Scramble 111 but not 110
sub fights in 106 and dies first.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.0
Game History
Round: 10
Combat Move - Japanese
3 units repaired.
1 fighter, 1 infantry and 1 tactical_bomber moved from French Indo China to Shan State
2 fighters and 2 tactical_bombers moved from Midway to 25 Sea Zone
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
1 destroyer and 1 fighter moved from 6 Sea Zone to 16 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 19 Sea Zone
1 fighter moved from Japan to 19 Sea Zone
1 fighter moved from Japan to 20 Sea Zone
1 artillery, 1 fighter and 1 infantry moved from Shantung to Kiangsu
1 fighter, 1 infantry and 1 tactical_bomber moved from Shantung to Anhwe
1 artillery moved from Chahar to Anhwe
1 armour and 1 infantry moved from Suiyuyan to Kansu
1 marine moved from Sakha to Buryatia
Japanese take Buryatia from Americans
2 fighters, 1 infantry and 1 tactical_bomber moved from French Indo China to Kwangsi
Purchase Units - Japanese
Japanese buy 2 artilleries, 2 destroyers and 4 infantry; Remaining resources: 6 SuicideAttackTokens; 2 PUs;
Combat - Japanese
Battle in 20 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 20 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Kiangsu
Japanese attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Kiangsu, round 2 : 3/3 hits
Chinese roll dice for 1 infantry in Kiangsu, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kiangsu
Japanese win, taking Kiangsu from Chinese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kansu
Japanese attack with 1 armour and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour and 1 infantry in Kansu, round 2 : 1/2 hits
Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kansu
Japanese win, taking Kansu from Chinese with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 16 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer and 1 fighter in 16 Sea Zone, round 2 : 1/2 hits
ANZAC roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the ANZAC lost in 16 Sea Zone
Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 19 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 19 Sea Zone, round 2 : 0/3 hits
ANZAC roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 19 Sea Zone, round 3 : 1/3 hits
ANZAC roll dice for 1 submarine in 19 Sea Zone, round 3 : 0/1 hits
1 submarine owned by the ANZAC lost in 19 Sea Zone
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Shan State
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 1/3 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kwangsi
Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Kwangsi, round 2 : 0/4 hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits
Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Kwangsi, round 3 : 3/4 hits
Chinese roll dice for 1 infantry in Kwangsi, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangsi
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 25 Sea Zone
Japanese attack with 2 fighters and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 2 fighters and 2 tactical_bombers in 25 Sea Zone, round 2 : 4/4 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Anhwe
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 armour and 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Anhwe, round 2 : 2/4 hits
Chinese roll dice for 1 armour and 1 infantry in Anhwe, round 2 : 1/2 hits
1 infantry owned by the Japanese, 1 armour owned by the British and 1 infantry owned by the British lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 armour and 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
1 mech_infantry moved from Shantung to Hopei
1 artillery moved from Hopei to Suiyuyan
1 fighter moved from 20 Sea Zone to Shantung
1 fighter moved from Kiangsu to Japan
1 fighter and 1 tactical_bomber moved from Anhwe to Shantung
2 fighters and 2 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
1 fighter moved from 16 Sea Zone to Japan
1 fighter moved from 19 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 19 Sea Zone to Shantung
2 fighters and 1 tactical_bomber moved from Kwangsi to French Indo China
1 fighter and 1 tactical_bomber moved from Shan State to French Indo China
1 artillery moved from Siam to French Indo China
1 infantry moved from Shantung to Jehol
1 fighter moved from 6 Sea Zone to Japan
Place Units - Japanese
3 infantry placed in French Indo China
2 artilleries and 1 infantry placed in Shantung
2 destroyers placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,6,4,4,4,5,4,1,2,6,3,5,2,4,1,5,5,2,6,4,3
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,4
Japanese collect 38 PUs (2 lost to blockades); end with 40 PUs total
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.0
Game History
Round: 10
Combat Move - Americans
3 infantry moved from Normandy Bordeaux to Southern France
2 fighters moved from Gibraltar to Southern France
2 infantry moved from Normandy Bordeaux to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone
2 infantry moved from 125 Sea Zone to Norway
1 tactical_bomber moved from 110 Sea Zone to Southern France
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
1 fighter moved from 110 Sea Zone to Holland Belgium
1 bomber moved from Yunnan to Kiangsu
1 marine moved from Malaya to 37 Sea Zone
1 marine moved from 37 Sea Zone to Siam
