The Wiese Man against Nick
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 4
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 16 Sea ZonePurchase Units - Americans
Americans buy 4 bombers, 4 infantry and 3 transports; Remaining resources: 1 PUs;Combat - Americans
Battle in 16 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 armour, 1 artillery and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 artillery, 1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 3 fighters, 2 infantry, 1 submarine and 2 transports moved from 26 Sea Zone to 54 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 54 Sea Zone to Queensland
3 bombers and 2 fighters moved from Hawaiian Islands to 54 Sea Zone
3 bombers and 1 fighter moved from 54 Sea Zone to Queensland
1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Western United States to Queensland
2 bombers moved from Eastern United States to United Kingdom
2 carriers and 2 destroyers moved from 101 Sea Zone to 91 Sea Zone
2 mech_infantrys moved from Western United States to Eastern United StatesPlace Units - Americans
2 transports placed in 101 Sea Zone
2 infantry placed in Eastern United States
1 transport placed in 10 Sea Zone
4 bombers and 2 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 51 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 4
Combat Move - Chinese
2 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to YunnanPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to Szechwan
2 infantry moved from Shensi to SzechwanPlace Units - Chinese
3 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 4
Combat Move - British
1 mech_infantry moved from Szechwan to Kweichow
2 fighters moved from Szechwan to KweichowPurchase Units - British
British buy 2 fighters and 3 mech_infantrys; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 8 infantry; Remaining resources: 0 PUs;Combat - British
Battle in Kweichow
British attack with 2 fighters and 1 mech_infantry
Japanese defend with 1 infantry
British win with 2 fighters remaining. Battle score for attacker is -1
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 infantryNon Combat Move - British
2 fighters moved from Kweichow to India
1 artillery moved from Tanganyika Territory to 72 Sea Zone
1 infantry moved from Kenya to 72 Sea Zone
1 artillery, 1 battleship, 1 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 mech_infantry moved from Eastern Persia to India
3 infantry moved from Persia to Iraq
2 infantry moved from Iraq to Trans-Jordan
1 infantry moved from British Guiana to Brazil
British take Brazil from Neutral_Allies
1 artillery moved from British Guiana to 88 Sea Zone
1 artillery and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 battleship, 1 cruiser, 2 destroyers and 1 submarine moved from 90 Sea Zone to 91 Sea Zone
1 artillery moved from 91 Sea Zone to Gibraltar
1 fighter moved from United Kingdom to Gibraltar
1 fighter and 1 tactical_bomber moved from Malta to EgyptPlace Units - British
2 fighters and 3 mech_infantrys placed in United Kingdom
British undo move 1.
3 mech_infantrys placed in Persia
2 fighters placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,4
British collect 35 PUs; end with 36 PUs totalPlace Units - UK_Pacific
8 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,2,3,3
UK_Pacific collect 9 PUs (4 lost to blockades); end with 9 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
Some Units in India change ownership: 8 infantry -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 4
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to WarCombat Move - Italians
2 armour moved from Poland to Western Ukraine
Italians take Western Ukraine from RussiansPurchase Units - Italians
Italians buy nothing; Remaining resources: 20 PUs;Combat - Italians
Non Combat Move - Italians
1 transport moved from 97 Sea Zone to 96 Sea Zone
1 infantry moved from Libya to 96 Sea Zone
1 armour moved from Tobruk to 96 Sea Zone
1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
1 armour moved from 97 Sea Zone to Yugoslavia
1 infantry moved from 97 Sea Zone to Yugoslavia
1 artillery, 1 infantry and 1 mech_infantry moved from Tobruk to Libya
3 infantry moved from Northern Italy to Southern Italy
1 armour moved from Western Germany to PolandTurn Complete - Italians
Italians collect 16 PUs; end with 36 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 41 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 4
Combat Move - ANZAC
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 2 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;Non Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 26 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from New South Wales to QueenslandPlace Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 4
Combat Move - French
Non Combat Move - French
1 cruiser moved from 110 Sea Zone to 91 Sea Zone
