BM3 simon33 (Axis) vs majikforce (Allies)

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.0

    Game History

    Round: 7

    Research Technology - Germans

    Combat Move - Germans
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                2 artilleries and 2 infantry moved from Rostov to Volgograd
                1 armour moved from Rostov to Russia
                      Germans take Tambov from Russians
                1 artillery moved from Smolensk to Russia
                3 bombers, 4 fighters and 3 tactical_bombers moved from Western Ukraine to Russia
                1 armour moved from Archangel to Russia
                      Germans take Vologda from Russians
                3 fighters and 2 infantry moved from Western Germany to Holland Belgium

    Purchase Units - Germans
                Turning on Edit Mode
                EDIT: Changing ownership of Urals from Russians to Germans
                EDIT: Turning off Edit Mode
                Germans buy 3 armour, 3 fighters, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat - Germans
                Battle in Russia
                    Germans attack with 2 armour, 1 artillery, 3 bombers, 4 fighters and 3 tactical_bombers
                    Russians defend with 1 aaGun, 1 airfield, 1 factory_major, 2 fighters, 7 infantry and 1 tactical_bomber; British defend with 2 fighters
                        AA fire in Russia :  0/3 hits
                        Germans roll dice for 2 armour, 1 artillery, 3 bombers, 4 fighters and 3 tactical_bombers in Russia, round 2 :  4/13 hits
                        Russians roll dice for 1 aaGun, 4 fighters, 7 infantry and 1 tactical_bomber in Russia, round 2 :  3/12 hits
                        1 aaGun owned by the Russians, 1 fighter owned by the Germans, 1 armour owned by the Germans, 1 artillery owned by the Germans and 3 infantry owned by the Russians lost in Russia
                        Germans roll dice for 1 armour, 3 bombers, 3 fighters and 3 tactical_bombers in Russia, round 3 :  6/10 hits
                        Russians roll dice for 4 fighters, 4 infantry and 1 tactical_bomber in Russia, round 3 :  3/9 hits
                        1 tactical_bomber owned by the Germans, 1 tactical_bomber owned by the Russians, 2 fighters owned by the Germans, 1 fighter owned by the British and 4 infantry owned by the Russians lost in Russia
                        Germans roll dice for 1 armour, 3 bombers, 1 fighter and 2 tactical_bombers in Russia, round 4 :  3/7 hits
                        Russians roll dice for 3 fighters in Russia, round 4 :  0/3 hits
                        2 fighters owned by the Russians and 1 fighter owned by the British lost in Russia
                    Germans captures 23PUs while taking Russians capital
                    Germans converts factory_major into different units
                    Germans win, taking Russia from Russians with 1 armour, 3 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 26
                    Casualties for Germans: 1 armour, 1 artillery, 3 fighters and 1 tactical_bomber
                    Casualties for Russians: 1 aaGun, 2 fighters, 7 infantry and 1 tactical_bomber
                    Casualties for British: 2 fighters
                Battle in Holland Belgium
                    Germans attack with 3 fighters and 2 infantry
                    Americans defend with 1 infantry
                        Germans roll dice for 3 fighters and 2 infantry in Holland Belgium, round 2 :  1/5 hits
                        Americans roll dice for 1 infantry in Holland Belgium, round 2 :  0/1 hits
                        1 infantry owned by the Americans lost in Holland Belgium
                    Germans win, taking Holland Belgium from Americans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in Volgograd
                    Germans attack with 2 artilleries and 2 infantry
                    Russians defend with 1 factory_minor, 2 infantry and 1 mech_infantry
                        Germans roll dice for 2 artilleries and 2 infantry in Volgograd, round 2 :  0/4 hits
                        Russians roll dice for 2 infantry and 1 mech_infantry in Volgograd, round 2 :  1/3 hits
                        1 infantry owned by the Germans lost in Volgograd
                        Germans roll dice for 2 artilleries and 1 infantry in Volgograd, round 3 :  1/3 hits
                        Russians roll dice for 2 infantry and 1 mech_infantry in Volgograd, round 3 :  0/3 hits
                        1 infantry owned by the Russians lost in Volgograd
                        Germans roll dice for 2 artilleries and 1 infantry in Volgograd, round 4 :  2/3 hits
                        Russians roll dice for 1 infantry and 1 mech_infantry in Volgograd, round 4 :  1/2 hits
                        1 mech_infantry owned by the Russians, 1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Volgograd
                    Germans win, taking Volgograd from Russians with 2 artilleries remaining. Battle score for attacker is 4
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 2 infantry and 1 mech_infantry
                triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians

    Non Combat Move - Germans
                3 bombers moved from Russia to Novgorod
                2 fighters moved from Holland Belgium to Southern Italy
                1 fighter moved from Holland Belgium to Western Germany
                3 infantry moved from Western Germany to France
                3 mech_infantrys moved from Germany to France
                2 armour and 4 mech_infantrys moved from Poland to Western Germany
                3 artilleries moved from Western Ukraine to Ukraine
                1 fighter moved from Russia to Ukraine
                2 tactical_bombers moved from Russia to Ukraine
                1 artillery moved from Nenetsia to Urals
                2 artilleries and 1 infantry moved from Archangel to Smolensk
                6 infantry moved from Eastern Poland to Slovakia Hungary
                3 mech_infantrys moved from Novgorod to Bryansk

    Place Units - Germans
                3 armour placed in Western Ukraine
                1 fighter, 2 infantry and 3 mech_infantrys placed in Western Germany
                Germans undo move 2.
                3 fighters, 2 infantry and 1 mech_infantry placed in Western Germany
                2 mech_infantrys placed in Novgorod

