@nikola1975 said in L25 PtV Simon33 (Allies) vs Nikola1975 (Axis + 13):
@simon33 Yes, let’s see what we can make out of it. Haven’t played it in a long time; forgot about Manila scramble.
A small chance of keeping the plane alive.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 artillery and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 mech_infantrys moved from Russia to Vologda
1 tactical_bomber moved from Bryansk to Vologda
5 fighters moved from Russia to Vologda
2 armour and 1 mech_infantry moved from Tsinghai to Vologda
1 mech_infantry moved from Bryansk to Russia
1 mech_infantry moved from Russia to Vologda
3 artilleries and 3 infantry moved from Amur to Siberia
1 mech_infantry moved from Egypt to Ethiopia
Russians take Ethiopia from Italians
1 mech_infantry moved from Egypt to Alexandria
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
Combat - Russians
Battle in Siberia
Russians attack with 3 artilleries and 3 infantry
Japanese defend with 1 artillery and 1 infantry
Russians roll dice for 3 artilleries and 3 infantry in Siberia, round 2 : 2/6 hits
Japanese roll dice for 1 artillery and 1 infantry in Siberia, round 2 : 0/2 hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Siberia
Russians win, taking Siberia from Japanese with 3 artilleries and 3 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Vologda
Russians attack with 2 armour, 5 fighters, 4 mech_infantrys and 1 tactical_bomber
Germans defend with 2 artilleries and 8 infantry
Russians roll dice for 2 armour, 5 fighters, 4 mech_infantrys and 1 tactical_bomber in Vologda, round 2 : 4/12 hits
Germans roll dice for 2 artilleries and 8 infantry in Vologda, round 2 : 3/10 hits
3 mech_infantrys owned by the Russians and 4 infantry owned by the Germans lost in Vologda
Russians roll dice for 2 armour, 5 fighters, 1 mech_infantry and 1 tactical_bomber in Vologda, round 3 : 8/9 hits
Germans roll dice for 2 artilleries and 4 infantry in Vologda, round 3 : 2/6 hits
1 mech_infantry owned by the Russians, 1 armour owned by the Russians, 4 infantry owned by the Germans and 2 artilleries owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 armour, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Germans: 2 artilleries and 8 infantry
Casualties for Russians: 1 armour and 4 mech_infantrys
Non Combat Move - Russians
3 fighters moved from Vologda to Russia
2 fighters and 1 tactical_bomber moved from Vologda to Bryansk
1 aaGun moved from Bryansk to Rostov
6 infantry moved from Bryansk to Rostov
3 artilleries moved from Volgograd to Tambov
3 fighters moved from Russia to Bryansk
Place Units - Russians
1 infantry placed in Volgograd
1 artillery and 9 infantry placed in Russia
Turn Complete - Russians
Russians collect 31 PUs; end with 31 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 37 PUs
Territory Summary for Russians :
Amur : 2 aaGuns and 15 infantry
Siberia : 3 artilleries and 3 infantry
Alexandria : 1 mech_infantry
Ethiopia : 1 flag, 1 mech_infantry
Bryansk : 2 aaGuns, 9 artilleries, 5 fighters, 45 infantry and 1 tactical_bomber
Rostov : 1 aaGun and 6 infantry
Russia : 1 airfield, 1 artillery, 1 factory_major and 9 infantry
Tambov : 3 artilleries
Western Ukraine : 1 infantry
Vologda : 1 armour
Volgograd : 1 factory_minor and 1 infantry
Iraq : 1 flag
105 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 46 / 59
Russians : 31 / 37
Japanese : 45 / 58
Americans : 55 / 75
Chinese : 14 / 20
British : 31 / 37
UK_Pacific : 7 / 7
Italians : 17 / 23
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 8 times
3 was rolled 10 times
4 was rolled 9 times
5 was rolled 6 times
6 was rolled 6 times
Average roll : 3.422
Median : 3.000
Variance : 0.386
Standard Deviation : 0.622
Total rolls : 45
Germans Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 4 times
4 was rolled 4 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.250
Median : 3.000
Variance : 0.667
Standard Deviation : 0.816
Total rolls : 16
Russians Combat
1 was rolled 3 times
2 was rolled 6 times
3 was rolled 6 times
4 was rolled 5 times
5 was rolled 5 times
6 was rolled 2 times
Average roll : 3.333
Median : 3.000
Variance : 0.577
Standard Deviation : 0.760
Total rolls : 27
Japanese Combat
6 was rolled 2 times
Average roll : 6.000
Median : 6.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 destroyer, 4 fighters and 3 infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
2 bombers, 2 fighters and 1 tactical_bomber moved from Japan to Shantung