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
1 infantry moved from Yakut S.S.R. to Buryatia
Purchase Units - Americans
Americans buy 1 airfield, 2 armour, 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 6 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs;
Combat - Americans
Battle in Holland Belgium
Americans attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 infantry
Americans win, taking Holland Belgium from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Norway
Battle in Siam
Battle in 16 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win, taking Norway from Germans, taking Siam from Japanese with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Kiangsu
Americans attack with 1 bomber
Japanese defend with 1 artillery
Japanese win with no units remaining. Battle score for attacker is -8
Casualties for Americans: 1 bomber
Casualties for Japanese: 1 artillery
Battle in Southern France
Americans attack with 2 fighters, 3 infantry and 1 tactical_bomber
Neutral_Axis defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Americans win, taking Southern France from Neutral_Axis with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Neutral_Axis: 1 artillery and 1 infantry
Battle in Buryatia
Americans attack with 1 infantry
Japanese defend with 1 marine
Americans win, taking Buryatia from Japanese with 1 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 marine
Trigger Americans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
Non Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
2 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 26 Sea Zone to 33 Sea Zone
3 fighters moved from 37 Sea Zone to Yunnan
1 tactical_bomber moved from 37 Sea Zone to Yunnan
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
2 mech_infantrys moved from Egypt to Iraq
1 artillery and 1 infantry moved from Tobruk to Alexandria
1 fighter moved from Holland Belgium to 110 Sea Zone
1 tactical_bomber moved from Southern France to 110 Sea Zone
2 fighters moved from Southern France to Normandy Bordeaux
2 artilleries moved from Morocco to 91 Sea Zone
4 infantry moved from Morocco to 91 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
2 artilleries and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from Eastern United States to United Kingdom
2 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 1 destroyer, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 4 infantry moved from 91 Sea Zone to Morocco
3 transports moved from 107 Sea Zone to 101 Sea Zone
2 fighters moved from Eastern United States to Gibraltar
1 submarine moved from 37 Sea Zone to 36 Sea Zone
2 transports moved from 110 Sea Zone to 107 Sea Zone
Place Units - Americans
1 airfield placed in Normandy Bordeaux
1 carrier placed in 110 Sea Zone
1 armour placed in Normandy Bordeaux
1 fighter placed in 110 Sea Zone
1 transport placed in 101 Sea Zone
1 armour, 1 artillery, 5 infantry and 1 mech_infantry placed in Eastern United States
1 transport placed in 10 Sea Zone
1 infantry placed in Western United States
1 destroyer placed in 10 Sea Zone
1 fighter placed in Western United States
Turn Complete - Americans
Americans collect 81 PUs; end with 81 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 101 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 106 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 116 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 121 PUs
Too late for me. I have an early morning. I’ll finish China and UK tomorrow.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.0
Game History
Round: 10
Combat Move - British
1 infantry moved from Normandy Bordeaux to France
4 fighters moved from 110 Sea Zone to France
3 fighters moved from United Kingdom to France
1 bomber moved from United Kingdom to France
2 infantry moved from Yunnan to Shan State
1 armour moved from India to Shan State
1 fighter and 1 tactical_bomber moved from Yunnan to Kazakhstan
1 armour and 1 mech_infantry moved from Eastern Persia to Kazakhstan
1 tactical_bomber moved from Iraq to Kazakhstan
Purchase Units - British
British repair damage of 6x factory_major; Remaining resources: 44 PUs;
British buy 2 armour, 2 fighters and 4 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat - British
Battle in Kazakhstan
British attack with 1 armour, 1 fighter, 1 mech_infantry and 2 tactical_bombers
Italians defend with 2 armour
British win, taking Kazakhstan from Italians with 1 armour, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for British: 1 mech_infantry
Casualties for Italians: 2 armour
Battle in Shan State
British attack with 1 armour and 2 infantry
Japanese defend with 1 infantry
British win, taking Shan State from Japanese with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in France
British attack with 1 bomber, 7 fighters and 1 infantry
Germans defend with 1 airfield, 1 armour, 3 artilleries, 1 factory_minor, 1 infantry and 2 mech_infantrys
retreated to France
Germans win with 1 armour remaining. Battle score for attacker is -22
Casualties for Germans: 3 artilleries, 1 infantry and 2 mech_infantrys
Casualties for British: 1 bomber, 3 fighters and 1 infantry
Non Combat Move - British
3 fighters moved from France to 110 Sea Zone
1 fighter moved from France to 110 Sea Zone
1 aaGun moved from Normandy Bordeaux to Southern France
