@simon33 said in L25 G40 OOB Simon33 (L+44) v BobbaRossa (X):
Oh I am wondering if I am doomed in this game already.
Certainly anything can happen with the dice, but the odds are looking a bit long.
UK1 DOW? Unexpected. Last time you did that it was with a defend Yunnan strategy. Perhaps you’ll be able to defend it anyway.
Intercept in Calcutta?
UK1 DOW is my favorite!
No intercept, my gunners will do the job!
UK1 DOW? Unexpected. Last time you did that it was with a defend Yunnan strategy. Perhaps you’ll be able to defend it anyway.
Intercept in Calcutta?
Not sure why everyone is so scared of UK1DOW. It’s an extra 15 IPC for allies + Japanese land units killed + US ships and planes saved.
The gunners failed but that raid wasn’t so bad. What’s going on in Java?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Japanese
            Japanese buy 4 artilleries, 1 factory_minor and 4 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
            1 transport moved from 6 Sea Zone to 17 Sea Zone
            2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
            1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
            1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 battleship, 1 carrier, 1 cruiser and 2 destroyers moved from 33 Sea Zone to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Java
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Java
            2 bombers moved from Kwangsi to India
            1 infantry moved from Hunan to Yunnan
                  Japanese take Yunnan from Chinese
            1 armour moved from Kiangsu to Kwangtung
            1 fighter moved from Kiangsi to Kwangtung
            1 tactical_bomber moved from Kwangsi to Kwangtung
            1 infantry moved from Iwo Jima to 17 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
            1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
            1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 transport moved from 19 Sea Zone to 6 Sea Zone
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            1 battleship moved from 36 Sea Zone to 42 Sea Zone
            1 cruiser moved from 36 Sea Zone to 42 Sea Zone
            1 destroyer moved from 36 Sea Zone to 37 Sea Zone
            3 fighters and 4 tactical_bombers moved from Kwangsi to Kwangtung
Combat - Japanese
            Air Battle in India
                Japanese attacks with 2 units heading to India
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in India
                    AA fire in India :  0/2 hits
                Bombing raid in India rolls: 3,8 and causes: 11 damage to unit: factory_major
                Bombing raid in India causes 11 damage total.
            Battle in 37 Sea Zone
                Japanese attack with 1 destroyer
                British defend with 1 transport
                    1 transport owned by the British lost in 37 Sea Zone
                Japanese win, taking 37 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Kwangtung
                Japanese attack with 1 armour, 2 artilleries, 4 fighters, 2 infantry and 5 tactical_bombers
                British defend with 2 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 armour, 2 artilleries, 4 fighters, 2 infantry and 5 tactical_bombers in Kwangtung, round 2 :  7/14 hits
                    UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 :  0/2 hits
                    2 infantry owned by the British lost in Kwangtung
                Japanese win, taking Kwangtung from UK_Pacific with 1 armour, 2 artilleries, 4 fighters, 2 infantry and 5 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
            Battle in 42 Sea Zone
                Japanese attack with 2 battleships, 1 carrier, 2 cruisers, 2 destroyers and 1 transport
                ANZAC defend with 1 cruiser and 1 transport
                    Japanese roll dice for 2 battleships, 1 carrier, 2 cruisers, 2 destroyers and 1 transport in 42 Sea Zone, round 2 :  2/6 hits
                    ANZAC roll dice for 1 cruiser and 1 transport in 42 Sea Zone, round 2 :  0/1 hits
                    1 cruiser owned by the ANZAC and 1 transport owned by the ANZAC lost in 42 Sea Zone
                Japanese win, taking 42 Sea Zone from Neutral with 2 battleships, 1 carrier, 2 cruisers, 2 destroyers and 1 transport remaining. Battle score for attacker is 19
                Casualties for ANZAC: 1 cruiser and 1 transport
            Battle in Java
                Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                ANZAC defend with 3 fighters and 2 infantry
                    Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Java, round 2 :  1/6 hits
                    ANZAC roll dice for 3 fighters and 2 infantry in Java, round 2 :  3/5 hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 fighter owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
                ANZAC win with 3 fighters and 1 infantry remaining. Battle score for attacker is -14
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 1 artillery, 1 fighter and 1 infantry
                1 fighter owned by the Japanese and 2 tactical_bombers owned by the Japanese retreated
            Cleaning up after air battles
Non Combat Move - Japanese
