@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
G40 simon33 (Axis) Omega1759 (Allies+24)
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No scramble or intercept.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 3 bombers, 2 fighters, 5 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
3 bombers and 1 fighter moved from Amur to Japan
2 fighters moved from Amur to 6 Sea Zone
1 bomber moved from United Kingdom to GermanyCombat - Americans
Air Battle in Japan
Americans attacks with 4 units heading to Japan
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Japan
AA fire in Japan : 1/1 hits
1 bomber killed by AA
AA fire in Japan : 1/2 hits
1 bomber killed by AA
Bombing raid in Japan rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in Japan causes 6 damage total.
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits
Bombing raid in Germany rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in Germany causes 5 damage total.
Battle in 6 Sea Zone
Americans attack with 1 battleship, 2 carriers, 6 fighters, 5 submarines and 2 transports
Japanese defend with 1 destroyer
Americans roll dice for 5 submarines in 6 Sea Zone, round 2 : 2/5 hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 6 Sea Zone
Americans win with 1 battleship, 2 carriers, 6 fighters, 4 submarines and 2 transports remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Cleaning up after air battlesNon Combat Move - Americans
1 bomber moved from Japan to Amur
1 fighter moved from Japan to 6 Sea Zone
3 fighters moved from 6 Sea Zone to Amur
1 bomber moved from Germany to Normandy Bordeaux
2 carriers, 1 cruiser, 2 fighters and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
2 transports moved from 112 Sea Zone to 110 Sea Zone
1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from Brazil to French Guiana
1 bomber moved from Eastern United States to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Normandy Bordeaux
3 fighters moved from Eastern United States to 110 Sea Zone
1 carrier moved from 101 Sea Zone to 91 Sea ZonePlace Units - Americans
3 bombers, 2 fighters and 2 infantry placed in Eastern United States
1 submarine and 1 transport placed in 101 Sea Zone
3 infantry placed in Normandy BordeauxTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUsTerritory Summary for Americans :
Iwo Jima : 1 flag
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
Midway : 1 airfield
Amur : 1 bomber and 3 fighters
19 Sea Zone : 1 flag
6 Sea Zone : 1 flag, 1 battleship, 2 carriers, 4 fighters, 4 submarines and 2 transports
Central United States : 2 aaGuns and 1 factory_major
Eastern United States : 1 airfield, 3 bombers, 1 factory_major, 2 fighters, 1 harbour and 2 infantry
Gibraltar : 1 fighter, 1 infantry and 2 mech_infantrys
Normandy Bordeaux : 1 flag, 2 bombers, 1 factory_minor, 2 fighters, 1 harbour, 6 infantry, 1 mech_infantry and 1 tactical_bomber
French Guiana : 2 infantry
106 Sea Zone : 1 flag
101 Sea Zone : 1 submarine and 1 transport
Brazil : 1 flag
91 Sea Zone : 1 carrier, 2 destroyers, 3 submarines and 1 transport
110 Sea Zone : 2 carriers, 1 cruiser, 3 fighters and 4 transportsProduction/PUs Summary :
Germans : 46 / 58
Russians : 33 / 48
Japanese : 40 / 29
Americans : 55 / 75
Chinese : 10 / 19
British : 32 / 37
UK_Pacific : 11 / 11
Italians : 15 / 21
ANZAC : 18 / 25
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.091
Median : 3.000
Variance : 1.100
Standard Deviation : 1.049
Total rolls : 11Null / Other
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Germans Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.600
Median : 4.000
Variance : 1.250
Standard Deviation : 1.118
Total rolls : 5Japanese Combat
1 was rolled 3 times
6 was rolled 1 times
Average roll : 2.250
Median : 1.000
Variance : 3.333
Standard Deviation : 1.826
Total rolls : 4 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Kiangsi to Kiangsu
Chinese take Kiangsu from Japanese
1 infantry moved from Hunan to Anhwe
Chinese take Anhwe from Japanese
2 artilleries and 1 infantry moved from Yunnan to Kweichow
Chinese take Kweichow from JapaneseCombat - Chinese
Non Combat Move - Chinese
3 artilleries moved from Kwangtung to KiangsiPlace Units - Chinese
2 infantry placed in Suiyuyan
2 infantry placed in Shensi
1 artillery and 1 infantry placed in Anhwe
Chinese undo move 3.
