G40 simon33 (Axis) Omega1759 (Allies+24)

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 6 artilleries, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 fighters and 1 infantry moved from Western Germany to Holland Belgium
                1 artillery and 1 infantry moved from Ukraine to Rostov
                2 bombers moved from Ukraine to Russia
                1 mech_infantry moved from Archangel to Urals
                      Germans take Urals from Russians

    Combat - Germans
                Air Battle in Russia
                    Germans attacks with 2 units heading to Russia
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Russia
                        AA fire in Russia :  0/2 hits
                    Bombing raid in Russia rolls: 6,4 and causes: 10 damage to unit: factory_major
                    Bombing raid in Russia causes 10 damage total.
                Battle in Holland Belgium
                    Germans attack with 3 fighters and 1 infantry
                    British defend with 1 infantry
                        Germans roll dice for 3 fighters and 1 infantry in Holland Belgium, round 2 :  2/4 hits
                        British roll dice for 1 infantry in Holland Belgium, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
                    Germans win with 3 fighters remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Rostov
                    Germans attack with 1 artillery and 1 infantry
                    Russians defend with 1 infantry; British defend with 1 infantry
                        Germans roll dice for 1 artillery and 1 infantry in Rostov, round 2 :  0/2 hits
                        Russians roll dice for 2 infantry in Rostov, round 2 :  1/2 hits
                        1 infantry owned by the Germans lost in Rostov
                    1 artillery owned by the Germans retreated to Ukraine
                    Russians win with 2 infantry remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 infantry
                Cleaning up after air battles

    Non Combat Move - Germans
                2 bombers moved from Russia to Ukraine
                3 mech_infantrys moved from Eastern Poland to Ukraine
                1 artillery moved from Vyborg to Novgorod
                4 artilleries and 1 infantry moved from Novgorod to Archangel
                1 artillery moved from Norway to Finland
                1 mech_infantry moved from Germany to France
                1 artillery and 1 infantry moved from Western Germany to France
                3 fighters moved from Holland Belgium to Western Germany
                2 infantry moved from Denmark to Western Germany

    Place Units - Germans
                3 infantry placed in France
                3 artilleries placed in Ukraine
                3 artilleries placed in Novgorod
                4 infantry and 1 mech_infantry placed in Germany
                3 infantry placed in Western Germany
                Germans undo move 4.
                1 mech_infantry placed in Germany
                4 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,2
                Germans collect 42 PUs (2 lost to blockades); end with 42 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs

    triplea_39346_Ger8.tsvg

  • '17 '16 '13 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Russians
                Russians repair damage of 12x factory_major; Remaining resources: 36 PUs;
                Russians buy 3 artilleries, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Amur to Manchuria
                      Chinese take Manchuria from Japanese
                2 infantry moved from Bryansk to Western Ukraine
                5 fighters and 1 tactical_bomber moved from Bryansk to Western Ukraine
                1 fighter moved from Russia to Western Ukraine

    Combat - Russians
                Battle in Western Ukraine
                    Russians attack with 6 fighters, 2 infantry and 1 tactical_bomber
                    Italians defend with 1 infantry
                        Russians roll dice for 6 fighters, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 :  3/9 hits
                        Italians roll dice for 1 infantry in Western Ukraine, round 2 :  0/1 hits
                        1 infantry owned by the Italians lost in Western Ukraine
                    Russians win, taking Western Ukraine from Italians with 6 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - Russians
                6 fighters moved from Western Ukraine to Bryansk
                1 tactical_bomber moved from Western Ukraine to Bryansk
                1 artillery moved from Volgograd to Tambov
                2 infantry moved from Volgograd to Rostov
                1 aaGun moved from Bryansk to Rostov
                4 infantry moved from Russia to Bryansk
                1 infantry moved from Soviet Far East to Siberia
                1 mech_infantry moved from Libya to Alexandria
                1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan

    Place Units - Russians
                3 artilleries placed in Volgograd
                4 infantry and 3 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 32 PUs; end with 32 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 44 PUs

    Territory Summary for Russians :

