@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
BM3 simon33 (Axis) vs majikforce (Allies)
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No intercept, scramble from London. go Max d. I was nervous you might try for Russia with that 1 inf from the bungled bryansk battle. Happy Hunting! It’ll be interesting to see where the factory will go.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.0
Game History
Round: 5
Research Technology - Germans
Combat Move - Germans
1 submarine moved from 125 Sea Zone to 110 Sea Zone
2 bombers and 2 fighters moved from Western Germany to 110 Sea Zone
1 battleship and 1 cruiser moved from 113 Sea Zone to 110 Sea Zone
1 bomber moved from Novgorod to 110 Sea Zone
2 infantry moved from Germany to 113 Sea Zone
2 infantry and 1 transport moved from 113 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Holland Belgium to Normandy Bordeaux
2 bombers and 2 fighters moved from Novgorod to Russia
3 fighters and 3 tactical_bombers moved from Novgorod to Smolensk
7 infantry moved from Archangel to Smolensk
1 infantry moved from Bryansk to Rostov
Germans take Rostov from RussiansPurchase Units - Germans
Germans buy 2 armour, 2 artilleries, 1 factory_minor, 6 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat - Germans
Air Battle in Russia
Germans attacks with 4 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 4,5 and causes: 9 damage to unit: factory_major
Bombing raid in Russia causes 9 damage total.
Turning on Edit Mode
EDIT: Changing unit bombing damage for these Russians owned units to: factory_major = 20
EDIT: Removing units owned by Germans from 110 Sea Zone: 1 battleship, 2 bombers, 1 cruiser, 2 fighters, 1 submarine and 1 transport
EDIT: Removing units owned by British from 110 Sea Zone: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
EDIT: Adding units owned by Germans to 110 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Battle in 110 Sea Zone
Germans attack with 1 bomber
Battle in Normandy Bordeaux
Germans attack with 3 infantry
British defend with 1 artillery, 1 factory_minor and 1 harbour
Germans winGermans win with 1 bomber remaining, taking Normandy Bordeaux from British with 2 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for British: 1 artillery
Battle in Smolensk
Germans attack with 3 fighters, 7 infantry and 3 tactical_bombers
Russians defend with 1 aaGun, 1 armour, 5 artilleries, 1 infantry and 1 mech_infantry
Germans win, taking Smolensk from Russians with 2 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 13
Casualties for Germans: 1 fighter and 5 infantry
Casualties for Russians: 1 aaGun, 1 armour, 5 artilleries, 1 infantry and 1 mech_infantry
Cleaning up after air battlesNon Combat Move - Germans
3 artilleries moved from Novgorod to Archangel
2 fighters and 3 tactical_bombers moved from Smolensk to Archangel
1 armour moved from Eastern Poland to Archangel
2 infantry moved from Norway to Finland
6 infantry moved from Germany to Poland
2 bombers and 2 fighters moved from Russia to Archangel
1 infantry moved from Western Ukraine to Bryansk
1 armour moved from Poland to Western Ukraine
2 artilleries and 3 infantry moved from Western Ukraine to Ukraine
1 bomber moved from 110 Sea Zone to NovgorodPlace Units - Germans
1 factory_minor placed in Western Ukraine
3 mech_infantrys placed in Novgorod
2 armour and 1 mech_infantry placed in Germany
2 artilleries and 6 infantry placed in Western Germany
Germans undo move 4.
Germans undo move 2.
2 artilleries and 1 infantry placed in Novgorod
3 mech_infantrys placed in Germany
5 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 54 PUs; end with 54 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.0
Game History
Round: 5
Research Technology - Germans
Combat Move - Germans
1 submarine moved from 125 Sea Zone to 110 Sea Zone
2 bombers and 2 fighters moved from Western Germany to 110 Sea Zone
1 battleship and 1 cruiser moved from 113 Sea Zone to 110 Sea Zone
1 bomber moved from Novgorod to 110 Sea Zone
2 infantry moved from Germany to 113 Sea Zone
2 infantry and 1 transport moved from 113 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Holland Belgium to Normandy Bordeaux
2 bombers and 2 fighters moved from Novgorod to Russia
3 fighters and 3 tactical_bombers moved from Novgorod to Smolensk
7 infantry moved from Archangel to Smolensk
1 infantry moved from Bryansk to Rostov
Germans take Rostov from RussiansPurchase Units - Germans
Germans buy 2 armour, 2 artilleries, 1 factory_minor, 6 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat - Germans
Air Battle in Russia
Germans attacks with 4 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
AA fire in Russia : 0/2 hits
Bombing raid in Russia rolls: 4,5 and causes: 9 damage to unit: factory_major
Bombing raid in Russia causes 9 damage total.
