BM Talleyrand19 (allies) vs Majikforce (axis) +5

  • '22 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 artilleries, 1 destroyer, 1 factory_minor, 1 fighter, 2 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Russians
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly

    Combat Move - Japanese
                1 submarine moved from 6 Sea Zone to 32 Sea Zone
                1 armour moved from Manchuria to Buryatia
                      Japanese take Amur from Russians
                      Japanese take Buryatia from Russians
                1 transport moved from 6 Sea Zone to 17 Sea Zone
                1 infantry moved from Iwo Jima to 17 Sea Zone
                1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                2 infantry moved from 5 Sea Zone to Siberia
                1 infantry moved from Sikang to Tsinghai
                      Japanese take Tsinghai from Chinese
                1 infantry moved from Szechwan to Sikang
                1 infantry moved from Yunnan to Szechwan
                1 infantry moved from Chahar to Suiyuyan
                1 infantry moved from Shensi to Suiyuyan
                2 fighters and 2 tactical_bombers moved from Shensi to Suiyuyan
                1 infantry moved from Anhwe to Chahar
                1 infantry moved from Hunan to Anhwe
                2 mech_infantrys moved from French Indo China to Burma
                1 fighter and 1 tactical_bomber moved from Yunnan to Burma
                2 bombers moved from Yunnan to Burma
                1 submarine moved from 42 Sea Zone to 55 Sea Zone
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
                1 tactical_bomber moved from Philippines to 44 Sea Zone
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Celebes
                1 submarine moved from 42 Sea Zone to 46 Sea Zone
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 46 Sea Zone
                1 fighter moved from 35 Sea Zone to 46 Sea Zone
                1 tactical_bomber moved from Philippines to 46 Sea Zone

    Combat - Japanese
                Battle in Siberia
                Battle in 44 Sea Zone
                    Japanese attack with 1 tactical_bomber and 1 transport
                    ANZAC defend with 1 transport
                    Japanese win, taking Siberia from Russians with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Celebes
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    ANZAC defend with 1 artillery
                    Japanese win, taking Celebes from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for ANZAC: 1 artillery
                Battle in Burma
                    Japanese attack with 2 bombers, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    British defend with 2 infantry
                    Japanese win, taking Burma from UK_Pacific with 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for British: 2 infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in 32 Sea Zone
                    Japanese attack with 1 submarine
                    Americans defend with 1 transport
                    Japanese win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 55 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    ANZAC defend with 1 destroyer
                    Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in 46 Sea Zone
                    Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
                    Americans defend with 1 destroyer and 1 submarine
                    1 submarine owned by the Americans Submerged
                    Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Suiyuyan
                    Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                    Chinese defend with 2 infantry
                    Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 2 infantry
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                2 fighters and 2 tactical_bombers moved from Suiyuyan to Shensi
                1 marine moved from Java to 42 Sea Zone
                1 mech_infantry moved from Shensi to Hunan
                1 artillery moved from Manchuria to Jehol
                1 infantry moved from Manchuria to Jehol
                1 artillery and 1 infantry moved from Korea to Amur
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
                1 battleship and 1 marine moved from 42 Sea Zone to 37 Sea Zone
                1 marine moved from 37 Sea Zone to Malaya
                1 armour moved from French Indo China to Shan State
                1 armour moved from Shan State to Malaya
                1 fighter and 1 tactical_bomber moved from Burma to Malaya
                2 bombers moved from Burma to Malaya
                1 submarine moved from 35 Sea Zone to 37 Sea Zone
                1 carrier moved from 42 Sea Zone to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 37 Sea Zone
                1 cruiser moved from 42 Sea Zone to 37 Sea Zone
                1 carrier moved from 42 Sea Zone to 37 Sea Zone
                1 fighter moved from Celebes to 35 Sea Zone
                1 tactical_bomber moved from 44 Sea Zone to 37 Sea Zone
                1 fighter moved from Philippines to 37 Sea Zone
                1 battleship moved from 42 Sea Zone to 35 Sea Zone
                1 transport moved from 42 Sea Zone to 35 Sea Zone
                1 fighter moved from 46 Sea Zone to 35 Sea Zone
                1 fighter moved from 46 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from Celebes to 35 Sea Zone
                1 tactical_bomber moved from 46 Sea Zone to Caroline Islands
                1 tactical_bomber moved from 46 Sea Zone to Caroline Islands
                2 destroyers moved from 6 Sea Zone to 35 Sea Zone
                1 fighter moved from Japan to 35 Sea Zone
                1 fighter moved from 35 Sea Zone to Philippines

    Place Units - Japanese
                1 factory_minor placed in Malaya
                1 destroyer and 1 submarine placed in 6 Sea Zone
                1 fighter placed in Japan
                1 artillery placed in Japan
                3 mech_infantrys placed in French Indo China
                1 armour, 1 artillery and 1 infantry placed in Manchuria
                1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 66 PUs; end with 66 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 transport
                EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode

    triplea_39342_Jap6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 2 destroyers, 8 infantry and 5 submarines; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Americans
                1 submarine moved from 46 Sea Zone to 44 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from Queensland to 54 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 54 Sea Zone to 44 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 44 Sea Zone to Celebes
                1 destroyer moved from 26 Sea Zone to 46 Sea Zone
                2 fighters moved from 54 Sea Zone to 46 Sea Zone
                2 fighters and 1 tactical_bomber moved from Queensland to 46 Sea Zone
                1 submarine moved from 91 Sea Zone to 104 Sea Zone
                1 bomber moved from United Kingdom to 104 Sea Zone
                1 submarine moved from 91 Sea Zone to 92 Sea Zone
                2 fighters moved from Gibraltar to 92 Sea Zone

    Combat - Americans
                Battle in 46 Sea Zone
                    Americans attack with 1 destroyer, 4 fighters and 1 tactical_bomber
                    Japanese defend with 1 submarine
                    Americans win with 1 destroyer, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in 104 Sea Zone
                    Americans attack with 1 bomber and 1 submarine
                    Germans defend with 1 destroyer
                    Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in 44 Sea Zone
                    Americans attack with 1 submarine and 2 transports
                    Japanese defend with 1 transport
                    Americans win with 1 submarine and 2 transports remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Celebes
                    Americans attack with 1 armour, 1 artillery and 2 infantry
                    Japanese defend with 1 artillery and 1 infantry
                    Americans win, taking Celebes from Japanese with 1 armour and 1 artillery remaining. Battle score for attacker is 1
                    Casualties for Americans: 2 infantry
                    Casualties for Japanese: 1 artillery and 1 infantry
                Battle in 92 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Italians defend with 1 destroyer
                    Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer

    Non Combat Move - Americans
                2 fighters moved from 92 Sea Zone to Gibraltar
                4 transports moved from 91 Sea Zone to 101 Sea Zone
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Morocco
                1 bomber moved from 104 Sea Zone to United Kingdom
                1 destroyer moved from 91 Sea Zone to 110 Sea Zone
                2 fighters moved from Eastern United States to 91 Sea Zone
                1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                2 fighters moved from 46 Sea Zone to 54 Sea Zone
                2 fighters and 1 tactical_bomber moved from 46 Sea Zone to Queensland
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands

    Place Units - Americans
                1 destroyer and 1 submarine placed in 101 Sea Zone
                1 destroyer and 4 submarines placed in 10 Sea Zone
                8 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 53 PUs; end with 53 PUs total
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs

    triplea_39342_Ame6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Tsinghai: 1 infantry
                EDIT: Removing units owned by Chinese from Kansu: 1 infantry
                EDIT: Turning off Edit Mode
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai
                Turning on Edit Mode
                EDIT: Removing units owned by Chinese from Tsinghai: 1 infantry
                EDIT: Turning off Edit Mode

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 2 PUs; end with 4 PUs total

    triplea_39342_Chi6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 6

    Purchase Units - British
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 110 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Americans to 104 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode
                British buy 1 airfield, 2 destroyers and 1 marine; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific repair damage of 6x factory_major; Remaining resources: 15 PUs;
                UK_Pacific buy 5 infantry; Remaining resources: 0 PUs;

    Politics - British
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - British
                1 battleship, 1 cruiser, 2 destroyers, 3 submarines and 1 transport moved from 81 Sea Zone to 98 Sea Zone
                1 fighter and 1 tactical_bomber moved from Egypt to 98 Sea Zone
                2 infantry moved from India to Burma
                3 fighters and 1 tactical_bomber moved from India to Burma
                4 mech_infantrys moved from Tobruk to Libya

    Combat - British
                Battle in 98 Sea Zone
                    British attack with 1 battleship, 1 cruiser, 2 destroyers, 1 fighter, 3 submarines, 1 tactical_bomber and 1 transport
                    Italians defend with 1 destroyer and 1 submarine
                    British win, taking 98 Sea Zone from Neutral with 1 battleship, 1 cruiser, 2 destroyers, 1 fighter, 3 submarines, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 14
                    Casualties for Italians: 1 destroyer and 1 submarine
                Battle in Burma
                    British attack with 3 fighters, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 mech_infantry
                    British win, taking Burma from Japanese with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                Battle in Libya
                    British attack with 4 mech_infantrys
                    Italians defend with 1 mech_infantry
                    British win, taking Libya from Italians with 2 mech_infantrys remaining. Battle score for attacker is -4
                    Casualties for British: 2 mech_infantrys
                    Casualties for Italians: 1 mech_infantry

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Egypt
                1 fighter moved from United Kingdom to Gibraltar
                3 mech_infantrys moved from Eastern Persia to India
                3 fighters and 1 tactical_bomber moved from Burma to India
                3 mech_infantrys moved from Iraq to Eastern Persia
                1 artillery moved from Persia to Iraq
                3 infantry moved from Trans-Jordan to Iraq
                1 artillery moved from Trans-Jordan to Egypt
                3 infantry moved from Egypt to Trans-Jordan

    Place Units - British
                1 marine placed in Egypt
                1 airfield placed in Gibraltar
                2 destroyers placed in 98 Sea Zone

    Turn Complete - British
                British collect 34 PUs; end with 34 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs

    Place Units - UK_Pacific
                5 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
                Some Units in India change ownership: 5 infantry

    triplea_39342_UK_6.tsvg

  • '22 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 fighter, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Nenetsia to Evenkiyskiy
                      Italians take Urals from Russians
                      Italians take Evenkiyskiy from Russians
                1 marine moved from Southern Italy to 97 Sea Zone
                1 cruiser and 1 marine moved from 97 Sea Zone to 96 Sea Zone
                1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
                1 artillery, 1 infantry and 1 marine moved from 96 Sea Zone to Libya
                1 bomber moved from Southern Italy to Libya
                1 fighter moved from Southern Italy to Ukraine
                2 infantry moved from Western Ukraine to Ukraine
                1 armour moved from Bessarabia to Ukraine
                1 mech_infantry moved from Bessarabia to Ukraine

    Combat - Italians
                Battle in Libya
                    Italians attack with 1 artillery, 1 bomber, 1 infantry and 1 marine
                    British defend with 2 mech_infantrys
                    Italians win, taking Libya from British with 1 artillery, 1 bomber and 1 marine remaining. Battle score for attacker is 5
                    Casualties for Italians: 1 infantry
                    Casualties for British: 2 mech_infantrys
                Battle in Ukraine
                    Italians attack with 1 armour, 1 fighter, 2 infantry and 1 mech_infantry
                    Russians defend with 1 factory_minor and 2 infantry
                    Italians win, taking Ukraine from Russians with 1 armour, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Italians
                1 armour moved from Bessarabia to Western Ukraine
                1 fighter moved from Ukraine to Western Ukraine
                1 armour moved from Romania to Western Ukraine
                1 fighter moved from Northern Italy to Southern Italy
                1 armour moved from Northern Italy to Romania
                2 aaGuns, 3 artilleries and 1 infantry moved from Northern Italy to France
                1 bomber moved from Libya to Southern Italy

    Place Units - Italians
                1 fighter and 2 infantry placed in Southern Italy
                1 infantry and 2 mech_infantrys placed in Northern Italy

    Turn Complete - Italians
                Italians collect 20 PUs; end with 20 PUs total
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 23 PUs

    triplea_39342_Ita6.tsvg


  • hey, I’m away for a few days, won’t be able to go until early next week, thanks…enjoy your weekend!


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                3 fighters moved from Queensland to 55 Sea Zone
                1 destroyer moved from 54 Sea Zone to 55 Sea Zone

    Combat - ANZAC
                Battle in Borneo
                Battle in Sumatra
                Battle in 55 Sea Zone
                    ANZAC attack with 1 destroyer and 3 fighters
                    Japanese defend with 1 submarine
                    ANZAC win, taking Borneo from Japanese, taking Sumatra from Japanese with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - ANZAC
                3 fighters moved from 55 Sea Zone to Queensland
                1 infantry moved from Iraq to Persia

    Place Units - ANZAC
                1 transport placed in 54 Sea Zone
                2 infantry placed in Queensland
                1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs

    triplea_39342_ANZ6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 6

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French

    Non Combat Move - French
                1 destroyer moved from 81 Sea Zone to 98 Sea Zone
                1 infantry moved from Trans-Jordan to Iraq

    Turn Complete - French

    triplea_39342_Fre6.tsvg

  • '22 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 1 artillery, 1 destroyer, 1 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 tactical_bombers moved from Western Ukraine to Rostov
                3 fighters moved from Western Ukraine to Rostov
                3 mech_infantrys moved from Western Ukraine to Rostov
                2 bombers moved from Western Ukraine to Russia
                1 artillery and 2 infantry moved from Archangel to Vologda
                2 infantry moved from Archangel to Smolensk
                1 armour moved from Novgorod to Smolensk
                2 infantry moved from Archangel to Belarus
                1 artillery moved from Novgorod to Belarus
                1 destroyer and 2 submarines moved from 112 Sea Zone to 104 Sea Zone
                1 bomber moved from Western Germany to 104 Sea Zone
                1 submarine moved from 112 Sea Zone to 119 Sea Zone

    Combat - Germans
                Strategic bombing raid in Russia
                    1 bomber killed by AA
                    Bombing raid in Russia rolls: 7 and causes: 7 damage to unit: factory_major
                    Bombing raid in Russia causes 7 damage total.
                Battle in Vologda
                    Germans attack with 1 artillery and 2 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Vologda from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Smolensk
                    Germans attack with 1 armour and 2 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Smolensk from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Belarus
                    Germans attack with 1 artillery and 2 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Belarus from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Rostov
                    Germans attack with 3 fighters, 3 mech_infantrys and 3 tactical_bombers
                    Russians defend with 3 infantry
                    Germans win, taking Rostov from Russians with 3 fighters, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 3 infantry
                Battle in 104 Sea Zone
                    Germans attack with 1 bomber, 1 destroyer and 2 submarines
                    Americans defend with 1 destroyer and 1 submarine
                    Germans win with 1 bomber, 1 destroyer and 2 submarines remaining. Battle score for attacker is 14
                    Casualties for Americans: 1 destroyer and 1 submarine

    Non Combat Move - Germans
                1 bomber moved from 104 Sea Zone to Western Germany
                5 armour moved from Eastern Poland to Western Ukraine
                3 fighters and 3 tactical_bombers moved from Rostov to Western Ukraine
                1 bomber moved from Russia to Western Ukraine
                1 mech_infantry moved from Novgorod to Belarus
                3 infantry moved from Archangel to Belarus
                2 infantry moved from Norway to Finland
                2 infantry moved from Western Germany to France
                6 mech_infantrys moved from Germany to Romania

    Place Units - Germans
                10 mech_infantrys placed in Germany
                1 armour, 1 artillery and 1 infantry placed in Novgorod
                1 destroyer placed in 112 Sea Zone

    Turn Complete - Germans
                Germans collect 52 PUs; end with 52 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 59 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs

    triplea_39342_Ger7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 7

    Purchase Units - Russians
                Russians repair damage of 6x factory_major; Remaining resources: 30 PUs;
                Russians buy 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Russians
                Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Russians
                2 infantry moved from Bryansk to Rostov
                1 infantry moved from Bryansk to Rostov
                3 fighters and 1 tactical_bomber moved from Bryansk to Rostov
                2 infantry moved from Buyant-Uhaa to Chahar

    Combat - Russians
                Battle in Rostov
                    Russians attack with 3 fighters, 3 infantry and 1 tactical_bomber
                    Germans defend with 2 mech_infantrys
                    Russians win, taking Rostov from Germans with 3 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Germans: 2 mech_infantrys
                Battle in Chahar
                    Russians attack with 2 infantry
                    Japanese defend with 1 infantry
                    1 infantry owned by the Russians retreated to Buyant-Uhaa
                    Japanese win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Russians: 1 infantry
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                1 infantry moved from Ulaanbaatar to Yakut S.S.R.
                1 infantry moved from Dzavhan to Yenisey
                1 infantry moved from Olgiy to Yenisey
                1 infantry moved from Olgiy to Timguska
                2 aaGuns and 11 infantry moved from Samara to Russia
                2 artilleries and 11 infantry moved from Russia to Bryansk
                3 fighters and 1 tactical_bomber moved from Rostov to Bryansk
                1 mech_infantry moved from Volgograd to Bryansk

    Place Units - Russians
                6 infantry placed in Russia
                3 mech_infantrys placed in Volgograd

    Turn Complete - Russians
                Russians collect 19 PUs; end with 19 PUs total
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 22 PUs
                Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 24 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs

    triplea_39342_Rus7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 7

    Purchase Units - Russians
                Russians repair damage of 6x factory_major; Remaining resources: 30 PUs;
                Russians buy 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Russians
                Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Russians
                2 infantry moved from Bryansk to Rostov
                1 infantry moved from Bryansk to Rostov
                3 fighters and 1 tactical_bomber moved from Bryansk to Rostov
                2 infantry moved from Buyant-Uhaa to Chahar

    Combat - Russians
                Battle in Rostov
                    Russians attack with 3 fighters, 3 infantry and 1 tactical_bomber
                    Germans defend with 2 mech_infantrys
                    Russians win, taking Rostov from Germans with 3 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Germans: 2 mech_infantrys
                Battle in Chahar
                    Russians attack with 2 infantry
                    Japanese defend with 1 infantry
                    1 infantry owned by the Russians retreated to Buyant-Uhaa
                    Japanese win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Russians: 1 infantry
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                1 infantry moved from Ulaanbaatar to Yakut S.S.R.
                1 infantry moved from Dzavhan to Yenisey
                1 infantry moved from Olgiy to Yenisey
                1 infantry moved from Olgiy to Timguska
                2 aaGuns and 11 infantry moved from Samara to Russia
                2 artilleries and 11 infantry moved from Russia to Bryansk
                3 fighters and 1 tactical_bomber moved from Rostov to Bryansk
                1 mech_infantry moved from Volgograd to Bryansk

    Place Units - Russians
                6 infantry placed in Russia
                3 mech_infantrys placed in Volgograd

    Turn Complete - Russians
                Russians collect 19 PUs; end with 19 PUs total
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 22 PUs
                Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 24 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Yenisey: 1 infantry
                EDIT: Adding units owned by Russians to Kansu: 1 infantry
                EDIT: Turning off Edit Mode

    triplea_39342_Rus7.tsvg

  • '22 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 1 infantry and 5 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 armour moved from Buryatia to Yakut S.S.R.
                1 infantry moved from Siberia to Sakha
                      Japanese take Sakha from Russians
                1 infantry moved from Siberia to Soviet Far East
                      Japanese take Soviet Far East from Russians
                1 armour, 1 artillery and 1 infantry moved from Manchuria to Buyant-Uhaa
                1 infantry moved from Sikang to Tsinghai
                1 armour moved from Yunnan to Sikang
                1 artillery moved from Jehol to Chahar
                1 infantry moved from Jehol to Anhwe
                1 infantry moved from Anhwe to Hunan
                1 artillery and 1 infantry moved from French Indo China to Yunnan
                1 fighter and 1 tactical_bomber moved from Malaya to Burma
                1 bomber moved from Malaya to Burma
                1 submarine moved from 37 Sea Zone to 39 Sea Zone
                1 mech_infantry moved from Hunan to Shensi
                2 mech_infantrys moved from French Indo China to Burma
                1 mech_infantry moved from French Indo China to Szechwan
                1 bomber moved from Malaya to 43 Sea Zone
                1 transport moved from 36 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from Java to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
                1 battleship moved from 37 Sea Zone to 41 Sea Zone
                1 tactical_bomber moved from 37 Sea Zone to Sumatra
                1 fighter moved from 37 Sea Zone to Sumatra
                1 carrier moved from 37 Sea Zone to 41 Sea Zone
                1 destroyer moved from 35 Sea Zone to 41 Sea Zone
                1 destroyer moved from 35 Sea Zone to 44 Sea Zone
                1 marine moved from Malaya to 37 Sea Zone
                1 cruiser and 1 marine moved from 37 Sea Zone to 43 Sea Zone
                1 marine moved from 43 Sea Zone to Borneo
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Borneo
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                1 battleship moved from 35 Sea Zone to 21 Sea Zone
                1 marine moved from Guam to 21 Sea Zone
                1 battleship and 1 marine moved from 21 Sea Zone to 44 Sea Zone
                1 marine moved from 44 Sea Zone to Celebes
                2 fighters and 1 tactical_bomber moved from 35 Sea Zone to Celebes
                1 fighter moved from Philippines to 44 Sea Zone
                1 fighter moved from 35 Sea Zone to Celebes
                1 submarine moved from 32 Sea Zone to 46 Sea Zone
                2 tactical_bombers moved from Caroline Islands to 46 Sea Zone

    Combat - Japanese
                Battle in 43 Sea Zone
                    Japanese attack with 1 bomber and 1 cruiser
                    ANZAC defend with 1 transport
                    Japanese win, taking 43 Sea Zone from Neutral with 1 bomber and 1 cruiser remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Borneo
                    Japanese attack with 1 fighter, 1 marine and 1 tactical_bomber
                    ANZAC defend with 1 infantry
                    Japanese win, taking Borneo from UK_Pacific with 1 fighter, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in 44 Sea Zone
                    Japanese attack with 1 battleship, 1 destroyer, 1 fighter and 1 transport
                    Americans defend with 1 submarine and 2 transports
                    Japanese win, taking 44 Sea Zone from ANZAC with 1 battleship, 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is 20
                    Casualties for Americans: 1 submarine and 2 transports
                Battle in Celebes
                    Japanese attack with 1 artillery, 3 fighters, 1 infantry, 1 marine and 1 tactical_bomber
                    Americans defend with 1 armour and 1 artillery
                    Japanese win, taking Celebes from Americans with 1 artillery, 3 fighters, 1 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 10
                    Casualties for Americans: 1 armour and 1 artillery
                Battle in 41 Sea Zone
                    Japanese attack with 1 battleship, 1 carrier, 1 destroyer and 1 transport
                    ANZAC defend with 1 transport
                    Japanese win, taking 41 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 destroyer and 1 transport remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Sumatra
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    ANZAC defend with 1 infantry
                    Japanese win, taking Sumatra from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in 46 Sea Zone
                    Japanese attack with 1 submarine and 2 tactical_bombers
                    Americans defend with 1 destroyer
                    Japanese win with 2 tactical_bombers remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 submarine
                Battle in Burma
                    Japanese attack with 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    British defend with 2 infantry
                    Japanese win, taking Burma from UK_Pacific with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for British: 2 infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in Buyant-Uhaa
                    Japanese attack with 1 armour, 1 artillery and 1 infantry
                    Russians defend with 1 infantry
                    Japanese win, taking Buyant-Uhaa from Russians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Yakut S.S.R.
                    Japanese attack with 1 armour
                    Russians defend with 1 infantry
                    Japanese win, taking Yakut S.S.R. from Russians with 1 armour remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Japanese
                1 artillery moved from Amur to 5 Sea Zone
                1 infantry moved from Amur to 5 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from 6 Sea Zone to Japan
                1 infantry moved from Japan to 6 Sea Zone
                1 artillery moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
                2 tactical_bombers moved from 46 Sea Zone to Philippines
                1 fighter moved from Sumatra to 41 Sea Zone
                1 tactical_bomber moved from Sumatra to 41 Sea Zone
                1 bomber, 1 fighter and 1 tactical_bomber moved from Burma to Malaya
                2 carriers moved from 35 Sea Zone to 44 Sea Zone
                1 tactical_bomber moved from Celebes to 44 Sea Zone
                3 fighters moved from Celebes to 44 Sea Zone
                1 fighter moved from 44 Sea Zone to Philippines
                1 carrier moved from 37 Sea Zone to 44 Sea Zone
                1 fighter and 1 tactical_bomber moved from Borneo to 44 Sea Zone
                1 bomber moved from 43 Sea Zone to Malaya
                1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone

    Place Units - Japanese
                1 carrier and 1 destroyer placed in 6 Sea Zone
                1 fighter placed in Japan
                2 artilleries and 1 infantry placed in French Indo China
                1 armour and 2 mech_infantrys placed in Malaya
                3 mech_infantrys placed in Manchuria

    Turn Complete - Japanese
                Japanese collect 70 PUs; end with 70 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs

    triplea_39342_Jap7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 3 artilleries, 1 carrier, 2 destroyers, 3 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 submarine moved from 101 Sea Zone to 104 Sea Zone
                2 fighters moved from 91 Sea Zone to 104 Sea Zone
                2 fighters moved from Gibraltar to 104 Sea Zone
                1 destroyer moved from 91 Sea Zone to 104 Sea Zone
                1 bomber moved from United Kingdom to 104 Sea Zone
                2 submarines moved from 54 Sea Zone to 43 Sea Zone
                1 submarine moved from 92 Sea Zone to 97 Sea Zone
                      Americans take 93 Sea Zone from Italians
                      Americans take 97 Sea Zone from Italians

    Combat - Americans
                Battle in Java
                Battle in 43 Sea Zone
                    Americans attack with 2 submarines
                    Japanese defend with 1 cruiser
                    Americans win, taking Java from Japanese, taking 43 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 12
                    Casualties for Japanese: 1 cruiser
                Battle in 104 Sea Zone
                    Americans attack with 1 bomber, 1 destroyer, 4 fighters and 1 submarine
                    Germans defend with 1 destroyer and 2 submarines
                    Americans win with 1 bomber, 1 destroyer and 4 fighters remaining. Battle score for attacker is 14
                    Casualties for Germans: 1 destroyer and 2 submarines
                    Casualties for Americans: 1 submarine

    Non Combat Move - Americans
                2 fighters moved from 104 Sea Zone to 91 Sea Zone
                2 fighters moved from 104 Sea Zone to Gibraltar
                1 bomber moved from 104 Sea Zone to United Kingdom
                8 infantry moved from Eastern United States to 101 Sea Zone
                8 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
                2 transports moved from 91 Sea Zone to 101 Sea Zone
                8 infantry moved from 91 Sea Zone to Gibraltar
                1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                1 fighter moved from Hawaiian Islands to Queensland
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
                1 destroyer and 4 submarines moved from 10 Sea Zone to 26 Sea Zone

    Place Units - Americans
                1 transport placed in 10 Sea Zone
                1 artillery and 1 infantry placed in Western United States
                1 artillery and 2 infantry placed in Eastern United States
                1 artillery placed in Eastern United States
                1 destroyer placed in 101 Sea Zone
                1 submarine placed in 101 Sea Zone
                1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 54 PUs; end with 54 PUs total
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs

    triplea_39342_Ame7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 7

    Purchase Units - British
                British buy 1 armour, 1 destroyer, 2 mech_infantrys and 2 transports; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific repair damage of 3x factory_major; Remaining resources: 6 PUs;
                UK_Pacific buy 1 infantry; Remaining resources: 3 PUs;

    Combat Move - British
                1 submarine moved from 98 Sea Zone to 96 Sea Zone
                1 fighter and 1 tactical_bomber moved from Egypt to 96 Sea Zone
                1 fighter moved from Gibraltar to 96 Sea Zone
                1 infantry moved from Egypt to 98 Sea Zone
                1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
                1 infantry moved from 99 Sea Zone to Crete
                2 infantry moved from India to Burma
                3 fighters and 1 tactical_bomber moved from India to Burma

    Combat - British
                Battle in Crete
                Battle in Burma
                    British attack with 3 fighters, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 mech_infantry
                    British win, taking Crete from Italians, taking Burma from Japanese with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                Battle in 96 Sea Zone
                    British attack with 2 fighters, 1 submarine and 1 tactical_bomber
                    Italians defend with 1 cruiser and 1 transport
                    British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 13
                    Casualties for British: 1 submarine
                    Casualties for Italians: 1 cruiser and 1 transport

    Non Combat Move - British
                2 fighters and 1 tactical_bomber moved from 96 Sea Zone to Egypt
                1 infantry moved from Trans-Jordan to Egypt
                1 infantry moved from Trans-Jordan to Iraq
                2 submarines moved from 98 Sea Zone to 97 Sea Zone
                3 fighters and 1 tactical_bomber moved from Burma to Eastern Persia
                1 infantry moved from Trans-Jordan to Iraq
                3 mech_infantrys moved from Eastern Persia to Persia

    Place Units - British
                1 armour and 2 mech_infantrys placed in Iraq
                1 destroyer and 2 transports placed in 98 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,1
                British collect 32 PUs (1 lost to blockades); end with 33 PUs total

    Place Units - UK_Pacific
                1 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,6
                UK_Pacific collect 3 PUs (3 lost to blockades); end with 6 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
                Some Units in India change ownership: 1 infantry

    triplea_39342_UK_7.tsvg

  • '22 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 1 armour, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Evenkiyskiy to Timguska
                1 fighter moved from Western Ukraine to Rostov
                1 infantry and 1 mech_infantry moved from Ukraine to Rostov
                1 armour moved from Ukraine to Rostov
                1 armour moved from Western Ukraine to Rostov
                1 artillery and 1 marine moved from Libya to Tunisia
                1 bomber moved from Southern Italy to Tunisia
                1 fighter moved from Southern Italy to 99 Sea Zone

    Combat - Italians
                Battle in Tunisia
                    Italians attack with 1 artillery, 1 bomber and 1 marine
                    French defend with 2 infantry
                    Italians win with 1 bomber remaining. Battle score for attacker is -3
                    Casualties for French: 2 infantry
                    Casualties for Italians: 1 artillery and 1 marine
                Battle in Rostov
                    Italians attack with 2 armour, 1 fighter, 1 infantry and 1 mech_infantry
                    Russians defend with 3 infantry
                    Italians win, taking Rostov from Russians with 2 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 3 infantry
                    Casualties for Italians: 1 infantry
                Battle in 99 Sea Zone
                    Italians attack with 1 fighter
                    British defend with 1 transport
                    Italians win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Timguska
                    Italians attack with 1 armour
                    Russians defend with 1 infantry
                    Italians win, taking Timguska from Russians with 1 armour remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                1 fighter moved from Rostov to Western Ukraine
                1 armour moved from Romania to Western Ukraine
                1 fighter moved from 99 Sea Zone to Southern Italy
                1 bomber moved from Tunisia to Southern Italy
                1 infantry moved from Northern Italy to France
                2 mech_infantrys moved from Northern Italy to Romania

    Place Units - Italians
                1 armour and 2 mech_infantrys placed in Ukraine
                3 infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,4,3,1,3
                Italians collect 15 PUs (8 lost to blockades); end with 15 PUs total

    triplea_39342_Ita7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 2 artilleries, 1 infantry and 1 transport; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone
                1 infantry moved from 21 Sea Zone to Guam