    Manchuria : 1 infantry
        Amur : 2 aaGuns, 3 artilleries and 15 infantry
        Siberia : 1 infantry
        Alexandria : 1 mech_infantry
        Anglo Egyptian Sudan : 1 mech_infantry
        Libya : 1 flag
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        Bryansk : 1 aaGun, 1 armour, 13 artilleries, 6 fighters, 55 infantry and 1 tactical_bomber
        Rostov : 1 aaGun and 3 infantry
        Russia : 1 airfield, 1 factory_major, 4 infantry and 3 mech_infantrys
        Tambov : 1 artillery
        Western Ukraine : 2 infantry
        Volgograd : 3 artilleries and 1 factory_minor
        125 Sea Zone : 1 submarine
        Iraq : 1 flag

    Production/PUs Summary :

    Germans : 44 / 52
        Russians : 32 / 44
        Japanese : 23 / 29
        Americans : 55 / 75
        Chinese : 18 / 21
        British : 36 / 41
        UK_Pacific : 20 / 22
        Italians : 14 / 21
        ANZAC : 18 / 30
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 3 times
            Average roll : 4.100
            Median : 5.000
            Variance : 1.111
            Standard Deviation : 1.054
            Total rolls : 10

    Russians Combat
                1 was rolled 2 times
                2 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 4.000
            Median : 5.000
            Variance : 0.875
            Standard Deviation : 0.935
            Total rolls : 9

    Italians Combat
                5 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    triplea_39346_Rus8.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 2 fighters; Remaining resources: 0 SuicideAttackTokens; 9 PUs;

    Combat Move - Japanese
                1 unit repaired.
                1 artillery and 13 infantry moved from Korea to Manchuria
                1 fighter moved from Japan to Kiangsu
                1 artillery and 1 infantry moved from Hopei to Anhwe
                2 artilleries and 1 mech_infantry moved from Shantung to Kiangsu

    Combat - Japanese
                Battle in Manchuria
                    Japanese attack with 1 artillery and 13 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 artillery and 13 infantry in Manchuria, round 2 :  2/14 hits
                        Chinese roll dice for 1 infantry in Manchuria, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Manchuria
                    Japanese win, taking Manchuria from Chinese with 1 artillery and 12 infantry remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Kiangsu
                    Japanese attack with 2 artilleries, 1 fighter and 1 mech_infantry
                    British defend with 1 mech_infantry; Chinese defend with 1 artillery and 2 infantry
                        Japanese roll dice for 2 artilleries, 1 fighter and 1 mech_infantry in Kiangsu, round 2 :  1/4 hits
                        Chinese roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Kiangsu, round 2 :  1/4 hits
                        1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsu
                        Japanese roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Kiangsu, round 3 :  1/3 hits
                        Chinese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Kiangsu, round 3 :  0/3 hits
                        1 infantry owned by the Chinese lost in Kiangsu
                        Japanese roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Kiangsu, round 4 :  1/3 hits
                        Chinese roll dice for 1 artillery and 1 mech_infantry in Kiangsu, round 4 :  0/2 hits
                        1 mech_infantry owned by the British lost in Kiangsu
                        Japanese roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Kiangsu, round 5 :  2/3 hits
                        Chinese roll dice for 1 artillery in Kiangsu, round 5 :  1/1 hits
                        1 artillery owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Kiangsu
                    Japanese win, taking Kiangsu from Chinese with 1 artillery and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for British: 1 mech_infantry
                    Casualties for Chinese: 1 artillery and 2 infantry
                    Casualties for Japanese: 1 artillery and 1 mech_infantry
                Battle in Anhwe
                    Japanese attack with 1 artillery and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery and 1 infantry in Anhwe, round 2 :  1/2 hits
                        Chinese roll dice for 1 infantry in Anhwe, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Anhwe
                    Japanese win, taking Anhwe from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 fighter moved from Kiangsu to Okinawa
                2 aaGuns moved from Korea to Manchuria
                1 fighter moved from Japan to Philippines
                1 battleship moved from 35 Sea Zone to 44 Sea Zone

    Place Units - Japanese
                2 fighters placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 11
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,6,6,2,4,1,1,6,1,2,4,2,1,6,1,1,1
                Japanese collect 19 PUs (11 lost to blockades); end with 28 PUs total

    triplea_39346_Jap8.tsvg

  • '19 '17 '16

    Poor Japan is nearly dead!