1 aaGun, 1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 aaGun moved from 110 Sea Zone to Normandy Bordeaux
1 fighter and 2 tactical_bombers moved from Kazakhstan to Sikang
1 mech_infantry moved from Yunnan to Sikang
1 mech_infantry moved from India to Yunnan
1 infantry moved from Yunnan to Kwangsi
1 infantry moved from India to Burma
1 mech_infantry moved from India to Yunnan
1 fighter moved from India to Iraq
3 artilleries moved from Persia to Iraq
1 infantry moved from Persia to Iraq
1 armour and 1 mech_infantry moved from Egypt to Iraq
1 mech_infantry moved from Union of South Africa to Belgian Congo
Place Units - British
2 armour and 1 fighter placed in Iraq
3 infantry placed in Persia
1 fighter and 1 infantry placed in United Kingdom
Turn Complete - British
British collect 38 PUs; end with 38 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs
Place Units - UK_Pacific
1 armour, 1 fighter, 1 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
Some Units in India change ownership: 1 armour, 1 fighter, 1 infantry and 1 mech_infantry
Turning on Edit Mode
EDIT: Removing units owned by Americans from 110 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 111 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Made some US edits cause I was half asleep last night. 5 hits in France huh? :wink: Almost devastating.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.0
Game History
Round: 10
Combat Move - Italians
1 artillery moved from Northwest Persia to Persia
2 fighters moved from Caucasus to Persia
Purchase Units - Italians
Italians buy 2 artilleries, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat - Italians
Battle in Persia
Italians attack with 1 artillery and 2 fighters
British defend with 1 factory_minor and 3 infantry
Italians roll dice for 1 artillery and 2 fighters in Persia, round 2 : 1/3 hits
British roll dice for 3 infantry in Persia, round 2 : 1/3 hits
1 artillery owned by the Italians and 1 infantry owned by the British lost in Persia
retreated to Persia
British win with 2 infantry remaining. Battle score for attacker is -1
Casualties for Italians: 1 artillery
Casualties for British: 1 infantry
Non Combat Move - Italians
2 fighters moved from Persia to Caucasus
1 armour and 2 mech_infantrys moved from Ukraine to Caucasus
1 destroyer moved from 97 Sea Zone to 95 Sea Zone
Place Units - Italians
1 artillery and 1 mech_infantry placed in Ukraine
1 artillery and 2 infantry placed in Northern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern Italy: 3 artilleries and 2 infantry
EDIT: Adding units owned by Italians to Northern Italy: 3 artilleries and 2 infantry
EDIT: Turning off Edit Mode
Turn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 17 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.0
Game History
Round: 10
Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.0
Game History
Round: 11
Research Technology - Germans
Combat Move - Germans
1 artillery moved from Yenisey to Yakut S.S.R.
Germans take Yakut S.S.R. from Americans
1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Northwest Persia to Persia
1 tactical_bomber moved from Northwest Persia to Kazakhstan
1 armour moved from Volgograd to Kazakhstan
1 mech_infantry moved from Vologda to Kazakhstan
1 artillery, 1 fighter and 1 infantry moved from Western Germany to Holland Belgium
1 mech_infantry moved from Western Germany to Southern France
1 armour moved from France to Southern France
1 bomber and 4 fighters moved from Western Germany to Southern France
2 infantry moved from Finland to Norway
2 fighters moved from 112 Sea Zone to Norway
2 fighters moved from 112 Sea Zone to 111 Sea Zone
1 fighter moved from 112 Sea Zone to Holland Belgium
1 fighter moved from 112 Sea Zone to 125 Sea Zone
Purchase Units - Germans
Germans repair damage of 4x factory_major; Remaining resources: 83 PUs;
Germans buy 2 armour, 7 artilleries, 1 bomber, 1 fighter and 7 infantry; Remaining resources: 0 PUs;
Combat - Germans
Battle in 125 Sea Zone
Germans attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 125 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Kazakhstan
Germans attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
British defend with 1 armour
Germans roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Kazakhstan, round 2 : 2/3 hits
British roll dice for 1 armour in Kazakhstan, round 2 : 1/1 hits
1 mech_infantry owned by the Germans and 1 armour owned by the British lost in Kazakhstan
Germans win, taking Kazakhstan from British with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 armour
Battle in Persia
Germans attack with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber
British defend with 1 factory_minor and 2 infantry
Germans roll dice for 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Persia, round 2 : 3/4 hits
British roll dice for 2 infantry in Persia, round 2 : 1/2 hits
1 mech_infantry owned by the Germans and 2 infantry owned by the British lost in Persia
Germans win, taking Persia from British with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for British: 2 infantry
Battle in Holland Belgium
Germans attack with 1 artillery, 2 fighters and 1 infantry
Americans defend with 1 artillery and 1 infantry
Germans roll dice for 1 artillery, 2 fighters and 1 infantry in Holland Belgium, round 2 : 1/4 hits
Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 1/2 hits