Turning on Edit Mode
EDIT: Changing unit bombing damage for these Russians owned units to: factory_major = 20
EDIT: Removing units owned by Germans from 110 Sea Zone: 1 battleship, 2 bombers, 1 cruiser, 2 fighters, 1 submarine and 1 transport
EDIT: Removing units owned by British from 110 Sea Zone: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
EDIT: Adding units owned by Germans to 110 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Battle in 110 Sea Zone
Germans attack with 1 bomber
Battle in Normandy Bordeaux
Germans attack with 3 infantry
British defend with 1 artillery, 1 factory_minor and 1 harbour
Germans roll dice for 3 infantry in Normandy Bordeaux, round 2 : 1/3 hits
British roll dice for 1 artillery in Normandy Bordeaux, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 artillery owned by the British lost in Normandy Bordeaux
Germans winGermans win with 1 bomber remaining, taking Normandy Bordeaux from British with 2 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for British: 1 artillery
Battle in Smolensk
Germans attack with 3 fighters, 7 infantry and 3 tactical_bombers
Russians defend with 1 aaGun, 1 armour, 5 artilleries, 1 infantry and 1 mech_infantry
AA fire in Smolensk : 1/3 hits
1 fighter owned by the Germans lost in Smolensk
Germans roll dice for 2 fighters, 7 infantry and 3 tactical_bombers in Smolensk, round 2 : 4/12 hits
Russians roll dice for 1 aaGun, 1 armour, 5 artilleries, 1 infantry and 1 mech_infantry in Smolensk, round 2 : 3/8 hits
1 mech_infantry owned by the Russians, 1 aaGun owned by the Russians, 3 infantry owned by the Germans, 1 artillery owned by the Russians and 1 infantry owned by the Russians lost in Smolensk
Germans roll dice for 2 fighters, 4 infantry and 3 tactical_bombers in Smolensk, round 3 : 3/9 hits
Russians roll dice for 1 armour and 4 artilleries in Smolensk, round 3 : 1/5 hits
1 infantry owned by the Germans and 3 artilleries owned by the Russians lost in Smolensk
Germans roll dice for 2 fighters, 3 infantry and 3 tactical_bombers in Smolensk, round 4 : 5/8 hits
Russians roll dice for 1 armour and 1 artillery in Smolensk, round 4 : 1/2 hits
1 armour owned by the Russians, 1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 2 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 13
Casualties for Germans: 1 fighter and 5 infantry
Casualties for Russians: 1 aaGun, 1 armour, 5 artilleries, 1 infantry and 1 mech_infantry
Cleaning up after air battlesNon Combat Move - Germans
3 artilleries moved from Novgorod to Archangel
2 fighters and 3 tactical_bombers moved from Smolensk to Archangel
1 armour moved from Eastern Poland to Archangel
2 infantry moved from Norway to Finland
6 infantry moved from Germany to Poland
2 bombers and 2 fighters moved from Russia to Archangel
1 infantry moved from Western Ukraine to Bryansk
1 armour moved from Poland to Western Ukraine
2 artilleries and 3 infantry moved from Western Ukraine to Ukraine
1 bomber moved from 110 Sea Zone to NovgorodPlace Units - Germans
1 factory_minor placed in Western Ukraine
3 mech_infantrys placed in Novgorod
2 armour and 1 mech_infantry placed in Germany
2 artilleries and 6 infantry placed in Western Germany
Germans undo move 4.
Germans undo move 2.
2 artilleries and 1 infantry placed in Novgorod
3 mech_infantrys placed in Germany
5 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 54 PUs; end with 54 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 2 armour and 4 mech_infantrys
EDIT: Adding units owned by Germans to Western Germany: 2 armour and 4 mech_infantrys
EDIT: Turning off Edit Mode -
No intercept, scramble from London.� go Max d.� I was nervous you might try for Russia with that 1 inf from the bungled bryansk battle.� Happy Hunting!� It’ll be interesting to see where the factory will go.
Well, I missed an opportunity there. Battle calc reckons that’s a 98% battle.
First Edits were because of a crash - I reinstated the previous results (which went pretty well for me).