            1 fighter and 2 tactical_bombers moved from Java to 42 Sea Zone
            1 carrier moved from 36 Sea Zone to 42 Sea Zone
            2 submarines moved from 36 Sea Zone to 43 Sea Zone
            1 carrier moved from 35 Sea Zone to 42 Sea Zone
            1 destroyer moved from 35 Sea Zone to 42 Sea Zone
            1 fighter moved from Kwangsi to 42 Sea Zone
            2 fighters moved from Caroline Islands to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Kwangsi
            4 fighters moved from Kwangtung to Kwangsi
            5 tactical_bombers moved from Kwangtung to Kwangsi
            1 artillery and 4 infantry moved from Anhwe to Hunan
            1 aaGun and 1 infantry moved from Korea to Manchuria
            1 aaGun, 2 artilleries and 6 infantry moved from Jehol to Manchuria
            1 mech_infantry moved from Chahar to Manchuria
            2 infantry moved from Chahar to Anhwe
            1 artillery and 3 infantry moved from 19 Sea Zone to Manchuria
            1 infantry moved from Kiangsu to Anhwe
            1 artillery and 2 infantry moved from Kiangsi to Hunan
            2 bombers moved from India to Hunan
            5 fighters and 5 tactical_bombers moved from Kwangsi to Hunan
Place Units - Japanese
            1 factory_minor placed in Shantung
            4 artilleries and 4 infantry placed in Japan
Turn Complete - Japanese
            Japanese collect 32 PUs; end with 32 PUs total
            Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 42 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 42 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Japanese
            Japanese buy 4 artilleries, 1 factory_minor and 4 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
            1 transport moved from 6 Sea Zone to 17 Sea Zone
            2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
            1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
            1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 battleship, 1 carrier, 1 cruiser and 2 destroyers moved from 33 Sea Zone to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Java
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Java
            2 bombers moved from Kwangsi to India
            1 infantry moved from Hunan to Yunnan
                  Japanese take Yunnan from Chinese
            1 armour moved from Kiangsu to Kwangtung
            1 fighter moved from Kiangsi to Kwangtung
            1 tactical_bomber moved from Kwangsi to Kwangtung
            1 infantry moved from Iwo Jima to 17 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
            1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
            1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 transport moved from 19 Sea Zone to 6 Sea Zone
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            1 battleship moved from 36 Sea Zone to 42 Sea Zone
            1 cruiser moved from 36 Sea Zone to 42 Sea Zone
            1 destroyer moved from 36 Sea Zone to 37 Sea Zone
            3 fighters and 4 tactical_bombers moved from Kwangsi to Kwangtung
Combat - Japanese
            Air Battle in India
                Japanese attacks with 2 units heading to India
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in India
                    AA fire in India :  0/2 hits
                Bombing raid in India rolls: 3,8 and causes: 11 damage to unit: factory_major
                Bombing raid in India causes 11 damage total.
            Battle in 37 Sea Zone
                Japanese attack with 1 destroyer
                British defend with 1 transport
                    1 transport owned by the British lost in 37 Sea Zone
                Japanese win, taking 37 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Kwangtung
                Japanese attack with 1 armour, 2 artilleries, 4 fighters, 2 infantry and 5 tactical_bombers
                British defend with 2 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 armour, 2 artilleries, 4 fighters, 2 infantry and 5 tactical_bombers in Kwangtung, round 2 :  7/14 hits
                    UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 :  0/2 hits
                    2 infantry owned by the British lost in Kwangtung
                Japanese win, taking Kwangtung from UK_Pacific with 1 armour, 2 artilleries, 4 fighters, 2 infantry and 5 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
            Battle in 42 Sea Zone
                Japanese attack with 2 battleships, 1 carrier, 2 cruisers, 2 destroyers and 1 transport
                ANZAC defend with 1 cruiser and 1 transport
                    Japanese roll dice for 2 battleships, 1 carrier, 2 cruisers, 2 destroyers and 1 transport in 42 Sea Zone, round 2 :  2/6 hits
                    ANZAC roll dice for 1 cruiser and 1 transport in 42 Sea Zone, round 2 :  0/1 hits
                    1 cruiser owned by the ANZAC and 1 transport owned by the ANZAC lost in 42 Sea Zone
                Japanese win, taking 42 Sea Zone from Neutral with 2 battleships, 1 carrier, 2 cruisers, 2 destroyers and 1 transport remaining. Battle score for attacker is 19
                Casualties for ANZAC: 1 cruiser and 1 transport
            Battle in Java
                Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                ANZAC defend with 3 fighters and 2 infantry
                    Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Java, round 2 :  1/6 hits
                    ANZAC roll dice for 3 fighters and 2 infantry in Java, round 2 :  3/5 hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 fighter owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
                ANZAC win with 3 fighters and 1 infantry remaining. Battle score for attacker is -14
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 1 artillery, 1 fighter and 1 infantry
                1 fighter owned by the Japanese and 2 tactical_bombers owned by the Japanese retreated
            Cleaning up after air battles
Non Combat Move - Japanese
            1 fighter and 2 tactical_bombers moved from Java to 42 Sea Zone
            1 carrier moved from 36 Sea Zone to 42 Sea Zone
            2 submarines moved from 36 Sea Zone to 43 Sea Zone
            1 carrier moved from 35 Sea Zone to 42 Sea Zone
            1 destroyer moved from 35 Sea Zone to 42 Sea Zone
            1 fighter moved from Kwangsi to 42 Sea Zone
            2 fighters moved from Caroline Islands to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Kwangsi
            4 fighters moved from Kwangtung to Kwangsi
            5 tactical_bombers moved from Kwangtung to Kwangsi
            1 artillery and 4 infantry moved from Anhwe to Hunan
            1 aaGun and 1 infantry moved from Korea to Manchuria
            1 aaGun, 2 artilleries and 6 infantry moved from Jehol to Manchuria
            1 mech_infantry moved from Chahar to Manchuria
            2 infantry moved from Chahar to Anhwe
            1 artillery and 3 infantry moved from 19 Sea Zone to Manchuria
            1 infantry moved from Kiangsu to Anhwe
            1 artillery and 2 infantry moved from Kiangsi to Hunan
            2 bombers moved from India to Hunan
            5 fighters and 5 tactical_bombers moved from Kwangsi to Hunan
Place Units - Japanese
            1 factory_minor placed in Shantung
            4 artilleries and 4 infantry placed in Japan
Turn Complete - Japanese
            Japanese collect 32 PUs; end with 32 PUs total
            Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 42 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 42 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 37 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Japanese to 42 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
The gunners failed but that raid wasn’t so bad. What’s going on in Java?
Was a bit weak in the attack and it went bad.
Not sure why everyone is so scared of UK1DOW. It’s an extra 15 IPC for allies + Japanese land units killed + US ships and planes saved.
Also -20 for USA if there would otherwise be a J2 DOW.
You might save the Philippines fighter but not sure how it helps the USN.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
            2 artilleries and 8 infantry moved from Szechwan to Yunnan
            1 fighter moved from Szechwan to Yunnan
Combat - Chinese
            Battle in Yunnan
                Chinese attack with 2 artilleries, 1 fighter and 8 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 artilleries, 1 fighter and 8 infantry in Yunnan, round 2 :  3/11 hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 :  0/1 hits
                    1 infantry owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 2 artilleries, 1 fighter and 8 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
            1 fighter moved from Yunnan to Shensi
            1 infantry moved from Shensi to Suiyuyan
            1 artillery and 2 infantry moved from Shensi to Szechwan
            1 fighter moved from Shensi to Szechwan
Place Units - Chinese
            5 infantry placed in Yunnan
Turn Complete - Chinese
            Chinese collect 9 PUs; end with 9 PUs total
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
Territory Summary for Chinese :
Yunnan : 2 artilleries and 13 infantry
    Suiyuyan : 1 infantry
    Szechwan : 1 artillery, 1 fighter and 2 infantry
Production/PUs Summary :
Germans : 41 / 51
    Russians : 37 / 37
    Japanese : 31 / 42
    Americans : 52 / 53
    Chinese : 9 / 15
    British : 28 / 35
    UK_Pacific : 15 / 23
    Italians : 16 / 6
    ANZAC : 14 / 24
    French : 9 / 0
    Dutch : 7 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 2 / 0
    Neutral_Allies : 4 / 0
    Neutral_True : 18 / 0
Dice Statistics:
Total
            1 was rolled 1 times
            2 was rolled 3 times
            3 was rolled 2 times
            4 was rolled 1 times
            5 was rolled 2 times
            6 was rolled 3 times
        Average roll : 3.750
        Median : 3.500
        Variance : 0.364
        Standard Deviation : 0.603
        Total rolls : 12
Chinese Combat
            1 was rolled 1 times
            2 was rolled 3 times
            3 was rolled 2 times
            4 was rolled 1 times
            5 was rolled 2 times
            6 was rolled 2 times
        Average roll : 3.545
        Median : 3.000
        Variance : 0.700
        Standard Deviation : 0.837
        Total rolls : 11
Japanese Combat
            6 was rolled 1 times
        Average roll : 6.000
        Median : 6.000
        Variance : ?
