Edit: What-if UK did not go for aggressive Medi fgt buy in UK1, and instead focus on sea mine in sz 12 and 15, and buy inf art atg at ratio of 4:2:1 and occasional tnk bmb for Cairo.
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Got you and no worry. Thanks for keeping me informed :-D
As I shouldn’t be complaining considering the rolls I’ve been getting for defence, the fact that your AAs took out a German and Japanese bomber is just disheartening. LOL I’m still crushed about the Japanese loss.
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5
Purchase Units - Germans
Germans buy 3 armour, 1 bomber and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Poland to Ukraine S.S.R.
1 artillery moved from Poland to Ukraine S.S.R.
1 bomber moved from Bulgaria Romania to Russia
1 armour moved from Poland to Ukraine S.S.R.
1 artillery moved from Karelia S.S.R. to Finland
1 infantry moved from Karelia S.S.R. to Finland
3 fighters moved from Bulgaria Romania to Ukraine S.S.R.
3 fighters moved from Germany to Finland
Combat - Germans
Strategic bombing raid in Russia
1 bomber killed by AA
Bombing raid in Russia causes 0 damage total.
Battle in Ukraine S.S.R.
Germans attack with 1 armour, 1 artillery, 3 fighters and 1 infantry
Russians defend with 1 infantry
Germans win, taking Ukraine S.S.R. from Russians with 1 armour, 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Finland
Germans attack with 1 artillery, 3 fighters and 1 infantry
British defend with 1 armour
Germans win, taking Finland from British with 1 artillery and 3 fighters remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 1 armour
Non Combat Move - Germans
3 fighters moved from Finland to Karelia S.S.R.
1 infantry moved from Baltic States to Karelia S.S.R.
1 artillery moved from Baltic States to Karelia S.S.R.
3 armour moved from Germany to Karelia S.S.R.
2 infantry moved from Germany to Poland
1 artillery moved from Germany to Poland
3 fighters moved from Ukraine S.S.R. to Karelia S.S.R.
1 aaGun moved from Poland to Baltic States
Place Units - Germans
3 armour, 1 bomber and 3 infantry placed in Germany
Turn Complete - Germans
Germans collect 36 PUs; end with 36 PUs total
WOW! A third AA hit on a bomber. I dont know whether to congratulate you or smash my laptop. haha
My AA gun must be a technological breakthrough :evil:
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5
Purchase Units - British
British buy 2 armour, 1 artillery, 1 carrier and 1 destroyer; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Persia to Kazakh S.S.R.
1 artillery moved from Persia to Kazakh S.S.R.
1 transport moved from 2 Sea Zone to 6 Sea Zone
1 infantry moved from United Kingdom to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Northwestern Europe
British take Northwestern Europe from Germans
1 fighter moved from West Russia to Baltic States
1 fighter moved from West Russia to Kazakh S.S.R.
1 infantry moved from India to Burma
1 fighter moved from India to Kazakh S.S.R.
2 fighters moved from India to Burma
Combat - British
Battle in Kazakh S.S.R.
British attack with 1 artillery, 2 fighters and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery, 2 fighters and 1 infantry in Kazakh S.S.R., round 2 : 3/4 hits
Japanese roll dice for 1 infantry in Kazakh S.S.R., round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Kazakh S.S.R.
