BM Talleyrand19 (allies) vs Majikforce (axis) +5


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 11

    Purchase Units - Russians
                Russians buy 1 fighter and 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Russians
                1 infantry moved from Volgograd to Caucasus
                      Russians take Caucasus from Italians

    Combat - Russians

    Non Combat Move - Russians
                1 infantry moved from Volgograd to Caucasus

    Place Units - Russians
                1 fighter and 2 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 8 PUs; end with 9 PUs total

    triplea_39342_Rus11.tsvg

  • '22 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 11

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 carrier, 1 fighter, 4 mech_infantrys and 4 submarines; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 submarine moved from 6 Sea Zone to 3 Sea Zone
                1 armour, 4 infantry and 1 mech_infantry moved from Kazakhstan to Caucasus
                1 mech_infantry moved from Shan State to Burma
                      Japanese take Burma from UK_Pacific
                1 submarine moved from 37 Sea Zone to 43 Sea Zone
                1 submarine moved from 39 Sea Zone to 41 Sea Zone
                1 submarine moved from 80 Sea Zone to 39 Sea Zone
                1 submarine moved from 35 Sea Zone to 55 Sea Zone
                6 fighters moved from 37 Sea Zone to 55 Sea Zone

    Combat - Japanese
                Battle in 3 Sea Zone
                    Japanese attack with 1 submarine
                    Americans defend with 1 transport
                    Japanese win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 43 Sea Zone
                    Japanese attack with 1 submarine
                    Americans defend with 1 transport
                    Japanese win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 41 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 1 transport
                    Japanese win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 55 Sea Zone
                    Japanese attack with 6 fighters and 1 submarine
                    Americans defend with 1 destroyer
                    Japanese win with 6 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Caucasus
                    Japanese attack with 1 armour, 4 infantry and 1 mech_infantry
                    Russians defend with 2 infantry
                    Japanese win, taking Caucasus from Russians with 1 armour, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 2 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                2 armour moved from Kansu to Sikang
                1 artillery moved from Kansu to Tsinghai
                1 infantry moved from Tsinghai to Kansu
                1 artillery moved from Hopei to Kweichow
                1 artillery moved from Hunan to Yunnan
                1 infantry moved from Yunnan to Hunan
                2 fighters and 2 tactical_bombers moved from Kweichow to Hopei
                1 aaGun moved from Kweichow to Hopei
                1 mech_infantry moved from Malaya to Yunnan
                2 armour moved from Malaya to Yunnan
                3 infantry moved from French Indo China to Shan State
                3 artilleries moved from French Indo China to Shan State
                2 transports moved from 36 Sea Zone to 37 Sea Zone
                1 artillery moved from Malaya to Shan State
                1 infantry moved from Korea to 6 Sea Zone
                1 marine moved from Japan to 6 Sea Zone
                1 artillery moved from Japan to 6 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 1 marine, 2 submarines, 1 tactical_bomber and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                1 artillery, 1 infantry and 1 marine moved from 35 Sea Zone to Philippines
                1 submarine moved from 25 Sea Zone to 6 Sea Zone
                1 fighter moved from 55 Sea Zone to 35 Sea Zone
                1 carrier moved from 37 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone
                5 fighters moved from 55 Sea Zone to 37 Sea Zone

    Place Units - Japanese
                3 submarines placed in 37 Sea Zone
                1 carrier and 1 submarine placed in 6 Sea Zone
                1 fighter placed in 6 Sea Zone
                1 armour and 2 mech_infantrys placed in Manchuria
                1 armour and 2 mech_infantrys placed in French Indo China

    Turn Complete - Japanese
                Japanese collect 65 PUs; end with 66 PUs total

    triplea_39342_Jap11.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 11

    Purchase Units - Americans
                Americans buy 4 destroyers, 9 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 bomber moved from Spain to Southern France
                1 infantry moved from Spain to Normandy Bordeaux
                      Americans take Normandy Bordeaux from Germans
                2 infantry moved from Spain to Southern France
                1 destroyer moved from 14 Sea Zone to 3 Sea Zone
                1 infantry moved from Soviet Far East to Siberia
                      Russians take Siberia from Japanese
                1 fighter moved from Western United States to 25 Sea Zone
                1 submarine moved from 10 Sea Zone to 25 Sea Zone
                1 fighter moved from Western United States to 25 Sea Zone