    Turn Complete - Germans
                Germans collect 59 PUs; end with 82 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 87 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 89 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 104 PUs

    triplea_39344_Ger7.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.0

    Game History

    Round: 7

    Combat Move - Japanese
                1 armour moved from Yakut S.S.R. to Evenkiyskiy
                      Japanese take Yenisey from Russians
                      Japanese take Evenkiyskiy from Russians
                1 infantry moved from Kansu to Timguska
                      Japanese take Timguska from Russians
                1 infantry moved from Tsinghai to Novosibirsk
                      Japanese take Novosibirsk from Russians
                1 infantry moved from Sikang to Kazakhstan
                      Japanese take Kazakhstan from Russians
                2 fighters and 1 tactical_bomber moved from Sumatra to 41 Sea Zone
                1 fighter moved from French Indo China to 43 Sea Zone
                1 artillery, 1 infantry and 1 tactical_bomber moved from French Indo China to Shan State
                1 marine moved from Japan to 6 Sea Zone
                1 cruiser and 1 marine moved from 6 Sea Zone to 5 Sea Zone
                1 marine moved from 5 Sea Zone to Amur
                2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Amur
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
                1 fighter moved from Shensi to Shan State
                1 fighter moved from Japan to 16 Sea Zone
                1 fighter and 1 tactical_bomber moved from Japan to 19 Sea Zone
                1 destroyer moved from 6 Sea Zone to 19 Sea Zone

    Purchase Units - Japanese
                Japanese buy 3 artilleries, 3 destroyers, 4 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat - Japanese
                Battle in 43 Sea Zone
                    Japanese attack with 1 fighter
                    British defend with 1 transport
                        1 transport owned by the British lost in 43 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in 5 Sea Zone
                    Japanese attack with 1 cruiser
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 5 Sea Zone
                    Japanese win with 1 cruiser remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Amur
                    Japanese attack with 2 fighters, 1 marine and 2 tactical_bombers
                    Americans defend with 1 infantry
                        Japanese roll dice for 2 fighters, 1 marine and 2 tactical_bombers in Amur, round 2 :  4/5 hits
                        Russians roll dice for 1 infantry in Amur, round 2 :  0/1 hits
                        1 infantry owned by the Americans lost in Amur
                    Japanese win, taking Amur from Russians with 2 fighters, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in 41 Sea Zone
                    Japanese attack with 2 fighters and 1 tactical_bomber
                    British defend with 1 destroyer
                        Japanese roll dice for 2 fighters and 1 tactical_bomber in 41 Sea Zone, round 2 :  3/3 hits
                        British roll dice for 1 destroyer in 41 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the British lost in 41 Sea Zone
                    Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in 16 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 :  2/3 hits
                        Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 16 Sea Zone
                    Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 19 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    ANZAC defend with 1 submarine
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 19 Sea Zone, round 2 :  2/3 hits
                        ANZAC roll dice for 1 submarine in 19 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 19 Sea Zone
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
                    Casualties for ANZAC: 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in Shan State
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    British defend with 1 artillery
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 :  2/4 hits
                        UK_Pacific roll dice for 1 artillery in Shan State, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 artillery owned by the British lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for British: 1 artillery
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from Shan State to French Indo China
                2 fighters and 1 tactical_bomber moved from 41 Sea Zone to French Indo China
                1 fighter moved from 43 Sea Zone to French Indo China
                1 fighter and 1 tactical_bomber moved from 19 Sea Zone to Japan
                2 fighters and 2 tactical_bombers moved from Amur to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 6 Sea Zone
                1 fighter moved from 6 Sea Zone to Japan
                1 mech_infantry moved from Kweichow to Sikang
                1 infantry moved from Shensi to Tsinghai
                1 infantry moved from Suiyuyan to Kansu
                1 infantry moved from Chahar to Suiyuyan
                1 mech_infantry moved from Hopei to Shensi
                1 infantry moved from Anhwe to Kweichow
                1 infantry moved from Anhwe to Hunan
                1 artillery moved from Anhwe to Hopei
                1 mech_infantry moved from Shantung to Chahar
                1 artillery and 1 infantry moved from Shantung to Anhwe

    Place Units - Japanese
                1 artillery, 1 infantry and 1 mech_infantry placed in Shantung
                1 artillery and 2 infantry placed in French Indo China
                3 destroyers, 1 submarine and 1 transport placed in 6 Sea Zone
                1 artillery and 1 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 9
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,2
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,6
                    Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 1,6
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,4
                Japanese collect 54 PUs (9 lost to blockades); end with 54 PUs total

    triplea_39344_Jap7.tsvg

  • '22 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.0

    Game History

    Round: 7

    Combat Move - Americans
                1 bomber moved from Burma to Szechwan
                2 marines moved from Java to 42 Sea Zone
                1 battleship, 2 carriers, 1 cruiser, 4 destroyers, 3 fighters, 2 marines, 4 submarines and 1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
                2 marines moved from 37 Sea Zone to Malaya
                1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 22 Sea Zone
                1 infantry and 1 mech_infantry moved from 22 Sea Zone to Marianas
                1 bomber moved from Queensland to Shan State
                1 fighter moved from Hawaiian Islands to 16 Sea Zone
                1 destroyer moved from 26 Sea Zone to 16 Sea Zone
                1 infantry moved from Siberia to Sakha
                      Americans take Sakha from Japanese
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from Algeria to Tunisia
                1 mech_infantry moved from Morocco to Tunisia
                1 bomber moved from French Equatorial Africa to 98 Sea Zone
                1 carrier, 2 destroyers, 2 fighters and 3 submarines moved from 92 Sea Zone to 98 Sea Zone
                1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
                1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
                2 artilleries and 2 infantry moved from 110 Sea Zone to Holland Belgium

    Purchase Units - Americans
                Americans repair damage of 6x factory_minor; Remaining resources: 94 PUs;
                Americans buy 1 aaGun, 1 carrier, 2 fighters, 7 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs;