1 cruiser moved from 90 Sea Zone to 91 Sea ZoneTurn Complete - French
-
Test summary from TripleA, engine version: 1.9, time: 17:59:45
-
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 5
Research Technology - Germans
Combat Move - Germans
1 destroyer moved from 113 Sea Zone to 125 Sea Zone
3 tactical_bombers moved from Western Germany to 125 Sea Zone
12 infantry moved from Finland to Karelia
4 infantry moved from Norway to Finland
3 artilleries moved from Western Germany to 113 Sea Zone
7 infantry moved from Western Germany to 113 Sea Zone
3 artilleries, 7 infantry and 5 transports moved from 113 Sea Zone to 115 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 2 fighters and 2 tactical_bombers moved from 113 Sea Zone to 115 Sea Zone
3 artilleries moved from 115 Sea Zone to Vyborg
2 infantry moved from 115 Sea Zone to Novgorod
5 infantry moved from 115 Sea Zone to Vyborg
2 fighters moved from 115 Sea Zone to Novgorod
2 tactical_bombers moved from 115 Sea Zone to Novgorod
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 armour moved from Eastern Poland to Bessarabia
Germans take Bessarabia from Russians
1 armour moved from Bessarabia to Romania
1 armour moved from Eastern Poland to Romania
6 armour moved from Poland to Western Ukraine
2 infantry moved from Bulgaria to Romania
1 infantry moved from Poland to Eastern Poland
1 armour, 5 artilleries and 24 infantry moved from Eastern Poland to Western Ukraine
2 bombers moved from Western Germany to Romania
10 infantry moved from Germany to PolandPurchase Units - Germans
Germans buy 7 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat - Germans
Battle in 125 Sea Zone
Germans attack with 1 destroyer and 3 tactical_bombers
Russians defend with 1 submarine
Germans win, taking 125 Sea Zone from Neutral with 1 destroyer and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Romania
Germans attack with 2 armour, 2 bombers and 2 infantry
Russians defend with 1 mech_infantry
Germans win, taking Romania from Russians with 2 armour, 2 bombers and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 mech_infantry
Battle in Novgorod
Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Novgorod from Russians with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Karelia
Germans attack with 12 infantry
Russians defend with 1 infantry
Germans win, taking Karelia from Russians with 12 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in VyborgNon Combat Move - Germans
2 fighters moved from Novgorod to 115 Sea Zone
2 tactical_bombers moved from Novgorod to 115 Sea Zone
1 submarine moved from 109 Sea Zone to 123 Sea Zone
3 tactical_bombers moved from 125 Sea Zone to Western Germany
2 bombers moved from Romania to Germany
3 aaGuns moved from Poland to GermanyPlace Units - Germans
7 artilleries and 3 infantry placed in Germany
4 infantry placed in Western Germany
Germans undo move 2.
Germans undo move 1.
5 artilleries placed in Germany
5 infantry placed in Germany
2 artilleries and 2 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 46 PUs; end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 5
Combat Move - Russians
1 submarine moved from 115 Sea Zone to 113 Sea Zone
2 infantry moved from Belarus to Novgorod
1 infantry moved from Belarus to Baltic States
1 infantry moved from Belarus to Eastern Poland
1 infantry moved from Sakha to Buryatia
1 infantry moved from Yakut S.S.R. to Buryatia
1 bomber moved from Novosibirsk to Buryatia
6 infantry moved from Yakut S.S.R. to Buryatia
1 fighter moved from Russia to Eastern Poland
1 fighter moved from Belarus to Novgorod
1 tactical_bomber moved from Belarus to Novgorod
2 fighters moved from Belarus to Baltic States
1 fighter moved from Belarus to Eastern PolandPurchase Units - Russians
Russians buy 3 artilleries, 1 fighter, 4 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat - Russians
Battle in Buryatia
Russians attack with 1 bomber and 8 infantry
Japanese defend with 1 infantry
Russians win, taking Buryatia from Japanese with 1 bomber and 8 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Novgorod
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Russians win, taking Novgorod from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Baltic States
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians win, taking Baltic States from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Eastern Poland
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians win, taking Eastern Poland from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
2 fighters moved from Eastern Poland to Bryansk
2 fighters moved from Baltic States to Bryansk
1 fighter and 1 tactical_bomber moved from Novgorod to Bryansk
6 infantry moved from Ukraine to Bryansk
1 artillery, 1 infantry and 1 mech_infantry moved from Russia to Bryansk
10 infantry moved from Belarus to Archangel
4 aaGuns, 2 armour, 3 artilleries, 19 infantry and 8 mech_infantrys moved from Belarus to Bryansk