1 infantry owned by the Americans and 1 infantry owned by the Germans lost in Holland Belgium
Germans roll dice for 1 artillery and 2 fighters in Holland Belgium, round 3 : 0/3 hits
Americans roll dice for 1 artillery in Holland Belgium, round 3 : 0/1 hits
Germans roll dice for 1 artillery and 2 fighters in Holland Belgium, round 4 : 1/3 hits
Americans roll dice for 1 artillery in Holland Belgium, round 4 : 0/1 hits
1 artillery owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 artillery and 2 fighters remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Norway
Germans attack with 2 fighters and 2 infantry
Americans defend with 2 infantry
Germans roll dice for 2 fighters and 2 infantry in Norway, round 2 : 3/4 hits
Americans roll dice for 2 infantry in Norway, round 2 : 0/2 hits
2 infantry owned by the Americans lost in Norway
Germans win, taking Norway from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in 111 Sea Zone
Germans attack with 2 fighters
Americans defend with 1 destroyer
Germans roll dice for 2 fighters in 111 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 destroyer in 111 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 111 Sea Zone
Germans win with 2 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Southern France
Germans attack with 1 armour, 1 bomber, 4 fighters and 1 mech_infantry
British defend with 1 aaGun; Americans defend with 1 factory_minor, 1 harbour and 3 infantry
AA fire in Southern France : 2/3 hits
2 fighters owned by the Germans lost in Southern France
Germans roll dice for 1 armour, 1 bomber, 2 fighters and 1 mech_infantry in Southern France, round 2 : 3/5 hits
Americans roll dice for 1 aaGun and 3 infantry in Southern France, round 2 : 0/3 hits
1 aaGun owned by the British and 2 infantry owned by the Americans lost in Southern France
Germans roll dice for 1 armour, 1 bomber, 2 fighters and 1 mech_infantry in Southern France, round 3 : 3/5 hits
Americans roll dice for 1 infantry in Southern France, round 3 : 1/1 hits
1 mech_infantry owned by the Germans and 1 infantry owned by the Americans lost in Southern France
Germans win, taking Southern France from Americans with 1 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is -10
Casualties for Germans: 2 fighters and 1 mech_infantry
Casualties for British: 1 aaGun
Casualties for Americans: 3 infantry
Non Combat Move - Germans
1 bomber and 2 fighters moved from Southern France to Western Germany
2 fighters moved from Holland Belgium to 112 Sea Zone
2 fighters moved from 111 Sea Zone to 112 Sea Zone
2 fighters moved from Norway to 112 Sea Zone
1 fighter moved from 125 Sea Zone to Western Germany
1 tactical_bomber moved from Kazakhstan to Northwest Persia
1 fighter and 1 tactical_bomber moved from Persia to Northwest Persia
2 armour, 2 artilleries, 1 infantry and 1 mech_infantry moved from Caucasus to Northwest Persia
1 armour and 1 mech_infantry moved from Volgograd to Northwest Persia
2 mech_infantrys moved from Western Ukraine to Rostov
1 mech_infantry moved from Romania to Ukraine
6 infantry moved from Romania to Bessarabia
Place Units - Germans
4 artilleries, 1 bomber, 1 fighter and 4 infantry placed in Western Germany
2 artilleries and 1 infantry placed in Volgograd
2 armour placed in Western Ukraine
1 artillery and 2 infantry placed in Germany
Turn Complete - Germans
Germans collect 67 PUs; end with 67 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 74 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 89 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 94 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.0
Game History
Round: 11
Combat Move - Japanese
1 destroyer, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 19 Sea Zone
1 artillery, 1 infantry and 1 marine moved from Japan to 6 Sea Zone
1 armour moved from Kansu to Shensi
1 artillery moved from Suiyuyan to Shensi
1 mech_infantry moved from Hopei to Shensi
1 tactical_bomber moved from Shantung to Shensi
1 artillery and 1 infantry moved from French Indo China to Siam
1 artillery, 2 battleships, 2 carriers, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 6 Sea Zone to 35 Sea Zone
Japanese take 35 Sea Zone from Americans
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 35 Sea Zone to Philippines
1 artillery and 1 infantry moved from French Indo China to Shan State
1 fighter and 1 tactical_bomber moved from French Indo China to Philippines
1 infantry moved from French Indo China to Kwangsi
1 fighter moved from Shantung to Shensi
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Kiangsu
1 artillery and 1 infantry moved from Shantung to Kiangsu
1 fighter and 1 tactical_bomber moved from Shantung to Shensi
1 fighter moved from French Indo China to Kwangsi
1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 destroyer and 4 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat - Japanese
Battle in Philippines
Japanese attack with 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber
Americans defend with 1 airfield and 1 harbour; ANZAC defend with 2 infantry
Japanese roll dice for 2 battleships and 1 cruiser in Philippines, round 2 : 2/3 hits
Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Siam
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 marine
Japanese roll dice for 1 artillery and 1 infantry in Siam, round 2 : 1/2 hits