1 artillery moved from Jehol to Shantung
1 infantry moved from Hopei to Chahar
Japanese take Chahar from Chinese
1 artillery and 1 mech_infantry moved from Kweichow to Szechwan
1 mech_infantry moved from Kweichow to Anhwe
1 battleship, 2 carriers, 2 cruisers, 1 destroyer and 2 submarines moved from 35 Sea Zone to 6 Sea Zone
1 battleship moved from 45 Sea Zone to 42 Sea Zone
2 artilleries moved from Kweichow to Anhwe
1 artillery moved from Shan State to Yunnan
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 battleship
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 battleship remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 6 Sea Zone
Japanese attack with 1 battleship, 2 carriers, 2 cruisers, 1 destroyer and 2 submarines
Americans defend with 1 submarine
Japanese roll dice for 2 submarines in 6 Sea Zone, round 2 : 1/2 hits
1 submarine owned by the Americans lost in 6 Sea Zone
Japanese win with 1 battleship, 2 carriers, 2 cruisers, 1 destroyer and 2 submarines remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Szechwan
Japanese attack with 1 artillery and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 1 mech_infantry in Szechwan, round 2 : 0/2 hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits
1 mech_infantry owned by the Japanese lost in Szechwan
Japanese roll dice for 1 artillery in Szechwan, round 3 : 1/1 hits
Chinese roll dice for 1 infantry in Szechwan, round 3 : 1/1 hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Chinese win with no units remaining. Battle score for attacker is -5
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery and 1 mech_infantry
Battle in Yunnan
Japanese attack with 1 artillery
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery in Yunnan, round 2 : 1/1 hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese win with no units remaining. Battle score for attacker is -1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery
Battle in Anhwe
Japanese attack with 2 artilleries and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 artilleries and 1 mech_infantry in Anhwe, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shantung
Japanese attack with 1 artillery, 2 bombers, 2 fighters and 1 tactical_bomber
Americans defend with 1 armour, 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 2 bombers, 2 fighters and 1 tactical_bomber in Shantung, round 2 : 5/6 hits
Chinese roll dice for 1 armour, 1 artillery and 1 infantry in Shantung, round 2 : 3/3 hits
1 artillery owned by the Japanese, 1 artillery owned by the Americans, 2 bombers owned by the Japanese, 1 armour owned by the Americans and 1 infantry owned by the Americans lost in Shantung
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -15
Casualties for Americans: 1 armour, 1 artillery and 1 infantry
Casualties for Japanese: 1 artillery and 2 bombers
Non Combat Move - Japanese
2 fighters and 1 tactical_bomber moved from Shantung to 6 Sea Zone
2 aaGuns, 1 artillery and 13 infantry moved from Korea to Manchuria
1 transport moved from 45 Sea Zone to 42 Sea Zone
1 carrier moved from 45 Sea Zone to 42 Sea Zone
Place Units - Japanese
1 destroyer placed in 6 Sea Zone
3 infantry placed in Kwangtung
1 fighter placed in 6 Sea Zone
3 fighters placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,2,3,4,4,3,3,6,1,4,3,2,1,3,6,2,2,5,5,4,2,5,5,1,3,6,4
Japanese collect 37 PUs (10 lost to blockades); end with 38 PUs total
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 4 fighters and 1 submarine; Remaining resources: 1 PUs;
Combat Move - Americans
1 artillery moved from Normandy Bordeaux to Southern France
Americans take Southern France from Italians
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 mech_infantry moved from Gibraltar to 91 Sea Zone
2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
1 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
1 cruiser moved from 110 Sea Zone to 112 Sea Zone
1 carrier and 2 fighters moved from 110 Sea Zone to 112 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 112 Sea Zone
2 bombers and 2 fighters moved from Western United States to 6 Sea Zone
1 battleship, 2 cruisers, 2 destroyers and 5 submarines moved from 19 Sea Zone to 6 Sea Zone
Americans take 19 Sea Zone from Japanese
6 submarines moved from 26 Sea Zone to 6 Sea Zone
1 bomber moved from Kwangsi to 6 Sea Zone
4 carriers moved from 19 Sea Zone to 6 Sea Zone
6 fighters moved from 19 Sea Zone to 6 Sea Zone
2 fighters moved from Amur to 6 Sea Zone
Kamikaze and scrambles?