3 infantry moved from Novosibirsk to Vologda
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Kansu to Tsinghai
1 bomber moved from Buryatia to Yenisey
1 aaGun and 6 infantry moved from Yenisey to Timguska
1 aaGun and 4 infantry moved from Yakut S.S.R. to YeniseyPlace Units - Russians
1 infantry placed in Ukraine
3 artilleries, 1 fighter and 3 infantry placed in Russia
3 mech_infantrys placed in Russia
1 mech_infantry placed in VolgogradTurn Complete - Russians
Russians collect 31 PUs; end with 31 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 5
Combat Move - Japanese
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
2 submarines moved from 41 Sea Zone to 39 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
4 fighters moved from 35 Sea Zone to Celebes
1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
2 fighters moved from 42 Sea Zone to Celebes
1 infantry moved from Hunan to Yunnan
4 infantry moved from Kwangsi to Yunnan
8 infantry moved from French Indo China to Yunnan
5 artilleries moved from French Indo China to Yunnan
1 mech_infantry moved from Anhwe to Yunnan
1 armour moved from Anhwe to Yunnan
1 infantry moved from Hopei to Kweichow
1 infantry moved from Chahar to Hopei
1 infantry moved from Buyant-Uhaa to Chahar
1 infantry moved from Anhwe to Hunan
1 artillery moved from Jehol to Anhwe
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 infantry moved from Amur to Sakha
Japanese take Sakha from RussiansPurchase Units - Japanese
Japanese buy 15 infantry; Remaining resources: 6 SuicideAttackTokens; 10 PUs;Combat - Japanese
Battle in Sumatra
Battle in Celebes
Japanese attack with 6 fighters and 2 infantry
British defend with 1 infantry
Japanese win, taking Sumatra from UK_Pacific, taking Celebes from UK_Pacific with 6 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Guam
Battle in Yunnan
Japanese attack with 1 armour, 5 artilleries, 13 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win, taking Guam from Americans, taking Yunnan from Chinese with 1 armour, 5 artilleries, 13 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
6 fighters moved from Celebes to 43 Sea Zone
1 carrier moved from 42 Sea Zone to 43 Sea Zone
2 artilleries moved from Java to 42 Sea Zone
2 artilleries and 2 transports moved from 42 Sea Zone to 43 Sea Zone
2 artilleries moved from 43 Sea Zone to Borneo
1 transport moved from 43 Sea Zone to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 artillery moved from 43 Sea Zone to Borneo
2 carriers and 2 destroyers moved from 35 Sea Zone to 43 Sea Zone
2 cruisers moved from 42 Sea Zone to 43 Sea Zone
2 battleships moved from 42 Sea Zone to 43 Sea Zone
3 infantry moved from Shantung to Anhwe
3 infantry moved from Kiangsu to Anhwe
2 bombers moved from Kwangsi to Kiangsu
5 fighters and 8 tactical_bombers moved from French Indo China to AnhwePlace Units - Japanese
3 infantry placed in French Indo China
3 infantry placed in Kwangtung
3 infantry placed in Kiangsu
3 infantry placed in Shantung
3 infantry placed in JapanTurn Complete - Japanese
Japanese collect 63 PUs; end with 73 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 5
Combat Move - Americans
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 infantry and 1 mech_infantry moved from 3 Sea Zone to Soviet Far East
1 submarine moved from 54 Sea Zone to 21 Sea Zone
1 bomber moved from Queensland to 41 Sea Zone
1 bomber moved from Queensland to 44 Sea Zone
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
2 bombers moved from Queensland to 42 Sea Zone
1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
2 bombers moved from United Kingdom to 125 Sea Zone
4 fighters moved from 54 Sea Zone to 42 Sea ZonePurchase Units - Americans
Americans buy 1 armour, 4 bombers, 1 infantry and 3 submarines; Remaining resources: 1 PUs;Combat - Americans
Battle in 125 Sea Zone
Americans attack with 2 bombers
Germans defend with 1 destroyer
Americans win with 2 bombers remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 41 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 42 Sea Zone
Americans attack with 2 bombers, 1 destroyer, 4 fighters and 1 transport
Japanese defend with 1 destroyer
Americans win, taking 42 Sea Zone from Neutral with 2 bombers, 1 destroyer, 4 fighters and 1 transport remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 21 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 44 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Soviet Far East
Battle in Philippines
Battle in JavaNon Combat Move - Americans
2 bombers moved from 42 Sea Zone to 41 Sea Zone
3 bombers moved from 41 Sea Zone to India
4 fighters moved from 42 Sea Zone to 54 Sea Zone
1 bomber moved from 44 Sea Zone to Dutch New Guinea
1 submarine moved from 16 Sea Zone to 6 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
4 bombers moved from Western United States to Queensland
