Game History
Round: 3 Purchase Units - Americans Americans buy 1 fighter, 4 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 1 destroyer and 1 submarine moved from British Convoy 2 Sea Zone to Strait of Gibraltar Sea Zone 1 destroyer moved from Denmark Strait Sea Zone to Soviet Convoy Sea Zone 1 bomber moved from United Kingdom to Soviet Convoy Sea Zone 1 fighter moved from Finland to Soviet Convoy Sea Zone 1 artillery and 1 infantry moved from United States to U.S. Eastern Coast Sea Zone 1 artillery, 1 infantry and 1 transport moved from U.S. Eastern Coast Sea Zone to South Atlantic Sea Zone 1 artillery and 1 infantry moved from South Atlantic Sea Zone to Morocco Americans take Morocco from Germans Combat - Americans Turning on Edit Mode EDIT: Removing units owned by Germans from Strait of Gibraltar Sea Zone: 1 submarine EDIT: Removing units owned by Americans from Strait of Gibraltar Sea Zone: 1 submarine EDIT: Removing units owned by Germans from Soviet Convoy Sea Zone: 2 submarines EDIT: Removing units owned by Russians from Soviet Convoy Sea Zone: 1 submarine EDIT: Changing ownership of Soviet Convoy Sea Zone from Germans to Russians EDIT: Turning off Edit Mode Battle in Soviet Convoy Sea Zone Americans attack with 1 bomber, 1 destroyer and 1 fighter Battle in Strait of Gibraltar Sea Zone Americans attack with 1 destroyer Non Combat Move - Americans 1 aaGun and 5 infantry moved from United States to U.S. Eastern Coast Sea Zone 4 infantry and 2 transports moved from U.S. Eastern Coast Sea Zone to Atlantic Sea Zone 4 infantry moved from Atlantic Sea Zone to United Kingdom 1 aaGun, 1 infantry and 1 transport moved from U.S. Eastern Coast Sea Zone to South Atlantic Sea Zone 1 aaGun and 1 infantry moved from South Atlantic Sea Zone to Morocco 1 fighter moved from United Kingdom to Norway 1 bomber moved from Soviet Convoy Sea Zone to United Kingdom 1 fighter moved from Soviet Convoy Sea Zone to Norway Place Units - Americans 1 fighter and 4 infantry placed in United States 2 transports placed in U.S. Eastern Coast Sea Zone Turn Complete - Americans Americans collect 41 PUs; end with 41 PUsProtesT (Axis) vs Inno (Allies + 10 Bid) 42 2E
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 3 armour and 6 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
1 infantry moved from Yunnan to Burma
1 artillery moved from Yunnan to Burma
1 bomber moved from Yunnan to Caucasus
1 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Buryatia S.S.R. to Soviet Far East
Japanese take Soviet Far East from Russians
2 fighters moved from Yunnan to Burma
2 fighters moved from 48 Sea Zone to BurmaCombat - Japanese
Strategic bombing raid in Caucasus
Bombing raid in Caucasus rolls: 6 and causes: 6 damage to unit: factory
Bombing raid in Caucasus causes 6 damage total.
Battle in Burma
Japanese attack with 1 artillery, 4 fighters and 1 infantry
British defend with 1 infantry
Japanese win, taking Burma from British with 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
1 destroyer moved from 60 Sea Zone to 63 Sea Zone
1 destroyer moved from 48 Sea Zone to 58 Sea Zone
1 carrier moved from 48 Sea Zone to 60 Sea Zone
2 fighters moved from Burma to 60 Sea Zone
1 armour moved from Yunnan to Anhwei
1 infantry moved from Szechwan to Sinkiang
2 armour moved from Manchuria to Anhwei
3 infantry moved from Philippine Islands to 48 Sea Zone
3 artilleries moved from Philippine Islands to 48 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 48 Sea Zone to 61 Sea Zone
3 infantry moved from 61 Sea Zone to Yunnan
3 artilleries moved from 61 Sea Zone to Yunnan
2 battleships moved from 48 Sea Zone to 61 Sea Zone
2 fighters moved from Burma to Kwangtung
1 fighter moved from Philippine Islands to Kwangtung
1 bomber moved from Caucasus to KwangtungPlace Units - Japanese
3 armour placed in Manchuria
6 infantry placed in JapanTurn Complete - Japanese
Japanese collect 38 PUs; end with 38 PUs total -
Sure - would love to share as well as trying out on Global. I am more familiar with 42 2E but I am still struggling using Allies in 40 :x here… but I do enjoy playing as Allies as well as Axis so I am cool playing either side :-D
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 artillery, 2 fighters, 1 submarine and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 submarine moved from 57 Sea Zone to 58 Sea Zone
1 submarine moved from 64 Sea Zone to 63 Sea Zone
1 fighter moved from 64 Sea Zone to 63 Sea Zone
2 infantry moved from Alaska to 64 Sea Zone
2 infantry and 1 transport moved from 64 Sea Zone to 52 Sea Zone
2 infantry moved from 52 Sea Zone to Wake Island
1 battleship moved from 64 Sea Zone to 52 Sea Zone
1 cruiser moved from 64 Sea Zone to 52 Sea Zone
1 destroyer moved from 64 Sea Zone to 52 Sea Zone
1 destroyer moved from 56 Sea Zone to 52 Sea Zone
1 carrier moved from 64 Sea Zone to 52 Sea Zone
1 destroyer moved from 56 Sea Zone to 58 Sea Zone