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.0
Game History
Round: 5
Combat Move - Russians
2 infantry moved from Russia to Smolensk
1 artillery moved from Russia to Smolensk
1 fighter and 1 tactical_bomber moved from Russia to Smolensk
1 mech_infantry moved from Russia to Bryansk
1 fighter moved from Russia to Bryansk
1 mech_infantry moved from Volgograd to Bryansk
1 armour and 1 mech_infantry moved from Volgograd to RostovPurchase Units - Russians
Russians repair damage of 13x factory_major; Remaining resources: 20 PUs;
Russians buy 1 artillery, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat - Russians
Battle in Smolensk
Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians win, taking Smolensk from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Bryansk
Russians attack with 1 fighter and 2 mech_infantrys
Germans defend with 1 infantry
Russians win, taking Bryansk from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 mech_infantry
Battle in Rostov
Russians attack with 1 armour and 1 mech_infantry
Germans defend with 1 infantry
Russians win, taking Rostov from Germans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Smolensk to Russia
1 fighter moved from Bryansk to Russia
1 infantry moved from Novosibirsk to Vologda
5 infantry moved from Novosibirsk to Samara
2 infantry moved from Timguska to Yenisey
2 aaGuns and 10 infantry moved from Timguska to NovosibirskPlace Units - Russians
1 artillery and 1 infantry placed in Russia
1 infantry placed in Russia
2 infantry and 1 mech_infantry placed in VolgogradTurn Complete - Russians
Russians collect 21 PUs; end with 21 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 24 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 26 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs -
Oof! Russia is looking sparse! :-o Gonna be traveling the rest of the weekend. Won’t be back until Sunday night. Have a good weekend!
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.0
Game History
Round: 5
Combat Move - Japanese
1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to Sumatra
1 infantry moved from Shan State to Malaya
Japanese take Malaya from UK_Pacific
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
2 fighters and 2 tactical_bombers moved from Yunnan to Kansu
2 fighters, 1 mech_infantry and 2 tactical_bombers moved from Yunnan to Burma
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 armour moved from Jehol to Central Mongolia
Japanese take Buyant-Uhaa from Russians
Japanese take Central Mongolia from Russians
1 armour moved from Buryatia to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
1 armour moved from Ulaanbaatar to Buryatia
4 infantry moved from Suiyuyan to Kansu
1 artillery and 4 infantry moved from Shensi to TsinghaiPurchase Units - Japanese
Japanese buy 1 armour, 3 artilleries, 1 factory_minor, 1 fighter, 4 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat - Japanese
Battle in Java
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits
ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits
Japanese roll dice for 1 artillery and 1 infantry in Java, round 3 : 0/2 hits
ANZAC roll dice for 1 infantry in Java, round 3 : 0/1 hits
Japanese roll dice for 1 artillery and 1 infantry in Java, round 4 : 0/2 hits
ANZAC roll dice for 1 infantry in Java, round 4 : 0/1 hits
Japanese roll dice for 1 artillery and 1 infantry in Java, round 5 : 1/2 hits
ANZAC roll dice for 1 infantry in Java, round 5 : 0/1 hits
1 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Sumatra
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Sumatra, round 2 : 0/4 hits
ANZAC roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Sumatra, round 3 : 0/4 hits
ANZAC roll dice for 1 infantry in Sumatra, round 3 : 1/1 hits
1 infantry owned by the Japanese lost in Sumatra
Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Sumatra, round 4 : 2/3 hits
ANZAC roll dice for 1 infantry in Sumatra, round 4 : 1/1 hits
1 infantry owned by the ANZAC and 1 tactical_bomber owned by the Japanese lost in Sumatra
Japanese win, taking Sumatra from ANZAC with 1 artillery and 1 fighter remaining. Battle score for attacker is -11
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry and 1 tactical_bomber
Battle in Tsinghai
Japanese attack with 1 artillery and 4 infantry
Chinese defend with 3 infantry
Japanese roll dice for 1 artillery and 4 infantry in Tsinghai, round 2 : 1/5 hits
Chinese roll dice for 3 infantry in Tsinghai, round 2 : 1/3 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai
Japanese roll dice for 1 artillery and 3 infantry in Tsinghai, round 3 : 2/4 hits
Chinese roll dice for 2 infantry in Tsinghai, round 3 : 0/2 hits
2 infantry owned by the Chinese lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 3 infantry
Casualties for Japanese: 1 infantry
Battle in Kansu
Japanese attack with 2 fighters, 4 infantry and 2 tactical_bombers
Russians defend with 2 infantry; Chinese defend with 1 fighter and 3 infantry
Japanese roll dice for 2 fighters, 4 infantry and 2 tactical_bombers in Kansu, round 2 : 3/8 hits
Chinese roll dice for 1 fighter and 5 infantry in Kansu, round 2 : 1/6 hits
1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Kansu
Japanese roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Kansu, round 3 : 3/7 hits
Chinese roll dice for 1 fighter and 2 infantry in Kansu, round 3 : 0/3 hits