1 artillery and 1 infantry placed in KiangsuTurn Complete - Chinese
Chinese collect 15 PUs; end with 15 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 21 PUsTerritory Summary for Chinese :
Kiangsu : 1 artillery and 2 infantry
Kiangsi : 3 artilleries
Shensi : 2 infantry
Suiyuyan : 2 infantry
Kweichow : 2 artilleries and 1 infantry
Anhwe : 1 infantryProduction/PUs Summary :
Germans : 46 / 58
Russians : 33 / 48
Japanese : 35 / 29
Americans : 55 / 75
Chinese : 15 / 21
British : 32 / 37
UK_Pacific : 11 / 11
Italians : 15 / 21
ANZAC : 18 / 25
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.091
Median : 3.000
Variance : 1.100
Standard Deviation : 1.049
Total rolls : 11Null / Other
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Germans Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.600
Median : 4.000
Variance : 1.250
Standard Deviation : 1.118
Total rolls : 5Japanese Combat
1 was rolled 3 times
6 was rolled 1 times
Average roll : 2.250
Median : 1.000
Variance : 3.333
Standard Deviation : 1.826
Total rolls : 4 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British repair damage of 2x factory_major; Remaining resources: 35 PUs;
British buy 1 armour, 5 infantry and 2 transports; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter; Remaining resources: 1 PUs;Combat Move - British
1 infantry moved from Normandy Bordeaux to Holland Belgium
British take Holland Belgium from Germans
1 armour moved from Algeria to Libya
British take Tunisia from Italians
2 infantry moved from Tobruk to Libya
1 armour moved from Alexandria to Libya
1 infantry moved from Shan State to Malaya
UK_Pacific take Malaya from Japanese
1 infantry moved from Shan State to French Indo China
UK_Pacific take French Indo China from Japanese
1 mech_infantry moved from Kwangtung to Kiangsu
1 armour moved from Yunnan to KweichowCombat - British
Non Combat Move - British
3 mech_infantrys moved from Union of South Africa to Belgian Congo
3 mech_infantrys moved from Belgian Congo to Egypt
1 aaGun, 1 artillery and 1 infantry moved from Alexandria to Egypt
1 aaGun and 1 infantry moved from Kwangtung to Kiangsi
1 aaGun moved from Yunnan to Kweichow
1 infantry moved from Caucasus to Rostov
1 mech_infantry moved from Caucasus to Bryansk
1 aaGun moved from United Kingdom to 110 Sea Zone
1 aaGun moved from 110 Sea Zone to Normandy Bordeaux
1 submarine moved from 91 Sea Zone to 93 Sea ZonePlace Units - British
2 transports placed in 110 Sea Zone
5 infantry placed in United Kingdom
1 armour placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,5
British collect 36 PUs; end with 36 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUsPlace Units - UK_Pacific
1 fighter placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 16 PUs; end with 17 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 22 PUs
Some Units in India change ownership: 1 fighterTerritory Summary for British and UK_Pacific :
Kiangsu : 1 mech_infantry
Kiangsi : 1 aaGun and 1 infantry
Siam : 1 flag
Kweichow : 1 aaGun and 1 armour
Shan State : 5 infantry
India : 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 2 infantry
Malaya : 1 harbour and 1 infantry
Kwangtung : 1 factory_minor and 1 harbour
French Indo China : 1 flag, 1 infantry
37 Sea Zone : 1 flag
Belgian Congo : 3 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield, 1 artillery, 1 fighter, 1 harbour and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 aaGun, 1 artillery, 1 harbour, 1 infantry and 3 mech_infantrys
Union of South Africa : 1 armour, 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 2 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 5 infantry