2 fighters moved from United Kingdom to 14 Sea Zone
1 bomber moved from Caucasus to 14 Sea Zone
1 fighter moved from Egypt to 14 Sea Zone
1 artillery moved from Eastern United States to 11 Sea Zone
1 infantry moved from Eastern United States to 11 Sea Zone
1 infantry moved from Eastern United States to 11 Sea Zone
1 armour moved from Eastern United States to 11 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 11 Sea Zone to 13 Sea Zone
1 artillery moved from 13 Sea Zone to Gibraltar
1 armour moved from 13 Sea Zone to Gibraltar
2 infantry moved from 13 Sea Zone to GibraltarCombat - Americans
Battle in 14 Sea Zone
Americans attack with 1 bomber and 3 fighters
Germans defend with 1 battleship, 1 destroyer and 1 transport
Americans roll dice for 1 bomber and 3 fighters in 14 Sea Zone, round 2 : 1/4 hits
Units damaged: 1 battleship owned by the Germans
Germans roll dice for 1 battleship, 1 destroyer and 1 transport in 14 Sea Zone, round 2 : 2/2 hits
2 fighters owned by the Americans lost in 14 Sea Zone
Americans roll dice for 1 bomber and 1 fighter in 14 Sea Zone, round 3 : 1/2 hits
Germans roll dice for 1 battleship, 1 destroyer and 1 transport in 14 Sea Zone, round 3 : 2/2 hits
1 bomber owned by the Americans, 1 destroyer owned by the Germans and 1 fighter owned by the Americans lost in 14 Sea Zone
Germans win with 1 battleship and 1 transport remaining. Battle score for attacker is -34
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 bomber and 3 fighters
Battle in 63 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 63 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 fighter in 63 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 63 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 63 Sea Zone
Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 58 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 58 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer in 58 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 58 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans lost in 58 Sea Zone
Americans roll dice for 1 destroyer in 58 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 destroyer in 58 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 destroyer in 58 Sea Zone, round 4 : 1/1 hits
Japanese roll dice for 1 destroyer in 58 Sea Zone, round 4 : 0/1 hits
1 destroyer owned by the Japanese lost in 58 Sea Zone
Americans win with 1 destroyer remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Gibraltar
Americans attack with 1 armour, 1 artillery and 2 infantry
Germans defend with 1 infantry
Americans roll dice for 1 armour, 1 artillery and 2 infantry in Gibraltar, round 2 : 2/4 hits
Germans roll dice for 1 infantry in Gibraltar, round 2 : 1/1 hits
1 infantry owned by the Americans and 1 infantry owned by the Germans lost in Gibraltar
Americans win, taking Gibraltar from Germans with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Wake Island
Americans attack with 2 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 battleship and 1 cruiser in Wake Island, round 2 : 2/2 hits
Japanese roll dice for 1 infantry in Wake Island, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Wake Island
Americans win, taking Wake Island from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Americans
1 fighter moved from Western United States to 52 Sea Zone
1 fighter moved from 63 Sea Zone to 52 Sea Zone
1 carrier moved from 11 Sea Zone to 13 Sea Zone
2 infantry moved from Persia to IndiaPlace Units - Americans
1 transport placed in 56 Sea Zone
2 fighters placed in Eastern United States
1 submarine placed in 56 Sea Zone
1 artillery placed in Western United States
Americans undo move 4.
1 artillery placed in Eastern United StatesTurn Complete - Americans
Americans collect 38 PUs; end with 39 PUs total
1 unit repaired.Territory Summary for Americans :
13 Sea Zone : 1 carrier and 2 transports
52 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 transport
56 Sea Zone : 1 submarine and 1 transport
58 Sea Zone : 1 destroyer
63 Sea Zone : 1 submarine
Central United States : 1 infantry
Eastern United States : 1 aaGun, 1 artillery, 1 factory and 2 fighters
Gibraltar : 1 armour, 1 artillery and 1 infantry
Hawaiian Islands : 2 infantry
India : 2 infantry
Wake Island : 1 flag, 2 infantry
Western United States : 1 aaGun, 1 factory and 1 infantryProduction/PUs Summary :
Russians : 21 / 28
Germans : 35 / 38
British : 36 / 37
Japanese : 38 / 38
Americans : 38 / 39 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - Russians
Russians repair damage of 1x factory; Remaining resources: 27 PUs;
Russians buy 3 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Turning on Edit Mode
EDIT: Removing units owned by Americans from India: 2 infantry
EDIT: Adding units owned by Americans to Caucasus: 2 infantry
EDIT: Turning off Edit Mode
3 infantry moved from Caucasus to Ukraine S.S.R.