British win, taking Kazakh S.S.R. from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Baltic States
British attack with 1 fighter
Germans defend with 1 aaGun
AA fire in Baltic States : 1/1 hits
1 fighter owned by the British lost in Baltic States
Germans win with 1 aaGun remaining. Battle score for attacker is -10
Casualties for British: 1 fighter
Battle in Burma
British attack with 2 fighters and 1 infantry
Japanese defend with 1 infantry
British roll dice for 2 fighters and 1 infantry in Burma, round 2 : 2/3 hits
Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
British win with 2 fighters remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 fighter moved from United Kingdom to West Russia
1 fighter moved from United Kingdom to 6 Sea Zone
1 fighter moved from Algeria to 6 Sea Zone
1 fighter moved from Kazakh S.S.R. to West Russia
1 fighter moved from Kazakh S.S.R. to West Russia
2 fighters moved from Burma to India
1 infantry moved from Trans-Jordan to Persia
1 armour moved from Egypt to Persia
1 transport moved from 34 Sea Zone to 29 Sea Zone
1 cruiser moved from 52 Sea Zone to 49 Sea Zone
1 submarine moved from 47 Sea Zone to 35 Sea Zone
Place Units - British
1 carrier and 1 destroyer placed in 6 Sea Zone
2 armour and 1 artillery placed in India
Turn Complete - British
British collect 37 PUs; end with 37 PUs total
Territory Summary for British :
6 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 transport
29 Sea Zone : 1 carrier and 1 transport
35 Sea Zone : 1 submarine
49 Sea Zone : 1 cruiser
Algeria : 1 flag
Eastern Australia : 2 infantry
Greenland : 2 infantry
India : 1 aaGun, 4 armour, 3 artilleries, 1 factory, 2 fighters and 6 infantry
Kazakh S.S.R. : 1 artillery and 1 infantry
Libya : 1 flag
Morocco : 1 flag
Northwestern Europe : 1 flag, 1 infantry
Norway : 1 flag
Persia : 1 armour and 1 infantry
United Kingdom : 1 aaGun, 1 armour, 1 artillery, 1 factory and 2 infantry
West Russia : 3 fighters
Western United States : 1 infantry
Production/PUs Summary :
Russians : 20 / 20
Germans : 34 / 36
British : 37 / 37
Japanese : 38 / 42
Americans : 39 / 39
So is your AA :x
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 3 armour and 3 destroyers; Remaining resources: 0 PUs;
Combat Move - Japanese
1 infantry moved from Evenki National Okrug to Novosibirsk
1 armour moved from Sinkiang to Vologda
Japanese take Vologda from Russians
1 armour moved from Sinkiang to Novosibirsk
1 armour moved from Sinkiang to Novosibirsk
1 submarine moved from 60 Sea Zone to 48 Sea Zone
2 fighters moved from 61 Sea Zone to 48 Sea Zone
1 destroyer moved from 62 Sea Zone to 48 Sea Zone
2 battleships moved from 61 Sea Zone to 48 Sea Zone
1 submarine moved from 61 Sea Zone to 48 Sea Zone
1 armour moved from Sinkiang to Kazakh S.S.R.
1 fighter moved from Kwangtung to Kazakh S.S.R.
2 fighters moved from French Indo-China Thailand to Kazakh S.S.R.
Combat - Japanese
Battle in 48 Sea Zone
Japanese attack with 2 battleships, 1 destroyer, 2 fighters and 2 submarines
Americans defend with 1 destroyer
Japanese win with 2 battleships, 1 destroyer, 2 fighters and 2 submarines remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Kazakh S.S.R.
Japanese attack with 1 armour and 3 fighters
British defend with 1 artillery and 1 infantry
Japanese win with 2 fighters remaining. Battle score for attacker is -9
Casualties for British: 1 artillery and 1 infantry
Casualties for Japanese: 1 armour and 1 fighter
Battle in Novosibirsk
Japanese attack with 2 armour and 1 infantry
Russians defend with 1 artillery
Japanese win, taking Novosibirsk from Russians with 2 armour remaining. Battle score for attacker is 1
Casualties for Russians: 1 artillery
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
2 fighters moved from Kazakh S.S.R. to Sinkiang
3 armour moved from Manchuria to Sinkiang
1 carrier moved from 61 Sea Zone to 48 Sea Zone
3 transports moved from 61 Sea Zone to 36 Sea Zone
3 infantry moved from French Indo-China Thailand to 36 Sea Zone
3 artilleries moved from French Indo-China Thailand to 36 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 36 Sea Zone to 48 Sea Zone
3 infantry moved from 48 Sea Zone to Philippine Islands
3 artilleries moved from 48 Sea Zone to Philippine Islands
1 artillery moved from French Indo-China Thailand to Burma
1 infantry moved from Soviet Far East to Yakut S.S.R.