Changing sub purchase for 2 infantries
Full scramble.
1 Kami on each cruiser and carrier.
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 4 fighters and 1 submarine; Remaining resources: 1 PUs;
Combat Move - Americans
1 artillery moved from Normandy Bordeaux to Southern France
Americans take Southern France from Italians
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 mech_infantry moved from Gibraltar to 91 Sea Zone
2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
1 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
1 cruiser moved from 110 Sea Zone to 112 Sea Zone
1 carrier and 2 fighters moved from 110 Sea Zone to 112 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 112 Sea Zone
2 bombers and 2 fighters moved from Western United States to 6 Sea Zone
1 battleship, 2 cruisers, 2 destroyers and 5 submarines moved from 19 Sea Zone to 6 Sea Zone
Americans take 19 Sea Zone from Japanese
6 submarines moved from 26 Sea Zone to 6 Sea Zone
1 bomber moved from Kwangsi to 6 Sea Zone
4 carriers moved from 19 Sea Zone to 6 Sea Zone
6 fighters moved from 19 Sea Zone to 6 Sea Zone
2 fighters moved from Amur to 6 Sea Zone
Combat - Americans
Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits. Rolls: 2
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 6
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits. Rolls: 1
Units damaged: 1 carrier owned by the Americans
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits. Rolls: 2
Units damaged: 1 carrier owned by the Americans
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 3
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 5
Battle in Norway
Battle in Denmark
Battle in 6 Sea Zone
Americans attack with 1 battleship, 3 bombers, 4 carriers, 1 cruiser, 2 destroyers, 10 fighters and 11 submarines
Japanese defend with 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 6 fighters, 2 submarines and 1 tactical_bomber
Units damaged: 2 carriers owned by the Japanese and 1 battleship owned by the Japanese
Full scramble.
1 Kami on each cruiser and carrier.How about 112?
Sorry. No scramble 112.
Lose DD, CVs, subs and a Cruiser.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 4 fighters and 1 submarine; Remaining resources: 1 PUs;
Combat Move - Americans
1 artillery moved from Normandy Bordeaux to Southern France
Americans take Southern France from Italians
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 mech_infantry moved from Gibraltar to 91 Sea Zone
2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
1 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
1 cruiser moved from 110 Sea Zone to 112 Sea Zone
1 carrier and 2 fighters moved from 110 Sea Zone to 112 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 112 Sea Zone
2 bombers and 2 fighters moved from Western United States to 6 Sea Zone
1 battleship, 2 cruisers, 2 destroyers and 5 submarines moved from 19 Sea Zone to 6 Sea Zone
Americans take 19 Sea Zone from Japanese
6 submarines moved from 26 Sea Zone to 6 Sea Zone
1 bomber moved from Kwangsi to 6 Sea Zone
4 carriers moved from 19 Sea Zone to 6 Sea Zone
6 fighters moved from 19 Sea Zone to 6 Sea Zone
2 fighters moved from Amur to 6 Sea Zone
Combat - Americans
Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits. Rolls: 2
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 6
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits. Rolls: 1
Units damaged: 1 carrier owned by the Americans
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits. Rolls: 2
Units damaged: 1 carrier owned by the Americans
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 3
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 5
Battle in Norway
Battle in Denmark
Battle in 6 Sea Zone
Americans attack with 1 battleship, 3 bombers, 4 carriers, 1 cruiser, 2 destroyers, 10 fighters and 11 submarines
Japanese defend with 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 6 fighters, 2 submarines and 1 tactical_bomber