        Standard Deviation : ?
        Total rolls : 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - British
            British buy 2 fighters, 2 infantry and 2 mech_infantrys; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
            UK_Pacific repair damage of 4x factory_major; Remaining resources: 19 PUs;
            UK_Pacific buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
            2 infantry moved from United Kingdom to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Holland Belgium
            1 submarine moved from 97 Sea Zone to 95 Sea Zone
            1 fighter moved from United Kingdom to Holland Belgium
            1 fighter moved from United Kingdom to 92 Sea Zone
            1 bomber moved from Malta to Alexandria
            1 fighter moved from Malta to Alexandria
            1 artillery, 3 infantry and 1 mech_infantry moved from Egypt to Alexandria
            1 armour moved from Egypt to Alexandria
            1 battleship moved from 39 Sea Zone to 37 Sea Zone
            2 fighters and 1 tactical_bomber moved from Burma to 37 Sea Zone
            1 fighter moved from India to 37 Sea Zone
Combat - British
            Italians scrambles 3 units out of Southern Italy to defend against the attack in 95 Sea Zone
            Battle in Holland Belgium
                British attack with 1 fighter and 2 infantry
                Germans defend with 1 armour and 1 mech_infantry
                    British roll dice for 1 battleship and 1 cruiser in Holland Belgium, round 2 :  2/2 hits
                    Germans roll dice for 1 armour and 1 mech_infantry in Holland Belgium, round 2 :  1/2 hits
                    1 mech_infantry owned by the Germans, 1 armour owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
                British win, taking Holland Belgium from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 7
                Casualties for Germans: 1 armour and 1 mech_infantry
                Casualties for British: 1 infantry
            Battle in 37 Sea Zone
                British attack with 1 battleship, 3 fighters and 1 tactical_bomber
                Japanese defend with 2 destroyers
                    British roll dice for 1 battleship, 3 fighters and 1 tactical_bomber in 37 Sea Zone, round 2 :  4/5 hits
                    Japanese roll dice for 2 destroyers in 37 Sea Zone, round 2 :  0/2 hits
                    2 destroyers owned by the Japanese lost in 37 Sea Zone
                British win, taking 37 Sea Zone from Japanese with 1 battleship, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 16
                Casualties for Japanese: 2 destroyers
            Battle in 95 Sea Zone
                British attack with 1 submarine
                Germans defend with 1 fighter and 1 tactical_bomber; Italians defend with 1 fighter and 1 transport
                    British roll dice for 1 submarine in 95 Sea Zone, round 2 :  1/1 hits
                    1 transport owned by the Italians lost in 95 Sea Zone
                1 submarine owned by the British Submerged
                Italians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in Alexandria
                British attack with 1 armour, 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 mech_infantry
                Italians defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                    British roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 mech_infantry in Alexandria, round 2 :  4/8 hits
                    Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Alexandria, round 2 :  2/6 hits
                    1 mech_infantry owned by the Italians, 2 infantry owned by the British and 3 infantry owned by the Italians lost in Alexandria
                    British roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry in Alexandria, round 3 :  1/6 hits
                    Italians roll dice for 1 armour and 1 artillery in Alexandria, round 3 :  1/2 hits
                    1 artillery owned by the Italians and 1 infantry owned by the British lost in Alexandria
                    British roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter and 1 mech_infantry in Alexandria, round 4 :  3/5 hits
                    Italians roll dice for 1 armour in Alexandria, round 4 :  0/1 hits
                    1 armour owned by the Italians lost in Alexandria
                British win, taking Alexandria from Italians with 1 armour, 1 artillery, 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 14
                Casualties for British: 3 infantry
                Casualties for Italians: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