    Combat - Americans
                Battle in Holland Belgium
                    Americans attack with 2 artilleries and 2 infantry
                    Germans defend with 2 infantry
                    Americans win, taking Holland Belgium from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Americans: 1 infantry
                Battle in Marianas
                Battle in Malaya
                Battle in Tunisia
                    Americans attack with 1 artillery, 2 infantry and 2 mech_infantrys
                    Italians defend with 1 artillery and 1 infantry
                    Americans win, taking Marianas from Japanese, taking Malaya from Japanese, taking Tunisia from Italians with 1 artillery, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 artillery and 1 infantry
                Battle in Shan State
                    Americans attack with 1 bomber
                    Japanese defend with 1 artillery
                    Americans win with 1 bomber remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in 16 Sea Zone
                    Americans attack with 1 destroyer, 1 fighter and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Szechwan
                    Americans attack with 1 bomber
                    Japanese defend with 1 infantry
                    Americans win with 1 bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in 98 Sea Zone
                    Americans attack with 1 bomber, 1 carrier, 2 destroyers, 2 fighters and 3 submarines
                    Italians defend with 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 1 transport
                    Units damaged: 1 battleship owned by the Italians
                    Americans win, taking 98 Sea Zone from Italians with 1 bomber, 1 carrier, 1 destroyer and 2 fighters remaining. Battle score for attacker is 39
                    Casualties for Italians: 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 1 transport
                    Casualties for Americans: 1 destroyer and 3 submarines

    Non Combat Move - Americans
                1 bomber moved from 98 Sea Zone to Persia
                1 bomber moved from Szechwan to Yunnan
                1 bomber moved from Shan State to Yunnan
                1 submarine moved from 44 Sea Zone to 41 Sea Zone
                1 fighter moved from 16 Sea Zone to Midway
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 destroyer moved from 33 Sea Zone to 22 Sea Zone
                1 submarine moved from 33 Sea Zone to 19 Sea Zone
                1 destroyer moved from 33 Sea Zone to 17 Sea Zone
                1 infantry moved from Morocco to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 transport moved from 110 Sea Zone to 107 Sea Zone
                6 infantry moved from Eastern United States to 101 Sea Zone
                1 fighter moved from Eastern United States to Gibraltar
                6 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                6 infantry moved from 91 Sea Zone to Morocco
                1 transport moved from 87 Sea Zone to 86 Sea Zone
                1 mech_infantry moved from French West Africa to French Equatorial Africa

    Place Units - Americans
                1 aaGun, 1 fighter and 1 infantry placed in Normandy Bordeaux
                1 fighter, 6 infantry and 1 tactical_bomber placed in Eastern United States
                1 carrier and 3 transports placed in 101 Sea Zone
                Americans undo move 3.
                3 transports placed in 101 Sea Zone
                1 carrier placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 66 PUs; end with 66 PUs total
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 91 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 101 PUs
                Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 106 PUs

    triplea_39344_Ame7.tsvg

  • '22 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.0

    Game History

    Round: 7

    Combat Move - Chinese
                Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan
                1 infantry moved from Yunnan to Kwangsi
                      Chinese take Kwangsi from Japanese
                4 infantry moved from Yunnan to Kweichow

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 0 PUs;

    Combat - Chinese
                Chinese creates battle in territory Szechwan
                Battle in Kweichow
                    Chinese attack with 4 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Szechwan from Japanese, taking Kweichow from Japanese with 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 4 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 7 PUs

    triplea_39344_Chi7.tsvg

  • '22 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.0

    Game History

    Round: 7

    Combat Move - British
                1 mech_infantry moved from Northwest Persia to Rostov
                      British take Rostov from Germans
                1 infantry moved from Burma to Shan State
                      UK_Pacific take Shan State from Japanese
                2 infantry moved from Yunnan to Hunan
                2 tactical_bombers moved from Yunnan to Hunan
                1 fighter moved from Burma to Hunan
                1 artillery moved from Egypt to 81 Sea Zone
                1 artillery and 1 transport moved from 81 Sea Zone to 99 Sea Zone
                1 artillery moved from 99 Sea Zone to Greece

    Purchase Units - British
                British buy 1 armour, 1 artillery, 2 fighters and 4 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat - British
                Battle in Greece
                Battle in Hunan
                    British attack with 1 fighter, 2 infantry and 2 tactical_bombers
                    Japanese defend with 1 infantry
                    British win, taking Greece from Italians, taking Hunan from Japanese with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                2 tactical_bombers moved from Hunan to Yunnan
                1 fighter moved from Hunan to Yunnan
                1 aaGun and 2 infantry moved from Burma to Yunnan
                1 armour and 1 mech_infantry moved from India to Yunnan
                2 infantry moved from Persia to Northwest Persia
                1 artillery moved from Persia to Northwest Persia
                2 armour and 4 mech_infantrys moved from Egypt to Iraq
                1 armour moved from Belgian Congo to Egypt
                2 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 transport moved from 81 Sea Zone to 76 Sea Zone
                1 infantry moved from British Somaliland to 76 Sea Zone
                1 battleship, 1 cruiser and 1 destroyer moved from 81 Sea Zone to 98 Sea Zone
                1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
                1 infantry moved from 81 Sea Zone to Egypt
                1 cruiser moved from 92 Sea Zone to 110 Sea Zone
                1 armour moved from Morocco to Tunisia
                2 infantry moved from Morocco to 91 Sea Zone
                1 artillery moved from Morocco to 91 Sea Zone
                1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
                1 fighter moved from Normandy Bordeaux to United Kingdom
                1 artillery and 2 infantry moved from 110 Sea Zone to United Kingdom
                1 fighter moved from Normandy Bordeaux to United Kingdom

    Place Units - British
                2 fighters placed in United Kingdom
                1 armour, 1 artillery and 1 infantry placed in Persia
                3 infantry placed in Iraq

    Turn Complete - British
                British collect 41 PUs; end with 41 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs

    Place Units - UK_Pacific
                1 armour and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 14 PUs; end with 14 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
                Some Units in India change ownership: 1 armour and 2 mech_infantrys

    triplea_39344_UK_7.tsvg

  • '22 '16

    Nice Russia take!  I guess it makes up for the one you missed a couple turns ago. :wink:  I’m pretty stoked you didn’t lose your air force like you shoulde’ve :|  I guess MARTI is not a russian apologist.  We’ll have to see what the allies can do to get out of this daunting predicament.  I haven’t seen the G1 attack on russia in awhile, I guess I’m too aggressive as a russian player to combat that.  I think the waiting on the russian bonus is not quite right though.  It seems to script a G1 attack. But time will tell.  It took a bit to get used to the combat first then purchase, I had to change how I think when I looked at the map.  I guess it could be helpful to some people though.  Game on! Lets see where this goes.