Place Units - Japanese
3 armour placed in Manchuria
3 destroyers placed in 60 Sea Zone
Turn Complete - Japanese
Japanese collect 41 PUs; end with 41 PUs total
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 infantry and 1 transport; Remaining resources: 4 PUs;
Combat Move - Americans
2 infantry moved from New Guinea to 49 Sea Zone
2 infantry and 1 transport moved from 49 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to East Indies
1 cruiser moved from 49 Sea Zone to 37 Sea Zone
1 battleship moved from 49 Sea Zone to 37 Sea Zone
2 fighters moved from 49 Sea Zone to East Indies
1 infantry moved from 37 Sea Zone to East Indies
1 infantry moved from Greenland to 2 Sea Zone
1 artillery moved from Greenland to 2 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 2 Sea Zone to 3 Sea Zone
1 infantry moved from 3 Sea Zone to Finland
1 artillery moved from 3 Sea Zone to Finland
2 fighters moved from 2 Sea Zone to Finland
Combat - Americans
Battle in Finland
Americans attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 1 artillery
Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Finland, round 2 : 2/4 hits
Germans roll dice for 1 artillery in Finland, round 2 : 0/1 hits
1 artillery owned by the Germans lost in Finland
Americans win, taking Finland from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in East Indies
Americans attack with 2 fighters and 2 infantry
Japanese defend with 2 infantry
Americans roll dice for 1 battleship and 1 cruiser in East Indies, round 2 : 1/2 hits
Americans roll dice for 2 fighters and 2 infantry in East Indies, round 2 : 2/4 hits
Japanese roll dice for 2 infantry in East Indies, round 2 : 1/2 hits
2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in East Indies
Americans win, taking East Indies from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Americans
1 carrier moved from 49 Sea Zone to 37 Sea Zone
2 fighters moved from East Indies to 37 Sea Zone
1 fighter moved from Western United States to 56 Sea Zone
1 submarine moved from 52 Sea Zone to 56 Sea Zone
2 infantry moved from Hawaiian Islands to 53 Sea Zone
2 infantry and 1 transport moved from 53 Sea Zone to 56 Sea Zone
2 infantry moved from 56 Sea Zone to Western United States
1 carrier moved from 2 Sea Zone to 6 Sea Zone
2 fighters moved from Finland to 6 Sea Zone
1 transport moved from 11 Sea Zone to 10 Sea Zone
1 artillery moved from Eastern United States to Eastern Canada
1 infantry moved from Central United States to Eastern Canada
1 aaGun moved from Eastern United States to Eastern Canada
1 armour moved from Greenland to 2 Sea Zone
1 armour and 1 transport moved from 2 Sea Zone to 6 Sea Zone
1 armour moved from 6 Sea Zone to Norway
Place Units - Americans
1 carrier placed in 56 Sea Zone
1 destroyer and 1 transport placed in 11 Sea Zone
Americans undo move 2.
1 destroyer placed in 56 Sea Zone
1 transport placed in 11 Sea Zone
2 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 44 PUs; end with 48 PUs total
Territory Summary for Americans :
3 Sea Zone : 1 transport
6 Sea Zone : 1 carrier, 2 fighters and 1 transport
10 Sea Zone : 1 transport
11 Sea Zone : 1 transport
37 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 1 transport
56 Sea Zone : 1 carrier, 3 destroyers, 1 fighter, 2 submarines and 1 transport
East Indies : 1 flag, 1 infantry
Eastern Canada : 1 aaGun, 1 artillery and 1 infantry
Eastern United States : 1 factory and 2 infantry
Finland : 1 flag, 1 artillery and 1 infantry
Hawaiian Islands : 1 infantry
New Guinea : 1 flag
Norway : 1 armour
Wake Island : 1 flag
Western United States : 1 aaGun, 1 factory and 2 infantry
Production/PUs Summary :
Russians : 17 / 20
Germans : 33 / 36
British : 37 / 37
Japanese : 37 / 41
Americans : 44 / 48
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery moved from Caucasus to Ukraine S.S.R.
1 infantry moved from Caucasus to Ukraine S.S.R.
1 infantry moved from West Russia to Ukraine S.S.R.
1 armour moved from West Russia to Ukraine S.S.R.
1 fighter moved from West Russia to Ukraine S.S.R.
1 artillery moved from West Russia to Belorussia
1 fighter moved from West Russia to Belorussia
1 infantry moved from West Russia to Belorussia
1 infantry moved from Russia to Vologda
1 artillery moved from Russia to Vologda
Combat - Russians
Battle in Belorussia
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Belorussia, round 2 : 3/3 hits
Germans roll dice for 1 infantry in Belorussia, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Belorussia
Russians win, taking Belorussia from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Vologda
Russians attack with 1 artillery and 1 infantry
Japanese defend with 1 armour
Russians roll dice for 1 artillery and 1 infantry in Vologda, round 2 : 1/2 hits
Japanese roll dice for 1 armour in Vologda, round 2 : 0/1 hits
1 armour owned by the Japanese lost in Vologda
Russians win, taking Vologda from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in Ukraine S.S.R.