1 fighter owned by the Chinese and 2 infantry owned by the Russians lost in Kansu
Japanese win, taking Kansu from Chinese with 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 22
Casualties for Russians: 2 infantry
Casualties for Chinese: 1 fighter and 3 infantry
Casualties for Japanese: 1 infantry
Battle in Burma
Japanese attack with 2 fighters, 1 mech_infantry and 2 tactical_bombers
British defend with 2 infantry
Japanese roll dice for 2 fighters, 1 mech_infantry and 2 tactical_bombers in Burma, round 2 : 3/5 hits
UK_Pacific roll dice for 2 infantry in Burma, round 2 : 1/2 hits
1 mech_infantry owned by the Japanese and 2 infantry owned by the British lost in Burma
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for British: 2 infantry
Casualties for Japanese: 1 mech_infantryNon Combat Move - Japanese
1 carrier and 1 submarine moved from 39 Sea Zone to 41 Sea Zone
1 fighter moved from Sumatra to 41 Sea Zone
1 fighter moved from Burma to 41 Sea Zone
1 fighter moved from Yunnan to Philippines
2 fighters and 2 tactical_bombers moved from Kansu to Shensi
5 artilleries and 1 infantry moved from Szechwan to Yunnan
1 infantry moved from Amur to Buryatia
1 mech_infantry moved from Soviet Far East to Amur
1 artillery and 1 infantry moved from Jehol to 19 Sea Zone
1 aaGun and 1 infantry moved from Jehol to Anhwe
1 mech_infantry moved from Anhwe to Kweichow
1 artillery moved from Kweichow to Yunnan
1 artillery, 1 carrier, 1 fighter, 1 infantry, 1 tactical_bomber and 2 transports moved from 19 Sea Zone to 35 Sea Zone
2 battleships, 2 carriers, 2 cruisers, 4 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers moved from 43 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from Kwangtung to Kwangsi
1 fighter moved from Burma to Anhwe
2 tactical_bombers moved from Burma to AnhwePlace Units - Japanese
1 factory_minor placed in French Indo China
1 artillery, 1 infantry and 1 mech_infantry placed in Shantung
1 armour, 2 artilleries, 1 fighter and 3 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 2,2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,1
Japanese collect 62 PUs (4 lost to blockades); end with 63 PUs total
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs -
Oof! Russia is looking sparse! :-o Gonna be traveling the rest of the weekend. Won’t be back until Sunday night. Have a good weekend!
Still alive though. Not what I wanted USSR5 after a G1 DOW.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.0
Game History
Round: 5
Combat Move - Americans
1 armour moved from Morocco to Algeria
Americans take Algeria from Italians
1 armour moved from Algeria to Morocco
1 destroyer moved from 108 Sea Zone to 110 Sea Zone
1 bomber moved from United Kingdom to Western Germany
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
2 infantry moved from 3 Sea Zone to Soviet Far East
1 marine moved from Caroline Islands to 33 Sea Zone
1 cruiser and 1 marine moved from 33 Sea Zone to 42 Sea Zone
1 marine moved from 42 Sea Zone to Java
1 bomber moved from Queensland to Malaya
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 fighter moved from 33 Sea Zone to Caroline Islands
1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
1 infantry moved from 17 Sea Zone to Iwo JimaPurchase Units - Americans
Americans buy 2 artilleries, 1 bomber, 2 destroyers, 1 fighter, 3 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat - Americans
Americans creates battle in territory 35 Sea Zone
Americans creates battle in territory 6 Sea Zone
Strategic bombing raid in Western Germany
Bombing raid in Western Germany rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in Western Germany causes 4 damage total.
Battle in Iwo Jima
Battle in Soviet Far East
Battle in 35 Sea Zone
Americans attack with 1 submarine
Japanese defend with 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 3 fighters, 1 submarine, 3 tactical_bombers and 2 transports
Japanese win, taking 6 Sea Zone from Japanese, taking Iwo Jima from Japanese, taking Soviet Far East from Japanese with 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 3 fighters, 1 submarine, 3 tactical_bombers and 2 transports remaining. Battle score for attacker is -6
Casualties for Americans: 1 submarine
Battle in Java
Americans attack with 1 artillery, 1 infantry and 1 marine
Japanese defend with 1 artillery and 1 infantry
Americans win, taking Java from Japanese with 1 artillery and 1 marine remaining. Battle score for attacker is 4
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in 110 Sea Zone
Americans attack with 1 destroyer
Germans defend with 1 transport
Americans win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Malaya
Americans attack with 1 bomber
Japanese defend with 1 harbour and 1 infantry
Japanese win with 1 infantry remaining. Battle score for attacker is -12
Casualties for Americans: 1 bomberNon Combat Move - Americans
3 submarines moved from 26 Sea Zone to 33 Sea Zone
3 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Western United States to Queensland
1 carrier, 1 cruiser, 2 fighters and 2 submarines moved from 91 Sea Zone to 92 Sea Zone
1 marine moved from Morocco to 92 Sea Zone
1 marine moved from 92 Sea Zone to Gibraltar
1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 mech_infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
1 bomber moved from Western Germany to United Kingdom
1 carrier moved from 33 Sea Zone to 42 Sea ZonePlace Units - Americans
1 transport placed in 101 Sea Zone
2 artilleries, 1 fighter and 3 infantry placed in Eastern United States
2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
1 bomber placed in Western United StatesTurn Complete - Americans
Americans collect 58 PUs; end with 58 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
Turning on Edit Mode
EDIT: Adding units owned by Americans to 33 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode -
Didnt mean for my sub to fight in sz 33. Just to lazy to redo my moves and purchase.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.0
Game History
Round: 5
Combat Move - British
1 armour moved from Egypt to Tobruk
British take Alexandria from Italians
British take Tobruk from Italians
1 mech_infantry moved from Egypt to Ethiopia
British take Ethiopia from Italians
1 armour and 2 mech_infantrys moved from Belgian Congo to Kenya
1 mech_infantry moved from Iraq to Syria
British take Syria from Italians
1 mech_infantry moved from Iraq to Trans-Jordan
British take Trans-Jordan from Italians
2 infantry moved from Persia to 80 Sea Zone
2 artilleries moved from Iraq to 80 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 80 Sea Zone to 76 Sea Zone
2 artilleries and 2 infantry moved from 76 Sea Zone to Italian Somaliland
1 cruiser moved from 80 Sea Zone to 76 Sea Zone
1 battleship moved from 80 Sea Zone to 76 Sea Zone
1 bomber moved from United Kingdom to Normandy Bordeaux
1 mech_infantry moved from India to Shan State
UK_Pacific take Shan State from JapanesePurchase Units - British
British buy 1 armour, 1 artillery, 1 fighter, 1 infantry and 2 transports; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;Combat - British
Strategic bombing raid in Normandy Bordeaux
Bombing raid in Normandy Bordeaux rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Normandy Bordeaux causes 6 damage total.
Battle in Italian Somaliland
British attack with 2 artilleries and 2 infantry
Italians defend with 1 artillery and 1 infantry
British win, taking Italian Somaliland from Italians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantry
Battle in Kenya
British attack with 1 armour and 2 mech_infantrys
Italians defend with 1 infantry
British win, taking Kenya from Italians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
1 destroyer moved from 80 Sea Zone to 76 Sea Zone
1 destroyer and 1 transport moved from 80 Sea Zone to 39 Sea Zone
3 aaGuns, 1 armour, 1 artillery, 1 fighter and 18 infantry moved from India to Burma
1 tactical_bomber moved from Persia to Burma
1 tactical_bomber moved from Persia to India
1 fighter moved from Persia to Russia
1 bomber moved from Normandy Bordeaux to United KingdomPlace Units - British
1 artillery, 1 fighter and 1 infantry placed in Persia
1 armour placed in Union of South Africa
2 transports placed in 106 Sea ZoneTurn Complete - British
British collect 37 PUs; end with 37 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUsPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in India change ownership: 3 infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.0
Game History
Round: 5
Combat Move - Italians
1 infantry moved from Ukraine to Rostov
2 fighters moved from Bessarabia to Rostov
1 submarine moved from 95 Sea Zone to 98 Sea Zone
1 fighter moved from Southern Italy to 98 Sea Zone
1 artillery and 1 infantry moved from Southern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to EgyptPurchase Units - Italians
Italians buy 1 fighter and 3 infantry; Remaining resources: 0 PUs;Combat - Italians
Battle in 98 Sea Zone
Italians attack with 1 fighter, 1 submarine and 1 transport
French defend with 1 cruiser
Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 1/1 hits
1 cruiser owned by the French lost in 98 Sea Zone
Italians win, taking 98 Sea Zone from Neutral with 1 fighter, 1 submarine and 1 transport remaining. Battle score for attacker is 12
Casualties for French: 1 cruiser
Battle in Egypt
Battle in Rostov
Italians attack with 2 fighters and 1 infantry
Russians defend with 1 armour and 1 mech_infantry
Italians roll dice for 2 fighters and 1 infantry in Rostov, round 2 : 1/3 hits
Russians roll dice for 1 armour and 1 mech_infantry in Rostov, round 2 : 2/2 hits
1 mech_infantry owned by the Russians, 1 fighter owned by the Italians and 1 infantry owned by the Italians lost in Rostov
retreated to Rostov
Russians win, taking Egypt from British with 1 armour remaining. Battle score for attacker is -9
Casualties for Italians: 1 fighter and 1 infantry
Casualties for Russians: 1 mech_infantryNon Combat Move - Italians
1 fighter moved from Rostov to Ukraine
1 aaGun moved from Bessarabia to Ukraine
1 fighter moved from 98 Sea Zone to Greece
1 battleship, 2 cruisers, 2 destroyers and 1 transport moved from 95 Sea Zone to 97 Sea Zone
1 artillery and 2 infantry moved from Tunisia to Libya
2 artilleries, 2 infantry and 1 marine moved from Northern Italy to Southern ItalyPlace Units - Italians
3 infantry placed in Ukraine
1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs -
High wind storms in my area. My internet is out for maybe a couple of days. Not sure when I can post again.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.0
Game History
Round: 5
Combat Move - French
1 fighter moved from Gibraltar to 98 Sea ZoneCombat - French
Battle in 98 Sea Zone
French attack with 1 fighter
Italians defend with 1 submarine and 1 transport
1 submarine owned by the Italians Submerged
French win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transportNon Combat Move - French
1 fighter moved from 98 Sea Zone to Trans-JordanTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.0
Game History
Round: 6
Research Technology - Germans
Combat Move - Germans
2 bombers and 3 fighters moved from Archangel to Russia
1 infantry moved from Ukraine to Bryansk
1 armour moved from Western Ukraine to Rostov
1 artillery, 1 fighter and 1 tactical_bomber moved from Archangel to Smolensk
1 infantry moved from Ukraine to Rostov
1 bomber moved from Novgorod to Vologda
1 artillery moved from Archangel to Vologda
1 artillery moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
2 tactical_bombers moved from Archangel to Bryansk
2 artilleries and 1 infantry moved from Ukraine to RostovPurchase Units - Germans
Germans buy 3 artilleries, 3 fighters and 6 mech_infantrys; Remaining resources: 0 PUs;Combat - Germans
Air Battle in Russia
Germans attacks with 5 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
AA fire in Russia : 0/2 hits
Bombing raid in Russia rolls: 5,8 and causes: 13 damage to unit: factory_major
Bombing raid in Russia causes 13 damage total.
Battle in Vologda
Germans attack with 1 artillery and 1 bomber
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 bomber in Vologda, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits
1 artillery owned by the Germans and 1 infantry owned by the Russians lost in Vologda
Germans win with 1 bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 artillery
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 1 artillery, 1 fighter and 1 tactical_bomber
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Smolensk, round 2 : 2/3 hits
Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 0/2 hits
1 artillery owned by the Russians and 1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Bryansk
Germans attack with 1 infantry and 2 tactical_bombers
Russians defend with 1 mech_infantry
Germans roll dice for 1 infantry and 2 tactical_bombers in Bryansk, round 2 : 2/3 hits
Russians roll dice for 1 mech_infantry in Bryansk, round 2 : 0/1 hits
1 mech_infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Rostov
Germans attack with 1 armour, 2 artilleries and 2 infantry
Russians defend with 1 armour
Germans roll dice for 1 armour, 2 artilleries and 2 infantry in Rostov, round 2 : 1/5 hits
Russians roll dice for 1 armour in Rostov, round 2 : 0/1 hits
1 armour owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 1 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Cleaning up after air battlesNon Combat Move - Germans
2 tactical_bombers moved from Bryansk to Western Ukraine
2 bombers and 3 fighters moved from Russia to Western Ukraine
1 fighter and 1 tactical_bomber moved from Smolensk to Western Ukraine
1 bomber moved from Vologda to Western Ukraine
2 artilleries and 1 infantry moved from Novgorod to Archangel
2 armour and 4 mech_infantrys moved from Western Germany to Poland
6 infantry moved from Poland to Eastern Poland
2 infantry moved from Normandy Bordeaux to FrancePlace Units - Germans
3 fighters placed in Western Germany
3 artilleries placed in Western Ukraine
3 mech_infantrys placed in Novgorod
3 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 54 PUs; end with 54 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.0
Game History
Round: 6
Combat Move - Russians
1 armour moved from Russia to Rostov
2 infantry and 1 mech_infantry moved from Volgograd to Rostov
1 tactical_bomber moved from Russia to Rostov
2 fighters moved from Russia to Rostov
10 infantry moved from Novosibirsk to Tsinghai
1 artillery moved from Russia to Bryansk
2 infantry moved from Russia to BryanskPurchase Units - Russians
Russians repair damage of 12x factory_major; Remaining resources: 16 PUs;
Russians buy 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat - Russians
Battle in Tsinghai
Russians attack with 10 infantry
Japanese defend with 1 artillery and 3 infantry
4 infantry owned by the Russians retreated to Novosibirsk
Japanese win with 1 artillery remaining. Battle score for attacker is -9
Casualties for Russians: 6 infantry
Casualties for Japanese: 3 infantry
Battle in Bryansk
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians win, taking Bryansk from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Rostov
Russians attack with 1 armour, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 armour, 2 artilleries and 2 infantry
retreated to Rostov
Germans win with 1 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is -16
Casualties for Russians: 1 armour, 2 infantry and 1 mech_infantryNon Combat Move - Russians
5 infantry moved from Samara to Russia
2 fighters and 1 tactical_bomber moved from Rostov to Russia
2 infantry moved from Yenisey to Yakut S.S.R.Place Units - Russians
2 infantry placed in Russia
2 infantry and 1 mech_infantry placed in VolgogradTurn Complete - Russians
Russians collect 19 PUs; end with 19 PUs total
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 21 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs -
As if Russia could afford a turn like that. Freaking bull crap! Lost 2 90+% battles. Thanks MARTI. Moscow will fall in two turns :oops: I was hoping to string it out another turn or two.
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Well, probably.
Actually, I will continue in the assault on Java.
Rolling 1d6:
(1)def
Rolls: 2@2; Total Hits: 12@2: (6, 1) -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.0
Game History
Round: 6
Combat Move - Japanese
1 fighter moved from Japan to 17 Sea Zone
1 armour moved from Central Mongolia to Yakut S.S.R.
Japanese take Dzavhan from Russians
1 armour and 2 infantry moved from Buryatia to Yakut S.S.R.
1 mech_infantry moved from Amur to Yakut S.S.R.
1 artillery moved from Tsinghai to Novosibirsk
1 destroyer moved from 35 Sea Zone to 6 Sea Zone
Japanese take 35 Sea Zone from Americans
2 fighters moved from Japan to 6 Sea Zone
2 artilleries and 1 infantry moved from Philippines to 35 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
2 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
1 fighter moved from Philippines to Java
1 destroyer and 1 submarine moved from 35 Sea Zone to 42 Sea Zone
2 fighters moved from 35 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Shensi to Shan State
1 infantry moved from Malaya to Shan State
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 destroyer moved from 35 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from Shensi to Novosibirsk
3 infantry moved from Kansu to Novosibirsk
1 artillery moved from Yunnan to Shan State
1 destroyer moved from 35 Sea Zone to 41 Sea ZonePurchase Units - Japanese
Japanese buy 1 armour, 4 artilleries, 1 carrier, 1 destroyer, 5 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat - Japanese
Battle in 17 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 17 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Celebes
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 3 fighters, 1 submarine, 1 tactical_bomber and 1 transport
Americans defend with 1 carrier, 1 cruiser and 1 transport; ANZAC defend with 1 fighter and 1 submarine
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 2 : 2/5 hits
Units damaged: 1 carrier owned by the Americans
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 fighter in 42 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 carrier, 1 cruiser and 1 transport in 42 Sea Zone, round 2 : 0/2 hits
1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 42 Sea Zone
Japanese roll dice for 1 submarine in 42 Sea Zone, round 3 : 1/1 hits
1 carrier owned by the Americans lost in 42 Sea Zone
Japanese roll dice for 3 fighters, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 3 : 2/4 hits
Americans roll dice for 1 fighter in 42 Sea Zone, round 3 : 1/1 hits
Americans roll dice for 1 cruiser and 1 transport in 42 Sea Zone, round 3 : 1/1 hits
1 fighter owned by the Japanese, 1 submarine owned by the Japanese, 1 cruiser owned by the Americans and 1 fighter owned by the ANZAC lost in 42 Sea Zone
1 transport owned by the Americans lost in 42 Sea Zone
Japanese win, taking Celebes from Dutch with 2 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 27
Casualties for ANZAC: 1 fighter and 1 submarine
Casualties for Americans: 1 carrier, 1 cruiser and 1 transport
Casualties for Japanese: 1 destroyer, 1 fighter and 1 submarine
Battle in Java
Japanese attack with 1 artillery, 1 fighter and 1 infantry
Americans defend with 1 artillery and 1 marine
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Java, round 2 : 0/3 hits
Americans roll dice for 1 artillery and 1 marine in Java, round 2 : 2/2 hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Java
Americans win with 1 artillery and 1 marine remaining. Battle score for attacker is -7
Casualties for Japanese: 1 artillery and 1 infantry
1 fighter owned by the Japanese retreated
Battle in 6 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 6 Sea Zone, round 2 : 3/5 hits
Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 6 Sea Zone
Japanese win, taking 6 Sea Zone from Americans with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 41 Sea Zone
Japanese attack with 2 destroyers
ANZAC defend with 2 submarines
Japanese roll dice for 2 destroyers in 41 Sea Zone, round 2 : 1/2 hits
ANZAC roll dice for 2 submarines in 41 Sea Zone, round 2 : 1/2 hits
1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 41 Sea Zone
Japanese roll dice for 1 destroyer in 41 Sea Zone, round 3 : 0/1 hits
ANZAC roll dice for 1 submarine in 41 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 destroyer in 41 Sea Zone, round 4 : 0/1 hits
ANZAC roll dice for 1 submarine in 41 Sea Zone, round 4 : 0/1 hits
Japanese roll dice for 1 destroyer in 41 Sea Zone, round 5 : 1/1 hits