Americans roll dice for 11 submarines in 6 Sea Zone, round 2 : 3/11 hits
Units damaged: 2 carriers owned by the Japanese and 1 battleship owned by the Japanese
Americans roll dice for 1 battleship, 3 bombers, 4 carriers, 1 cruiser, 2 destroyers and 10 fighters in 6 Sea Zone, round 2 : 6/17 hits
Japanese roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 6 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 8/14 hits
Units damaged: 1 battleship owned by the Americans
2 destroyers owned by the Japanese, 5 submarines owned by the Americans, 2 carriers owned by the Americans, 2 submarines owned by the Japanese and 2 carriers owned by the Japanese lost in 6 Sea Zone
Americans roll dice for 6 submarines in 6 Sea Zone, round 3 : 1/6 hits
1 cruiser owned by the Japanese lost in 6 Sea Zone
Americans roll dice for 1 battleship, 3 bombers, 2 carriers, 1 cruiser, 2 destroyers and 10 fighters in 6 Sea Zone, round 3 : 9/17 hits
Japanese roll dice for 6 fighters and 1 tactical_bomber in 6 Sea Zone, round 3 : 6/7 hits
Japanese roll dice for 1 battleship and 1 cruiser in 6 Sea Zone, round 3 : 1/2 hits
1 submarine owned by the Americans, 1 cruiser owned by the Japanese, 6 fighters owned by the Japanese, 1 cruiser owned by the Americans, 2 destroyers owned by the Americans, 1 tactical_bomber owned by the Japanese, 3 fighters owned by the Americans and 1 battleship owned by the Japanese lost in 6 Sea Zone
Americans win, taking Norway from Germans, taking Denmark from Germans, taking 6 Sea Zone from Japanese with 1 battleship, 3 bombers, 2 carriers, 7 fighters and 5 submarines remaining. Battle score for attacker is 49
Casualties for Americans: 2 carriers, 1 cruiser, 2 destroyers, 3 fighters and 6 submarines
Casualties for Japanese: 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 6 fighters, 2 submarines and 1 tactical_bomber
Non Combat Move - Americans
2 transports moved from 19 Sea Zone to 6 Sea Zone
3 fighters moved from 6 Sea Zone to Amur
3 bombers moved from 6 Sea Zone to Amur
1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 bomber moved from Eastern United States to United Kingdom
Place Units - Americans
1 fighter placed in Normandy Bordeaux
1 submarine placed in 105 Sea Zone
1 carrier placed in 101 Sea Zone
1 bomber and 3 fighters placed in Eastern United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from 105 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to Normandy Bordeaux: 2 infantry
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 63 PUs; end with 64 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
Territory Summary for Americans :
Iwo Jima : 1 flag
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
Midway : 1 airfield
Amur : 3 bombers and 3 fighters
19 Sea Zone : 1 flag
6 Sea Zone : 1 flag, 1 battleship, 2 carriers, 4 fighters, 5 submarines and 2 transports
Central United States : 2 aaGuns and 1 factory_major
Eastern United States : 1 airfield, 1 bomber, 1 factory_major, 3 fighters and 1 harbour
Gibraltar : 1 fighter, 2 infantry and 3 mech_infantrys
United Kingdom : 1 bomber
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
Southern France : 1 flag, 1 artillery, 1 factory_minor and 1 harbour
Norway : 1 flag, 1 infantry and 1 mech_infantry
Denmark : 1 flag, 1 infantry
112 Sea Zone : 2 carriers, 1 cruiser, 1 fighter, 1 tactical_bomber and 2 transports
106 Sea Zone : 1 flag
101 Sea Zone : 1 carrier
Brazil : 1 flag, 2 infantry
91 Sea Zone : 2 destroyers, 3 submarines and 2 transports
110 Sea Zone : 1 transport
Production/PUs Summary :
Germans : 41 / 59
Russians : 31 / 37
Japanese : 47 / 38
Americans : 63 / 84
Chinese : 12 / 20
British : 31 / 37
UK_Pacific : 7 / 7
Italians : 14 / 23
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 15 times
2 was rolled 11 times
3 was rolled 14 times
4 was rolled 14 times
5 was rolled 18 times
6 was rolled 10 times
Average roll : 3.476
Median : 4.000
Variance : 0.543