1 artillery moved from West Russia to Ukraine S.S.R.
2 fighters moved from West Russia to Ukraine S.S.R.
1 infantry moved from West Russia to Ukraine S.S.R.
3 infantry moved from Archangel to Karelia S.S.R.
2 infantry moved from West Russia to Karelia S.S.R.
1 artillery moved from West Russia to Karelia S.S.R.
1 armour moved from West Russia to Karelia S.S.R.
1 artillery moved from West Russia to Karelia S.S.R.
1 infantry moved from West Russia to Karelia S.S.R.
1 infantry moved from West Russia to Karelia S.S.R.Combat - Russians
Battle in Ukraine S.S.R.
Russians attack with 1 artillery, 2 fighters and 4 infantry
Germans defend with 4 artilleries and 2 infantry
Russians roll dice for 1 artillery, 2 fighters and 4 infantry in Ukraine S.S.R., round 2 : 1/7 hits
Germans roll dice for 4 artilleries and 2 infantry in Ukraine S.S.R., round 2 : 1/6 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Ukraine S.S.R.
Russians roll dice for 1 artillery, 2 fighters and 3 infantry in Ukraine S.S.R., round 3 : 1/6 hits
Germans roll dice for 4 artilleries and 1 infantry in Ukraine S.S.R., round 3 : 2/5 hits
1 infantry owned by the Germans and 2 infantry owned by the Russians lost in Ukraine S.S.R.
Russians roll dice for 1 artillery, 2 fighters and 1 infantry in Ukraine S.S.R., round 4 : 1/4 hits
Germans roll dice for 4 artilleries in Ukraine S.S.R., round 4 : 1/4 hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Ukraine S.S.R.
Russians roll dice for 1 artillery and 2 fighters in Ukraine S.S.R., round 5 : 1/3 hits
Germans roll dice for 3 artilleries in Ukraine S.S.R., round 5 : 1/3 hits
1 artillery owned by the Russians and 1 artillery owned by the Germans lost in Ukraine S.S.R.
retreated to Ukraine S.S.R.
Germans win with 2 artilleries remaining. Battle score for attacker is -2
Casualties for Germans: 2 artilleries and 2 infantry
Casualties for Russians: 1 artillery and 4 infantry
Battle in Karelia S.S.R.
Russians attack with 1 armour, 2 artilleries and 7 infantry
Germans defend with 1 aaGun, 3 armour, 2 artilleries, 1 factory and 1 infantry
Russians roll dice for 1 armour, 2 artilleries and 7 infantry in Karelia S.S.R., round 2 : 1/10 hits
Germans roll dice for 1 aaGun, 3 armour, 2 artilleries and 1 infantry in Karelia S.S.R., round 2 : 2/6 hits
1 aaGun owned by the Germans and 2 infantry owned by the Russians lost in Karelia S.S.R.
Russians roll dice for 1 armour, 2 artilleries and 5 infantry in Karelia S.S.R., round 3 : 3/8 hits
Germans roll dice for 3 armour, 2 artilleries and 1 infantry in Karelia S.S.R., round 3 : 2/6 hits
1 infantry owned by the Germans, 2 infantry owned by the Russians and 2 artilleries owned by the Germans lost in Karelia S.S.R.
Russians roll dice for 1 armour, 2 artilleries and 3 infantry in Karelia S.S.R., round 4 : 1/6 hits
Germans roll dice for 3 armour in Karelia S.S.R., round 4 : 1/3 hits
1 armour owned by the Germans and 1 infantry owned by the Russians lost in Karelia S.S.R.
Russians roll dice for 1 armour, 2 artilleries and 2 infantry in Karelia S.S.R., round 5 : 2/5 hits
Germans roll dice for 2 armour in Karelia S.S.R., round 5 : 0/2 hits
2 armour owned by the Germans lost in Karelia S.S.R.
Russians win, taking Karelia S.S.R. from Germans with 1 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 19
Casualties for Germans: 1 aaGun, 3 armour, 2 artilleries and 1 infantry
Casualties for Russians: 5 infantryNon Combat Move - Russians
2 armour moved from Caucasus to West Russia
1 aaGun moved from Caucasus to West Russia
2 fighters moved from Ukraine S.S.R. to West Russia
4 infantry moved from Russia to West Russia
1 infantry moved from Kazakh S.S.R. to Russia
2 infantry moved from Novosibirsk to RussiaPlace Units - Russians
3 artilleries and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 23 PUs; end with 23 PUs totalTerritory Summary for Russians :
Caucasus : 1 factory
Karelia S.S.R. : 1 armour, 2 artilleries, 1 factory and 2 infantry
Russia : 3 artilleries, 1 factory and 8 infantry
West Russia : 1 flag, 2 aaGuns, 6 armour, 2 fighters and 4 infantryProduction/PUs Summary :
Russians : 23 / 23
Germans : 33 / 38
British : 36 / 37
Japanese : 38 / 38
Americans : 38 / 39 -
Germany got good defence this time! U.S. air force couldn’t sink the Germany Navy!