            Battle in 92 Sea Zone
                British attack with 1 fighter
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 92 Sea Zone
                British win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Moving scrambled unit from 95 Sea Zone back to originating territory: Southern Italy
            Moving scrambled unit from 95 Sea Zone back to originating territory: Southern Italy
            Moving scrambled unit from 95 Sea Zone back to originating territory: Southern Italy
Non Combat Move - British
            1 fighter moved from 92 Sea Zone to Morocco
            1 fighter moved from Alexandria to Egypt
            1 bomber moved from Alexandria to Egypt
            1 transport moved from 97 Sea Zone to 96 Sea Zone
            1 aaGun and 1 infantry moved from Malta to 96 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
            1 aaGun and 1 infantry moved from 98 Sea Zone to Egypt
            1 fighter moved from Holland Belgium to United Kingdom
            1 infantry moved from Eastern Persia to Persia
                  British take Persia from Neutral_Allies
            1 aaGun moved from Burma to Yunnan
            1 aaGun moved from Burma to Yunnan
            2 infantry moved from Siam to Shan State
            3 fighters moved from 37 Sea Zone to Yunnan
            1 tactical_bomber moved from 37 Sea Zone to Yunnan
            1 mech_infantry moved from India to Yunnan
            1 infantry moved from India to Burma
            2 infantry moved from Rhodesia to Belgian Congo
            1 destroyer moved from 39 Sea Zone to 79 Sea Zone
            3 infantry moved from Shan State to Yunnan
            1 cruiser moved from 39 Sea Zone to 78 Sea Zone
Place Units - British
            1 fighter and 2 infantry placed in United Kingdom
            1 fighter and 2 mech_infantrys placed in Union of South Africa
Turn Complete - British
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 1,2,6,4
            British collect 30 PUs (3 lost to blockades); end with 31 PUs total
Place Units - UK_Pacific
            1 armour, 1 fighter and 1 infantry placed in India
Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,5,2,2
            UK_Pacific collect 11 PUs (4 lost to blockades); end with 11 PUs total
            Some Units in India change ownership: 1 armour, 1 fighter and 1 infantry
Territory Summary for British and UK_Pacific :
Siam : 1 flag
    Yunnan : 2 aaGuns, 3 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber
    Shan State : 2 infantry
    Burma : 1 aaGun, 1 artillery and 7 infantry
    India : 1 airfield, 1 armour, 1 factory_major, 1 fighter, 1 harbour and 1 infantry
    Malaya : 1 harbour
    37 Sea Zone : 1 flag, 1 battleship
    Belgian Congo : 2 infantry
    Iceland : 1 airfield
    Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
    Alexandria : 1 armour, 1 artillery and 1 mech_infantry
    New Brunswick Nova Scotia : 1 harbour
    Egypt : 1 aaGun, 1 bomber, 1 fighter, 1 harbour and 1 infantry
    Union of South Africa : 1 factory_minor, 1 fighter, 1 harbour and 2 mech_infantrys
    Scotland : 1 airfield
    United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 2 infantry and 1 mech_infantry
    Morocco : 1 fighter
    Holland Belgium : 1 flag, 1 infantry
    95 Sea Zone : 1 submarine
    97 Sea Zone : 1 flag
    Eastern Persia : 1 flag
    79 Sea Zone : 1 destroyer
    83 Sea Zone : 1 destroyer
    Persia : 1 flag, 3 infantry
    98 Sea Zone : 1 transport
    78 Sea Zone : 1 cruiser
    110 Sea Zone : 1 battleship, 1 cruiser, 3 destroyers and 1 transport
Production/PUs Summary :
Germans : 38 / 51
    Russians : 37 / 37
    Japanese : 31 / 42
    Americans : 52 / 53
    Chinese : 9 / 15
    British : 33 / 31
    UK_Pacific : 15 / 11
    Italians : 16 / 6
    ANZAC : 14 / 24
    French : 9 / 0
    Dutch : 7 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 2 / 0
    Neutral_Allies : 2 / 0
    Neutral_True : 18 / 0
Dice Statistics:
Total
            1 was rolled 12 times
            2 was rolled 15 times
            3 was rolled 5 times
            4 was rolled 10 times
            5 was rolled 9 times
            6 was rolled 16 times
        Average roll : 3.552
        Median : 4.000
        Variance : 1.258
        Standard Deviation : 1.121
        Total rolls : 67
Null / Other
            1 was rolled 1 times
            2 was rolled 2 times
            5 was rolled 1 times
            6 was rolled 3 times
        Average roll : 4.000
        Median : 5.000
        Variance : 1.167
        Standard Deviation : 1.080