Russians attack with 1 armour, 1 artillery, 1 fighter and 2 infantry
Germans defend with 1 armour, 1 artillery and 1 infantry
Russians roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in Ukraine S.S.R., round 2 : 2/5 hits
Germans roll dice for 1 armour, 1 artillery and 1 infantry in Ukraine S.S.R., round 2 : 2/3 hits
1 infantry owned by the Germans, 2 infantry owned by the Russians and 1 artillery owned by the Germans lost in Ukraine S.S.R.
Russians roll dice for 1 armour, 1 artillery and 1 fighter in Ukraine S.S.R., round 3 : 1/3 hits
Germans roll dice for 1 armour in Ukraine S.S.R., round 3 : 1/1 hits
1 artillery owned by the Russians and 1 armour owned by the Germans lost in Ukraine S.S.R.
Russians win, taking Ukraine S.S.R. from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour, 1 artillery and 1 infantry
Casualties for Russians: 1 artillery and 2 infantry
Non Combat Move - Russians
1 fighter moved from Ukraine S.S.R. to West Russia
1 fighter moved from Belorussia to West Russia
1 artillery and 2 infantry moved from Russia to West Russia
Place Units - Russians
2 artilleries and 4 infantry placed in Russia
Turn Complete - Russians
Russians collect 23 PUs; end with 23 PUs total
Territory Summary for Russians :
Archangel : 1 infantry
Belorussia : 1 flag, 1 artillery and 1 infantry
Caucasus : 1 factory
Russia : 2 artilleries, 1 factory and 5 infantry
Ukraine S.S.R. : 1 flag, 1 armour
Vologda : 1 artillery and 1 infantry
West Russia : 1 flag, 2 aaGuns, 5 armour, 1 artillery, 2 fighters and 8 infantry
Production/PUs Summary :
Russians : 23 / 23
Germans : 29 / 36
British : 37 / 37
Japanese : 35 / 41
Americans : 44 / 48
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 6
Purchase Units - Germans
Germans buy 2 artilleries, 1 bomber, 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 fighter moved from Karelia S.S.R. to 3 Sea Zone
1 infantry moved from France to Northwestern Europe
1 armour moved from Germany to Northwestern Europe
1 fighter moved from Karelia S.S.R. to Northwestern Europe
2 infantry moved from Poland to Ukraine S.S.R.
1 artillery moved from Poland to Belorussia
1 infantry moved from Karelia S.S.R. to Belorussia
1 artillery moved from Karelia S.S.R. to Belorussia
2 fighters moved from Karelia S.S.R. to Belorussia
2 fighters moved from Karelia S.S.R. to Ukraine S.S.R.
1 infantry moved from Karelia S.S.R. to Finland
1 artillery moved from Karelia S.S.R. to Finland
1 armour moved from Karelia S.S.R. to Finland
1 bomber moved from Germany to Finland
1 infantry moved from France to Germany
Combat - Germans
Battle in 3 Sea Zone
Germans attack with 1 fighter
Americans defend with 1 transport
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Northwestern Europe
Germans attack with 1 armour, 1 fighter and 1 infantry
British defend with 1 infantry
Germans win, taking Northwestern Europe from British with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Ukraine S.S.R.
Germans attack with 2 fighters and 2 infantry
Russians defend with 1 armour
Germans win, taking Ukraine S.S.R. from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour
Battle in Belorussia
Germans attack with 2 artilleries, 2 fighters and 1 infantry
Russians defend with 1 artillery and 1 infantry
Germans win, taking Belorussia from Russians with 2 artilleries, 2 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Finland
Germans attack with 1 armour, 1 artillery, 1 bomber and 1 infantry
Americans defend with 1 artillery and 1 infantry
Germans win, taking Finland from Americans with 1 armour, 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Non Combat Move - Germans
2 fighters moved from Belorussia to Karelia S.S.R.
1 bomber moved from Finland to Karelia S.S.R.
1 fighter moved from Northwestern Europe to Germany
1 fighter moved from Ukraine S.S.R. to Karelia S.S.R.