  • '17 '16 '13 '12

    @simon33:

    Poor Japan is nearly dead!

    That’s the goal! :-D

  • '17 '16 '13 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 2 artilleries, 4 bombers, 4 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Normandy Bordeaux to Southern France
                      Americans take Southern France from Italians
                1 bomber moved from Amur to Urals
                2 bombers moved from Normandy Bordeaux to Germany
                3 fighters moved from 110 Sea Zone to 112 Sea Zone
                2 fighters and 1 tactical_bomber moved from Normandy Bordeaux to 112 Sea Zone
                1 cruiser moved from 110 Sea Zone to 112 Sea Zone
                2 infantry moved from Normandy Bordeaux to 110 Sea Zone
                2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                2 infantry moved from 112 Sea Zone to Norway
                1 carrier and 1 fighter moved from 110 Sea Zone to 112 Sea Zone
                1 carrier moved from 91 Sea Zone to 112 Sea Zone
                1 submarine moved from 91 Sea Zone to 93 Sea Zone

    Combat - Americans
                Strategic bombing raid in Germany
                        AA fire in Germany :  0/2 hits
                    Bombing raid in Germany rolls: 4,5 and causes: 9 damage to unit: factory_major
                    Bombing raid in Germany causes 9 damage total.
                Battle in Norway
                Battle in Urals
                    Americans attack with 1 bomber
                    Germans defend with 1 mech_infantry
                        Americans roll dice for 1 bomber in Urals, round 2 :  0/1 hits
                        Germans roll dice for 1 mech_infantry in Urals, round 2 :  1/1 hits
                        1 bomber owned by the Americans lost in Urals
                    Germans win, taking Norway from Germans with 1 mech_infantry remaining. Battle score for attacker is -12
                    Casualties for Americans: 1 bomber

    Non Combat Move - Americans
                3 fighters moved from Amur to Evenkiyskiy
                1 transport moved from 91 Sea Zone to 88 Sea Zone
                2 infantry moved from French Guiana to 88 Sea Zone
                2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Gibraltar
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                2 fighters moved from Eastern United States to 110 Sea Zone
                2 bombers moved from Germany to Normandy Bordeaux
                3 bombers moved from Eastern United States to Normandy Bordeaux
                2 fighters moved from 112 Sea Zone to Normandy Bordeaux
                1 fighter moved from 112 Sea Zone to Normandy Bordeaux
                2 infantry moved from Eastern United States to 101 Sea Zone
                2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Gibraltar
                1 submarine moved from 101 Sea Zone to 91 Sea Zone

    Place Units - Americans
                4 bombers and 2 infantry placed in Eastern United States
                1 transport placed in 101 Sea Zone
                2 artilleries and 1 infantry placed in Normandy Bordeaux
                1 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 61 PUs; end with 61 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs

    Territory Summary for Americans :

    Iwo Jima : 1 flag
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
        Midway : 1 airfield
        Evenkiyskiy : 3 fighters
        19 Sea Zone : 1 flag
        6 Sea Zone : 1 flag, 1 battleship, 2 carriers, 4 fighters, 4 submarines and 2 transports
        Central United States : 2 aaGuns and 1 factory_major
        Eastern United States : 1 airfield, 4 bombers, 1 factory_major, 1 harbour and 3 infantry
        Gibraltar : 1 fighter, 5 infantry and 2 mech_infantrys
        Normandy Bordeaux : 1 flag, 2 artilleries, 5 bombers, 1 factory_minor, 3 fighters, 1 harbour, 4 infantry and 1 mech_infantry
        Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
        Norway : 1 flag, 2 infantry
        112 Sea Zone : 2 carriers, 1 cruiser, 2 fighters, 1 tactical_bomber and 1 transport
        106 Sea Zone : 1 flag
        93 Sea Zone : 1 submarine
        92 Sea Zone : 1 destroyer
        101 Sea Zone : 1 transport
        Brazil : 1 flag
        91 Sea Zone : 1 destroyer, 3 submarines and 2 transports
        110 Sea Zone : 1 carrier, 2 fighters and 3 transports

    Production/PUs Summary :