        Total rolls : 7
Germans Combat
            1 was rolled 1 times
            2 was rolled 2 times
            4 was rolled 1 times
            5 was rolled 1 times
            6 was rolled 1 times
        Average roll : 3.333
        Median : 3.000
        Variance : 0.400
        Standard Deviation : 0.632
        Total rolls : 6
British Combat
            1 was rolled 5 times
            2 was rolled 6 times
            3 was rolled 3 times
            4 was rolled 5 times
            5 was rolled 4 times
            6 was rolled 4 times
        Average roll : 3.333
        Median : 3.000
        Variance : 0.269
        Standard Deviation : 0.519
        Total rolls : 27
Italians Combat
            1 was rolled 3 times
            4 was rolled 3 times
            6 was rolled 3 times
        Average roll : 3.667
        Median : 4.000
        Variance : 1.875
        Standard Deviation : 1.369
        Total rolls : 9
Chinese Combat
            1 was rolled 1 times
            2 was rolled 3 times
            3 was rolled 2 times
            4 was rolled 1 times
            5 was rolled 2 times
            6 was rolled 2 times
        Average roll : 3.545
        Median : 3.000
        Variance : 0.700
        Standard Deviation : 0.837
        Total rolls : 11
Japanese Combat
            1 was rolled 1 times
            2 was rolled 2 times
            5 was rolled 1 times
            6 was rolled 3 times
        Average roll : 4.000
        Median : 5.000
        Variance : 1.167
        Standard Deviation : 1.080
        Total rolls : 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
            Italians buy 1 mech_infantry; Remaining resources: 2 PUs;
Politics - Italians
            Italians takes Political Action: Political Action Axis To War With Russians
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Italians
            1 submarine moved from 93 Sea Zone to 98 Sea Zone
            1 artillery and 1 infantry moved from Tunisia to Algeria
                  Italians take Algeria from French
            1 armour moved from Romania to Eastern Poland
                  Italians take Bessarabia from Russians
                  Italians take Eastern Poland from Russians
Combat - Italians
            Battle in 98 Sea Zone
                Italians attack with 1 submarine
                British defend with 1 transport
                    1 transport owned by the British lost in 98 Sea Zone
                    Italians roll dice for 1 submarine in 98 Sea Zone, round 2 :  0/1 hits
                Italians win, taking 98 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
Non Combat Move - Italians
            1 cruiser moved from 93 Sea Zone to 95 Sea Zone
            4 infantry moved from Northern Italy to Yugoslavia
            1 artillery moved from Southern France to Northern Italy
Place Units - Italians
            1 mech_infantry placed in Northern Italy
Turn Complete - Italians
            Italians collect 18 PUs; end with 20 PUs total
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Not a good start for European Axis.
Oh forgot to move Ethiopia again. I’ll edit.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
            Italians buy 1 mech_infantry; Remaining resources: 2 PUs;
Politics - Italians
            Italians takes Political Action: Political Action Axis To War With Russians
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Italians
            1 submarine moved from 93 Sea Zone to 98 Sea Zone
            1 artillery and 1 infantry moved from Tunisia to Algeria
                  Italians take Algeria from French
            1 armour moved from Romania to Eastern Poland
                  Italians take Bessarabia from Russians
                  Italians take Eastern Poland from Russians
Combat - Italians
            Battle in 98 Sea Zone
                Italians attack with 1 submarine
                British defend with 1 transport
                    1 transport owned by the British lost in 98 Sea Zone
                    Italians roll dice for 1 submarine in 98 Sea Zone, round 2 :  0/1 hits
                Italians win, taking 98 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
Non Combat Move - Italians
            1 cruiser moved from 93 Sea Zone to 95 Sea Zone
            4 infantry moved from Northern Italy to Yugoslavia
            1 artillery moved from Southern France to Northern Italy
Place Units - Italians
            1 mech_infantry placed in Northern Italy
Turn Complete - Italians
            Italians collect 18 PUs; end with 20 PUs total
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Ethiopia: 1 artillery and 2 infantry