Morocco : 1 flag
Normandy Bordeaux : 1 aaGun, 1 artillery and 2 infantry
Algeria : 1 flag
Tunisia : 1 flag
Holland Belgium : 1 flag, 1 infantry
Tobruk : 1 flag
Libya : 2 armour and 2 infantry
Bryansk : 2 fighters and 1 mech_infantry
Rostov : 1 infantry
93 Sea Zone : 1 submarine
97 Sea Zone : 1 flag
Eastern Persia : 1 flag
Northwest Persia : 1 flag
Persia : 1 flag
91 Sea Zone : 1 destroyer and 1 transport
110 Sea Zone : 1 fighter and 3 transportsProduction/PUs Summary :
Germans : 43 / 58
Russians : 33 / 48
Japanese : 30 / 29
Americans : 55 / 75
Chinese : 15 / 21
British : 36 / 41
UK_Pacific : 16 / 22
Italians : 14 / 21
ANZAC : 18 / 25
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 1 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.417
Median : 4.000
Variance : 0.909
Standard Deviation : 0.953
Total rolls : 12Null / Other
5 was rolled 2 times
Average roll : 5.000
Median : 5.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2Germans Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.600
Median : 4.000
Variance : 1.250
Standard Deviation : 1.118
Total rolls : 5Japanese Combat
1 was rolled 3 times
6 was rolled 1 times
Average roll : 2.250
Median : 1.000
Variance : 3.333
Standard Deviation : 1.826
Total rolls : 4 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 destroyer moved from 95 Sea Zone to 93 Sea Zone
1 fighter moved from Western Germany to Western Ukraine
2 infantry moved from Bessarabia to Western Ukraine
2 fighters moved from 95 Sea Zone to 93 Sea ZoneCombat - Italians
Battle in 93 Sea Zone
Italians attack with 1 destroyer and 2 fighters
British defend with 1 submarine
Italians roll dice for 1 destroyer and 2 fighters in 93 Sea Zone, round 2 : 3/3 hits
British roll dice for 1 submarine in 93 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the British and 1 destroyer owned by the Italians lost in 93 Sea Zone
Italians win with 2 fighters remaining. Battle score for attacker is -2
Casualties for Italians: 1 destroyer
Casualties for British: 1 submarine
Battle in Western Ukraine
Italians attack with 1 fighter and 2 infantry
Russians defend with 2 infantry
Italians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 2 : 2/3 hits
Russians roll dice for 2 infantry in Western Ukraine, round 2 : 1/2 hits
1 infantry owned by the Italians and 2 infantry owned by the Russians lost in Western Ukraine
Italians win, taking Western Ukraine from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for Russians: 2 infantryNon Combat Move - Italians
1 fighter moved from Western Ukraine to Ukraine
1 infantry and 1 mech_infantry moved from Bessarabia to Ukraine
1 aaGun, 1 artillery and 3 infantry moved from Southern France to France
1 infantry moved from Northern Italy to France
2 fighters moved from 93 Sea Zone to 95 Sea ZonePlace Units - Italians
1 destroyer placed in 95 Sea Zone
1 infantry placed in Northern Italy
1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 2 fighters and 1 infantry; Remaining resources: 2 PUs;Combat Move - ANZAC
1 fighter moved from Queensland to 41 Sea Zone
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery and 1 transport moved from 41 Sea Zone to 43 Sea Zone
1 artillery moved from 43 Sea Zone to Borneo
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 transport moved from 62 Sea Zone to 42 Sea ZoneCombat - ANZAC
Battle in Borneo
Battle in 41 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
ANZAC win, taking Borneo from Japanese with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 fighter moved from 41 Sea Zone to Sumatra
1 infantry moved from 54 Sea Zone to Queensland
1 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