    Germans : 41 / 52
        Russians : 32 / 44
        Japanese : 30 / 28
        Americans : 61 / 81
        Chinese : 11 / 21
        British : 36 / 41
        UK_Pacific : 20 / 22
        Italians : 11 / 21
        ANZAC : 18 / 30
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 3 times
            Average roll : 3.800
            Median : 5.000
            Variance : 2.750
            Standard Deviation : 1.658
            Total rolls : 5

    Null / Other
                3 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Germans Combat
                1 was rolled 1 times
                5 was rolled 2 times
            Average roll : 3.667
            Median : 5.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Americans Combat
                5 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    triplea_39346_Ame8.tsvg

  • '17 '16 '13 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 3 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 artilleries and 1 infantry moved from Kweichow to Anhwe
                2 infantry moved from Suiyuyan to Chahar
                      Chinese take Chahar from Japanese
                2 infantry moved from Shensi to Hopei
                      Chinese take Hopei from Japanese
                1 artillery moved from Kiangsi to Anhwe
                2 artilleries moved from Kiangsi to Kiangsu

    Combat - Chinese
                Battle in Kiangsu
                    Chinese attack with 2 artilleries
                    Japanese defend with 1 artillery
                        Chinese roll dice for 2 artilleries in Kiangsu, round 2 :  0/2 hits
                        Japanese roll dice for 1 artillery in Kiangsu, round 2 :  0/1 hits
                        Chinese roll dice for 2 artilleries in Kiangsu, round 3 :  1/2 hits
                        Japanese roll dice for 1 artillery in Kiangsu, round 3 :  0/1 hits
                        1 artillery owned by the Japanese lost in Kiangsu
                    Chinese win, taking Kiangsu from Japanese with 2 artilleries remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in Anhwe
                    Chinese attack with 3 artilleries and 1 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        Chinese roll dice for 3 artilleries and 1 infantry in Anhwe, round 2 :  0/4 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Anhwe, round 2 :  1/2 hits
                        1 infantry owned by the Chinese lost in Anhwe
                        Chinese roll dice for 3 artilleries in Anhwe, round 3 :  1/3 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Anhwe, round 3 :  1/2 hits
                        1 infantry owned by the Japanese and 1 artillery owned by the Chinese lost in Anhwe
                        Chinese roll dice for 2 artilleries in Anhwe, round 4 :  1/2 hits
                        Japanese roll dice for 1 artillery in Anhwe, round 4 :  0/1 hits
                        1 artillery owned by the Japanese lost in Anhwe
                    Chinese win, taking Anhwe from Japanese with 2 artilleries remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 artillery and 1 infantry
                    Casualties for Japanese: 1 artillery and 1 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                3 artilleries and 3 infantry placed in Anhwe

    Turn Complete - Chinese
                Chinese collect 17 PUs; end with 17 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 23 PUs

    Territory Summary for Chinese :

    Kiangsu : 2 artilleries
        Hopei : 2 infantry
        Chahar : 2 infantry
        Anhwe : 5 artilleries and 3 infantry

    Production/PUs Summary :

    Germans : 41 / 52
        Russians : 32 / 44
        Japanese : 24 / 28
        Americans : 61 / 81
        Chinese : 17 / 23
        British : 36 / 41
        UK_Pacific : 20 / 22
        Italians : 11 / 21
        ANZAC : 18 / 30
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 3 times
                5 was rolled 7 times
                6 was rolled 6 times
            Average roll : 3.960
            Median : 5.000
            Variance : 1.042
            Standard Deviation : 1.021
            Total rolls : 25

    Null / Other
                3 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Germans Combat
                1 was rolled 1 times
                5 was rolled 2 times
            Average roll : 3.667
            Median : 5.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Americans Combat
                5 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Chinese Combat
                1 was rolled 2 times
                2 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 4 times
                6 was rolled 4 times
            Average roll : 4.308
            Median : 5.000
            Variance : 1.083
            Standard Deviation : 1.041
            Total rolls : 13

    Japanese Combat
                1 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.429
            Median : 3.000
            Variance : 0.833
            Standard Deviation : 0.913
            Total rolls : 7

    triplea_39346_Chi8.tsvg

  • '17 '16 '13 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - British
                British repair damage of 3x factory_major; Remaining resources: 38 PUs;
                British buy 2 fighters and 6 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 fighters; Remaining resources: 2 PUs;