Americans roll dice for 1 marine in Siam, round 2 : 0/1 hits
1 marine owned by the Americans lost in Siam
Japanese win, taking Siam from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
Casualties for Americans: 1 marine
Battle in Kiangsu
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Kiangsu, round 2 : 0/4 hits
Chinese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Kiangsu, round 3 : 2/4 hits
Chinese roll dice for 1 infantry in Kiangsu, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Kiangsu
Japanese win, taking Kiangsu from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shensi
Japanese attack with 1 armour, 1 artillery, 2 fighters, 1 mech_infantry and 2 tactical_bombers
Chinese defend with 4 infantry
Japanese roll dice for 1 armour, 1 artillery, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Shensi, round 2 : 5/7 hits
Chinese roll dice for 4 infantry in Shensi, round 2 : 2/4 hits
1 artillery owned by the Japanese, 4 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Chinese: 4 infantry
Casualties for Japanese: 1 artillery and 1 mech_infantry
Battle in 19 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 19 Sea Zone, round 2 : 2/3 hits
ANZAC roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the ANZAC lost in 19 Sea Zone
Japanese win, taking 19 Sea Zone from ANZAC with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Shan State
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 armour and 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 2/4 hits
UK_Pacific roll dice for 1 armour and 2 infantry in Shan State, round 2 : 2/3 hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the British lost in Shan State
retreated to Shan State
UK_Pacific win with 1 armour remaining. Battle score for attacker is -1
Casualties for British: 2 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Kwangsi
Japanese attack with 1 fighter and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 fighter and 1 infantry in Kwangsi, round 2 : 0/2 hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits
Japanese roll dice for 1 fighter and 1 infantry in Kwangsi, round 3 : 2/2 hits
Chinese roll dice for 1 infantry in Kwangsi, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangsi
Japanese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
1 fighter moved from Kwangsi to French Indo China
1 fighter and 1 tactical_bomber moved from Shan State to French Indo China
1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 19 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Kiangsu to 6 Sea Zone
1 mech_infantry moved from Chahar to Suiyuyan
1 artillery moved from Anhwe to Hopei
1 infantry moved from Jehol to Chahar
2 fighters and 2 tactical_bombers moved from Shensi to Suiyuyan
1 artillery moved from Shantung to Anhwe
Place Units - Japanese
1 carrier and 1 destroyer placed in 6 Sea Zone
3 infantry placed in French Indo China
1 artillery and 1 infantry placed in Shantung
Turn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,6,3,2,3,5,5,2,2,3,2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,5
Japanese collect 38 PUs (2 lost to blockades); end with 38 PUs total
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.0
Game History
Round: 11
Combat Move - Americans
3 mech_infantrys moved from Iraq to Persia
1 submarine moved from 36 Sea Zone to 35 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 4 destroyers, 1 fighter and 1 submarine moved from 37 Sea Zone to 35 Sea Zone
2 fighters and 1 tactical_bomber moved from Yunnan to 35 Sea Zone
1 submarine moved from 33 Sea Zone to 35 Sea Zone
1 infantry moved from Buryatia to Amur
Americans take Amur from Japanese
1 fighter moved from Yunnan to Hopei
2 artilleries and 4 infantry moved from Normandy Bordeaux to Southern France
1 armour moved from Normandy Bordeaux to Southern France
1 fighter moved from Normandy Bordeaux to Southern France
1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
2 fighters moved from 110 Sea Zone to Holland Belgium
1 bomber moved from United Kingdom to Northern Italy
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
Purchase Units - Americans
Americans buy 1 armour, 1 carrier, 3 destroyers, 4 fighters, 7 infantry and 2 transports; Remaining resources: 0 PUs;
Combat - Americans
Kamikazes?
Scrap that. Gonna redo the turn. Too rushed right now. Sorry.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.0
Game History
Round: 11
Combat Move - Americans
3 mech_infantrys moved from Iraq to Persia
1 infantry moved from Buryatia to Amur
Americans take Amur from Japanese
1 submarine moved from 33 Sea Zone to 35 Sea Zone
1 submarine moved from 36 Sea Zone to 35 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 4 destroyers, 1 fighter and 1 submarine moved from 37 Sea Zone to 35 Sea Zone
2 fighters and 1 tactical_bomber moved from Yunnan to 35 Sea Zone
1 fighter moved from Yunnan to Hopei
1 bomber moved from United Kingdom to Northern Italy
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 armour, 2 artilleries, 1 fighter and 4 infantry moved from Normandy Bordeaux to Southern France
2 fighters and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
1 destroyer moved from 110 Sea Zone to 111 Sea Zone
Purchase Units - Americans
Americans buy 2 artilleries, 1 bomber, 3 destroyers, 3 fighters, 7 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;
Combat - Americans
Kamikaze?