2 fighters and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 20 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUsTerritory Summary for ANZAC :
Borneo : 1 artillery
Queensland : 2 aaGuns, 1 airfield, 1 fighter, 1 harbour and 2 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor, 2 fighters, 1 harbour and 1 infantry
Java : 1 flag, 1 infantry and 1 mech_infantry
Dutch New Guinea : 1 flag
Sumatra : 1 flag, 1 fighter
42 Sea Zone : 1 transport
43 Sea Zone : 1 transport
54 Sea Zone : 1 transport
Egypt : 2 infantryProduction/PUs Summary :
Germans : 43 / 58
Russians : 31 / 48
Japanese : 26 / 29
Americans : 55 / 75
Chinese : 15 / 21
British : 36 / 41
UK_Pacific : 20 / 22
Italians : 16 / 21
ANZAC : 18 / 30
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
Non Combat Move - French
2 infantry moved from 110 Sea Zone to Normandy BordeauxTurn Complete - French
Territory Summary for French :
Egypt : 2 infantry
Normandy Bordeaux : 2 infantryProduction/PUs Summary :
Germans : 43 / 58
Russians : 31 / 48
Japanese : 26 / 29
Americans : 55 / 75
Chinese : 15 / 21
British : 36 / 41
UK_Pacific : 20 / 22
Italians : 16 / 21
ANZAC : 18 / 30
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 artilleries, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
3 fighters and 1 infantry moved from Western Germany to Holland Belgium
1 artillery and 1 infantry moved from Ukraine to Rostov
2 bombers moved from Ukraine to Russia
1 mech_infantry moved from Archangel to Urals
Germans take Urals from RussiansCombat - Germans
Air Battle in Russia -
Intercept in Russia?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 artilleries, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
3 fighters and 1 infantry moved from Western Germany to Holland Belgium
1 artillery and 1 infantry moved from Ukraine to Rostov
2 bombers moved from Ukraine to Russia
1 mech_infantry moved from Archangel to Urals
Germans take Urals from RussiansCombat - Germans
Air Battle in Russia
Germans attacks with 2 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
AA fire in Russia : 0/2 hits
Bombing raid in Russia rolls: 6,4 and causes: 10 damage to unit: factory_major
Bombing raid in Russia causes 10 damage total.
Battle in Holland Belgium
Germans attack with 3 fighters and 1 infantry
British defend with 1 infantry
Germans roll dice for 3 fighters and 1 infantry in Holland Belgium, round 2 : 2/4 hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
Germans win with 3 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Rostov
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry; British defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Rostov, round 2 : 0/2 hits
Russians roll dice for 2 infantry in Rostov, round 2 : 1/2 hits
1 infantry owned by the Germans lost in Rostov
1 artillery owned by the Germans retreated to Ukraine
Russians win with 2 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Cleaning up after air battlesNon Combat Move - Germans
2 bombers moved from Russia to Ukraine
3 mech_infantrys moved from Eastern Poland to Ukraine
1 artillery moved from Vyborg to Novgorod
4 artilleries and 1 infantry moved from Novgorod to Archangel
1 artillery moved from Norway to Finland
1 mech_infantry moved from Germany to France
1 artillery and 1 infantry moved from Western Germany to France
3 fighters moved from Holland Belgium to Western Germany
2 infantry moved from Denmark to Western GermanyPlace Units - Germans
3 infantry placed in France
3 artilleries placed in Ukraine
3 artilleries placed in Novgorod
4 infantry and 1 mech_infantry placed in Germany
3 infantry placed in Western Germany
Germans undo move 4.