ANZAC roll dice for 1 submarine in 41 Sea Zone, round 5 : 0/1 hits
1 submarine owned by the ANZAC lost in 41 Sea Zone
Japanese win, taking 41 Sea Zone from ANZAC with 1 destroyer remaining. Battle score for attacker is 4
Casualties for ANZAC: 2 submarines
Casualties for Japanese: 1 destroyer
Battle in Novosibirsk
Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Russians defend with 2 aaGuns and 4 infantry
AA fire in Novosibirsk : 0/2 hits
Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Novosibirsk, round 2 : 1/6 hits
Russians roll dice for 2 aaGuns and 4 infantry in Novosibirsk, round 2 : 2/4 hits
2 infantry owned by the Japanese and 1 aaGun owned by the Russians lost in Novosibirsk
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Novosibirsk, round 3 : 3/4 hits
Russians roll dice for 1 aaGun and 4 infantry in Novosibirsk, round 3 : 1/4 hits
1 infantry owned by the Japanese, 1 aaGun owned by the Russians and 2 infantry owned by the Russians lost in Novosibirsk
Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Novosibirsk, round 4 : 2/3 hits
Russians roll dice for 2 infantry in Novosibirsk, round 4 : 2/2 hits
1 artillery owned by the Japanese, 1 tactical_bomber owned by the Japanese and 2 infantry owned by the Russians lost in Novosibirsk
Japanese win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Russians: 2 aaGuns and 4 infantry
Casualties for Japanese: 1 artillery, 3 infantry and 1 tactical_bomber
Battle in Yakut S.S.R.
Japanese attack with 2 armour, 2 infantry and 1 mech_infantry
Russians defend with 4 infantry
Japanese roll dice for 2 armour, 2 infantry and 1 mech_infantry in Yakut S.S.R., round 2 : 1/5 hits
Russians roll dice for 4 infantry in Yakut S.S.R., round 2 : 3/4 hits
2 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 1 infantry owned by the Russians lost in Yakut S.S.R.
Japanese roll dice for 2 armour in Yakut S.S.R., round 3 : 1/2 hits
Russians roll dice for 3 infantry in Yakut S.S.R., round 3 : 0/3 hits
1 infantry owned by the Russians lost in Yakut S.S.R.
Japanese roll dice for 2 armour in Yakut S.S.R., round 4 : 2/2 hits
Russians roll dice for 2 infantry in Yakut S.S.R., round 4 : 1/2 hits
1 armour owned by the Japanese and 2 infantry owned by the Russians lost in Yakut S.S.R.
Japanese win, taking Yakut S.S.R. from Russians with 1 armour remaining. Battle score for attacker is -4
Casualties for Russians: 4 infantry
Casualties for Japanese: 1 armour, 2 infantry and 1 mech_infantry
Battle in Shan State
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 mech_infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 1/4 hits
UK_Pacific roll dice for 1 mech_infantry in Shan State, round 2 : 0/1 hits
1 mech_infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantryNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter could not land in Java and was removed
1 infantry moved from Suiyuyan to Kansu
1 fighter moved from Novosibirsk to Shensi
1 infantry moved from Shensi to Tsinghai
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Chahar
1 infantry moved from Hopei to Shensi
1 mech_infantry moved from Shantung to Hopei
1 aaGun, 1 armour, 5 artilleries and 1 infantry moved from Yunnan to French Indo China
1 infantry moved from Kwangsi to French Indo China
1 infantry moved from Hunan to Yunnan
1 armour moved from Shantung to Hunan
1 artillery and 2 infantry moved from Shantung to Anhwe
1 fighter moved from 17 Sea Zone to Japan
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Japan
1 fighter and 1 tactical_bomber moved from Shan State to French Indo China
2 fighters and 1 tactical_bomber moved from 42 Sea Zone to Sumatra
2 battleships, 3 carriers and 2 cruisers moved from 35 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Anhwe to 6 Sea Zone
1 tactical_bomber moved from Anhwe to 6 Sea ZonePlace Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 42 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to 42 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 carrier and 1 destroyer placed in 6 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry placed in Shantung
1 armour, 1 artillery and 1 infantry placed in French Indo China
2 artilleries and 3 infantry placed in JapanTurn Complete - Japanese
Japanese collect 64 PUs; end with 65 PUs total -
Well, probably.
Actually, I will continue in the assault on Java.
Rolling 1d6:
(1)def
Rolls: 2@2; Total Hits: 12@2: (6, 1)US artillery or marine on Java is dead but for some reason it won’t let me remove it because it thinks it’s transported.