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - Germans
Germans buy 3 armour, 1 artillery, 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Baltic States to Karelia S.S.R.
2 artilleries moved from Baltic States to Karelia S.S.R.
1 bomber moved from Baltic States to Russia
2 artilleries moved from Ukraine S.S.R. to Caucasus
3 armour moved from Germany to Karelia S.S.R.
2 armour moved from Poland to Karelia S.S.R.
3 fighters moved from Poland to Caucasus
2 fighters moved from Poland to Karelia S.S.R.
1 armour moved from Poland to Karelia S.S.R.
1 armour moved from Poland to Caucasus
1 infantry moved from Belorussia to Karelia S.S.R.Combat - Germans
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 4 and causes: 4 damage to unit: factory
Bombing raid in Russia causes 4 damage total.
Battle in Karelia S.S.R.
Germans attack with 6 armour, 2 artilleries, 2 fighters and 3 infantry
Russians defend with 1 armour, 2 artilleries, 1 factory and 2 infantry
Germans win, taking Karelia S.S.R. from Russians with 6 armour, 2 artilleries, 2 fighters and 2 infantry remaining. Battle score for attacker is 17
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour, 2 artilleries and 2 infantry
Battle in Caucasus
Germans attack with 1 armour, 2 artilleries and 3 fighters
Russians defend with 1 factory; Americans defend with 2 infantry
Germans win, taking Caucasus from Russians with 1 armour, 2 artilleries and 3 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantryNon Combat Move - Germans
1 infantry moved from Poland to Belorussia
1 artillery moved from Poland to Ukraine S.S.R.
1 infantry moved from Poland to Ukraine S.S.R.
3 infantry moved from Germany to France
1 infantry moved from Germany to Poland
1 infantry moved from Germany to Baltic States
1 artillery moved from Germany to Poland
1 artillery moved from Germany to Baltic States
2 fighters moved from Karelia S.S.R. to Germany
2 fighters moved from Caucasus to Bulgaria Romania
1 bomber moved from Russia to Bulgaria Romania
1 fighter moved from Caucasus to Bulgaria RomaniaPlace Units - Germans
3 armour, 1 artillery, 1 fighter and 2 infantry placed in GermanyTurn Complete - Germans
Germans collect 39 PUs; end with 39 PUs total -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - British
British buy 2 armour, 2 fighters and 1 infantry; Remaining resources: 2 PUs;Combat Move - British
1 armour moved from Kazakh S.S.R. to Caucasus
2 armour moved from India to Caucasus
2 fighters moved from West Russia to Ukraine S.S.R.
2 fighters moved from Kazakh S.S.R. to Ukraine S.S.R.
2 fighters moved from India to Caucasus
1 fighter moved from Kazakh S.S.R. to Ukraine S.S.R.
1 fighter moved from Kazakh S.S.R. to Ukraine S.S.R.
1 fighter moved from United Kingdom to 14 Sea Zone
1 cruiser moved from 13 Sea Zone to 14 Sea Zone
1 destroyer moved from 13 Sea Zone to 14 Sea ZoneCombat - British
Battle in 14 Sea Zone
British attack with 1 cruiser, 1 destroyer and 1 fighter
Germans defend with 1 battleship and 1 transport
British roll dice for 1 cruiser, 1 destroyer and 1 fighter in 14 Sea Zone, round 2 : 1/3 hits
Units damaged: 1 battleship owned by the Germans
Germans roll dice for 1 battleship and 1 transport in 14 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the British lost in 14 Sea Zone
British roll dice for 1 cruiser and 1 fighter in 14 Sea Zone, round 3 : 2/2 hits
Germans roll dice for 1 battleship and 1 transport in 14 Sea Zone, round 3 : 1/1 hits
1 battleship owned by the Germans, 1 transport owned by the Germans and 1 cruiser owned by the British lost in 14 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 battleship and 1 transport
Casualties for British: 1 cruiser and 1 destroyer
Battle in Ukraine S.S.R.
British attack with 6 fighters
Germans defend with 1 artillery and 1 infantry
British roll dice for 6 fighters in Ukraine S.S.R., round 2 : 4/6 hits
Germans roll dice for 1 artillery and 1 infantry in Ukraine S.S.R., round 2 : 2/2 hits
2 fighters owned by the British, 1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Ukraine S.S.R.