Standard Deviation : 0.737
Total rolls : 82
Americans Combat
1 was rolled 9 times
2 was rolled 6 times
3 was rolled 9 times
4 was rolled 10 times
5 was rolled 11 times
6 was rolled 6 times
Average roll : 3.510
Median : 4.000
Variance : 0.460
Standard Deviation : 0.678
Total rolls : 51
Japanese Combat
1 was rolled 6 times
2 was rolled 5 times
3 was rolled 5 times
4 was rolled 4 times
5 was rolled 7 times
6 was rolled 4 times
Average roll : 3.419
Median : 3.000
Variance : 0.233
Standard Deviation : 0.483
Total rolls : 31
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Suiyuyan to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Kiangsi to Kwangtung
3 artilleries and 1 infantry moved from Kwangsi to Kwangtung
Combat - Chinese
Battle in Kwangtung
Chinese attack with 3 artilleries and 2 infantry
Japanese defend with 1 factory_minor, 1 harbour and 3 infantry
Chinese roll dice for 3 artilleries and 2 infantry in Kwangtung, round 2 : 2/5 hits
Japanese roll dice for 3 infantry in Kwangtung, round 2 : 2/3 hits
2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kwangtung
Chinese roll dice for 3 artilleries in Kwangtung, round 3 : 1/3 hits
Japanese roll dice for 1 infantry in Kwangtung, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Kwangtung
Chinese win, taking Kwangtung from Japanese with 3 artilleries remaining. Battle score for attacker is 3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 3 infantry
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Hunan
1 infantry placed in Kiangsi
1 infantry placed in Shantung
2 artilleries and 1 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 13 PUs; end with 13 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs
Territory Summary for Chinese :
Shantung : 1 infantry
Kiangsi : 1 infantry
Yunnan : 2 artilleries and 1 infantry
Hunan : 1 infantry
Hopei : 1 infantry
Kwangtung : 3 artilleries
Production/PUs Summary :
Germans : 41 / 59
Russians : 31 / 37
Japanese : 43 / 38
Americans : 63 / 84
Chinese : 13 / 19
British : 31 / 37
UK_Pacific : 10 / 7
Italians : 14 / 23
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 17 times
2 was rolled 14 times
3 was rolled 15 times
4 was rolled 17 times
5 was rolled 19 times
6 was rolled 12 times
Average roll : 3.457
Median : 4.000
Variance : 0.366
Standard Deviation : 0.605
Total rolls : 94
Americans Combat
1 was rolled 9 times
2 was rolled 6 times
3 was rolled 9 times
4 was rolled 10 times
5 was rolled 11 times
6 was rolled 6 times
Average roll : 3.510
Median : 4.000
Variance : 0.460
Standard Deviation : 0.678
Total rolls : 51
Chinese Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 2 times
6 was rolled 2 times
Average roll : 3.500
Median : 3.500
Variance : 0.571
Standard Deviation : 0.756
Total rolls : 8
Japanese Combat
1 was rolled 7 times
2 was rolled 6 times
3 was rolled 5 times
4 was rolled 5 times
5 was rolled 8 times
6 was rolled 4 times
Average roll : 3.371
Median : 3.000
Variance : 0.441
Standard Deviation : 0.664
Total rolls : 35
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - British
2 fighters moved from 112 Sea Zone to Germany
1 artillery and 3 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 110 Sea Zone to 113 Sea Zone
1 artillery and 3 infantry moved from 113 Sea Zone to Germany
1 battleship moved from 110 Sea Zone to 113 Sea Zone
1 cruiser moved from 110 Sea Zone to 113 Sea Zone
1 destroyer moved from 110 Sea Zone to 113 Sea Zone
1 destroyer moved from 110 Sea Zone to 113 Sea Zone
1 destroyer moved from 110 Sea Zone to 113 Sea Zone
7 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 bomber, 1 fighter and 1 tactical_bomber moved from Kwangsi to 42 Sea Zone
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from Morocco to Algeria
1 fighter moved from Gibraltar to Algeria
It looks like every time I go to kill the Japanese fleet, it puts a desperate fight. Let’s see how your last boats fare. Do you scramble in 113?
Guess I’d better to block the bombardment.