1 fighter moved from 3 Sea Zone to Karelia S.S.R.
1 aaGun moved from Baltic States to Karelia S.S.R.
2 armour moved from Poland to Karelia S.S.R.
1 fighter moved from Ukraine S.S.R. to Germany
Place Units - Germans
1 artillery and 1 infantry placed in Karelia S.S.R.
1 artillery, 1 bomber, 1 fighter and 1 infantry placed in Germany
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Germans to Karelia S.S.R.: 2 armour
EDIT: Removing units owned by Germans from Germany: 2 armour
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 36 PUs; end with 36 PUs total
I wanted to move my 2 tanks from Germany to Karelia on non combat. That was the edit. Let me know if you have any questions.
May I know what time zone are you from? I am surprised you would reply this moment… :lol:
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 6
Purchase Units - British
British buy 1 carrier, 2 fighters and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 transport moved from 6 Sea Zone to 8 Sea Zone
1 infantry moved from United Kingdom to 8 Sea Zone
1 artillery moved from United Kingdom to 8 Sea Zone
1 infantry moved from 8 Sea Zone to Northwestern Europe
1 artillery moved from 8 Sea Zone to Northwestern Europe
1 fighter moved from 6 Sea Zone to Northwestern Europe
1 fighter moved from 6 Sea Zone to Northwestern Europe
1 armour moved from Persia to Novosibirsk
3 fighters moved from West Russia to Novosibirsk
1 armour moved from India to Burma
1 artillery and 3 infantry moved from India to Burma
1 infantry moved from India to Burma
Combat - British
Battle in Northwestern Europe
British attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 1 armour and 1 infantry
British roll dice for 1 artillery, 2 fighters and 1 infantry in Northwestern Europe, round 2 : 2/4 hits
Germans roll dice for 1 armour and 1 infantry in Northwestern Europe, round 2 : 1/2 hits
1 infantry owned by the Germans, 1 armour owned by the Germans and 1 infantry owned by the British lost in Northwestern Europe
British win, taking Northwestern Europe from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour and 1 infantry
Casualties for British: 1 infantry
Battle in Novosibirsk
British attack with 1 armour and 3 fighters
Japanese defend with 2 armour
British roll dice for 1 armour and 3 fighters in Novosibirsk, round 2 : 1/4 hits
Japanese roll dice for 2 armour in Novosibirsk, round 2 : 1/2 hits
1 armour owned by the Japanese and 1 armour owned by the British lost in Novosibirsk
British roll dice for 3 fighters in Novosibirsk, round 3 : 2/3 hits
Japanese roll dice for 1 armour in Novosibirsk, round 3 : 1/1 hits
1 armour owned by the Japanese and 1 fighter owned by the British lost in Novosibirsk
British win with 2 fighters remaining. Battle score for attacker is -4
Casualties for British: 1 armour and 1 fighter
Casualties for Japanese: 2 armour
Battle in Burma
British attack with 1 armour, 1 artillery and 4 infantry
Japanese defend with 1 artillery
British roll dice for 1 armour, 1 artillery and 4 infantry in Burma, round 2 : 3/6 hits
Japanese roll dice for 1 artillery in Burma, round 2 : 1/1 hits
1 artillery owned by the Japanese and 1 infantry owned by the British lost in Burma
British win, taking Burma from Japanese with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Japanese: 1 artillery
Non Combat Move - British
1 submarine moved from 35 Sea Zone to 37 Sea Zone
1 carrier and 1 transport moved from 29 Sea Zone to 37 Sea Zone
2 fighters moved from India to 37 Sea Zone
1 cruiser moved from 49 Sea Zone to 36 Sea Zone
1 aaGun moved from India to Burma
1 infantry moved from Persia to Kazakh S.S.R.