British win with 4 fighters remaining. Battle score for attacker is -13
Casualties for Germans: 1 artillery and 1 infantry
Casualties for British: 2 fighters
Battle in Caucasus
British attack with 3 armour and 2 fighters
Germans defend with 1 armour, 2 artilleries and 1 factory
British roll dice for 3 armour and 2 fighters in Caucasus, round 2 : 1/5 hits
Germans roll dice for 1 armour and 2 artilleries in Caucasus, round 2 : 2/3 hits
2 armour owned by the British and 1 artillery owned by the Germans lost in Caucasus
British roll dice for 1 armour and 2 fighters in Caucasus, round 3 : 1/3 hits
Germans roll dice for 1 armour and 1 artillery in Caucasus, round 3 : 2/2 hits
1 fighter owned by the British, 1 armour owned by the British and 1 artillery owned by the Germans lost in Caucasus
retreated to Caucasus
Germans win with 1 armour remaining. Battle score for attacker is -20
Casualties for Germans: 2 artilleries
Casualties for British: 3 armour and 1 fighterNon Combat Move - British
2 fighters moved from Ukraine S.S.R. to India
2 fighters moved from Ukraine S.S.R. to West Russia
1 fighter moved from Caucasus to India
1 armour moved from Algeria to Egypt
1 artillery moved from Trans-Jordan to Persia
1 infantry moved from Trans-Jordan to Persia
1 fighter moved from 14 Sea Zone to Algeria
2 infantry moved from Morocco to 13 Sea Zone
2 infantry and 1 transport moved from 13 Sea Zone to 2 Sea Zone
2 infantry moved from 2 Sea Zone to Greenland
1 armour moved from Norway to Finland
1 infantry moved from French Madagascar to 29 Sea Zone
1 infantry and 1 transport moved from 29 Sea Zone to 34 Sea Zone
1 infantry moved from 34 Sea Zone to Trans-Jordan
1 submarine moved from 38 Sea Zone to 37 Sea Zone
1 submarine moved from 37 Sea Zone to 47 Sea ZonePlace Units - British
2 armour and 1 infantry placed in India
2 fighters placed in United KingdomTurn Complete - British
British collect 36 PUs; end with 38 PUs totalTerritory Summary for British :
2 Sea Zone : 1 transport
29 Sea Zone : 1 carrier
34 Sea Zone : 1 transport
47 Sea Zone : 1 submarine
64 Sea Zone : 1 cruiser
Algeria : 1 flag, 1 fighter
Eastern Australia : 2 infantry
Egypt : 1 armour
Finland : 1 flag, 1 armour
Greenland : 2 infantry
India : 1 aaGun, 2 armour, 2 artilleries, 1 factory, 3 fighters and 7 infantry
Libya : 1 flag
Morocco : 1 flag
Norway : 1 flag
Persia : 1 artillery and 1 infantry
Trans-Jordan : 1 infantry
United Kingdom : 1 aaGun, 1 armour, 1 artillery, 1 factory, 2 fighters and 3 infantry
West Russia : 2 fighters
Western United States : 1 infantryProduction/PUs Summary :
Russians : 17 / 23
Germans : 39 / 39
British : 36 / 38
Japanese : 38 / 38
Americans : 38 / 39 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - British
British buy 2 armour, 2 fighters and 1 infantry; Remaining resources: 2 PUs;Combat Move - British
1 armour moved from Kazakh S.S.R. to Caucasus
2 armour moved from India to Caucasus
2 fighters moved from West Russia to Ukraine S.S.R.
2 fighters moved from Kazakh S.S.R. to Ukraine S.S.R.
2 fighters moved from India to Caucasus
1 fighter moved from Kazakh S.S.R. to Ukraine S.S.R.
1 fighter moved from Kazakh S.S.R. to Ukraine S.S.R.
1 fighter moved from United Kingdom to 14 Sea Zone
1 cruiser moved from 13 Sea Zone to 14 Sea Zone
1 destroyer moved from 13 Sea Zone to 14 Sea ZoneCombat - British
Battle in 14 Sea Zone
British attack with 1 cruiser, 1 destroyer and 1 fighter
Germans defend with 1 battleship and 1 transport
British roll dice for 1 cruiser, 1 destroyer and 1 fighter in 14 Sea Zone, round 2 : 1/3 hits
Units damaged: 1 battleship owned by the Germans
Germans roll dice for 1 battleship and 1 transport in 14 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the British lost in 14 Sea Zone
British roll dice for 1 cruiser and 1 fighter in 14 Sea Zone, round 3 : 2/2 hits
Germans roll dice for 1 battleship and 1 transport in 14 Sea Zone, round 3 : 1/1 hits
1 battleship owned by the Germans, 1 transport owned by the Germans and 1 cruiser owned by the British lost in 14 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 battleship and 1 transport
Casualties for British: 1 cruiser and 1 destroyer
Battle in Ukraine S.S.R.