1 mech_infantry placed in Germany
4 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,2
Germans collect 42 PUs (2 lost to blockades); end with 42 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians repair damage of 12x factory_major; Remaining resources: 36 PUs;
Russians buy 3 artilleries, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Amur to Manchuria
Chinese take Manchuria from Japanese
2 infantry moved from Bryansk to Western Ukraine
5 fighters and 1 tactical_bomber moved from Bryansk to Western Ukraine
1 fighter moved from Russia to Western UkraineCombat - Russians
Battle in Western Ukraine
Russians attack with 6 fighters, 2 infantry and 1 tactical_bomber
Italians defend with 1 infantry
Russians roll dice for 6 fighters, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 3/9 hits
Italians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Western Ukraine
Russians win, taking Western Ukraine from Italians with 6 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - Russians
6 fighters moved from Western Ukraine to Bryansk
1 tactical_bomber moved from Western Ukraine to Bryansk
1 artillery moved from Volgograd to Tambov
2 infantry moved from Volgograd to Rostov
1 aaGun moved from Bryansk to Rostov
4 infantry moved from Russia to Bryansk
1 infantry moved from Soviet Far East to Siberia
1 mech_infantry moved from Libya to Alexandria
1 mech_infantry moved from Italian Somaliland to Anglo Egyptian SudanPlace Units - Russians
3 artilleries placed in Volgograd
4 infantry and 3 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 32 PUs; end with 32 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 44 PUsTerritory Summary for Russians :
Manchuria : 1 infantry
Amur : 2 aaGuns, 3 artilleries and 15 infantry
Siberia : 1 infantry
Alexandria : 1 mech_infantry
Anglo Egyptian Sudan : 1 mech_infantry
Libya : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Bryansk : 1 aaGun, 1 armour, 13 artilleries, 6 fighters, 55 infantry and 1 tactical_bomber
Rostov : 1 aaGun and 3 infantry
Russia : 1 airfield, 1 factory_major, 4 infantry and 3 mech_infantrys
Tambov : 1 artillery
Western Ukraine : 2 infantry
Volgograd : 3 artilleries and 1 factory_minor
125 Sea Zone : 1 submarine
Iraq : 1 flagProduction/PUs Summary :
Germans : 44 / 52
Russians : 32 / 44
Japanese : 23 / 29
Americans : 55 / 75
Chinese : 18 / 21
British : 36 / 41
UK_Pacific : 20 / 22
Italians : 14 / 21
ANZAC : 18 / 30
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 4.100
Median : 5.000
Variance : 1.111
Standard Deviation : 1.054
Total rolls : 10Russians Combat
1 was rolled 2 times
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 4.000
Median : 5.000
Variance : 0.875
Standard Deviation : 0.935
Total rolls : 9Italians Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 fighters; Remaining resources: 0 SuicideAttackTokens; 9 PUs;Combat Move - Japanese
1 unit repaired.
1 artillery and 13 infantry moved from Korea to Manchuria
1 fighter moved from Japan to Kiangsu
1 artillery and 1 infantry moved from Hopei to Anhwe
2 artilleries and 1 mech_infantry moved from Shantung to KiangsuCombat - Japanese
Battle in Manchuria
Japanese attack with 1 artillery and 13 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery and 13 infantry in Manchuria, round 2 : 2/14 hits
Chinese roll dice for 1 infantry in Manchuria, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Manchuria
Japanese win, taking Manchuria from Chinese with 1 artillery and 12 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kiangsu
Japanese attack with 2 artilleries, 1 fighter and 1 mech_infantry
British defend with 1 mech_infantry; Chinese defend with 1 artillery and 2 infantry
Japanese roll dice for 2 artilleries, 1 fighter and 1 mech_infantry in Kiangsu, round 2 : 1/4 hits
Chinese roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Kiangsu, round 2 : 1/4 hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsu
Japanese roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Kiangsu, round 3 : 1/3 hits
Chinese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Kiangsu, round 3 : 0/3 hits
1 infantry owned by the Chinese lost in Kiangsu
Japanese roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Kiangsu, round 4 : 1/3 hits
Chinese roll dice for 1 artillery and 1 mech_infantry in Kiangsu, round 4 : 0/2 hits
1 mech_infantry owned by the British lost in Kiangsu
Japanese roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Kiangsu, round 5 : 2/3 hits
Chinese roll dice for 1 artillery in Kiangsu, round 5 : 1/1 hits
1 artillery owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Kiangsu
Japanese win, taking Kiangsu from Chinese with 1 artillery and 1 fighter remaining. Battle score for attacker is 6
Casualties for British: 1 mech_infantry
Casualties for Chinese: 1 artillery and 2 infantry
Casualties for Japanese: 1 artillery and 1 mech_infantry
Battle in Anhwe
Japanese attack with 1 artillery and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Anhwe, round 2 : 1/2 hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 fighter moved from Kiangsu to Okinawa
2 aaGuns moved from Korea to Manchuria
1 fighter moved from Japan to Philippines
1 battleship moved from 35 Sea Zone to 44 Sea ZonePlace Units - Japanese
2 fighters placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,6,6,2,4,1,1,6,1,2,4,2,1,6,1,1,1
Japanese collect 19 PUs (11 lost to blockades); end with 28 PUs total -
Poor Japan is nearly dead!