2 fighters moved from Novosibirsk to Russia
1 infantry moved from India to Burma
2 fighters moved from Northwestern Europe to 8 Sea Zone
1 destroyer moved from 6 Sea Zone to 8 Sea Zone
1 carrier moved from 6 Sea Zone to 8 Sea Zone
1 artillery moved from India to Burma
1 armour moved from India to Caucasus
1 armour moved from India to Caucasus
1 infantry moved from India to Burma
1 armour moved from India to Burma
1 artillery moved from India to Burma
1 infantry moved from Western United States to Central United States
2 infantry moved from Eastern Australia to Western Australia
Place Units - British
1 carrier placed in 8 Sea Zone
1 infantry placed in India
2 fighters placed in 8 Sea Zone
Turn Complete - British
British collect 38 PUs; end with 38 PUs total
Territory Summary for British :
8 Sea Zone : 2 carriers, 1 destroyer, 4 fighters and 1 transport
36 Sea Zone : 1 cruiser
37 Sea Zone : 1 carrier, 2 fighters, 1 submarine and 1 transport
Algeria : 1 flag
Burma : 1 aaGun, 2 armour, 3 artilleries and 5 infantry
Caucasus : 2 armour
Central United States : 1 infantry
Greenland : 2 infantry
India : 1 factory and 1 infantry
Kazakh S.S.R. : 1 infantry
Libya : 1 flag
Morocco : 1 flag
Northwestern Europe : 1 flag, 1 artillery
Norway : 1 flag
Russia : 2 fighters
United Kingdom : 1 aaGun, 1 armour, 1 factory and 1 infantry
Western Australia : 2 infantry
Production/PUs Summary :
Russians : 19 / 23
Germans : 34 / 36
British : 38 / 38
Japanese : 34 / 41
Americans : 43 / 48
I am Atlantic time zone. Which is 4 hours ahead of the time on the forums. I was up late last night after working until midnight. It was 2 am-ish when I responded there. I’m not usually up that late.
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 3 armour, 1 carrier and 1 destroyer; Remaining resources: 1 PUs;
Combat Move - Japanese
2 armour moved from Sinkiang to Kazakh S.S.R.
1 submarine moved from 48 Sea Zone to 36 Sea Zone
2 fighters moved from 48 Sea Zone to 36 Sea Zone
1 destroyer moved from 48 Sea Zone to 36 Sea Zone
2 fighters moved from Sinkiang to Kazakh S.S.R.
3 armour moved from Sinkiang to Kazakh S.S.R.
Combat - Japanese
Battle in 36 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 submarine
British defend with 1 cruiser
Japanese win with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 12
Casualties for British: 1 cruiser
Battle in Kazakh S.S.R.
Japanese attack with 5 armour and 2 fighters
British defend with 1 infantry
Japanese win, taking Kazakh S.S.R. from Russians with 5 armour and 2 fighters remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
2 fighters moved from Kazakh S.S.R. to 61 Sea Zone
1 carrier moved from 48 Sea Zone to 61 Sea Zone
1 infantry moved from Philippine Islands to 48 Sea Zone
1 artillery moved from Philippine Islands to 48 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 48 Sea Zone to 61 Sea Zone
1 infantry moved from 61 Sea Zone to Yunnan
1 artillery moved from 61 Sea Zone to Yunnan
2 battleships, 1 submarine and 2 transports moved from 48 Sea Zone to 61 Sea Zone
2 fighters moved from 36 Sea Zone to 60 Sea Zone
1 destroyer moved from 60 Sea Zone to 47 Sea Zone
1 destroyer moved from 60 Sea Zone to 61 Sea Zone
1 infantry moved from Yakut S.S.R. to Evenki National Okrug
3 armour moved from Manchuria to Anhwei
3 armour moved from Anhwei to Sinkiang
Place Units - Japanese
1 carrier and 1 destroyer placed in 60 Sea Zone
3 armour placed in Manchuria
Turn Complete - Japanese
Japanese collect 36 PUs; end with 37 PUs total
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 1 factory, 1 fighter, 4 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
2 fighters moved from 37 Sea Zone to 36 Sea Zone
1 infantry moved from Eastern Canada to 10 Sea Zone
1 artillery moved from Eastern Canada to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
1 infantry moved from 8 Sea Zone to France
1 artillery moved from 8 Sea Zone to France
1 armour moved from Norway to 6 Sea Zone
1 armour and 1 transport moved from 6 Sea Zone to 8 Sea Zone
1 armour moved from 8 Sea Zone to France
2 fighters moved from 6 Sea Zone to France
2 infantry moved from Western United States to 56 Sea Zone
2 infantry and 1 transport moved from 56 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Solomon Islands