            EDIT: Removing units owned by Italians from Italian Somaliland: 1 infantry
            EDIT: Changing ownership of Kenya from British to Italians
            EDIT: Adding units owned by Italians to Kenya: 1 artillery and 3 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Changing PUs for Italians from 30 to 31
            EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - ANZAC
            ANZAC buy 2 fighters and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
            1 fighter moved from New South Wales to Queensland
            1 destroyer moved from 61 Sea Zone to 62 Sea Zone
            1 destroyer moved from 62 Sea Zone to 63 Sea Zone
            1 fighter moved from Java to India
            2 fighters moved from Java to Yunnan
            1 infantry moved from Malaya to Shan State
            1 infantry moved from Dutch New Guinea to New Guinea
Place Units - ANZAC
            2 fighters and 1 mech_infantry placed in New South Wales
Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,1,1,4,2,4,4,6,1,3,1,3,5,5,4,1,6,6
            ANZAC collect 10 PUs (4 lost to blockades); end with 10 PUs total
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Territory Summary for ANZAC :
Yunnan : 2 fighters
    Shan State : 1 infantry
    India : 1 fighter
    Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 fighter, 1 harbour and 2 infantry
    New Zealand : 1 airfield, 1 harbour and 1 infantry
    New South Wales : 1 factory_minor, 2 fighters, 1 harbour and 1 mech_infantry
    New Guinea : 1 infantry
    Java : 1 flag, 1 infantry
    Dutch New Guinea : 1 flag
    63 Sea Zone : 1 destroyer
    Egypt : 2 infantry
Production/PUs Summary :
Germans : 38 / 51
    Russians : 36 / 37
    Japanese : 31 / 42
    Americans : 52 / 53
    Chinese : 9 / 15
    British : 32 / 31
    UK_Pacific : 15 / 11
    Italians : 19 / 31
    ANZAC : 14 / 20
    French : 8 / 0
    Dutch : 7 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 2 / 0
    Neutral_Allies : 2 / 0
    Neutral_True : 18 / 0
Dice Statistics:
Total
            1 was rolled 5 times
            2 was rolled 1 times
            3 was rolled 2 times
            4 was rolled 4 times
            5 was rolled 2 times
            6 was rolled 4 times
        Average roll : 3.500
        Median : 4.000
        Variance : 0.706
        Standard Deviation : 0.840
        Total rolls : 18
Null / Other
            1 was rolled 5 times
            2 was rolled 1 times
            3 was rolled 2 times
            4 was rolled 4 times
            5 was rolled 2 times
            6 was rolled 4 times
        Average roll : 3.500
        Median : 4.000
        Variance : 0.706
        Standard Deviation : 0.840
        Total rolls : 18
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Combat Move - French
Non Combat Move - French
            1 destroyer moved from 58 Sea Zone to 75 Sea Zone
            1 infantry moved from French Central Africa to French Equatorial Africa
            1 infantry moved from Trans-Jordan to Egypt
Turn Complete - French
Territory Summary for French :
Egypt : 1 infantry
    United Kingdom : 2 infantry
    Morocco : 2 infantry
    French Equatorial Africa : 1 infantry
    75 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 38 / 51
    Russians : 36 / 37
    Japanese : 31 / 42
    Americans : 52 / 53
    Chinese : 9 / 15
    British : 32 / 31
    UK_Pacific : 15 / 11
    Italians : 19 / 31
    ANZAC : 14 / 20
    French : 8 / 0
    Dutch : 7 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 2 / 0
    Neutral_Allies : 2 / 0
    Neutral_True : 18 / 0
Dice Statistics:
Total
            1 was rolled 5 times
            2 was rolled 1 times
            3 was rolled 2 times
            4 was rolled 4 times
            5 was rolled 2 times
            6 was rolled 4 times
        Average roll : 3.500
        Median : 4.000
        Variance : 0.706
        Standard Deviation : 0.840
        Total rolls : 18
Null / Other
            1 was rolled 5 times
            2 was rolled 1 times
            3 was rolled 2 times
            4 was rolled 4 times
            5 was rolled 2 times
            6 was rolled 4 times
        Average roll : 3.500
        Median : 4.000
        Variance : 0.706
        Standard Deviation : 0.840
        Total rolls : 18
Not a good start for European Axis.
Oh forgot to move Ethiopia again. I’ll edit.
UK has been doing a wonderful job at keeping Germany and Italy busy. A pretty robust Barbarossa is coming though and the Soviets are themselves distracted in the East (while the Americans remain sleeping).
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
            Germans buy 1 artillery, 2 infantry and 10 mech_infantrys; Remaining resources: 1 PUs;
Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Combat Move - Germans
            1 artillery and 8 infantry moved from Finland to Karelia
                  Germans take Karelia from Russians
            1 infantry moved from Western Germany to Holland Belgium
            1 fighter and 1 tactical_bomber moved from Southern Italy to Holland Belgium
            1 artillery moved from Normandy Bordeaux to Holland Belgium
            1 armour moved from Poland to Eastern Poland
                  Germans take Baltic States from Russians
Combat - Germans
            Battle in Holland Belgium
                Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Holland Belgium, round 2 :  2/4 hits
                    British roll dice for 1 infantry in Holland Belgium, round 2 :  0/1 hits
                    1 infantry owned by the British lost in Holland Belgium
                Germans win, taking Holland Belgium from British with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
Non Combat Move - Germans
            1 fighter and 1 tactical_bomber moved from Holland Belgium to Western Germany
            1 armour and 1 mech_infantry moved from Normandy Bordeaux to Western Germany
            3 aaGuns, 2 armour, 7 artilleries and 20 infantry moved from Poland to Eastern Poland
            4 armour and 1 mech_infantry moved from Germany to Eastern Poland
            10 artilleries moved from Germany to Poland
            5 mech_infantrys moved from Western Germany to Poland
            1 artillery moved from Western Germany to Germany
            4 infantry moved from Greece to Bulgaria
Place Units - Germans
            1 infantry placed in France
            1 artillery and 1 infantry placed in Western Germany
            10 mech_infantrys placed in Germany
Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,6
            Germans collect 41 PUs (2 lost to blockades); end with 42 PUs total
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
            Russians buy 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
            1 infantry moved from Novgorod to Baltic States
                  Russians take Baltic States from Germans
Combat - Russians
Non Combat Move - Russians
            2 armour and 2 mech_infantrys moved from Shensi to Yunnan
            1 armour and 2 mech_infantrys moved from Tsinghai to Caucasus
            2 artilleries and 1 infantry moved from Ukraine to Bryansk
            2 aaGuns, 4 artilleries and 8 infantry moved from Western Ukraine to Bryansk
            2 aaGuns, 1 artillery and 16 infantry moved from Belarus to Smolensk
            1 infantry moved from Novgorod to Belarus
            4 infantry moved from Novgorod to Archangel
            1 artillery moved from Novgorod to Archangel
            2 fighters moved from Novgorod to Bryansk
            3 infantry moved from Russia to Smolensk
            1 fighter and 1 tactical_bomber moved from Yakut S.S.R. to Kazakhstan
            1 cruiser moved from 115 Sea Zone to 114 Sea Zone
Place Units - Russians
            9 infantry and 1 mech_infantry placed in Russia
            1 infantry placed in Ukraine
            1 infantry placed in Volgograd
Turn Complete - Russians
            Russians collect 35 PUs; end with 35 PUs total
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 40 PUs
Territory Summary for Russians :
Yunnan : 2 armour and 2 mech_infantrys
    Amur : 2 aaGuns, 3 artilleries and 18 infantry
    Kazakhstan : 1 fighter and 1 tactical_bomber
    Belarus : 1 infantry
    Baltic States : 1 infantry
    Bryansk : 2 aaGuns, 6 artilleries, 2 fighters and 12 infantry
    Archangel : 1 artillery and 4 infantry
    Russia : 1 airfield, 1 factory_major, 9 infantry and 1 mech_infantry
    Ukraine : 1 factory_minor and 1 infantry
    Volgograd : 1 factory_minor and 1 infantry
    Novgorod : 1 airfield, 1 factory_minor and 1 harbour
    Caucasus : 1 armour and 2 mech_infantrys
    Smolensk : 2 aaGuns, 1 artillery and 19 infantry
    114 Sea Zone : 1 cruiser
    115 Sea Zone : 1 submarine
    105 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 42 / 47
    Russians : 35 / 40
    Japanese : 31 / 42
    Americans : 52 / 53
    Chinese : 9 / 15
    British : 29 / 31
    UK_Pacific : 15 / 11
    Italians : 19 / 31
    ANZAC : 14 / 20
    French : 8 / 0
    Dutch : 7 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 2 / 0
    Neutral_Allies : 2 / 0
    Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
            Japanese buy 1 artillery, 1 carrier, 1 factory_minor, 2 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
            1 infantry moved from Anhwe to Kweichow
                  Japanese take Kweichow from Chinese
            2 infantry moved from Anhwe to Hopei
                  Japanese take Hopei from Chinese
            1 fighter and 1 tactical_bomber moved from Kwangsi to Szechwan
            3 fighters and 3 tactical_bombers moved from Hunan to Szechwan
            1 fighter and 1 tactical_bomber moved from Hunan to Szechwan
            2 bombers moved from Hunan to India
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 78 Sea Zone
            2 submarines moved from 43 Sea Zone to 37 Sea Zone
            2 artilleries and 2 infantry moved from Kwangtung to 20 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Java
            1 fighter moved from 42 Sea Zone to 78 Sea Zone
            1 fighter moved from 42 Sea Zone to 37 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
            1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
            1 battleship and 1 cruiser moved from 42 Sea Zone to 37 Sea Zone
            1 battleship and 1 cruiser moved from 42 Sea Zone to 37 Sea Zone
Intercept in India?