-
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 artilleries, 4 bombers, 4 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Normandy Bordeaux to Southern France
Americans take Southern France from Italians
1 bomber moved from Amur to Urals
2 bombers moved from Normandy Bordeaux to Germany
3 fighters moved from 110 Sea Zone to 112 Sea Zone
2 fighters and 1 tactical_bomber moved from Normandy Bordeaux to 112 Sea Zone
1 cruiser moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from Normandy Bordeaux to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
1 carrier and 1 fighter moved from 110 Sea Zone to 112 Sea Zone
1 carrier moved from 91 Sea Zone to 112 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea ZoneCombat - Americans
Strategic bombing raid in Germany
AA fire in Germany : 0/2 hits
Bombing raid in Germany rolls: 4,5 and causes: 9 damage to unit: factory_major
Bombing raid in Germany causes 9 damage total.
Battle in Norway
Battle in Urals
Americans attack with 1 bomber
Germans defend with 1 mech_infantry
Americans roll dice for 1 bomber in Urals, round 2 : 0/1 hits
Germans roll dice for 1 mech_infantry in Urals, round 2 : 1/1 hits
1 bomber owned by the Americans lost in Urals
Germans win, taking Norway from Germans with 1 mech_infantry remaining. Battle score for attacker is -12
Casualties for Americans: 1 bomberNon Combat Move - Americans
3 fighters moved from Amur to Evenkiyskiy
1 transport moved from 91 Sea Zone to 88 Sea Zone
2 infantry moved from French Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from Eastern United States to 110 Sea Zone
2 bombers moved from Germany to Normandy Bordeaux
3 bombers moved from Eastern United States to Normandy Bordeaux
2 fighters moved from 112 Sea Zone to Normandy Bordeaux
1 fighter moved from 112 Sea Zone to Normandy Bordeaux
2 infantry moved from Eastern United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 submarine moved from 101 Sea Zone to 91 Sea ZonePlace Units - Americans
4 bombers and 2 infantry placed in Eastern United States
1 transport placed in 101 Sea Zone
2 artilleries and 1 infantry placed in Normandy Bordeaux
1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 61 PUs; end with 61 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUsTerritory Summary for Americans :
Iwo Jima : 1 flag
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
Midway : 1 airfield
Evenkiyskiy : 3 fighters
19 Sea Zone : 1 flag
6 Sea Zone : 1 flag, 1 battleship, 2 carriers, 4 fighters, 4 submarines and 2 transports
Central United States : 2 aaGuns and 1 factory_major
Eastern United States : 1 airfield, 4 bombers, 1 factory_major, 1 harbour and 3 infantry
Gibraltar : 1 fighter, 5 infantry and 2 mech_infantrys
Normandy Bordeaux : 1 flag, 2 artilleries, 5 bombers, 1 factory_minor, 3 fighters, 1 harbour, 4 infantry and 1 mech_infantry
Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Norway : 1 flag, 2 infantry
112 Sea Zone : 2 carriers, 1 cruiser, 2 fighters, 1 tactical_bomber and 1 transport
106 Sea Zone : 1 flag
93 Sea Zone : 1 submarine
92 Sea Zone : 1 destroyer
101 Sea Zone : 1 transport
Brazil : 1 flag
91 Sea Zone : 1 destroyer, 3 submarines and 2 transports
110 Sea Zone : 1 carrier, 2 fighters and 3 transportsProduction/PUs Summary :
Germans : 41 / 52
Russians : 32 / 44
Japanese : 30 / 28
Americans : 61 / 81
Chinese : 11 / 21
British : 36 / 41
UK_Pacific : 20 / 22
Italians : 11 / 21
ANZAC : 18 / 30
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
3 was rolled 1 times
5 was rolled 3 times
Average roll : 3.800
Median : 5.000
Variance : 2.750
Standard Deviation : 1.658
Total rolls : 5Null / Other