    Combat Move - British
                1 armour moved from Kweichow to Shantung
                      Chinese take Shantung from Japanese

    Combat - British

    Non Combat Move - British
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 artillery moved from Gibraltar to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
                1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
                2 aaGuns, 2 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
                2 aaGuns and 2 infantry moved from 112 Sea Zone to Norway
                1 fighter moved from United Kingdom to Norway
                2 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 fighter moved from United Kingdom to Gibraltar
                1 armour moved from Union of South Africa to Belgian Congo
                3 mech_infantrys moved from Belgian Congo to Egypt
                3 mech_infantrys moved from Egypt to Iraq
                1 fighter moved from India to Volgograd
                1 aaGun moved from Kweichow to Anhwe
                1 aaGun and 1 infantry moved from Kiangsi to Kiangsu
                5 infantry moved from Shan State to Burma
                2 infantry moved from India to West India
                1 infantry moved from French Indo China to Shan State
                1 infantry moved from Malaya to Shan State

    Place Units - British
                2 fighters and 6 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,2
                British collect 34 PUs (2 lost to blockades); end with 34 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs

    Place Units - UK_Pacific
                2 fighters placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 20 PUs; end with 22 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 27 PUs
                Some Units in India change ownership: 2 fighters

    Territory Summary for British and UK_Pacific :

    Shantung : 1 armour
        Kiangsu : 1 aaGun and 1 infantry
        Siam : 1 flag
        Anhwe : 1 aaGun
        Shan State : 2 infantry
        Burma : 5 infantry
        India : 1 airfield, 1 factory_major, 2 fighters and 1 harbour
        Malaya : 1 harbour
        Kwangtung : 1 factory_minor and 1 harbour
        French Indo China : 1 flag
        37 Sea Zone : 1 flag
        West India : 2 infantry
        Belgian Congo : 1 armour
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 airfield, 2 fighters and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 aaGun, 1 artillery, 1 harbour, 1 infantry and 3 mech_infantrys
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        United Kingdom : 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 7 infantry
        Morocco : 1 flag
        Normandy Bordeaux : 1 aaGun, 2 artilleries and 5 infantry
        Algeria : 1 flag
        Tunisia : 1 flag
        Norway : 2 aaGuns, 1 fighter and 2 infantry
        Holland Belgium : 1 flag
        Tobruk : 1 flag
        Libya : 2 armour and 2 infantry
        Bryansk : 2 fighters and 1 mech_infantry
        Rostov : 1 infantry
        Volgograd : 1 fighter
        112 Sea Zone : 1 fighter and 2 transports
        97 Sea Zone : 1 flag
        Iraq : 3 mech_infantrys
        Eastern Persia : 1 flag
        Northwest Persia : 1 flag
        Persia : 1 flag
        91 Sea Zone : 1 destroyer
        110 Sea Zone : 2 transports

    Production/PUs Summary :

    Germans : 41 / 52
        Russians : 32 / 44
        Japanese : 22 / 28
        Americans : 61 / 81
        Chinese : 19 / 23
        British : 36 / 39
        UK_Pacific : 20 / 27
        Italians : 11 / 21
        ANZAC : 18 / 30
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 4 times
                5 was rolled 7 times
                6 was rolled 6 times
            Average roll : 3.923
            Median : 4.500
            Variance : 0.880
            Standard Deviation : 0.938
            Total rolls : 26

    Null / Other
                2 was rolled 1 times
                4 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Germans Combat
                1 was rolled 1 times
                5 was rolled 2 times
            Average roll : 3.667
            Median : 5.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Americans Combat
                5 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Chinese Combat
                1 was rolled 2 times
                2 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 4 times
                6 was rolled 4 times
            Average roll : 4.308
            Median : 5.000
            Variance : 1.083
            Standard Deviation : 1.041
            Total rolls : 13

    Japanese Combat
                1 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.429
            Median : 3.000
            Variance : 0.833
            Standard Deviation : 0.913
            Total rolls : 7

    triplea_39346_UK_8.tsvg

  • '19 '17 '16

    I concede. This game is over! There is no path to Axis victory.

  • '17 '16 '13 '12

    @simon33:

    I concede. This game is over! There is no path to Axis victory.

    That’s correct. The Axis have been contained and are shrinking fast.

    The other game is much more competitive.

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