One per DD, two on the Cruiser.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.0
Game History
Round: 11
Combat Move - Americans
3 mech_infantrys moved from Iraq to Persia
1 infantry moved from Buryatia to Amur
Americans take Amur from Japanese
1 submarine moved from 33 Sea Zone to 35 Sea Zone
1 submarine moved from 36 Sea Zone to 35 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 4 destroyers, 1 fighter and 1 submarine moved from 37 Sea Zone to 35 Sea Zone
2 fighters and 1 tactical_bomber moved from Yunnan to 35 Sea Zone
1 fighter moved from Yunnan to Hopei
1 bomber moved from United Kingdom to Northern Italy
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 armour, 2 artilleries, 1 fighter and 4 infantry moved from Normandy Bordeaux to Southern France
2 fighters and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
1 destroyer moved from 110 Sea Zone to 111 Sea Zone
Purchase Units - Americans
Americans buy 2 artilleries, 1 bomber, 3 destroyers, 3 fighters, 7 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;
Combat - Americans
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 2 hits. Rolls: 1,2
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 2
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 6
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 3
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 2
Strategic bombing raid in Northern Italy
Bombing raid in Northern Italy rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in Northern Italy causes 3 damage total.
Battle in Holland Belgium
Americans attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery
Americans win, taking Holland Belgium from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in 35 Sea Zone
Americans attack with 1 battleship, 2 carriers, 2 destroyers, 2 fighters, 3 submarines and 1 tactical_bomber; ANZAC loiter and taunt
Japanese defend with 2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport
Units damaged: 2 carriers owned by the Japanese and 2 battleships owned by the Japanese
Units damaged: 1 carrier owned by the Americans
Units damaged: 1 battleship owned by the Americans
Japanese win with 2 battleships, 2 fighters and 1 transport remaining. Battle score for attacker is -53
Casualties for Americans: 1 battleship, 2 carriers, 2 destroyers, 2 fighters, 3 submarines and 1 tactical_bomber
Casualties for ANZAC: 1 fighter
Casualties for Japanese: 2 carriers, 1 cruiser, 1 destroyer and 2 tactical_bombers
Battle in Persia
Americans attack with 3 mech_infantrys
Germans defend with 1 artillery and 1 factory_minor
Americans win, taking Persia from Germans with 3 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Hopei
Americans attack with 1 fighter
Japanese defend with 1 artillery
Japanese win with 1 artillery remaining. Battle score for attacker is -10
Casualties for Americans: 1 fighter
Battle in Southern France
Americans attack with 1 armour, 2 artilleries, 1 fighter and 4 infantry
Germans defend with 1 armour, 1 factory_minor and 1 harbour
Americans win, taking Southern France from Germans with 1 armour, 2 artilleries, 1 fighter and 4 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
2 fighters owned by the Japanese forced to land in Philippines
Non Combat Move - Americans
1 bomber moved from Northern Italy to Normandy Bordeaux
1 artillery and 1 infantry moved from Alexandria to Egypt
2 fighters moved from Gibraltar to Egypt
1 fighter moved from Southern France to Gibraltar
1 fighter moved from 110 Sea Zone to Gibraltar
2 fighters moved from Holland Belgium to 110 Sea Zone
1 tactical_bomber moved from Holland Belgium to 110 Sea Zone
2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
2 artilleries and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery, 5 infantry, 1 mech_infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
2 transports moved from 107 Sea Zone to 101 Sea Zone
4 transports moved from 110 Sea Zone to 107 Sea Zone
1 carrier, 2 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 armour and 1 infantry moved from 3 Sea Zone to Soviet Far East
1 destroyer moved from 10 Sea Zone to 3 Sea Zone
1 fighter moved from Western United States to Soviet Far East
Place Units - Americans
2 transports placed in 101 Sea Zone
2 artilleries and 6 infantry placed in Eastern United States
1 destroyer placed in 101 Sea Zone
2 destroyers and 2 submarines placed in 10 Sea Zone
1 bomber placed in Western United States
1 infantry placed in Eastern United States
3 fighters placed in Normandy Bordeaux
Turn Complete - Americans
Americans collect 77 PUs; end with 77 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 107 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 112 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.0
Game History
Round: 11
Combat Move - British