2 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
2 bombers moved from 125 Sea Zone to Archangel
1 infantry moved from Western United States to British Columbia
1 aaGun moved from Western United States to British ColumbiaPlace Units - Americans
1 armour, 4 bombers and 1 infantry placed in Western United States
3 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 56 PUs; end with 57 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 5
Combat Move - Chinese
2 infantry moved from Szechwan to Kweichow
1 fighter moved from Szechwan to KweichowPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to Sikang
14 infantry moved from Szechwan to SikangPlace Units - Chinese
4 infantry placed in KansuTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 5
Combat Move - British
2 infantry moved from India to Burma
2 fighters moved from India to BurmaPurchase Units - British
British buy 1 artillery, 1 factory_minor, 3 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 artilleries; Remaining resources: 0 PUs;Combat - British
Battle in Burma
British attack with 2 fighters and 2 infantry
Japanese defend with 1 infantry
British win with 2 fighters remaining. Battle score for attacker is -3
Casualties for British: 2 infantry
Casualties for Japanese: 1 infantryNon Combat Move - British
2 fighters moved from Burma to India
3 mech_infantrys moved from Persia to Turkmenistan
1 armour and 1 mech_infantry moved from Egypt to Iraq
3 infantry moved from Iraq to Persia
2 infantry moved from Trans-Jordan to Egypt
1 infantry moved from Anglo Egyptian Sudan to Egypt
2 destroyers moved from 91 Sea Zone to 106 Sea Zone
4 fighters moved from United Kingdom to 91 Sea Zone
4 infantry moved from Brazil to British Guiana
1 bomber, 1 fighter and 1 tactical_bomber moved from Egypt to Eastern PersiaPlace Units - British
1 factory_minor placed in Iraq
2 infantry and 1 mech_infantry placed in Persia
1 transport placed in 106 Sea Zone
1 artillery and 1 infantry placed in QuebecTurn Complete - British
British collect 35 PUs; end with 35 PUs totalPlace Units - UK_Pacific
3 artilleries placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,6,1,6
UK_Pacific collect 4 PUs (1 lost to blockades); end with 4 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 7 PUs
Some Units in India change ownership: 3 artilleries -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 5
Combat Move - Italians
Purchase Units - Italians
Italians buy 2 fighters; Remaining resources: 21 PUs;Non Combat Move - Italians
2 armour moved from Western Ukraine to Romania
1 armour moved from Yugoslavia to Romania
1 infantry moved from Yugoslavia to Romania
1 armour moved from Poland to Romania
1 transport moved from 97 Sea Zone to 96 Sea Zone
1 infantry moved from Libya to 96 Sea Zone
1 mech_infantry moved from Libya to 96 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Southern Italy
1 mech_infantry moved from 97 Sea Zone to Southern Italy
2 aaGuns moved from Northern Italy to Southern Italy
1 infantry moved from France to Northern Italy
2 artilleries moved from France to Northern ItalyPlace Units - Italians
2 fighters placed in Southern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 37 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 42 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 5
Combat Move - Italians
Purchase Units - Italians
Italians buy 2 fighters; Remaining resources: 21 PUs;Non Combat Move - Italians
2 armour moved from Western Ukraine to Romania
1 armour moved from Yugoslavia to Romania
1 infantry moved from Yugoslavia to Romania
1 armour moved from Poland to Romania
1 transport moved from 97 Sea Zone to 96 Sea Zone
1 infantry moved from Libya to 96 Sea Zone
1 mech_infantry moved from Libya to 96 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Southern Italy
1 mech_infantry moved from 97 Sea Zone to Southern Italy
2 aaGuns moved from Northern Italy to Southern Italy
1 infantry moved from France to Northern Italy
2 artilleries moved from France to Northern ItalyPlace Units - Italians
2 fighters placed in Southern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 37 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 42 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 5
Combat Move - ANZAC
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to KoreaPurchase Units - ANZAC
ANZAC buy 1 fighter; Remaining resources: 7 PUs;Combat - ANZAC
Battle in KoreaNon Combat Move - ANZAC
1 infantry moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 fighter and 1 infantry placed in New South Wales
1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 20 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 5
Combat Move - French
Non Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian SudanTurn Complete - French
-
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 5
Combat Move - French