British attack with 6 fighters
Germans defend with 1 artillery and 1 infantry
British roll dice for 6 fighters in Ukraine S.S.R., round 2 : 4/6 hits
Germans roll dice for 1 artillery and 1 infantry in Ukraine S.S.R., round 2 : 2/2 hits
2 fighters owned by the British, 1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Ukraine S.S.R.
British win with 4 fighters remaining. Battle score for attacker is -13
Casualties for Germans: 1 artillery and 1 infantry
Casualties for British: 2 fighters
Battle in Caucasus
British attack with 3 armour and 2 fighters
Germans defend with 1 armour, 2 artilleries and 1 factory
British roll dice for 3 armour and 2 fighters in Caucasus, round 2 : 1/5 hits
Germans roll dice for 1 armour and 2 artilleries in Caucasus, round 2 : 2/3 hits
2 armour owned by the British and 1 artillery owned by the Germans lost in Caucasus
British roll dice for 1 armour and 2 fighters in Caucasus, round 3 : 1/3 hits
Germans roll dice for 1 armour and 1 artillery in Caucasus, round 3 : 2/2 hits
1 fighter owned by the British, 1 armour owned by the British and 1 artillery owned by the Germans lost in Caucasus
retreated to Caucasus
Germans win with 1 armour remaining. Battle score for attacker is -20
Casualties for Germans: 2 artilleries
Casualties for British: 3 armour and 1 fighterNon Combat Move - British
2 fighters moved from Ukraine S.S.R. to India
2 fighters moved from Ukraine S.S.R. to West Russia
1 fighter moved from Caucasus to India
1 armour moved from Algeria to Egypt
1 artillery moved from Trans-Jordan to Persia
1 infantry moved from Trans-Jordan to Persia
1 fighter moved from 14 Sea Zone to Algeria
2 infantry moved from Morocco to 13 Sea Zone
2 infantry and 1 transport moved from 13 Sea Zone to 2 Sea Zone
2 infantry moved from 2 Sea Zone to Greenland
1 armour moved from Norway to Finland
1 infantry moved from French Madagascar to 29 Sea Zone
1 infantry and 1 transport moved from 29 Sea Zone to 34 Sea Zone
1 infantry moved from 34 Sea Zone to Trans-Jordan
1 submarine moved from 38 Sea Zone to 37 Sea Zone
1 submarine moved from 37 Sea Zone to 47 Sea ZonePlace Units - British
2 armour and 1 infantry placed in India
2 fighters placed in United KingdomTurn Complete - British
British collect 36 PUs; end with 38 PUs total
Turning on Edit Mode
EDIT: Removing units owned by British from 64 Sea Zone: 1 cruiser
EDIT: Adding units owned by British to 52 Sea Zone: 1 cruiser
EDIT: Turning off Edit ModeTerritory Summary for British :
2 Sea Zone : 1 transport
29 Sea Zone : 1 carrier
34 Sea Zone : 1 transport
47 Sea Zone : 1 submarine
52 Sea Zone : 1 cruiser
Algeria : 1 flag, 1 fighter
Eastern Australia : 2 infantry
Egypt : 1 armour
Finland : 1 flag, 1 armour
Greenland : 2 infantry
India : 1 aaGun, 2 armour, 2 artilleries, 1 factory, 3 fighters and 7 infantry
Libya : 1 flag
Morocco : 1 flag
Norway : 1 flag
Persia : 1 artillery and 1 infantry
Trans-Jordan : 1 infantry
United Kingdom : 1 aaGun, 1 armour, 1 artillery, 1 factory, 2 fighters and 3 infantry
West Russia : 2 fighters
Western United States : 1 infantryProduction/PUs Summary :
Russians : 17 / 23
Germans : 39 / 39
British : 36 / 38
Japanese : 38 / 38
Americans : 38 / 39 -
Excellent defence! :-o
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Wow. That was solid D. Very generous dice for Germany.
As for a future Global game. I wouldnt mind taking the Allies if it were one on one. I am not sure about a bid though. My gaming group for face to face play usually play with a 20-24 IPC bid for Global 40 2nd edition. I am unfamiliar with what the online community is typically allowing.
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 3 armour, 1 destroyer and 2 submarines; Remaining resources: 0 PUs;Combat Move - Japanese
1 infantry moved from Szechwan to Kazakh S.S.R.
Japanese take Kazakh S.S.R. from Russians
1 infantry moved from Sinkiang to Novosibirsk
Japanese take Novosibirsk from Russians
1 infantry moved from Yakut S.S.R. to Evenki National Okrug
Japanese take Evenki National Okrug from Russians
1 bomber moved from Kwangtung to RussiaCombat - Japanese
Strategic bombing raid in Russia
1 bomber killed by AA
Bombing raid in Russia causes 0 damage total.Non Combat Move - Japanese
3 armour moved from Anhwei to Sinkiang
3 armour moved from Manchuria to Sinkiang
3 infantry moved from Yunnan to French Indo-China Thailand
3 artilleries moved from Yunnan to French Indo-China Thailand
1 artillery moved from Burma to French Indo-China Thailand
2 fighters moved from Kwangtung to French Indo-China Thailand
1 carrier and 2 fighters moved from 60 Sea Zone to 61 Sea Zone
1 submarine moved from 60 Sea Zone to 61 Sea ZonePlace Units - Japanese
3 armour placed in Manchuria
1 destroyer and 1 submarine placed in 62 Sea Zone
1 submarine placed in 62 Sea Zone
Japanese undo move 3.
