport moved from 34 Sea Zone to 43 Sea Zone
1 armour and 1 infantry moved from 43 Sea Zone to Borneo
1 artillery and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Malaya
1 infantry moved from Anhwe to HopeiCombat - Japanese
Americans scrambles 1 units out of Queensland to defend against the attack in 54 Sea Zone
Battle in 54 Sea Zone
Japanese attack with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 cruiser, 1 destroyer, 1 submarine and 1 transport; ANZAC defend with 1 fighter
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 18
Casualties for Americans: 1 cruiser, 1 destroyer, 1 submarine and 1 transport
Casualties for ANZAC: 1 fighter
Casualties for Japanese: 1 destroyer, 1 submarine and 1 tactical_bomber
Battle in 43 Sea Zone
Japanese attack with 1 battleship, 1 submarine and 1 transport
British defend with 1 destroyer and 1 transport
Units damaged: 1 battleship owned by the Japanese
Japanese win, taking 43 Sea Zone from UK_Pacific with 1 battleship, 1 submarine and 1 transport remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer and 1 transport
Battle in Borneo
Japanese attack with 1 armour, 1 bomber and 1 infantry
British defend with 1 artillery
Japanese win, taking Borneo from UK_Pacific with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Suiyuyan
Japanese attack with 1 artillery and 2 infantry
Chinese defend with 1 infantry
Japanese win, taking Suiyuyan from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Hopei
Japanese attack with 1 artillery and 5 infantry
Chinese defend with 1 infantry
Japanese win, taking Hopei from Chinese with 1 artillery and 4 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Shan State
Japanese attack with 1 bomber, 5 fighters and 5 tactical_bombers
British defend with 3 infantry; ANZAC defend with 1 fighter and 1 infantry
Japanese win with 1 bomber, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 1
Casualties for British: 3 infantry
Casualties for ANZAC: 1 fighter and 1 infantry
Casualties for Japanese: 1 fighter and 1 tactical_bomber
Battle in MalayaNon Combat Move - Japanese
4 tactical_bombers moved from Shan State to French Indo China
1 bomber and 4 fighters moved from Shan State to French Indo China
2 carriers moved from 35 Sea Zone to 55 Sea Zone
2 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
1 bomber moved from Borneo to French Indo China
1 battleship, 1 cruiser and 1 destroyer moved from 35 Sea Zone to 37 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
1 mech_infantry moved from Manchuria to Anhwe
1 artillery moved from Kwangtung to Kiangsi
2 artilleries, 1 carrier, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
2 artilleries and 2 infantry moved from 36 Sea Zone to French Indo China
1 fighter moved from Japan to 36 Sea ZonePlace Units - Japanese
2 submarines placed in 6 Sea Zone
2 armour and 1 artillery placed in Manchuria
1 factory_minor placed in French Indo China
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Korea: 1 infantry
EDIT: Adding units owned by Japanese to Jehol: 1 infantry
EDIT: Removing units owned by Japanese from Manchuria: 2 infantry
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 45 PUs; end with 45 PUs total -
weird, I dont understand whats happening with the file
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I dont know it looks like the game isnt downloading the file atm.
Weird.i just checked another game and it seems like there is an issue there as well. Nice subhit in sz 54 btw. But is not deceisive I think. Shan on the other hand is risky business, but that went OK for me as well
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Weird i can download every other savegame without any troubles but this 1 fails.
I dont know why.
Can you download it? If so maby change name or save it localy and post with a attackment manualy ?can you open this file?
http://www.axisandallies.org/forums/index.php?topic=39180.15
I can’t I think there is something with the site that all new file posts after a certain time contains an error
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Yes could be like that as well.
IF you have the save can you email the save so we can work that way?
I don’t have the save, but I can prepare one. However, I desperately need to look at my orther games as well, so I wont be able to do this until later to day. But usually when things like this happen it appears to be fixed pretty fast
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Oki wel we will see, ill start saving games as well just in case.
well, if you want to you can recreate the file and
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 1 factory_minor and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery and 2 infantry moved from Chahar to Suiyuyan
1 artillery and 5 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Hunan
Japanese take Hunan from Chinese
1 bomber, 5 fighters and 5 tactical_bombers moved from Kwangsi to Shan State
1 bomber moved from Kwangsi to Borneo
1 battleship moved from 35 Sea Zone to 43 Sea Zone
1 submarine moved from 35 Sea Zone to 43 Sea Zone
1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone
2 fighters and 1 tactical_bomber moved from 35 Sea Zone to 54 Sea Zone
1 armour and 1 artillery moved from Philippines to 35 Sea Zone
1 armour and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 armour, 1 infantry and 1 transport moved from 34 Sea Zone to 43 Sea Zone
1 armour and 1 infantry moved from 43 Sea Zone to Borneo
1 artillery and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Malaya
1 tactical_bomber moved from 35 Sea Zone to 54 Sea ZoneCombat - Japanese
Americans scrambles 1 units out of Queensland to defend against the attack in 54 Sea Zone
Battle in 54 Sea Zone
Japanese attack with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 cruiser, 1 destroyer, 1 submarine and 1 transport; ANZAC defend with 1 fighter
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 29
Casualties for Americans: 1 cruiser, 1 destroyer, 1 submarine and 1 transport
Casualties for ANZAC: 1 fighter
Casualties for Japanese: 1 destroyer and 1 submarine
Battle in 43 Sea Zone
Japanese attack with 1 battleship, 1 submarine and 1 transport
British defend with 1 destroyer and 1 transport
Japanese win, taking 43 Sea Zone from UK_Pacific with 1 battleship, 1 submarine and 1 transport remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer and 1 transport
Battle in Borneo
Japanese attack with 1 armour, 1 bomber and 1 infantry
British defend with 1 artillery
Japanese win, taking Borneo from UK_Pacific with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Suiyuyan
Japanese attack with 1 artillery and 2 infantry
Chinese defend with 1 infantry
Japanese win, taking Suiyuyan from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Hopei
Japanese attack with 1 artillery and 5 infantry
Chinese defend with 1 infantry
Japanese win, taking Hopei from Chinese with 1 artillery and 3 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Casualties for Japanese: 2 infantry
Battle in Shan State
Japanese attack with 1 bomber, 5 fighters and 5 tactical_bombers
British defend with 3 infantry; ANZAC defend with 1 fighter and 1 infantry
Japanese win with 1 bomber, 4 fighters and 5 tactical_bombers remaining. Battle score for attacker is 12
Casualties for British: 3 infantry
Casualties for ANZAC: 1 fighter and 1 infantry
Casualties for Japanese: 1 fighter
Battle in MalayaNon Combat Move - Japanese
1 bomber moved from Borneo to French Indo China
4 tactical_bombers moved from Shan State to French Indo China
4 fighters and 1 tactical_bomber moved from Shan State to French Indo China
1 bomber moved from Shan State to French Indo China
1 battleship, 1 cruiser and 1 destroyer moved from 35 Sea Zone to 37 Sea Zone
2 carriers moved from 35 Sea Zone to 55 Sea Zone
2 fighters and 2 tactical_bombers moved from 54 Sea Zone to 55 Sea ZonePlace Units - Japanese
Turning on Edit Mode
EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 carrier, 1 fighter and 2 transports
EDIT: Adding units owned by Japanese to French Indo China: 2 artilleries and 2 infantry
EDIT: Adding units owned by Japanese to 16 Sea Zone: 1 destroyer
EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 carrier, 1 destroyer and 2 transports
EDIT: Removing units owned by Japanese from Japan: 1 fighter
EDIT: Adding units owned by Japanese to Korea: 1 infantry
EDIT: Adding units owned by Japanese to Jehol: 1 infantry
EDIT: Adding units owned by Japanese to Anhwe: 1 mech_infantry
EDIT: Removing units owned by Japanese from Manchuria: 2 infantry and 1 mech_infantry
EDIT: Adding units owned by Japanese to Manchuria: 1 fighter and 1 tactical_bomber
EDIT: Removing units owned by Japanese from Japan: 1 fighter and 1 tactical_bomber
EDIT: Removing units owned by Japanese from Japan: 2 artilleries and 2 infantry
EDIT: Removing units owned by Japanese from 55 Sea Zone: 1 fighter
EDIT: Removing units owned by Japanese from French Indo China: 1 tactical_bomber
EDIT: Adding units owned by Japanese to Hopei: 1 infantry
EDIT: Removing units owned by Japanese from Suiyuyan: 1 infantry
EDIT: Changing unit hit damage for these Japanese owned units to: battleship = 1
EDIT: Turning off Edit Mode
2 armour and 1 artillery placed in Manchuria
2 submarines placed in 6 Sea Zone
1 factory_minor placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 45 PUs; end with 45 PUs total -
please look through, but I believe this is correct
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please look through, but I believe this is correct
wrong in 55 two fighters and one tac, not the opposite
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 mech_infantry; Remaining resources: 1 PUs;Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarCombat Move - Italians
1 armour and 2 infantry moved from Albania to Greece
1 cruiser moved from 93 Sea Zone to 97 Sea Zone
Italians take 97 Sea Zone from British
1 bomber moved from Southern Italy to Greece
1 infantry moved from Northern Italy to 95 Sea Zone
1 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone
1 artillery moved from Yugoslavia to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Greece
1 armour moved from Yugoslavia to Eastern Poland
Italians take Eastern Poland from Russians
1 infantry moved from Kenya to Belgian Congo
Italians take Belgian Congo from BritishCombat - Italians
Battle in Greece
Italians attack with 1 armour, 1 artillery, 1 bomber and 3 infantry
Neutral_Allies defend with 4 infantry
Italians win, taking Greece from Neutral_Allies with 1 armour, 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 9
Casualties for Italians: 1 infantry
Casualties for Neutral_Allies: 4 infantryNon Combat Move - Italians
1 destroyer and 1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 bomber moved from Greece to Southern Italy
1 artillery and 1 infantry moved from Yugoslavia to Romania
1 armour and 1 mech_infantry moved from Northern Italy to Romania
1 aaGun moved from Northern Italy to Yugoslavia
1 aaGun moved from Northern Italy to Southern Italy
3 infantry moved from Northern Italy to Southern Italy
1 artillery moved from Ethiopia to Italian Somaliland
1 infantry moved from British Somaliland to Italian SomalilandPlace Units - Italians
Turning on Edit Mode
EDIT: Changing ownership of Tanganyika Territory from British to Italians
EDIT: Adding units owned by Italians to Tanganyika Territory: 1 infantry
EDIT: Removing units owned by Italians from Belgian Congo: 1 infantry
EDIT: Changing ownership of Belgian Congo from Italians to British
EDIT: Turning off Edit Mode
1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3
Italians collect 14 PUs (2 lost to blockades); end with 15 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs -
file is corrupted, forgot to save, file is recreated and emailed
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour and 7 mech_infantrys; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to WarCombat Move - Germans
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 infantry moved from Norway to 112 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
1 infantry moved from Finland to 127 Sea Zone
2 infantry moved from 127 Sea Zone to Novgorod
1 bomber moved from Western Germany to Novgorod
1 cruiser moved from 112 Sea Zone to 127 Sea Zone
1 infantry moved from Poland to Baltic States
Germans take Baltic States from RussiansCombat - Germans
Battle in Novgorod
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Russians win with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
1 bomber owned by the Germans retreatedNon Combat Move - Germans
4 infantry moved from Finland to Karelia
1 bomber moved from Novgorod to Eastern Poland
3 aaGuns, 2 artilleries and 13 infantry moved from Poland to Eastern Poland
7 artilleries and 3 infantry moved from Slovakia Hungary to Eastern Poland
3 armour, 2 artilleries and 9 infantry moved from Romania to Eastern Poland
9 armour and 8 mech_infantrys moved from Germany to Eastern Poland
3 mech_infantrys moved from Western Germany to Poland
1 mech_infantry moved from Southern France to Northern Italy
1 armour and 1 mech_infantry moved from Normandy Bordeaux to Northern Italy
3 artilleries moved from Normandy Bordeaux to France
1 mech_infantry moved from Northern Italy to Yugoslavia
1 aaGun moved from Western Germany to Northern Italy
1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 aaGun moved from Norway to FinlandPlace Units - Germans
4 armour and 6 mech_infantrys placed in Germany
1 mech_infantry placed in Western Germany
Germans undo move 1.
1 mech_infantry placed in Western Germany
4 armour and 5 mech_infantrys placed in Germany
Germans undo move 2.
1 mech_infantry placed in GermanyTurn Complete - Germans
Germans collect 44 PUs; end with 44 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs -
Test summary from TripleA, engine version: 1.9, time: 16:27:21
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 5 infantry, 1 mech_infantry and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 mech_infantry moved from Anhwe to Hunan
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 transport moved from 36 Sea Zone to 43 Sea Zone
1 armour moved from Borneo to 43 Sea Zone
1 armour and 1 transport moved from 43 Sea Zone to 42 Sea Zone
1 armour moved from 42 Sea Zone to Java
1 artillery moved from Malaya to 37 Sea Zone
1 artillery and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 artillery moved from 41 Sea Zone to Sumatra
1 artillery and 1 infantry moved from French Indo China to Shan State
1 infantry moved from French Indo China to Kwangsi
1 artillery moved from Suiyuyan to Shensi
1 infantry moved from Hopei to Shensi
1 fighter moved from 55 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to Shan State
1 fighter moved from 36 Sea Zone to Kwangsi
1 fighter and 1 tactical_bomber moved from French Indo China to Kwangsi
1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
2 fighters and 2 tactical_bombers moved from French Indo China to Hunan
2 bombers moved from French Indo China to Hunan
1 infantry moved from Hopei to Shensi
1 artillery and 2 infantry moved from Hopei to KweichowCombat - Japanese
Battle in Hunan
Japanese attack with 2 bombers, 2 fighters, 1 mech_infantry and 2 tactical_bombers
Chinese defend with 3 infantry
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -19
Casualties for Chinese: 3 infantry
Casualties for Japanese: 2 bombers and 1 mech_infantry
Battle in Kweichow
Japanese attack with 1 artillery and 2 infantry
Chinese defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Java
Battle in Sumatra
Battle in Celebes
Battle in Shensi
Japanese attack with 1 artillery and 2 infantry
Chinese defend with 1 infantry
Japanese win, taking Java from Dutch, taking Sumatra from Dutch, taking Celebes from Dutch, taking Shensi from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 45 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Shan State
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 2 infantry
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Kwangsi
Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win with 2 fighters remaining. Battle score for attacker is -11
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry and 1 tactical_bomberNon Combat Move - Japanese
2 carriers moved from 55 Sea Zone to 42 Sea Zone
1 fighter moved from 45 Sea Zone to 42 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 battleship and 1 submarine moved from 43 Sea Zone to 42 Sea Zone
1 fighter moved from Shan State to 42 Sea Zone
1 tactical_bomber moved from Shan State to 42 Sea Zone
2 fighters moved from Kwangsi to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Shan State to French Indo China
1 fighter and 1 tactical_bomber moved from Hunan to French Indo China
1 destroyer moved from 16 Sea Zone to 6 Sea Zone
1 carrier moved from 36 Sea Zone to 42 Sea Zone
1 transport moved from 36 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from Hunan to French Indo China
1 infantry moved from Jehol to Anhwe
1 armour, 1 artillery and 1 infantry moved from Manchuria to Jehol
1 armour moved from Jehol to Anhwe
1 fighter moved from Hunan to French Indo China
2 submarines moved from 6 Sea Zone to 36 Sea ZonePlace Units - Japanese
1 destroyer and 2 transports placed in 6 Sea Zone
3 infantry placed in French Indo China
2 infantry and 1 mech_infantry placed in Manchuria
1 artillery placed in JapanTurn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs -
again you are rewarded hugely for your aggressive play, Japan beeing at -11 or so total for the whole round. It is insane. I was not supposed to loose a single plane!