  • '19 '17 '16

    @majikforce:

    It took a bit to get used to the combat first then purchase, I had to change how I think when I looked at the map.  I guess it could be helpful to some people though.  Game on! Lets see where this goes.

    The ideal IMO would be to have a buy button on the combat movement so you never have to reload. People don’t seem to agree with me on that one. I find it difficult to have purchase first. In live play I house rule it that you don’t have to finalise your purchases until the end of combat movement. Some people post that doesn’t everyone do something like this, at least in practice?

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.0

    Game History

    Round: 7

    Combat Move - Italians
                1 armour, 1 artillery, 1 fighter and 1 infantry moved from Ukraine to Rostov
                1 infantry moved from Bryansk to Rostov
                1 fighter moved from Southern Italy to 99 Sea Zone

    Purchase Units - Italians
                Italians buy 1 armour and 2 artilleries; Remaining resources: 1 PUs;

    Combat - Italians
                Battle in 99 Sea Zone
                    Italians attack with 1 fighter
                    British defend with 1 transport
                        1 transport owned by the British lost in 99 Sea Zone
                    Italians win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Rostov
                    Italians attack with 1 armour, 1 artillery, 1 fighter and 2 infantry
                    British defend with 1 mech_infantry
                        Italians roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in Rostov, round 2 :  2/5 hits
                        British roll dice for 1 mech_infantry in Rostov, round 2 :  0/1 hits
                        1 mech_infantry owned by the British lost in Rostov
                    Italians win, taking Rostov from British with 1 armour, 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry

    Non Combat Move - Italians
                1 fighter moved from Rostov to Ukraine
                1 fighter moved from 99 Sea Zone to Southern Italy
                1 aaGun moved from Ukraine to Rostov

    Place Units - Italians
                2 artilleries placed in Southern Italy
                1 armour placed in Ukraine

    Turn Complete - Italians
                Italians collect 14 PUs; end with 15 PUs total

    triplea_39344_Ita7.tsvg

  • '22 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.0

    Game History

    Round: 7

    Combat Move - French
                1 fighter moved from Malta to Gibraltar

    Non Combat Move - French

    Turn Complete - French

    triplea_39344_Fre7.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.0

    Game History

    Round: 8

    Research Technology - Germans

    Combat Move - Germans
                1 artillery moved from Volgograd to Caucasus
                      Germans take Caucasus from Russians
                1 armour moved from Russia to Volgograd
                      Germans take Samara from Russians
                2 fighters and 2 infantry moved from Western Germany to Holland Belgium
                2 fighters moved from Western Germany to Normandy Bordeaux
                3 infantry moved from France to Normandy Bordeaux
                2 fighters moved from Southern Italy to Normandy Bordeaux
                1 armour moved from Western Germany to Normandy Bordeaux
                3 bombers moved from Novgorod to Normandy Bordeaux

    Purchase Units - Germans
                Germans buy 2 armour, 5 artilleries, 1 carrier, 1 destroyer, 2 fighters, 3 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Combat - Germans
                Battle in Holland Belgium
                    Germans attack with 2 fighters and 2 infantry
                    Americans defend with 2 artilleries and 1 infantry
                        Germans roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 :  1/4 hits
                        Americans roll dice for 2 artilleries and 1 infantry in Holland Belgium, round 2 :  0/3 hits
                        1 infantry owned by the Americans lost in Holland Belgium
                        Germans roll dice for 2 fighters and 2 infantry in Holland Belgium, round 3 :  1/4 hits
                        Americans roll dice for 2 artilleries in Holland Belgium, round 3 :  1/2 hits
                        1 artillery owned by the Americans and 1 infantry owned by the Germans lost in Holland Belgium
                        Germans roll dice for 2 fighters and 1 infantry in Holland Belgium, round 4 :  2/3 hits
                        Americans roll dice for 1 artillery in Holland Belgium, round 4 :  0/1 hits
                        1 artillery owned by the Americans lost in Holland Belgium
                    Germans win, taking Holland Belgium from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 2 artilleries and 1 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 1 armour, 3 bombers, 4 fighters and 3 infantry
                    Americans defend with 1 aaGun, 1 factory_minor, 1 fighter, 1 harbour, 2 infantry and 1 marine
                        AA fire in Normandy Bordeaux :  0/3 hits
                        Germans roll dice for 1 armour, 3 bombers, 4 fighters and 3 infantry in Normandy Bordeaux, round 2 :  6/11 hits
                        Americans roll dice for 1 aaGun, 1 fighter, 2 infantry and 1 marine in Normandy Bordeaux, round 2 :  1/4 hits
                        1 aaGun owned by the Americans, 1 marine owned by the Americans, 2 infantry owned by the Americans, 1 infantry owned by the Germans and 1 fighter owned by the Americans lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from Americans with 1 armour, 3 bombers, 4 fighters and 2 infantry remaining. Battle score for attacker is 23
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 aaGun, 1 fighter, 2 infantry and 1 marine

    Non Combat Move - Germans
                4 fighters moved from Normandy Bordeaux to Western Germany
                2 fighters moved from Holland Belgium to Southern Italy
                6 infantry moved from Slovakia Hungary to Yugoslavia
                1 armour and 2 mech_infantrys moved from Western Germany to Yugoslavia
                2 armour moved from Western Ukraine to Romania
                1 armour moved from Western Ukraine to Rostov
                3 artilleries moved from Ukraine to Rostov
                3 mech_infantrys moved from Bryansk to Rostov
                2 artilleries and 1 infantry moved from Smolensk to Bryansk
                2 mech_infantrys moved from Novgorod to Bryansk
                3 mech_infantrys moved from Western Germany to France
                3 bombers moved from Normandy Bordeaux to France
                1 aaGun moved from Western Germany to France
                1 fighter and 1 tactical_bomber moved from Ukraine to Rostov

    Place Units - Germans
                1 carrier, 1 destroyer and 1 transport placed in 112 Sea Zone
                2 fighters placed in 112 Sea Zone
                1 infantry placed in Western Germany
                Germans undo move 2.
                1 fighter placed in 112 Sea Zone
                1 artillery placed in Western Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Western Germany: 1 fighter
                EDIT: Adding units owned by Germans to 112 Sea Zone: 1 fighter
                EDIT: Turning off Edit Mode
                3 artilleries placed in Volgograd
                2 armour and 1 mech_infantry placed in Western Ukraine
                2 mech_infantrys placed in Novgorod
                1 artillery, 1 fighter and 2 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 62 PUs; end with 62 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 82 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 87 PUs

    triplea_39344_Ger8.tsvg

  • '19 '17 '16

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.0

    Game History

    Round: 8

    Combat Move - Japanese
                2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 26 Sea Zone
                1 fighter and 1 tactical_bomber moved from Japan to 26 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
                1 artillery and 1 infantry moved from 25 Sea Zone to Midway
                2 battleships moved from 6 Sea Zone to 25 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 destroyer moved from 6 Sea Zone to 19 Sea Zone
                1 destroyer moved from 6 Sea Zone to 20 Sea Zone
                1 fighter and 1 tactical_bomber moved from French Indo China to 20 Sea Zone
                1 fighter moved from French Indo China to 20 Sea Zone
                1 fighter moved from French Indo China to Kweichow
                1 artillery and 1 infantry moved from Anhwe to Kweichow
                1 marine moved from Amur to Siberia
                      Japanese take Siberia from Russians
                1 cruiser moved from 5 Sea Zone to 16 Sea Zone
                1 submarine and 1 tactical_bomber moved from 6 Sea Zone to 22 Sea Zone
                1 fighter moved from Japan to 22 Sea Zone
                1 fighter moved from 20 Sea Zone to 19 Sea Zone
                1 infantry moved from French Indo China to Shan State
                1 fighter moved from French Indo China to Shan State
                1 artillery and 1 infantry moved from French Indo China to Kwangsi
                1 tactical_bomber moved from French Indo China to Kweichow

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 artilleries, 1 destroyer, 2 fighters, 2 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 2 PUs;

    Combat - Japanese

    triplea_39344_Jap8.tsvg

  • '19 '17 '16

    Scramble from Hawaii and Midway?

  • '22 '16

    Scramble Midway please.

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.0

    Game History

    Round: 8

    Combat Move - Japanese
                2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 26 Sea Zone
                1 fighter and 1 tactical_bomber moved from Japan to 26 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
                1 artillery and 1 infantry moved from 25 Sea Zone to Midway
                2 battleships moved from 6 Sea Zone to 25 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 destroyer moved from 6 Sea Zone to 19 Sea Zone
                1 destroyer moved from 6 Sea Zone to 20 Sea Zone
                1 fighter and 1 tactical_bomber moved from French Indo China to 20 Sea Zone
                1 fighter moved from French Indo China to 20 Sea Zone
                1 fighter moved from French Indo China to Kweichow
                1 artillery and 1 infantry moved from Anhwe to Kweichow
                1 marine moved from Amur to Siberia
                      Japanese take Siberia from Russians
                1 cruiser moved from 5 Sea Zone to 16 Sea Zone
                1 submarine and 1 tactical_bomber moved from 6 Sea Zone to 22 Sea Zone
                1 fighter moved from Japan to 22 Sea Zone
                1 fighter moved from 20 Sea Zone to 19 Sea Zone
                1 infantry moved from French Indo China to Shan State
                1 fighter moved from French Indo China to Shan State
                1 artillery and 1 infantry moved from French Indo China to Kwangsi
                1 tactical_bomber moved from French Indo China to Kweichow

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 artilleries, 1 destroyer, 2 fighters, 2 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 2 PUs;

    Combat - Japanese
                Americans scrambles 1 units out of Midway to defend against the attack in 25 Sea Zone
                Americans scrambles to create a battle in territory 25 Sea Zone
                Battle in 25 Sea Zone
                    Japanese attack with 2 battleships and 1 transport
                    Americans defend with 1 fighter
                        Japanese roll dice for 2 battleships and 1 transport in 25 Sea Zone, round 2 :  0/2 hits
                        Americans roll dice for 1 fighter in 25 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 2 battleships and 1 transport in 25 Sea Zone, round 3 :  0/2 hits
                        Americans roll dice for 1 fighter in 25 Sea Zone, round 3 :  1/1 hits
                    Units damaged: 1 battleship owned by the Japanese
                        Japanese roll dice for 2 battleships and 1 transport in 25 Sea Zone, round 4 :  2/2 hits
                        Americans roll dice for 1 fighter in 25 Sea Zone, round 4 :  1/1 hits
                    Units damaged: 1 battleship owned by the Japanese
                        1 fighter owned by the Americans lost in 25 Sea Zone
                    Japanese win with 2 battleships and 1 transport remaining. Battle score for attacker is 10
                    Casualties for Americans: 1 fighter
                Battle in Midway
                    Japanese attack with 1 artillery and 1 infantry
                    Americans defend with 1 airfield
                Battle in Kweichow
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Chinese defend with 4 infantry
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Kweichow, round 2 :  1/4 hits
                        Chinese roll dice for 4 infantry in Kweichow, round 2 :  2/4 hits
                        1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                    retreated to Kweichow
                    Chinese winJapanese win, taking Midway from Americans with 1 artillery and 1 infantry remaining with 3 infantry remaining. Battle score for attacker is -4
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 artillery and 1 infantry
                Battle in 20 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    ANZAC defend with 1 submarine
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 20 Sea Zone, round 2 :  0/3 hits
                        ANZAC roll dice for 1 submarine in 20 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese lost in 20 Sea Zone
                    1 submarine owned by the ANZAC Submerged
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -8
                    Casualties for Japanese: 1 destroyer
                Battle in 22 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer and 1 transport; ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 22 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in 22 Sea Zone, round 2 :  2/2 hits
                        Americans roll dice for 2 destroyers and 1 transport in 22 Sea Zone, round 2 :  1/2 hits
                        1 submarine owned by the Japanese, 1 destroyer owned by the Americans and 1 destroyer owned by the ANZAC lost in 22 Sea Zone
                        1 transport owned by the Americans lost in 22 Sea Zone
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 17
                    Casualties for Americans: 1 destroyer and 1 transport
                    Casualties for ANZAC: 1 destroyer
                    Casualties for Japanese: 1 submarine
                Battle in 26 Sea Zone
                    Japanese attack with 3 fighters and 3 tactical_bombers
                    Americans defend with 2 destroyers, 2 submarines and 1 transport
                    2 submarines owned by the Americans Submerged
                        Japanese roll dice for 3 fighters and 3 tactical_bombers in 26 Sea Zone, round 2 :  3/6 hits
                        Americans roll dice for 2 destroyers and 1 transport in 26 Sea Zone, round 2 :  0/2 hits
                        2 destroyers owned by the Americans and 1 transport owned by the Americans lost in 26 Sea Zone
                    Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 23
                    Casualties for Americans: 2 destroyers and 1 transport
                Battle in 16 Sea Zone
                    Japanese attack with 1 cruiser and 1 destroyer
                    Americans defend with 1 destroyer and 1 submarine
                        Japanese roll dice for 1 cruiser and 1 destroyer in 16 Sea Zone, round 2 :  1/2 hits
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 16 Sea Zone
                        Japanese roll dice for 1 cruiser in 16 Sea Zone, round 3 :  1/1 hits
                        Americans roll dice for 1 destroyer in 16 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Americans lost in 16 Sea Zone
                    Japanese win with 1 cruiser remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 destroyer and 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in 19 Sea Zone
                    Japanese attack with 1 destroyer and 1 fighter
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 destroyer and 1 fighter in 19 Sea Zone, round 2 :  2/2 hits
                        Americans roll dice for 1 submarine in 19 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Americans lost in 19 Sea Zone
                    Japanese win, taking 19 Sea Zone from ANZAC with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Shan State
                    Japanese attack with 1 fighter and 1 infantry
                    British defend with 1 infantry
                        Japanese roll dice for 1 fighter and 1 infantry in Shan State, round 2 :  1/2 hits
                        UK_Pacific roll dice for 1 infantry in Shan State, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
                    Japanese win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Kwangsi
                    Japanese attack with 1 artillery and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 :  0/2 hits
                        Chinese roll dice for 1 infantry in Kwangsi, round 2 :  1/1 hits
                        1 infantry owned by the Japanese lost in Kwangsi
                        Japanese roll dice for 1 artillery in Kwangsi, round 3 :  1/1 hits
                        Chinese roll dice for 1 infantry in Kwangsi, round 3 :  1/1 hits
                        1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
                    Chinese win with no units remaining. Battle score for attacker is -4
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 artillery and 1 infantry

    Non Combat Move - Japanese
                1 infantry moved from Timguska to Kansu
                1 infantry moved from Novosibirsk to Tsinghai
                1 armour moved from Evenkiyskiy to Kansu
                1 infantry moved from Kazakhstan to Sikang
                1 mech_infantry moved from Sikang to Suiyuyan
                1 mech_infantry moved from Shensi to Anhwe
                1 infantry moved from Suiyuyan to Hopei
                1 artillery moved from Hopei to Anhwe
                1 infantry moved from Tsinghai to Shensi
                1 infantry moved from Kansu to Shensi
                1 fighter and 1 tactical_bomber moved from Kweichow to Shensi
                1 artillery, 1 infantry and 1 mech_infantry moved from Shantung to Anhwe
                1 fighter moved from 19 Sea Zone to Shantung
                1 fighter and 1 tactical_bomber moved from 20 Sea Zone to French Indo China
                1 fighter moved from Shan State to French Indo China
                3 fighters and 3 tactical_bombers moved from 26 Sea Zone to 25 Sea Zone
                3 carriers moved from 6 Sea Zone to 25 Sea Zone
                1 fighter and 1 tactical_bomber moved from 22 Sea Zone to 6 Sea Zone

    Place Units - Japanese
                1 destroyer placed in 6 Sea Zone
                2 fighters placed in Japan
                1 artillery, 1 infantry and 1 mech_infantry placed in Shantung
                1 armour, 1 artillery and 1 infantry placed in French Indo China

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,1,6,6
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,2,1,6,3,3,3,3,3,1,2,3,1,3,5,3,3,5,6,5,3,4
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,3
                    Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 4,6
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,1
                Japanese collect 45 PUs (7 lost to blockades); end with 47 PUs total

    triplea_39344_Jap8.tsvg

  • '22 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.0

    Game History

    Round: 8

    Combat Move - Americans
                1 bomber moved from Yunnan to Chahar
                1 bomber moved from Yunnan to Suiyuyan
                1 bomber moved from Persia to Sikang
                2 submarines moved from 26 Sea Zone to 25 Sea Zone
                1 destroyer moved from 17 Sea Zone to 25 Sea Zone
                      Americans take 17 Sea Zone from Japanese
                1 fighter moved from Hawaiian Islands to 25 Sea Zone
                2 marines moved from Malaya to 37 Sea Zone
                1 battleship, 1 cruiser and 2 marines moved from 37 Sea Zone to 41 Sea Zone
                2 marines moved from 41 Sea Zone to Sumatra
                3 fighters moved from 37 Sea Zone to Sumatra
                1 tactical_bomber moved from 37 Sea Zone to Sumatra
                1 infantry moved from Sakha to Buryatia
                      Americans take Buryatia from Japanese
                1 mech_infantry moved from French Equatorial Africa to Egypt
                1 artillery and 2 infantry moved from Tunisia to Libya
                      Americans take Libya from Italians
                2 infantry moved from Brazil to French Guiana
                      Americans take French Guiana from Neutral_Axis
                6 infantry moved from Morocco to 91 Sea Zone
                6 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
                4 infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux

    Purchase Units - Americans
                Americans buy 4 artilleries, 1 carrier, 1 destroyer, 1 fighter, 4 infantry, 2 submarines, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs;

    Combat - Americans
                Battle in Normandy Bordeaux
                    Americans attack with 6 infantry
                    Germans defend with 1 armour, 1 factory_minor, 1 harbour and 2 infantry
                    Americans win, taking Normandy Bordeaux from Germans with 4 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour and 2 infantry
                    Casualties for Americans: 2 infantry
                Battle in Sumatra
                    Americans attack with 3 fighters, 2 marines and 1 tactical_bomber
                    Japanese defend with 1 artillery
                    Americans win, taking Sumatra from Japanese with 3 fighters, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Americans: 1 marine
                    Casualties for Japanese: 1 artillery
                Battle in 25 Sea Zone
                    Americans attack with 1 destroyer, 1 fighter and 2 submarines
                    Japanese defend with 2 battleships, 3 carriers, 3 fighters, 3 tactical_bombers and 1 transport
                    Units damaged: 1 carrier owned by the Japanese
                    Units damaged: 1 carrier owned by the Japanese
                    Japanese win with 2 battleships, 3 carriers, 3 fighters, 3 tactical_bombers and 1 transport remaining. Battle score for attacker is -30
                    Casualties for Americans: 1 destroyer, 1 fighter and 2 submarines
                Battle in Suiyuyan
                    Americans attack with 1 bomber
                    Japanese defend with 1 mech_infantry
                    Japanese win with no units remaining. Battle score for attacker is -8
                    Casualties for Americans: 1 bomber
                    Casualties for Japanese: 1 mech_infantry
                Battle in Chahar
                    Americans attack with 1 bomber
                    Japanese defend with 1 mech_infantry
                    Americans win with 1 bomber remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                Battle in Sikang
                    Americans attack with 1 bomber
                    Japanese defend with 1 infantry
                    Japanese win with no units remaining. Battle score for attacker is -9
                    Casualties for Americans: 1 bomber
                    Casualties for Japanese: 1 infantry
                    1 fighter owned by the Japanese and 3 tactical_bombers owned by the Japanese forced to land in Midway

    Non Combat Move - Americans
                1 bomber moved from Chahar to Yunnan
                1 carrier, 1 destroyer and 2 fighters moved from 98 Sea Zone to 92 Sea Zone
                1 fighter moved from Gibraltar to United Kingdom
                6 infantry moved from Eastern United States to 101 Sea Zone
                6 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                6 infantry moved from 91 Sea Zone to Gibraltar
                1 fighter and 1 tactical_bomber moved from Eastern United States to Gibraltar
                1 transport moved from 107 Sea Zone to 101 Sea Zone
                3 transports moved from 110 Sea Zone to 107 Sea Zone
                3 fighters moved from Sumatra to 37 Sea Zone
                1 tactical_bomber moved from Sumatra to 37 Sea Zone
                1 submarine moved from 41 Sea Zone to 36 Sea Zone
                1 submarine moved from 37 Sea Zone to 20 Sea Zone
                1 submarine moved from 37 Sea Zone to 19 Sea Zone
                4 destroyers and 2 submarines moved from 37 Sea Zone to 35 Sea Zone
                1 carrier moved from 10 Sea Zone to 26 Sea Zone
                2 mech_infantrys moved from Tunisia to Tobruk

    Place Units - Americans
                2 transports placed in 101 Sea Zone
                3 artilleries and 3 infantry placed in Eastern United States
                1 artillery and 1 infantry placed in Western United States
                1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
                1 fighter and 1 tactical_bomber placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 69 PUs; end with 69 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs
                Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 94 PUs

    triplea_39344_Ame8.tsvg

  • '22 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.0

    Game History

    Round: 8

    Combat Move - Chinese
                Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
                Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang
                Trigger Chinese Guerilla Suiyuyan: Chinese has 1 infantry placed in Suiyuyan
                3 infantry moved from Kweichow to Hopei

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;

    Combat - Chinese
                Chinese creates battle in territory Suiyuyan
                Chinese creates battle in territory Chahar
                Chinese creates battle in territory Sikang
                Battle in Hopei
                    Chinese attack with 3 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Suiyuyan from Japanese, taking Chahar from Japanese, taking Sikang from Japanese, taking Hopei from Japanese with 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                1 artillery and 1 infantry placed in Suiyuyan

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 9 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs

    triplea_39344_Chi8.tsvg

  • '22 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.0

    Game History

    Round: 8

    Combat Move - British
                2 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Holland Belgium
                1 bomber moved from United Kingdom to Holland Belgium
                5 fighters moved from United Kingdom to Holland Belgium
                1 transport moved from 81 Sea Zone to 99 Sea Zone
                1 artillery moved from Greece to 99 Sea Zone
                1 artillery moved from 99 Sea Zone to Crete
                1 artillery and 1 infantry moved from Northwest Persia to Caucasus
                1 armour moved from Iraq to Caucasus
                1 infantry moved from Hunan to Kiangsi
                      Chinese take Kiangsi from Japanese
                1 mech_infantry moved from Yunnan to Siam
                      UK_Pacific take Siam from Japanese
                1 armour moved from Yunnan to Kwangtung
                      UK_Pacific take Kwangtung from Japanese

    Purchase Units - British
                British buy 2 carriers, 3 infantry and 1 submarine; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour and 2 mech_infantrys; Remaining resources: 3 PUs;