5 armour, 4 artilleries, 2 fighters, 7 infantry and 4 mech_infantrys moved from Iraq to Northwest Persia
1 fighter and 2 tactical_bombers moved from Sikang to Northwest Persia
1 fighter moved from India to Northwest Persia
1 mech_infantry moved from Belgian Congo to Egypt
1 mech_infantry moved from Yunnan to Shensi
1 mech_infantry moved from Sikang to Shensi
1 armour moved from Yunnan to Shensi
1 armour and 2 mech_infantrys moved from Yunnan to Hopei
1 mech_infantry moved from Yunnan to Shensi
Purchase Units - British
British repair damage of 2x factory_major; Remaining resources: 45 PUs;
British buy 1 armour, 1 artillery, 1 destroyer, 2 fighters, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat - British
Battle in Northwest Persia
British attack with 5 armour, 4 artilleries, 4 fighters, 7 infantry, 4 mech_infantrys and 2 tactical_bombers
Germans defend with 9 armour, 8 artilleries, 1 fighter, 1 infantry, 2 mech_infantrys and 2 tactical_bombers
British win with 1 fighter remaining. Battle score for attacker is -6
Casualties for Germans: 9 armour, 8 artilleries, 1 fighter, 1 infantry, 2 mech_infantrys and 2 tactical_bombers
Casualties for British: 5 armour, 4 artilleries, 3 fighters, 7 infantry, 4 mech_infantrys and 2 tactical_bombers
Battle in Hopei
British attack with 1 armour and 2 mech_infantrys
Japanese defend with 1 artillery
British win, taking Hopei from Japanese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Shensi
British attack with 1 armour and 3 mech_infantrys
Japanese defend with 1 armour
British win, taking Shensi from Japanese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 2
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 armour
Non Combat Move - British
1 armour and 1 mech_infantry moved from India to Eastern Persia
1 armour moved from Shan State to Szechwan
1 infantry moved from India to Burma
1 infantry moved from Burma to Shan State
1 infantry moved from Yunnan to Szechwan
3 aaGuns and 9 infantry moved from Yunnan to Burma
1 fighter moved from Northwest Persia to Iraq
2 fighters moved from 110 Sea Zone to Southern France
1 aaGun, 1 infantry and 1 mech_infantry moved from Normandy Bordeaux to Southern France
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun moved from United Kingdom to 110 Sea Zone
1 aaGun moved from 110 Sea Zone to Normandy Bordeaux
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
Place Units - British
1 armour, 1 infantry and 1 mech_infantry placed in Iraq
1 destroyer placed in 110 Sea Zone
1 artillery and 2 fighters placed in United Kingdom
Turn Complete - British
British collect 35 PUs; end with 35 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs
Place Units - UK_Pacific
1 armour, 3 infantry and 2 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
Some Units in India change ownership: 1 armour, 3 infantry and 2 mech_infantrys
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.0
Game History
Round: 11
Combat Move - Italians
1 armour, 2 fighters and 2 mech_infantrys moved from Caucasus to Persia
4 artilleries and 4 infantry moved from Northern Italy to Southern France
3 fighters moved from Southern Italy to Southern France
Purchase Units - Italians
Italians buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat - Italians
Battle in Persia
Italians attack with 1 armour, 2 fighters and 2 mech_infantrys
Americans defend with 1 factory_minor and 3 mech_infantrys
Italians roll dice for 1 armour, 2 fighters and 2 mech_infantrys in Persia, round 2 : 1/5 hits
Americans roll dice for 3 mech_infantrys in Persia, round 2 : 1/3 hits
1 mech_infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Persia
Italians roll dice for 1 armour, 2 fighters and 1 mech_infantry in Persia, round 3 : 1/4 hits
Americans roll dice for 2 mech_infantrys in Persia, round 3 : 0/2 hits
1 mech_infantry owned by the Americans lost in Persia
Italians roll dice for 1 armour, 2 fighters and 1 mech_infantry in Persia, round 4 : 3/4 hits
Americans roll dice for 1 mech_infantry in Persia, round 4 : 0/1 hits
1 mech_infantry owned by the Americans lost in Persia
Italians win, taking Persia from Americans with 1 armour, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for Italians: 1 mech_infantry
Casualties for Americans: 3 mech_infantrys
Battle in Southern France
Italians attack with 4 artilleries, 3 fighters and 4 infantry
British defend with 1 aaGun, 2 fighters, 1 infantry and 1 mech_infantry; Americans defend with 1 armour, 2 artilleries, 1 factory_minor, 1 harbour and 4 infantry
AA fire in Southern France : 0/3 hits
Italians roll dice for 4 artilleries, 3 fighters and 4 infantry in Southern France, round 2 : 6/11 hits
Americans roll dice for 1 aaGun, 1 armour, 2 artilleries, 2 fighters, 5 infantry and 1 mech_infantry in Southern France, round 2 : 4/11 hits