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Germans Combat
1 was rolled 1 times
5 was rolled 2 times
Average roll : 3.667
Median : 5.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Americans Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 artilleries and 1 infantry moved from Kweichow to Anhwe
2 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
2 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
1 artillery moved from Kiangsi to Anhwe
2 artilleries moved from Kiangsi to KiangsuCombat - Chinese
Battle in Kiangsu
Chinese attack with 2 artilleries
Japanese defend with 1 artillery
Chinese roll dice for 2 artilleries in Kiangsu, round 2 : 0/2 hits
Japanese roll dice for 1 artillery in Kiangsu, round 2 : 0/1 hits
Chinese roll dice for 2 artilleries in Kiangsu, round 3 : 1/2 hits
Japanese roll dice for 1 artillery in Kiangsu, round 3 : 0/1 hits
1 artillery owned by the Japanese lost in Kiangsu
Chinese win, taking Kiangsu from Japanese with 2 artilleries remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Anhwe
Chinese attack with 3 artilleries and 1 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 3 artilleries and 1 infantry in Anhwe, round 2 : 0/4 hits
Japanese roll dice for 1 artillery and 1 infantry in Anhwe, round 2 : 1/2 hits
1 infantry owned by the Chinese lost in Anhwe
Chinese roll dice for 3 artilleries in Anhwe, round 3 : 1/3 hits
Japanese roll dice for 1 artillery and 1 infantry in Anhwe, round 3 : 1/2 hits
1 infantry owned by the Japanese and 1 artillery owned by the Chinese lost in Anhwe
Chinese roll dice for 2 artilleries in Anhwe, round 4 : 1/2 hits
Japanese roll dice for 1 artillery in Anhwe, round 4 : 0/1 hits
1 artillery owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 2 artilleries remaining. Battle score for attacker is 0
Casualties for Chinese: 1 artillery and 1 infantry
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - Chinese
Place Units - Chinese
3 artilleries and 3 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 17 PUs; end with 17 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 23 PUsTerritory Summary for Chinese :
Kiangsu : 2 artilleries
Hopei : 2 infantry
Chahar : 2 infantry
Anhwe : 5 artilleries and 3 infantryProduction/PUs Summary :
Germans : 41 / 52
Russians : 32 / 44
Japanese : 24 / 28
Americans : 61 / 81
Chinese : 17 / 23
British : 36 / 41
UK_Pacific : 20 / 22
Italians : 11 / 21
ANZAC : 18 / 30
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 7 times
6 was rolled 6 times
Average roll : 3.960
Median : 5.000
Variance : 1.042
Standard Deviation : 1.021
Total rolls : 25Null / Other
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Germans Combat
1 was rolled 1 times
5 was rolled 2 times
Average roll : 3.667
Median : 5.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Americans Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Chinese Combat
1 was rolled 2 times
2 was rolled 1 times
4 was rolled 2 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 4.308
Median : 5.000
Variance : 1.083
Standard Deviation : 1.041
Total rolls : 13Japanese Combat
1 was rolled 2 times
3 was rolled 2 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 3.429
Median : 3.000
Variance : 0.833
Standard Deviation : 0.913
Total rolls : 7 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British repair damage of 3x factory_major; Remaining resources: 38 PUs;
British buy 2 fighters and 6 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 fighters; Remaining resources: 2 PUs;Combat Move - British
1 armour moved from Kweichow to Shantung
Chinese take Shantung from JapaneseCombat - British
Non Combat Move - British
1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