It’s still going to be extremely difficult for Japan to make themselves useful.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 1 airfield, 1 fighter and 3 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
2 fighters moved from 112 Sea Zone to Germany
1 artillery and 3 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 110 Sea Zone to 113 Sea Zone
1 artillery and 3 infantry moved from 113 Sea Zone to Germany
1 battleship moved from 110 Sea Zone to 113 Sea Zone
1 cruiser moved from 110 Sea Zone to 113 Sea Zone
1 destroyer moved from 110 Sea Zone to 113 Sea Zone
1 destroyer moved from 110 Sea Zone to 113 Sea Zone
1 destroyer moved from 110 Sea Zone to 113 Sea Zone
7 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 bomber, 1 fighter and 1 tactical_bomber moved from Kwangsi to 42 Sea Zone
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from Morocco to Algeria
1 fighter moved from Gibraltar to Algeria
Combat - British
Germans scrambles 1 units out of Western Germany to defend against the attack in 113 Sea Zone
Germans scrambles to create a battle in territory 113 Sea Zone
Battle in 113 Sea Zone
British attack with 1 battleship, 1 cruiser, 3 destroyers and 2 transports
Italians defend with 1 fighter
British roll dice for 1 battleship, 1 cruiser, 3 destroyers and 2 transports in 113 Sea Zone, round 2 : 2/5 hits
Italians roll dice for 1 fighter in 113 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the British
1 fighter owned by the Italians lost in 113 Sea Zone
British win with 1 battleship, 1 cruiser, 3 destroyers and 2 transports remaining. Battle score for attacker is 10
Casualties for Italians: 1 fighter
Battle in Germany
British attack with 1 artillery, 2 fighters and 3 infantry
Germans defend with 1 aaGun, 1 factory_major, 2 fighters and 3 mech_infantrys
AA fire in Germany : 1/2 hits
1 fighter owned by the British lost in Germany
British roll dice for 1 artillery, 1 fighter and 3 infantry in Germany, round 2 : 1/5 hits
Germans roll dice for 1 aaGun, 2 fighters and 3 mech_infantrys in Germany, round 2 : 3/5 hits
1 aaGun owned by the Germans and 3 infantry owned by the British lost in Germany
1 fighter owned by the British retreated
British roll dice for 1 artillery in Germany, round 3 : 0/1 hits
Germans roll dice for 2 fighters and 3 mech_infantrys in Germany, round 3 : 3/5 hits
1 artillery owned by the British lost in Germany
Germans win with 2 fighters and 3 mech_infantrys remaining. Battle score for attacker is -18
Casualties for Germans: 1 aaGun
Casualties for British: 1 artillery, 1 fighter and 3 infantry
Battle in 42 Sea Zone
British attack with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 battleship, 1 carrier and 1 transport
British roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 1/4 hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 1 battleship, 1 carrier and 1 transport in 42 Sea Zone, round 2 : 2/2 hits
1 fighter owned by the British and 1 destroyer owned by the British lost in 42 Sea Zone
British roll dice for 1 bomber and 1 tactical_bomber in 42 Sea Zone, round 3 : 0/2 hits
Japanese roll dice for 1 battleship, 1 carrier and 1 transport in 42 Sea Zone, round 3 : 1/2 hits
1 tactical_bomber owned by the British lost in 42 Sea Zone
British roll dice for 1 bomber in 42 Sea Zone, round 4 : 1/1 hits
Japanese roll dice for 1 battleship, 1 carrier and 1 transport in 42 Sea Zone, round 4 : 1/2 hits
1 bomber owned by the British and 1 carrier owned by the Japanese lost in 42 Sea Zone
Japanese win with 1 battleship and 1 transport remaining. Battle score for attacker is -25
Casualties for British: 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber
Casualties for Japanese: 1 carrier
Battle in Algeria
British attack with 1 armour, 1 fighter and 1 infantry
Italians defend with 1 artillery
British roll dice for 1 armour, 1 fighter and 1 infantry in Algeria, round 2 : 1/3 hits
Italians roll dice for 1 artillery in Algeria, round 2 : 1/1 hits
1 artillery owned by the Italians and 1 infantry owned by the British lost in Algeria
British win, taking Algeria from Italians with 1 armour and 1 fighter remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery
Non Combat Move - British
1 fighter moved from Algeria to Gibraltar
1 transport moved from 91 Sea Zone to 110 Sea Zone
1 aaGun moved from United Kingdom to 110 Sea Zone
1 aaGun moved from 110 Sea Zone to Normandy Bordeaux
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from Germany to 112 Sea Zone
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 armour moved from Anglo Egyptian Sudan to Alexandria
1 artillery moved from Egypt to Alexandria
1 infantry moved from Alexandria to Tobruk
1 infantry moved from Alexandria to Tobruk
2 fighters moved from Iraq to Bryansk
1 infantry moved from Northwest Persia to Caucasus
1 mech_infantry moved from Iraq to Caucasus
2 infantry moved from West India to India
1 armour moved from India to Yunnan
1 aaGun moved from Kwangsi to Yunnan
1 aaGun moved from Kwangsi to Kwangtung
Place Units - British
1 airfield placed in Gibraltar
1 fighter placed in United Kingdom
3 mech_infantrys placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,4
British collect 32 PUs; end with 32 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs
Place Units - UK_Pacific
1 infantry and 1 mech_infantry placed in Kwangtung
Turn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 11 PUs total
Some Units in Kwangtung change ownership: 1 infantry and 1 mech_infantry
Territory Summary for British and UK_Pacific :
Siam : 1 flag
Yunnan : 1 aaGun and 1 armour
Shan State : 7 infantry
India : 1 airfield, 1 factory_major, 1 harbour and 2 infantry
Kwangtung : 1 aaGun, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
37 Sea Zone : 1 flag
Belgian Congo : 3 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
Alexandria : 1 aaGun, 1 armour, 1 artillery and 1 infantry
Gibraltar : 1 airfield, 1 artillery, 1 fighter, 1 harbour and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 harbour
Union of South Africa : 1 factory_minor, 1 harbour and 3 mech_infantrys
Scotland : 1 airfield
United Kingdom : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters and 1 harbour
Morocco : 1 flag
Normandy Bordeaux : 2 aaGuns, 1 artillery and 3 infantry
Algeria : 1 flag, 1 armour
Tobruk : 1 flag, 2 infantry
Bryansk : 2 fighters
Caucasus : 1 infantry and 1 mech_infantry
112 Sea Zone : 1 fighter
113 Sea Zone : 1 battleship, 1 cruiser, 3 destroyers and 2 transports
97 Sea Zone : 1 flag
Eastern Persia : 1 flag
Northwest Persia : 1 flag
Persia : 1 flag
91 Sea Zone : 1 destroyer, 1 submarine and 1 transport
110 Sea Zone : 1 transport
Production/PUs Summary :
Germans : 41 / 59
Russians : 31 / 37
Japanese : 42 / 38
Americans : 63 / 84
Chinese : 13 / 19
British : 32 / 37
UK_Pacific : 11 / 11
Italians : 13 / 23
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 21 times
2 was rolled 25 times
3 was rolled 21 times
4 was rolled 24 times
5 was rolled 27 times
6 was rolled 23 times
Average roll : 3.567
Median : 4.000
Variance : 0.207
Standard Deviation : 0.455
Total rolls : 141
Null / Other
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3.750
Median : 3.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4
Germans Combat
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.000
Median : 2.500
Variance : 0.545
Standard Deviation : 0.739
Total rolls : 12
British Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 5 times
6 was rolled 8 times
Average roll : 4.524
Median : 5.000
Variance : 1.850
Standard Deviation : 1.360
Total rolls : 21
Italians Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3.750
Median : 3.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4
Americans Combat
1 was rolled 9 times
2 was rolled 6 times
3 was rolled 9 times
4 was rolled 10 times
5 was rolled 11 times
6 was rolled 6 times
Average roll : 3.510
Median : 4.000
Variance : 0.460
Standard Deviation : 0.678
Total rolls : 51
Chinese Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 2 times
6 was rolled 2 times
Average roll : 3.500
Median : 3.500
Variance : 0.571
Standard Deviation : 0.756
Total rolls : 8
Japanese Combat
1 was rolled 8 times
2 was rolled 8 times
3 was rolled 6 times
4 was rolled 6 times
5 was rolled 9 times
6 was rolled 4 times
Average roll : 3.293
Median : 3.000
Variance : 0.525
Standard Deviation : 0.725
Total rolls : 41
Good rolling!
It looks like every time I go to kill the Japanese fleet, it puts a desperate fight. Let’s see how your last boats fare. Do you scramble in 113?
Well, these boats did pretty well, nice 1 in 40 result! The Japanese navy won’t die!
Oops, wrong button in SZ113
Rolls: 1@3 1@4; Total Hits: 11@3: (5)1@4: (1)
defRolls: 1@3 1@4; Total Hits: 01@3: (6)1@4: (6)
Rolls: 1@3 1@4; Total Hits: 21@3: (2)1@4: (1)
defRolls: 1@4; Total Hits: 11@4: (4)