1 fighter moved from 56 Sea Zone to Solomon Islands
Combat - Americans
Battle in 36 Sea Zone
Americans attack with 2 fighters
Japanese defend with 1 destroyer and 1 submarine
1 submarine owned by the Japanese Submerged
Americans roll dice for 2 fighters in 36 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 destroyer in 36 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 fighters in 36 Sea Zone, round 3 : 1/2 hits
Japanese roll dice for 1 destroyer in 36 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 36 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 destroyer
Battle in France
Americans attack with 1 armour, 1 artillery, 2 fighters and 1 infantry
Germans defend with 1 aaGun and 4 infantry
AA fire in France : 0/2 hits
Americans roll dice for 1 armour, 1 artillery, 2 fighters and 1 infantry in France, round 2 : 1/5 hits
Germans roll dice for 1 aaGun and 4 infantry in France, round 2 : 0/4 hits
1 aaGun owned by the Germans lost in France
Americans roll dice for 1 armour, 1 artillery, 2 fighters and 1 infantry in France, round 3 : 1/5 hits
Germans roll dice for 4 infantry in France, round 3 : 1/4 hits
1 infantry owned by the Americans and 1 infantry owned by the Germans lost in France
Americans roll dice for 1 armour, 1 artillery and 2 fighters in France, round 4 : 0/4 hits
Germans roll dice for 3 infantry in France, round 4 : 1/3 hits
1 artillery owned by the Americans lost in France
Americans roll dice for 1 armour and 2 fighters in France, round 5 : 1/3 hits
Germans roll dice for 3 infantry in France, round 5 : 0/3 hits
1 infantry owned by the Germans lost in France
Americans roll dice for 1 armour and 2 fighters in France, round 6 : 2/3 hits
Germans roll dice for 2 infantry in France, round 6 : 0/2 hits
2 infantry owned by the Germans lost in France
Americans win, taking France from Germans with 1 armour and 2 fighters remaining. Battle score for attacker is 10
Casualties for Germans: 1 aaGun and 4 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Solomon Islands
Americans attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 fighter and 2 infantry in Solomon Islands, round 2 : 2/3 hits
Japanese roll dice for 1 infantry in Solomon Islands, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Solomon Islands
Americans win, taking Solomon Islands from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 carrier, 3 destroyers and 2 submarines moved from 56 Sea Zone to 44 Sea Zone
1 fighter moved from Solomon Islands to 44 Sea Zone
1 cruiser moved from 37 Sea Zone to 36 Sea Zone
1 fighter moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from Eastern United States to Eastern Canada
1 transport moved from 11 Sea Zone to 10 Sea Zone
1 carrier moved from 6 Sea Zone to 8 Sea Zone
2 fighters moved from France to 8 Sea Zone
Place Units - Americans
1 factory placed in East Indies
1 transport placed in 11 Sea Zone
1 artillery and 4 infantry placed in Eastern United States
1 fighter placed in Western United States
Turn Complete - Americans
Americans collect 49 PUs; end with 49 PUs total
Territory Summary for Americans :
8 Sea Zone : 1 carrier, 2 fighters and 2 transports
10 Sea Zone : 1 transport
11 Sea Zone : 1 transport
36 Sea Zone : 1 cruiser
37 Sea Zone : 1 battleship, 1 carrier, 1 fighter and 1 transport
44 Sea Zone : 1 carrier, 3 destroyers, 1 fighter, 2 submarines and 1 transport
East Indies : 1 flag, 1 factory and 1 infantry
Eastern Canada : 1 aaGun and 2 infantry
Eastern United States : 1 artillery, 1 factory and 4 infantry
France : 1 flag, 1 armour
Hawaiian Islands : 1 infantry
New Guinea : 1 flag
Solomon Islands : 1 flag, 2 infantry
Wake Island : 1 flag
Western United States : 1 aaGun, 1 factory and 1 fighter
Production/PUs Summary :
Russians : 17 / 23
Germans : 28 / 36
British : 38 / 38
Japanese : 36 / 37
Americans : 49 / 49
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from West Russia to Belorussia
1 artillery moved from West Russia to Belorussia
1 infantry moved from West Russia to Ukraine S.S.R.
1 fighter moved from West Russia to Belorussia
1 infantry moved from West Russia to Ukraine S.S.R.
1 fighter moved from West Russia to Ukraine S.S.R.
5 armour moved from West Russia to Kazakh S.S.R.
3 infantry moved from Russia to Kazakh S.S.R.
1 artillery moved from Russia to Kazakh S.S.R.
1 infantry moved from Vologda to Evenki National Okrug
1 artillery moved from Vologda to Evenki National Okrug
1 infantry moved from Russia to Novosibirsk
Russians take Novosibirsk from Japanese
1 infantry moved from Russia to Kazakh S.S.R.
1 artillery moved from Russia to Kazakh S.S.R.
1 infantry moved from Archangel to Evenki National Okrug
Combat - Russians
Battle in Belorussia
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 2 artilleries and 1 infantry
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Belorussia, round 2 : 2/4 hits
Germans roll dice for 2 artilleries and 1 infantry in Belorussia, round 2 : 1/3 hits
1 infantry owned by the Germans, 1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Belorussia
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Belorussia, round 3 : 0/3 hits
Germans roll dice for 1 artillery in Belorussia, round 3 : 1/1 hits
1 infantry owned by the Russians lost in Belorussia
Russians roll dice for 1 artillery and 1 fighter in Belorussia, round 4 : 0/2 hits
Germans roll dice for 1 artillery in Belorussia, round 4 : 0/1 hits
Russians roll dice for 1 artillery and 1 fighter in Belorussia, round 5 : 0/2 hits
Germans roll dice for 1 artillery in Belorussia, round 5 : 1/1 hits
1 artillery owned by the Russians lost in Belorussia
retreated to Belorussia
Germans win with 1 artillery remaining. Battle score for attacker is -3
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Ukraine S.S.R.
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Ukraine S.S.R., round 2 : 2/3 hits
Germans roll dice for 1 infantry in Ukraine S.S.R., round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Ukraine S.S.R.
Russians win, taking Ukraine S.S.R. from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Kazakh S.S.R.
Russians attack with 5 armour, 2 artilleries and 4 infantry
Japanese defend with 5 armour
Russians roll dice for 5 armour, 2 artilleries and 4 infantry in Kazakh S.S.R., round 2 : 5/11 hits
Japanese roll dice for 5 armour in Kazakh S.S.R., round 2 : 3/5 hits
5 armour owned by the Japanese and 3 infantry owned by the Russians lost in Kazakh S.S.R.
Russians win, taking Kazakh S.S.R. from Japanese with 5 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 21
Casualties for Russians: 3 infantry
Casualties for Japanese: 5 armour
Battle in Evenki National Okrug
Russians attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Evenki National Okrug, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Evenki National Okrug, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Evenki National Okrug
Russians roll dice for 1 artillery and 1 infantry in Evenki National Okrug, round 3 : 0/2 hits
Japanese roll dice for 1 infantry in Evenki National Okrug, round 3 : 1/1 hits
1 infantry owned by the Russians lost in Evenki National Okrug
Russians roll dice for 1 artillery in Evenki National Okrug, round 4 : 1/1 hits
Japanese roll dice for 1 infantry in Evenki National Okrug, round 4 : 0/1 hits
1 infantry owned by the Japanese lost in Evenki National Okrug
Russians win, taking Evenki National Okrug from Japanese with 1 artillery remaining. Battle score for attacker is -3
Casualties for Russians: 2 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
3 infantry moved from West Russia to Russia
1 aaGun moved from West Russia to Russia
1 infantry moved from West Russia to Archangel
1 fighter moved from Belorussia to Russia
1 fighter moved from Ukraine S.S.R. to Russia
Place Units - Russians
2 artilleries and 5 infantry placed in Russia
Turn Complete - Russians
Russians collect 23 PUs; end with 23 PUs total
Territory Summary for Russians :
Archangel : 1 infantry
Caucasus : 1 factory
Evenki National Okrug : 1 artillery
Kazakh S.S.R. : 5 armour, 2 artilleries and 1 infantry
Novosibirsk : 1 infantry
Russia : 1 aaGun, 2 artilleries, 1 factory, 2 fighters and 8 infantry
Ukraine S.S.R. : 1 flag, 1 infantry
West Russia : 1 flag, 1 aaGun
Production/PUs Summary :
Russians : 23 / 23
Germans : 26 / 36
British : 38 / 38
Japanese : 32 / 37
Americans : 49 / 49
Wow. Forgot factories can be placed on islands in this version. That might be the first nail of many in the Japanese coffin.
yeah. having factory in island opens up some new opportunities :-D