    Combat - ANZAC
                Battle in Guam

    Non Combat Move - ANZAC
                1 destroyer moved from 55 Sea Zone to 54 Sea Zone
                1 submarine moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from Persia to Eastern Persia

    Place Units - ANZAC
                1 transport placed in 54 Sea Zone
                2 artilleries placed in Queensland
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 12 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs

    triplea_39342_ANZ7.tsvg


  • TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 7

    Combat Move - French

    triplea_39342_Fre7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 7

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

    triplea_39342_Fre7.tsvg

  • '22 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 1 bomber, 1 destroyer, 1 fighter and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 bomber moved from Western Ukraine to Volgograd
                1 armour moved from Smolensk to Novosibirsk
                      Germans take Novosibirsk from Russians
                1 infantry moved from Vologda to Samara
                      Germans take Samara from Russians
                1 artillery moved from Vologda to Novosibirsk
                1 infantry moved from Smolensk to Vologda
                1 infantry moved from Belarus to Smolensk
                1 mech_infantry moved from Belarus to Western Ukraine
                1 armour, 1 artillery and 1 infantry moved from Novgorod to Belarus
                1 submarine moved from 119 Sea Zone to 104 Sea Zone
                1 bomber moved from Western Germany to 104 Sea Zone
                1 destroyer moved from 112 Sea Zone to 104 Sea Zone

    Combat - Germans
                Strategic bombing raid in Volgograd
                    Bombing raid in Volgograd rolls: 3 and causes: 3 damage to unit: factory_minor
                    Bombing raid in Volgograd causes 3 damage total.
                Battle in 104 Sea Zone
                    Germans attack with 1 bomber, 1 destroyer and 1 submarine
                    Americans defend with 1 destroyer
                    Germans win with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Germans
                1 bomber moved from 104 Sea Zone to Western Germany
                1 fighter moved from Western Germany to Western Ukraine
                1 aaGun moved from Western Ukraine to Ukraine
                4 mech_infantrys moved from Romania to Ukraine
                2 mech_infantrys moved from Romania to Western Ukraine
                10 mech_infantrys moved from Germany to Romania
                1 bomber moved from Volgograd to Shensi

    Place Units - Germans
                3 armour placed in Novgorod
                4 mech_infantrys placed in Germany
                1 bomber and 1 fighter placed in Western Germany
                1 destroyer placed in 112 Sea Zone

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,4,2,6,2
                Germans collect 48 PUs (4 lost to blockades); end with 48 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs

    triplea_39342_Ger8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 8

    Purchase Units - Russians
                Russians buy 1 armour and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Bryansk to Samara
                2 infantry moved from Russia to Samara
                2 fighters moved from Bryansk to Rostov
                1 infantry moved from Bryansk to Rostov
                6 artilleries and 6 infantry moved from Bryansk to Ukraine
                1 infantry moved from Bryansk to Ukraine
                1 artillery moved from Bryansk to Rostov
                3 infantry moved from Bryansk to Rostov
                1 infantry moved from Yenisey to Evenkiyskiy
                      Russians take Evenkiyskiy from Italians

    Combat - Russians
                Battle in Ukraine
                    Russians attack with 6 artilleries and 7 infantry
                    Germans defend with 1 aaGun and 4 mech_infantrys; Italians defend with 1 armour, 1 factory_minor and 2 mech_infantrys
                    Russians win, taking Ukraine from Italians with 6 artilleries and 1 infantry remaining. Battle score for attacker is 17
                    Casualties for Germans: 1 aaGun and 4 mech_infantrys
                    Casualties for Russians: 6 infantry
                    Casualties for Italians: 1 armour and 2 mech_infantrys
                Battle in Rostov
                    Russians attack with 1 artillery, 2 fighters and 4 infantry
                    Italians defend with 2 armour and 1 mech_infantry
                    retreated to Rostov
                    Italians win with 1 armour remaining. Battle score for attacker is -16
                    Casualties for Russians: 1 artillery, 1 fighter and 4 infantry
                    Casualties for Italians: 1 armour and 1 mech_infantry
                Battle in Samara
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                    Russians win, taking Samara from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                4 aaGuns, 2 armour, 6 artilleries, 56 infantry and 3 mech_infantrys moved from Bryansk to Russia
                1 mech_infantry moved from Volgograd to Kazakhstan
                1 fighter moved from Rostov to Russia
                1 fighter and 1 tactical_bomber moved from Samara to Russia

    Place Units - Russians
                1 armour and 5 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 15 PUs; end with 15 PUs total
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 18 PUs
                Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 20 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs

    triplea_39342_Rus8.tsvg

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