1 submarine placed in 60 Sea Zone
Turning on Edit Mode
EDIT: Adding units owned by Germans to Ukraine S.S.R.: 1 infantry
EDIT: Removing units owned by Germans from Belorussia: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 42 PUs; end with 42 PUs total -
I missed wanting to move my infantry from Poland and not Belorussia. After I turned editing mode on I decided that it should be too late for Germany, two other nations have played. I left it as I edited it but you can move the Infantry back to Belorussia. My apogogies as well.
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From Poland to Ukraine, not from Poland to Belorussia is what I meant to say.
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 destroyers, 1 fighter, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry moved from Wake Island to 52 Sea Zone
2 infantry and 1 transport moved from 52 Sea Zone to 49 Sea Zone
2 infantry moved from 49 Sea Zone to New Guinea
1 submarine moved from 63 Sea Zone to 62 Sea Zone
1 destroyer moved from 58 Sea Zone to 62 Sea Zone
1 destroyer moved from 52 Sea Zone to 60 Sea Zone
1 fighter moved from 52 Sea Zone to 60 Sea Zone
1 battleship moved from 52 Sea Zone to 49 Sea Zone
1 cruiser moved from 52 Sea Zone to 49 Sea Zone
1 fighter moved from 52 Sea Zone to New GuineaCombat - Americans
Battle in New Guinea
Americans attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 battleship and 1 cruiser in New Guinea, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in New Guinea
Americans win, taking New Guinea from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 60 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 1 fighter in 60 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 submarine in 60 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans lost in 60 Sea Zone
retreated to 60 Sea Zone
Japanese win with 1 submarine remaining. Battle score for attacker is -8
Casualties for Americans: 1 destroyer
Battle in 62 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 destroyer and 1 submarine
Americans roll dice for 1 submarine in 62 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer in 62 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 62 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 62 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 62 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 destroyer in 62 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 submarine in 62 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 destroyer in 62 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 submarine in 62 Sea Zone, round 4 : 0/1 hits
Americans roll dice for 1 destroyer in 62 Sea Zone, round 4 : 1/1 hits
Japanese roll dice for 1 submarine in 62 Sea Zone, round 4 : 1/1 hits
Japanese roll dice for 1 destroyer in 62 Sea Zone, round 4 : 1/1 hits
1 submarine owned by the Americans, 1 submarine owned by the Japanese and 1 destroyer owned by the Americans lost in 62 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is -8
Casualties for Americans: 1 destroyer and 1 submarine
Casualties for Japanese: 1 submarineNon Combat Move - Americans
1 fighter moved from 60 Sea Zone to 49 Sea Zone
1 destroyer moved from 52 Sea Zone to 48 Sea Zone
1 fighter moved from New Guinea to 49 Sea Zone
1 carrier moved from 52 Sea Zone to 49 Sea Zone
1 submarine moved from 56 Sea Zone to 52 Sea Zone
1 infantry moved from Western United States to 56 Sea Zone
1 infantry and 1 transport moved from 56 Sea Zone to 53 Sea Zone
1 infantry moved from Hawaiian Islands to 53 Sea Zone
2 infantry moved from 53 Sea Zone to Hawaiian Islands
1 armour, 1 artillery and 1 infantry moved from Gibraltar to 13 Sea Zone
1 armour, 1 artillery, 1 infantry and 2 transports moved from 13 Sea Zone to 2 Sea Zone
1 infantry moved from 2 Sea Zone to Greenland
1 artillery moved from 2 Sea Zone to Greenland
1 armour moved from 2 Sea Zone to Greenland
1 carrier moved from 13 Sea Zone to 2 Sea Zone
2 fighters moved from Eastern United States to 2 Sea ZonePlace Units - Americans
1 transport placed in 11 Sea Zone
1 destroyer placed in 11 Sea Zone
1 destroyer and 1 submarine placed in 56 Sea Zone
Americans undo move 2.
