I’m not able to post directly from Triple A this afternoon, maybe I need to reboot or something.
J1 is done,
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 2 armour and 1 destroyer; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from French West Africa to French Central Africa
ANZAC take French Central Africa from Neutral_Axis
1 infantry moved from French West Africa to Nigeria
British take Nigeria from Italians
Combat - ANZAC
Non Combat Move - ANZAC
2 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Persia to Northwest Persia
1 fighter moved from Persia to Bryansk
1 fighter moved from Persia to India
Place Units - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 87 Sea Zone: 1 transport
EDIT: Adding units owned by ANZAC to 85 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from New South Wales: 2 fighters
EDIT: Adding units owned by ANZAC to Queensland: 2 fighters
EDIT: Removing units owned by ANZAC from New South Wales: 1 artillery and 1 infantry
EDIT: Adding units owned by ANZAC to South Australia: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
2 armour placed in Persia
1 destroyer placed in 80 Sea Zone
Turn Complete - ANZAC
ANZAC collect 15 PUs; end with 15 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 4
Combat Move - French
Non Combat Move - French
1 fighter moved from Egypt to Persia
Turn Complete - French
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 4
Combat Move - French
Non Combat Move - French
1 fighter moved from Egypt to Persia
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by French from Persia: 1 fighter
EDIT: Adding units owned by French to Gibraltar: 1 fighter
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 1 artillery, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
14 armour, 11 artilleries, 29 infantry and 12 mech_infantrys moved from Western Ukraine to Ukraine
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
2 fighters and 2 tactical_bombers moved from Western Germany to Southern Italy
2 tactical_bombers moved from Northern Italy to Western Germany
1 battleship, 1 cruiser, 1 submarine and 1 transport moved from 112 Sea Zone to 113 Sea Zone
Combat - Germans
Battle in Ukraine
Germans attack with 14 armour, 11 artilleries, 29 infantry and 12 mech_infantrys
Russians defend with 1 factory_minor and 2 infantry
Germans win, taking Ukraine from Russians with 14 armour, 11 artilleries, 29 infantry and 12 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Non Combat Move - Germans
4 aaGuns moved from Western Ukraine to Ukraine
1 armour and 9 mech_infantrys moved from Eastern Poland to Ukraine
1 infantry moved from Novgorod to Belarus
1 armour, 2 artilleries and 4 infantry moved from Novgorod to Archangel
Place Units - Germans
1 artillery and 2 infantry placed in Novgorod
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 5 mech_infantrys
EDIT: Adding units owned by Germans to Eastern Poland: 5 mech_infantrys
EDIT: Turning off Edit Mode
5 armour and 5 mech_infantrys placed in Germany
1 infantry placed in France
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,3,2,5,4
Germans collect 48 PUs (4 lost to blockades); end with 48 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 5
Purchase Units - Russians
Russians buy 7 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Novosibirsk to Vologda
1 infantry moved from Novosibirsk to Vologda
1 infantry moved from Bryansk to Western Ukraine
1 fighter and 1 tactical_bomber moved from Bryansk to Western Ukraine
1 fighter moved from Bryansk to Vologda
Combat - Russians
Russians creates battle in territory 97 Sea Zone
Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in Vologda
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Vologda from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 97 Sea Zone
Russians attack with 1 submarine; Americans loiter and taunt
Germans defend with 3 fighters; Italians defend with 2 destroyers
Italians win with 2 destroyers and 3 fighters remaining. Battle score for attacker is -6
Casualties for Russians: 1 submarine
Battle in Western Ukraine
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Italians defend with 1 infantry
Russians win, taking Western Ukraine from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Non Combat Move - Russians
1 fighter moved from Western Ukraine to Bryansk
1 tactical_bomber moved from Western Ukraine to Bryansk
4 artilleries and 6 infantry moved from Russia to Bryansk
1 fighter moved from Vologda to Bryansk
1 infantry moved from Tambov to Bryansk
1 infantry moved from Volgograd to Tambov
4 infantry moved from Novosibirsk to Samara
2 aaGuns and 12 infantry moved from Timguska to Novosibirsk
Place Units - Russians
7 artilleries and 3 infantry placed in Russia
Turn Complete - Russians
Russians collect 27 PUs; end with 27 PUs total
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 carrier, 2 destroyers, 5 infantry, 1 mech_infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry and 1 mech_infantry moved from Kweichow to Szechwan
2 fighters and 5 tactical_bombers moved from Shan State to Szechwan
1 submarine moved from 39 Sea Zone to 80 Sea Zone
1 submarine moved from 79 Sea Zone to 80 Sea Zone
1 bomber moved from Shan State to 80 Sea Zone
1 infantry moved from Yunnan to Burma
5 fighters and 2 tactical_bombers moved from Shan State to Burma
Combat - Japanese
Battle in 80 Sea Zone
Japanese attack with 1 bomber and 2 submarines
British defend with 1 battleship; ANZAC defend with 1 destroyer
Units damaged: 1 battleship owned by the British
British win with 1 battleship remaining. Battle score for attacker is -16
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 bomber and 2 submarines
Battle in Szechwan
Japanese attack with 2 fighters, 1 infantry, 1 mech_infantry and 5 tactical_bombers
Chinese defend with 1 infantry
Japanese win, taking Szechwan from Chinese with 2 fighters, 1 mech_infantry and 5 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Burma
Japanese attack with 5 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese win, taking Burma from UK_Pacific with 5 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 submarine moved from 36 Sea Zone to 39 Sea Zone
2 battleships, 3 carriers, 2 cruisers, 2 destroyers and 4 transports moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from Western Australia to 56 Sea Zone
1 infantry and 1 transport moved from 56 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 infantry moved from New Guinea to Dutch New Guinea
3 fighters moved from Shan State to 37 Sea Zone
3 fighters moved from Burma to 37 Sea Zone
2 tactical_bombers moved from Burma to French Indo China
1 bomber moved from Shan State to French Indo China
2 fighters moved from Burma to French Indo China
2 fighters and 5 tactical_bombers moved from Szechwan to French Indo China
1 infantry moved from Hopei to Kweichow
1 artillery moved from Chahar to Hopei
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Hopei
1 armour and 1 mech_infantry moved from Anhwe to Yunnan
1 destroyer and 1 submarine moved from 20 Sea Zone to 37 Sea Zone
1 armour, 3 artilleries and 3 infantry moved from French Indo China to Shan State
Place Units - Japanese
1 artillery, 1 infantry and 1 mech_infantry placed in Manchuria
1 artillery and 2 infantry placed in French Indo China
1 artillery and 2 infantry placed in Malaya
Turning on Edit Mode
EDIT: Changing ownership of Northern Territory from ANZAC to Japanese
EDIT: Adding units owned by Japanese to Northern Territory: 1 infantry
EDIT: Removing units owned by Japanese from Malaya: 1 infantry
EDIT: Turning off Edit Mode
1 carrier, 2 destroyers and 1 transport placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 67 PUs; end with 67 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Turning on Edit Mode
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 destroyer and 1 submarine
EDIT: Removing units owned by Japanese from 16 Sea Zone: 1 destroyer and 1 submarine
EDIT: Turning off Edit Mode
ask if you ? on edits
they are fine. I know how it can be
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers, 3 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter moved from Gibraltar to Tunisia
1 armour and 1 mech_infantry moved from Algeria to Tunisia
1 fighter moved from French West Africa to French Equatorial Africa
1 bomber moved from Egypt to French Equatorial Africa
1 submarine moved from 97 Sea Zone to 99 Sea Zone
1 submarine moved from 97 Sea Zone to 96 Sea Zone
1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 artillery, 3 infantry and 2 marines moved from Queensland to 54 Sea Zone
1 artillery, 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 3 infantry, 2 marines, 1 submarine, 1 tactical_bomber and 2 transports moved from 54 Sea Zone to 46 Sea Zone
1 artillery, 3 infantry and 2 marines moved from 46 Sea Zone to New Guinea
Combat - Americans
Battle in New Guinea
Battle in French Equatorial Africa
Americans attack with 1 bomber and 1 fighter
Italians defend with 1 artillery
Americans win, taking New Guinea from Japanese with 1 bomber and 1 fighter remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in Tunisia
Americans attack with 1 armour, 1 fighter and 1 mech_infantry
Italians defend with 1 infantry
Americans win, taking Tunisia from Italians with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - Americans
1 fighter moved from Tunisia to Morocco
2 transports moved from 91 Sea Zone to 101 Sea Zone
3 aaGuns and 2 infantry moved from Central United States to 101 Sea Zone
3 aaGuns, 2 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
3 aaGuns moved from 91 Sea Zone to Gibraltar
3 infantry moved from 91 Sea Zone to Gibraltar
1 bomber and 1 fighter moved from French Equatorial Africa to Egypt
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 carrier, 2 destroyers, 2 fighters and 1 submarine moved from 26 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
3 infantry placed in Central United States
1 transport placed in 101 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from 101 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 91 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
1 carrier, 3 destroyers and 1 submarine placed in 10 Sea Zone
1 tactical_bomber placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUs total
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 5
Purchase Units - British
British buy 1 armour, 1 factory_minor, 1 infantry and 1 mech_infantry; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery; Remaining resources: 0 PUs;
Combat Move - British
5 fighters moved from India to Burma
1 infantry moved from India to Burma
1 mech_infantry moved from Iraq to Syria
British take Syria from Italians
1 mech_infantry moved from Egypt to Tobruk
British take Tobruk from Italians
1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
1 artillery moved from Alexandria to 98 Sea Zone
1 artillery and 1 transport moved from 98 Sea Zone to 72 Sea Zone
1 artillery moved from 72 Sea Zone to French Madagascar
1 armour moved from Rhodesia to Kenya
British take Kenya from Italians
2 infantry moved from Rhodesia to Belgian Congo
1 fighter moved from Egypt to Belgian Congo
1 destroyer moved from 98 Sea Zone to 92 Sea Zone
1 battleship moved from 80 Sea Zone to 81 Sea Zone
Combat - British
Battle in Belgian Congo
British attack with 1 fighter and 2 infantry
Italians defend with 1 infantry
British win, taking Belgian Congo from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in French Madagascar
Battle in Burma
British attack with 5 fighters and 1 infantry
Japanese defend with 1 infantry
British win, taking French Madagascar from Neutral_Axis, taking Burma from Japanese with 4 fighters and 1 infantry remaining. Battle score for attacker is -7
Casualties for British: 1 fighter
Casualties for Japanese: 1 infantry
Non Combat Move - British
4 fighters moved from Burma to India
2 armour moved from Iraq to Caucasus
1 fighter and 2 tactical_bombers moved from Egypt to Eastern Persia
1 fighter moved from Gibraltar to Egypt
1 fighter moved from United Kingdom to Gibraltar
1 fighter moved from Belgian Congo to Egypt
2 artilleries moved from Alexandria to Egypt
Place Units - British
1 armour, 1 infantry and 1 mech_infantry placed in Egypt
1 factory_minor placed in Iraq
Turn Complete - British
British collect 32 PUs; end with 33 PUs total
Place Units - UK_Pacific
1 artillery placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,4
UK_Pacific collect 6 PUs; end with 6 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 1 artillery