    Combat - Americans
                Battle in 3 Sea Zone
                    Americans attack with 1 destroyer
                    Japanese defend with 1 submarine
                    Americans win with 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in Southern France
                    Americans attack with 1 bomber and 2 infantry
                    Germans defend with 1 artillery, 1 factory_minor and 1 harbour
                    Americans win, taking Southern France from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery
                Battle in 25 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                2 fighters moved from 25 Sea Zone to Midway
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                2 infantry moved from Western United States to 10 Sea Zone
                1 destroyer, 2 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                2 infantry moved from 26 Sea Zone to Hawaiian Islands
                2 destroyers and 3 submarines moved from 26 Sea Zone to 54 Sea Zone
                1 fighter moved from Hawaiian Islands to 54 Sea Zone
                6 infantry moved from Eastern United States to 101 Sea Zone
                6 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                6 infantry moved from 91 Sea Zone to Spain
                1 transport moved from 91 Sea Zone to 92 Sea Zone
                3 fighters moved from Spain to Egypt
                1 transport moved from 91 Sea Zone to 102 Sea Zone
                1 transport moved from 102 Sea Zone to 101 Sea Zone
                1 bomber moved from Southern France to Egypt

    Place Units - Americans
                3 infantry placed in Spain
                2 transports placed in 101 Sea Zone
                6 infantry placed in Eastern United States
                4 destroyers and 2 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 58 PUs; end with 58 PUs total
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs

    triplea_39342_Ame11.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 11

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed

    Combat Move - Chinese
                Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei

    Combat - Chinese
                Chinese creates battle in territory Hopei
                Battle in Hopei
                    Chinese attack with 1 infantry
                    Japanese defend with 1 aaGun, 2 fighters and 2 tactical_bombers
                    Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 aaGun

    Non Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 1 PU total

    triplea_39342_Chi11.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 11

    Purchase Units - British
                British buy 3 armour, 1 artillery, 4 infantry and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific repair damage of 1x factory_major; Remaining resources: 11 PUs;
                UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 1 PUs;

    Combat Move - British
                1 infantry moved from India to Burma
                1 artillery moved from India to Burma
                1 infantry moved from Afghanistan to Kazakhstan
                      Russians take Kazakhstan from Japanese

    Combat - British
                Battle in Burma
                    British attack with 1 artillery and 1 infantry
                    Japanese defend with 1 mech_infantry
                    Japanese win with 1 mech_infantry remaining. Battle score for attacker is -7
                    Casualties for British: 1 artillery and 1 infantry

    Non Combat Move - British
                1 armour and 6 mech_infantrys moved from West India to Persia
                3 infantry moved from West India to India
                1 mech_infantry moved from Northwest Persia to Persia
                1 mech_infantry moved from Egypt to Trans-Jordan
                1 battleship, 1 cruiser and 5 destroyers moved from 98 Sea Zone to 92 Sea Zone

    Place Units - British
                3 armour placed in Egypt
                3 infantry placed in Persia
                British undo move 2.
                1 artillery and 2 infantry placed in Persia
                1 transport placed in 71 Sea Zone
                2 infantry placed in Union of South Africa

    Turn Complete - British
                British collect 34 PUs; end with 34 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs

    Place Units - UK_Pacific
                1 artillery and 2 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,1
                UK_Pacific collect 4 PUs (5 lost to blockades); end with 5 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
                Some Units in India change ownership: 1 artillery and 2 infantry

    triplea_39342_UK_11.tsvg

  • '22 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 11

    Purchase Units - Italians
                Italians buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 infantry moved from France to Normandy Bordeaux
                1 artillery moved from France to Normandy Bordeaux
                2 infantry moved from Northern Italy to Southern France
                1 artillery moved from Northern Italy to Southern France
                2 fighters moved from Southern Italy to Southern France
                1 bomber and 1 fighter moved from Southern Italy to Syria