Non Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian SudanTurn Complete - French
-
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 6
Research Technology - Germans
Combat Move - Germans
3 infantry moved from Karelia to Novgorod
2 fighters moved from 115 Sea Zone to Novgorod
2 tactical_bombers moved from 115 Sea Zone to Novgorod
5 transports moved from 115 Sea Zone to 114 Sea Zone
5 artilleries moved from Germany to 114 Sea Zone
5 infantry moved from Germany to 114 Sea Zone
5 artilleries, 5 infantry and 5 transports moved from 114 Sea Zone to 115 Sea Zone
5 infantry moved from 115 Sea Zone to Baltic States
5 artilleries moved from 115 Sea Zone to Baltic States
10 infantry moved from Poland to Baltic States
2 infantry moved from Western Ukraine to Ukraine
2 bombers moved from Germany to Ukraine
7 armour, 5 artilleries and 21 infantry moved from Western Ukraine to Eastern Poland
2 armour moved from Romania to Eastern PolandPurchase Units - Germans
Germans buy 13 infantry; Remaining resources: 17 PUs;Combat - Germans
Battle in Novgorod
Germans attack with 2 fighters, 3 infantry and 2 tactical_bombers
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Germans win, taking Novgorod from Russians with 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Ukraine
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Ukraine from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 5 artilleries and 15 infantry
Russians defend with 1 infantry
Germans win, taking Baltic States from Russians with 5 artilleries and 15 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Germans attack with 9 armour, 5 artilleries and 21 infantry
Russians defend with 1 infantry
Germans win, taking Eastern Poland from Russians with 9 armour, 5 artilleries and 21 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
3 infantry moved from Western Germany to Northern Italy
3 aaGuns moved from Germany to Western Germany
2 fighters moved from Southern Italy to Western Germany
2 artilleries moved from Western Germany to Germany
8 infantry moved from Karelia to Vyborg
1 infantry moved from Karelia to Vyborg
4 infantry moved from Finland to Vyborg
2 bombers moved from Ukraine to Romania
2 tactical_bombers moved from Novgorod to 115 Sea Zone
2 fighters moved from Novgorod to 115 Sea ZonePlace Units - Germans
8 infantry placed in Germany
5 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from France: 3 aaGuns
EDIT: Adding units owned by Germans to Northern Italy: 3 aaGuns
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 6
Combat Move - Russians
3 infantry moved from Buryatia to Amur
1 bomber moved from Yenisey to Amur
3 infantry moved from Archangel to Novgorod
2 infantry moved from Bryansk to Western Ukraine
1 fighter moved from Russia to Novgorod
3 fighters and 1 tactical_bomber moved from Bryansk to Novgorod
2 fighters moved from Bryansk to Western Ukraine
1 infantry moved from Archangel to Novgorod
2 armour, 10 infantry and 9 mech_infantrys moved from Bryansk to UkrainePurchase Units - Russians
Russians buy 1 fighter, 4 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat - Russians
Battle in Novgorod
Russians attack with 4 fighters, 4 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Russians win, taking Novgorod from Germans with 4 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry
Casualties for Russians: 1 infantry
Battle in Ukraine
Russians attack with 2 armour, 10 infantry and 9 mech_infantrys
Germans defend with 1 factory_minor and 1 infantry
Russians win, taking Ukraine from Germans with 2 armour, 10 infantry and 9 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Amur
Russians attack with 1 bomber and 3 infantry
Japanese defend with 1 infantry
Russians win, taking Amur from Japanese with 1 bomber and 2 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Western Ukraine
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians win, taking Western Ukraine from Italians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
4 fighters and 1 tactical_bomber moved from Novgorod to Smolensk
6 infantry moved from Archangel to Smolensk
3 infantry moved from Vologda to Smolensk
1 mech_infantry moved from Volgograd to Ukraine
3 mech_infantrys moved from Russia to Ukraine
2 fighters moved from Western Ukraine to Smolensk
2 infantry moved from Bryansk to Ukraine
3 artilleries and 3 infantry moved from Russia to Smolensk
1 aaGun and 6 infantry moved from Timguska to Novosibirsk
1 aaGun and 4 infantry moved from Yenisey to Timguska
1 bomber moved from Amur to Buryatia
1 bomber moved from Buryatia to Yenisey
5 infantry moved from Buryatia to Yakut S.S.R.
1 infantry moved from Tsinghai to Sikang
1 infantry moved from Kansu to TsinghaiPlace Units - Russians
1 fighter, 4 infantry and 4 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 32 PUs; end with 32 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 44 PUs