1 destroyer placed in 56 Sea Zone
1 fighter placed in Eastern United StatesTurn Complete - Americans
Americans collect 39 PUs; end with 39 PUs totalTerritory Summary for Americans :
2 Sea Zone : 1 carrier, 2 fighters and 2 transports
11 Sea Zone : 1 transport
48 Sea Zone : 1 destroyer
49 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 1 transport
52 Sea Zone : 1 submarine
53 Sea Zone : 1 transport
56 Sea Zone : 2 destroyers and 1 submarine
Central United States : 1 infantry
Eastern United States : 1 aaGun, 1 artillery, 1 factory and 1 fighter
Greenland : 1 armour, 1 artillery and 1 infantry
Hawaiian Islands : 3 infantry
New Guinea : 1 flag, 2 infantry
Wake Island : 1 flag
Western United States : 1 aaGun and 1 factoryProduction/PUs Summary :
Russians : 13 / 23
Germans : 39 / 39
British : 36 / 38
Japanese : 41 / 42
Americans : 39 / 39 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5
Purchase Units - Russians
Russians repair damage of 3x factory; Remaining resources: 20 PUs;
Russians buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Turning on Edit Mode
EDIT: Removing units owned by Germans from Ukraine S.S.R.: 1 infantry
EDIT: Adding units owned by Germans to Belorussia: 1 infantry
EDIT: Turning off Edit Mode
1 infantry moved from West Russia to Ukraine S.S.R.
Russians take Ukraine S.S.R. from Germans
1 infantry moved from West Russia to Caucasus
1 artillery moved from Russia to Caucasus
2 fighters moved from West Russia to Caucasus
1 infantry moved from Russia to Novosibirsk
1 artillery moved from Russia to NovosibirskCombat - Russians
Battle in Novosibirsk
Russians attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Novosibirsk, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits
Russians roll dice for 1 artillery and 1 infantry in Novosibirsk, round 3 : 2/2 hits
Japanese roll dice for 1 infantry in Novosibirsk, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Novosibirsk
Russians win, taking Novosibirsk from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Caucasus
Russians attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 1 armour and 1 factory
Russians roll dice for 1 artillery, 2 fighters and 1 infantry in Caucasus, round 2 : 3/4 hits
Germans roll dice for 1 armour in Caucasus, round 2 : 0/1 hits
1 armour owned by the Germans lost in Caucasus
Russians win, taking Caucasus from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armourNon Combat Move - Russians
2 fighters moved from Caucasus to West Russia
1 artillery and 6 infantry moved from Russia to West Russia
1 infantry moved from Russia to ArchangelPlace Units - Russians
2 artilleries and 4 infantry placed in RussiaTurn Complete - Russians
Russians collect 20 PUs; end with 20 PUs totalTerritory Summary for Russians :
Archangel : 1 infantry
Caucasus : 1 artillery, 1 factory and 1 infantry
Novosibirsk : 1 artillery
Russia : 2 artilleries, 1 factory and 4 infantry
Ukraine S.S.R. : 1 flag, 1 infantry
West Russia : 1 flag, 2 aaGuns, 6 armour, 1 artillery, 2 fighters and 8 infantryProduction/PUs Summary :
Russians : 20 / 20
Germans : 33 / 39
British : 36 / 38
Japanese : 40 / 42
Americans : 39 / 39 -
Got you and no worry. Thanks for keeping me informed :-D
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As I shouldn’t be complaining considering the rolls I’ve been getting for defence, the fact that your AAs took out a German and Japanese bomber is just disheartening. LOL I’m still crushed about the Japanese loss.
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5
Purchase Units - Germans
Germans buy 3 armour, 1 bomber and 3 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Poland to Ukraine S.S.R.
1 artillery moved from Poland to Ukraine S.S.R.
1 bomber moved from Bulgaria Romania to Russia
1 armour moved from Poland to Ukraine S.S.R.
1 artillery moved from Karelia S.S.R. to Finland
1 infantry moved from Karelia S.S.R. to Finland
3 fighters moved from Bulgaria Romania to Ukraine S.S.R.
3 fighters moved from Germany to FinlandCombat - Germans
Strategic bombing raid in Russia
1 bomber killed by AA
Bombing raid in Russia causes 0 damage total.
Battle in Ukraine S.S.R.
Germans attack with 1 armour, 1 artillery, 3 fighters and 1 infantry
Russians defend with 1 infantry
Germans win, taking Ukraine S.S.R. from Russians with 1 armour, 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Finland
Germans attack with 1 artillery, 3 fighters and 1 infantry
British defend with 1 armour
Germans win, taking Finland from British with 1 artillery and 3 fighters remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 1 armourNon Combat Move - Germans
3 fighters moved from Finland to Karelia S.S.R.
1 infantry moved from Baltic States to Karelia S.S.R.
1 artillery moved from Baltic States to Karelia S.S.R.
3 armour moved from Germany to Karelia S.S.R.
2 infantry moved from Germany to Poland
1 artillery moved from Germany to Poland
3 fighters moved from Ukraine S.S.R. to Karelia S.S.R.
1 aaGun moved from Poland to Baltic StatesPlace Units - Germans
3 armour, 1 bomber and 3 infantry placed in GermanyTurn Complete - Germans
Germans collect 36 PUs; end with 36 PUs total -
WOW! A third AA hit on a bomber. I dont know whether to congratulate you or smash my laptop. haha
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My AA gun must be a technological breakthrough :evil:





