G40 BM2 Pherman1215(Axis+4) Axisdom (Allies)


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese repair damage of 6x factory_minor; Remaining resources: 6 SuicideAttackTokens; 67 PUs;
                Japanese buy 3 bombers, 5 infantry and 4 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 armour, 3 artilleries, 7 infantry and 2 mech_infantrys moved from Tsinghai to Kazakhstan
                1 infantry moved from Novosibirsk to Samara
                      Japanese take Samara from Russians
                1 fighter and 1 tactical_bomber moved from Tsinghai to Kazakhstan
                1 fighter moved from 37 Sea Zone to Burma
                1 tactical_bomber moved from Szechwan to Burma
                1 infantry moved from Yunnan to Burma
                1 fighter moved from Szechwan to Burma
                1 mech_infantry moved from French Indo China to Burma
                1 tactical_bomber moved from French Indo China to Burma
                2 bombers moved from French Indo China to Burma
                1 mech_infantry moved from Kweichow to Burma
                2 infantry moved from Philippines to 35 Sea Zone
                2 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone
                2 infantry moved from 34 Sea Zone to Paulau Island
                1 fighter moved from 35 Sea Zone to 22 Sea Zone
                1 fighter moved from 35 Sea Zone to 34 Sea Zone
                3 fighters and 3 tactical_bombers moved from 35 Sea Zone to Paulau Island
                1 tactical_bomber moved from Philippines to Paulau Island

    Combat - Japanese
                Battle in Burma
                    Japanese attack with 2 bombers, 2 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers
                    British defend with 1 aaGun, 2 artilleries and 2 infantry
                    Japanese win, taking Burma from UK_Pacific with 2 bombers, 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 16
                    Casualties for British: 1 aaGun, 2 artilleries and 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in 34 Sea Zone
                    Japanese attack with 1 fighter and 1 transport
                    Americans defend with 1 transport
                    Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 22 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Kazakhstan
                    Japanese attack with 1 armour, 3 artilleries, 1 fighter, 7 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Russians defend with 2 infantry
                    Japanese win, taking Kazakhstan from Russians with 1 armour, 3 artilleries, 1 fighter, 6 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Paulau Island
                    Japanese attack with 3 fighters, 2 infantry and 4 tactical_bombers
                    Americans defend with 2 infantry
                    Japanese win, taking Paulau Island from Americans with 3 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Americans: 2 infantry

    Non Combat Move - Japanese
                1 mech_infantry moved from Szechwan to Kazakhstan
                1 armour moved from Kweichow to Tsinghai
                2 infantry moved from French Indo China to Yunnan
                1 infantry moved from Shensi to Tsinghai
                1 infantry moved from Hopei to Shensi
                1 infantry moved from Anhwe to Hopei
                2 infantry moved from Shantung to Anhwe
                1 mech_infantry moved from Shantung to Kweichow
                1 carrier and 1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone
                1 cruiser moved from 37 Sea Zone to 35 Sea Zone
                1 fighter moved from 34 Sea Zone to 35 Sea Zone
                3 fighters and 4 tactical_bombers moved from Paulau Island to 35 Sea Zone
                1 fighter moved from 22 Sea Zone to 35 Sea Zone
                1 fighter moved from 35 Sea Zone to Philippines
                2 fighters moved from Japan to 35 Sea Zone
                2 fighters moved from Japan to Shantung
                1 fighter and 1 tactical_bomber moved from Kazakhstan to Tsinghai
                1 fighter and 1 tactical_bomber moved from Burma to Szechwan
                2 bombers moved from Burma to French Indo China
                1 fighter and 1 tactical_bomber moved from Burma to French Indo China

    Place Units - Japanese
                1 infantry and 2 mech_infantrys placed in Shantung
                1 infantry and 2 mech_infantrys placed in French Indo China
                3 bombers and 3 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 68 PUs; end with 68 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs

    triplea_39313_Jap8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 carrier, 2 destroyers, 3 fighters, 2 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Algeria to 92 Sea Zone
                1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
                1 mech_infantry moved from Malta to 96 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
                1 infantry and 1 mech_infantry moved from 98 Sea Zone to Alexandria
                1 fighter moved from 33 Sea Zone to 34 Sea Zone
                1 fighter moved from 33 Sea Zone to Paulau Island
                4 fighters moved from 33 Sea Zone to Paulau Island
                2 tactical_bombers moved from 33 Sea Zone to Paulau Island
                1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
                1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island
                1 bomber moved from Caroline Islands to Paulau Island

    Combat - Americans
                Battle in 34 Sea Zone
                    Americans attack with 1 fighter and 1 transport
                    Japanese defend with 1 transport
                    Americans win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Paulau Island
                    Americans attack with 1 artillery, 1 bomber, 5 fighters, 1 infantry and 2 tactical_bombers
                    Japanese defend with 2 infantry
                    Americans win, taking Paulau Island from Japanese with 1 artillery, 1 bomber, 5 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry
                Battle in Alexandria

    Non Combat Move - Americans
                1 carrier, 2 destroyers, 2 fighters and 1 submarine moved from 92 Sea Zone to 98 Sea Zone
                1 aaGun and 3 infantry moved from Central United States to 101 Sea Zone
                1 aaGun, 3 infantry, 2 submarines and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 aaGun and 3 infantry moved from 91 Sea Zone to Morocco
                1 transport moved from 91 Sea Zone to 101 Sea Zone
                1 fighter moved from Eastern United States to Gibraltar
                1 fighter moved from Gibraltar to United Kingdom
                1 submarine moved from 91 Sea Zone to 92 Sea Zone
                1 destroyer and 1 submarine moved from 120 Sea Zone to 116 Sea Zone
                1 bomber moved from Iceland to United Kingdom
                1 submarine moved from 55 Sea Zone to 33 Sea Zone
                1 fighter moved from 34 Sea Zone to 33 Sea Zone
                5 fighters moved from Paulau Island to 33 Sea Zone
                2 tactical_bombers moved from Paulau Island to 33 Sea Zone
                1 transport moved from 26 Sea Zone to 10 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 carrier, 2 destroyers, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
                1 artillery, 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 bomber moved from Paulau Island to Caroline Islands
                1 fighter moved from Caroline Islands to 33 Sea Zone

    Place Units - Americans
                1 artillery and 1 infantry placed in Central United States
                1 artillery and 1 infantry placed in Western United States
                1 fighter placed in Eastern United States
                2 fighters placed in Western United States
                1 destroyer and 1 submarine placed in 101 Sea Zone
                1 carrier and 1 destroyer placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
                Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 82 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Morocco: 1 aaGun and 3 infantry
                EDIT: Adding units owned by Americans to Gibraltar: 1 aaGun and 3 infantry
                EDIT: Removing units owned by Americans from Morocco: 1 aaGun
                EDIT: Adding units owned by Americans to Algeria: 1 aaGun
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from United Kingdom: 1 fighter
                EDIT: Adding units owned by Americans to Gibraltar: 1 fighter
                EDIT: Turning off Edit Mode

    triplea_39313_Ame8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1

    Game History

    Round: 8

    Purchase Units - British
                British buy 2 fighters and 4 infantry; Remaining resources: 2 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                3 artilleries moved from Persia to 80 Sea Zone
                3 infantry moved from Iraq to 80 Sea Zone
                3 artilleries, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 3 infantry and 3 transports moved from 80 Sea Zone to 81 Sea Zone
                3 artilleries and 3 infantry moved from 81 Sea Zone to Egypt
                1 infantry moved from Trans-Jordan to Egypt
                1 fighter moved from 98 Sea Zone to Egypt
                1 bomber moved from Gibraltar to Egypt
                1 armour moved from Algeria to 92 Sea Zone
                2 artilleries moved from Algeria to 92 Sea Zone
                3 infantry moved from Algeria to 92 Sea Zone
                1 marine moved from Algeria to 92 Sea Zone
                1 armour, 2 artilleries, 1 battleship, 1 cruiser, 3 infantry, 1 marine and 3 transports moved from 92 Sea Zone to 98 Sea Zone
                1 armour, 2 artilleries, 3 infantry and 1 marine moved from 98 Sea Zone to Egypt
                3 artilleries, 1 fighter and 10 infantry moved from India to Burma
                6 mech_infantrys moved from West India to Burma

    Combat - British
                Battle in Egypt
                    British attack with 1 armour, 5 artilleries, 1 bomber, 1 fighter, 7 infantry and 1 marine
                    Germans defend with 5 fighters and 4 tactical_bombers; Italians defend with 1 artillery, 1 factory_minor, 1 harbour and 4 infantry
                    Italians win with 2 fighters remaining. Battle score for attacker is 16
                    Casualties for Germans: 3 fighters and 4 tactical_bombers
                    Casualties for British: 1 armour, 5 artilleries, 1 bomber, 1 fighter, 7 infantry and 1 marine
                    Casualties for Italians: 1 artillery and 4 infantry
                Battle in Burma
                    British attack with 3 artilleries, 1 fighter, 10 infantry and 6 mech_infantrys
                    Japanese defend with 2 mech_infantrys
                    British win, taking Burma from Japanese with 3 artilleries, 1 fighter, 9 infantry and 6 mech_infantrys remaining. Battle score for attacker is 5
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 2 mech_infantrys

    Non Combat Move - British
                1 aaGun moved from India to Burma
                1 infantry moved from Syria to Trans-Jordan
                1 infantry moved from Iraq to Trans-Jordan
                4 mech_infantrys moved from Eastern Persia to Iraq
                1 carrier, 3 destroyers, 2 fighters and 2 submarines moved from 92 Sea Zone to 98 Sea Zone
                1 fighter moved from Gibraltar to 98 Sea Zone
                1 fighter and 1 tactical_bomber moved from Union of South Africa to 81 Sea Zone
                1 fighter moved from Burma to Persia

    Place Units - British
                3 infantry placed in Union of South Africa
                1 fighter placed in United Kingdom
                1 fighter and 1 infantry placed in Persia

    Turn Complete - British
                British collect 25 PUs; end with 27 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 30 PUs

    Place Units - UK_Pacific
                3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
                Some Units in India change ownership: 3 infantry

    triplea_39313_UK_8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 1 destroyer and 6 infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 destroyer moved from 97 Sea Zone to 93 Sea Zone
                2 fighters moved from 97 Sea Zone to 93 Sea Zone

    Combat - Italians
                Battle in 93 Sea Zone
                    Italians attack with 1 destroyer and 2 fighters
                    Americans defend with 1 submarine
                    Italians win, taking 93 Sea Zone from British with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine

    Non Combat Move - Italians
                1 transport moved from 97 Sea Zone to 99 Sea Zone
                1 artillery and 1 infantry moved from Crete to 99 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone
                1 artillery and 1 infantry moved from 97 Sea Zone to Albania
                2 fighters moved from 93 Sea Zone to 97 Sea Zone
                2 fighters moved from Rhodesia to Egypt
                1 mech_infantry moved from Ethiopia to Egypt
                1 mech_infantry moved from Kenya to Egypt
                1 armour moved from Belgian Congo to Egypt
                2 mech_infantrys moved from Rhodesia to Belgian Congo
                1 armour and 1 infantry moved from Rhodesia to Belgian Congo
                1 bomber moved from Southern Italy to Egypt
                1 armour moved from Romania to Yugoslavia
                1 aaGun moved from Romania to Yugoslavia

    Place Units - Italians
                3 infantry placed in Egypt
                3 infantry placed in Southern Italy
                1 destroyer placed in 97 Sea Zone

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,4,1,6,4,1,1,1,1,3,5,4,3,2,2,1,1,4,2,2,6
                Italians collect 22 PUs (2 lost to blockades); end with 23 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs

    triplea_39313_Ita8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1

    Game History

    Round: 8

    Combat Move - French

    Non Combat Move - French
                1 destroyer moved from 80 Sea Zone to 81 Sea Zone

    Turn Complete - French

    triplea_39313_Fre8.tsvg


  • OK, gg wp.  Too many errors/bad dice early for me in this one.


  • Shall we start the next one?


  • Yah man sorry totally forgot to reply back earlier. Good game !! Thought u did some pretty odd things but hey that’s what makes this game more interesting! If we always did the same things it could get boring.

    Yah sure I’ll be down for another.


  • OK. I bid 4 for Axis.


  • @Pherman1215:

    OK. I bid 4 for Axis.

    3


  • Ok, you can have the Axis +3.


  • @Pherman1215:

    Ok, you can have the Axis +3.

    Ok sounds good. I’ll kick off a bm3 game as axis later tonight when I’m back home.


  • ok, great.  GL HF!

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