    Combat - British
                Battle in Crete
                Battle in Holland Belgium
                    British attack with 1 bomber, 5 fighters and 2 infantry
                    Germans defend with 1 infantry
                    British win, taking Crete from Italians, taking Holland Belgium from Germans with 1 bomber, 5 fighters and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Caucasus
                    British attack with 1 armour, 1 artillery and 1 infantry
                    Germans defend with 1 artillery
                    British win, taking Caucasus from Germans with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery

    Non Combat Move - British
                1 armour moved from Persia to Eastern Persia
                2 mech_infantrys moved from Iraq to Eastern Persia
                1 infantry moved from Persia to Northwest Persia
                1 artillery moved from Northwest Persia to Persia
                2 infantry moved from Northwest Persia to Persia
                1 battleship, 1 cruiser and 1 destroyer moved from 98 Sea Zone to 92 Sea Zone
                1 infantry moved from Egypt to Trans-Jordan
                1 armour moved from Egypt to Iraq
                1 mech_infantry moved from Belgian Congo to Egypt
                1 armour and 2 mech_infantrys moved from India to Yunnan
                1 tactical_bomber moved from Yunnan to Eastern Persia
                1 armour moved from Tunisia to Tobruk
                1 bomber moved from Holland Belgium to United Kingdom
                4 fighters moved from Holland Belgium to 110 Sea Zone
                1 fighter moved from Holland Belgium to United Kingdom
                1 fighter moved from Gibraltar to United Kingdom
                1 aaGun moved from United Kingdom to 110 Sea Zone
                1 aaGun moved from 110 Sea Zone to Normandy Bordeaux

    Place Units - British
                2 carriers and 1 submarine placed in 110 Sea Zone
                3 infantry placed in Iraq

    Turn Complete - British
                British collect 44 PUs; end with 44 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 47 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 50 PUs
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 53 PUs

    Place Units - UK_Pacific
                1 armour and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 18 PUs; end with 21 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 24 PUs
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 27 PUs
                Some Units in India change ownership: 1 armour and 2 mech_infantrys

    triplea_39344_UK_8.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.0

    Game History

    Round: 8

    Combat Move - Italians
                1 fighter moved from Southern Italy to 99 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from Rostov to Caucasus
                1 fighter moved from Ukraine to Caucasus
                1 armour moved from Ukraine to Caucasus

    Purchase Units - Italians
                Italians buy 1 fighter and 1 mech_infantry; Remaining resources: 1 PUs;

    Combat - Italians
                Battle in 99 Sea Zone
                    Italians attack with 1 fighter
                    British defend with 1 transport
                        1 transport owned by the British lost in 99 Sea Zone
                    Italians win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Caucasus
                    Italians attack with 2 armour, 1 artillery, 1 fighter and 2 infantry
                    British defend with 1 armour, 1 artillery and 1 infantry
                        Italians roll dice for 2 armour, 1 artillery, 1 fighter and 2 infantry in Caucasus, round 2 :  1/6 hits
                        British roll dice for 1 armour, 1 artillery and 1 infantry in Caucasus, round 2 :  1/3 hits
                        1 infantry owned by the Italians and 1 infantry owned by the British lost in Caucasus
                        Italians roll dice for 2 armour, 1 artillery, 1 fighter and 1 infantry in Caucasus, round 3 :  1/5 hits
                        British roll dice for 1 armour and 1 artillery in Caucasus, round 3 :  0/2 hits
                        1 artillery owned by the British lost in Caucasus
                        Italians roll dice for 2 armour, 1 artillery, 1 fighter and 1 infantry in Caucasus, round 4 :  4/5 hits
                        British roll dice for 1 armour in Caucasus, round 4 :  0/1 hits
                        1 armour owned by the British lost in Caucasus
                    Italians win, taking Caucasus from British with 2 armour, 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 10
                    Casualties for Italians: 1 infantry
                    Casualties for British: 1 armour, 1 artillery and 1 infantry

    Non Combat Move - Italians
                1 fighter moved from Caucasus to Rostov
                1 aaGun moved from Rostov to Caucasus
                1 fighter moved from 99 Sea Zone to Southern Italy
                1 destroyer moved from 95 Sea Zone to 97 Sea Zone

    Place Units - Italians
                1 mech_infantry placed in Ukraine
                1 fighter placed in Ukraine

    Turn Complete - Italians
                Italians collect 15 PUs; end with 16 PUs total

    triplea_39344_Ita8.tsvg

  • '22 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.0

    Game History

    Round: 8

    Combat Move - French

    Combat - French

    Turn Complete - French

    triplea_39344_Fre8.tsvg

  • '19 '17 '16

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.0

    Game History

    Round: 9

    Research Technology - Germans

    Combat Move - Germans
                Turning on Edit Mode
                EDIT: Editing Political Relationship for Germans and Chinese from Neutrality to War
                EDIT: Editing Political Relationship for Italians and Chinese from Neutrality to War
                EDIT: Turning off Edit Mode
                1 mech_infantry moved from Yugoslavia to Greece
                      Germans take Greece from British
                1 artillery and 1 infantry moved from Western Germany to Holland Belgium
                3 fighters moved from Western Germany to Normandy Bordeaux
                1 fighter moved from Germany to Normandy Bordeaux
                2 fighters moved from Southern Italy to Normandy Bordeaux
                2 fighters moved from 112 Sea Zone to United Kingdom
                3 bombers moved from France to United Kingdom
                3 mech_infantrys moved from France to Normandy Bordeaux
                1 tactical_bomber moved from Ukraine to Northwest Persia
                1 fighter and 1 mech_infantry moved from Rostov to Northwest Persia
                1 tactical_bomber moved from Rostov to Kazakhstan
                1 tactical_bomber moved from Kazakhstan to Sikang
                1 armour moved from Volgograd to Sikang

    Purchase Units - Germans
                Germans buy 3 armour, 3 artilleries, 1 carrier, 1 destroyer, 1 fighter, 3 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat - Germans
                Air Battle in United Kingdom

    triplea_39344_Ger9.tsvg

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