1 aaGun owned by the British, 4 infantry owned by the Americans, 4 infantry owned by the Italians and 1 infantry owned by the British lost in Southern France
Italians roll dice for 4 artilleries and 3 fighters in Southern France, round 3 : 4/7 hits
Americans roll dice for 1 armour, 2 artilleries, 2 fighters and 1 mech_infantry in Southern France, round 3 : 4/6 hits
1 mech_infantry owned by the British, 2 artilleries owned by the Americans, 1 armour owned by the Americans and 4 artilleries owned by the Italians lost in Southern France
Italians roll dice for 3 fighters in Southern France, round 4 : 2/3 hits
Americans roll dice for 2 fighters in Southern France, round 4 : 2/2 hits
2 fighters owned by the Italians and 2 fighters owned by the British lost in Southern France
Italians win with 1 fighter remaining. Battle score for attacker is 10
Casualties for Italians: 4 artilleries, 2 fighters and 4 infantry
Casualties for British: 1 aaGun, 2 fighters, 1 infantry and 1 mech_infantry
Casualties for Americans: 1 armour, 2 artilleries and 4 infantry
Non Combat Move - Italians
1 fighter moved from Southern France to Southern Italy
2 infantry moved from Southern Italy to Northern Italy
2 fighters moved from Persia to Northwest Persia
1 aaGun moved from Caucasus to Northwest Persia
1 mech_infantry moved from Ukraine to Caucasus
1 artillery moved from Ukraine to Rostov
Place Units - Italians
2 artilleries and 3 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 21 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.0
Game History
Round: 11
Combat Move - French
2 infantry moved from United Kingdom to 110 Sea Zone
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.0
Game History
Round: 12
Research Technology - Germans
Combat Move - Germans
3 fighters moved from 112 Sea Zone to United Kingdom
1 artillery, 4 fighters and 1 infantry moved from Western Germany to Holland Belgium
2 bombers moved from Western Germany to United Kingdom
1 artillery moved from Yakut S.S.R. to Buryatia
Germans take Buryatia from Americans
3 fighters moved from 112 Sea Zone to 111 Sea Zone
Purchase Units - Germans
Germans buy 2 armour, 5 artilleries, 1 bomber, 6 infantry, 2 mech_infantrys and 4 submarines; Remaining resources: 0 PUs;
Combat - Germans
Air Battle in United Kingdom
Germans attacks with 5 units heading to United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 1/2 hits
1 bomber killed by AA
Bombing raid in United Kingdom rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in United Kingdom causes 6 damage total.
Battle in Holland Belgium
Germans attack with 1 artillery, 4 fighters and 1 infantry
Americans defend with 2 infantry
Germans roll dice for 1 artillery, 4 fighters and 1 infantry in Holland Belgium, round 2 : 4/6 hits
Americans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits
2 infantry owned by the Americans and 1 infantry owned by the Germans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 artillery and 4 fighters remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Americans: 2 infantry
Battle in 111 Sea Zone
Germans attack with 3 fighters
Americans defend with 1 destroyer
Germans roll dice for 3 fighters in 111 Sea Zone, round 2 : 1/3 hits
Americans roll dice for 1 destroyer in 111 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the Germans and 1 destroyer owned by the Americans lost in 111 Sea Zone
Germans win with 2 fighters remaining. Battle score for attacker is -2
Casualties for Germans: 1 fighter
Casualties for Americans: 1 destroyer
Cleaning up after air battles
Non Combat Move - Germans
2 fighters moved from 111 Sea Zone to 112 Sea Zone
3 fighters moved from United Kingdom to 112 Sea Zone
1 fighter moved from Holland Belgium to 112 Sea Zone
3 fighters moved from Holland Belgium to Western Germany
1 bomber moved from United Kingdom to Western Germany
3 artilleries and 5 infantry moved from Western Germany to France
1 artillery and 2 infantry moved from Germany to Western Germany
2 mech_infantrys moved from Rostov to Northwest Persia
2 artilleries and 1 infantry moved from Volgograd to Caucasus
1 armour moved from Kazakhstan to Northwest Persia
1 mech_infantry moved from Ukraine to Caucasus
2 armour moved from Western Ukraine to Rostov
6 infantry moved from Bessarabia to Ukraine
2 infantry moved from Norway to Finland
Place Units - Germans
4 submarines placed in 112 Sea Zone
2 artilleries, 1 bomber, 2 infantry and 1 mech_infantry placed in Western Germany
2 armour and 1 mech_infantry placed in Western Ukraine
2 artilleries and 1 infantry placed in Volgograd
1 artillery and 3 infantry placed in Germany
Turn Complete - Germans
Germans collect 63 PUs; end with 63 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 83 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 88 PUs