    Combat - Italians
                Battle in Syria
                    Italians attack with 1 bomber and 1 fighter
                    French defend with 1 infantry
                    Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry
                Battle in Normandy Bordeaux
                    Italians attack with 1 artillery and 2 infantry
                    Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Italians win, taking Normandy Bordeaux from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in Southern France
                    Italians attack with 1 artillery, 2 fighters and 2 infantry
                    Americans defend with 1 factory_minor, 1 harbour and 2 infantry
                    Italians win, taking Southern France from Americans with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Americans: 2 infantry

    Non Combat Move - Italians
                2 fighters moved from Southern France to Southern Italy
                1 artillery moved from Northern Italy to France
                2 infantry moved from Southern Italy to Northern Italy
                1 artillery moved from Southern Italy to Northern Italy
                1 infantry moved from Southern Italy to Northern Italy
                1 fighter moved from Syria to Iraq
                1 bomber moved from Syria to Southern Italy
                1 fighter moved from Bryansk to Iraq

    Place Units - Italians
                1 artillery and 1 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,1,2,3,2
                Italians collect 10 PUs (8 lost to blockades); end with 10 PUs total

    triplea_39342_Ita11.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 11

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                2 fighters moved from 54 Sea Zone to 55 Sea Zone
                1 destroyer moved from 54 Sea Zone to 55 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java

    Combat - ANZAC
                Battle in Java
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 artillery
                    ANZAC win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 1
                    Casualties for ANZAC: 1 infantry
                    Casualties for Japanese: 1 artillery
                Battle in 55 Sea Zone
                    ANZAC attack with 1 destroyer and 2 fighters
                    Japanese defend with 1 submarine
                    ANZAC win with 2 fighters remaining. Battle score for attacker is -2
                    Casualties for ANZAC: 1 destroyer
                    Casualties for Japanese: 1 submarine

    Non Combat Move - ANZAC
                1 destroyer moved from 54 Sea Zone to 55 Sea Zone
                2 fighters moved from 55 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 artillery and 1 infantry placed in Queensland
                1 transport placed in 54 Sea Zone
                1 destroyer placed in 62 Sea Zone

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,4
                ANZAC collect 20 PUs (1 lost to blockades); end with 21 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs

    triplea_39342_ANZ11.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 11

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                2 fighters moved from 54 Sea Zone to 55 Sea Zone
                1 destroyer moved from 54 Sea Zone to 55 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java

    Combat - ANZAC
                Battle in Java
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 artillery
                    ANZAC win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 1
                    Casualties for ANZAC: 1 infantry
                    Casualties for Japanese: 1 artillery
                Battle in 55 Sea Zone
                    ANZAC attack with 1 destroyer and 2 fighters
                    Japanese defend with 1 submarine
                    ANZAC win with 2 fighters remaining. Battle score for attacker is -2
                    Casualties for ANZAC: 1 destroyer
                    Casualties for Japanese: 1 submarine

    Non Combat Move - ANZAC
                1 destroyer moved from 54 Sea Zone to 55 Sea Zone
                2 fighters moved from 55 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 artillery and 1 infantry placed in Queensland
                1 transport placed in 54 Sea Zone
                1 destroyer placed in 62 Sea Zone

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,4
                ANZAC collect 20 PUs (1 lost to blockades); end with 21 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from 54 Sea Zone: 1 cruiser
                EDIT: Adding units owned by ANZAC to 42 Sea Zone: 1 cruiser
                EDIT: Turning off Edit Mode

    triplea_39342_ANZ11.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 11

    Combat Move - French
                1 destroyer moved from 98 Sea Zone to 92 Sea Zone

    Non Combat Move - French

    Turn Complete - French

    triplea_39342_Fre11.tsvg

  • '22 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 12

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 4 armour, 2 artilleries, 1 fighter, 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Saudi Arabia to Trans-Jordan
                1 bomber moved from Western Germany to Trans-Jordan
                1 mech_infantry moved from Saudi Arabia to Persia
                10 armour moved from Iraq to Persia
                2 bombers, 2 fighters and 1 tactical_bomber moved from Turkey to Persia
                1 mech_infantry moved from Bulgaria to Greece
                      Germans take Greece from British
                2 infantry moved from Rostov to Volgograd
                2 fighters and 1 tactical_bomber moved from Bryansk to Volgograd
                1 fighter moved from Bryansk to Kazakhstan
                1 mech_infantry moved from Tambov to Kazakhstan
                1 infantry moved from Samara to Kazakhstan