2 aaGuns, 2 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
2 aaGuns and 2 infantry moved from 112 Sea Zone to Norway
1 fighter moved from United Kingdom to Norway
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from United Kingdom to Gibraltar
1 armour moved from Union of South Africa to Belgian Congo
3 mech_infantrys moved from Belgian Congo to Egypt
3 mech_infantrys moved from Egypt to Iraq
1 fighter moved from India to Volgograd
1 aaGun moved from Kweichow to Anhwe
1 aaGun and 1 infantry moved from Kiangsi to Kiangsu
5 infantry moved from Shan State to Burma
2 infantry moved from India to West India
1 infantry moved from French Indo China to Shan State
1 infantry moved from Malaya to Shan StatePlace Units - British
2 fighters and 6 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,2
British collect 34 PUs (2 lost to blockades); end with 34 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUsPlace Units - UK_Pacific
2 fighters placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 22 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 27 PUs
Some Units in India change ownership: 2 fightersTerritory Summary for British and UK_Pacific :
Shantung : 1 armour
Kiangsu : 1 aaGun and 1 infantry
Siam : 1 flag
Anhwe : 1 aaGun
Shan State : 2 infantry
Burma : 5 infantry
India : 1 airfield, 1 factory_major, 2 fighters and 1 harbour
Malaya : 1 harbour
Kwangtung : 1 factory_minor and 1 harbour
French Indo China : 1 flag
37 Sea Zone : 1 flag
West India : 2 infantry
Belgian Congo : 1 armour
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield, 2 fighters and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 aaGun, 1 artillery, 1 harbour, 1 infantry and 3 mech_infantrys
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 7 infantry
Morocco : 1 flag
Normandy Bordeaux : 1 aaGun, 2 artilleries and 5 infantry
Algeria : 1 flag
Tunisia : 1 flag
Norway : 2 aaGuns, 1 fighter and 2 infantry
Holland Belgium : 1 flag
Tobruk : 1 flag
Libya : 2 armour and 2 infantry
Bryansk : 2 fighters and 1 mech_infantry
Rostov : 1 infantry
Volgograd : 1 fighter
112 Sea Zone : 1 fighter and 2 transports
97 Sea Zone : 1 flag
Iraq : 3 mech_infantrys
Eastern Persia : 1 flag
Northwest Persia : 1 flag
Persia : 1 flag
91 Sea Zone : 1 destroyer
110 Sea Zone : 2 transportsProduction/PUs Summary :
Germans : 41 / 52
Russians : 32 / 44
Japanese : 22 / 28
Americans : 61 / 81
Chinese : 19 / 23
British : 36 / 39
UK_Pacific : 20 / 27
Italians : 11 / 21
ANZAC : 18 / 30
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 4 times
5 was rolled 7 times
6 was rolled 6 times
Average roll : 3.923
Median : 4.500
Variance : 0.880
Standard Deviation : 0.938
Total rolls : 26Null / Other
2 was rolled 1 times
4 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Germans Combat
1 was rolled 1 times
5 was rolled 2 times
Average roll : 3.667
Median : 5.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Americans Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Chinese Combat
1 was rolled 2 times
2 was rolled 1 times
4 was rolled 2 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 4.308
Median : 5.000
Variance : 1.083
Standard Deviation : 1.041
Total rolls : 13Japanese Combat
1 was rolled 2 times
3 was rolled 2 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 3.429
Median : 3.000
Variance : 0.833
Standard Deviation : 0.913
Total rolls : 7 -
I concede. This game is over! There is no path to Axis victory.
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I concede. This game is over! There is no path to Axis victory.
That’s correct. The Axis have been contained and are shrinking fast.
The other game is much more competitive.