    Combat - Germans
                Battle in Trans-Jordan
                    Germans attack with 1 bomber and 2 infantry
                    British defend with 1 mech_infantry
                    Germans win, taking Trans-Jordan from British with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in Kazakhstan
                    Germans attack with 1 fighter, 1 infantry and 1 mech_infantry
                    British defend with 1 infantry
                    Germans win, taking Kazakhstan from Russians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Persia
                    Germans attack with 10 armour, 2 bombers, 2 fighters, 1 mech_infantry and 1 tactical_bomber
                    British defend with 2 armour, 1 artillery, 1 factory_minor, 4 infantry and 7 mech_infantrys
                    Germans win, taking Persia from British with 3 armour, 2 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 10
                    Casualties for Germans: 7 armour and 1 mech_infantry
                    Casualties for British: 2 armour, 1 artillery, 4 infantry and 7 mech_infantrys
                Battle in Volgograd
                    Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Russians defend with 1 factory_minor and 1 infantry
                    Germans win, taking Volgograd from Russians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                2 fighters moved from Volgograd to Bryansk
                1 tactical_bomber moved from Volgograd to Bryansk
                1 artillery moved from Rostov to Bryansk
                1 artillery moved from Tambov to Bryansk
                1 infantry moved from Bryansk to Tambov
                2 armour and 1 mech_infantry moved from Ukraine to Bryansk
                1 infantry moved from Vologda to Samara
                1 infantry moved from Smolensk to Vologda
                1 infantry moved from Bryansk to Smolensk
                2 armour and 1 mech_infantry moved from Novgorod to Bryansk
                1 fighter moved from Kazakhstan to Caucasus
                1 mech_infantry moved from Bulgaria to Turkey
                2 fighters moved from Persia to Iraq
                1 tactical_bomber moved from Persia to Iraq
                2 bombers moved from Persia to Iraq
                1 bomber moved from Trans-Jordan to Iraq
                3 infantry moved from Western Germany to France

    Place Units - Germans
                1 fighter placed in Western Germany
                2 armour and 1 mech_infantry placed in Ukraine
                Germans undo move 2.
                3 armour placed in Ukraine
                1 armour and 2 mech_infantrys placed in Novgorod
                2 artilleries and 1 infantry placed in France
                8 infantry and 1 mech_infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,1,1,5,5
                Germans collect 65 PUs (6 lost to blockades); end with 65 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 74 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 84 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 89 PUs

    triplea_39342_Ger12.tsvg


  • away for a few days, sorry for delayed notice


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 12

    Purchase Units - Russians
                Russians buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians

    Place Units - Russians
                3 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 5 PUs; end with 5 PUs total

    triplea_39342_Rus12.tsvg

  • '22 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 12

    Purchase Units - Japanese
                Japanese buy 2 armour, 2 destroyers, 2 fighters, 2 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 armour and 1 mech_infantry moved from Manchuria to Siberia
                1 fighter moved from 6 Sea Zone to Siberia
                1 mech_infantry moved from Caucasus to Syria
                      Japanese take Syria from French
                3 infantry moved from Caucasus to Northwest Persia
                1 bomber moved from French Indo China to Northwest Persia
                1 armour moved from Caucasus to Turkmenistan
                1 armour moved from Sikang to Turkmenistan
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 artillery moved from 42 Sea Zone to Java
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java
                1 destroyer and 1 submarine moved from 35 Sea Zone to 55 Sea Zone
                1 marine moved from Philippines to 35 Sea Zone
                1 battleship and 1 marine moved from 35 Sea Zone to 41 Sea Zone
                1 marine moved from 41 Sea Zone to Sumatra
                1 submarine moved from 41 Sea Zone to 42 Sea Zone
                1 marine moved from Malaya to 37 Sea Zone
                1 battleship and 1 marine moved from 37 Sea Zone to 41 Sea Zone
                1 marine moved from 41 Sea Zone to Sumatra
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Sumatra
                1 bomber moved from French Indo China to 42 Sea Zone
                1 bomber moved from French Indo China to 55 Sea Zone

    Combat - Japanese
                Battle in Sumatra
                    Japanese attack with 1 fighter, 2 marines and 1 tactical_bomber
                    ANZAC defend with 1 infantry
                    Japanese win, taking Sumatra from ANZAC with 1 fighter, 2 marines and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in 42 Sea Zone
                    Japanese attack with 1 bomber, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
                    ANZAC defend with 1 cruiser and 1 transport
                    Japanese win with 1 bomber, 1 fighter and 1 transport remaining. Battle score for attacker is 2
                    Casualties for ANZAC: 1 cruiser and 1 transport
                    Casualties for Japanese: 1 submarine and 1 tactical_bomber
                Battle in Java
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    ANZAC defend with 1 artillery
                    Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for ANZAC: 1 artillery
                Battle in 55 Sea Zone
                    Japanese attack with 1 bomber, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                    ANZAC defend with 1 destroyer
                    Japanese win with 1 bomber, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in Siberia
                    Japanese attack with 1 armour, 1 fighter and 1 mech_infantry
                    Americans defend with 1 infantry
                    Japanese win with 1 fighter remaining. Battle score for attacker is -7
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 1 armour and 1 mech_infantry
                Battle in Northwest Persia
                    Japanese attack with 1 bomber and 3 infantry
                    British defend with 1 mech_infantry
                    Japanese win, taking Northwest Persia from British with 1 bomber and 3 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in Turkmenistan
                    Japanese attack with 2 armour
                    ANZAC defend with 1 infantry
                    Japanese win, taking Turkmenistan from Russians with 2 armour remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - Japanese
                1 bomber moved from Northwest Persia to Iraq
                1 bomber moved from 55 Sea Zone to Philippines
                2 carriers and 1 submarine moved from 35 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from Sumatra to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
                1 bomber moved from 42 Sea Zone to Philippines
                4 carriers, 2 destroyers, 3 fighters, 3 submarines, 1 tactical_bomber and 2 transports moved from 37 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 42 Sea Zone
                1 submarine moved from 43 Sea Zone to 42 Sea Zone
                1 destroyer moved from 35 Sea Zone to 46 Sea Zone
                2 armour, 1 artillery and 1 mech_infantry moved from Yunnan to Burma
                4 artilleries and 3 infantry moved from Shan State to Burma
                1 armour, 1 fighter and 2 mech_infantrys moved from French Indo China to Burma
                2 fighters and 2 tactical_bombers moved from Hopei to Burma
                1 infantry moved from Anhwe to Hopei
                1 armour moved from Sikang to Kweichow
                1 artillery moved from Kweichow to Yunnan
                1 mech_infantry moved from Manchuria to Anhwe
                1 fighter moved from Siberia to 6 Sea Zone
                1 submarine moved from 39 Sea Zone to 42 Sea Zone
                1 tactical_bomber moved from Malaya to 42 Sea Zone

    Place Units - Japanese
                1 armour and 1 mech_infantry placed in Manchuria
                1 armour and 2 mech_infantrys placed in French Indo China
                1 destroyer placed in 37 Sea Zone
                2 infantry placed in Malaya
                1 destroyer and 1 fighter placed in 6 Sea Zone
                1 fighter placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,3
                Japanese collect 67 PUs (1 lost to blockades); end with 67 PUs total

    triplea_39342_Jap12.tsvg

  • '22 '16

    Thought I placed 3 purchased inf in Iraq on Germany’s turn.  So edited I them there from Western Germany.  If you don’t allow no problem, just edit them back to W. Germany.


  • ah fuck it, game is over, my middle east screw-up is gonna be too much…I should’ve waited one more turn to neutral crush I think, oh well, live and learn…good job by you…

    I would be up for a rematch if you wanted, let me know, good game

  • '22 '16

    GG, Yeah I think you were a little early with the neutral crush.  I’ve got my hands full with games now, but I’d be up for a rematch when one of my games finishes.

Suggested Topics

  • 8
  • 16
  • 50
  • 28
  • 11
  • 88
  • 39
  • 65
Axis & Allies Boardgaming Custom Painted Miniatures

148

Online

17.7k

Users

40.3k

Topics

1.7m

Posts